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The Promised Land
- 447 statements
- 85 feature instances
- 102 referencing feature instances
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The world in which the characters live in is less than pleasant, to say the least. The sky is choked with pollution, the crops won't grow, and the evil dictator of the land brings nothing but despair and suffering to the people. Or, on the more positive end, the world the characters live in is fine, but the characters are restless. Perhaps they are bored with their current life and want to find something better, or perhaps they are misfits in an otherwise nice world, and desire a place where they will have no worries. Regardless of the case, there are stories of some mystical land, of which rumor and legend tell, where all people can be happy. The ground is fertile, the food is good and the best part is: you can get to it … if you know how. This trope comes in two main flavors, the idealistic portrayal, and the cynical portrayal. The promise, so to speak, of the Promised Land lends itself very much to an idealistic flavor, but whether or not this promise is actually true depends very much on the tone and genre of the work it takes place in. Idealistic Flavor: The Promised Land is everything that it has been cracked up to be. Rivers flow with clean water and plenty of tasty fish. Fruit just falls right out of the trees, perfect for eating, the land all around you is perfect for farming, the weather is always perfect, and anyone can make it big with just a little hard work. Sadness, despair, and hard times are all but just stories and bad memories in this place. The promise of the Promised Land will be a driving force for the characters of the story, and while they face many hardships while trying to get to this place, arriving there is almost always an immediate Happily Ever After ending. It is possible that the Promised Land isn't exactly what it was said to be but still good; if the rivers flow with clean water and food is abundant, it's not that important that there are no genuine rivers of milk and honey. The main characters might have to work at it, but at the end of the day they'll still earn their happy ending. |
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The plot of Homeworld revolves around a journey from Kharak (a dying desert planet that the Taiidan Empire nukes, exterminating all life) to Hiigara (the titular Homeworld that's revealed to be both a veritable paradise planet and the capital planet of the corrupt and tyrannical Taiidan Empire). | |
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Homeworld (Video Game) | hasFeature |
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Future World (2018): In the post-apocalyptic wasteland of the film, the Prince is convinced that Paradise Beach holds cures for any disease, which can help his sick mother. He also was told there people can live forever. So he heads out for there, though he's warned it isn't all he dreams. It turns out to just be a fantasy. | |
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Future World (2018) | hasFeature |
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The Promised Land / int_25f6f1a0 | type |
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The Promised Land / int_25f6f1a0 | comment |
Umineko: When They Cry: The Golden Land can act like this, depending on which EP. The catch: resurrecting Beatrice, done by having about a dozen people killed in as horrific a manner as possible. Except from a mundane perspective, it really just refers to the place where Kinzo's gold is hidden. | |
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Umineko: When They Cry (Visual Novel) | hasFeature |
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The Promised Land / int_2ae406c1 | type |
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Sid Meier's Alpha Centauri: Some of the factions consider Planet to be this, especially when you compare it to what Earth ended up turning into before the game begins. The Lord's Believers actively refer to it as such, and get an environmental penalty as a result (hey, if it's the Promised Land, why worry about treating the native life right?). | |
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Sid Meier's Alpha Centauri (Video Game) | hasFeature |
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Teenage Mutant Ninja Turtles (2012): In one three-part episode set in the future, a mutagen bomb has gone off mutating everyone and making the world a Mad Max homage. The turtles, and many other factions, are searching for a promised land where water is in abundance. The third episode ends with the turtles finding it. | |
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Teenage Mutant Ninja Turtles (2012) | hasFeature |
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The Promised Land | |
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The titular land of Ys was this until it was brought to ruin by the very artifact that drove it to prosperity. | |
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Ys (Video Game) | hasFeature |
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The Promised Land / int_31c31084 | type |
The Promised Land | |
The Promised Land / int_31c31084 | comment |
Tino remembers and tries to convince the other members of the group that The Crevasse of Dreams in The Weekenders is real. This example is both the Idealistic version and an Unreachable Promised Land as they can't quite remember how to get there. | |
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The Weekenders | hasFeature |
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The Promised Land / int_3209fad1 | type |
