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You Wake Up in a Room
- 613 statements
- 120 feature instances
- 176 referencing feature instances
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A specific type of Ontological Mystery (which covers this trope in passing). There is also a sub-genre of gaming, the Room Escape Game, that virtually always starts with this trope. A character wakes up in a setting that's unfamiliar to them. They don't know how they got there, who brought them, or for what reason. Frequently, getting out is not so simple as simply walking out the door. Sometimes the character, or characters, will have no memory of prior events whatsoever, although this is not a necessary component. In more extreme examples, the character may not exactly know even who they are. If the piece begins In Medias Res and the character wakes up in a room, and the audience has no idea where they are or what has gone before (or the character has only limited knowledge, possibly having been drunk the night before, or something bad happened to him, or he's in an alternate reality that only the audience seems to pick up on) that may be sufficient to meet this trope. If a character was seen in action and then passes out only to wake up safe but in an unfamiliar place, that's Waking Up Elsewhere. Compare Good Morning, Crono, Abandoned Hospital Awakening, and Waking Up at the Morgue. For extra points, may overlap with White Void Room. For an outdoor version see You Wake Up on a Beach. |
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You Wake Up in a Room | fetched |
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You Wake Up in a Room | processingComment |
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TerminalHouse | |
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You Wake Up in a Room / int_100893bf | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_100893bf | comment |
Mystery of Time and Space | |
You Wake Up in a Room / int_100893bf | featureApplicability |
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You Wake Up in a Room / int_100893bf | featureConfidence |
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Mystery of Time and Space (Video Game) | hasFeature |
You Wake Up in a Room / int_100893bf | |
You Wake Up in a Room / int_11b7db91 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_11b7db91 | comment |
Adventure Time: In "Mystery Dungeon", Ice King wakes up in a dungeon with Tree Trunks, Shelby the Worm, NEPTR, and the Earl of Lemongrab, and their only way of escape is to make their way to the center. Turns out Ice King kidnapped the others because he needed their skills to find the way to the lair of the Life-Giving Magus, in an attempt to bring the characters from his "Fionna and Cake" stories to life. | |
You Wake Up in a Room / int_11b7db91 | featureApplicability |
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You Wake Up in a Room / int_11b7db91 | featureConfidence |
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Adventure Time | hasFeature |
You Wake Up in a Room / int_11b7db91 | |
You Wake Up in a Room / int_120bc4c6 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_120bc4c6 | comment |
The Strange Revenge of Lena Luthor: When Supergirl is preparing to guest-star in a talk show, one member of a gang crook mixes up Kryptonite dust with her makeup to put her to sleep. When Kara comes around, she is imprisoned in an unfamiliar room. The only exits are two metal doors, both leading into death traps. | |
You Wake Up in a Room / int_120bc4c6 | featureApplicability |
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The Strange Revenge of Lena Luthor (Comic Book) | hasFeature |
You Wake Up in a Room / int_120bc4c6 | |
You Wake Up in a Room / int_14a9c9dd | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_14a9c9dd | comment |
Rainbow in the Dark starts with the main character, Brownie, waking up in a train going to Ponyville. | |
You Wake Up in a Room / int_14a9c9dd | featureApplicability |
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You Wake Up in a Room / int_14a9c9dd | featureConfidence |
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Rainbow in the Dark / Fan Fic | hasFeature |
You Wake Up in a Room / int_14a9c9dd | |
You Wake Up in a Room / int_1543f8a | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_1543f8a | comment |
To finish the trilogy, Zero Time Dilemma also starts off with people waking up in some sort of cell, unaware of how they got there. | |
You Wake Up in a Room / int_1543f8a | featureApplicability |
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You Wake Up in a Room / int_1543f8a | featureConfidence |
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Zero Time Dilemma (Visual Novel) | hasFeature |
You Wake Up in a Room / int_1543f8a | |
You Wake Up in a Room / int_17d4d1a5 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_17d4d1a5 | comment |
Tamagotchi: Episode 27a opens with Mametchi being surprised when he wakes up in an unfamiliar laboratory room with a Tamagotchi in it that looks like him. Mametchi later learns he and his friends were sent back in time and that he's in a past version of Tamagotchi Town. | |
You Wake Up in a Room / int_17d4d1a5 | featureApplicability |
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You Wake Up in a Room / int_17d4d1a5 | featureConfidence |
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Tamagotchi | hasFeature |
You Wake Up in a Room / int_17d4d1a5 | |
You Wake Up in a Room / int_1e6653ca | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_1e6653ca | comment |
The Neverhood. Very literally applied, as Klayman was created only a few minutes prior to the game's beginning and still asleep when the player takes control. | |
You Wake Up in a Room / int_1e6653ca | featureApplicability |
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You Wake Up in a Room / int_1e6653ca | featureConfidence |
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The Neverhood (Video Game) | hasFeature |
You Wake Up in a Room / int_1e6653ca | |
You Wake Up in a Room / int_1eb67a7a | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_1eb67a7a | comment |
The first Submachine, and to an extent the second one (even if it begins "I didn't wake up. And I do remember"). | |
You Wake Up in a Room / int_1eb67a7a | featureApplicability |
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You Wake Up in a Room / int_1eb67a7a | featureConfidence |
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Submachine / Videogame | hasFeature |
You Wake Up in a Room / int_1eb67a7a | |
You Wake Up in a Room / int_22211d68 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_22211d68 | comment |
Booth and Brennan wake up buried underground inside a car in Bones “Aliens in the Spaceship�. | |
You Wake Up in a Room / int_22211d68 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_22211d68 | featureConfidence |
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Bones | hasFeature |
You Wake Up in a Room / int_22211d68 | |
You Wake Up in a Room / int_223c2a48 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_223c2a48 | comment |
The Legend of Zelda: Breath of the Wild begins with Link awakening inside a resurrection chamber, with only the strange machine he lay in and a mysterious tablet computer. The way out is locked; however, Link can just use the tablet to unlock the door. Of course, as standard for this trope, Link has Laser-Guided Amnesia and possibly Identity Amnesia to boot. Since Link had to be left in the shrine for a hundred years to recover from near-fatal injuries and overexertion, the door was locked from the inside for his benefit. | |
You Wake Up in a Room / int_223c2a48 | featureApplicability |
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You Wake Up in a Room / int_223c2a48 | featureConfidence |
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The Legend of Zelda: Breath of the Wild (Video Game) | hasFeature |
You Wake Up in a Room / int_223c2a48 | |
You Wake Up in a Room / int_271c1469 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_271c1469 | comment |
Death Parade: Upon their deaths, humans emerge from an elevator into a mysterious bar with no memory of how they got there. A couple episodes start with a character simply waking up at the bar instead. | |
You Wake Up in a Room / int_271c1469 | featureApplicability |
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You Wake Up in a Room / int_271c1469 | featureConfidence |
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Death Parade | hasFeature |
You Wake Up in a Room / int_271c1469 | |
You Wake Up in a Room / int_27348c42 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_27348c42 | comment |
