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Xenos Rampant (Tabletop Game)

 Xenos Rampant (Tabletop Game)
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TVTItem
 Xenos Rampant (Tabletop Game)
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Xenos Rampant (Tabletop Game)
 Xenos Rampant (Tabletop Game)
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XenosRampant
 Xenos Rampant (Tabletop Game)
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Xenos Rampant is a ‘large skirmish’ tabletop wargame, written by Daniel Mersey and Richard Cowen and published by Osprey Games.Based on Dan’s earlier Dragon Rampant fantasy variant of his Rampant family of games, Xenos Rampant is a setting-neutral science fiction ruleset, meaning that models from virtually any range of miniatures can be fielded. The game includes several chapters of optional rules and suggestions for games set in Weird War One and Two, modern day Urban Fantasy and alien invasions, post-apocalyptic survivalism and Space Opera boarding actions.Xenos Rampant detachments are typically composed of about 4-10 units from a variety of generic unit types, each of which can be further customised using ‘xeno rules’, which apply special abilities like force fields, teleportation and psychic powers.The game was nominated for Best Miniatures Rules at the UK Games Expo 2023 (but was beaten by Moonstone) and for the 2023 Charles S. Roberts Award For Excellence In The Conflict Simulation Industry.
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2023-06-20T19:33:58Z
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2023-06-20T19:33:58Z
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DBTropes
 Xenos Rampant (Tabletop Game) / int_1044a759
type
Dying Race
 Xenos Rampant (Tabletop Game) / int_1044a759
comment
Dying Race: The Ancients sample Detachment represents an aeons-old species that left automated defences behind. They might still be defending something, unless their creators are actually extinct.
 Xenos Rampant (Tabletop Game) / int_1044a759
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 Xenos Rampant (Tabletop Game) / int_11dd3268
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Empire with a Dark Secret
 Xenos Rampant (Tabletop Game) / int_11dd3268
comment
Empire with a Dark Secret: The Third Reich, but not just for the obvious reason. The two factions of Werwolf, the Schulers and the Handwerkers, are both dabbling in things man was not meant to dabble in. Arguably, the Handwerkers have the greater secret, in that they’re not actually super-genius mad scientists, but just reproduce technological concepts that they are given by their alien ‘patrons’ in return for handing over undesirables as research subjects. Considering that a Handwerker appears in the human Les Collaborateurs sample detachment for the War on Terra Alien Invasion setting, it seems the ‘patrons’ have a far bigger end goal than just helping a gang of racists take over Europe.
 Xenos Rampant (Tabletop Game) / int_11dd3268
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Diesel Punk
 Xenos Rampant (Tabletop Game) / int_1b010521
comment
Diesel Punk: The Weird War Werwolf setting has lashes of this, mixed with pulp adventure stories and Cthulhoid horror.
 Xenos Rampant (Tabletop Game) / int_1b010521
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Death from Above
 Xenos Rampant (Tabletop Game) / int_1c398324
comment
Death from Above: The Special Insertion rule often represents this, particularly in modern or historical settings. This trope is also the whole point of the Orbital Drop scenario.
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Church Militant
 Xenos Rampant (Tabletop Game) / int_2139c878
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Church Militant: There are several cults detailed in the sample detachments, including one led by a (possibly) literal angel.
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Crapsack World
 Xenos Rampant (Tabletop Game) / int_21d70919
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Crapsack World: This being a wargame, each of the settings described is quite crapsack: Nazi and Allied troops fighting a secret war during and after the final months of World War Two; gangs of cultists clashing with police and each other in The Meanest Streets; the War on Terra is the midst of a worldwide alien invasion, where the superpowers have been decapitated and it’s only humanity’s dogged determination to survive that keeps the fighting going; the Post-Apocalypse is, well, the post-apocalypse. Only Space Opera games have a chance of not being crapsacky, if you go down the less Grimdark route.