The Promised Land | |
The Promised Land / int_3209fad1 | comment |
Erinn, the setting of Mabinogi, is seen as one of these in the Darker and Edgier prequel, Vindictus, and is very much an Unreachable Promised Land, what with the war against the Fomors in order to reach it. By the time Erinn actually does get reached, several quite sympathetic characters have been corrupted, killed off or both, the biggest Badass of the entire game has become the Big Bad, and sweet and adorable Tieve has become Morrighan herself. | |
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Mabinogi (Video Game) | hasFeature |
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The Promised Land / int_3b73f906 | type |
The Promised Land | |
The Promised Land / int_3b73f906 | comment |
The Land of Milk and Honey in The New Adventures of Winnie the Pooh. | |
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The New Adventures of Winnie the Pooh | hasFeature |
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The Promised Land / int_3cfa5020 | type |
The Promised Land | |
The Promised Land / int_3cfa5020 | comment |
In Tank Girl, The Rippers have a belief in such a place, as related by Booga. | |
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Tank Girl | hasFeature |
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The Promised Land / int_405243c7 | type |
The Promised Land | |
The Promised Land / int_405243c7 | comment |
The 100: People from The Ark and Mount Weather view the Earth's surface as their beautiful, ancestral home that they must one day return to; on the Ark, returning to the Ground is actually part of their religion. Living in crowded space stations and underground bunkers will do that to people. Too bad there are already people living on the Ground who don't take kindly to invaders showing up. In Season 2, the City of Light is this for many people traveling across the Dead Zone, including Jaha and his followers. The reality is much stranger and more sinister than they realized, though Murphy seems content to take the underground bachelor pad full of food and booze he stumbled across as his personal Promised Land. |
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The 100 | hasFeature |
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The Promised Land / int_408937d5 | type |
The Promised Land | |
The Promised Land / int_408937d5 | comment |
Dry Land in Waterworld. The Atollers don't believe it exists, and the Smokers want to find and plunder it. It does exist, and is actually the highest area of Mt. Everest, which has turned into a jungle, complete with forests, horses, and waterfalls. | |
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The Promised Land / int_4399cc1e | type |
The Promised Land | |
The Promised Land / int_4399cc1e | comment |
The Gorgonites in Small Soldiers don't want to fight the Commando Elite — they just want to be left alone and find their way back to Gorgon, their idyllic homeland. An odd case in that Gorgon is fictional in-universe, making it technically No Promised Land, but the Gorgonites don't mind: when they set off on their journey in the end, it's safe to say that they'll find some place they'll be happy to call home someday. | |
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The Promised Land / int_49a87cb3 | type |
The Promised Land | |
The Promised Land / int_49a87cb3 | comment |
Final Fantasy VII. It contains "the promised land, a land which promises supreme happiness". The Shinra company wishes to find it and extract the allegedly abundant Mako in order to build Neo-Midgar. It turns out to be mostly metaphorical … not that that stops anyone fighting over it. The Expanded Universe indicates that the Promised Land is the collection of souls that makes up The Lifestream, essentially being the setting's version of the afterlife. |
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Final Fantasy VII (Video Game) | hasFeature |
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The Promised Land / int_49ad83ee | type |
The Promised Land | |
The Promised Land / int_49ad83ee | comment |
In World of Warcraft Thrall came to view Nagrand as the true orc homeland and chose to take up farming there after the events of Legion. As Saurfang points out, this is a Crappy Promised Land. In addition to the many threats to Nagrand, the soil itself can barely sustain a crop with seemingly healthy grain crumbling in dust at a touch. | |
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The Promised Land / int_4a01ae5c | type |
The Promised Land | |
The Promised Land / int_4a01ae5c | comment |
A Boy and His Dog has the title characters searching for "Over the Hill" (which, when you think about it, would be a more appropriate destination for the escapees from Logan's Run, but we digress …) | |
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The Promised Land | |
The Promised Land / int_4ac1fa6f | comment |
The Island (2005) is named for its so-called Promised Land which people can "win" a one-way trip to — in reality, they're clones being harvested for parts. Winning your trip to the Island means that it is your time to be harvested. | |
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The Promised Land / int_4c65895d | type |
The Promised Land | |
The Promised Land / int_4c65895d | comment |
The Nesting Grounds in Dinosaur. Although according to the viewers of the film, the Herd is going there because it's the only part of prehistoric Earth that was not destroyed by the meteorite, according to the book Dinosaur: The Essential Guide, the main reason the Herd was going there is that during the winter, the Nesting Grounds actually become too cold and infertile for the dinosaurs to lay their eggs, and as a result they were all evicted into the desert where they all remained for days until springtime. The film's events actually take place in the spring since that is when the Herd is supposed to return to the Nesting Grounds. | |