The Book of Revelation: After he's injected with something by three cloaked people, Daniel wakes up in a strange room chained to the floor, with no notion how he got there. He never learns his location, though it appears to be near the water from the sounds nearby. Before long he has more to worry about as his three captors start raping and tormenting him. | |
You Wake Up in a Room / int_27348c42 | featureApplicability |
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You Wake Up in a Room / int_27348c42 | featureConfidence |
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The Book of Revelation | hasFeature |
You Wake Up in a Room / int_27348c42 | |
You Wake Up in a Room / int_291e9857 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_291e9857 | comment |
Dark Souls has the Chosen Undead, awake in a rotting prison cell with (presumably) no knowledge of why they are there or why they are Hollowing. The game's narrator, however, does know: the Kingdom of Lordran gathers up the Undead - who are branded with the Darksign - and sends them north to the Undead Asylum note Actually called the "Undead Institute" in the original text where they await the end of the world. | |
You Wake Up in a Room / int_291e9857 | featureApplicability |
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You Wake Up in a Room / int_291e9857 | featureConfidence |
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Dark Souls (Video Game) | hasFeature |
You Wake Up in a Room / int_291e9857 | |
You Wake Up in a Room / int_29f80617 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_29f80617 | comment |
Imscared starts the player off in a room with a door that requires a human heart to open, along with a bloodstained closet and a ladder leading downwards. No explanation or plot is given. | |
You Wake Up in a Room / int_29f80617 | featureApplicability |
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You Wake Up in a Room / int_29f80617 | featureConfidence |
1.0 | |
Imscared (Video Game) | hasFeature |
You Wake Up in a Room / int_29f80617 | |
You Wake Up in a Room / int_2a8943c0 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_2a8943c0 | comment |
Miraculous Ladybug: The episode Oblivio begins with the heroes waking up in an elevator with amnesia and no idea who they are. | |
You Wake Up in a Room / int_2a8943c0 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_2a8943c0 | featureConfidence |
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Miraculous Ladybug | hasFeature |
You Wake Up in a Room / int_2a8943c0 | |
You Wake Up in a Room / int_2ba48a26 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_2ba48a26 | comment |
Castle: The season 4 episode "Cuffed" opens with Beckett and the titular writer handcuffed together in a sealed room, with no memory of how they got there. | |
You Wake Up in a Room / int_2ba48a26 | featureApplicability |
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You Wake Up in a Room / int_2ba48a26 | featureConfidence |
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Castle (2009) | hasFeature |
You Wake Up in a Room / int_2ba48a26 | |
You Wake Up in a Room / int_2e833eb | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_2e833eb | comment |
Fallout: Equestria: Project Horizons: Chapter 11: Blackjack after being hauled out of a slaver camp half dead and emotionality worn out from making a Sadistic Choice passes out in a mine-cart... Only to wake up in a room next to a strange stallion named Prist who then explains that she was found unconscious and alone in the rain, a week prior, she has no idea how she got miles away from the slaver camp or what happened to her friends along the way. | |
You Wake Up in a Room / int_2e833eb | featureApplicability |
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You Wake Up in a Room / int_2e833eb | featureConfidence |
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Fallout: Equestria (Fanfic) | hasFeature |
You Wake Up in a Room / int_2e833eb | |
You Wake Up in a Room / int_2f8200c5 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_2f8200c5 | comment |
The Last Guardian begins this way, with the protagonist waking up unexpectedly in a cavernous room, beside a giant beast chained to the floor. Much of the game's storyline revolves around how both the boy and the beast got there in the first place. | |
You Wake Up in a Room / int_2f8200c5 | featureApplicability |
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You Wake Up in a Room / int_2f8200c5 | featureConfidence |
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The Last Guardian (Video Game) | hasFeature |
You Wake Up in a Room / int_2f8200c5 | |
You Wake Up in a Room / int_2fb781db | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_2fb781db | comment |
Feast For A King: The comic begins with somebody waking up with no memories on a platform suspended over a massive pit of man-eating aliens called Worms. They're also shackled at the hands and feet, and being pursued by several strange Worms almost immediately. | |
You Wake Up in a Room / int_2fb781db | featureApplicability |
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Feast For A King (Webcomic) | hasFeature |
You Wake Up in a Room / int_2fb781db | |
You Wake Up in a Room / int_33e8c894 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_33e8c894 | comment |
Green Box: The manga starts with Sena waking up in the titular green room. | |
You Wake Up in a Room / int_33e8c894 | featureApplicability |
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You Wake Up in a Room / int_33e8c894 | featureConfidence |
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Green Box (Manga) | hasFeature |
You Wake Up in a Room / int_33e8c894 | |
You Wake Up in a Room / int_3662453e | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_3662453e | comment |
Resident Evil (2002) has the protagonist Alice waking up in a shower stall, with no memory of who she is. It's not until the final movie that The Reveal comes as to why she doesn't. | |
You Wake Up in a Room / int_3662453e | featureApplicability |
1.0 | |
You Wake Up in a Room / int_3662453e | featureConfidence |
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Resident Evil (2002) | hasFeature |
You Wake Up in a Room / int_3662453e | |
You Wake Up in a Room / int_36b96403 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_36b96403 | comment |
Dangaioh: The four ESP'ers are all suddenly find themselves in service to Dr. Tarsan without knowing who they are/were, or how they got there. | |
You Wake Up in a Room / int_36b96403 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_36b96403 | featureConfidence |
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Dangaioh | hasFeature |
You Wake Up in a Room / int_36b96403 | |
You Wake Up in a Room / int_3757643e | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_3757643e | comment |
Chariot. Seven passengers wake up on an airliner flying high above the United States. The door to the cockpit is locked and no-one responds when they knock on it. No-one has any idea how they got there, but it has something to do with an Operation Chariot, designed to protect crucial people in the event of a nuclear attack on the United States. | |
You Wake Up in a Room / int_3757643e | featureApplicability |
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You Wake Up in a Room / int_3757643e | featureConfidence |
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Chariot | hasFeature |
You Wake Up in a Room / int_3757643e | |
You Wake Up in a Room / int_3b5213c5 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_3b5213c5 | comment |
Don't Escape has the player character waking up in a room as homage to the typical Room Escape Game. The third game does this too, with the player waking up in a ship's airlock and with no idea why they're about to be ejected. | |
You Wake Up in a Room / int_3b5213c5 | featureApplicability |
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You Wake Up in a Room / int_3b5213c5 | featureConfidence |
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Don't Escape (Video Game) | hasFeature |
You Wake Up in a Room / int_3b5213c5 | |
You Wake Up in a Room / int_3d776ce3 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_3d776ce3 | comment |
Alpha Protocol | |
You Wake Up in a Room / int_3d776ce3 | featureApplicability |
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You Wake Up in a Room / int_3d776ce3 | featureConfidence |
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Alpha Protocol (Video Game) | hasFeature |
You Wake Up in a Room / int_3d776ce3 | |
You Wake Up in a Room / int_3f734c20 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_3f734c20 | comment |
