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Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)

 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)
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TVTItem
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)
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Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)
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AdvancedDungeonsAndDragonsSecondEdition
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Advanced Dungeons & Dragons (2nd Edition) (1989-1995), commonly called AD&D2E, was the first full-scale revamp of Dungeons & Dragons following Basic Dungeons & Dragons and Advanced Dungeons & Dragons 1st Edition. This edition renamed all demons, devils and the like to avoid the Satanic Panic that hit the game in the 80s (calling them instead tanar'ri, baatezu, and yugoloths), tweaked the combat system, threw out material they thought parents might object to, like half-orcs and assassins (who eventually returned with Satyrs and Bandits in the supplemental books The Complete Book of Humanoids and The Complete Thief's Handbook respectively), and other smallish changes.Later releases were Player's Options (1995) and Dungeon Master Option (1996), highly detailed sets of rules intended to expand and customize AD&D 2nd edition (which was re-released with new covers and artwork at the time). These included new interesting rules, mainly customization via a character points system allowing to easily build variants of basic classesnote Want a guerilla style fighter? Sharpshooter kit, Increased movement, Move Silently, specialization. Fencing wizard? Swashbuckler kit, proficiency group crossover, Armor, weapon selection, Combat bonus, weapon specialization, Extended spell duration, proficiency ( and maybe a fanciful magic taboo. And so on. and guidelines on creating new kits, combat options averting Padded Sumo Gameplay and even Linear Warriors, Quadratic Wizards trend,note Damage Typing, Critical Damage, Knockback, maneuvers more advanced than "hit it more" re-integration with Chainmail battle rules and new material.note lots of spells, skills and equipment However, fatal flaws in its central part Skills & Powers due to noticeable lack of proper coordination and playtestingnote late changes in sub-abilities, the new psionics system aping linear Hit Points and thought out so poorly that in a successful telepathic attack the attacker lost more than the target made it barely usable "as is", which demoted the PO book from the new generation to one more cherry-picked set of sourcebooks.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)
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2022-04-19T02:31:31Z
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2022-04-19T02:31:31Z
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 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game) / int_6243b83b
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Armor and Magic Don't Mix
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game) / int_6243b83b
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Armor and Magic Don't Mix: Magic users/wizards are simply forbidden to wear armor under the standard rules.note Unless multi-classed with an armor-wearing class - M-U/Thieves can wear leather, M-U/Fighters & M-U/Clerics can wear any armor (1st Edition only). There were exceptions made in later supplements, such as 2nd Edition class kits which allow a wizard with that kit to wear armor. Druids are only allowed to wear armor (and other equipment) made from "natural" materials (wood, hides, stone, etc.) or else their powers are unusable. With just the core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual), this restricts druids to wearing relatively weak armor (leather armor and wooden or leather shields).
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game) / int_6243b83b
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Druid
 Advanced Dungeons & Dragons 2nd Edition (Tabletop Game) / int_c2ef5a3d
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Druids are only allowed to wear armor (and other equipment) made from "natural" materials (wood, hides, stone, etc.) or else their powers are unusable. With just the core rulebooks (Player's Handbook, Dungeon Master's Guide, and Monster Manual), this restricts druids to wearing relatively weak armor (leather armor and wooden or leather shields).
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Advanced Dungeons & Dragons 2nd Edition (Tabletop Game)

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