 Xenos Rampant (Tabletop Game) / int_21d70919
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 Xenos Rampant (Tabletop Game) / int_25b5600
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Captain Ersatz
 Xenos Rampant (Tabletop Game) / int_25b5600
comment
Captain Ersatz – Several of the units described in the rules, and particularly the sample detachments, appear to be referencing specific settings with the serial numbers filed off. The degree of subtlety varies widely.
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Greek Letter Ranks
 Xenos Rampant (Tabletop Game) / int_29c9ae06
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Greek Letter Ranks: Psychics are graded from Delta- to Alpha-class, with Alpha being the most powerful.
 Xenos Rampant (Tabletop Game) / int_29c9ae06
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 Xenos Rampant (Tabletop Game) / int_2b7d29e1
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Artifact Title
 Xenos Rampant (Tabletop Game) / int_2b7d29e1
comment
Artifact Title: The ‘Rampant’ is a reference to heraldry. The original Rampant game was Lion Rampant, about medieval warfare. From there, it spun out into the fantasy Dragon Rampant, and from there to science fiction as Xenos Rampant. Aliens very rarely appear on medieval European heraldry.
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Ax-Crazy
 Xenos Rampant (Tabletop Game) / int_2d4fa515
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Ax-Crazy: Berserk Infantry and Primitive Infantry (the latter only with the Savages downgrade) will attempt to charge any enemy unit that comes within range. Xenomorph units usually have the same rule, but they’re more bestial than berserk.
 Xenos Rampant (Tabletop Game) / int_2d4fa515
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After the End
 Xenos Rampant (Tabletop Game) / int_334e48a1
comment
After the End: One of the suggested settings is the post-apocalypse, with sample detachments in various flavours of Zombie Apocalypse, Mad Max, Fallout and a cult led by a (possibly) literal angel.
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Geo Effects
 Xenos Rampant (Tabletop Game) / int_35a24c16
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Geo Effects: Terrain offers the usual defensive bonuses and movement hindrances.
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Horde of Alien Locusts
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Horde of Alien Locusts: One of the sample detachments is a wave of teeth and claws.
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Boring, but Practical
 Xenos Rampant (Tabletop Game) / int_39b8d3d6
comment
Boring, but Practical: Heavy and Light Infantry are your basic soldiers, with the former designed to hold their own in sustained firefights, while the latter are more capable of seizing objectives ahead of slower-moving infantry.
 Xenos Rampant (Tabletop Game) / int_39b8d3d6
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Aliens Are Bastards
 Xenos Rampant (Tabletop Game) / int_3a90dc63
comment
Aliens Are Bastards: Well, this is a science fiction wargame, so yes. This is made explicit with the UFO Scientific Team sample detachment.
 Xenos Rampant (Tabletop Game) / int_3a90dc63
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Bad Boss
 Xenos Rampant (Tabletop Game) / int_3cb1d38d
comment
Bad Boss: The Brutal Leader rule allows for ‘morale-boosting’ battlefield executions, while several of the randomly-rolled Commander Traits are negative, lumping your Commander with poor administrative skills, cowardice, impulsiveness or other personality flaws. Fortunately, these can be bought off over the course of a campaign.
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A.I. Is a Crapshoot
 Xenos Rampant (Tabletop Game) / int_420c50b7
comment
A.I. Is a Crapshoot: The blurb for the robot sample detachment suggests that a lot of planets run by artificial intelligences are somewhat reticent to discuss what, exactly, caused their creators’ extinction…
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Annoying Arrows
 Xenos Rampant (Tabletop Game) / int_43f2f606
comment
Annoying Arrows: Primitive Infantry can be upgraded to carry missile weapons, but they’re not that effective against modern or futuristic armour.
 Xenos Rampant (Tabletop Game) / int_43f2f606
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Critical Failure
 Xenos Rampant (Tabletop Game) / int_5667d866
comment
Critical Failure: Units with the Unstable xeno rule suffer damage on fumbled activation rolls, while units with Psychic Hazard suffer from failed psychic tests.