Dark Matter (2015): This is how the series begins. A group of apparently mismatched people emerge from cryotanks on a spaceship with no memories of who they are or why they are on the ship. They figure who they are and what they were doing by the end of the first episode (although one character later learns he's actually impersonating the person everyone thinks he is); and spend the bulk of the first season trying to figure out who erased their memories and why, finally learning it in the season finale. | |
You Wake Up in a Room / int_3f734c20 | featureApplicability |
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You Wake Up in a Room / int_3f734c20 | featureConfidence |
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Dark Matter (2015) | hasFeature |
You Wake Up in a Room / int_3f734c20 | |
You Wake Up in a Room / int_43da6f7f | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_43da6f7f | comment |
Memento: This happens to the protagonist every morning due to his retrograde amnesia, waking up in a strange room. | |
You Wake Up in a Room / int_43da6f7f | featureApplicability |
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You Wake Up in a Room / int_43da6f7f | featureConfidence |
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Memento | hasFeature |
You Wake Up in a Room / int_43da6f7f | |
You Wake Up in a Room / int_4ac68c19 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_4ac68c19 | comment |
Lindsey Stirling's "Song of the Caged Bird" video features this — in the beginning, Lindsey gets up off the floor of a small, dirty room with no apparent knowledge of where she is or how to get out. She comforts herself by playing the violin and lighting candles. | |
You Wake Up in a Room / int_4ac68c19 | featureApplicability |
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You Wake Up in a Room / int_4ac68c19 | featureConfidence |
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Lindsey Stirling (Music) | hasFeature |
You Wake Up in a Room / int_4ac68c19 | |
You Wake Up in a Room / int_4d6ad22f | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_4d6ad22f | comment |
The sequel, Virtue's Last Reward, starts out similarly, with the protagonist waking up in what appears to be an elevator with no idea how he got there — and with a total stranger who happens to know his name. | |
You Wake Up in a Room / int_4d6ad22f | featureApplicability |
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Virtue's Last Reward (Visual Novel) | hasFeature |
You Wake Up in a Room / int_4d6ad22f | |
You Wake Up in a Room / int_526d4c5c | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_526d4c5c | comment |
The second Knights of the Old Republic. As a Shout-Out to Planescape: Torment, one of the first rooms you visit after waking up is a morgue. | |
You Wake Up in a Room / int_526d4c5c | featureApplicability |
1.0 | |
You Wake Up in a Room / int_526d4c5c | featureConfidence |
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Knights of the Old Republic (Video Game) | hasFeature |
You Wake Up in a Room / int_526d4c5c | |
You Wake Up in a Room / int_53d40142 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_53d40142 | comment |
Dark City (1998) begins with John Murdoch waking up in a hotel room, where he was lying naked in a bathtub. He doesn't know why there is a dead prostitute nearby, and can't even recall his own name. | |
You Wake Up in a Room / int_53d40142 | featureApplicability |
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You Wake Up in a Room / int_53d40142 | featureConfidence |
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Dark City (1998) | hasFeature |
You Wake Up in a Room / int_53d40142 | |
You Wake Up in a Room / int_55a415ed | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_55a415ed | comment |
The Room (Mobile Game): As the title implies, you find yourself in a room. With lots of puzzles to keep you company. | |
You Wake Up in a Room / int_55a415ed | featureApplicability |
1.0 | |
You Wake Up in a Room / int_55a415ed | featureConfidence |
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The Room (Mobile Game) (Video Game) | hasFeature |
You Wake Up in a Room / int_55a415ed | |
You Wake Up in a Room / int_5908ee91 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_5908ee91 | comment |
The Dark Brotherhood questline for "The Elder Scrolls V: Skyrim" begins in this manner. The Dovahkiin is kidnapped and locked in a cabin in the middle of nowhere, where they are taunted by Astrid, the leader of the Dark Brotherhood. | |
You Wake Up in a Room / int_5908ee91 | featureApplicability |
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You Wake Up in a Room / int_5908ee91 | featureConfidence |
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The Elder Scrolls V: Skyrim (Video Game) | hasFeature |
You Wake Up in a Room / int_5908ee91 | |
You Wake Up in a Room / int_5c66fff9 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_5c66fff9 | comment |
Neverwinter Nights II: Mask of the Betrayer | |
You Wake Up in a Room / int_5c66fff9 | featureApplicability |
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You Wake Up in a Room / int_5c66fff9 | featureConfidence |
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Neverwinter Nights 2 (Video Game) | hasFeature |
You Wake Up in a Room / int_5c66fff9 | |
You Wake Up in a Room / int_5e3832b5 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_5e3832b5 | comment |
Cave Story begins with the player character waking up in a small deserted cavern, after a short cutscene that does nothing to explain who he is or how he got there. | |
You Wake Up in a Room / int_5e3832b5 | featureApplicability |
1.0 | |
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Cave Story (Video Game) | hasFeature |
You Wake Up in a Room / int_5e3832b5 | |
You Wake Up in a Room / int_5e695f9e | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_5e695f9e | comment |
Voyage Inspired By Jules Verne begins with Michel Ardan, the Player Character, waking up in a space shuttle bound for the moon, with the only other two people with him dead. | |
You Wake Up in a Room / int_5e695f9e | featureApplicability |
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Voyage Inspired By Jules Verne (Video Game) | hasFeature |
You Wake Up in a Room / int_5e695f9e | |
You Wake Up in a Room / int_620665fd | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_620665fd | comment |
Edna & Harvey: The Breakout starts with Edna waking up in a padded cell, having lost her memory. And it's not the first time this has happened to her, either. | |
You Wake Up in a Room / int_620665fd | featureApplicability |
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You Wake Up in a Room / int_620665fd | featureConfidence |
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Edna & Harvey: The Breakout (Video Game) | hasFeature |
You Wake Up in a Room / int_620665fd | |
You Wake Up in a Room / int_63fd57cc | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_63fd57cc | comment |
Episode eight from Big Mouth (2022) starts with Changho waking up to find himself wrapped in a straitjacket with his mouth gagged in a White Void Room. | |
You Wake Up in a Room / int_63fd57cc | featureApplicability |
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You Wake Up in a Room / int_63fd57cc | featureConfidence |
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Big Mouth (2022) | hasFeature |
You Wake Up in a Room / int_63fd57cc | |
You Wake Up in a Room / int_65b613b1 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_65b613b1 | comment |
Oceanfalls: "You wake up in an unfamiliar place." | |
You Wake Up in a Room / int_65b613b1 | featureApplicability |
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Oceanfalls (Webcomic) | hasFeature |
You Wake Up in a Room / int_65b613b1 | |
You Wake Up in a Room / int_68ff28cb | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_68ff28cb | comment |
Silent Hill 4: The Room | |
You Wake Up in a Room / int_68ff28cb | featureApplicability |
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Silent Hill 4 (Video Game) | hasFeature |
You Wake Up in a Room / int_68ff28cb | |
You Wake Up in a Room / int_68ff290a | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_68ff290a | comment |
Silent Hills starts with the player waking up in the middle of a dark, creepy and, seemingly empty room with just a door. | |
You Wake Up in a Room / int_68ff290a | featureApplicability |
1.0 | |
You Wake Up in a Room / int_68ff290a | featureConfidence |
1.0 | |
Silent Hills (Video Game) | hasFeature |
You Wake Up in a Room / int_68ff290a | |
You Wake Up in a Room / int_691be369 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_691be369 | comment |