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The Promised Land | |
The Promised Land / int_4c949405 | comment |
The Hair Bear Bunch episode "Ark Lark" has the zoo animals rehearsing for a re-enactment of the story of Noah and the ark (of which has been built on zoo grounds. After Peevly calls for a morning rehearsal: | |
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The Promised Land / int_4dceb5c5 | comment |
Van Helsing (2016): Throughout the first two seasons, mention is made of Denver being a safe zone totally protected from the vampires. When the heroes reach it in Season 3, this turns out to be true... except it's also a Police State, and on top of that is woefully unprepared to face the Daywalker breed, which assaults it at the end of the season. By the beginning of Season 4, the city's been wiped out. Season 4 starts making mention of some unnamed location that people claim is completely free of vampires. This turns out to be where the remnants of the US government is holed up. |
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The Promised Land | |
The Promised Land / int_4dd3ea57 | comment |
Aposimz has The Core World, which the Rebedoa Empire wants to claim, is stated to be an abandoned automated underground facility with enough land for humanity and without the snow, monsters or the virus. However, it's surrounded by an unbreakable shell, and the entry is accessible only to someone with the AMBs and proper authorization. | |
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The Promised Land / int_526d4c5c | type |
The Promised Land | |
The Promised Land / int_526d4c5c | comment |
In Knights of the Old Republic, the people forced to live in the Taris Undercity have a legend about a Promised Land where life will be better. You can help them learn the location of the Promised Land, or give the clues to a slimy merchant who's perfectly content with the way things are. Though somewhat unreachable as the entire planet gets bombed from orbit shortly after that part of the game. Star Wars: The Old Republic reveals they made it, only to find it was a wasteland. After running out of vaccine, the survivors were picked off by disease, starvation, and radiation poisoning, turning this into a Crappy Promised Land. |
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The Promised Land / int_53c6fba1 | type |
The Promised Land | |
The Promised Land / int_53c6fba1 | comment |
Death Lands. Earth has become a Death World after WW3. A popular myth is that a gateway to a better world lies in the Darks (Glacier National Park in Montana). Turns out the 'gateway' does exist — to a Lost Technology Portal Network which takes the protagonists from one part of Death Lands to another, which is not exactly an improvement. | |
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The Promised Land | |
The Promised Land / int_59da62aa | comment |
In the Fallout: New Vegas add-on, Honest Hearts, Joshua Graham refers to Zion Nation Park as the Idealistic Version. It's hard to argue with him. The player's actions can have Joshua and the tribals leave Zion for another Promised Land (which leads to Zion being polluted and despoiled by the White Legs), or fight off the White Legs to preserve Zion's natural beauty at the cost of introducing war to its (innocent) local population. | |
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The Promised Land / int_5b408b1f | type |
The Promised Land | |
The Promised Land / int_5b408b1f | comment |
Season 2 of The Walking Dead has a promised land in the form of Wellington, a nigh-mythical settlement that has managed to become a safe and stable society amidst the zombie apocalypse. In one of the finales, it's finally revealed that Wellington does exist, and seems to be as safe as rumored. Unfortunately, it's become so overcrowded that they have to turn away anyone that seeks refuge there. However, Kenny is able to get Clementine and AJ in at the cost of not getting in himself. | |
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The Promised Land | |
The Promised Land / int_5cec267a | comment |
Defiance: Before settling in Defiance, Nolan and Irisa were trying to make their way to Antarctica, which has apparently been terraformed into a tropical paradise. Everyone tells Nolan it's a pipe dream, and given the current state of the world that we see, it's likely that very few people have been there to confirm it. In general, however, ark hunters are trying to make enough money to get to Antarctica, if the tie-in game is to be believed. Earth was supposed to be this for the Votan fleet. It's not clear if they knew it was inhabited ahead of time, and they may simply have had no other choice. |
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The Promised Land | |
The Promised Land / int_5d354f8 | comment |
Red Dwarf has a species of evolved cats who believe in a Promised Land known as Fushal. It is, in fact, Fiji, where Lister, who they worship as a God, planned on settling down with a farm. In the 90-minute special called The Promised Land, Lister reveals that he's not their God and that Fiji probably doesn't exist anymore. The cat people respond by telling him that they now believe that the promised land isn't a place, but within you. | |
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The Promised Land | |
The Promised Land / int_60430ff4 | comment |