 Xenos Rampant (Tabletop Game) / int_5667d866
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 Xenos Rampant (Tabletop Game) / int_57d43e40
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Fantasy Counterpart Culture
 Xenos Rampant (Tabletop Game) / int_57d43e40
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Fantasy Counterpart Culture: The Evil Empire Space Opera sample Detachment has its trooper ranks based on the Roman Empire.
 Xenos Rampant (Tabletop Game) / int_57d43e40
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type
Frontline General
 Xenos Rampant (Tabletop Game) / int_590e1c70
comment
Frontline General: The Commander trait, added to a single unit in each Detachment, enhances the morale and discipline of nearby units. As such, it can make sense to apply it to a tough combat unit, but since that unit’s likely to take casualties and either become suppressed or be completely destroyed, averting this trope can also make sense, applying Commander to a small, cheap unit that can be kept out of harm’s way.
 Xenos Rampant (Tabletop Game) / int_590e1c70
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type
Combat Medic
 Xenos Rampant (Tabletop Game) / int_5fff364d
comment
Combat Medic: An upgrade available to any unit, supplying a saving throw to nearby units that take casualties.
 Xenos Rampant (Tabletop Game) / int_5fff364d
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1.0
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 Xenos Rampant (Tabletop Game) / int_68333a8b
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Elite Army
 Xenos Rampant (Tabletop Game) / int_68333a8b
comment
Elite Army: Perfectly possible, since there aren’t any restrictions on Detachment composition beyond limiting the number of armoured vehicles.
 Xenos Rampant (Tabletop Game) / int_68333a8b
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type
Jeanne d'Archétype
 Xenos Rampant (Tabletop Game) / int_6a44ee29
comment
Jeanne d'Archétype: The Angel, although she’s possibly literally an angel.
 Xenos Rampant (Tabletop Game) / int_6a44ee29
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Breath Weapon
 Xenos Rampant (Tabletop Game) / int_6c4ed101
comment
Breath Weapon: Xenomorphs can be upgraded to have a shooting attack, allowing for Starship Troopers-style tanker bugs.
 Xenos Rampant (Tabletop Game) / int_6c4ed101
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 Xenos Rampant (Tabletop Game) / int_6f572188
type
Another Dimension
 Xenos Rampant (Tabletop Game) / int_6f572188
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Another Dimension: Demonic units are available, representing trans-dimensional beings that don’t really interact that well with our reality.
 Xenos Rampant (Tabletop Game) / int_6f572188
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Easy Logistics
 Xenos Rampant (Tabletop Game) / int_745a226c
comment
Easy Logistics: In general, this trope is in force. However, there are optional rules in the After the End post-apocalyptic setting for ammunition shortages.
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The Federation
 Xenos Rampant (Tabletop Game) / int_7d5324cf
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The Federation: One of the Space Opera sample detachments represents a landing party akin to a scaled-up Star Trek away team.
 Xenos Rampant (Tabletop Game) / int_7d5324cf
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Hive Queen
 Xenos Rampant (Tabletop Game) / int_8272ed55
comment
Hive Queen: The Commander in an army where units have the Hive Mind xeno rule.
 Xenos Rampant (Tabletop Game) / int_8272ed55
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BFG
 Xenos Rampant (Tabletop Game) / int_8344209e
comment
BFG: The Artillery upgrade for Fighting Vehicles and Support Infantry, and neither unit was exactly sporting peashooters before the upgrade.
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Badass Biker
 Xenos Rampant (Tabletop Game) / int_86af7ab0
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Badass Biker: The Mobile upgrade available to many infantry units is intended, in part, to represent this.
 Xenos Rampant (Tabletop Game) / int_86af7ab0
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type
Badass Army
 Xenos Rampant (Tabletop Game) / int_8878f3be
comment
Badass Army: It’s possible to create forces composed entirely of elite troops, although it’d be very small in size. One of the sample detachments is a single squad of five super-soldiers, split among three units of Elite Infantry.
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Badass Crew
 Xenos Rampant (Tabletop Game) / int_8879db82
comment
Badass Crew: Elite Infantry are good at everything, but come with a points cost to reflect that.
