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Villain by Default

 Villain by Default
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 Villain by Default
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Villain by Default
 Villain by Default
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VillainByDefault
 Villain by Default
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Close relatives of Always Chaotic Evil, these characters are defined morally and narratively by what they are, rather than what they do. Inevitably, the Villain by Default is a member of an organization or class that society as a whole has agreed is evil. For this reason, they require little to no additional characterization to cement their position in the story or motives, and in fact, most Villain by Default characters receive none. Much of the time having to show a Moral Event Horizon for those characters might seem redundant, given that they were obviously beyond it with their whole criminal lifestyle.
Essentially, this is a way to supply ready-made antagonists and Evil Minions without sacrificing screen time. Evil Minions, Dragons, and members of the Quirky Miniboss Squad are more dependent on this trope than the Big Bad, since the Big Bad usually has enough screen time to more clearly establish their motives.
Nazis and neo-Nazis are possibly the ultimate example of modern cinematic Villain by Default characters, since these need no additional characterization - most of society agrees Nazis were evil simply by being Nazis, and neo-Nazis are even more evil because they've willingly devoted themselves to a lifestyle the rest of the world considers evil (as opposed to the occasional Nazi who was forcefully conscripted).
Other common examples of Villain by Default types:
Drug dealers (though exceptions do exist),
Bullies (especially in school-related or Slice of Life works),
Necromancers (with occasional exceptions like Bad Powers, Good People, or if "necromancy" is defined more like the original term, to be Interrogating the Dead or similar),
Racial supremacists (unless they have a really good Freudian Excuse),
Satanists and Cultists,
Slavers and slave owners (unless they live in a society in which slavery is deeply ingrained and are shown to treat their slaves well),
Tobacco company executives,
Communists, especially for works written in the Western countries during the Cold War. Even more so if they're actual KGB agents. The major exception is works made during World War II, when the Soviet Union was on the Allies's side, and see below for another exception.
Pedophiles,
Human Traffickers,
Terrorists
Sadists or Sadomasochists,
People who are psychotic,
Anyone or anything in a Sci-Fi show that claims to be a deity, even (or especially) if they have a good case,
Goblins, orcs, and various other monsters (see Always Chaotic Evil),
Demons and other evil spirits,
Carnivorous animals, because not wanting to starve (or not wanting your offspring to starve) is evil when your food is meat and you have to kill it. This goes obviously for animals with human intelligence, given that in real life animals cannot understand such concepts.
Carrion-eating animals. If predators are the heroes, scavengers will be the villains by default instead, being seen as less noble and inferior.
Especially if the hero (or the writer) is poor or common-born, or is a Communist, there is a tendency that Aristocrats Are Evil and the rich are often this way.
Religious Fanatics, especially ones who employ terror tactics (also, on the other end of the spectrum and less commonly portrayed, militant atheists),
Debt collectors,
Bandits, robbers, and thieves (Robin Hood is a big exception, stealing from the rich and giving to the poor. Another big exception is the Justified Criminal)
Soldiers, who are often portrayed as either as explicitly this or as a Noble Profession, depending on setting, context, and often on the author's politics. When the former, they will either be Psychos for Hire or Faceless Mooks - or Bandits by Any Other Name, especially if this is a civil war/uprising/feud/separatist movement. Of course, what side they are on will also be a huge factor. In the majority of post-Vietnam media, soldiers on either side who participate in combat missions are portrayed as an example of Grey-and-Grey Morality.
Sadistic teachers, mean bosses, and other cranky authority figures in a school or office setting.
Mercenaries, because they fight for money, unless they are helping the hero in La Résistance, in which case they become dashing "freedom fighters".
Political "advisors" from other countries in Banana Republic settings, who are more interested in profiteering and creating their own little fiefdom than actually helping the people.
Greedy Televangelists,
Sociopaths,
Card-Carrying Villains,
Any kind of Generic Doomsday Villain,
Anyone working for the IRS (tax collectors) or, more generally Obstructive Bureaucrats,
And of course, the Nazis.
