...it's like TV Tropes, but LINKED DATA!
Wizard Mode
- 118 statements
- 18 feature instances
- 15 referencing feature instances
Wizard Mode | type |
FeatureClass | |
Wizard Mode | label |
Wizard Mode | |
Wizard Mode | page |
WizardMode | |
Wizard Mode | comment |
In Pinball games, a Wizard Mode is a special game mode or bonus stage which can only be started after completing a long and difficult series of tasks. It is named as a sideways tribute to The Who's Tommy, since the idea is that only a Pinball Wizard could reach such a level to begin with. Some games will make completing the Wizard Mode reward a Progressive Jackpot, as an extra incentive to players. Other games may have multiple Wizard Modes (called "sub-Wizard Modes" or "mini-Wizard Modes" by fans), to further recognize and award more "intermediate" players; usually such modes are stepping stones to the game's true Wizard Mode. Unlike a Final Boss, however, finishing the Wizard Mode will seldom end the game. Instead, the game will resume with an earlier state, giving players the opportunity to reach (and beat) the Wizard Mode again. The first Wizard Mode was the "King's Ransom" in 1989's Black Knight 2000. Also see Final Boss, the Video Game equivalent. The "wizard mode" found in roguelikes is unrelated. As this trope is all about the endgame of a pinball table, there will be unmarked spoilers. Don't say you weren't warned! |
|
Wizard Mode | fetched |
2024-02-24T19:30:55Z | |
Wizard Mode | parsed |
2024-02-24T19:30:55Z | |
Wizard Mode | processingComment |
Dropped link to AchievementSystem: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to AppliedPhlebotinum: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to BigRedDevil: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to Blipvert: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to BombDisposal: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to CoolCar: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to DoomZenStudios: Not an Item - UNKNOWN | |
Wizard Mode | processingComment |
Dropped link to DummiedOut: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to HybridMonster: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to LifeMeter: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to MultiKill: Not an Item - UNKNOWN | |
Wizard Mode | processingComment |
Dropped link to NintendoHard: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to NonstandardGameOver: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to ScoreMultiplier: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to TakeOverTheWorld: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to TheRunaways: Not an Item - IGNORE | |
Wizard Mode | processingComment |
Dropped link to TimedMission: Not an Item - FEATURE | |
Wizard Mode | processingComment |
Dropped link to TropeMaker: Not an Item - UNKNOWN | |
Wizard Mode | processingUnknown |
MultiKill | |
Wizard Mode | processingUnknown |
TropeMaker | |
Wizard Mode | processingUnknown |
DOOM (Zen Studios) (Video Game) | |
Wizard Mode | isPartOf |
DBTropes | |
Wizard Mode / int_20d526e5 | type |
Wizard Mode | |
Wizard Mode / int_20d526e5 | comment |
Each of the tables in Last Gladiators has nine Rounds; completing them enables an Ultimate Round for that table. | |
Wizard Mode / int_20d526e5 | featureApplicability |
1.0 | |
Wizard Mode / int_20d526e5 | featureConfidence |
1.0 | |
Last Gladiators (Video Game) | hasFeature |
Wizard Mode / int_20d526e5 | |
Wizard Mode / int_33713915 | type |
Wizard Mode | |
Wizard Mode / int_33713915 | comment |