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Absolute Xenophobe
 Xenos Rampant (Tabletop Game) / int_89443850
comment
Absolute Xenophobe: The Hatred xeno rule.
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 Xenos Rampant (Tabletop Game) / int_8e5c862
type
Ancient Conspiracy
 Xenos Rampant (Tabletop Game) / int_8e5c862
comment
Ancient Conspiracy: One of the suggested Urban Fantasy factions is one of those occult organisations with libraries, magicians, automata and paramilitary death squads. In the Weird War chapter, although both the Schulers and the Handwerkers pre-date the rise of the Third Reich, only the Schulers claim to be ancient, descended from the priesthood of Thule. Word of God says they’re lying; they’re actually a nationalist group of mystics from the spiritualist craze of the mid-19th Century.
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type
Hive Mind
 Xenos Rampant (Tabletop Game) / int_90965cc7
comment
Hive Mind: The name of one of the Xeno Rules, in which the detachment Commander has an infinite range on their influence bubble.
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Awesome Personnel Carrier
 Xenos Rampant (Tabletop Game) / int_96475bb6
comment
Awesome Personnel Carrier: Transport Vehicles are, like most units, quite generic, but, again as with most units, with a few extra rules, they can be flying, invisible, psychic vehicles. Softskin Vehicles upgraded to have transport capacity have an even wider array of options, including bigger guns, but they’re quite a bit flimsier and arguably not really worth spending too many points on.
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 Xenos Rampant (Tabletop Game) / int_98936e28
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Haunted Technology
 Xenos Rampant (Tabletop Game) / int_98936e28
comment
Haunted Technology: There’s nothing to stop a player from applying the Undead or Demonic xeno rules to vehicles. As an example, the Schulers sample Detachment includes a possessed panzer.
 Xenos Rampant (Tabletop Game) / int_98936e28
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1.0
 Xenos Rampant (Tabletop Game) / int_98936e28
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Xenos Rampant (Tabletop Game) / int_98936e28
 Xenos Rampant (Tabletop Game) / int_9e8aa11e
type
Friendly Fireproof
 Xenos Rampant (Tabletop Game) / int_9e8aa11e
comment
Friendly Fireproof: Mostly. Should its activation roll be botched, the Fire Support upgrade can scatter and hit another unit near to its intended target.
 Xenos Rampant (Tabletop Game) / int_9e8aa11e
featureApplicability
1.0
 Xenos Rampant (Tabletop Game) / int_9e8aa11e
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Xenos Rampant (Tabletop Game) / int_9e8aa11e
 Xenos Rampant (Tabletop Game) / int_9edbda07
type
Elite Mooks
 Xenos Rampant (Tabletop Game) / int_9edbda07
comment
Elite Mooks: A common composition for an army is to include one hard-hitting unit of elite mooks (often Heavy or Elite Infantry), backed up by lighter, cheaper units.
 Xenos Rampant (Tabletop Game) / int_9edbda07
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1.0
 Xenos Rampant (Tabletop Game) / int_9edbda07
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1.0
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Xenos Rampant (Tabletop Game) / int_9edbda07
 Xenos Rampant (Tabletop Game) / int_a1a1491e
type
Homage
 Xenos Rampant (Tabletop Game) / int_a1a1491e
comment
Homage: Lots of them. Max Max, Star Trek, Aliens, Predator, HP Lovecraft, The Philadelphia Experiment, John Carter of Mars, Starship Troopers, Terminator…
 Xenos Rampant (Tabletop Game) / int_a1a1491e
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1.0
 Xenos Rampant (Tabletop Game) / int_a1a1491e
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1.0
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Xenos Rampant (Tabletop Game) / int_a1a1491e
 Xenos Rampant (Tabletop Game) / int_a621882
type
The Bad Guys Are Cops
 Xenos Rampant (Tabletop Game) / int_a621882
comment
The Bad Guys Are Cops: Aside from games in which one side plays a detachment of law enforcement officers, there are rules in the Urban Fantasy chapter for Non-Player Character police patrols responding to reports of gunfire. Since their reaction is to shoot or arrest any visible combatants, they count as ‘bad guys’ in the context of the game.
