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Shadows of the Mind (Roleplay)
- 467 statements
- 91 feature instances
- 1 referencing feature instances
Shadows of the Mind (Roleplay) | type |
TVTItem | |
Shadows of the Mind (Roleplay) | label |
Shadows of the Mind (Roleplay) | |
Shadows of the Mind (Roleplay) | page |
ShadowsOfTheMind | |
Shadows of the Mind (Roleplay) | comment |
Persona: Shadows of the Mind is a Play-by-Post roleplay on the Unofficial Elder Scrolls Pages forum. Started in May of 2017, Shadows of the Mind emulates the games of the Persona series and features a group of high school students that are called upon by an occult phenomenon to face their destinies. Unlike the main game series, Shadows of the Mind takes place in Toronto, Canada as opposed to a city in Japan. The main cast of characters attends the private institution known as Horizon Academy, each of them pursuing their own academic goals (or lack thereof).What the students assume will be a normal school year quickly breaks down as mysterious events begin to occur. They find themselves removed from the school databases as if they had never attended, and begin to have strange dreams that take place in a Velvet Room. The supposed murder of the mother of one of these students coincides with a descent into the world of the subconscious, a mysterious Dreamscape that the students can visit when they sleep. Within this world they discover the power of Persona, allowing them to call their psyche into physical form to do battle with the shadows that lurk within the dream world.As the students (or summoners, as they come to be known in the narrative) balance their everyday lives with exploring the Dreamscape, they find that the occult threat facing them has far more drastic implications than they could have imagined...Has a character sheet. | |
Shadows of the Mind (Roleplay) | fetched |
2023-06-30T06:00:07Z | |
Shadows of the Mind (Roleplay) | parsed |
2023-06-30T06:00:07Z | |
Shadows of the Mind (Roleplay) | processingComment |
Dropped link to GoshdarnItToHeck: Not a Feature - UNKNOWN | |
Shadows of the Mind (Roleplay) | processingComment |
Dropped link to NPC: Not a Feature - UNKNOWN | |
Shadows of the Mind (Roleplay) | processingUnknown |
GoshdarnItToHeck | |
Shadows of the Mind (Roleplay) | processingUnknown |
NPC | |
Shadows of the Mind (Roleplay) | isPartOf |
DBTropes | |
Shadows of the Mind (Roleplay) / int_1186fcb5 | type |
Supernatural Gold Eyes | |
Shadows of the Mind (Roleplay) / int_1186fcb5 | comment |
Supernatural Gold Eyes: Characters related to the otherworldly Dreamscape or the Velvet Room typically have glowing, golden eyes; this has thus far included Victoria the Attendant and Brendan's Shadow, but not Igor himself. | |
Shadows of the Mind (Roleplay) / int_1186fcb5 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_1186fcb5 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_1186fcb5 | |
Shadows of the Mind (Roleplay) / int_12628662 | type |
The Call Knows Where You Live | |
Shadows of the Mind (Roleplay) / int_12628662 | comment |
The Call Knows Where You Live: Igor and his assistant Victoria make it quite clear that tragedy will follow if any of the protagonists leave the Velvet Room. | |
Shadows of the Mind (Roleplay) / int_12628662 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_12628662 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_12628662 | |
Shadows of the Mind (Roleplay) / int_1779f10e | type |
"Well Done, Son" Guy | |
Shadows of the Mind (Roleplay) / int_1779f10e | comment |
"Well Done, Son" Guy: Half of the cast. James, Max, Kieran, and Oscar all have varying degrees of Daddy Issues. | |
Shadows of the Mind (Roleplay) / int_1779f10e | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_1779f10e | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_1779f10e | |
Shadows of the Mind (Roleplay) / int_19769f50 | type |
Defeat Means Friendship | |
Shadows of the Mind (Roleplay) / int_19769f50 | comment |
Defeat Means Friendship: Specifically in the case of a person's shadow being defeated by the summoners, it can mean the reconciliation of someone with their own inner doubts. | |
Shadows of the Mind (Roleplay) / int_19769f50 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_19769f50 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_19769f50 | |
Shadows of the Mind (Roleplay) / int_1b65dfad | type |
The Cameo | |
Shadows of the Mind (Roleplay) / int_1b65dfad | comment |
The Cameo: Igor from the game series appears in his traditional role as the proprietor of the enigmatic Velvet Room. | |
Shadows of the Mind (Roleplay) / int_1b65dfad | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_1b65dfad | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_1b65dfad | |
Shadows of the Mind (Roleplay) / int_1da5941e | type |
The Quiet One | |
Shadows of the Mind (Roleplay) / int_1da5941e | comment |
Makoto Adiev's alignment with the Hermit Arcana reflects her social withdrawal and skepticism. Her Persona, Kitsune, embodies her intelligence and harkens to her Japanese heritage. | |
Shadows of the Mind (Roleplay) / int_1da5941e | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_1da5941e | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_1da5941e | |
Shadows of the Mind (Roleplay) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Shadows of the Mind (Roleplay) / int_1e7487cd | comment |
Breaking the Fourth Wall: Given that all the players involved in the roleplay have participated in other campaigns on the forum, references and callbacks are inevitable. | |
Shadows of the Mind (Roleplay) / int_1e7487cd | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_1e7487cd | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_1e7487cd | |
Shadows of the Mind (Roleplay) / int_1e75509c | type |
Adventure-Friendly World | |
Shadows of the Mind (Roleplay) / int_1e75509c | comment |
Adventure-Friendly World: In stark contrast to the exceedingly normal urban cityscape of Toronto, the Dreamscape that encompasses the roleplay's supernatural side can take many forms, and can hold any number of vicious shadow creatures. | |
Shadows of the Mind (Roleplay) / int_1e75509c | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_1e75509c | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_1e75509c | |
