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Unintentional Uncanny Valley

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In 1970, Japanese roboticist Masahiro Mori proposed in The Uncanny Valley that the more human a robot acted or looked, the more endearing it would be to a human being. For example, most lovable Robot Buddies look humanoid, but keep quirky and artistically mechanical affectations. However, at some point, the likeness seems too strong and yet somehow, fundamentally different — and it just comes across as very strange. At that point, the acceptance drops suddenly, changing to a negative reaction. It doesn't necessarily invoke fear, though; for some people, the reaction is similar to Narm or unintentional comedy. Either way, you don't feel the same about that character as you would a human, or even something less realistic.
Shown in the graph (like the one to the right), the acceptance on the Y axis and increasing X approaching human normal, there is a slow rise, then a sudden drop, then a sudden peak as "normal" is reached. Masahiro Mori referred to this as the "uncanny valley". This video explains it extremely well.
Thus, things that look somewhat human, but are clearly not — such as C-3PO (in Star Wars) or Animated Armor — produce an accepting reaction, while things that are nearly human, but just strange — such as a child's doll, a ventriloquist's dummy or a clown — produce a negative response. For some people, the resonance is strong with a moving object, which is why a corpse is creepy but it moving is creepier. In fact, others don't have a problem with things like zombies and consider them merely another monster but still be creeped out by things like unnatural movement.
This may also apply to sound as well. For example, a voice speaking words, but at a higher or lower pitch than is humanly possible, or a recording of a human voice, but played backwards. Or maybe a computer voice like Microsoft Sam. Though, again, some people just find the effect comical and/or silly.
This applies to 3D films and video-games, as time passes computer artists are able to do more realistic graphics, but convincing realistic movements and expressions rather by Hand or Motion Capture are still a challenge. More stylized 3D and 2D art can subvert or avert the effect even around the odd animations and expressions, but if the realism graphics goes too far, it would cause the effect if isn't lining up with the balance of not making them too human. This is normally due to detailed animation being extremely time-consuming to do. Even more when one set of animations is used for crowds and still needs to look natural for all of them. Not putting in enough effort can cause the effect where a character can come across as something less, like a zombie. As 3D Artists become more capable of detailed and realistic, while also keeping it balanced with the art style, the Uncanny Valley becomes averted, but it can still pop up.
Many forms of art nowadays prefer a simultaneously stylized yet simplified character design, over the extreme realistic look among other art. In the latter, it's obvious the budget didn't artists to do much. Heavily rotoscoped characters also doesn’t help compare to more stylized animation, even when they're in the same production. See the Fleischer Studios version of Gulliver's Travels for an example.
Unfortunately, this phenomenon can be applied to real-life people and may be in part an explanation (though not an excuse) for things like racism when other groups of people inspire this reaction to others. People with social disabilities tend to be hurt hardest by this reaction, as others don't try to see past those traits of the individual and may have the same effect that this trope describes.
A character in the valley is not necessarily bad thing; and can still be sympathetic despite having the unsettling feeling, leading to an Narm Charm, where you find yourself crying over or rooting for a character you initially felt creeped out about.
While it is usually known to be unintentional, it can be deliberately invoked for the audience or even the characters in the work — see the main Uncanny Valley trope for examples of that. Some examples of particular ways to intentionally produce this effect are Creepily Long Arms, Creepy Long Fingers, Malevolent Masked Men, Undead Barefooter, Undeathly Pallor, Body Horror, and Uncanny Valley Makeup. Tropes such as Everyone Hates Mimes and Monster Clown may exist because of this trope, as such characters' full-face makeup and oddball behavior can rate as invoked examples of it. Also compare Mundane Horror, when the effect is applied to storylines and situations rather than characters.
See also Reality Is Unrealistic, where the poor impression comes less from being "creepy" as from breaking existing conventions which audiences had come to expect. In addition, there's Off-Model, Bishōnen Line, No Flow in CGI, and Ugly Cute. And while you're at it, see What Measure Is a Non-Cute?, as the scientific study of that trope gave birth to this one. An opposite is Eldritch Abomination, where the unsettling effect is caused by being too unfamiliar rather than being too human, yet still produces the same effect (although the two can overlap as a Humanoid Abomination). Furries Are Easier to Draw is a way artists get around the effect; it's easy for drawn humans to dip into the valley, but a cartoony talking animal doesn't evoke the same response.
Note: Please do not add Real Life examples here.
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If you watched Toddlers & Tiaras, you'd know how wrong and "off" underaged children wearing makeup, sexy clothes, and spray-on tans are. Especially after seeing pictures of heavily◊ photoshopped pictures.◊ Those freakin' EYES!◊
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This happens whenever Gary Larson (The Far Side) tries to emulate the style of more serious cartoons (to parody them, usually) that they get creepy.
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The Autobiography of Jane Eyre: Several commentators described Jane's white suitcase shining from the dark background in episode 13 as particularly unnerving and really creepy, because it reminded them of a smiley face. Its handle looks like smiling lips and two dark dots served for its eyes, forming weird and constantly smiling Uncanny Valley face. Link to episode 13.
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Peppermint Park, an obscure kids' show, used some very creepy-looking human puppets, as seen here, here and here.
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A Belle doll based on Beauty and the Beast (2017) quickly gained notoriety for being creepy as hell◊ — essentially Emma Watson's photorealistic head, with unearthly pale skin, freckles that look more like a skin condition more than anything, and an absolutely gigantic forehead, pasted on top of a disproportionately small body. For a character referred to in the title as a "Beauty" and who is played by a very pretty actor, they could have done a lot better.
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Miss Guillotine: Hailey's design, especially as Illuminaty Beauty, is rather unnerving. Her piercing red eyes and sharp angles just make her supposed beauty appear inhuman, to the point she seems more like an insect than a person. It doesn't help that her current appearance was actually the result of extensive plastic surgery which somehow made her several inches taller and changed the shape of her eyes. It's honestly no wonder people began to appreciate Kayla's beauty over her's, because Kayla's was not only natural but less angular and severe than Hailey's.
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Suicide for Hire is a rare subversion of the logic behind Furries Are Easier to Draw. There's just something not right about the character faces...
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CSI: NY has an uncomfortably zombie-like woman who's lying comatose in a hospital in the first episode "Blink".
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For Halloween 2015, the anchors of Today did a group Peanuts cosplay, which fits this trope nicely due to how unrecognizable most of them looked with the costumes.