The X-Files: In the beginning of "Demons", Mulder wakes up in an unfamiliar hotel room with somebody else's blood on his shirt. | |
You Wake Up in a Room / int_691be369 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_691be369 | featureConfidence |
1.0 | |
The X-Files | hasFeature |
You Wake Up in a Room / int_691be369 | |
You Wake Up in a Room / int_6983d5e6 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_6983d5e6 | comment |
White Rooms: The comic begins with Ed waking up in one of the rooms, not knowing anything about the place or how he got there. | |
You Wake Up in a Room / int_6983d5e6 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_6983d5e6 | featureConfidence |
1.0 | |
White Rooms (Webcomic) | hasFeature |
You Wake Up in a Room / int_6983d5e6 | |
You Wake Up in a Room / int_6e37d40b | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_6e37d40b | comment |
God Help the Outcasts: This is how the fic starts, with Susan waking up, her head spinning, in a cell in the Monster Containment Facility. | |
You Wake Up in a Room / int_6e37d40b | featureApplicability |
1.0 | |
You Wake Up in a Room / int_6e37d40b | featureConfidence |
1.0 | |
God Help the Outcasts (Fanfic) | hasFeature |
You Wake Up in a Room / int_6e37d40b | |
You Wake Up in a Room / int_6f97f393 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_6f97f393 | comment |
The captives in Persons Unknown wake up in hotel rooms with little clue how they got there or why. | |
You Wake Up in a Room / int_6f97f393 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_6f97f393 | featureConfidence |
1.0 | |
Persons Unknown | hasFeature |
You Wake Up in a Room / int_6f97f393 | |
You Wake Up in a Room / int_7134bf0d | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_7134bf0d | comment |
The beginning of One Shot starts off like this, with the Kid Hero Niko waking up in a dark room. In fact, it was even mentioned in the prophecy of the world Niko and you are supposed to save. You return to the room near the ending(s). | |
You Wake Up in a Room / int_7134bf0d | featureApplicability |
1.0 | |
You Wake Up in a Room / int_7134bf0d | featureConfidence |
1.0 | |
OneShot (Video Game) | hasFeature |
You Wake Up in a Room / int_7134bf0d | |
You Wake Up in a Room / int_71b83e8 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_71b83e8 | comment |
In an example without the room, Willow of Earthsong wakes up under a purple willow/wiple tree with no idea whatsoever of what's going on.*She's named after the tree, incidentally, it's not that apropos. This is echoed in a later wake-up, though she quickly remembers and the audience knows. | |
You Wake Up in a Room / int_71b83e8 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_71b83e8 | featureConfidence |
1.0 | |
Earthsong (Webcomic) | hasFeature |
You Wake Up in a Room / int_71b83e8 | |
You Wake Up in a Room / int_749e4995 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_749e4995 | comment |
Love of the S*n: The first episode opens with Charger Block waking up from the S*n's Lotus-Eater Machine and violently flying out of his chair. | |
You Wake Up in a Room / int_749e4995 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_749e4995 | featureConfidence |
1.0 | |
Love of the S*n (Web Animation) | hasFeature |
You Wake Up in a Room / int_749e4995 | |
You Wake Up in a Room / int_7901ea8c | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_7901ea8c | comment |
In both Mata Nui Online Games, your character wakes up with no memories — on a beach in the first, and in their own hut in the second. MNOG II explains that your temporal memory-loss is due to a storm, but the first game offers no explanation, as it's a direct continuation of the Game Boy Advance game Quest for the Toa, which ended with a bolt of energy launching you into the sky and sending you slamming into the sand. | |
You Wake Up in a Room / int_7901ea8c | featureApplicability |
1.0 | |
You Wake Up in a Room / int_7901ea8c | featureConfidence |
1.0 | |
BIONICLE (Video Game) | hasFeature |
You Wake Up in a Room / int_7901ea8c | |
You Wake Up in a Room / int_7a39fc60 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_7a39fc60 | comment |
Blood is Mine starts with the protagonist waking up wearing a bloodied nurse uniform in a hospital room. | |
You Wake Up in a Room / int_7a39fc60 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_7a39fc60 | featureConfidence |
1.0 | |
Blood Is Mine (Webcomic) | hasFeature |
You Wake Up in a Room / int_7a39fc60 | |
You Wake Up in a Room / int_7dbd94ca | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_7dbd94ca | comment |
In Circle, fifty people wake up in a pitch black room featuring only a chess-like floor circled around a device in the center. It turns out that not only will someone die every two minutes, but the people in the room are voting who dies next by manipulating a mechanism on the floor. | |
You Wake Up in a Room / int_7dbd94ca | featureApplicability |
1.0 | |
You Wake Up in a Room / int_7dbd94ca | featureConfidence |
1.0 | |
Circle | hasFeature |
You Wake Up in a Room / int_7dbd94ca | |
You Wake Up in a Room / int_8085bad5 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_8085bad5 | comment |
A Beginner's Guide to the End of the Universe begins with the protagonist waking up in an apartment building floating in a white void. | |
You Wake Up in a Room / int_8085bad5 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_8085bad5 | featureConfidence |
1.0 | |
A Beginner's Guide to the End of the Universe (Webcomic) | hasFeature |
You Wake Up in a Room / int_8085bad5 | |
You Wake Up in a Room / int_814af133 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_814af133 | comment |
Amnesia: A Machine for Pigs begins with Mandus waking up in a room not remembering more than his name, and that his children need him, which he immediately sets off to search for. The backstory is unveiled through Story Breadcrumbs in shape of journal entries, which are scattered around the building. | |
You Wake Up in a Room / int_814af133 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_814af133 | featureConfidence |
1.0 | |
Amnesia: A Machine for Pigs (Video Game) | hasFeature |
You Wake Up in a Room / int_814af133 | |
You Wake Up in a Room / int_84823809 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_84823809 | comment |
Kaeloo: The premise of Episode 161 is that the main four wake up locked in an escape room with no recollection of how they got there. | |
You Wake Up in a Room / int_84823809 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_84823809 | featureConfidence |
1.0 | |
Kaeloo | hasFeature |
You Wake Up in a Room / int_84823809 | |
You Wake Up in a Room / int_84d72cb8 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_84d72cb8 | comment |
Your Toy begins with your character waking up in a bathroom stall. | |
You Wake Up in a Room / int_84d72cb8 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_84d72cb8 | featureConfidence |
1.0 | |
Your Toy (Video Game) | hasFeature |
You Wake Up in a Room / int_84d72cb8 | |
You Wake Up in a Room / int_85b79d17 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_85b79d17 | comment |
Black Mirror: In "White Bear", Victoria wakes up in the living room of a house, with a calendar, a TV set to a mysterious image, some pills, a headache, and no idea how she got there. | |
You Wake Up in a Room / int_85b79d17 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_85b79d17 | featureConfidence |
1.0 | |
Black Mirror | hasFeature |
You Wake Up in a Room / int_85b79d17 | |
You Wake Up in a Room / int_892aa56a | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_892aa56a | comment |
Murdoch Mysteries: "The Murdoch Trap" opens with Murdoch unconscious in what proves to be a cage. He comes to hearing the voice of Julia repeatedly saying, "I forgive you, William," and he sees a mannequin that looks like Julia in a black dress hanging by the neck outside his cage. There's also a phone with a placard that threatens death if used and a film projector with a similar placard that says, "Turn Me On". | |
You Wake Up in a Room / int_892aa56a | featureApplicability |
1.0 | |
You Wake Up in a Room / int_892aa56a | featureConfidence |
1.0 | |
Murdoch Mysteries | hasFeature |
You Wake Up in a Room / int_892aa56a | |
You Wake Up in a Room / int_8a10c405 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_8a10c405 | comment |
Eri of After Dark wakes up in a bed on the TV side. She has no idea how she got there, and neither does the viewer. | |
You Wake Up in a Room / int_8a10c405 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_8a10c405 | featureConfidence |
1.0 | |
After Dark | hasFeature |
You Wake Up in a Room / int_8a10c405 | |