Shadows of the Mind (Roleplay) / int_1f862cf | type |
Dare to Be Badass | |
Shadows of the Mind (Roleplay) / int_1f862cf | comment |
Dare to Be Badass: How the Persona awakenings go. The Persona reaches out to the character, urging them to face their problems with confidence, form a contract, and let their powers run wild against their shadow adversary Leviathan. Igor makes it clear that the choice of the heroes to fight the shadows in the Dreamscape must be one they make of their own volition with an understanding of the consequences. | |
Shadows of the Mind (Roleplay) / int_1f862cf | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_1f862cf | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_1f862cf | |
Shadows of the Mind (Roleplay) / int_234073a4 | type |
Your Mind Makes It Real | |
Shadows of the Mind (Roleplay) / int_234073a4 | comment |
Your Mind Makes It Real: The Dreamscape is a cognitive world where the doubts and repressed emotions of the occupants are made manifest. This similarly applies to the protagonists' use of their Personas and often impractical weapons, all of which are deadly largely because the player characters want them to be. | |
Shadows of the Mind (Roleplay) / int_234073a4 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_234073a4 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_234073a4 | |
Shadows of the Mind (Roleplay) / int_26ac510e | type |
Mythology Gag | |
Shadows of the Mind (Roleplay) / int_26ac510e | comment |
Mythology Gag: Being a UESP roleplay, there is an almost-certain chance that a cougar will show up in some shape or form. | |
Shadows of the Mind (Roleplay) / int_26ac510e | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_26ac510e | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_26ac510e | |
Shadows of the Mind (Roleplay) / int_294df577 | type |
Dark World | |
Shadows of the Mind (Roleplay) / int_294df577 | comment |
Dark World: Locations in the Dreamscape, and the Velvet Room itself, are reflections of the mental states of the occupants. | |
Shadows of the Mind (Roleplay) / int_294df577 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_294df577 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_294df577 | |
Shadows of the Mind (Roleplay) / int_2a552d44 | type |
Recurring Element | |
Shadows of the Mind (Roleplay) / int_2a552d44 | comment |
Recurring Element: Many elements from the game series make appearances. The protagonists encounter the supernatural world during their first few days of school. Igor has yet another platinum-blonde, golden-eyed female assistant. This time it is Victoria, who momentarily masqueraded as one of Horizon's secretaries. The protagonists must sign a symbolic contract to enter the Velvet Room consciously as guests; in this case, the class enrollment sheets provided to them by Victoria the 'secretary'. The Velvet Room constantly emits the sound of piano music and operatic singing, though the sources of these sounds are unseen. The Personas give the classic "I am thou, thou art I" speeches when first awakened. | |
Shadows of the Mind (Roleplay) / int_2a552d44 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_2a552d44 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_2a552d44 | |
Shadows of the Mind (Roleplay) / int_2a7e7af1 | type |
Limited Wardrobe | |
Shadows of the Mind (Roleplay) / int_2a7e7af1 | comment |
Limited Wardrobe: Mostly averted. Since the roleplay is text-based, the characters can wear whatever they desire outside of school hours. Horizon Academy has a uniform, but a very lax dress code allows students to make modifications to the outfit. | |
Shadows of the Mind (Roleplay) / int_2a7e7af1 | featureApplicability |
-1.0 | |
Shadows of the Mind (Roleplay) / int_2a7e7af1 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_2a7e7af1 | |
Shadows of the Mind (Roleplay) / int_2bdae2ae | type |
Awesome, but Impractical | |
Shadows of the Mind (Roleplay) / int_2bdae2ae | comment |
Awesome, but Impractical: Subverted. Some of the weapons used by the summoners in the Dreamscape would be functionally useless in the real world, but are quite deadly in the world of dreams. Oscar Tarinson's weapon is a katana on a chain. James Cothran's weapon is a large golden revolver. | |
Shadows of the Mind (Roleplay) / int_2bdae2ae | featureApplicability |
-0.3 | |
Shadows of the Mind (Roleplay) / int_2bdae2ae | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_2bdae2ae | |
Shadows of the Mind (Roleplay) / int_2d395ee9 | type |
Autobots, Rock Out! | |
Shadows of the Mind (Roleplay) / int_2d395ee9 | comment |
Autobots, Rock Out!: The DM often borrows musical selections from different works of fiction to set the tone for scenes, battles included. The summoners awaken to their Personas to the tune of The Battle for the Umbra Throne from the game Bayonetta. | |
Shadows of the Mind (Roleplay) / int_2d395ee9 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_2d395ee9 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_2d395ee9 | |
Shadows of the Mind (Roleplay) / int_2dc5cce0 | type |
Whip Sword | |
Shadows of the Mind (Roleplay) / int_2dc5cce0 | comment |
Oscar Tarinson's weapon is a katana on a chain. | |
Shadows of the Mind (Roleplay) / int_2dc5cce0 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_2dc5cce0 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_2dc5cce0 | |
Shadows of the Mind (Roleplay) / int_2f50c5bf | type |
Theme Music Power-Up | |
Shadows of the Mind (Roleplay) / int_2f50c5bf | comment |
Theme Music Power-Up: The summoners awaken to their hidden power of Persona to the tune of The Battle for the Umbra Throne from the game Bayonetta. | |
Shadows of the Mind (Roleplay) / int_2f50c5bf | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_2f50c5bf | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_2f50c5bf | |
Shadows of the Mind (Roleplay) / int_314c56b9 | type |
Time Stands Still | |
Shadows of the Mind (Roleplay) / int_314c56b9 | comment |
Time Stands Still: Time in the real world only resumes when the protagonists leave the Dreamscape. | |
Shadows of the Mind (Roleplay) / int_314c56b9 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_314c56b9 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_314c56b9 | |
Shadows of the Mind (Roleplay) / int_34258d8a | type |
