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No Flag No Country (Roleplay)
- 108 statements
- 20 feature instances
- 1 referencing feature instances
No Flag No Country (Roleplay) | type |
TVTItem | |
No Flag No Country (Roleplay) | label |
No Flag No Country (Roleplay) | |
No Flag No Country (Roleplay) | page |
NoFlagNoCountry | |
No Flag No Country (Roleplay) | comment |
A LARP based at the University of Cambridge (though open to non-student members), No Flag, No Country is set on a recently-discovered archipelago featuring a portal to the Beyond, home of the supernatural and the dead. It also features the ruins of a previously unheard-of ancient civilisation, artefacts of magical power, and a lot of pirates.A session at the "research camp" every Friday is followed by a smaller group of characters going on a more standard RPG adventure, such as "Raid the trap-filled tomb of rolling boulders" or "Stab up the Demon Cultists", on the Saturday.More detailed setting information, rules, etc can be found on the game website. | |
No Flag No Country (Roleplay) | fetched |
2024-04-20T13:57:07Z | |
No Flag No Country (Roleplay) | parsed |
2024-04-20T13:57:07Z | |
No Flag No Country (Roleplay) | isPartOf |
DBTropes | |
No Flag No Country (Roleplay) / int_1599db45 | type |
Ritual Magic | |
No Flag No Country (Roleplay) / int_1599db45 | comment |
Ritual Magic: There's a lot of this. Most of the complex powers are rituals that get better the more people you have in them. | |
No Flag No Country (Roleplay) / int_1599db45 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_1599db45 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_1599db45 | |
No Flag No Country (Roleplay) / int_15fc9fb | type |
Our Elves Are Different | |
No Flag No Country (Roleplay) / int_15fc9fb | comment |
Our Elves Are Different: Mostly, they're pointy-eared Viking hooligans, with a supposed lifespan of about 150 years but an effective one of about 60 as they keep stabbing each other up in glorious duels. | |
No Flag No Country (Roleplay) / int_15fc9fb | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_15fc9fb | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_15fc9fb | |
No Flag No Country (Roleplay) / int_2139c878 | type |
Church Militant | |
No Flag No Country (Roleplay) / int_2139c878 | comment |
Church Militant: The Church of the Builder wants a stable, ordered society, and to stomp anyone who messes with that. | |
No Flag No Country (Roleplay) / int_2139c878 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_2139c878 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_2139c878 | |
No Flag No Country (Roleplay) / int_2cd22076 | type |
Fantastic Drug | |
No Flag No Country (Roleplay) / int_2cd22076 | comment |
Fantastic Drug: In abundance. From berzerk-inducing mushroom spores to magical postcards that make you joyful when you read them. | |
No Flag No Country (Roleplay) / int_2cd22076 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_2cd22076 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_2cd22076 | |
No Flag No Country (Roleplay) / int_42846e90 | type |
Elemental Powers | |
No Flag No Country (Roleplay) / int_42846e90 | comment |
Elemental Powers: Entirely plausible, but Fire has a bit of a bad reputation due to a cult of pyromania. | |
No Flag No Country (Roleplay) / int_42846e90 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_42846e90 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_42846e90 | |
No Flag No Country (Roleplay) / int_4dbd3706 | type |
Clap Your Hands If You Believe | |
No Flag No Country (Roleplay) / int_4dbd3706 | comment |
Clap Your Hands If You Believe: All magic works on this principle, using a belief that is personal to each individual. The difficult bit of rituals is finding an excuse for all the different beliefs to add up in a way that makes sense. "So, you believe your powers are granted by the Aspirant, she's got an iron-hard faith in engineering, and that guy runs on the Theory of Narrative Causality Okay..". | |
No Flag No Country (Roleplay) / int_4dbd3706 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_4dbd3706 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_4dbd3706 | |
No Flag No Country (Roleplay) / int_51567188 | type |
Cast from Hit Points | |
No Flag No Country (Roleplay) / int_51567188 | comment |
Cast from Hit Points: You can deliberately take wounds to power up your rituals, and improvised rituals sometimes do this to you anyway. | |
No Flag No Country (Roleplay) / int_51567188 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_51567188 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_51567188 | |
No Flag No Country (Roleplay) / int_5539b84f | type |
Corrupt Church | |
No Flag No Country (Roleplay) / int_5539b84f | comment |
Corrupt Church: Since the Gods don't communicate particularly clearly with mortals, this is entirely possible and leads to cases like the dubious sect of St Bjorn the Murderous. | |
No Flag No Country (Roleplay) / int_5539b84f | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_5539b84f | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_5539b84f | |
No Flag No Country (Roleplay) / int_5798bfbf | type |
Reassigned to Antarctica | |
No Flag No Country (Roleplay) / int_5798bfbf | comment |
Reassigned to Antarctica: One of the many reasons your PC may have been sent to the archipelago of History, Theology, Mad Science and Horrible Ways to Die. | |
