Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

No Flag No Country (Roleplay)

 No Flag No Country (Roleplay)
type
TVTItem
 No Flag No Country (Roleplay)
label
No Flag No Country (Roleplay)
 No Flag No Country (Roleplay)
page
NoFlagNoCountry
 No Flag No Country (Roleplay)
comment
A LARP based at the University of Cambridge (though open to non-student members), No Flag, No Country is set on a recently-discovered archipelago featuring a portal to the Beyond, home of the supernatural and the dead. It also features the ruins of a previously unheard-of ancient civilisation, artefacts of magical power, and a lot of pirates.A session at the "research camp" every Friday is followed by a smaller group of characters going on a more standard RPG adventure, such as "Raid the trap-filled tomb of rolling boulders" or "Stab up the Demon Cultists", on the Saturday.More detailed setting information, rules, etc can be found on the game website.
 No Flag No Country (Roleplay)
fetched
2024-04-20T13:57:07Z
 No Flag No Country (Roleplay)
parsed
2024-04-20T13:57:07Z
 No Flag No Country (Roleplay)
isPartOf
DBTropes
 No Flag No Country (Roleplay) / int_1599db45
type
Ritual Magic
 No Flag No Country (Roleplay) / int_1599db45
comment
Ritual Magic: There's a lot of this. Most of the complex powers are rituals that get better the more people you have in them.
 No Flag No Country (Roleplay) / int_1599db45
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_1599db45
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_1599db45
 No Flag No Country (Roleplay) / int_15fc9fb
type
Our Elves Are Different
 No Flag No Country (Roleplay) / int_15fc9fb
comment
Our Elves Are Different: Mostly, they're pointy-eared Viking hooligans, with a supposed lifespan of about 150 years but an effective one of about 60 as they keep stabbing each other up in glorious duels.
 No Flag No Country (Roleplay) / int_15fc9fb
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_15fc9fb
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_15fc9fb
 No Flag No Country (Roleplay) / int_2139c878
type
Church Militant
 No Flag No Country (Roleplay) / int_2139c878
comment
Church Militant: The Church of the Builder wants a stable, ordered society, and to stomp anyone who messes with that.
 No Flag No Country (Roleplay) / int_2139c878
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_2139c878
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_2139c878
 No Flag No Country (Roleplay) / int_2cd22076
type
Fantastic Drug
 No Flag No Country (Roleplay) / int_2cd22076
comment
Fantastic Drug: In abundance. From berzerk-inducing mushroom spores to magical postcards that make you joyful when you read them.
 No Flag No Country (Roleplay) / int_2cd22076
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_2cd22076
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_2cd22076
 No Flag No Country (Roleplay) / int_42846e90
type
Elemental Powers
 No Flag No Country (Roleplay) / int_42846e90
comment
Elemental Powers: Entirely plausible, but Fire has a bit of a bad reputation due to a cult of pyromania.
 No Flag No Country (Roleplay) / int_42846e90
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_42846e90
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_42846e90
 No Flag No Country (Roleplay) / int_4dbd3706
type
Clap Your Hands If You Believe
 No Flag No Country (Roleplay) / int_4dbd3706
comment
Clap Your Hands If You Believe: All magic works on this principle, using a belief that is personal to each individual. The difficult bit of rituals is finding an excuse for all the different beliefs to add up in a way that makes sense. "So, you believe your powers are granted by the Aspirant, she's got an iron-hard faith in engineering, and that guy runs on the Theory of Narrative Causality Okay..".
 No Flag No Country (Roleplay) / int_4dbd3706
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_4dbd3706
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_4dbd3706
 No Flag No Country (Roleplay) / int_51567188
type
Cast from Hit Points
 No Flag No Country (Roleplay) / int_51567188
comment
Cast from Hit Points: You can deliberately take wounds to power up your rituals, and improvised rituals sometimes do this to you anyway.
 No Flag No Country (Roleplay) / int_51567188
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_51567188
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_51567188
 No Flag No Country (Roleplay) / int_5539b84f
type
Corrupt Church
 No Flag No Country (Roleplay) / int_5539b84f
comment
Corrupt Church: Since the Gods don't communicate particularly clearly with mortals, this is entirely possible and leads to cases like the dubious sect of St Bjorn the Murderous.
 No Flag No Country (Roleplay) / int_5539b84f
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_5539b84f
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_5539b84f
 No Flag No Country (Roleplay) / int_5798bfbf
type
Reassigned to Antarctica
 No Flag No Country (Roleplay) / int_5798bfbf
comment
Reassigned to Antarctica: One of the many reasons your PC may have been sent to the archipelago of History, Theology, Mad Science and Horrible Ways to Die.
 No Flag No Country (Roleplay) / int_5798bfbf