 Xenos Rampant (Tabletop Game) / int_a621882
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1.0
 Xenos Rampant (Tabletop Game) / int_a621882
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Xenos Rampant (Tabletop Game) / int_a621882
 Xenos Rampant (Tabletop Game) / int_a6b14ee1
type
Hollywood Tactics
 Xenos Rampant (Tabletop Game) / int_a6b14ee1
comment
Hollywood Tactics: Averted, usually, due to the small size of most forces. However, if you were to build a particularly large army, you might be able to make this trope work.
 Xenos Rampant (Tabletop Game) / int_a6b14ee1
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Xenos Rampant (Tabletop Game) / int_a6b14ee1
 Xenos Rampant (Tabletop Game) / int_abb16044
type
AsskickingEqualsAuthority
 Xenos Rampant (Tabletop Game) / int_abb16044
comment
Asskicking Equals Authority: Many sample detachments have the toughest unit in the army as their Commander, occasionally fielded as a Single Model Unit (i.e. one model has the stats of an entire squad).
 Xenos Rampant (Tabletop Game) / int_abb16044
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Xenos Rampant (Tabletop Game) / int_abb16044
 Xenos Rampant (Tabletop Game) / int_abdf1659
type
Bodyguarding a Badass
 Xenos Rampant (Tabletop Game) / int_abdf1659
comment
Bodyguarding a Badass: The rest of your Commander’s squad, although this is really a subversion in that, with stats representing the abilities of an entire unit, whether it consists of one warrior or ten, the presence of bodyguards actually dilutes your Commander’s badassery.
 Xenos Rampant (Tabletop Game) / int_abdf1659
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 Xenos Rampant (Tabletop Game) / int_abdf1659
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Xenos Rampant (Tabletop Game) / int_abdf1659
 Xenos Rampant (Tabletop Game) / int_b5ba2c2b
type
It's Raining Men
 Xenos Rampant (Tabletop Game) / int_b5ba2c2b
comment
It's Raining Men: One of the scenarios is Orbital Drop, where the attacker deploys all of their troops from orbit (or via parachute in less technologically advanced settings). The Special Insertion xeno rule allows units to deploy via It's Raining Men in other scenarios, and there’s nothing stopping your entire army from deploying this way.
 Xenos Rampant (Tabletop Game) / int_b5ba2c2b
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 Xenos Rampant (Tabletop Game) / int_b5ba2c2b
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Xenos Rampant (Tabletop Game) / int_b5ba2c2b
 Xenos Rampant (Tabletop Game) / int_c2d978fe
type
Car Fu
 Xenos Rampant (Tabletop Game) / int_c2d978fe
comment
Car Fu: Vehicles can attack in melee, representing ramming, although they’re not very good at it without certain upgrades, particularly Walker, which presumably brings arms as well as legs.
 Xenos Rampant (Tabletop Game) / int_c2d978fe
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1.0
 Xenos Rampant (Tabletop Game) / int_c2d978fe
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Xenos Rampant (Tabletop Game) / int_c2d978fe
 Xenos Rampant (Tabletop Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Xenos Rampant (Tabletop Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: Being a large-skirmish/small-battle level of game, even the most powerful units, which can represent demons, alien overlords or god-machines, can be killed.
 Xenos Rampant (Tabletop Game) / int_cc4d190a
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1.0
 Xenos Rampant (Tabletop Game) / int_cc4d190a
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Xenos Rampant (Tabletop Game) / int_cc4d190a
 Xenos Rampant (Tabletop Game) / int_ccee5e5e
type
Defenseless Transports
 Xenos Rampant (Tabletop Game) / int_ccee5e5e
comment
Defenseless Transports: Not quite, but they are pretty rubbish in combat. Softskin transports that haven’t been given the Technical upgrade are assumed to have only whatever guns the driver is waving out of a window.