Enforcers of immigration control are usually presented as bigoted, oppressive, and corrupt.
If the protagonist of the story is an Anti-Hero, such as a vigilante or mob boss, or is wrongly accused, then any form of law enforcement will be the antagonist. Whether this is because they are ineffective, corrupt, well-meaning-but-misinformed, or just in the protagonist's way depends on the specific story.
Naturally, whenever a group is cast as Villains By Default without additional justification, there will be a part of the audience that's going to disagree with the assessment. This is particularly true of works that are subtly or unsubtly pandering to one "fashionable" prejudice or another, or that are aimed at very specific audiences. This is where Values Dissonance will kick in: a work created by a fundamentalist Christian might have a "sinful" person (stripper, alcoholic, what-have-you) as an irredeemable villain, whereas a work by someone who despises Christians will want his/her audience to assume that Christians are the evil ones.
See also Acceptable Targets and Designated Hero. Compare Sympathetic P.O.V. and Designated Villain. Very likely to lead to Unfortunate Implications, especially if vilifying a specific religion, ideology, and/or ethnicity.
Contrast with Noble Profession, where a character is stereotypically good because of their career path. Contrast also with Lovable Rogue, a sympathetic (if not heroic) criminal character.
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DBTropes
 Villain by Default / int_1aacbbc9
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Villain by Default
 Villain by Default / int_1aacbbc9
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Darkspawn in the Dragon Age series are orc/zombie-like monsters seemingly created as The Scourge of God whose purpose is to wipe out all life on the world and spread a virulent plague that destroys the environment. While every other faction will have both good and bad people at best or seemingly work on Blue-and-Orange Morality at worst, Darkspawn are incapable of being good even the one exception who isn't a cackling maniac such as the Architect ends up causing a lot of disaster like causing the events of the first game, and as such, they represent an threat to everything or everyone, regardless of who they are fighting.
The third game is particularly egregious by featuring an Ancient Darkspawn who is also an Tevinter Magister as the Big Bad. Tevinters are probably the second most hated group in the universe since they rule an oppressive magocracy that thrives on slavery (the difference is that there are actually heroic Tevinters like Dorian, Felix and Maevaris).
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The bounty hunters in The Empire Strikes Back, including Boba Fett, are portrayed (however briefly) as an unsavory bunch. Boba Fett, however, became unexpectedly popular, and has since been portrayed as a Villain Protagonist or even Anti-Hero in a number of spinoff works.
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 The Empire Strikes Back
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Templars in Deus Ex: Invisible War are neo-luddites with some legitimate concerns (especially those involving the technocratic conspiracies). Their modus operandi is quite simplistic however.
 Villain by Default / int_2594ce60
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 Deus Ex: Invisible War (Video Game)
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Subverted on JoJo's Bizarre Adventure: Battle Tendency with Those Wacky Nazis! No, really! Have we already mentioned that this manga is bizarre? At first, the Nazis are seen trying to revive an ancient race of fossilized Mesoamerican vampires, most likely for the sake of harnessing their power. However, later on it's revealed that they were investigating them, from the very beginning, for the sake of finding a way to eliminate them, as their resurrection would mean the end of the human race. While they get some Kick the Dog moments, they ultimately cooperate with the heroes by virtues of there being a Greater-Scope Villain. They even give the hero, Joseph Joestar, a cool mechanical hand as a thank-you gift after he lost it in the final battle.
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Elmer Fudd from Looney Tunes is usually a classic "evil" hunter, albeit a stupid one. Often subverted when he thinks he successfully bagged Bugs, since he's always upset about having "killed the wabbit" afterwards.
Also the concern of some WB staff such as Friz Freleng. While Elmer was designated Bugs' main antagonist, they worried he was so meek and unthreatening that audiences would ultimately start to feel Bugs was bullying Elmer rather than thwarting him. Later foes such as Yosemite Sam, Rocky and Mugsy, Marvin the Martian, and the Tasmanian Devil were created to counter this by being far more self explanatory villains, while Elmer became more commonly cast in non villainous roles.