The "Space Cadet" table of Full Tilt! Pinball has the Maelstrom, which can only be activated after getting a rank of Admiral or better, then completing a series of requirements. Getting it rewards five million points and lights every target on the board. | |
Wizard Mode / int_33713915 | featureApplicability |
1.0 | |
Wizard Mode / int_33713915 | featureConfidence |
1.0 | |
Full Tilt! Pinball (Video Game) | hasFeature |
Wizard Mode / int_33713915 | |
Wizard Mode / int_37af796c | type |
Wizard Mode | |
Wizard Mode / int_37af796c | comment |
Pro Pinball: Big Race USA has one sub-Wizard Mode and two Wizard Modes: "The Big Race" is the sub-Wizard Mode, an auto race represented by a 100-second, five-ball multiball mode. Winning requires the player to stay ahead of the other cars by making key shots. The first Wizard Mode is "The Really Big Race", and is only available by completing six separate tasks and paying $100,000. This is a six-ball multiball that lasts for 100 seconds; the goal is to shoot each car three times, shoot the Police Car twice, then shoot into the Taxi for 500 million points. The second Wizard Mode is "Million Dollar Madness", and has to be bought by earning $1,000,000 (not points). This is a ten-ball multiball. Everything on the playfield is lit for 1 million points, and complete all eighty-four lights scores an extra one billion points. |
|
Wizard Mode / int_37af796c | featureApplicability |
1.0 | |
Wizard Mode / int_37af796c | featureConfidence |
1.0 | |
Pro Pinball: Big Race USA (Video Game) | hasFeature |
Wizard Mode / int_37af796c | |
Wizard Mode / int_3bbcad44 | type |
Wizard Mode | |
Wizard Mode / int_3bbcad44 | comment |
The Zen Pinball table based upon Portal has the reenactment of the first game's boss battle against GLaDOS as the game's Wizard Mode, obtainable after doing all of GLaDOS's tests. | |
Wizard Mode / int_3bbcad44 | featureApplicability |
1.0 | |
Wizard Mode / int_3bbcad44 | featureConfidence |
1.0 | |
ZenPinball | hasFeature |
Wizard Mode / int_3bbcad44 | |
Wizard Mode / int_504bb54c | type |
Wizard Mode | |
Wizard Mode / int_504bb54c | comment |
"Don't Betray the Compass" (based on Dead Men Tell No Tales) begins at the Devil's Triangle. | |
Wizard Mode / int_504bb54c | featureApplicability |
1.0 | |
Wizard Mode / int_504bb54c | featureConfidence |
1.0 | |
Pirates of the Caribbean: Dead Men Tell No Tales | hasFeature |
Wizard Mode / int_504bb54c | |
Wizard Mode / int_597e0bbd | type |
Wizard Mode | |
Wizard Mode / int_597e0bbd | comment |
Pro Pinball: The Web has the "Ultimate Showdown", a six-ball multiball mode with a 30-second ball saver. Hit the spinner until the villainess is cornered, then defeat her for a one billion point bonus. | |
Wizard Mode / int_597e0bbd | featureApplicability |
1.0 | |
Wizard Mode / int_597e0bbd | featureConfidence |
1.0 | |
Pro Pinball: The Web (Video Game) | hasFeature |
Wizard Mode / int_597e0bbd | |
Wizard Mode / int_667fc0d8 | type |
Wizard Mode | |
Wizard Mode / int_667fc0d8 | comment |
Golden Logres has "Fandango Multiball", which is reached only after all twelve of the Knights' missions have been completed on all three tables. This is a Timed Mission multiball, where the player tries to get as many Jackpots as possible. Getting a Jackpot briefly extends the time limit, and the game ends when time expires. | |
Wizard Mode / int_667fc0d8 | featureApplicability |
1.0 | |
Wizard Mode / int_667fc0d8 | featureConfidence |
1.0 | |
Golden Logres (Video Game) | hasFeature |
Wizard Mode / int_667fc0d8 | |
Wizard Mode / int_669398bf | type |
Wizard Mode | |
Wizard Mode / int_669398bf | comment |
Plants vs. Zombies Pinball has a showdown with Dr. Zomboss, where waves of zombies will march forward while he attacks with balls of ice or fire. Destroy four of his attacks with the opposite element, then shoot Zomboss to defeat him. | |