You Wake Up in a Room / int_8a9dfa01 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_8a9dfa01 | comment |
In Dr. Jekyll and Mr. Hyde (1973), after partying all night as Hyde, Jekyll wakes up as himself locked in a cell, and convinces the police they have the wrong man. | |
You Wake Up in a Room / int_8a9dfa01 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_8a9dfa01 | featureConfidence |
1.0 | |
Dr. Jekyll and Mr. Hyde (1973) | hasFeature |
You Wake Up in a Room / int_8a9dfa01 | |
You Wake Up in a Room / int_8df5521b | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_8df5521b | comment |
Superman: The Strange Revenge of Lena Luthor: When Supergirl is preparing to guest-star in a talk show, one member of a gang crook mixes up Kryptonite dust with her makeup to put her to sleep. When Kara comes around, she is imprisoned in an unfamiliar room. The only exits are two metal doors, both leading into death traps. The Phantom Zone: When Charlie Kweskill wakes up from a nightmare, he finds himself in a room inside S.T.A.R. Laboratories, with no memory of how or why he got there. |
|
You Wake Up in a Room / int_8df5521b | featureApplicability |
1.0 | |
You Wake Up in a Room / int_8df5521b | featureConfidence |
1.0 | |
Superman (Comic Book) | hasFeature |
You Wake Up in a Room / int_8df5521b | |
You Wake Up in a Room / int_902ab702 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_902ab702 | comment |
The basic premise of The Fear Mythos story Ontological. | |
You Wake Up in a Room / int_902ab702 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_902ab702 | featureConfidence |
1.0 | |
The Fear Mythos (Franchise) | hasFeature |
You Wake Up in a Room / int_902ab702 | |
You Wake Up in a Room / int_90c73dda | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_90c73dda | comment |
Animorphs In 'The Familiar', Jake wakes up in a room, his bedroom, only it's a futuristic bedroom, and he's ten years older, with no idea what happened in between. | |
You Wake Up in a Room / int_90c73dda | featureApplicability |
1.0 | |
You Wake Up in a Room / int_90c73dda | featureConfidence |
1.0 | |
Animorphs | hasFeature |
You Wake Up in a Room / int_90c73dda | |
You Wake Up in a Room / int_924bb56e | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_924bb56e | comment |
Dollhouse plays with this trope in "Needs", in which the Actives wake up in their sleeping chambers with their original personalities before they were mind-wiped, but with no memory of how they came to be there. | |
You Wake Up in a Room / int_924bb56e | featureApplicability |
1.0 | |
You Wake Up in a Room / int_924bb56e | featureConfidence |
1.0 | |
Dollhouse | hasFeature |
You Wake Up in a Room / int_924bb56e | |
You Wake Up in a Room / int_986f25e0 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_986f25e0 | comment |
Murder in the Alps: Forgotten Memento begins with Anna Myers waking up in a dark cell with no memory of how she got there. The rest of the chapter is spent with Anna gradually remembering through flashbacks the events of the past few days leading to her capture as well as trying to make sense of her surroundings before she's able to make an escape attempt. | |
You Wake Up in a Room / int_986f25e0 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_986f25e0 | featureConfidence |
1.0 | |
Murder in the Alps (Video Game) | hasFeature |
You Wake Up in a Room / int_986f25e0 | |
You Wake Up in a Room / int_999299b5 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_999299b5 | comment |
The 7th Guest, where the "room" is a big, spooky mansion. | |
You Wake Up in a Room / int_999299b5 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_999299b5 | featureConfidence |
1.0 | |
The 7th Guest (Video Game) | hasFeature |
You Wake Up in a Room / int_999299b5 | |
You Wake Up in a Room / int_9cadbfb5 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_9cadbfb5 | comment |
Flipnote Warrior: When the story starts, Mome Kugou wakes up in an open bedroom in an alien world she doesn't recognize. It turns out to be a dream, though it felt nostalgic for her. | |
You Wake Up in a Room / int_9cadbfb5 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_9cadbfb5 | featureConfidence |
1.0 | |
Flipnote Warrior (Web Animation) | hasFeature |
You Wake Up in a Room / int_9cadbfb5 | |
You Wake Up in a Room / int_9d25491c | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_9d25491c | comment |
Pandorum... in a hypersleep capsule. | |
You Wake Up in a Room / int_9d25491c | featureApplicability |
1.0 | |
You Wake Up in a Room / int_9d25491c | featureConfidence |
1.0 | |
Pandorum | hasFeature |
You Wake Up in a Room / int_9d25491c | |
You Wake Up in a Room / int_9d7ec380 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_9d7ec380 | comment |
The first scene of The Good Place is of Eleanor's eyes snapping open, seeing herself in a room she doesn't recognize, and the words "Welcome! Everything is fine!" on the wall across from her. Then Michael comes in, and tells her she's dead and in the afterlife. | |
You Wake Up in a Room / int_9d7ec380 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_9d7ec380 | featureConfidence |
1.0 | |
The Good Place | hasFeature |
You Wake Up in a Room / int_9d7ec380 | |
You Wake Up in a Room / int_9e1e1974 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_9e1e1974 | comment |
morphE begins with 8 people waking up inside crates being moved in the back of a truck. No one knows how they got there and when they are released they are pit against one another in combat. | |
You Wake Up in a Room / int_9e1e1974 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_9e1e1974 | featureConfidence |
1.0 | |
morphE (Webcomic) | hasFeature |
You Wake Up in a Room / int_9e1e1974 | |
You Wake Up in a Room / int_9ffb41a9 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_9ffb41a9 | comment |
Galerians opens as the main character wakes up in a hospital isolation ward, Strapped to an Operating Table. | |
You Wake Up in a Room / int_9ffb41a9 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_9ffb41a9 | featureConfidence |
1.0 | |
Galerians (Video Game) | hasFeature |
You Wake Up in a Room / int_9ffb41a9 | |
You Wake Up in a Room / int_a0290e6c | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_a0290e6c | comment |
Dream High School opens with this, though it's not stated as explicitly and you're on unfamiliar school grounds, not sure what to do and unaware that it's a dream. | |
You Wake Up in a Room / int_a0290e6c | featureApplicability |
1.0 | |
You Wake Up in a Room / int_a0290e6c | featureConfidence |
1.0 | |
Dream High School | hasFeature |
You Wake Up in a Room / int_a0290e6c | |
You Wake Up in a Room / int_a2c37f38 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_a2c37f38 | comment |
Planescape: Torment, which begins in a morgue no less. | |
You Wake Up in a Room / int_a2c37f38 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_a2c37f38 | featureConfidence |
1.0 | |
Planescape: Torment (Video Game) | hasFeature |
You Wake Up in a Room / int_a2c37f38 | |
You Wake Up in a Room / int_a3d6b3b7 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_a3d6b3b7 | comment |
The Hardy Boys/Nancy Drew Mysteries has "Sole Survivor", where Joe Hardy wakes up in a hospital room with no clue where he is or how he got there, only to find out that he's not only been in a coma for a year, but that his father and brother are dead. Of course, Frank and Fenton are very much alive, and the whole thing is a Mind Screw to get Joe to reveal information on a defection attempt. | |
You Wake Up in a Room / int_a3d6b3b7 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_a3d6b3b7 | featureConfidence |
1.0 | |
The Hardy Boys/Nancy Drew Mysteries | hasFeature |
You Wake Up in a Room / int_a3d6b3b7 | |
You Wake Up in a Room / int_a676bd24 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_a676bd24 | comment |
You Wake Up In A Train Tunnel at the beginning of Dark Fall : Lost Souls, and initially have no clue where it is. Then when your character does recognize the location, he has no clue (save possibly the bottle of vodka he's carrying) why he'd ever have come back to a place he loathes. | |
You Wake Up in a Room / int_a676bd24 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_a676bd24 | featureConfidence |
1.0 | |
Dark Fall (Video Game) | hasFeature |
You Wake Up in a Room / int_a676bd24 | |
You Wake Up in a Room / int_a825da3e | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_a825da3e | comment |
Magic: The Gathering: Tezzeret gets this treatment at the beginning of Test of Metal when he finds himself Naked on Arrival in an empty cave with his etherium arm ripped off. | |
You Wake Up in a Room / int_a825da3e | featureApplicability |
