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Fighting Simulator (Roleplay)

 Fighting Simulator (Roleplay)
type
TVTItem
 Fighting Simulator (Roleplay)
label
Fighting Simulator (Roleplay)
 Fighting Simulator (Roleplay)
page
FightingSimulator
 Fighting Simulator (Roleplay)
comment
Fighting Simulator is a series of Play-by-Post Games created by realicraft, starting in 2018note The first game was posted in November of 2017, but didn't complete it's first turn until May of 2018., and hosted on the Terraria Community Forums, for the first game, and the Text-Based Games Forum, for the other two.Each game is fairly simple: all the players attempt to fight all the other players. Over time, however, new mechanics are introduced.
 Fighting Simulator (Roleplay)
fetched
2024-02-25T00:16:41Z
 Fighting Simulator (Roleplay)
parsed
2024-02-25T00:16:41Z
 Fighting Simulator (Roleplay)
isPartOf
DBTropes
 Fighting Simulator (Roleplay) / int_17582ebe
type
Stock Femur Bone
 Fighting Simulator (Roleplay) / int_17582ebe
comment
Stock Femur Bone: Bones dropped from Skeletons look like this, which gets lampshaded in the description.
 Fighting Simulator (Roleplay) / int_17582ebe
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_17582ebe
featureConfidence
1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_17582ebe
 Fighting Simulator (Roleplay) / int_1cc9f5e5
type
Playing with Fire
 Fighting Simulator (Roleplay) / int_1cc9f5e5
comment
Playing with Fire: The Fire alignment, which is the alignment of the Red Slime.
 Fighting Simulator (Roleplay) / int_1cc9f5e5
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1.0
 Fighting Simulator (Roleplay) / int_1cc9f5e5
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1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_1cc9f5e5
 Fighting Simulator (Roleplay) / int_4c798fd5
type
Shock and Awe
 Fighting Simulator (Roleplay) / int_4c798fd5
comment
Shock and Awe: The Electric alignment, which is commonly used by Reali during the first two games, and is the alignment of the Yellow Slime.
 Fighting Simulator (Roleplay) / int_4c798fd5
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_4c798fd5
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1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_4c798fd5
 Fighting Simulator (Roleplay) / int_55f0e46c
type
Potion-Brewing Mechanic
 Fighting Simulator (Roleplay) / int_55f0e46c
comment
Potion-Brewing Mechanic: Part of the Alchemy skill; it involves combining a bottle of water with an ingredient and waiting a turn, after which an effect is chosen at random, though some items have pre-determined effects.
 Fighting Simulator (Roleplay) / int_55f0e46c
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_55f0e46c
featureConfidence
1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_55f0e46c
 Fighting Simulator (Roleplay) / int_57c25438
type
Green Thumb
 Fighting Simulator (Roleplay) / int_57c25438
comment
Green Thumb: The Plant alignment, which is the alignment of the Green Slime.
 Fighting Simulator (Roleplay) / int_57c25438
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_57c25438
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1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_57c25438
 Fighting Simulator (Roleplay) / int_5ad19153
type
Phone Word
 Fighting Simulator (Roleplay) / int_5ad19153
comment
Phone Word: Several phone numbers are made out of these, referred to as "mnemonics".
 Fighting Simulator (Roleplay) / int_5ad19153
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_5ad19153
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1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_5ad19153
 Fighting Simulator (Roleplay) / int_5bb574d
type
Fantasy Metals
 Fighting Simulator (Roleplay) / int_5bb574d
comment
Fantasy Metals: The third game has two: Electrum (not to be confused with real life electrum) is a yellow-green mineral that produces small amounts of electricity, with electrum nuggets being used as batteries. It can have all of it's electricity removed to turn it into Depleted Electrum, which can be used in crafting. Hardite is a reddish-orange mineral that is described as being harder than diamond; it's used to make the strongest craftable equipment.
 Fighting Simulator (Roleplay) / int_5bb574d
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1.0
 Fighting Simulator (Roleplay) / int_5bb574d
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1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_5bb574d
 Fighting Simulator (Roleplay) / int_5f4a2c79
type
Fishing for Sole
 Fighting Simulator (Roleplay) / int_5f4a2c79
comment
Fishing for Sole: Several "junk" items can be found when Fishing, including an old boot, which can be crafted with another old boot to make an equippable Pair of Old Boots.
 Fighting Simulator (Roleplay) / int_5f4a2c79
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1.0
 Fighting Simulator (Roleplay) / int_5f4a2c79
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1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_5f4a2c79