The Emigrants, which revolves around a Swedish family going to America during the immigrant era of the 19th century, drawn by the promise of a better life than they had at home. Unlike a lot of fiction about this era, they do indeed find their promised land, and the characters settlement prospers, with their children and grandchildren getting opportunities they would never have gotten in Sweden. But the prize is enormous, dozens of characters die, none of them ever see the family they left behind in Sweden again, and Christina never stops missing her old home. In the end, Karl-Oscar is widowed, and spends his last years tracing a map of the land of his youth back home... | |
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The Promised Land / int_62cafa4 | comment |
Mad Max: Fury Road has "The Green Place", where Furiosa planned to take the Five Wives to. She eventually learns that the green place has turned into an uninhabitable swamp. Furiosa and the others then return to the Citadel to turn it into a new Promised Land, once Immortan Joe and his allies have been dealt with. | |
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The Promised Land | |
The Promised Land / int_6727ec29 | comment |
The Promised Neverland, as the title implies, is all about finding a promised land - in this case, one where children aren't eaten by alien monsters. | |
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The Promised Land | |
The Promised Land / int_69230caf | comment |
Intergalactic: Tula is set on traveling to Arcadia, a planet she describes as a utopia, and living there with her daughter Genevieve. | |
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The Promised Land / int_6ac55ec7 | type |
The Promised Land | |
The Promised Land / int_6ac55ec7 | comment |
In 5th edition Dungeons & Dragons it turns out that elves have a paradise they can reach as they near the end of their lifespan. In the Forgotten Realms, the elves actually pull a fragment of their heavenly afterlife into Toril so they can actually sail to The Promised Land. | |
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The Promised Land / int_6ac55ec7 | |
The Promised Land / int_6fd4e61f | type |
The Promised Land | |
The Promised Land / int_6fd4e61f | comment |
The mythical land of Sugar Candy Mountain in Animal Farm qualifies, though this is supposed to represent Heaven — and in the context of the novel in general, it's meant to symbolize the promises of religion (represented by Moses the Raven), which were seen as empty and another means of control by those with the money and power (represented by Man) according to the proponents of the Russian Revolution. When life on Animal Farm worsens, Napoleon invites Moses the Raven back, so that Moses will keep the others happy with his tales of the promised land. It is never clarified if this land exists, but it is clear that Napoleon doesn't believe it does. So, No Promised Land, at least from Napoleon's point of view. Based on Stalin's outreach to the Orthodox Church in face of the Nazi invasion. |
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The Promised Land / int_70814599 | type |
The Promised Land | |
The Promised Land / int_70814599 | comment |
Stargate SG-1 has an episode where Maybourne learns of a Promised Land and tricks SG-1 in to taking him to the gate that sends you there. Jack follows him through. Unfortunately for him, the message pointing him to the planet was millions of years old, and the Promised Land stopped existing at some point in the intervening millennia. | |
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The Alien Chronicles trilogy has Ruu-113, a secluded paradise planet accessible only by a long-dormant star gate. The Viis view the planet as little more than a source of resources to prop up their faltering empire, and press their technologically-savvy Zrheli slaves to try to fix the gate at any cost. But the Zrheli consider Ru-113 to be sacred, and have spent centuries continually sabotaging the gate they are supposed to be repairing. Protagonist Ampris takes an interest in the planet, hoping that it will one day serve as a new homeworld for those enslaved by the Viis Empire, but the Zrheli prove hesitant to work with outsiders. Until the end of the series, at least, when Ampris negotiates passage to Ruu-113 for her exodus fleeing the Viis. According to Ampris' visions of the society that ultimately blooms on Ruu-113, it's very much an idealistic example of a Promised Land. | |
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In Dune, the Fremen believe they can turn the planet Arrakis into a Promised Land through ecological engineering. They refer to it in the same quasi-religious terms. They get their wish in later books, which turns out to be a mixed blessing at best when the sandworms that create all Spice go extinct from the moisture. | |
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The Give Me Liberty series of comics sees child soldier Martha Washington finding the Promised Land in the form of a meritocratic, technologically advanced Promised Land that is extremely Idealistic by any definition — with gardens and pyramids and shiny suits and all. It doesn't fall flat because of the sheer hellishness of the former life experiences of its inhabitants, and the selfless fervor with which they are prepared to defend it against other inhabitants of the former United States gone insane. | |
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Though somewhat unreachable as the entire planet gets bombed from orbit shortly after that part of the game. Star Wars: The Old Republic reveals they made it, only to find it was a wasteland. After running out of vaccine, the survivors were picked off by disease, starvation, and radiation poisoning, turning this into a Crappy Promised Land. | |