Good-Guy Bar | |
Shadows of the Mind (Roleplay) / int_34258d8a | comment |
Good-Guy Bar: The Daily Grind Coffeehouse is a favorite location for Horizon students. | |
Shadows of the Mind (Roleplay) / int_34258d8a | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_34258d8a | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_34258d8a | |
Shadows of the Mind (Roleplay) / int_39eba631 | type |
The Slacker | |
Shadows of the Mind (Roleplay) / int_39eba631 | comment |
James Cothran's alignment with the Fool Arcana reflects his aimless, carefree approach to life. His Persona, Phaeton, has tarnished bronze for skin, symbolizing a false confidence. | |
Shadows of the Mind (Roleplay) / int_39eba631 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_39eba631 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_39eba631 | |
Shadows of the Mind (Roleplay) / int_3fe6a857 | type |
Public Domain Character | |
Shadows of the Mind (Roleplay) / int_3fe6a857 | comment |
Public Domain Character: The Personas of the protagonists are all characters from world mythologies (largely Greek) save for Pleiades, which a anthropomorphization of the star cluster of the same name. | |
Shadows of the Mind (Roleplay) / int_3fe6a857 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_3fe6a857 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_3fe6a857 | |
Shadows of the Mind (Roleplay) / int_450a63b5 | type |
Player Nudge | |
Shadows of the Mind (Roleplay) / int_450a63b5 | comment |
Player Nudge: Igor refuses to explain the nature of the Velvet Room until the player characters speak the passphrase 'In articulo mortis'. | |
Shadows of the Mind (Roleplay) / int_450a63b5 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_450a63b5 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_450a63b5 | |
Shadows of the Mind (Roleplay) / int_47fec0dd | type |
Faceless Masses | |
Shadows of the Mind (Roleplay) / int_47fec0dd | comment |
Faceless Masses: Any background NPCs are either described in sparse detail or simply not mentioned at all if they do not have any importance to the plot. | |
Shadows of the Mind (Roleplay) / int_47fec0dd | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_47fec0dd | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_47fec0dd | |
Shadows of the Mind (Roleplay) / int_485e1515 | type |
A Twinkle in the Sky | |
Shadows of the Mind (Roleplay) / int_485e1515 | comment |
A Twinkle in the Sky: Played with by Kieran's Persona Pleiades, who plucks stars off of her sparkling gown and launches them as projectiles. | |
Shadows of the Mind (Roleplay) / int_485e1515 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_485e1515 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_485e1515 | |
Shadows of the Mind (Roleplay) / int_4e1d9178 | type |
Tailor-Made Prison | |
Shadows of the Mind (Roleplay) / int_4e1d9178 | comment |
Tailor-Made Prison: The locales within the Dreamscape are tailor-made to induce stress and doubt in the heart of the subject that created them. | |
Shadows of the Mind (Roleplay) / int_4e1d9178 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_4e1d9178 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_4e1d9178 | |
Shadows of the Mind (Roleplay) / int_4fbc0887 | type |
Beneath the Mask | |
Shadows of the Mind (Roleplay) / int_4fbc0887 | comment |
Beneath the Mask: Shadows and Persona reflect the true feelings of their other selves. The Personas are manifestations of the confidence of each student, called forth to combat the doubts they face in their daily lives. | |
Shadows of the Mind (Roleplay) / int_4fbc0887 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_4fbc0887 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_4fbc0887 | |
Shadows of the Mind (Roleplay) / int_53694d39 | type |
Bishie Sparkle | |
Shadows of the Mind (Roleplay) / int_53694d39 | comment |
Bishie Sparkle: Max might as well be sparkling. | |
Shadows of the Mind (Roleplay) / int_53694d39 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_53694d39 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_53694d39 | |
Shadows of the Mind (Roleplay) / int_55eca505 | type |
Justice Will Prevail | |
Shadows of the Mind (Roleplay) / int_55eca505 | comment |
Oscar Tarinson's alignment with the Strength Arcana reflects his courage and compassion for justice, as well as his lack of self-control. His Persona, Ares, symbolizes his fighting spirit and desire for control. | |
Shadows of the Mind (Roleplay) / int_55eca505 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_55eca505 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_55eca505 | |
Shadows of the Mind (Roleplay) / int_598ad6e2 | type |
Even the Guys Want Him | |
Shadows of the Mind (Roleplay) / int_598ad6e2 | comment |
Max Delaney's alignment with the Temperance Arcana reflects his moderate lifestyle and his lack of long-term vision. His Persona, Satyr, calls to mind his flippant, carefree attitude when approaching life's problems. | |
Shadows of the Mind (Roleplay) / int_598ad6e2 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_598ad6e2 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_598ad6e2 | |
Shadows of the Mind (Roleplay) / int_5ad80bf8 | type |
It's All My Fault | |
Shadows of the Mind (Roleplay) / int_5ad80bf8 | comment |
It's All My Fault: Max partly blames himself for his mother's death. | |
Shadows of the Mind (Roleplay) / int_5ad80bf8 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_5ad80bf8 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_5ad80bf8 | |
Shadows of the Mind (Roleplay) / int_5b8c285b | type |
The Conspiracy | |
Shadows of the Mind (Roleplay) / int_5b8c285b | comment |
The Conspiracy: Someone apparently deleted the school records of each protagonist. The identity of the culprit and the motivations behind the act are yet unknown. | |
Shadows of the Mind (Roleplay) / int_5b8c285b | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_5b8c285b | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_5b8c285b | |
Shadows of the Mind (Roleplay) / int_5c446b43 | type |
Aliens in Cardiff | |
Shadows of the Mind (Roleplay) / int_5c446b43 | comment |
Aliens in Cardiff: Granted, Toronto is not a small city by any stretch of the imagination, but it's still not Tokyo or any other city in Japan. | |