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Two of the bosses in The Suffering: Ties That Bind are the spirits of a slave hunter (Copperfield) and a misogynistic serial-murdering pimp (The Creeper).
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Many of the villains on Captain Planet and the Planeteers are industrialists, whose sole motivation seems to be to produce as much pollution as possible. The exception is Looten Plunder, who is of course in it for the money. Hoggish Greedly was also in it for the buck, though he wasn't a billionaire like Plunder, but a less wealthy pioneer in dirty industry. However, their motives didn't remain consistent, and oftentimes, they would harm the environment out of sheer malice.
This was an Enforced Trope. The villains produce pollution For the Evulz so that children whose parents work in polluting industries didn't think their parents were villains. This turned the overall message into a Clueless Aesop by removing the real-world complexities behind environmental problems and turning it into a simple case of Black-and-White Morality.
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 Captain Planet and the Planeteers
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 Villain by Default / int_3c65a1d1
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The Abh from Crest of the Stars subvert this trope (though they seem to embrace it at first). They have an interstellar empire acquired through conquest and they ban space travel for everyone but the Abh, claiming it's all for good reason; i.e., trying to prevent a vast and destructive conflict.
Subverted only to a degree as the world of CotS is bit grey.
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Villain by Default
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Victor Quartermaine from The Curse of the Were-Rabbit is depicted as an evil hunter; even though his stated goal is the acquisition of the leading lady's fortune, it doesn't explain his pathological need to shoot bunnies.
 Villain by Default / int_3e5afb68
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 The Curse of the Were-Rabbit
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It was obvious that Kim Lurker from Tower of God was a villain because he was a Loan Shark. A recurring Loan Shark.
 Villain by Default / int_45599333
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 Tower of God (Webcomic)
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The enemies in Max Payne games tend to be The Mafia or other gangsters, mercenaries, Corrupt Corporate Executives and Dirty Cops - all the sorts of nasty folk that few people would object to slaughtering.
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In Dungeons & Dragons and most fantasy media, Necromancers (Or Necromantics) invariably abuse their powers for fun and profit. Even though it's a player accessible subclass of the Wizard, it's rare to see a "good" necromancer. After all, a necromancer who can't cast spells with the "evil" subtype loses most of the necromancer's best spells. The aversion is more common in 5e, where there are no morality restrictions on spells, although most necromancy spells feel somewhat evil anyway.
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Most episodes of The A-Team start with a villain beating up shopkeepers or generally being a gigantic jerk. One memorable episode begins with the villains threatening to kill orphans if another character doesn't sign over an orphanage. Additionally, since The A-Team are fleeing from the military, and they're the heroes, the military is often portrayed as villainous for being after them.
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Intentionally averted in V for Vendetta, at least the comic book. Alan Moore initially intended to write his Nazi antagonists as straight-up cardboard villains, as per typical views of Nazis, before reflecting that Fascists are people, too, who usually have reasons for their actions a little more complex than evil for evil's sake. However, he does this without actually making them or their ideology any more sympathetic. They're mostly pathetic, insecure losers who use their ideology to compensate or ordinary people who were too cowardly to fight back, and instead just went with the flow. Inspector Finch, the most humanized of them all, ultimately realizes that he can no longer ignore his government's crimes, and, when given the opportunity to revive it, chooses to let it collapse.
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The Nazis in the Indiana Jones series, naturally. In a scene from The Last Crusade, Indy's father tells the Big Bad that he is slimy and evil not strictly because he is a Nazi sympathizer, but because he is an American Nazi sympathizer (i.e., he is betraying his country). Unlike the German soldiers, he had a choice in the matter.