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Clonus features America as a Promised Land. | |
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A downplayed example in The Running Man. Runners are told that if they win the titular game, they will get to spend the rest of their lives in idyll on a tropical island, their debts to society paid. In reality, they're quietly executed and left to rot in the playing field. Though an astute viewer will be clued into this early, as both the "winners" shown on a supposedly live video feed are still wearing their Runner jumpsuits long after they played in the game. | |
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RuneScape has Yu'biusk, the goblin homeland. It's supposedly a green land of happiness and tranquility, where all goblins can live together in harmony, but when the player gets there, what's left of it is barren rock and toxic sludge, completely inhabitable. | |
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The Great Valley in The Land Before Time, a lush valley where herbivore dinosaurs are free from predation by "sharpteeth". | |
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The Mad Max films use this trope a lot. The intended destination of the besieged "villagers" in The Road Warrior qualifies (described as fertile place of plenty, with "nothing to do but breed"). It's never revealed whether or not their destination fits this exact description, but since the narrator (who's actually the Feral Kid as an old man) reveals that the villagers successfully built a mighty tribe with the Gyro Captain as their new leader, it can be assumed that their new home was at least better than the one they left. The lost kids in Mad Max: Beyond Thunderdome think that Max is the Second Coming of Captain Walker, who will take them to "Tomorrow-morrow Land", which is just their distorted memories and stories about the pre-war world. Ironically, the tribe already lives in a Promised Land, a fertile oasis which is a paradise to the rest of the wasteland, but many of them are obsessed with the idea of Tomorrow-morrow Land, and leave to find it despite Max urging them not to. After escaping Auntie Entity's forces during the climax, the children end up creating their own promised land in the ruins of Sidney, with the help of Master who fled with them. Mad Max: Fury Road has "The Green Place", where Furiosa planned to take the Five Wives to. She eventually learns that the green place has turned into an uninhabitable swamp. Furiosa and the others then return to the Citadel to turn it into a new Promised Land, once Immortan Joe and his allies have been dealt with. |
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Elysium in Xenoblade Chronicles 2, a rumored lush land where the creator of the world lives atop the World Tree. Given that the entire world lives on floating, living beings who are prone to dying of old age and sinking, the concept of an actual permanent piece of land where people can live is pretty appealing. It ends up being a ruined habitat in an eons-old space station located in orbit above the World Tree (a Crappy Promised Land), but then the Titans end up forming a true one at the end of the game. Said space station also turns out to be the same one seen in the end of the first game. | |
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All three games in the Patapon series have the title people on a search for Earthend, their Promised Land. | |
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The Promised Land / int_90c73dda | comment |
In Animorphs, Tobias leads two escaped Hork-Bajir to freedom in a hidden valley where the Yeerks can't find them. The Hork-Bajir had no previous tradition or concept of a "promised land", but it ends up being the closest they can get on Earth to living free on their home planet. | |
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Rupeeland in Freshly-Picked Tingle's Rosy Rupeeland is described as a utopia by Uncle Rupee, who promises Tingle access to the place if he can collect enough Rupees for him. It's not. In fact, it's even worse than the Rupee-driven Crapsack World Tingle lives in — those who live in Rupeeland have to gather Rupees or die, and most of the Rupees go to Uncle Rupee, who wants to get filthy rich and make Tingle and everyone else a slave. | |
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The Fraggle Rock episode "Manny's Land of Carpets" implies this trope to the Fraggles. They think radio commercials for stores like Manny's Land of Carpets and Bubba's Burger Barn are heavenly places to go, saying statements like "all you can eat" and "your happiness is guaranteed". In the end, they choose not to go after Gobo convinces them. | |
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Pacific Rim: The Black: Sydney is this to the protagonists, being the only city said to still be under PPDC control and safe from the Kaiju. When they finally reach it in the Season 2 finale, the stories turn out to be completely true, making this an idealistic example. | |
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Star Trek: The Original Series: The episode "The Way to Eden" had a band of space hippies searching for the legendary paradise planet of Eden, which sadly turns out to be a beautiful yet horrifically poisonous Death World of toxic fruit and acidic plants. | |
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Watership Down for the rabbits in the eponymous book. Of the Idealistic flavour — after a long struggle the rabbits reach it. | |
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California in The Grapes of Wrath. This falls under the cynical side of this trope, as everyone else has been trying to get to California, resulting in government officials blocking it off, and forcing many people into labor and government camps. | |