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Resident Evil: Infinite Darkness due to being a CG anime like Advent Children or Gantz: O runs into this trope. The realistic visuals mixed with outlandish and stylised elements makes for a disconcerting effect especially in non-action scenes. Characters like Leon and Claire also given more realistic appearances compared to how they looked in the previous CG media. It’s especially notable when characters are walking, e.g when Leon is walking back to the White House in the Season 1 ending, he moves with an unnatural gait.
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Though not alive (or meant to be alive), Buster from MythBusters fame falls squarely into this category, considering all of the things Adam and Jamie have done to him to get a more "human" response out of him during tests, including giving him a "spine", "brain", and even breakable "bones" for testing injury. Special mention goes out to the "death balls" used for the Plywood Builder myth, which shatter upon a lethal impact, releasing stage blood. All used for effect, of course.
This also came up in a myth testing Latex Perfection. Even after getting the best masks money could buy, Adam and Jamie couldn't convincingly fool anybody unless they stood at a distance and didn't speak. Even complete strangers pointed out that upon closer inspection, something wasn't quite right about the faces they were looking at and they quickly deduced what was going on. Oddly enough, they apparently did fool someone: Jamie's dog. Because it did fool people at a decent distance (30 feet), even fellow MythBuster Grant Imahara, it was called "plausible".
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Some of the earlier Winx Club comics have hideous panels, with an unhealthy side order of Off-Model.
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On the show River Monsters, host Jeremy Wade investigated some attacks on people in Papua New Guinea. One victim told him it felt like a person was biting him. Wade eventually catches the culprit, a fish called a pacu. Native to South America, the pacu were imported about fifteen years earlier and had seriously disrupted the ecosystem. Though related to piranhas, pacu were herbivores, and their flat teeth were normally used for crushing seeds and nuts. After being transplanted, though, they were unable to find enough of their regular diet and had expanded to meat-eating, including, apparently, humans. (They were far too small to eat a human whole, but could bite off chunks, including some... painful areas.) When Wade catches a big one, he pulls back its lips to reveal the teeth, which at that size were eerily human-looking.
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Naruto: Mikio Ikemoto's style in Boruto is far less appealing◊ than Kishmoto's older work due to the combine factor of less stylized art and Artistic Age for characters like Sarada.
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Nearly everybody in One Piece: Baron Omatsuri and the Secret Island thanks to Mamoru Hosoda’s direction, Tatsuya Kushida (who worked on Evangelion and AKIRA)'s animation combined with the context of the story, which is very unlike One Piece (which is saying something). While the movie is still quite good, it's very unsettling to fans. DJ Kappa in particular is exceptionally creepy.
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Cake Wrecks: Most of the attempts at making human-shaped cakes featured on Cake Wrecks. The infamous meatloaf baby is particularly horrifying. Or there is one cake shaped like human foot with sick-looking brown-yellowish crooked toe... It's advisable to have a bucket by yourself, or run to the bathroom.
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The Adventures of Stefón Rudel has Dinochen. She's meant as a Plucky Comic Relief character and is actually one of the best characterized people in the book, but her description as resembling a small elephant walking upright with four arms nevertheless makes her look rather creepy.
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The more realistic proportions the characters were given in Captain Scarlet also (again rather ironically) reduced the creepiness factor compared to the Thunderbirds' more babyish body proportions and facial features that often make them look like they've overdosed on botox.
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Unintentional but Linneus from Teahouse falls into this and can end up positively frightening◊.
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Dragon Ball:
An odd example occurs with the original edited English dub. It heavily censors violent scenes, and more extreme wounds on characters are digitally painted out. Unfortunately, the edits over characters make them look really off and don't mesh with the animation at all.
A lot of the animation in Dragon Ball Super can be Off-Model which invokes this effect◊, and true while the old show was guilty of this too thanks to the different studios, they got away with it thanks to the cartoon aesthetic. Super on the other hand has a cleaner, smoother style which means faults stand out more clearly.
The CG that Dragon Ball Z: Battle of Gods and Dragon Ball Z: Resurrection 'F' uses during the high octane fights clashes◊ poorly◊ with the rest of the animation. Dragon Ball Super: Broly handles this way better◊ due to rotoscoping the models so they look more hand-drawn, still fans strongly prefer the beautiful 2D animation in the movie than the digital work.
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Started happening with some of the later For Better or for Worse strips. Lynn Johnston changed up her art style in certain panels to show Elizabeth looking more "attractive", particularly when she was trying to set her up with Anthony. The result absolutely backfired.
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Police x Warrior LovePatraina, a tokusatsu series, has a fairy mascot named Lovepyoko that was turned into a toy. While promotional images promised a cute-looking toy, some were understandably shocked when the actual product wound up looking like this.◊
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One Piece 3D: Straw Hat Chase the first and so far only entirely CG One Piece film. As technically impressive as the film is, it still brushes against this trope, as Oda’s stylised characters can be very jarring when put in 3D, especially Franky and Brook◊ and it also doesn’t help that characters have rather stiff◊ movements◊. Canon Foreigners, Schneider◊ and his dog Buzz are particularly freaky looking. One Piece: Pirate Warriors despite also being in 3D, doesn’t dip into the Uncanny Valley nearly as much.
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Cracked TV is hosted by Michael Swaim, a self-stated android who does absolutely nothing android-like, and therefore lands on the upward slope after Uncanny Valley, comfortably close to full-fledged human. His normal self is visible at the beginning of episode 15. Then, after the forty-five second mark, he slowly becomes more and more creepy (the first change was an innocuous pink bowtie). By the end, he's reached complete and utter terror incarnate.
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Neon Genesis Evangelion:
Kaworu's appearance caused this reaction in a lot of viewers.
The Mass Production Evangelions from End. The masochistic cyborg harpies who are The Faceless except for their ever-smiling bright-red lips just get to people.
Lilith to an extent as well. There's something about a crucified humanoid being that resembles a bloated corpse and with a mask that gives it the appearance of having no face at all that tends to creep some fans of the series out.
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Sesame Street: Since the COVID-19 pandemic, characters have often been seen wearing masks. While it's understandable, since they want to teach kids about masks, the downside is that they put them on the puppet characters too. Since they can't emote with their eyes, if you can't see their mouths, they can't emote with their faces at all.
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 Unintentional Uncanny Valley / int_46ce5ee0
comment
Shirokuma Cafe falls into this trope with its animal characters as they are drawn in a rather photorealistic looking style.
 Unintentional Uncanny Valley / int_46ce5ee0
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1.0
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 Shirokuma Cafe (Manga)
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Unintentional Uncanny Valley / int_46ce5ee0
 Unintentional Uncanny Valley / int_49c05a1a
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_49c05a1a
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On a similar note, The Wubbulous World of Dr. Seuss, proved that the Dr. Seuss characters don't exactly translate well to puppetry with their oversized upper lips and wide mouths. They also have a disturbing tendency to stare directly at the viewer, unintentionally or not.
