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Through the Ages: A Story of Civilization (Tabletop Game)

 Through the Ages: A Story of Civilization (Tabletop Game)
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TVTItem
 Through the Ages: A Story of Civilization (Tabletop Game)
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Through the Ages: A Story of Civilization (Tabletop Game)
 Through the Ages: A Story of Civilization (Tabletop Game)
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ThroughTheAgesAStoryOfCivilization
 Through the Ages: A Story of Civilization (Tabletop Game)
comment
Through the Ages: A Story of Civilization, commonly abbreviated to Through the Ages, is a Euro Game with a civilization-building theme. It has a video game adaptation for iOS and Android.
 Through the Ages: A Story of Civilization (Tabletop Game)
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2023-10-26T09:27:22Z
 Through the Ages: A Story of Civilization (Tabletop Game)
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2023-10-26T09:27:22Z
 Through the Ages: A Story of Civilization (Tabletop Game)
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Dropped link to FourX: Not a Feature - IGNORE
 Through the Ages: A Story of Civilization (Tabletop Game)
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DBTropes
 Through the Ages: A Story of Civilization (Tabletop Game) / int_19ba91b5
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Home Field Advantage
 Through the Ages: A Story of Civilization (Tabletop Game) / int_19ba91b5
comment
Home Field Advantage: In aggressions and wars, the defender has a lot of advantages. The aggressor has to use up military actions, and has to make all their unit sacrifices first. The defender can see precisely what strength is coming up against them, and can also play defensive military cards.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_19ba91b5
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_218b2ee8
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Ancient Egypt
 Through the Ages: A Story of Civilization (Tabletop Game) / int_218b2ee8
comment
Ancient Egypt: The Pyramids and the Library of Alexandria are both buildable wonders.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_218b2ee8
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_31c4280
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Conscription
 Through the Ages: A Story of Civilization (Tabletop Game) / int_31c4280
comment
Conscription: When a war is declared on you, you have one turn to raise your military power. Expect to see scientists and miners kicked out of their former occupations and hastily drafted into the military.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_31c4280
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Schizo Tech
 Through the Ages: A Story of Civilization (Tabletop Game) / int_3c5ae1a1
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Schizo Tech: You don't need to develop the mediaeval technology in any category, you can skip straight to the renaissance or modern version. So it's normal for a civilisation to have, say, journalism without the printing press, computer labs without the scientific method, movies or opera without having discovered drama, and so on. Many civilisations will never develop such niceties as a Code of Laws or the concept of Warfare or Cartography.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_3c5ae1a1
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_61c683d2
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We Have Reserves
 Through the Ages: A Story of Civilization (Tabletop Game) / int_61c683d2
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We Have Reserves: Sacrificing military units in a war or colonisation effort is always costly, but rather less so for players with lots of food production, and the impact is lower for the player whose turn it is because they can immediately build replacements.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_61c683d2
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_a1c0cab7
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New Tech Is Not Cheap
 Through the Ages: A Story of Civilization (Tabletop Game) / int_a1c0cab7
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New Tech Is Not Cheap: It'll cost you one or more civil actions to take the card, another civil action and a bunch of science to play it, and then in most cases more actions and resources to build the unit/building needing it. You can't have enough science to develop all the available technologies; choosing which ones to focus on is one of the key decisions in the game.
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_a86069f
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Alternate History
 Through the Ages: A Story of Civilization (Tabletop Game) / int_a86069f
comment
Alternate History: Emphasised by the use of real-world names for wonders and leaders. Gandhi as president over a nation of scientists kept happy by Bread and Circuses? Isaac Newton builds the Taj Mahal and discovers computers? Elvis Presley conducts espionage, declares Holy War and builds the Kremlin? All are plausible occurrences and add significant amusement to the game.
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_b0fb2427
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Bread and Circuses
 Through the Ages: A Story of Civilization (Tabletop Game) / int_b0fb2427
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Bread and Circuses: A technology card that allows you to assign workers to it to keep your citizens happy.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_b0fb2427
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_b96ee227
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Everyone Meets Everyone
 Through the Ages: A Story of Civilization (Tabletop Game) / int_b96ee227
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Everyone Meets Everyone: Being without a map, all players' civilisations are considered adjacent to each other.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_b96ee227
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Pyramid Power
 Through the Ages: A Story of Civilization (Tabletop Game) / int_c4cd07fa
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Pyramid Power: In this case, the power is to give you one extra civil action per turn. Probably not thematic, but nevertheless powerful.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_c4cd07fa
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I Know Madden Kombat
 Through the Ages: A Story of Civilization (Tabletop Game) / int_c9869c78
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I Know Madden Kombat: Building Team Sports or Pro Sports buildings ramps up your civilization's military strength.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_c9869c78
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 Through the Ages: A Story of Civilization (Tabletop Game) / int_e5f8ceac
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Army of The Ages
 Through the Ages: A Story of Civilization (Tabletop Game) / int_e5f8ceac
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Army of The Ages: It's quite possible for an army to consist of some Bronze Age warriors, mediaeval knights, Renaissance-era cannons and modern air forces. This can result in situations where the tactics card in play means those Bronze Age warriors are utterly vital to your military strength, and losing just them would remove the majority of your military power.
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Suspiciously Similar Substitute
 Through the Ages: A Story of Civilization (Tabletop Game) / int_f5a3e496
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Suspiciously Similar Substitute: Bill Gates, Sid Meier and Elvis Presley are all Age III leaders in the original version. In later editions, the leaders that replace them are, respectively, Nikola Tesla, Alex Randolph and Rock & Roll Icon. Their properties, however, are unchanged.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_f5a3e496
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Stone Wall
 Through the Ages: A Story of Civilization (Tabletop Game) / int_f62cc38a
comment
Stone Wall: Mahatma Gandhi. You cannot play Aggressions or Wars while you have this leader in play — but other players must pay twice as many Military Actions to play them against you.
 Through the Ages: A Story of Civilization (Tabletop Game) / int_f62cc38a
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You Require More Vespene Gas
 Through the Ages: A Story of Civilization (Tabletop Game) / int_fd2086a9
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You Require More Vespene Gas: There are several resources to keep track of. You've got food, "resources" (which is sort of an abstract of money, materials and energy), science, as well as yellow tokens representing potential citizens and blue tokens representing potential stuff. Building a solid infrastructure is almost always key to success.
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Through the Ages: A Story of Civilization (Tabletop Game)

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 Through the Ages: A Story of Civilization (Tabletop Game)
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 Through the Ages: A Story of Civilization (Tabletop Game)
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