Shadows of the Mind (Roleplay) / int_5c446b43 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_5c446b43 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_5c446b43 | |
Shadows of the Mind (Roleplay) / int_5ce7dbb9 | type |
Central Theme | |
Shadows of the Mind (Roleplay) / int_5ce7dbb9 | comment |
Central Theme: Confidence and the will to face one's doubts in life. | |
Shadows of the Mind (Roleplay) / int_5ce7dbb9 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_5ce7dbb9 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_5ce7dbb9 | |
Shadows of the Mind (Roleplay) / int_6c75e0e4 | type |
Beware the Silly Ones | |
Shadows of the Mind (Roleplay) / int_6c75e0e4 | comment |
Beware the Silly Ones: Upon initial summoning, Max Delaney's Persona Satyr has the appearance of a gleeful, dancing goat-man with a loose-fitting tie. Max immediately uses Satyr to launch himself across an entire ice rink. | |
Shadows of the Mind (Roleplay) / int_6c75e0e4 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_6c75e0e4 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_6c75e0e4 | |
Shadows of the Mind (Roleplay) / int_6d7026fa | type |
Punny Name | |
Shadows of the Mind (Roleplay) / int_6d7026fa | comment |
Punny Name: The Daily Grind Coffee House serves a different blend of coffee each day. | |
Shadows of the Mind (Roleplay) / int_6d7026fa | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_6d7026fa | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_6d7026fa | |
Shadows of the Mind (Roleplay) / int_70d6d243 | type |
Stock RPG Spells | |
Shadows of the Mind (Roleplay) / int_70d6d243 | comment |
Stock RPG Spells: Although the roleplay was started after the release of Persona 5 (which introduced the magic elements of Gun, Nuclear, and Psychic, Shadows of the Mind employs the base elements used in the earlier Persona 4: Physical, Fire, Ice, Wind, Electricity, Darkness/Curse, and Light/Bless. | |
Shadows of the Mind (Roleplay) / int_70d6d243 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_70d6d243 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_70d6d243 | |
Shadows of the Mind (Roleplay) / int_71bd62b9 | type |
Calling Your Attacks | |
Shadows of the Mind (Roleplay) / int_71bd62b9 | comment |
Calling Your Attacks: Although not strictly necessary due to the telepathic bond shared between summoner and Persona, summoners will often give verbal commands, or shout "Persona!" or the name of their Guardian Entity when they intend to perform an attack. | |
Shadows of the Mind (Roleplay) / int_71bd62b9 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_71bd62b9 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_71bd62b9 | |
Shadows of the Mind (Roleplay) / int_7464705c | type |
Arc Words | |
Shadows of the Mind (Roleplay) / int_7464705c | comment |
Arc Words The arc words for the entire Persona series: "I am thou... thou art I..." | |
Shadows of the Mind (Roleplay) / int_7464705c | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_7464705c | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_7464705c | |
Shadows of the Mind (Roleplay) / int_76a83c72 | type |
Arbitrary Gun Power | |
Shadows of the Mind (Roleplay) / int_76a83c72 | comment |
Arbitrary Gun Power: James' golden revolver does just about as much damage as anyone else's weapons. | |
Shadows of the Mind (Roleplay) / int_76a83c72 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_76a83c72 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_76a83c72 | |
Shadows of the Mind (Roleplay) / int_776a06eb | type |
All Myths Are True | |
Shadows of the Mind (Roleplay) / int_776a06eb | comment |
All Myths Are True: Downplayed. Shadows and Persona take the form of mythical figures from every religion and culture on the planet, due to being Anthropomorphic Personifications of the collective human psyche. | |
Shadows of the Mind (Roleplay) / int_776a06eb | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_776a06eb | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_776a06eb | |
Shadows of the Mind (Roleplay) / int_7b144404 | type |
Mental World | |
Shadows of the Mind (Roleplay) / int_7b144404 | comment |
Mental World: The Dreamscape is a parallel version of reality inside the collective unconscious that warps itself to reflect the way humans with particularly strong doubts see things; an example is Brendan Rathburn's location in the Dreamscape, a desolate hockey rink that calls to mind his single-minded obsession to not fail in his chosen sport. | |
Shadows of the Mind (Roleplay) / int_7b144404 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_7b144404 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_7b144404 | |
Shadows of the Mind (Roleplay) / int_7ccd3698 | type |
Attack of the 50-Foot Whatever | |
Shadows of the Mind (Roleplay) / int_7ccd3698 | comment |
Attack of the 50-Foot Whatever: The first shadow encountered by the summoners, a metallic serpentine monster called Leviathan, stands at just over 25 feet tall. | |
Shadows of the Mind (Roleplay) / int_7ccd3698 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_7ccd3698 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_7ccd3698 | |
Shadows of the Mind (Roleplay) / int_80d7308 | type |
Unique Protagonist Asset | |
Shadows of the Mind (Roleplay) / int_80d7308 | comment |
Unique Protagonist Asset: Averted from the main series' standard of the Fool Arcana aligned Protagonists having access to the Wild Card ability, allowing to them to store and summon multiple Personas. The protagonists of Shadow of the Mind each have a single Persona exclusive to them, and James follows this convention despite being aligned with the Fool Arcana. | |
Shadows of the Mind (Roleplay) / int_80d7308 | featureApplicability |
-1.0 | |
Shadows of the Mind (Roleplay) / int_80d7308 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_80d7308 | |
Shadows of the Mind (Roleplay) / int_823c6e3e | type |
Large Ham | |
Shadows of the Mind (Roleplay) / int_823c6e3e | comment |
Large Ham: The game series plays heavily on its anime influence, and the roleplay is no exception. The Personas and the phrases shouted when summoning them are over-the-top to say the least. | |
Shadows of the Mind (Roleplay) / int_823c6e3e | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_823c6e3e | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_823c6e3e | |