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The Voyage of St. Brendan recounts St. Brendan's search for the "Land of Promise of the Saints", a paradisiac island in the Atlantic which God will give to "His elect" when the entire world will be subject to God and "days of tribulation may come upon the people of Christ" (this refers probably to the beginning of the end times as described in the Book of Revelation). St. Brendan finds the Land of Promise, but is sent back by an angel because the time is not yet ripe to reveal the Land of Promise to mankind. | |
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Apollo 440 mentioned this in their song "Bulletproof Blues": | |
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In The Seventh Continent, Australia is symbolized as the ideal place to escape to for the doomed European family. Ironically, this place is visualized as an otherworldly beach, with a mountain range on the left border and pool of water with mysterious waves (which are clearly physically impossible) in between. The falseness of this place foreshadows the fact that the parents never intended to go there. | |
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Tolkien's Legendarium: Númenor to the Dúnedain. It became a lost paradise. Regarding Valinor: It is an Idealistic Promised Land to most Elves. Although they are immortal, they will eventually grow tired of Arda unless they settle in Valinor. It won't give them complete bliss, however, because not even Arda will last forever. It is an Unreachable Promised Land to Men, who are barred from visiting it from time immemorial. It is the only part of Arda that is (almost) free of Morgoth's influence, but only the Ainur and Elves are allowed to settle there. Before the Third Age, Men technically could sail the sea to reach there, but nobody tried until the Númenoreans staged their infamous invasion, after which Eru himself made the world round precisely so no Men could attempt again. Not that this is not because Eru is being unfair to his children or anything. Valinor was designed to make people less weary of the world, which is great for Elves, whose lives are tied to the world, but not to Men, who are, by their nature, mortal, and must leave Arda upon death. Therefore, settling Valinor is useless to Men because it won't give them happiness. It is also an Unreachable Promised Land to the Noldor Elves for a long time since they decided to follow Fëanor to rebel against the Valar by departing for Middle-earth, only to learn that it was a harsh place to live for Elves. When some wanted to go back to Valinor, however, they learned that the Valar had imposed a ban on them from returning, which would not be lifted until the end of the First Age. |
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The Vinland Sagas: There are many enthusiastic descriptions of Vinland's natural resources, such as wild-grown wheat, grapes, streams with plenty of fish, no frost or snow in winter, and forests full of game for hunting and timber for building. At Leif's Huts, there is salmon "larger than they had ever seen before" (The Greenlanders); at Straumsey, there are "so many birds there that they could hardly walk without stepping on eggs" (Erik the Red). When Leif and his companions drink the dew of Vinland right after making land, they "thought they had never tasted anything as sweet" (The Greenlanders). Erik the Red also asserts that Leif found Vinland accidentally when he was sailing to Greenland with a mission from the king of Norway to preach Christianity there; this and the combined mention of wheat and grapes—which are used to make bread and wine, i.e. the food used in the Eucharist—suggest between the lines that maybe the discovery of Vinland was according to some divine plan. Vinland is not a perfect paradise, though: In Erik the Red Thorfinn and his party suffer famine during their first winter in Vinland because their preparations were insufficient, and the natives fight back and kill Thorvald Eriksson and Thorbrand Snorrason. | |
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Final Fantasy Crystal Chronicles: My Life as a King contains another promised land with the name "The Promised Land" … Imaginative bunch, aren't they? | |
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The Galactic Leyline in Outlaw Star is a Promised Land. | |
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The Promised Land | |
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Pacific Playland fits the No Promised Land description in Zombieland. | |
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Nirvana from Digital Devil Saga is promised to be a Promised Land of the idealistic type. But in the sequel, it turns out to be a Crappy Promised Land. | |
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Toad Hollow in Toad Patrol. | |
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The eponymous Shinzo is a Promised Land for the human lead Yukumo to find the rest of the human race, in a world populated by animal-human hybrids called Enterrans. It turns out that Shinzo doesn't exist anymore, as Mushra, Katul, and Sago go 500 years back in time to the end of the Human-Enterran War, and find out Mushrambo had destroyed it. | |
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Blade Runner: The Earth (or at least Los Angeles) has become a sprawling, overpopulated megalopolis suffering from pollution, urban decay, and corporate hegemony. As the zeppelins floating in the sky announce: | |
