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Spellfire (Tabletop Game)

 Spellfire (Tabletop Game)
type
TVTItem
 Spellfire (Tabletop Game)
label
Spellfire (Tabletop Game)
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Spellfire
 Spellfire (Tabletop Game)
comment
Spellfire was a collectible card game based on Dungeons & Dragons published by TSR from 1994 to 1997, only eight months after Magic: The Gathering was published. TSR had hoped to recapture the gaming market that Wizards of the Coast took from them, but the short development time for the game (developers said they basically made it over a weekend), as well as egregious reuse of artwork from previous Dungeons & Dragons products, made for an Original Sin that eventually doomed the product to failure.
 Spellfire (Tabletop Game)
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2024-03-16T16:32:37Z
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2024-03-16T16:32:37Z
 Spellfire (Tabletop Game)
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Dropped link to Fanservice: Not a Feature - IGNORE
 Spellfire (Tabletop Game)
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DBTropes
 Spellfire (Tabletop Game) / int_127fc252
type
Creator Cameo
 Spellfire (Tabletop Game) / int_127fc252
comment
Creator Cameo: If a card did not use old art, it likely used a photo of one of the creators in fantasy costume instead.
 Spellfire (Tabletop Game) / int_127fc252
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1.0
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 Spellfire (Tabletop Game) / int_17ce80aa
type
All There in the Manual
 Spellfire (Tabletop Game) / int_17ce80aa
comment
All There in the Manual: The cards don't tell you how to play the game; one must have the manual to know what one is supposed to do. That said, the game assumed that players could figure some things out on their own, something Magic never did.
 Spellfire (Tabletop Game) / int_17ce80aa
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1.0
 Spellfire (Tabletop Game) / int_17ce80aa
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1.0
 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_17ce80aa
 Spellfire (Tabletop Game) / int_21d70919
type
Crapsack World
 Spellfire (Tabletop Game) / int_21d70919
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Crapsack World: The Dark Sun and Ravenloft setting cards are two different types of this kind of world, and the artwork reflects this.
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1.0
 Spellfire (Tabletop Game) / int_21d70919
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 Spellfire (Tabletop Game) / int_25e91fd5
type
Super Swimming Skills
 Spellfire (Tabletop Game) / int_25e91fd5
comment
Super Swimming Skills: A Swimmer could attack any realm the opponent had as long as it featured a coast, indicating the champion could swim from anywhere at any distance to attack said realm.
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Spellfire (Tabletop Game) / int_25e91fd5
 Spellfire (Tabletop Game) / int_277686f2
type
Reused Character Design
 Spellfire (Tabletop Game) / int_277686f2
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Reused Character Design / Lawyer-Friendly Cameo: The image of Red Sonja from the adventure module Red Sonja Unconquered was transposed and then used for the card Dori the Barbarian.
 Spellfire (Tabletop Game) / int_277686f2
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1.0
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Spellfire (Tabletop Game) / int_277686f2
 Spellfire (Tabletop Game) / int_2b726e19
type
Ring of Power
 Spellfire (Tabletop Game) / int_2b726e19
comment
Ring of Power: Some of the Magical Items in the game were Rings, usually ones available already in the D&D game but now in card form.
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1.0
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Spellfire (Tabletop Game) / int_2b726e19
 Spellfire (Tabletop Game) / int_3094ec26
type
Artifact of Death
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comment
Artifact of Death: One artifact card, The Heartwood Spear, specifically specializes in outright killing dragons and monsters.
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1.0
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1.0
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 Spellfire (Tabletop Game) / int_3369a1b9
type
Collectible Card Game
 Spellfire (Tabletop Game) / int_3369a1b9
comment
Collectible Card Game: One of the first to be published after Magic took off. It lasted longer than most other similar games that were released in 1994.
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1.0
 Spellfire (Tabletop Game) / int_3369a1b9
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Spellfire (Tabletop Game) / int_3369a1b9
 Spellfire (Tabletop Game) / int_440d55b3
type
Expansion Pack
 Spellfire (Tabletop Game) / int_440d55b3
comment
Expansion Pack: One gained additional game cards thru booster packs or starter decks.
 Spellfire (Tabletop Game) / int_440d55b3
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Spellfire (Tabletop Game) / int_440d55b3
 Spellfire (Tabletop Game) / int_4881cda1
type
Ãœberwald
 Spellfire (Tabletop Game) / int_4881cda1
comment
Ãœberwald: Anything from the Ravenloft setting will have this aesthetic.
 Spellfire (Tabletop Game) / int_4881cda1
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1.0
 Spellfire (Tabletop Game) / int_4881cda1
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_4881cda1
 Spellfire (Tabletop Game) / int_5049f19d
type
Do Well, But Not Perfect
 Spellfire (Tabletop Game) / int_5049f19d
comment
Do Well, But Not Perfect: The game is easily expandable for multiplayer. An advisable strategy in free-for-all multiplayer formats would be to remember this trope; since you have multiple opponents to worry about, appearing to be the strongest player is a good way to get them to gang up on you.
 Spellfire (Tabletop Game) / int_5049f19d
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 Spellfire (Tabletop Game) / int_6ec989d8
type
Guide Dang It!
 Spellfire (Tabletop Game) / int_6ec989d8
comment
Guide Dang It!: Some of the cards from the 1st Edition were changed in later printing, but you'd have no way of knowing unless you had those updated cards in your possession, or had reference material for it.
 Spellfire (Tabletop Game) / int_6ec989d8
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1.0