Wizard Mode / int_669398bf | featureApplicability |
1.0 | |
Wizard Mode / int_669398bf | featureConfidence |
1.0 | |
PlantsVsZombiesPinball | hasFeature |
Wizard Mode / int_669398bf | |
Wizard Mode / int_6791eb84 | type |
Wizard Mode | |
Wizard Mode / int_6791eb84 | comment |
After completing all six trials in 3-D Ultra Pinball: Thrill Ride, "Lights Out" is available, where the player must hit all the light bulbs on the playfield to put them out. Successfully doing so starts "Nighttime Fantasy", a multiball scoring frenzy accompanied by a gorgeous fireworks display. | |
Wizard Mode / int_6791eb84 | featureApplicability |
1.0 | |
Wizard Mode / int_6791eb84 | featureConfidence |
1.0 | |
3-D Ultra Pinball Thrill Ride (Video Game) | hasFeature |
Wizard Mode / int_6791eb84 | |
Wizard Mode / int_7012933b | type |
Wizard Mode | |
Wizard Mode / int_7012933b | comment |
Loony Labyrinth has "2,000 B.C.", which is only available after getting the five Galopetra Stones, powering up the Loony Machine, and activating it to return to ancient Minos. The player has to rescue nine Human Sacrifices, kill the Minotaur, and make enough shots to return to 1995. The sequel Mad Daedalus has "Spatiotemporal Rendezvous", which can only be activated after defeating the Minotaur, exploring all three underground tunnels, collecting the Ariadne Award from King Minos Frenzy, and completing the Power Plant. This is a four-ball multiball, and the player can shoot the Minos Palace and the Mino Chamber to restart King Minos Frenzy and Minotaur Multiball. The objective is to simply score as many points as possible before multiball ends. |
|
Wizard Mode / int_7012933b | featureApplicability |
1.0 | |
Wizard Mode / int_7012933b | featureConfidence |
1.0 | |
Loony Labyrinth (Video Game) | hasFeature |
Wizard Mode / int_7012933b | |
Wizard Mode / int_78146d21 | type |
Wizard Mode | |
Wizard Mode / int_78146d21 | comment |
"Battle the Kraken" (based on Dead Man's Chest) requires shooting the upper loop 20 times before shooting the Captain's Quarters to end the mode (representing lowering a gunpowder net and actually defeating the kraken, respectively). Adding an extra hurdle are the kraken's six tentacles, which advance towards the top of the display screen and will end the mode should all of them get there. They can be stopped briefly by hitting a specific shot, but once it turns red they can't be deterred. | |
Wizard Mode / int_78146d21 | featureApplicability |
1.0 | |
Wizard Mode / int_78146d21 | featureConfidence |
1.0 | |
Pirates of the Caribbean: Dead Man's Chest | hasFeature |
Wizard Mode / int_78146d21 | |
Wizard Mode / int_7ad88f1b | type |
Wizard Mode | |
Wizard Mode / int_7ad88f1b | comment |
Pro Pinball: Timeshock! has two: "Timeshock Frenzy" is the sub-Wizard Mode, a five-ball multiball that lasts two minutes. You must lock four crystal fragments (balls) into the playfield's center crystal, then shoot the middle scoop to score 1 billion points. The Wizard Mode is "Wizard Frenzy", which is only available if you complete "Timeshock Frenzy" and have all eight pieces of Tachyonium. Here, you go to The End of Time and start a six-ball-multiball mode that lasts for one minute. |
|
Wizard Mode / int_7ad88f1b | featureApplicability |
1.0 | |
Wizard Mode / int_7ad88f1b | featureConfidence |
1.0 | |
Pro Pinball: Timeshock! (Video Game) | hasFeature |
Wizard Mode / int_7ad88f1b | |
Wizard Mode / int_7b6a6b62 | type |
Wizard Mode | |
Wizard Mode / int_7b6a6b62 | comment |