 Unintentional Uncanny Valley / int_49c05a1a
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1.0
 Unintentional Uncanny Valley / int_49c05a1a
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1.0
 The Wubbulous World of Dr. Seuss
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Unintentional Uncanny Valley / int_49c05a1a
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_4a059a74
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The Mandalorian: In Chapter 16 "The Rescue", Luke Skywalker returns in his prime and while most can agree it was an awesome moment, much like his sister Leia and Grand Moff Tarkin in Rogue One the CG recreation of Mark Hamill's face◊ gave more than a few fans the heebie-jeebies. The Book of Boba Fett improves upon his face greatly to the extent that it feels like they've plucked Mark Hamill out of 1983 at times (which in of itself is kinda freaky) but some people were still creeped out by it, prehaps more due to a disconection between Luke's voice and face.
 Unintentional Uncanny Valley / int_4a059a74
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1.0
 Unintentional Uncanny Valley / int_4a059a74
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 The Mandalorian
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Unintentional Uncanny Valley / int_4a059a74
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_520ba55b
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The Fuccons, known as Oh! Mikey in Japan, stars a cast of mannequins filmed at real-life locations. People unfamiliar with Yoshimasa Ishibashi's work are generally prone to be creeped out by the show, along with its combination of Surreal Humor and Black Comedy.
 Unintentional Uncanny Valley / int_520ba55b
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1.0
 Unintentional Uncanny Valley / int_520ba55b
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1.0
 The Fuccons
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Unintentional Uncanny Valley / int_520ba55b
 Unintentional Uncanny Valley / int_524499fe
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_524499fe
comment
Spitting Image: British satirical puppet show from the late 1980s and early 1990s featuring hundreds of grotesque caricatures of celebrities. Some very puppetlike, others moving so realistically (even with blinking eyes) that it could become creepy.
Genesis played on this when using them in the video for "Land of Confusion".
In The '90s in Hungary when politics was something to be joked about instead of a joke itself, there was a parody show titled Uborka (Hungarian for cucumber) starring lifesized puppets formed as caricatures of politicians.
 Unintentional Uncanny Valley / int_524499fe
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1.0
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1.0
 Spitting Image
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Unintentional Uncanny Valley / int_524499fe
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_548caeaf
comment
Rainbow, the British answer to Sesame Street, features two muppets who look perfectly alright...yet Bungle, a guy in a suit, falls right into the Uncanny Valley with his realistic movements and his unfortunate design.
 Unintentional Uncanny Valley / int_548caeaf
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1.0
 Unintentional Uncanny Valley / int_548caeaf
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1.0
 Rainbow
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Unintentional Uncanny Valley / int_548caeaf
 Unintentional Uncanny Valley / int_55f94533
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_55f94533
comment
Party Crashers: In 2024, the Ace Attorney Author Avatars on Nick's channel were replaced by animations of the group's Mario Party Superstars mains imitating the original characters' sprite animations. This includes Birdo being used in place of Larry Butz for Vernias, but her mouth is drawn to resemble actual mouth movements, which looks incredibly out-of-place on Birdo, especially when her angry sprite gives her spiked teeth.
 Unintentional Uncanny Valley / int_55f94533
featureApplicability
1.0
 Unintentional Uncanny Valley / int_55f94533
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Unintentional Uncanny Valley / int_55f94533
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Unintentional Uncanny Valley
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Part the appeal of The Order of the Stick is that it inverts uncanny valley by having cartoon stick figures who are clearly unrealistic looking while showing human qualities, which endears readers to them.
 Unintentional Uncanny Valley / int_5755b96a
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1.0
 Unintentional Uncanny Valley / int_5755b96a
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1.0
 The Order of the Stick (Webcomic)
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Unintentional Uncanny Valley / int_5755b96a
 Unintentional Uncanny Valley / int_59f30a41
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_59f30a41
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Ghost Hound has a few things that fall squarely into this, like the thing fifteen seconds into this video.
 Unintentional Uncanny Valley / int_59f30a41
featureApplicability
1.0
 Unintentional Uncanny Valley / int_59f30a41
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1.0
 Ghost Hound
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Unintentional Uncanny Valley / int_59f30a41
 Unintentional Uncanny Valley / int_5a70ab7e
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Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_5a70ab7e
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The Flowers of Evil is a rare example of Rotoscoping in the medium. Because of this, some of the characters look... off from real-life people, let alone their original manga designs.
Speaking of The Flowers of Evil, the author Shuzo Oshimi's other works — Inside Mari, Happiness, and Blood on the Tracks — all employ the Uncanny Valley to haunting effect due his extremely beautiful and creepy artwork. Blood on The Tracks in particular gives even Junji Ito a run for his money, especially with the character of Seiko Osabe.
 Unintentional Uncanny Valley / int_5a70ab7e
featureApplicability
1.0
 Unintentional Uncanny Valley / int_5a70ab7e
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1.0
 The Flowers of Evil (Manga)
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Unintentional Uncanny Valley / int_5a70ab7e
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_5c807701
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From the anime Kodocha, we have a Syabecot in the likeness of Sana. Because it can talk, the mouth of the doll is open, making for a rather creepy face for what could have been a cute doll.
 Unintentional Uncanny Valley / int_5c807701
featureApplicability
1.0
 Unintentional Uncanny Valley / int_5c807701
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1.0
 Kodocha (Manga)
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Unintentional Uncanny Valley / int_5c807701
 Unintentional Uncanny Valley / int_5ebd9db6
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_5ebd9db6
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The puppets in Donkey Hodie look perfectly fine, but the main character's plush collection, sans a stuffed elephant and The Amazing Radish, has such items as a red snake with strange eyes, a green monster with red eyes and teeth, and a doll with green curly hair that has blue eyes with no pupils.
 Unintentional Uncanny Valley / int_5ebd9db6
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1.0
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1.0
 Donkey Hodie
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Unintentional Uncanny Valley / int_5ebd9db6
 Unintentional Uncanny Valley / int_60e46926
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_60e46926
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Alfred E. Newman of MAD fame. It's especially off-putting to see his creepy grin pasted onto other popular culture icons.
 Unintentional Uncanny Valley / int_60e46926
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1.0
 Unintentional Uncanny Valley / int_60e46926
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1.0
 MAD (Magazine)
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Unintentional Uncanny Valley / int_60e46926
 Unintentional Uncanny Valley / int_67813c62
type
Unintentional Uncanny Valley
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Mr. Meaty was made of this. Especially the two main characters Josh and Parker◊.