Shadows of the Mind (Roleplay) / int_857d1626 | type |
Power Glows | |
Shadows of the Mind (Roleplay) / int_857d1626 | comment |
Power Glows: Personas and their summoners are wreathed in blue flame when the former has been summoned. | |
Shadows of the Mind (Roleplay) / int_857d1626 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_857d1626 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_857d1626 | |
Shadows of the Mind (Roleplay) / int_87b8f581 | type |
Refusal of the Call | |
Shadows of the Mind (Roleplay) / int_87b8f581 | comment |
Refusal of the Call: The protagonists dismiss their first few visits to the Velvet Room as strange dreams with no real meaning. | |
Shadows of the Mind (Roleplay) / int_87b8f581 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_87b8f581 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_87b8f581 | |
Shadows of the Mind (Roleplay) / int_8aaa6f4f | type |
Character Customization | |
Shadows of the Mind (Roleplay) / int_8aaa6f4f | comment |
Character Customization: As a text-based roleplay, the players have absolute freedom in their character's appearances, habits, and personalities among other qualities. | |
Shadows of the Mind (Roleplay) / int_8aaa6f4f | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_8aaa6f4f | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_8aaa6f4f | |
Shadows of the Mind (Roleplay) / int_8ca3832a | type |
Theme Table | |
Shadows of the Mind (Roleplay) / int_8ca3832a | comment |
Theme Table: Each player character corresponds to a specific major arcana, two elements in which they are conversely strong and weak against, and possesses a Persona symbolic of their psyche. | |
Shadows of the Mind (Roleplay) / int_8ca3832a | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_8ca3832a | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_8ca3832a | |
Shadows of the Mind (Roleplay) / int_916c72b3 | type |
Rule of Symbolism | |
Shadows of the Mind (Roleplay) / int_916c72b3 | comment |
Rule of Symbolism: Colors nearly every aspect of the Dreamscape. | |
Shadows of the Mind (Roleplay) / int_916c72b3 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_916c72b3 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_916c72b3 | |
Shadows of the Mind (Roleplay) / int_957e5fc2 | type |
Villainous Breakdown | |
Shadows of the Mind (Roleplay) / int_957e5fc2 | comment |
Villainous Breakdown: Shadow Brendan quickly loses his temper when the other protagonists enter the Lonely Ice Rink, as he had expected to have the real Brendan all to himself for whatever malicious plots he may have had in store... "What is the meaning of this? Why are you here? He was supposed to be mine!" | |
Shadows of the Mind (Roleplay) / int_957e5fc2 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_957e5fc2 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_957e5fc2 | |
Shadows of the Mind (Roleplay) / int_9843be73 | type |
As You Know | |
Shadows of the Mind (Roleplay) / int_9843be73 | comment |
As You Know: The DM regularly posts info dumps in out-of-character spoiler tags in the event that any occurrence needs additional explanation; this is done to aid those players that are newcomers to the series. | |
Shadows of the Mind (Roleplay) / int_9843be73 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_9843be73 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_9843be73 | |
Shadows of the Mind (Roleplay) / int_9b54d536 | type |
Evil Counterpart | |
Shadows of the Mind (Roleplay) / int_9b54d536 | comment |
Also a bit of Evil Counterpart in a certain way, but shadows are not as easy to describe as the evil within someone's heart. | |
Shadows of the Mind (Roleplay) / int_9b54d536 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_9b54d536 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_9b54d536 | |
Shadows of the Mind (Roleplay) / int_9bee1a7f | type |
Eldritch Location | |
Shadows of the Mind (Roleplay) / int_9bee1a7f | comment |
Eldritch Location: The Dreamscape, a manifestation of the collective unconsciousness that the protagonists visit when they go to sleep at night. The Velvet Room, an ever-changing location existing not in space or time but inside the collective unconscious of the human psyche, appears much as it does in the game series, and serves as the entrance to the Dreamscape. | |
Shadows of the Mind (Roleplay) / int_9bee1a7f | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_9bee1a7f | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_9bee1a7f | |
Shadows of the Mind (Roleplay) / int_9fde2eb1 | type |
Pre-Asskicking One-Liner | |
Shadows of the Mind (Roleplay) / int_9fde2eb1 | comment |
Pre Ass Kicking One Liner: After awakening to their Personas, each of the protagonists utters a one liner as they acknowledge the power they have awakened to. "Let's do this, Satyr!" "Okay... let's go, then, Iris!" "Come, Kitsune!" "Let's not waste any time, Pleiades!" "Yes, I hear you, Vesta!" "Burn them, Phaeton!" "Show me the way, Ares!" | |
Shadows of the Mind (Roleplay) / int_9fde2eb1 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_9fde2eb1 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_9fde2eb1 | |
Shadows of the Mind (Roleplay) / int_a27c0c2c | type |
Artistic License – Religion | |
Shadows of the Mind (Roleplay) / int_a27c0c2c | comment |
Artistic License – Religion: Demons and mythological figures are central components of the Shin Megami Tensei setting, and are often quite different from their real-world depictions. | |
Shadows of the Mind (Roleplay) / int_a27c0c2c | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_a27c0c2c | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_a27c0c2c | |
Shadows of the Mind (Roleplay) / int_a414c3f0 | type |
One-Hit Kill | |
Shadows of the Mind (Roleplay) / int_a414c3f0 | comment |
One-Hit Kill: Averted. In the game series, light and dark spells are often instant-kill spells should they succeed in striking their targets. In the roleplay, light and darkness spells deal damage just like any other spell. | |
Shadows of the Mind (Roleplay) / int_a414c3f0 | featureApplicability |
-1.0 | |
Shadows of the Mind (Roleplay) / int_a414c3f0 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_a414c3f0 | |
Shadows of the Mind (Roleplay) / int_a4c37cbe | type |
Mood Whiplash | |