The sequel Mad Daedalus has "Spatiotemporal Rendezvous", which can only be activated after defeating the Minotaur, exploring all three underground tunnels, collecting the Ariadne Award from King Minos Frenzy, and completing the Power Plant. This is a four-ball multiball, and the player can shoot the Minos Palace and the Mino Chamber to restart King Minos Frenzy and Minotaur Multiball. The objective is to simply score as many points as possible before multiball ends. | |
Wizard Mode / int_7b6a6b62 | featureApplicability |
1.0 | |
Wizard Mode / int_7b6a6b62 | featureConfidence |
1.0 | |
Mad Daedalus (Video Game) | hasFeature |
Wizard Mode / int_7b6a6b62 | |
Wizard Mode / int_9aff43ef | type |
Wizard Mode | |
Wizard Mode / int_9aff43ef | comment |
Each table of Necronomicon has a sub-Wizard Mode and a main Wizard Mode. The sub-Wizard Mode is accessed by spelling a word on the table, such as MADNESS or AWAKETHEMACHINE. This starts a three-ball multiball, and making a key shot turns it into a seven-ball multiball round. The Wizard Mode of each table is only available after completing the lesser Rounds of each table. This is a seven-ball multiball with all targets worth 200,000 multiplied by the number of balls in play. When three or fewer balls are left in play, it is possible to restart multiball with all seven balls by making a specific set of shots. |
|
Wizard Mode / int_9aff43ef | featureApplicability |
1.0 | |
Wizard Mode / int_9aff43ef | featureConfidence |
1.0 | |
Necronomicon | hasFeature |
Wizard Mode / int_9aff43ef | |
Wizard Mode / int_9dab421d | type |
Wizard Mode | |
Wizard Mode / int_9dab421d | comment |
"The Cursed Treasure of Cortés" (based on The Curse of the Black Pearl) has the player acquire 882 pieces of Aztec gold, done by hitting any switch (with certain targets adding more than others). | |
Wizard Mode / int_9dab421d | featureApplicability |
1.0 | |
Wizard Mode / int_9dab421d | featureConfidence |
1.0 | |
Pirates of the Caribbean: The Curse of the Black Pearl | hasFeature |
Wizard Mode / int_9dab421d | |
Wizard Mode / int_b369b969 | type |
Wizard Mode | |
Wizard Mode / int_b369b969 | comment |
There are a set of mini-wizard modes themed after specific movies that are lit after accomplishing one of four objectives (starting every Villain, Henchmen, Q Branch, or SPECTRE Weapon mode). These include "Chaos at Crab Key" (a multiball requiring the player to make two separate sets of shots while the flipper buttons are reversed) and "Ahoy, Mr. Bond!" (where certain major shots either award jackpots or double jackpots, with the point value of each one counting down as time passes). | |
Wizard Mode / int_b369b969 | featureApplicability |
1.0 | |
Wizard Mode / int_b369b969 | featureConfidence |
1.0 | |
Dr. No | hasFeature |
Wizard Mode / int_b369b969 | |
Wizard Mode / int_bf0710c5 | type |
Wizard Mode | |
Wizard Mode / int_bf0710c5 | comment |
"Battle for the Fountain of Youth" (based on On Stranger Tides) unsurprisingly begins at the Fountain of Youth on the playfield. | |
Wizard Mode / int_bf0710c5 | featureApplicability |
1.0 | |
Wizard Mode / int_bf0710c5 | featureConfidence |
1.0 | |
Pirates of the Caribbean: On Stranger Tides | hasFeature |
Wizard Mode / int_bf0710c5 | |
Wizard Mode / int_c03c2b44 | type |
Wizard Mode | |
Wizard Mode / int_c03c2b44 | comment |
"Escape the Locker" (based on At World's End) involves rocking the ship on the display repeatedly to escape the Locker. | |
Wizard Mode / int_c03c2b44 | featureApplicability |
1.0 | |
Wizard Mode / int_c03c2b44 | featureConfidence |
1.0 | |
Pirates of the Caribbean: At World's End | hasFeature |
Wizard Mode / int_c03c2b44 |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.