 Unintentional Uncanny Valley / int_67813c62
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1.0
 Unintentional Uncanny Valley / int_67813c62
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1.0
 Mr. Meaty
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Unintentional Uncanny Valley / int_67813c62
 Unintentional Uncanny Valley / int_67afc2e4
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_67afc2e4
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The Noddy Shop: Most of the puppets in this show look cute and innocent, with them having either button eyes or being based on cute critters. However, the other puppets in the show aren't as nice. Johnny Crawfish, Island Princess and the Ruby Reds are some examples of this, with the first having weird-looking eyes, a mouth with teeth that always seems to be open and a huge chin, the second having eyes that might seem creepy and the concept of the latter (five singing lips that aren't attached to a face in a box).
 Unintentional Uncanny Valley / int_67afc2e4
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1.0
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1.0
 The Noddy Shop
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Unintentional Uncanny Valley / int_67afc2e4
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_686684b0
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"Floyd", the agent from "Department 44" in the NUMB3RS episode "Dreamland". He looked perfectly human, but his effect was rather like an android with a better-than-average speech program. The bouts of "invisible cell phone" had some viewers looking for the spinning blue ring, and the tendency toward Stealth Hi/Bye (Amita called it "materializing") just added to the weird factor. You would think that an agent with such a secretive group would want to blend more.
 Unintentional Uncanny Valley / int_686684b0
featureApplicability
1.0
 Unintentional Uncanny Valley / int_686684b0
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1.0
 The Men in Black
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Unintentional Uncanny Valley / int_686684b0
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type
Unintentional Uncanny Valley
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Neopets: Topsi◊ is a Cybunny (a rabbit-like Neopet) that hosts the Festival of Neggs (the website's equivalent to Easter). He's a happy, friendly fellow who loves to hide Neggs, and his appearance does not normally fall under this trope. However, his appearance in the 2021 festival◊ is quite different. He's much scruffier in appearance, with visible scratched on his face and arms, unkempt hair and a small mouth in a rather odd expression. But the scariest part is his eyes. His eyes are normally large, but now one eye appears to be much bigger than the other. In addition, his irises are bright pink with tiny black pupils, and to top it off, he appears to be looking right at the viewer.
 Unintentional Uncanny Valley / int_6fe3e8a7
featureApplicability
1.0
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1.0
 Neopets (Website)
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Unintentional Uncanny Valley / int_6fe3e8a7
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_701f0ece
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Berserk:
Miura's new art style can cause this reaction in fans, especially◊ compared to his older style, the broader lines and more "cutesy" design is jarring to some readers. It's likely due to Miura's change from ink to digital drawing.
Berserk: The Golden Age Arc in general suffers from this due to a lot of Conspicuous CG, which many fans deplored. Just see the background characters◊. It's especially disconcerting during the big story moments — e.g., Guts One-Man Army moment◊ — which look like something out of a video game compared to Berserk (1997). The third movie looks much better thanks to using the CG smartly — most of the characters' bodies are computer-animated but still have 2D heads, blending the styles effectively.
Berserk (2016) suffered severe backlash from fans due to all of the characters essentially being CGI mannequins. Nobody looks natural, the faces don't react, and all of the "talking" moments feel like someone trying to tell a story in Garry's Mod. There are some moments in which 2D animation is used, which is a relief when it happens, but those moments are few and far between. The Blu-ray DVD release uses more 2D moments and removes some of the Barbie Doll Anatomy censoring for nudity, but fans were still unimpressed.
 Unintentional Uncanny Valley / int_701f0ece
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1.0
 Unintentional Uncanny Valley / int_701f0ece
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1.0
 Berserk (Manga)
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Unintentional Uncanny Valley / int_701f0ece
 Unintentional Uncanny Valley / int_7616a253
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Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_7616a253
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×××HOLiC's anime adaptation sometimes veers into this. The manga's art style depicts people with very long, slender limbs; while this doesn't look so bad in still images, it didn't translate as well to animation, as the characters frequently go Off-Model with bizarre proportions and wildly inconsistent heights.
 Unintentional Uncanny Valley / int_7616a253
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1.0
 Unintentional Uncanny Valley / int_7616a253
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1.0
 ×××HOLiC (Manga)
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Unintentional Uncanny Valley / int_7616a253
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_7c84b2bb
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Immortal Hulk:
The comic in general has a lot of this, thanks especially to Joe Bennet’s artwork◊ which amplifies the Body Horror and Painful Transformation of Hulk and his Gamma-powered friends and foes to In-Universe Humanoid Abomination levels. Heck even when nobody is Hulking Out, the art style for characters' faces is pseudo-realistic, making for an unsettling effect. Given the Surreal Horror tone of the series, it works perfectly.
Even the beautiful covers drawn by the aforementioned Alex Ross have this effect. Perhaps even more so, as while Kingdom Come and Marvels mostly depicted human-looking characters, the Immortal Hulk has the titular Jolly Green Giant and co in painted photorealism which is pretty weird looking to say the least.
 Unintentional Uncanny Valley / int_7c84b2bb
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1.0
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1.0
 Immortal Hulk (Comic Book)
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Unintentional Uncanny Valley / int_7c84b2bb
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Unintentional Uncanny Valley
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Disney Cruise Lines is set to feature a stage musical based on Frozen where the child versions of Elsa and Anna are to be portrayed by puppets that look like stereotypical Creepy Dolls with glassy eyes and hinged jaws, especially since they're 1:1 translations of the movie's stylized animated designs. Even worse is that it's implied that the teen versions of the sisters will be puppets as well, which is unnecessary since they can plausibly be portrayed by adult human actresses (as their adult versions are).
 Unintentional Uncanny Valley / int_7e9d1a6c
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1.0
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1.0
 Frozen (2013)
hasFeature
Unintentional Uncanny Valley / int_7e9d1a6c
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Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_7f017097
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Suicide Island has an art-style that, in general, has this effect on the humans. Overall, the scenery is done well, but the humans are drawn a bit sketch-like and the tendency of having an emphasis on big noses makes them feel a little unsettling.
 Unintentional Uncanny Valley / int_7f017097
featureApplicability
1.0
 Unintentional Uncanny Valley / int_7f017097
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1.0
 Suicide Island (Manga)
hasFeature
Unintentional Uncanny Valley / int_7f017097
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_810531b1
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Walking with Cavemen's human ancestors, who are actually People in Rubber Suits. Especially Australopithecus, because they are supposed to look weird, but their human proportions make them just slightly less weird than they should.