1.0 | |
You Wake Up in a Room / int_a825da3e | featureConfidence |
1.0 | |
Magic: The Gathering (Tabletop Game) | hasFeature |
You Wake Up in a Room / int_a825da3e | |
You Wake Up in a Room / int_aab32f7e | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_aab32f7e | comment |
Unity begins its first story with the protagonist waking up in a hospital room with no memories. | |
You Wake Up in a Room / int_aab32f7e | featureApplicability |
1.0 | |
You Wake Up in a Room / int_aab32f7e | featureConfidence |
1.0 | |
Unity (Webcomic) | hasFeature |
You Wake Up in a Room / int_aab32f7e | |
You Wake Up in a Room / int_ac28de20 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_ac28de20 | comment |
Soul Mates (2023): Jason and Allison wake up in a bedroom in an Abandoned Warehouse with no idea who the other person is or who would want to kidnap either of them. | |
You Wake Up in a Room / int_ac28de20 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_ac28de20 | featureConfidence |
1.0 | |
Soul Mates (2023) | hasFeature |
You Wake Up in a Room / int_ac28de20 | |
You Wake Up in a Room / int_adcbdbf2 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_adcbdbf2 | comment |
This happens to the main character of New Stars twice: first when he's teleported from the Star Wars galaxy to the Orville's (waking up in a mostly-empty storage room), then (after the Krill attack) when he wakes up in the Sick Bay of the Orville. The second time, he wonders if he should start keeping track of the number of times he wakes up in a strange room. | |
You Wake Up in a Room / int_adcbdbf2 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_adcbdbf2 | featureConfidence |
1.0 | |
New Stars (Fanfic) | hasFeature |
You Wake Up in a Room / int_adcbdbf2 | |
You Wake Up in a Room / int_b0abda92 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b0abda92 | comment |
Investigation of Object Nuclearity: The series begins with Cracklin waking up in the empty corridor of an destroyed nuclear power plant without any of his memories. | |
You Wake Up in a Room / int_b0abda92 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_b0abda92 | featureConfidence |
1.0 | |
Investigation Of Object Nuclearity (Web Animation) | hasFeature |
You Wake Up in a Room / int_b0abda92 | |
You Wake Up in a Room / int_b0ea2670 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b0ea2670 | comment |
Remnant and Runeterra: A Tale of Two Worlds: Amber and Soraka wake up in chains after being ambushed by Jhin. | |
You Wake Up in a Room / int_b0ea2670 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_b0ea2670 | featureConfidence |
1.0 | |
Remnant and Runeterra: A Tale of Two Worlds (Fanfic) | hasFeature |
You Wake Up in a Room / int_b0ea2670 | |
You Wake Up in a Room / int_b36952af | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b36952af | comment |
In Cube, its sequel Cube 2: Hypercube, and its prequel Cube Zero, all the victims of the cube wake up in a cube-shaped room with no memory of how they got there. | |
You Wake Up in a Room / int_b36952af | featureApplicability |
1.0 | |
You Wake Up in a Room / int_b36952af | featureConfidence |
1.0 | |
Cube | hasFeature |
You Wake Up in a Room / int_b36952af | |
You Wake Up in a Room / int_b50cc7e6 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b50cc7e6 | comment |
The Incredible Hulk: Parodied in one issue, when Amadeus Cho solves a logic puzzle involving this trope by replying that if there is "nothing in the room" then he is not in the room either. | |
You Wake Up in a Room / int_b50cc7e6 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_b50cc7e6 | featureConfidence |
1.0 | |
The Incredible Hulk (Comic Book) | hasFeature |
You Wake Up in a Room / int_b50cc7e6 | |
You Wake Up in a Room / int_b517d654 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b517d654 | comment |
Infinity Train: In the first episode, protagonist Tulip is knocked out after boarding a mysterious train in the middle of nowhere, only to wake up in the daytime in a snowy landscape. She assumes she must have hallucinated the train... until she gets to a door and opens it to discover she was in one of the train's cars, now much larger than they were previously. This is what happens to all passengers. Book 2 reveals that between boarding the train and waking up in one of the cars, they have memory tapes made and are given numbers based on what the tapes show, before being sent away. |
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You Wake Up in a Room / int_b517d654 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_b517d654 | featureConfidence |
1.0 | |
Infinity Train | hasFeature |
You Wake Up in a Room / int_b517d654 | |
You Wake Up in a Room / int_b855ac1d | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b855ac1d | comment |
Occurs in both The Hangover and its sequel. | |
You Wake Up in a Room / int_b855ac1d | featureApplicability |
1.0 | |
You Wake Up in a Room / int_b855ac1d | featureConfidence |
1.0 | |
The Hangover | hasFeature |
You Wake Up in a Room / int_b855ac1d | |
You Wake Up in a Room / int_b8e5dfd9 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b8e5dfd9 | comment |
Disco Elysium starts off this way, with the Player Character awaking in a trashed hostel room, surrounded by empty booze bottles, stripped to their socks and underpants, with a killer hangover and complete blackout amnesia. Amongst the first "quests" presented to the player is getting a look at yourself in the mirror, and getting dressed (which involves trying to get your tie down from the loft ventilator). It isn't until you manage to stagger out into the hall that you find out you're a detective with the local police force from a fellow guest, then you discover that you were investigating a murder, and things just sort of escalate from there... | |
You Wake Up in a Room / int_b8e5dfd9 | featureApplicability |
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Disco Elysium (Video Game) | hasFeature |
You Wake Up in a Room / int_b8e5dfd9 | |
You Wake Up in a Room / int_b9b58c14 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_b9b58c14 | comment |
Ruby Quest: Not only a room, but what amounts to a coffin with a light switch. Breaking out of that reveals the rest of Ruby's room, and then the real mysteries start piling up. | |
You Wake Up in a Room / int_b9b58c14 | featureApplicability |
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RubyQuest | hasFeature |
You Wake Up in a Room / int_b9b58c14 | |
You Wake Up in a Room / int_bac47f8c | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_bac47f8c | comment |
The teleplay The Cube (unrelated to the above series) where a man awakes in a solid white room with people coming in and out doing various wacky things, but he cannot get anyone to tell him where he is or why he's there, he's only told that somewhere on the wall is a hidden door made just for him. | |
You Wake Up in a Room / int_bac47f8c | featureApplicability |
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The Cube | hasFeature |
You Wake Up in a Room / int_bac47f8c | |
You Wake Up in a Room / int_bba9da2d | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_bba9da2d | comment |
All three Zero Escape games open this way: Nine Hours, Nine Persons, Nine Doors starts with your character waking up in the cabin of a large passenger ship. Of the nine characters involved, however, only one has amnesia and it isn't yours. In fact, Junpei only needs a few minutes to get his bearings before the player sees exactly how he was abducted from his apartment. The sequel, Virtue's Last Reward, starts out similarly, with the protagonist waking up in what appears to be an elevator with no idea how he got there — and with a total stranger who happens to know his name. To finish the trilogy, Zero Time Dilemma also starts off with people waking up in some sort of cell, unaware of how they got there. |
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You Wake Up in a Room / int_bba9da2d | featureApplicability |
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Zero Escape (Visual Novel) | hasFeature |
You Wake Up in a Room / int_bba9da2d | |
You Wake Up in a Room / int_bbac9cf3 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_bbac9cf3 | comment |
Naissance E has a short intro that shows the nameless character falling into an almost-featureless white room. You then take control and start moving into a *very* weird world, of which you know nothing at all. | |
You Wake Up in a Room / int_bbac9cf3 | featureApplicability |
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NaissanceE (Video Game) | hasFeature |
You Wake Up in a Room / int_bbac9cf3 | |
You Wake Up in a Room / int_c7ced1f1 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_c7ced1f1 | comment |