Shadows of the Mind (Roleplay) / int_a4c37cbe | comment |
Mood Whiplash: When the protagonists first encounter Brendan's shadow as Leviathan, it summons shadows that take the form of twisted depictions of relatives and friends to the protagonists. These shadows belittle and speak of things that attack the deep-rooted fear of the to-be summoners. The emotional stress this psychological assault induces awakens each of them to their Persona, shifting the scene from a depressing confrontation of one's fears and doubts to a triumphant battle where the protagonists come to accept their inner confidences. | |
Shadows of the Mind (Roleplay) / int_a4c37cbe | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_a4c37cbe | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_a4c37cbe | |
Shadows of the Mind (Roleplay) / int_acedc6c4 | type |
Butterfly of Death and Rebirth | |
Shadows of the Mind (Roleplay) / int_acedc6c4 | comment |
Butterfly of Death and Rebirth: Entering the Velvet Room is often accompanied by images of a velvet butterfly. | |
Shadows of the Mind (Roleplay) / int_acedc6c4 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_acedc6c4 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_acedc6c4 | |
Shadows of the Mind (Roleplay) / int_ad62678e | type |
Living Shadow | |
Shadows of the Mind (Roleplay) / int_ad62678e | comment |
Living Shadow: The aptly named Shadows, inky blobs of shapeshifting negative emotions that can transform into humans, animals, and demons in the right circumstances. | |
Shadows of the Mind (Roleplay) / int_ad62678e | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_ad62678e | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_ad62678e | |
Shadows of the Mind (Roleplay) / int_af7d483f | type |
Dreaming of Things to Come | |
Shadows of the Mind (Roleplay) / int_af7d483f | comment |
Dreaming of Things to Come: The first things the characters do in the roleplay is dream of the Velvet Room. They later find themselves within it once again, but are able to speak and move after giving the correct Word Of Power requested by Igor. | |
Shadows of the Mind (Roleplay) / int_af7d483f | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_af7d483f | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_af7d483f | |
Shadows of the Mind (Roleplay) / int_affa0e5d | type |
Bling-Bling-BANG! | |
Shadows of the Mind (Roleplay) / int_affa0e5d | comment |
James Cothran's weapon is a large golden revolver. | |
Shadows of the Mind (Roleplay) / int_affa0e5d | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_affa0e5d | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_affa0e5d | |
Shadows of the Mind (Roleplay) / int_b2cdd776 | type |
Bottomless Magazines | |
Shadows of the Mind (Roleplay) / int_b2cdd776 | comment |
Bottomless Magazines: James' golden revolver and Maria's bow both have an unlimited supply of ammunition. | |
Shadows of the Mind (Roleplay) / int_b2cdd776 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_b2cdd776 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_b2cdd776 | |
Shadows of the Mind (Roleplay) / int_b408c009 | type |
City of Adventure | |
Shadows of the Mind (Roleplay) / int_b408c009 | comment |
City of Adventure: Averted. Shadows of the Mind takes place in the very real city of Toronto, Canada. | |
Shadows of the Mind (Roleplay) / int_b408c009 | featureApplicability |
-1.0 | |
Shadows of the Mind (Roleplay) / int_b408c009 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_b408c009 | |
Shadows of the Mind (Roleplay) / int_b9085a47 | type |
Summon Magic | |
Shadows of the Mind (Roleplay) / int_b9085a47 | comment |
Summon Magic: As in all Persona games, the protagonists perform magic and special attacks by summoning a Guardian Entity representation of their own psyches. Unlike the games, the Personas in the roleplay are constantly in view when in battle, as opposed to fading in and out of sight when called to cast spells. | |
Shadows of the Mind (Roleplay) / int_b9085a47 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_b9085a47 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_b9085a47 | |
Shadows of the Mind (Roleplay) / int_bac6df68 | type |
Fast-Forward Mechanic | |
Shadows of the Mind (Roleplay) / int_bac6df68 | comment |
Fast-Forward Mechanic: As with many roleplays, when the story hits a snag or a break in the action, a timeskip is usually called upon to move things along. | |
Shadows of the Mind (Roleplay) / int_bac6df68 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_bac6df68 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_bac6df68 | |
Shadows of the Mind (Roleplay) / int_bc74ef27 | type |
Berserk Button | |
Shadows of the Mind (Roleplay) / int_bc74ef27 | comment |
Berserk Button: Don't mention Oscar's family. | |
Shadows of the Mind (Roleplay) / int_bc74ef27 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_bc74ef27 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_bc74ef27 | |
Shadows of the Mind (Roleplay) / int_bc8a63d1 | type |
Fist Pump | |
Shadows of the Mind (Roleplay) / int_bc8a63d1 | comment |
Fist Pump: Keira after defeating Leviathan. | |
Shadows of the Mind (Roleplay) / int_bc8a63d1 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_bc8a63d1 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_bc8a63d1 | |
Shadows of the Mind (Roleplay) / int_bd5e8cd9 | type |
Urban Fantasy | |
Shadows of the Mind (Roleplay) / int_bd5e8cd9 | comment |
Urban Fantasy: The roleplay revolves around high school students in contemporary Toronto, Canada who can summon an Anthropomorphic Personification of their psyches that take the forms of various fictional and mythological figures. Monsters bearing the appearance of demons and gods are fought both with melee weapons and modern fire arms in addition to magical spells. | |
Shadows of the Mind (Roleplay) / int_bd5e8cd9 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_bd5e8cd9 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_bd5e8cd9 | |
Shadows of the Mind (Roleplay) / int_bf5fc089 | type |
Tarot Motifs | |
Shadows of the Mind (Roleplay) / int_bf5fc089 | comment |
Tarot Motifs: As in the game series, the protagonists each align with one of the 20 major arcana of the Tarot deck. It is yet unknown if any NPCs correspond with the remaining arcana unclaimed by the playable cast. | |