 Unintentional Uncanny Valley / int_810531b1
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1.0
 Unintentional Uncanny Valley / int_810531b1
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1.0
 Walking with Cavemen
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Unintentional Uncanny Valley / int_810531b1
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_816181cb
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Most of the characters in the 1982 anime film adaptation of The Wonderful Wizard of Oz use cartoony designs, which makes characters like Dorothy◊ look a bit off.
 Unintentional Uncanny Valley / int_816181cb
featureApplicability
1.0
 Unintentional Uncanny Valley / int_816181cb
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1.0
 The Wonderful Wizard of Oz
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Unintentional Uncanny Valley / int_816181cb
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_822aaa02
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The My Little Pony: Equestria Girls prototype dolls look jarringly different from in the actual movie, and from the show it was spun off from. The problem lies in the fact that the dolls attempt to look "sexy" with mascara, lipstick and face paint, while the characters in the animated movie lack the makeup and retain at least some of the cuteness of their equine counterparts. The use of unnatural skin colors such as bright purple and blue also add to the "wrongness" of the dolls.
 Unintentional Uncanny Valley / int_822aaa02
featureApplicability
1.0
 Unintentional Uncanny Valley / int_822aaa02
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1.0
 My Little Pony: Equestria Girls
hasFeature
Unintentional Uncanny Valley / int_822aaa02
 Unintentional Uncanny Valley / int_843e2082
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_843e2082
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Sparklehorse, in both the albums' artwork and the songs themselves, which often have a decaying, rummage sale-like quality that's very off, as if Linkous himself is a faulty clockwork puppet.
 Unintentional Uncanny Valley / int_843e2082
featureApplicability
1.0
 Unintentional Uncanny Valley / int_843e2082
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1.0
 Sparklehorse (Music)
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Unintentional Uncanny Valley / int_843e2082
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_8799acd2
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One of the many criticisms of Assigned Male is that all the preteen characters look more like deformed toddlers, giving most of the strips an off-putting vibe.
 Unintentional Uncanny Valley / int_8799acd2
featureApplicability
1.0
 Unintentional Uncanny Valley / int_8799acd2
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1.0
 Assigned Male (Webcomic)
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Unintentional Uncanny Valley / int_8799acd2
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_89fa77a
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For Tony's stag party on Coronation Street, they all wore "Tony" masks - flat unmoving faces with little cutout eyes peering out.
 Unintentional Uncanny Valley / int_89fa77a
featureApplicability
1.0
 Unintentional Uncanny Valley / int_89fa77a
featureConfidence
1.0
 Coronation Street
hasFeature
Unintentional Uncanny Valley / int_89fa77a
 Unintentional Uncanny Valley / int_8df5521b
type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_8df5521b
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Lee Bermejo's art, is so photorealistic and uncanny that he can even make someone like Superman look like something out of a◊ Slasher Movie (source: Lex Luthor: Man of Steel), though this works◊ wonders◊ when drawing already creepy characters like the Joker or the Green Goblin.
 Unintentional Uncanny Valley / int_8df5521b
featureApplicability
1.0
 Unintentional Uncanny Valley / int_8df5521b
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1.0
 Superman (Comic Book)
hasFeature
Unintentional Uncanny Valley / int_8df5521b
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type
Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_8e41b9d5
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Zaphod Beeblebrox's second head in the miniseries of The Hitchhiker's Guide to the Galaxy (1981). Sometimes it talks, but mostly it just sits there on his shoulder, motionless and eerily realistic. It was originally intended to be more animated than it ultimately was, but the prop head worked only intermittently, leaving it looking more like a shoulder-mounted pinata.◊
 Unintentional Uncanny Valley / int_8e41b9d5
featureApplicability
1.0
 Unintentional Uncanny Valley / int_8e41b9d5
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1.0
 The Hitchhiker's Guide to the Galaxy (1981)
hasFeature
Unintentional Uncanny Valley / int_8e41b9d5
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Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_9068877a
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For a long time in Red vs. Blue, the only character whose face we saw was Vic, who was an image capture from the first Halo game. Acceptable enough as he never looked particularly real. Then along comes Reconstruction which gives us the Councilor. A much, much more realistic looking character (same effect, only they used an image from a newer game and used more advanced effects when making his mouth move) but there's still something about the way his face stays alarmingly still while his features are moving... Director Church isn't nearly as bad, but they hardly ever show his entire face, and he does show more movement in his emotions. The Councilor, on the other hand, seems to be this way intentionally, with his deadpan voice and methodical speech pattern.
 Unintentional Uncanny Valley / int_9068877a
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1.0
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Unintentional Uncanny Valley / int_9068877a
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Unintentional Uncanny Valley
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CollegeHumor: "Anime Guy On A Date", the large eyes you see in anime should never exist in real life.
 Unintentional Uncanny Valley / int_923dd091
featureApplicability
1.0
 Unintentional Uncanny Valley / int_923dd091
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Unintentional Uncanny Valley / int_923dd091
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Unintentional Uncanny Valley
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A lot of the animation in Dragon Ball Super can be Off-Model which invokes this effect◊, and true while the old show was guilty of this too thanks to the different studios, they got away with it thanks to the cartoon aesthetic. Super on the other hand has a cleaner, smoother style which means faults stand out more clearly.
 Unintentional Uncanny Valley / int_985ad25d
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1.0
 Unintentional Uncanny Valley / int_985ad25d
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1.0
 Dragon Ball Super
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Unintentional Uncanny Valley / int_985ad25d
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Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_9948df42
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The CG that Dragon Ball Z: Battle of Gods and Dragon Ball Z: Resurrection 'F' uses during the high octane fights clashes◊ poorly◊ with the rest of the animation. Dragon Ball Super: Broly handles this way better◊ due to rotoscoping the models so they look more hand-drawn, still fans strongly prefer the beautiful 2D animation in the movie than the digital work.
 Unintentional Uncanny Valley / int_9948df42
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1.0
 Unintentional Uncanny Valley / int_9948df42
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1.0
 Dragon Ball Z: Battle of Gods
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Unintentional Uncanny Valley / int_9948df42
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Unintentional Uncanny Valley
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As good as Sara Pichelli's work in Ultimate Spider-Man is, the artwork can sometimes fall into this with the extreme detail of the facial expressions.
 Unintentional Uncanny Valley / int_9ac9d448
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1.0
 Unintentional Uncanny Valley / int_9ac9d448
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1.0
 UltimateSpiderMan
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Unintentional Uncanny Valley / int_9ac9d448
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Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_9b530c26
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Any attempt to make Archie Comics realistic looking falls into this. The artists infamously tried it out◊ circa 2005 but got completely negative reactions.