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Series 8 actually shows us that Doctor Who has an afterlife, which is referred to as "the Promised Land" (alongside "Heaven" or "the Nethersphere"). Various villains from the earlier episodes are trying to reach it, and minor characters from the past, present and future intermittently show up there when they die. The whole thing's run by the mysterious Missy, and once again it's a mix of Crappy Promised Land and No Promised Land - Missy's the Master. Her "Promised Land" is actually a Time Lord matrix built to delete the emotions from the human minds it stores, before uploading them into Cybermen. | |
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This is what Eden is believed to be by The People of Mutant: Year Zero, because The People are all mutants who can not conceive children. And most of them believe that Eden will give them prosperity. | |
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In An American Tail, the expatriate Russian mice en route to New York sing of their destination, "There are no cats in America / And the streets are paved with cheese." Upon arrival, they are quickly proven wrong, and it takes some work to establish a niche where they are free from predation. | |
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In The Marvelous Misadventures of Flapjack, everyone in Storm-Along-Harbor wants to find Candied Island. None of them ever find it. The closest anyone in the series ever gets is when Flapjack and K'nuckles are travelling with the Moon, and come within inches of actually reaching Candied Island... before being pulled back by the Moons gravity. They never find it again, and in the final episode, Flapjack, K'nuckles and Bubbie simply set off to find somewhere else to live (after turning live-action for some reason). | |
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House of the Scorpion: The boys under control of the Keepers in Aztlán (Mexico) view the United States as this, and one boy mentions that his father is probably currently living it up in California as a movie actor. This fact was subverted earlier in the book when El Patrón mentions that when he captures illegal immigrants for his work force, he catches them not just coming in from Aztlán, but from the United States, saying that America has seen better economic times. | |
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Satellite in Phantasy Star III, where Ayn's generation go to resettle after Shushoran and Cille are attacked by cyborg armies. Satellite turns out to be a Crappy Promised Land. It's the headquarters of the chapter's Big Bad. Ayn can settle his people there afterwards and remain as their leader, but if he does, Siren will attack and destroy it 17 years later, killing all the survivors who went with him. | |
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Nory Ryans Song: America is this for the characters, specifically Brooklyn, New York, where Maggie and her husband Francey go to start a new life. Gradually over the course of the book, the rest of Nory's family and friends leave to go there as well, and at the very end, Nory departs to join them. | |
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The Promised Land | |
The Promised Land / int_d461f757 | comment |
The planet Earth in Battlestar Galactica. The colonists eventually find Earth in the re-imagined series, but it is a burnt out wasteland, putting this trope in the cynical side. However, the trope swings over to the idealistic side, when they find another planet, with more biodiversity than any of the planets they originally came from, which they decide to call Earth in honor of the series-driven dream. | |
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The Promised Land / int_d5bd2a20 | type |
The Promised Land | |
The Promised Land / int_d5bd2a20 | comment |
The Book of Mormon: The Americas are promised by God at different times to two different groups of people, and the narrative agrees that they find the land to be fertile, rich in resources, and protected from the rest of the world through isolation. However, the promise comes with an attached condition: the people there must serve God, or else when they are "ripened in iniquity" they will be wiped out. Ultimately, both the Jaredites and Nephites become arrogant in the wealth that they've collected, divided against each other, and destroy themselves in civil wars, leaving only the remnant of people who have forgotten all about God's promises and are therefore granted more time. | |
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The Promised Land / int_d6423831 | type |
The Promised Land | |
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In Edgar Rice Burroghs' Barsoom novels, nearly all Martians who live to the age of a thousand voluntarily undertake a pilgrimage down the river Iss to what legend says is paradise. When John Carter actually finds himself there in the first chapter of Gods of Mars, he discovers it's anything but. (It's Flavors 1 and 3 of the Cynical variety, since the dangers along the way will kill most people, and the few who do struggle through discover it's actually a death trap.) | |
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The Promised Land / int_d709b969 | type |
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The Elric Saga and other stories about the Eternal Champion featured the city of Tanelorn. Tanelorn was created by a gestalt of humanity's dreams for peace. Safe from both Law and Chaos, it's a utopian paradise where those who manage to find it can take up whatever hobby and activity they want so long as it doesn't harm anyone else. | |
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The Promised Land / int_db30cf92 | type |
The Promised Land | |