 Xenos Rampant (Tabletop Game) / int_ccee5e5e
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 Xenos Rampant (Tabletop Game) / int_ccee5e5e
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Xenos Rampant (Tabletop Game) / int_ccee5e5e
 Xenos Rampant (Tabletop Game) / int_cf1b706e
type
Flat-Earth Atheist
 Xenos Rampant (Tabletop Game) / int_cf1b706e
comment
Flat-Earth Atheist: Enforced by the Soviet Union when fighting Werwolf. No, those weren’t reanimated soldiers, comrade, because that doesn’t exist in a rational, communist universe. Nor can flying saucers exist, for the same reason. The NKVD enforces this political correctness by murdering anyone who argues differently.
 Xenos Rampant (Tabletop Game) / int_cf1b706e
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1.0
 Xenos Rampant (Tabletop Game) / int_cf1b706e
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 Xenos Rampant (Tabletop Game)
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Xenos Rampant (Tabletop Game) / int_cf1b706e
 Xenos Rampant (Tabletop Game) / int_db6230b7
type
Lightning Bruiser
 Xenos Rampant (Tabletop Game) / int_db6230b7
comment
Lightning Bruiser: Lesser and Greater Xenomorphs are both fast and powerful in melee. Their weakness is that they lack ranged attacks (although they can be upgraded) and are poor when defending against charging enemies (they much prefer to be the ones doing the charging). Units with the Mobile upgrade, which greatly increases their Maximum Movement stat for no drawback, can become this.
 Xenos Rampant (Tabletop Game) / int_db6230b7
featureApplicability
1.0
 Xenos Rampant (Tabletop Game) / int_db6230b7
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Xenos Rampant (Tabletop Game) / int_db6230b7
 Xenos Rampant (Tabletop Game) / int_dda99fa8
type
Despair Event Horizon
 Xenos Rampant (Tabletop Game) / int_dda99fa8
comment
Despair Event Horizon: If a unit rolls 0 or below due to modifiers on their Courage tests, they rout, being removed from the board in their entirety.
 Xenos Rampant (Tabletop Game) / int_dda99fa8
featureApplicability
1.0
 Xenos Rampant (Tabletop Game) / int_dda99fa8
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 Xenos Rampant (Tabletop Game)
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Xenos Rampant (Tabletop Game) / int_dda99fa8
 Xenos Rampant (Tabletop Game) / int_e0c00a95
type
Absurdly Sharp Blade
 Xenos Rampant (Tabletop Game) / int_e0c00a95
comment
Absurdly Sharp Blade: The High-Powered Blades upgrade, along with the Mono-Molecular Blades xeno rule, the latter of which, if taken literally, is also Sharpened to a Single Atom.
 Xenos Rampant (Tabletop Game) / int_e0c00a95
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1.0
 Xenos Rampant (Tabletop Game) / int_e0c00a95
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 Xenos Rampant (Tabletop Game)
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Xenos Rampant (Tabletop Game) / int_e0c00a95
 Xenos Rampant (Tabletop Game) / int_e5411cdf
type
Cult
 Xenos Rampant (Tabletop Game) / int_e5411cdf
comment
Cult: Several, ranging from post-apocalyptic followers of an angel, through backwoods militiamen who pray to aliens, to demon-worshipping urban gangs. One or two of the War on Terra sample detachments could be used to represent the Taliban or ISIS as well.
 Xenos Rampant (Tabletop Game) / int_e5411cdf
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1.0
 Xenos Rampant (Tabletop Game) / int_e5411cdf
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Xenos Rampant (Tabletop Game) / int_e5411cdf
 Xenos Rampant (Tabletop Game) / int_e596b496
type
False Prophet
 Xenos Rampant (Tabletop Game) / int_e596b496
comment
False Prophet: One interpretation of The Angel. The alien ‘gods’ that lead several of the cults, or their demagogues, would also count.
