| Fighting Simulator (Roleplay) |
type |
TVTItem |
| Fighting Simulator (Roleplay) |
label |
Fighting Simulator (Roleplay) |
| Fighting Simulator (Roleplay) |
page |
FightingSimulator |
| Fighting Simulator (Roleplay) |
comment |
Fighting Simulator is a series of Play-by-Post Games created by realicraft, starting in 2018note The first game was posted in November of 2017, but didn't complete it's first turn until May of 2018., and hosted on the Terraria Community Forums, for the first game, and the Text-Based Games Forum, for the other two.Each game is fairly simple: all the players attempt to fight all the other players. Over time, however, new mechanics are introduced. |
| Fighting Simulator (Roleplay) |
fetched |
2024-02-25T00:16:41Z |
| Fighting Simulator (Roleplay) |
parsed |
2024-02-25T00:16:41Z |
| Fighting Simulator (Roleplay) |
isPartOf |
DBTropes |
| Fighting Simulator (Roleplay) / int_17582ebe |
type |
Stock Femur Bone |
| Fighting Simulator (Roleplay) / int_17582ebe |
comment |
Stock Femur Bone: Bones dropped from Skeletons look like this, which gets lampshaded in the description. |
| Fighting Simulator (Roleplay) / int_17582ebe |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_17582ebe |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_17582ebe |
| Fighting Simulator (Roleplay) / int_1cc9f5e5 |
type |
Playing with Fire |
| Fighting Simulator (Roleplay) / int_1cc9f5e5 |
comment |
Playing with Fire: The Fire alignment, which is the alignment of the Red Slime. |
| Fighting Simulator (Roleplay) / int_1cc9f5e5 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_1cc9f5e5 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_1cc9f5e5 |
| Fighting Simulator (Roleplay) / int_4c798fd5 |
type |
Shock and Awe |
| Fighting Simulator (Roleplay) / int_4c798fd5 |
comment |
Shock and Awe: The Electric alignment, which is commonly used by Reali during the first two games, and is the alignment of the Yellow Slime. |
| Fighting Simulator (Roleplay) / int_4c798fd5 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_4c798fd5 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_4c798fd5 |
| Fighting Simulator (Roleplay) / int_55f0e46c |
type |
Potion-Brewing Mechanic |
| Fighting Simulator (Roleplay) / int_55f0e46c |
comment |
Potion-Brewing Mechanic: Part of the Alchemy skill; it involves combining a bottle of water with an ingredient and waiting a turn, after which an effect is chosen at random, though some items have pre-determined effects. |
| Fighting Simulator (Roleplay) / int_55f0e46c |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_55f0e46c |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_55f0e46c |
| Fighting Simulator (Roleplay) / int_57c25438 |
type |
Green Thumb |
| Fighting Simulator (Roleplay) / int_57c25438 |
comment |
Green Thumb: The Plant alignment, which is the alignment of the Green Slime. |
| Fighting Simulator (Roleplay) / int_57c25438 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_57c25438 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_57c25438 |
| Fighting Simulator (Roleplay) / int_5ad19153 |
type |
Phone Word |
| Fighting Simulator (Roleplay) / int_5ad19153 |
comment |
Phone Word: Several phone numbers are made out of these, referred to as "mnemonics". |
| Fighting Simulator (Roleplay) / int_5ad19153 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_5ad19153 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_5ad19153 |
| Fighting Simulator (Roleplay) / int_5bb574d |
type |
Fantasy Metals |
| Fighting Simulator (Roleplay) / int_5bb574d |
comment |
Fantasy Metals: The third game has two: Electrum (not to be confused with real life electrum) is a yellow-green mineral that produces small amounts of electricity, with electrum nuggets being used as batteries. It can have all of it's electricity removed to turn it into Depleted Electrum, which can be used in crafting. Hardite is a reddish-orange mineral that is described as being harder than diamond; it's used to make the strongest craftable equipment. |
| Fighting Simulator (Roleplay) / int_5bb574d |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_5bb574d |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_5bb574d |
| Fighting Simulator (Roleplay) / int_5f4a2c79 |
type |
Fishing for Sole |
| Fighting Simulator (Roleplay) / int_5f4a2c79 |
comment |
Fishing for Sole: Several "junk" items can be found when Fishing, including an old boot, which can be crafted with another old boot to make an equippable Pair of Old Boots. |
| Fighting Simulator (Roleplay) / int_5f4a2c79 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_5f4a2c79 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_5f4a2c79 |