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Used and then deconstructed in The Immortals with the Stormwings. Their very nature is to desecrate bodies on the battlefield, and they feed on human fear, so they are universally hated by nearly all humans, and most other creatures. To ensure that they have a ready supply of "food," they actively attack people. However, when Daine meets Rikash she learns that not all Stormwings agree with waging war and have their own set of honor and values—plus their natures were decided by the human mage who created them.
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CSI: Miami had a few NSA agents as foes of Horatio during the run since they cleaned crime scenes, took suspects or committed crimes and hid behind the Patriot Act.
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In Holyland, Yuu is repeatedly opposed by delinquents and gangsters. As time goes on, though, you see exceptions with formerly hostile characters who are at least honourable if not outright pull a Heel–Face Turn. Yuu also wonders at times how similar he is to them.
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Aversion: One episode of Kino's Journey involves slavers who had eaten their "cargo" to survive in a snowstorm. However, the episode is devoted to showing that despite how wicked their profession, actions, and plan seem once revealed, they're people as well, with loved ones, hopes, and dreams. Which only goes to show that ordinary people, too, are capable of acts of astonishing callousness — and conversely, that no matter how callous a person is, they're still a person.
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The titular monsters from Bats were genetically engineered by a "mad" scientist. When asked why he would create such a creature, his response basically sums up the premise of this trope: "Because I'm a scientist! That's what we do!"
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Quite simply everyone in Warhammer 40,000 fits into one of these categories. When every major race in a setting is listed in Scary Dogmatic Aliens, you know you're not looking at a happy galaxy. And it's not only human POV. For example, Eldars consider humans childish and ignorant at best while sharing humanity's views on other aliens.
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Villain by Default
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The Lost World: Jurassic Park movie featured a Corrupt Corporate Executive, although their big game hunter Roland Tembo (Pete Postlethwaite!) was rather sympathetic, and if a deleted scene had been left in, (3:16 in), he would have been a full out subversion. The novel had someone who wanted to do animal testing, and considered that dinosaurs would be the perfect test subject - they already went extinct, so who's going to argue?
By way of contrast, the original movie had a good hunter (technically a game warden), who died in a Heroic Sacrifice, as well as a kindly grandpa CEO - although he was, admittedly, The Millstone, and in the original book he was a standard Villain by Default instead, who outright states that he would never run any business that helps people, as people tend to get upset when you charge them high prices for something they really need. That's why he is building a theme park, because he can charge any amount he wants to. He makes a whole speech about how helping people is bad. He also ripped off the computer programmer, which gives the programmer another reason to betray him, which leads to the disaster. He also represents someone who is an intentional fool, someone who refuses to deal with inconvenient facts. He's much more sympathetic in the movie.
Of course, once we saw a lawyer appear in the first movie we knew he was going to get eaten; having him sitting on a toilet at the time was just lagniappe. Whereas in the book, the lawyer was a bit more of a Jerkass, but a severe badass who punched out a raptor in one scene in contrast to his Dirty Cowardice in the movie.
The Great White Hunter game warden in the first book also survives, and is much more useful. He actually kills a couple of the velociraptors, and indirectly helps Dr. Grant and the kids out when he shoots the T-Rex with a tranquilizer dart, which causes it to fall asleep long enough for them to get on a boat and escape downriver.
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By way of contrast, the original movie had a good hunter (technically a game warden), who died in a Heroic Sacrifice, as well as a kindly grandpa CEO - although he was, admittedly, The Millstone, and in the original book he was a standard Villain by Default instead, who outright states that he would never run any business that helps people, as people tend to get upset when you charge them high prices for something they really need. That's why he is building a theme park, because he can charge any amount he wants to. He makes a whole speech about how helping people is bad. He also ripped off the computer programmer, which gives the programmer another reason to betray him, which leads to the disaster. He also represents someone who is an intentional fool, someone who refuses to deal with inconvenient facts. He's much more sympathetic in the movie.
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The Ultimates: The first arc had Scary Dogmatic Aliens that used to work for the Nazis.