 Spellfire (Tabletop Game) / int_6ec989d8
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_6ec989d8
 Spellfire (Tabletop Game) / int_7e716d9f
type
Expansion Pack World
 Spellfire (Tabletop Game) / int_7e716d9f
comment
Expansion Pack World: The first edition had three D&D settings featured. The future expansions added more possible settings to the game.
 Spellfire (Tabletop Game) / int_7e716d9f
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1.0
 Spellfire (Tabletop Game) / int_7e716d9f
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 Spellfire (Tabletop Game) / int_874176be
type
Psychic Powers
 Spellfire (Tabletop Game) / int_874176be
comment
Psychic Powers: The Powers expansion added Psionicists and Psionic Power cards to the game, which represented mental power as opposed to magical power.
 Spellfire (Tabletop Game) / int_874176be
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 Spellfire (Tabletop Game) / int_89d694cc
type
Place of Power
 Spellfire (Tabletop Game) / int_89d694cc
comment
Place of Power: Realms and Domains each represented a geographic location, and each had its own particular advantage in playing it in particular. They usually represented places of note in the D&D setting they originated from.
 Spellfire (Tabletop Game) / int_89d694cc
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 Spellfire (Tabletop Game) / int_912b24c4
type
Art Shift
 Spellfire (Tabletop Game) / int_912b24c4
comment
Art Shift: The art came from TSR products that were made in a range of 20 years. The different styles clashed horribly together.
 Spellfire (Tabletop Game) / int_912b24c4
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 Spellfire (Tabletop Game) / int_912b24c4
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 Spellfire (Tabletop Game) / int_9e0b9695
type
Flight
 Spellfire (Tabletop Game) / int_9e0b9695
comment
Flight: Flyer cards could attack any realm that didn't specifically bar flyers from attacking it, as opposed to the first unrazed realm of the defending player.
 Spellfire (Tabletop Game) / int_9e0b9695
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1.0
 Spellfire (Tabletop Game) / int_9e0b9695
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_9e0b9695
 Spellfire (Tabletop Game) / int_a7ebd729
type
Revenue-Enhancing Devices
 Spellfire (Tabletop Game) / int_a7ebd729
comment
Revenue-Enhancing Devices: Players had to buy additional cards thru boosters and starter packs to have more powerful decks, aiding the cash flow to TSR...or at least, that was the hope.
 Spellfire (Tabletop Game) / int_a7ebd729
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Spellfire (Tabletop Game) / int_a7ebd729
 Spellfire (Tabletop Game) / int_b5b1709a
type
Vanilla Unit
 Spellfire (Tabletop Game) / int_b5b1709a
comment
Vanilla Unit: In early sets, some Champions and Allies had no additional abilities; when they were reprinted they were given abilities just so they would not be relatively useless.
 Spellfire (Tabletop Game) / int_b5b1709a
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 Spellfire (Tabletop Game) / int_b5b1709a
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_b5b1709a
 Spellfire (Tabletop Game) / int_b5e5d9e9
type
Uniqueness Rule
 Spellfire (Tabletop Game) / int_b5e5d9e9
comment
Uniqueness Rule: The game had Rule Cards that added a rule to the game, but only one could be in play at a time.
 Spellfire (Tabletop Game) / int_b5e5d9e9
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1.0
 Spellfire (Tabletop Game) / int_b5e5d9e9
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_b5e5d9e9
 Spellfire (Tabletop Game) / int_c06102d7
type
Equippable Ally
 Spellfire (Tabletop Game) / int_c06102d7
comment
Equippable Ally: Ally cards could be placed on one's champion during combat, and are discarded after combat whether of not the champion won or lost.
 Spellfire (Tabletop Game) / int_c06102d7
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1.0
 Spellfire (Tabletop Game) / int_c06102d7
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_c06102d7
 Spellfire (Tabletop Game) / int_e9d0e7ce
type
Useless Item
 Spellfire (Tabletop Game) / int_e9d0e7ce
comment
Useless Item: The earliest releases had a plethora of Ally cards that offered pathetically small combat bonuses and had no special abilities whatsoever. Since all Ally cards in Spellfire have the same cost and Allies were at the time the weakest card type in the game, there was never any reason anyone would ever put one in a deck. The reprints gave these cards special abilities.
 Spellfire (Tabletop Game) / int_e9d0e7ce
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_e9d0e7ce
 Spellfire (Tabletop Game) / int_f0864fd9
type
Combat by Champion
 Spellfire (Tabletop Game) / int_f0864fd9
comment
Combat by Champion: A player sends out one of his championsnote which included Hero, Wizard, Clerics, and Monsters to raze an enemy's realm, and the opponent trys to stop it by sending one of his champions to block him.
 Spellfire (Tabletop Game) / int_f0864fd9
featureApplicability
1.0
 Spellfire (Tabletop Game) / int_f0864fd9
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 Spellfire (Tabletop Game)
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Spellfire (Tabletop Game) / int_f0864fd9
 Spellfire (Tabletop Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Spellfire (Tabletop Game) / int_ff070bbd
comment
Attack! Attack! Attack!: Players are encouraged to keep attacking, as otherwise once someone gets six domains they win.
 Spellfire (Tabletop Game) / int_ff070bbd
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1.0
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Spellfire (Tabletop Game)

The following is a list of statements referring to the current page from other pages.

 Spellfire (Tabletop Game)
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Art Shift / int_dcca23b9
 Spellfire (Tabletop Game)
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Collectible Card Game / int_dcca23b9
 Spellfire (Tabletop Game)
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Combat by Champion / int_dcca23b9
 Spellfire (Tabletop Game)
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Flight / int_dcca23b9
 Spellfire (Tabletop Game)
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The Problem with Licensed Games / int_dcca23b9
 Spellfire (Tabletop Game)
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Useless Item / int_dcca23b9