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_5798bfbf
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_5798bfbf
 No Flag No Country (Roleplay) / int_6439de78
type
Heroic Sacrifice
 No Flag No Country (Roleplay) / int_6439de78
comment
Heroic Sacrifice: You can take Wounds to power up a ritual. You can also take all the wounds and die to really, really power one up.
 No Flag No Country (Roleplay) / int_6439de78
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_6439de78
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_6439de78
 No Flag No Country (Roleplay) / int_7594e8ff
type
Turn Undead
 No Flag No Country (Roleplay) / int_7594e8ff
comment
Turn Undead: Subverted. They don't have any particular weakness beyond "beat the snot out of them".
 No Flag No Country (Roleplay) / int_7594e8ff
featureApplicability
-0.3
 No Flag No Country (Roleplay) / int_7594e8ff
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_7594e8ff
 No Flag No Country (Roleplay) / int_79ceeeb
type
Demon Slaying
 No Flag No Country (Roleplay) / int_79ceeeb
comment
Demon Slaying: The Church of Aspirant love to do this, or have their undead minions do it for them.
 No Flag No Country (Roleplay) / int_79ceeeb
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_79ceeeb
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_79ceeeb
 No Flag No Country (Roleplay) / int_7ebe1f60
type
Anatomy Arsenal
 No Flag No Country (Roleplay) / int_7ebe1f60
comment
Anatomy Arsenal: Both Biomancy and Surgery top-level skills can give you these. Either by warping your body, or sewing bits of monsters on to it.
 No Flag No Country (Roleplay) / int_7ebe1f60
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_7ebe1f60
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_7ebe1f60
 No Flag No Country (Roleplay) / int_8b7e2c1a
type
BBC Quarry
 No Flag No Country (Roleplay) / int_8b7e2c1a
comment
BBC Quarry: Nearby Grantchester Meadows have represented everything from the Mystery Swamps to underground ruins.
 No Flag No Country (Roleplay) / int_8b7e2c1a
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_8b7e2c1a
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_8b7e2c1a
 No Flag No Country (Roleplay) / int_a6275bef
type
Cool Sword
 No Flag No Country (Roleplay) / int_a6275bef
comment
Cool Sword: Want one of these? Play a Talismancer.
 No Flag No Country (Roleplay) / int_a6275bef
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_a6275bef
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_a6275bef
 No Flag No Country (Roleplay) / int_c75df49a
type
Shout-Out
 No Flag No Country (Roleplay) / int_c75df49a
comment
Shout-Out: The name is an ironic reference to an Eddie Izzard joke about colonialism, since any native inhabitants of the archipelago appear to have died out suspiciously a few thousand years ago.
 No Flag No Country (Roleplay) / int_c75df49a
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_c75df49a
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_c75df49a
 No Flag No Country (Roleplay) / int_c81e2bba
type
Necromancer
 No Flag No Country (Roleplay) / int_c81e2bba
comment
Necromancer: Can be played as anything from cackling cultist to Herbert West. Not innately evil, but when you can raise a bunch of tireless killbots...
 No Flag No Country (Roleplay) / int_c81e2bba
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_c81e2bba
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_c81e2bba
 No Flag No Country (Roleplay) / int_dc8ba6d5
type
The Scapegoat
 No Flag No Country (Roleplay) / int_dc8ba6d5
comment
The Scapegoat : The Hegemony overthrew the monarchy centuries ago, but have a Puppet King who is "Crowned" from a prisoner on Death Row, dragged out occasionally to remind people why monarchy is bad, and then executed whenever the Senate can't get the actual perpetrator of something. Conveniently, this means the "king" can be immediately present at any city that needs a bit of political theatre and has a murderer and a cheap brass crown in the dungeons.
 No Flag No Country (Roleplay) / int_dc8ba6d5
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_dc8ba6d5
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_dc8ba6d5
 No Flag No Country (Roleplay) / int_e78aa97d
type
Rubber-Forehead Aliens
 No Flag No Country (Roleplay) / int_e78aa97d
comment
Rubber Forehead Demons: There's only so much you can do when everything the PCs meet needs to be represented by another society member.
 No Flag No Country (Roleplay) / int_e78aa97d
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_e78aa97d
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_e78aa97d
 No Flag No Country (Roleplay) / int_name
type
ItemName
 No Flag No Country (Roleplay) / int_name
comment
 No Flag No Country (Roleplay) / int_name
featureApplicability
1.0
 No Flag No Country (Roleplay) / int_name
featureConfidence
1.0
 No Flag No Country (Roleplay)
hasFeature
No Flag No Country (Roleplay) / int_name
 No Flag No Country (Roleplay) / int_name
itemName
No Flag No Country (Roleplay)

The following is a list of statements referring to the current page from other pages.

 LARP
processingUnknown
No Flag No Country (Roleplay)