The first chapter of Asylum (Daemon of Decay) starts out this way, with Twilight in a straitjacket, no less. | |
You Wake Up in a Room / int_c7ced1f1 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_c7ced1f1 | featureConfidence |
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Asylum (Daemon of Decay) (Fanfic) | hasFeature |
You Wake Up in a Room / int_c7ced1f1 | |
You Wake Up in a Room / int_cac1f772 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_cac1f772 | comment |
CSI: One episode opens with Catherine waking up in a seedy motel room dressed only in a negligee and having no memory of how she got there. Figuring she'd been roofied and having no idea if she'd had sex, been raped, or what, she performs a makeshift sexual assault kit on herself with a tampon, which she passes to Greg to process for DNA while only telling him it's part of his proficiency exam. | |
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CSI | hasFeature |
You Wake Up in a Room / int_cac1f772 | |
You Wake Up in a Room / int_cc218dd8 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_cc218dd8 | comment |
The Gold Box game Curse of the Azure Bonds opens with the party waking up in a room at an inn, along with unusual tattoos. | |
You Wake Up in a Room / int_cc218dd8 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_cc218dd8 | featureConfidence |
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Gold Box (Video Game) | hasFeature |
You Wake Up in a Room / int_cc218dd8 | |
You Wake Up in a Room / int_ccf875f7 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_ccf875f7 | comment |
Criminal Minds: "Legacy" features an UnSub who kidnaps transients, knocks them out and throws them into an abandoned factory, where they wake up and are forced to find their own way out. | |
You Wake Up in a Room / int_ccf875f7 | featureApplicability |
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You Wake Up in a Room / int_ccf875f7 | featureConfidence |
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Criminal Minds | hasFeature |
You Wake Up in a Room / int_ccf875f7 | |
You Wake Up in a Room / int_cdaa0e85 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_cdaa0e85 | comment |
Heroes of Thantopolis Cyrus wakes up in a castle, with no memory but his name. | |
You Wake Up in a Room / int_cdaa0e85 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_cdaa0e85 | featureConfidence |
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Heroes of Thantopolis (Webcomic) | hasFeature |
You Wake Up in a Room / int_cdaa0e85 | |
You Wake Up in a Room / int_cfc953b8 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_cfc953b8 | comment |
In A Snowball in Hell by Christopher Brookmyre, Darren "The Daddy" McDade wakes up in a hotel room he doesn't recognize. Things... don't end well for him. | |
You Wake Up in a Room / int_cfc953b8 | featureApplicability |
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A Snowball in Hell | hasFeature |
You Wake Up in a Room / int_cfc953b8 | |
You Wake Up in a Room / int_cffb4c17 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_cffb4c17 | comment |
Severance (2022) begins with newly severed hire Helly R on a table in a conference room. It's later revealed that all severed employees first gain consciousness on that table. | |
You Wake Up in a Room / int_cffb4c17 | featureApplicability |
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Severance (2022) | hasFeature |
You Wake Up in a Room / int_cffb4c17 | |
You Wake Up in a Room / int_d22a9a66 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_d22a9a66 | comment |
Pleasant Goat and Big Big Wolf: Weslie is with the other goats in the Magic Train at the end of Flying Island: The Sky Adventure episode 1. An incident there causes him to wake up at the beginning of the next episode in the house of Aunt Bowie, who had noticed him and taken him to her place to take care of him. | |
You Wake Up in a Room / int_d22a9a66 | featureApplicability |
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Pleasant Goat and Big Big Wolf (Animation) | hasFeature |
You Wake Up in a Room / int_d22a9a66 | |
You Wake Up in a Room / int_d5b774c1 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_d5b774c1 | comment |
Psychic Detective Yakumo: In the "Locked Room" arc, when Takaoka-sensei (in the original novels & Ritsu version) / Yuuichi (in the Suzuka version) thinks he killed Yuri after hitting her a little too hard, he hides her body in the basement. Turns out she wasn't dead after all. Until she died trying to get out of the room. | |
You Wake Up in a Room / int_d5b774c1 | featureApplicability |
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Psychic Detective Yakumo | hasFeature |
You Wake Up in a Room / int_d5b774c1 | |
You Wake Up in a Room / int_d5c71512 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_d5c71512 | comment |
In Trace you wake up in a bathroom, and it's locked. It serves as a warm-up of sorts, as Trace is a Room Escape Game. | |
You Wake Up in a Room / int_d5c71512 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_d5c71512 | featureConfidence |
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Trace (Video Game) | hasFeature |
You Wake Up in a Room / int_d5c71512 | |
You Wake Up in a Room / int_d7e4b70e | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_d7e4b70e | comment |
Gantz: Upon their deaths, the main characters are sent to a mysterious room; the room is obviously located in Tokyo, but cannot be accessed unless you are called there by Gantz. | |
You Wake Up in a Room / int_d7e4b70e | featureApplicability |
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Gantz (Manga) | hasFeature |
You Wake Up in a Room / int_d7e4b70e | |
You Wake Up in a Room / int_d81f1550 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_d81f1550 | comment |
Friend of the World begins with its protagonist waking up in a room full of corpses. | |
You Wake Up in a Room / int_d81f1550 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_d81f1550 | featureConfidence |
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Friend of the World | hasFeature |
You Wake Up in a Room / int_d81f1550 | |
You Wake Up in a Room / int_d89f5444 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_d89f5444 | comment |
The Phantom Zone: When Charlie Kweskill wakes up from a nightmare, he finds himself in a room inside S.T.A.R. Laboratories, with no memory of how or why he got there. | |
You Wake Up in a Room / int_d89f5444 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_d89f5444 | featureConfidence |
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The Phantom Zone (Comic Book) | hasFeature |
You Wake Up in a Room / int_d89f5444 | |
You Wake Up in a Room / int_da275e44 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_da275e44 | comment |
The 4400: In the fourth season episode "No Exit" Tom Baldwin, Diana Skouris, Meghan Doyle, Marco Pacella, Brady and P.J. wake up to find themselves locked into the NTAC offices in Seattle where they work joined by Tom's son Kyle and oldest nephew Shawn Farrell, Diana's adopted daughter Maia, as well as Jordan Collier and Isabelle Tyler. They have to fight the building itself as it turns on them, cooperate, figure out why they're there and find a way out. | |
You Wake Up in a Room / int_da275e44 | featureApplicability |
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You Wake Up in a Room / int_da275e44 | featureConfidence |
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The 4400 | hasFeature |
You Wake Up in a Room / int_da275e44 | |
You Wake Up in a Room / int_db49df80 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_db49df80 | comment |
Oldboy (2003): Oh Dae-su is kidnapped at the start of the film and awakes in what appears to be a sealed hotel room. Fifteen years later, he wakes up to find himself outside. | |
You Wake Up in a Room / int_db49df80 | featureApplicability |
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You Wake Up in a Room / int_db49df80 | featureConfidence |
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Oldboy (2003) | hasFeature |
You Wake Up in a Room / int_db49df80 | |
You Wake Up in a Room / int_dbca9c24 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_dbca9c24 | comment |
The first chapter of Composure starts out like this when Princess Celestia wakes up in a hospital bed injured, unable to perform magic, and amnesic. Her last memory is of Princess Luna in her room... | |
You Wake Up in a Room / int_dbca9c24 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_dbca9c24 | featureConfidence |
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Composure (Fanfic) | hasFeature |