 Unintentional Uncanny Valley / int_9b530c26
featureApplicability
1.0
 Unintentional Uncanny Valley / int_9b530c26
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1.0
 Archie Comics (Comic Book)
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Unintentional Uncanny Valley / int_9b530c26
 Unintentional Uncanny Valley / int_9be0971
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Unintentional Uncanny Valley
 Unintentional Uncanny Valley / int_9be0971
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Berserk (2016) suffered severe backlash from fans due to all of the characters essentially being CGI mannequins. Nobody looks natural, the faces don't react, and all of the "talking" moments feel like someone trying to tell a story in Garry's Mod. There are some moments in which 2D animation is used, which is a relief when it happens, but those moments are few and far between. The Blu-ray DVD release uses more 2D moments and removes some of the Barbie Doll Anatomy censoring for nudity, but fans were still unimpressed.
 Unintentional Uncanny Valley / int_9be0971
featureApplicability
1.0
 Unintentional Uncanny Valley / int_9be0971
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1.0
 Berserk (2016)
hasFeature
Unintentional Uncanny Valley / int_9be0971
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Sliders has a Big Bad in the form of the Kromaggs. The first time they appeared, they were just sufficiently not-quite-human to make them uncomfortable to look at. Subsequent returns of the Kromaggs make them look more human.
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My Little Pony (G3).5 retooled the G3 ponies into hideously deformed animesque creatures that barely resemble ponies at all.
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DeviantArt: DeviantArt users sometimes create 'bases', where one or more templates are posed in some way and can be easily modified by other users. That's nice... unless you draw it like this. Long story short, the 'templates' are deformed beyond anatomical reason, and have been the subject of much parody.
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One Piece:
The Impossible Hourglass Figure Oda gives the attractive female characters can be very uncanny, especially next to the male characters. It becomes even worse in the anime when things go Off-Model — Nami and Robin can look like utter freaks.
Nearly everybody in One Piece: Baron Omatsuri and the Secret Island thanks to Mamoru Hosoda’s direction, Tatsuya Kushida (who worked on Evangelion and AKIRA)'s animation combined with the context of the story, which is very unlike One Piece (which is saying something). While the movie is still quite good, it's very unsettling to fans. DJ Kappa in particular is exceptionally creepy.
One Piece 3D: Straw Hat Chase the first and so far only entirely CG One Piece film. As technically impressive as the film is, it still brushes against this trope, as Oda’s stylised characters can be very jarring when put in 3D, especially Franky and Brook◊ and it also doesn’t help that characters have rather stiff◊ movements◊. Canon Foreigners, Schneider◊ and his dog Buzz are particularly freaky looking. One Piece: Pirate Warriors despite also being in 3D, doesn’t dip into the Uncanny Valley nearly as much.
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The video for "Boom Boom Pow" by The Black Eyed Peas contains CGI motion capture sequences of the members singing which look unnerving as they are in the dark.
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The Lord of the Rings: The Rings of Power: The Southland slaver warg is a dangerous beast and gets to kill several bit characters, but instead of appearing as this frightening mad warg, it comes out as a crazed chihuahua-poodle hybrid more than a wolf. The fans noted how narm-y it came out.
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Momotaro's Divine Sea Warriors is a World War II propaganda film and one of the first attempts at animating more realistic faces. The results range from odd-looking to downright scary.
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While the Ctrl+Alt+Del characters look fine on paper, they become horrible, twisting abominations when animated.
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The Annoying Orange does come across this. The characters are photos of produce with live footage of the actors' eyes and mouths superposed on them, resulting in characters that are clearly not human but have partial faces that move exactly like a real human's. Even Daneboe, the creator of the series, has acknowledged that the characters are kind of creepy.
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Max Headroom: The voice! The face! The eyes! The arrogance! (example)
However it doesn't completely qualify as Max is played by a live actor (although at the time, this fact was underplayed in the media as a fiction that Max was an actual CG construct was maintained for a while, though this was dropped once the TV series started and the actor started to become known on his own merits).
Creepier is the Max Headroom WTTW pirating incident.
And to this date, no one has caught the perpetrator, let alone learned why they did it. That makes it even worse.
Speaking of Max Headroom, some viewers apparently found the mid-1980s video for "Paranoimia" by The Art of Noise sufficiently creepy to leave them in vague fear of it for decades.
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JoJo's Bizarre Adventure:
Iggy from JoJo's Bizarre Adventure: Stardust Crusaders started out with very human-like eyes◊ making him look right at home in a surrealist horror painting rather than a battle manga. Iggy soon gained a more cartoony appearance◊ which lessened this effect. However, there are some who find his more anime face equally disturbing as the original and prefer the OVA version◊ of Iggy, who has a nice balance of realistc and stylised.
Hirohiko Araki's art style in general sometimes falls into this trope with its unique blend of realism and heavy stylization that can make the characters look like ancient marble statues, especially in later parts◊. It's also jarring for some fans to see characters from earlier parts drawn in his current art style, if the reactions to Koichi in the Rohan OVAs are anything to go by.
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In the American version of Big Brother, at least once a season, often a veto later in the game, producers take pictures of the contestants (it can be any of them) and then morph them together into one picture. The houseguests in the competition then have to identify which two houseguests's facial features are represented in the picture. It can sometimes actually be a bit funny, such as in 10 where the one featuring Jerry (who was in his 70s) was morphed together with another houseguest significantly younger than him was described as a "Demon", or rather disturbing when you see Laura in 11's mouth look significantly bigger than the rest of the face.
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Spider-Man:
Spidey hits this trope, which is why he's a case of Creepy Good; the costume is just startling, even compared to other super-heroes' costumes, since it basically gives him a round, blank face that's featureless save for two huge, white, ever-staring eyes (even creepier when Doctor Octopus puts glass lenses on the mask in Superior Spider Man). The garish red and blue costume is creepy enough, even despite the bright colors (or perhaps because of them, since brightly colored, in nature, typically means "Danger! Poison!"), but when he wears some of his darker costumes, like the black-and-white one that eventually became The Symbiote, it's only heightened. To this unsettling appearance is added his inhuman flexibility; if you look closer, you'll see that a lot of the poses that Spidey so casually strikes are extremely awkward, if not impossible, for an ordinary human to achieve, which further makes him look like a monster. Add to this the Paranoia Fuel his Wall Crawling abilities give him (meaning he can come at you from anywhere, at any angle), and it's surprising just how spooky that is. Still, this trope has backfired a lot with Spider-Man, as his design is near-universally loved, being the most marketable superhero. It's extremely common to see children dress up as Spidey in and out of universe, so it's more likely because Spidey is distrusted by the public (since he doesn't look like the archetypal superhero) that he causes the Uncanny Valley effect on people. However, out of universe, he's the flagship character of Marvel Universe, so he generally avoids this trope.