Shadows of the Mind (Roleplay) / int_bf5fc089 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_bf5fc089 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_bf5fc089 | |
Shadows of the Mind (Roleplay) / int_c41114f6 | type |
Year X | |
Shadows of the Mind (Roleplay) / int_c41114f6 | comment |
Year X: To avoid having real-world issues color the roleplay's story, the campaign is set in the non-specific year of 20XX. Given that smartphones are abundant, one can assume that the story takes place, at the very earliest, in 2013 or afterwards. | |
Shadows of the Mind (Roleplay) / int_c41114f6 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_c41114f6 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_c41114f6 | |
Shadows of the Mind (Roleplay) / int_c5249b29 | type |
Nice Guy | |
Shadows of the Mind (Roleplay) / int_c5249b29 | comment |
Keira Swanson's alignment with the Lovers Arcana reflects her emphasis on interpersonal relationships and communication. Her Persona Iris exhibits her love of communication as well, given that Iris is the messenger of the gods in Greek mythology. | |
Shadows of the Mind (Roleplay) / int_c5249b29 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_c5249b29 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_c5249b29 | |
Shadows of the Mind (Roleplay) / int_c6afe285 | type |
Enemy Without | |
Shadows of the Mind (Roleplay) / int_c6afe285 | comment |
Enemy Without: Essentially what people's shadows boil down to. Also a bit of Evil Counterpart in a certain way, but shadows are not as easy to describe as the evil within someone's heart. | |
Shadows of the Mind (Roleplay) / int_c6afe285 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_c6afe285 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_c6afe285 | |
Shadows of the Mind (Roleplay) / int_c868a42a | type |
Freudian Excuse | |
Shadows of the Mind (Roleplay) / int_c868a42a | comment |
Freudian Excuse: Many aspects of the setting reflect the person or idea that they relate to. This is especially true for Personas, associated Major Arcana, and regions within the Dreamscape. James Cothran's alignment with the Fool Arcana reflects his aimless, carefree approach to life. His Persona, Phaeton, has tarnished bronze for skin, symbolizing a false confidence. Maria Parazza's alignment with the Empress Arcana reflects her maternal nature. Her Persona, Vesta, is known as the Roman goddess of the Hearth and Home, fitting her caretaker-type personality. Keira Swanson's alignment with the Lovers Arcana reflects her emphasis on interpersonal relationships and communication. Her Persona Iris exhibits her love of communication as well, given that Iris is the messenger of the gods in Greek mythology. Brendan Rathburn's alignment with the Chariot Arcana reflects his confident yet volatile nature. Makoto Adiev's alignment with the Hermit Arcana reflects her social withdrawal and skepticism. Her Persona, Kitsune, embodies her intelligence and harkens to her Japanese heritage. Oscar Tarinson's alignment with the Strength Arcana reflects his courage and compassion for justice, as well as his lack of self-control. His Persona, Ares, symbolizes his fighting spirit and desire for control. Max Delaney's alignment with the Temperance Arcana reflects his moderate lifestyle and his lack of long-term vision. His Persona, Satyr, calls to mind his flippant, carefree attitude when approaching life's problems. Kieran Ikeda's alignment with the Star Arcana reflects his hope for success and his simultaneous lack of faith in his own accomplishments. His Persona, Pleiades, evokes images of his aligned Arcana as well as the serenity he hopes to attain in life. | |
Shadows of the Mind (Roleplay) / int_c868a42a | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_c868a42a | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_c868a42a | |
Shadows of the Mind (Roleplay) / int_cef6a167 | type |
Second Place Is for Losers | |
Shadows of the Mind (Roleplay) / int_cef6a167 | comment |
Brendan Rathburn's alignment with the Chariot Arcana reflects his confident yet volatile nature. | |
Shadows of the Mind (Roleplay) / int_cef6a167 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_cef6a167 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_cef6a167 | |
Shadows of the Mind (Roleplay) / int_cfd569ac | type |
Take Your Time | |
Shadows of the Mind (Roleplay) / int_cfd569ac | comment |
Take Your Time: Time passes relatively to the needs of the plot's progression. In addition, time passes differently within the Dreamscape, and no matter how long the protagonists spend there, they awake at the exact same time as each other; often in the early morning or the middle of the night. | |
Shadows of the Mind (Roleplay) / int_cfd569ac | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_cfd569ac | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_cfd569ac | |
Shadows of the Mind (Roleplay) / int_d72b5003 | type |
Technicolor Fire | |
Shadows of the Mind (Roleplay) / int_d72b5003 | comment |
Technicolor Fire: Blue flames surround the summoners when they call their Personas, which are similarly wreathed in a blue blaze. | |
Shadows of the Mind (Roleplay) / int_d72b5003 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_d72b5003 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_d72b5003 | |
Shadows of the Mind (Roleplay) / int_db8ace03 | type |
Epiphanic Prison | |
Shadows of the Mind (Roleplay) / int_db8ace03 | comment |
Epiphanic Prison: A major theme in the roleplay is the concept of people imprisoning themselves within their own doubts and inhibitions. | |
Shadows of the Mind (Roleplay) / int_db8ace03 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_db8ace03 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_db8ace03 | |
Shadows of the Mind (Roleplay) / int_dca70c44 | type |
Reasonable Authority Figure | |
Shadows of the Mind (Roleplay) / int_dca70c44 | comment |
Reasonable Authority Figure: Dr. Cecil Farrow, the vice president of the academy, tries his best to soften the blow when he delivers the news of Max's mother's death. Henry Gauthier, star student of the academy and son of the school's president, is the one to explain the situation with the deleted records to the protagonists. He does so in a very polite way, only passively insinuating that he suspects that one of them did the deed. | |