You Wake Up in a Room / int_dbca9c24 | |
You Wake Up in a Room / int_dc25de3f | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_dc25de3f | comment |
Both Portal games begin this way, although in completely different rooms. You actually transverse through old chambers in the beginning of Portal 2, so pretty much you end up in the same room in both games. |
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You Wake Up in a Room / int_dc25de3f | featureApplicability |
1.0 | |
You Wake Up in a Room / int_dc25de3f | featureConfidence |
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Portal / Videogame | hasFeature |
You Wake Up in a Room / int_dc25de3f | |
You Wake Up in a Room / int_e0330054 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_e0330054 | comment |
In Unknown (2006), the entire cast wakes up with amnesia and locked in a warehouse. | |
You Wake Up in a Room / int_e0330054 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_e0330054 | featureConfidence |
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Unknown (2006) | hasFeature |
You Wake Up in a Room / int_e0330054 | |
You Wake Up in a Room / int_e1fec933 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_e1fec933 | comment |
The prologue of Opalescent has Opal coming to her senses from being sick with the Sillies, finding herself sitting on the sickbed in the Medical Bay with no clue as to how she got there. | |
You Wake Up in a Room / int_e1fec933 | featureApplicability |
1.0 | |
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Opalescent (Fanfic) | hasFeature |
You Wake Up in a Room / int_e1fec933 | |
You Wake Up in a Room / int_e278316b | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_e278316b | comment |
The surreal drama series The Prisoner (1967) begins with this trope: spy Patrick McGoohan wakes up in The Village with a headache not knowing why he has been transported there from London, nor why he is now only Number Six, and realises how difficult it is to escape. | |
You Wake Up in a Room / int_e278316b | featureApplicability |
1.0 | |
You Wake Up in a Room / int_e278316b | featureConfidence |
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The Prisoner (1967) | hasFeature |
You Wake Up in a Room / int_e278316b | |
You Wake Up in a Room / int_e3fe0091 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_e3fe0091 | comment |
In Dragon's Wake the player character is a young dragon. In the first level you hatch from your egg in a cave with no knowledge of how you got there. | |
You Wake Up in a Room / int_e3fe0091 | featureApplicability |
1.0 | |
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Dragon's Wake (Video Game) | hasFeature |
You Wake Up in a Room / int_e3fe0091 | |
You Wake Up in a Room / int_e5dfd2c1 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_e5dfd2c1 | comment |
Zork is "you are in front of a small white house." with no reason as to how you got there. The explanation for the starting locations for later Infocom games makes a lot more sense. Except perhaps for Beyond Zork. | |
You Wake Up in a Room / int_e5dfd2c1 | featureApplicability |
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Zork (Video Game) | hasFeature |
You Wake Up in a Room / int_e5dfd2c1 | |
You Wake Up in a Room / int_f5df2b83 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_f5df2b83 | comment |
1213. | |
You Wake Up in a Room / int_f5df2b83 | featureApplicability |
1.0 | |
You Wake Up in a Room / int_f5df2b83 | featureConfidence |
1.0 | |
1213 (Video Game) | hasFeature |
You Wake Up in a Room / int_f5df2b83 | |
You Wake Up in a Room / int_f6b79960 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_f6b79960 | comment |
Nine Hours, Nine Persons, Nine Doors starts with your character waking up in the cabin of a large passenger ship. Of the nine characters involved, however, only one has amnesia and it isn't yours. In fact, Junpei only needs a few minutes to get his bearings before the player sees exactly how he was abducted from his apartment. | |
You Wake Up in a Room / int_f6b79960 | featureApplicability |
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You Wake Up in a Room / int_f6b79960 | featureConfidence |
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Nine Hours, Nine Persons, Nine Doors (Visual Novel) | hasFeature |
You Wake Up in a Room / int_f6b79960 | |
You Wake Up in a Room / int_f83311d4 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_f83311d4 | comment |
Shmorky from The Flash Tub made a parody called "The Stupid Room" where even the voice actress in it kept snickering at how ridiculous the premise is. Tub Adventure also began this way. |
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You Wake Up in a Room / int_f83311d4 | featureApplicability |
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You Wake Up in a Room / int_f83311d4 | featureConfidence |
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The Flash Tub (Web Animation) | hasFeature |
You Wake Up in a Room / int_f83311d4 | |
You Wake Up in a Room / int_f9bdd1d3 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_f9bdd1d3 | comment |
the white chamber has the main character wake up inside of a coffin on a spacestation with no memory of why she's there or why the space station is completely empty and covered in blood, rust, and limbs. | |
You Wake Up in a Room / int_f9bdd1d3 | featureApplicability |
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the white chamber (Video Game) | hasFeature |
You Wake Up in a Room / int_f9bdd1d3 | |
You Wake Up in a Room / int_fb873b86 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_fb873b86 | comment |
This is the modus operandi of the Jigsaw Killer in the Saw series. Nearly every victim of his is tranquilized and then wakes up in a room. The punishment for failure, when it's not an immediate death, is usually turning said room into a Sealed Room in the Middle of Nowhere. | |
You Wake Up in a Room / int_fb873b86 | featureApplicability |
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Saw (Franchise) | hasFeature |
You Wake Up in a Room / int_fb873b86 | |
You Wake Up in a Room / int_fcfec4b6 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_fcfec4b6 | comment |
Noir: Kirika woke up one day with no memory of who she was in an empty house that despite having photographs of her with a man and a woman who were presumably her parents, had no actual parents in sight. She found with her a pocketwatch, school ID with her name on it and a gun and killed a bunch of Mooks who showed up to harass her shortly thereafter. The rest of the series deals with her trying to discover her identity. | |
You Wake Up in a Room / int_fcfec4b6 | featureApplicability |
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Noir | hasFeature |
You Wake Up in a Room / int_fcfec4b6 | |
You Wake Up in a Room / int_fdd8d054 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_fdd8d054 | comment |
The Hollow starts with the three protagonists waking up in a room with no idea how they got there or what their names are. The room's only exit is a air duct too high to reach and it has a strange typewriter in the middle of it. | |
You Wake Up in a Room / int_fdd8d054 | featureApplicability |
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The Hollow | hasFeature |
You Wake Up in a Room / int_fdd8d054 | |
You Wake Up in a Room / int_ff110536 | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_ff110536 | comment |
The flash game Monster Basement has the players character wake up in a Creepy Basement, only able to remember running downstairs after hearing his friend screaming. He (and the player) only figure out what exactly is going on (namely that your kidnapper is a human who was infected with some disease that makes him crave the flesh of monsters and you and your friend are monsters he abducted for meals) as you poke around and find things in the basement. | |
You Wake Up in a Room / int_ff110536 | featureApplicability |
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Monster Basement (Video Game) | hasFeature |
You Wake Up in a Room / int_ff110536 | |
You Wake Up in a Room / int_ff9ab17f | type |
You Wake Up in a Room | |
You Wake Up in a Room / int_ff9ab17f | comment |
Star Trek: The Next Generation: "Allegiance" has this, but with a twist. We see Picard wake up in a strange room, while his double walks around on the ship. | |
You Wake Up in a Room / int_ff9ab17f | featureApplicability |
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You Wake Up in a Room / int_ff9ab17f | featureConfidence |
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Star Trek: The Next Generation | hasFeature |
You Wake Up in a Room / int_ff9ab17f |
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