No Flag No Country (Roleplay) / int_5798bfbf | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_5798bfbf | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_5798bfbf | |
No Flag No Country (Roleplay) / int_6439de78 | type |
Heroic Sacrifice | |
No Flag No Country (Roleplay) / int_6439de78 | comment |
Heroic Sacrifice: You can take Wounds to power up a ritual. You can also take all the wounds and die to really, really power one up. | |
No Flag No Country (Roleplay) / int_6439de78 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_6439de78 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_6439de78 | |
No Flag No Country (Roleplay) / int_7594e8ff | type |
Turn Undead | |
No Flag No Country (Roleplay) / int_7594e8ff | comment |
Turn Undead: Subverted. They don't have any particular weakness beyond "beat the snot out of them". | |
No Flag No Country (Roleplay) / int_7594e8ff | featureApplicability |
-0.3 | |
No Flag No Country (Roleplay) / int_7594e8ff | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_7594e8ff | |
No Flag No Country (Roleplay) / int_79ceeeb | type |
Demon Slaying | |
No Flag No Country (Roleplay) / int_79ceeeb | comment |
Demon Slaying: The Church of Aspirant love to do this, or have their undead minions do it for them. | |
No Flag No Country (Roleplay) / int_79ceeeb | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_79ceeeb | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_79ceeeb | |
No Flag No Country (Roleplay) / int_7ebe1f60 | type |
Anatomy Arsenal | |
No Flag No Country (Roleplay) / int_7ebe1f60 | comment |
Anatomy Arsenal: Both Biomancy and Surgery top-level skills can give you these. Either by warping your body, or sewing bits of monsters on to it. | |
No Flag No Country (Roleplay) / int_7ebe1f60 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_7ebe1f60 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_7ebe1f60 | |
No Flag No Country (Roleplay) / int_8b7e2c1a | type |
BBC Quarry | |
No Flag No Country (Roleplay) / int_8b7e2c1a | comment |
BBC Quarry: Nearby Grantchester Meadows have represented everything from the Mystery Swamps to underground ruins. | |
No Flag No Country (Roleplay) / int_8b7e2c1a | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_8b7e2c1a | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_8b7e2c1a | |
No Flag No Country (Roleplay) / int_a6275bef | type |
Cool Sword | |
No Flag No Country (Roleplay) / int_a6275bef | comment |
Cool Sword: Want one of these? Play a Talismancer. | |
No Flag No Country (Roleplay) / int_a6275bef | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_a6275bef | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_a6275bef | |
No Flag No Country (Roleplay) / int_c75df49a | type |
Shout-Out | |
No Flag No Country (Roleplay) / int_c75df49a | comment |
Shout-Out: The name is an ironic reference to an Eddie Izzard joke about colonialism, since any native inhabitants of the archipelago appear to have died out suspiciously a few thousand years ago. | |
No Flag No Country (Roleplay) / int_c75df49a | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_c75df49a | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_c75df49a | |
No Flag No Country (Roleplay) / int_c81e2bba | type |
Necromancer | |
No Flag No Country (Roleplay) / int_c81e2bba | comment |
Necromancer: Can be played as anything from cackling cultist to Herbert West. Not innately evil, but when you can raise a bunch of tireless killbots... | |
No Flag No Country (Roleplay) / int_c81e2bba | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_c81e2bba | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_c81e2bba | |
No Flag No Country (Roleplay) / int_dc8ba6d5 | type |
The Scapegoat | |
No Flag No Country (Roleplay) / int_dc8ba6d5 | comment |
The Scapegoat : The Hegemony overthrew the monarchy centuries ago, but have a Puppet King who is "Crowned" from a prisoner on Death Row, dragged out occasionally to remind people why monarchy is bad, and then executed whenever the Senate can't get the actual perpetrator of something. Conveniently, this means the "king" can be immediately present at any city that needs a bit of political theatre and has a murderer and a cheap brass crown in the dungeons. | |
No Flag No Country (Roleplay) / int_dc8ba6d5 | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_dc8ba6d5 | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_dc8ba6d5 | |
No Flag No Country (Roleplay) / int_e78aa97d | type |
Rubber-Forehead Aliens | |
No Flag No Country (Roleplay) / int_e78aa97d | comment |
Rubber Forehead Demons: There's only so much you can do when everything the PCs meet needs to be represented by another society member. | |
No Flag No Country (Roleplay) / int_e78aa97d | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_e78aa97d | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_e78aa97d | |
No Flag No Country (Roleplay) / int_name | type |
ItemName | |
No Flag No Country (Roleplay) / int_name | comment |
||
No Flag No Country (Roleplay) / int_name | featureApplicability |
1.0 | |
No Flag No Country (Roleplay) / int_name | featureConfidence |
1.0 | |
No Flag No Country (Roleplay) | hasFeature |
No Flag No Country (Roleplay) / int_name | |
No Flag No Country (Roleplay) / int_name | itemName |
No Flag No Country (Roleplay) |
The following is a list of statements referring to the current page from other pages.
LARP | processingUnknown |
No Flag No Country (Roleplay) |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.