The Promised Land / int_db30cf92 | comment |
Three examples in the Warrior Cats series: The oldest known group of cats lived around a lake, but human construction work made prey scarce and life difficult. Jayfeather/Jay's Wing promises them that there is good land for them in the mountains; he knows this because he's traveling back into the past and knows that the Tribe of Rushing Water lives in the mountains later and realizes that these cats would become the Tribe. In the Dawn of the Clans prequel arc, the Tribe is starving because they are overpopulated for the prey that lives in the mountains. Stoneteller, the Tribe's leader, has a dream of a prey-filled land that lies in the direction of the rising sun. About half the Tribe leaves to follow "the Sun Trail" and find this land. In the The New Prophecy arc of the main series, the Clans - having lived in the forest for countless years - are struggling because the forest is being destroyed by humans. Midnight promises them that there's a place for them to live with oak forests and streams and plenty of prey, and when they leave on their journey, their ancestors give them a sign to show them which way to go. This was actually the original forest that the first group of cats started in, but it no longer has extra human activity and has perfect territory for each Clan. |
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The Promised Land / int_df4a1ce1 | type |
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In Of Mice and Men Lennie and George's dream of a little homestead for themselves is one of these. For most of the book it's out of their reach because they never made much money and had to move about to keep Lennie safe; it becomes a Hope Spot when Candy decides to use his life savings to try and make it a reality. But when Lennie accidentally kills Curly's wife George admits that he only really started believing in it because Lennie did and without him it feels pointless. The book points out throughout the story that most of the ranch hands spend all their pay on booze and women because they believe themselves to be in a no-win scenario and might as well enjoy themselves, becoming a Self-Fulfilling Prophecy. George could have taken up Candy's offer and lived a better life but his grief and cynicism blinded him to it. |
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Surrounded: Mo views Colorado Territory this way, as she's got a deed for land there, which is a Godsend to her as a former slave. She's devastated when it gets destroyed. Her retrieving the stolen money at the end means she could still make it. | |
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Paradise (Rakuen) in Wolf's Rain is apparently real. Nobody seems to know what it's like, only that it's desirable to get there. | |
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The Promised Land / int_e7b6d261 | comment |
John Henry: The land offered to the workers of the transcontinental railroad if they finish the monumental task serves as the Promised Land, but the railroad owners try to screw them out of it at the last minute with the steam hammer. John Henry makes sure the workers get their Promised Land by defeating the steam hammer in a race, but he dies from the effort afterwards. | |
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The lost kids in Mad Max: Beyond Thunderdome think that Max is the Second Coming of Captain Walker, who will take them to "Tomorrow-morrow Land", which is just their distorted memories and stories about the pre-war world. Ironically, the tribe already lives in a Promised Land, a fertile oasis which is a paradise to the rest of the wasteland, but many of them are obsessed with the idea of Tomorrow-morrow Land, and leave to find it despite Max urging them not to. After escaping Auntie Entity's forces during the climax, the children end up creating their own promised land in the ruins of Sidney, with the help of Master who fled with them. | |
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The Promised Land / int_ec24475f | type |
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Antz manages to subvert its idealistic utopia without turning it into a cynical one. When Z reaches Insectopia (a garbage dump) he finds that it is everything he dreamed of — but in the end he voluntarily leaves because he decides that saving the colony is more important than selfishly living out his days in idle luxury. | |
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Logan's Run features a Promised Land by the name of Sanctuary, which the Runners are trying to reach. In the movie, it doesn't exist, the Runners who left before the story takes place were harvested and turned into nutrition by the malfunctioning robot Cube. The outside world still exists though, and is mostly unspoiled. In the novel its based on, Sanctuary IS real and it's an old abandoned space station orbiting Mars. However, by the time of the sequel novel, it has fallen apart due to supply ships no longer arriving after the resistance leader back on Earth dies in a suicide charge | |
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The Promised Land | |
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Gibraltar in Sky Blue is talked about as if it's the idealistic flavour. Guess where the crapsack city of Ecoban is. | |
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The Promised Land / int_f1bc719b | type |
The Promised Land | |
The Promised Land / int_f1bc719b | comment |
Throughout the RobiHachi Isekandar is heavily advertized as a planet at the end of The Galaxy Highway, where everyone can find happiness and all your life problems would disappear. | |
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