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You can count that any non-human robot in the Mega Man X and Mega Man Zero series are down-and-out Mavericks, no exceptions; they're always either infected by The Virus, criminally insane, or just plain fed up with humanity and aren't going to take it, anymore. Of course, this could also be considered a case of demonization; several Mavericks have called out the main characters as hunting them with little provocation, simply because the humans are paranoid and don't need a reason to point at a robot not doing what they think they should be doing and calling them "Maverick". And then they die at the protagonists' hands, anyway. Although, the animal Reploids of Zero were evil, they weren't considered Mavericks. You're playing on the side of the Mavericks, the bosses are fighting for humanity.
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In Mirror's Edge you've got the police which you're more than welcome to beat up, steal their weapons and if the need arises push off the side of a 110 storey building. Fair enough you might think in an "evil" government setting but the main character's sister is also a cop.
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In Dawn of a New Age: Oldport Blues, the first antagonists that any of the characters face are a group of Neo-Nazis. Naturally, they aren't good people, and none of the characters hold it against Benjy when he attacks and kills them in self-defense.
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The following is a list of statements referring to the current page from other pages.

 Villain by Default
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Characters as Device
 Villain by Default
processingCategory2
Villains
 Asterix (Comic Book) / int_3e16e61c
type
Villain by Default
 Red Skull (Comic Book) / int_3e16e61c
type
Villain by Default
 Robin (Comic Book) / int_3e16e61c
type
Villain by Default
 Sin City (Comic Book) / int_3e16e61c
type
Villain by Default
 Pretty Cure – Balls to the Wall! / Fan Fic / int_3e16e61c
type
Villain by Default
 Flesh and Blood (Cyblade Silver) (Fanfic) / int_3e16e61c
type
Villain by Default
 More Than Human (Fanfic) / int_3e16e61c
type
Villain by Default
 Captain America: The First Avenger / int_3e16e61c
type
Villain by Default
 Inglourious Basterds / int_3e16e61c
type
Villain by Default
 The Raid / int_3e16e61c
type
Villain by Default
 Crest of the Stars / int_3e16e61c
type
Villain by Default
 David Copperfield / int_3e16e61c
type
Villain by Default
 Harry Potter and the Deathly Hallows / int_3e16e61c
type
Villain by Default
 In Death / int_3e16e61c
type
Villain by Default
 Legend of the Galactic Heroes / int_3e16e61c
type
Villain by Default
 Star Wars: Bloodline / int_3e16e61c
type
Villain by Default
 The Immortals / int_3e16e61c
type
Villain by Default
 Tortall Universe / int_3e16e61c
type
Villain by Default
 Scooter007
seeAlso
Villain by Default
 Holyland (Manga) / int_3e16e61c
type
Villain by Default
 Taisho Kitan Majo (Manga) / int_3e16e61c
type
Villain by Default
 Dawn of a New Age: Oldport Blues / Role Play / int_3e16e61c
type
Villain by Default
 Heartfelt (Roleplay) / int_3e16e61c
type
Villain by Default
 Trustfell 2 Trust Harder (Roleplay) / int_3e16e61c
type
Villain by Default
 Twilit Overture (Roleplay) / int_3e16e61c
type
Villain by Default
 Vampire: The Requiem (Tabletop Game) / int_3e16e61c
type
Villain by Default
 Diablo II (Video Game) / int_3e16e61c
type
Villain by Default
 Fallout 3 (Video Game) / int_3e16e61c
type
Villain by Default
 Fallout Shelter (Video Game) / int_3e16e61c
type
Villain by Default
 Mega Man X (Video Game) / int_3e16e61c
type
Villain by Default
 Mega Man Zero (Video Game) / int_3e16e61c
type
Villain by Default
 Oni (Video Game) / int_3e16e61c
type
Villain by Default
 Master of the Wind / Videogame / int_3e16e61c
type
Villain by Default
 Axe Cop (Webcomic) / int_3e16e61c
type
Villain by Default