Shadows of the Mind (Roleplay) / int_dca70c44 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_dca70c44 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_dca70c44 | |
Shadows of the Mind (Roleplay) / int_e08fcc99 | type |
Battle Theme Music | |
Shadows of the Mind (Roleplay) / int_e08fcc99 | comment |
Battle Theme Music: Only a few have been given thus far; the most notable example is the use of the Minor Boss Theme from Xenosaga II for the fight against the shadow Leviathan. | |
Shadows of the Mind (Roleplay) / int_e08fcc99 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_e08fcc99 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_e08fcc99 | |
Shadows of the Mind (Roleplay) / int_e567510d | type |
Determinator | |
Shadows of the Mind (Roleplay) / int_e567510d | comment |
Kieran Ikeda's alignment with the Star Arcana reflects his hope for success and his simultaneous lack of faith in his own accomplishments. His Persona, Pleiades, evokes images of his aligned Arcana as well as the serenity he hopes to attain in life. | |
Shadows of the Mind (Roleplay) / int_e567510d | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_e567510d | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_e567510d | |
Shadows of the Mind (Roleplay) / int_e6d0f579 | type |
Transformation of the Possessed | |
Shadows of the Mind (Roleplay) / int_e6d0f579 | comment |
Transformation of the Possessed: Shadow Brendan transforms into Leviathan when the real Brendan actively rejects him and the protagonists leave the Velvet Room to intervene. | |
Shadows of the Mind (Roleplay) / int_e6d0f579 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_e6d0f579 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_e6d0f579 | |
Shadows of the Mind (Roleplay) / int_e75d4959 | type |
Wake Up, Go to School & Save the World | |
Shadows of the Mind (Roleplay) / int_e75d4959 | comment |
Wake Up, Go to School, Save the World: The characters spend their days going to school, socializing, and fighting shadowy monsters in the sleeping world of dreams. | |
Shadows of the Mind (Roleplay) / int_e75d4959 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_e75d4959 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_e75d4959 | |
Shadows of the Mind (Roleplay) / int_f11c3835 | type |
Anti-Grinding | |
Shadows of the Mind (Roleplay) / int_f11c3835 | comment |
Anti-Grinding: Being as that the story exists in the medium of a text-based roleplay as opposed to a video game, many traditional video game aspects that are common in the games are absent in the RP; this includes a far lower encounter rate as to not spend months inside the Dreamscape. | |
Shadows of the Mind (Roleplay) / int_f11c3835 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_f11c3835 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_f11c3835 | |
Shadows of the Mind (Roleplay) / int_f15c2859 | type |
NO INDOOR VOICE | |
Shadows of the Mind (Roleplay) / int_f15c2859 | comment |
No Indoor Voice: Oscar can be very blunt. | |
Shadows of the Mind (Roleplay) / int_f15c2859 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_f15c2859 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_f15c2859 | |
Shadows of the Mind (Roleplay) / int_f88f2449 | type |
Downer Beginning | |
Shadows of the Mind (Roleplay) / int_f88f2449 | comment |
Downer Beginning: In the first few pages of the roleplay, the students find themselves confronted with their deep-seated doubts, and Max Delaney's beloved single mother is seemingly murdered. | |
Shadows of the Mind (Roleplay) / int_f88f2449 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_f88f2449 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_f88f2449 | |
Shadows of the Mind (Roleplay) / int_f8a4527f | type |
Sitting on the Roof | |
Shadows of the Mind (Roleplay) / int_f8a4527f | comment |
Sitting on the Roof: Not quite the roof, but students often loiter around inside the school's clock tower. At night it is sometimes a known Make-Out Point for young, enterprising lovers. | |
Shadows of the Mind (Roleplay) / int_f8a4527f | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_f8a4527f | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_f8a4527f | |
Shadows of the Mind (Roleplay) / int_faece9aa | type |
The Power of Friendship | |
Shadows of the Mind (Roleplay) / int_faece9aa | comment |
The Power of Friendship: It is a Persona roleplay, after all. | |
Shadows of the Mind (Roleplay) / int_faece9aa | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_faece9aa | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_faece9aa | |
Shadows of the Mind (Roleplay) / int_fb9e25e9 | type |
Team Mom | |
Shadows of the Mind (Roleplay) / int_fb9e25e9 | comment |
Maria Parazza's alignment with the Empress Arcana reflects her maternal nature. Her Persona, Vesta, is known as the Roman goddess of the Hearth and Home, fitting her caretaker-type personality. | |
Shadows of the Mind (Roleplay) / int_fb9e25e9 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_fb9e25e9 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_fb9e25e9 | |
Shadows of the Mind (Roleplay) / int_ff5a74c8 | type |
Talking Is a Free Action | |
Shadows of the Mind (Roleplay) / int_ff5a74c8 | comment |
Talking Is a Free Action: Inverted. The DM takes any post, whether it contains spoken words or actions alone, as an indication that the player is ready for another DM post. | |
Shadows of the Mind (Roleplay) / int_ff5a74c8 | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_ff5a74c8 | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_ff5a74c8 | |
Shadows of the Mind (Roleplay) / int_name | type |
ItemName | |
Shadows of the Mind (Roleplay) / int_name | comment |
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Shadows of the Mind (Roleplay) / int_name | featureApplicability |
1.0 | |
Shadows of the Mind (Roleplay) / int_name | featureConfidence |
1.0 | |
Shadows of the Mind (Roleplay) | hasFeature |
Shadows of the Mind (Roleplay) / int_name | |
Shadows of the Mind (Roleplay) / int_name | itemName |
Shadows of the Mind (Roleplay) |
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Shadows of the Mind (Roleplay) | hasFeature |
Play-by-Post Games / int_f902d20d |
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