| Fighting Simulator (Roleplay) / int_67b0bd0e |
type |
An Ice Person |
| Fighting Simulator (Roleplay) / int_67b0bd0e |
comment |
An Ice Person: The Ice alignment, which is commonly used by Chir' and his dragonlings. |
| Fighting Simulator (Roleplay) / int_67b0bd0e |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_67b0bd0e |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_67b0bd0e |
| Fighting Simulator (Roleplay) / int_6edd96b8 |
type |
Making a Splash |
| Fighting Simulator (Roleplay) / int_6edd96b8 |
comment |
Making a Splash: The Water alignment, which is the alignment of the Blue Slime. |
| Fighting Simulator (Roleplay) / int_6edd96b8 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_6edd96b8 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_6edd96b8 |
| Fighting Simulator (Roleplay) / int_7836c43 |
type |
Casting a Shadow |
| Fighting Simulator (Roleplay) / int_7836c43 |
comment |
Casting a Shadow: The Dark alignment, which is the alignment of the Purple Slime. |
| Fighting Simulator (Roleplay) / int_7836c43 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_7836c43 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_7836c43 |
| Fighting Simulator (Roleplay) / int_789912da |
type |
Cooking Mechanics |
| Fighting Simulator (Roleplay) / int_789912da |
comment |
Cooking Mechanics: The Cooking skill, which is essentially just Crafting, but for food. |
| Fighting Simulator (Roleplay) / int_789912da |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_789912da |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_789912da |
| Fighting Simulator (Roleplay) / int_b0e1ca3f |
type |
Non-Elemental |
| Fighting Simulator (Roleplay) / int_b0e1ca3f |
comment |
Non-Elemental: The Typeless alignment, which is outside the alignment system, and thus always deals and takes 1x damage. |
| Fighting Simulator (Roleplay) / int_b0e1ca3f |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_b0e1ca3f |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_b0e1ca3f |
| Fighting Simulator (Roleplay) / int_b18aeb20 |
type |
Oddly Named Sequel 2: Electric Boogaloo |
| Fighting Simulator (Roleplay) / int_b18aeb20 |
comment |
Oddly Named Sequel 2: Electric Boogaloo: FS2 references the Trope Namer, and FS3's subtitle is simply just "Subtitle". |
| Fighting Simulator (Roleplay) / int_b18aeb20 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_b18aeb20 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_b18aeb20 |
| Fighting Simulator (Roleplay) / int_c0fd3b54 |
type |
Light 'em Up |
| Fighting Simulator (Roleplay) / int_c0fd3b54 |
comment |
Light 'em Up: The Light alignment, which is not actually used by anything. |
| Fighting Simulator (Roleplay) / int_c0fd3b54 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_c0fd3b54 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_c0fd3b54 |
| Fighting Simulator (Roleplay) / int_d0f5cc90 |
type |
Flavor Text |
| Fighting Simulator (Roleplay) / int_d0f5cc90 |
comment |
Flavor Text: Every item and effect has a description, though many of them tend to simply be Exactly What It Says on the Tin. |
| Fighting Simulator (Roleplay) / int_d0f5cc90 |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_d0f5cc90 |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_d0f5cc90 |
| Fighting Simulator (Roleplay) / int_f6614cfe |
type |
Cute Slime Mook |
| Fighting Simulator (Roleplay) / int_f6614cfe |
comment |
Cute Slime Mook: The Slime mobs are these, and come in five different colors, corresponding to five different elements. |
| Fighting Simulator (Roleplay) / int_f6614cfe |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_f6614cfe |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_f6614cfe |
| Fighting Simulator (Roleplay) / int_ff34c05a |
type |
Item Crafting |
| Fighting Simulator (Roleplay) / int_ff34c05a |
comment |
Item Crafting: The Crafting skill, and a major part of the third game, as it's the only way to obtain a large number of items, including most equippable items. |
| Fighting Simulator (Roleplay) / int_ff34c05a |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_ff34c05a |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_ff34c05a |
| Fighting Simulator (Roleplay) / int_name |
type |
ItemName |
| Fighting Simulator (Roleplay) / int_name |
comment |
|
| Fighting Simulator (Roleplay) / int_name |
featureApplicability |
1.0 |
| Fighting Simulator (Roleplay) / int_name |
featureConfidence |
1.0 |
| Fighting Simulator (Roleplay) |
hasFeature |
Fighting Simulator (Roleplay) / int_name |
| Fighting Simulator (Roleplay) / int_name |
itemName |
Fighting Simulator (Roleplay) |