 Fighting Simulator (Roleplay) / int_67b0bd0e
type
An Ice Person
 Fighting Simulator (Roleplay) / int_67b0bd0e
comment
An Ice Person: The Ice alignment, which is commonly used by Chir' and his dragonlings.
 Fighting Simulator (Roleplay) / int_67b0bd0e
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_67b0bd0e
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1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_67b0bd0e
 Fighting Simulator (Roleplay) / int_6edd96b8
type
Making a Splash
 Fighting Simulator (Roleplay) / int_6edd96b8
comment
Making a Splash: The Water alignment, which is the alignment of the Blue Slime.
 Fighting Simulator (Roleplay) / int_6edd96b8
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_6edd96b8
featureConfidence
1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_6edd96b8
 Fighting Simulator (Roleplay) / int_7836c43
type
Casting a Shadow
 Fighting Simulator (Roleplay) / int_7836c43
comment
Casting a Shadow: The Dark alignment, which is the alignment of the Purple Slime.
 Fighting Simulator (Roleplay) / int_7836c43
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_7836c43
featureConfidence
1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_7836c43
 Fighting Simulator (Roleplay) / int_789912da
type
Cooking Mechanics
 Fighting Simulator (Roleplay) / int_789912da
comment
Cooking Mechanics: The Cooking skill, which is essentially just Crafting, but for food.
 Fighting Simulator (Roleplay) / int_789912da
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_789912da
featureConfidence
1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_789912da
 Fighting Simulator (Roleplay) / int_b0e1ca3f
type
Non-Elemental
 Fighting Simulator (Roleplay) / int_b0e1ca3f
comment
Non-Elemental: The Typeless alignment, which is outside the alignment system, and thus always deals and takes 1x damage.
 Fighting Simulator (Roleplay) / int_b0e1ca3f
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_b0e1ca3f
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1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_b0e1ca3f
 Fighting Simulator (Roleplay) / int_b18aeb20
type
Oddly Named Sequel 2: Electric Boogaloo
 Fighting Simulator (Roleplay) / int_b18aeb20
comment
Oddly Named Sequel 2: Electric Boogaloo: FS2 references the Trope Namer, and FS3's subtitle is simply just "Subtitle".
 Fighting Simulator (Roleplay) / int_b18aeb20
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_b18aeb20
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1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_b18aeb20
 Fighting Simulator (Roleplay) / int_c0fd3b54
type
Light 'em Up
 Fighting Simulator (Roleplay) / int_c0fd3b54
comment
Light 'em Up: The Light alignment, which is not actually used by anything.
 Fighting Simulator (Roleplay) / int_c0fd3b54
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_c0fd3b54
featureConfidence
1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_c0fd3b54
 Fighting Simulator (Roleplay) / int_d0f5cc90
type
Flavor Text
 Fighting Simulator (Roleplay) / int_d0f5cc90
comment
Flavor Text: Every item and effect has a description, though many of them tend to simply be Exactly What It Says on the Tin.
 Fighting Simulator (Roleplay) / int_d0f5cc90
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_d0f5cc90
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1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_d0f5cc90
 Fighting Simulator (Roleplay) / int_f6614cfe
type
Cute Slime Mook
 Fighting Simulator (Roleplay) / int_f6614cfe
comment
Cute Slime Mook: The Slime mobs are these, and come in five different colors, corresponding to five different elements.
 Fighting Simulator (Roleplay) / int_f6614cfe
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_f6614cfe
featureConfidence
1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_f6614cfe
 Fighting Simulator (Roleplay) / int_ff34c05a
type
Item Crafting
 Fighting Simulator (Roleplay) / int_ff34c05a
comment
Item Crafting: The Crafting skill, and a major part of the third game, as it's the only way to obtain a large number of items, including most equippable items.
 Fighting Simulator (Roleplay) / int_ff34c05a
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_ff34c05a
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1.0
 Fighting Simulator (Roleplay)
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Fighting Simulator (Roleplay) / int_ff34c05a
 Fighting Simulator (Roleplay) / int_name
type
ItemName
 Fighting Simulator (Roleplay) / int_name
comment
 Fighting Simulator (Roleplay) / int_name
featureApplicability
1.0
 Fighting Simulator (Roleplay) / int_name
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1.0
 Fighting Simulator (Roleplay)
hasFeature
Fighting Simulator (Roleplay) / int_name
 Fighting Simulator (Roleplay) / int_name
itemName
Fighting Simulator (Roleplay)

The following is a list of statements referring to the current page from other pages.

 Fighting Simulator (Roleplay)
hasFeature
Play-by-Post Games / int_780a4f3e