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Beginning with the third season, Modern Family has added an extremely unsettling, CGI smile to the face of Baby Lily in the opening credit montage.
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The de-aged little Eleven from Stranger Things Season 4 invoked this in certain viewers. While it is a undeniably good affect there's certain moments◊ in later episodes where her head and face comes off as just little too CG and therefore creepy. Although you can argue given the surreal and creepy tone of the flashbacks, it's kinda fitting.
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Berserk: The Golden Age Arc in general suffers from this due to a lot of Conspicuous CG, which many fans deplored. Just see the background characters◊. It's especially disconcerting during the big story moments — e.g., Guts One-Man Army moment◊ — which look like something out of a video game compared to Berserk (1997). The third movie looks much better thanks to using the CG smartly — most of the characters' bodies are computer-animated but still have 2D heads, blending the styles effectively.
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Micheal from Vsauce mentions the trope when discussing why the typefont Comic Sans may be so hated by people. He speaks of it in this video around 6:18.
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Doctor Who, as a show designed for scaring children often featuring humanoid monsters, has a very strong relationship with this trope.
The freakiest thing about the Cybermen might be that their hands are still human. The funniest thing about it? They only lacked gloves because the costume designer forgot to bring them to the set, so as is often the case with the early years of Who, one of the creepiest, if not the creepiest parts of their design came from a lack of budget and a genuine accident.
The infamous Terrifying Pertwee◊.
The Fifth Doctor's companion Kamelion, played by a real robot. He's supposed to be fun, but is just terrifying.
The horrible CGI Fake Shemp recreations of William Hartnell and Patrick Troughton in "Dimensions in Time".
The animated episode "Dreamland" has a crude, stiff style of CG that makes it look unfinished and creepy.
In "The Lodger", there was a very strange picture on a wall... and it didn't have anything to do with the episode. You could see a cameraman in the reflection on it, though.
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Soul Eater Not! gives the returning characters from Soul Eater a cutesy and more realistic Moe redesign that just looks off and wrong. This is considered one of the main reasons the show didn't do very well.
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In Jagaaaaaan, even normal humans are prone to disturbingly wide eyes and exaggerated mouths that wouldn't look out of place on a Titan. This is not bad, since it contributes to the unsettling feel of the series.
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The face makeup that the actors wore in Doug Live! did not age well in the decades following the last performance in 2001. From far away where the audience is seated, the effect isn't as bad, but in the closeup photos done for both behind-the-scenes photos and promotional material, it looks very unsettling. In some cases, such as Roger and Skeeter, the eyebrows are painted on instead of using the actor's natural brows, making the effect all the more eerie.
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The Monty Python's Flying Circus sketch "It's a Tree" features pieces of wood and plastic talking through their lips.
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Perfect Blue's Mima goes through a journey filled with all kinds of things nightmarish throughout the movie, and while most of the character designs lean toward realistic, there are two notable exceptions: Me-Mania◊, who is obviously hideous from the start, and Rumi◊, who, like him, has eyes that are too widely spaced. Likely to hint towards her similar unhinged mental state.
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City Hunter 91 and Angel Heart use realistic, sketch-like art style to depict main characters' serious/dramatic faces, which easily come off as uncanny. The worst offenders are Ryo and Kaori themselves in Angel Heart anime, where their voice acting bounces all over the place and doesn't match the expressions, making the issue even weirder.
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Arguably reached new levels with the 80s series Terrahawks. The tried-and-tested "supermarionation" puppetry technique was swapped out for the newer "supermacromation", and these new puppets somehow managed to look even more disturbing than anything that Thunderbirds and its ilk could produce (they looked a lot more realistic than the older puppets, but there was still something distinctly "off" about them). See the intro for yourself here.
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Twilight: Breaking Dawn has Renesmee. She's supposed to be seen as cute and endearing, but she's described as having teeth as soon as she's born and her unnaturally fast growth also has her extremities be "lean" and "almost adult-like" in length when she's only a few weeks old, making her appearance come across as that of Noodle People. Renesmee's also supposed to have an adult intelligence, but she still does very childish things like biting people and scream for attention - coupling that with the adult mind makes her actions feel very unsettling.
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The George Lopez Show, of all shows, has this in George's childhood flashbacks, which take the head of adult George and paste it onto his childhood body. Naturally, it's because they actually "integrated" the head onto child George's body, rather than doing a cheap photoshop AFV-style.
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EX-ARM's anime adaption is an All-CGI Cartoon animated with motion capture (which had little if any editing) and an "animation" company who mostly known for making background assets for FromSoftware games. The final result is extremely stiff yet jittery models who can only open/close their mouths, barely any of the characters can deviate from their default expression, and their unblinking eyes stare into an abyss only they can see.
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Gantz is chock-full of this, with City Hunter-esque characters put up against Nightmare Fuel monsters straight from the Junji Ito playbook. The mix of stylized elements with hyper-realistic designs can be both visually stunning and unnerving as hell. The film Gantz: O only intensifies this trope by rendering Oku's already uncanny art style in CG, with predictable results.
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Ponyo on a Cliff by the Sea: Granmanmare, due to her design being slightly more realistic than the traditionally Miyazaki-esque characters that surround her.
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For some reason, somebody thought it was a good idea to make a talking doll of Macaulay Culkin from Home Alone. It has a soft cloth body but a hard plastic head, which don't mix well and make his creepy facial expression even worse. And with age, the doll's voicebox becomes distorted, making his lines sound demonic. See Stuart Ashen be creeped out by it here
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Squimpus McGrimpus is a Youtuber that specializes in found-footage Fnaf content. Their interpretation of Purple Guy- the empty eyesockets, the strangely shaped head, the unhinged jaw- gives a startling similarity to Gaster from Undertale.
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In Our Little Adventure, elves have extra-large Tareme Eyes and proportions that are just far enough off from the human baseline to make some people uneasy:
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Speaking of The Flowers of Evil, the author Shuzo Oshimi's other works — Inside Mari, Happiness, and Blood on the Tracks — all employ the Uncanny Valley to haunting effect due his extremely beautiful and creepy artwork. Blood on The Tracks in particular gives even Junji Ito a run for his money, especially with the character of Seiko Osabe.
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LazyTown. Specifically some of the human characters and their prosthetics. Not to mention that Robbie Rotten looks just a little too close to Bruce Campbell. Heck, is Robbie Rotten even human, or puppet? He looks so human, but human skin and hair aren't glossy like that!
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For the most part, Yamishibai: Japanese Ghost Stories is animated through still images in order to invoke the feeling of a paper theatre. So when traditional, fluid animation is used, it’s jarring. Special mention goes to the segment "Tormentor", which uses this style heavily to heighten its premise.
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A common criticism of Dr. STONE is that the female characters' faces often look... off, with their default expressions normally having vacant, glassy, unnaturally spaced "doe-eyes" and comparatively tiny mouths and noses◊ (something which is not seen in the male characters). It's even led to jokes that their disturbing appearance is due to them being inbred, since it's eventually revealed that the inhabitants of Ishigami Village are all descended from a small group of astronauts.
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In Mekakucity Actors, the intro of episode 9 is supposed to be a cute, heartwarming montage of Kido, Kano, Seto, and Ayano growing up together, but it's kind of spoiled by the CGI models, particularly the faces, which are creepy as hell (especially when they smile). The redone version for the BD sets, by comparison, is in 2D and does a much better job of trying to be cute.
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In the live-action The Fairly Oddparents movie, Timmy's mom and dad are this. Despite being real people, they act a bit too cartoonish.
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Buffyverse:
Even the regular old Vampire make-up or "Game Face" while created to make people feel less sorry for the rampant murder of normal looking people is still creepy thanks to the dated computer effect to make the vampire face appear seamlessly without cutting away like in the early series.
The make up is slightly different depending how the actor's facial structure, this especially noticeable for the female vampire faces◊ since actresses usually have differently shaped faces to the male actors so the make-up is affected which is effectively disconcerting and uncanny.
David Boreanaz and James Marsters wear the Vampire make-up very well, James Marsters as Spike can contort his face into a massive snarl◊ which is more jarring than the heavy make-up of most Demons.
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The character of Digit from the "MuppeTelevision" segments of The Jim Henson Hour is a prime example, often topping lists of creepiest Muppets; the bug eyes that are not open fully and barely moving mouth while at the same time having an otherwise human facial proportion is just disturbing.
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She-Hulk: Attorney at Law naturally runs into this with its titular big green heroine * who let's face it was always going to be a challenge to do justice in live action. The show does it best to have Shulkie seem authentic being CG like her cousin is, whilst also doing their best to have her be attractive and human-like as she is in most comics (which is tricky to balance), the result is that while she does look alright at times◊, at other times she really◊ doesn't◊ and falls squarely into this trope. The main issue being Jen's human looking face and hair simply feels like its plastered onto a CG body that doesn't quite match, making for an unsettling appearance.
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Series three of Merlin features an elderly version of Merlin, portrayed by Colin Morgan in age make-up. Eerily realistic age make-up. The effect is... unnerving.◊
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The Walten Files: The cartoonish, low-quality art-style the series uses at times can make certain moments much creepier than usual.
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The first appearance of the Drakh in Babylon 5 were mouthless ghost-like creatures with glowing eyes that appeared distorted as though they were only partly in one place. They were later changed to be Rubber-Forehead Aliens with a reptilian look, and future appearances of the mouthless "soldier" caste Drakh were more rendered solid rather than distorted.
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As they are based on inhuman robots, you would expect that the Transformers would be exempt from this effect. As it turns out, it's still possible to produce a few deeply unsettling toys even when the toys in question are robots. Wheelie's mixture of scraggly misshapen limbs, bug eyes, and gap teeth give the unpleasant feeling of something organic doing a terrible job of trying to be a robot in turn doing a terrible job of trying to be a toy car. Dead End's gangly proportions are not an issue, but what is a problem is the mixture of organic lower jaw full of irregular teeth paired with a head and face that bears a few structural resemblances to a rodent skull. The too-organic nature of his design is reflected in his fictional appearances, which afflict him with a sort of robotic vampirism. This means the effect is actually intentional—he is meant to cause the unease one would feel upon seeing something subtly inhuman in real life.
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Sailor Moon Crystal
The show is gorgeously animated in details and Scenery Porn, but the 3D movements throw a lot of people off. Especially in this trailer/music video, where the girls do a Team Power Walk that comes off more creepy and lumbering than badass.
A common criticism of Crystal is that it tries to copy the manga's artstyle too closely resulting in anatomy and facial issues.
Crystal's version of Chibi-Usa is basically an adult head running around on a toddler body. Every scene with her just screams wrongness.
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The Big Comfy Couch generally averts this, as even though the main characters are clowns, the make-up used was minimal that it was easy to tell that they're humans playing the role. And then, there's this Loonette doll. With a voice chip inside.◊ Sleep tight, kids!
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The Muppets mostly steer far clear of the valley because of their obviously-exaggerated proportions and colorful cartoonish looks. But every now and then one will be introduced that is just a little too human while not being human enough, and it'll creep people out.
The character of Digit from the "MuppeTelevision" segments of The Jim Henson Hour is a prime example, often topping lists of creepiest Muppets; the bug eyes that are not open fully and barely moving mouth while at the same time having an otherwise human facial proportion is just disturbing.
Chip as well, who is also from The Jim Henson Hour, tends to fall into this category. Much like Digit, he has huge bulging eyes but with an odd blinking mechanism that cause his pupils to occasionally flicker. This ended up being Played for Laughs in The Muppets (2015) as the rest of the Muppet characters also seem to find him unsettling or awkward.
On a similar note, The Wubbulous World of Dr. Seuss, proved that the Dr. Seuss characters don't exactly translate well to puppetry with their oversized upper lips and wide mouths. They also have a disturbing tendency to stare directly at the viewer, unintentionally or not.
Wear and tear on older puppets sometimes creates a creepy effect. When the Electric Mayhem's Sixth Ranger Lips was taken out of retirement in 2009, the studio was still using the same puppet for him built in 1980; the foam in his head was obviously wearing out, making his mouth gape wide open when not playing his trumpet. This, coupled with the discoloration and his eyes always seeming to be in a sad position ("/ \"), made him look like almost a corpse brought back to life. Eventually, filming for the music video "Kodachrome" ended with Lips completely falling apart (an interview with performer Steve Whitmire attributed this to the foam finally disintegrating), and a newer puppet was built which removed these elements and restored the character back to looking alive and well.
This may be part of the reason why after buying the franchise, Disney has placed a strict policy against allowing the Muppets to be seen in public when they're not being performed (though having the puppeteer be completely visible during a performance is accepted). Even if it's obvious that the characters in question are puppets, seeing them completely limp and not moving can be a bit unsettling, especially to younger kids. Even the retired Muppets shown on display in museum exhibits usually have armature wire put inside and are placed in some kind of pose, so it still looks like there's some life to them.
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