 Xenos Rampant (Tabletop Game) / int_e596b496
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1.0
 Xenos Rampant (Tabletop Game) / int_e596b496
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Xenos Rampant (Tabletop Game) / int_e596b496
 Xenos Rampant (Tabletop Game) / int_e7749f14
type
Anti-Infantry
 Xenos Rampant (Tabletop Game) / int_e7749f14
comment
Anti-Infantry: The expensive Fighting Vehicle unit can be downgraded with the Anti-Personnel Specialism, which removes the Anti Armour element of its ranged attack.
 Xenos Rampant (Tabletop Game) / int_e7749f14
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1.0
 Xenos Rampant (Tabletop Game) / int_e7749f14
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Xenos Rampant (Tabletop Game) / int_e7749f14
 Xenos Rampant (Tabletop Game) / int_ea31279
type
The Armies of Heaven
 Xenos Rampant (Tabletop Game) / int_ea31279
comment
The Armies of Heaven: The Demonic rule can be renamed Celestial for when the demon in question has whiter wings.
 Xenos Rampant (Tabletop Game) / int_ea31279
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1.0
 Xenos Rampant (Tabletop Game) / int_ea31279
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 Xenos Rampant (Tabletop Game)
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Xenos Rampant (Tabletop Game) / int_ea31279
 Xenos Rampant (Tabletop Game) / int_ebad3aad
type
Jet Pack
 Xenos Rampant (Tabletop Game) / int_ebad3aad
comment
Jetpack: The Flying or Skimmer xeno rules, possibly with the Mobile upgrade for extra speed, can be added to pretty much any infantry unit, representing jetpacks.
 Xenos Rampant (Tabletop Game) / int_ebad3aad
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1.0
 Xenos Rampant (Tabletop Game) / int_ebad3aad
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Xenos Rampant (Tabletop Game) / int_ebad3aad
 Xenos Rampant (Tabletop Game) / int_ecf76ce6
type
Decapitated Army
 Xenos Rampant (Tabletop Game) / int_ecf76ce6
comment
Decapitated Army: The Hive Mind xeno rule; destroy the brain and the limbs fail.
 Xenos Rampant (Tabletop Game) / int_ecf76ce6
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1.0
 Xenos Rampant (Tabletop Game) / int_ecf76ce6
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Xenos Rampant (Tabletop Game) / int_ecf76ce6
 Xenos Rampant (Tabletop Game) / int_f2d22a36
type
EvilArmy
 Xenos Rampant (Tabletop Game) / int_f2d22a36
comment
Evil Army: Several of the sample detachments are villainous, but dealt with fairly even-handedly: alien invaders might have benevolent motives, post-apocalyptic regimes might be trying to rebuild society rather than carving out empires for a warlord. The Werwolf organisation, however, is presented entirely negatively. The Schulers are horrific sorcerers and necromancers, trafficking with demons, while the Handwerkers are implied to be trading prisoners to alien ‘patrons’ in exchange for technology, rather than actually developing super-science themselves.
 Xenos Rampant (Tabletop Game) / int_f2d22a36
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 Xenos Rampant (Tabletop Game) / int_f2d22a36
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Xenos Rampant (Tabletop Game) / int_f2d22a36
 Xenos Rampant (Tabletop Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 Xenos Rampant (Tabletop Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: The Orbital Drop scenario is an attack on an enemy headquarters.
 Xenos Rampant (Tabletop Game) / int_f4fd424c
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1.0
 Xenos Rampant (Tabletop Game) / int_f4fd424c
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 Xenos Rampant (Tabletop Game)
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Xenos Rampant (Tabletop Game) / int_f4fd424c
 Xenos Rampant (Tabletop Game) / int_f52ae5d8
type
Enemy Civil War
 Xenos Rampant (Tabletop Game) / int_f52ae5d8
comment
Enemy Civil War: The Schulers and the Handwerkers were constantly struggling for supremacy within the socially Darwinist byzantine political structures of the Third Reich, with the Handwerkers dominant for much of the war (because who doesn’t like power armour and flying saucers?) and the Schulers taking the lead when Germany ran out of money and resources to pay for bloated, inefficient Handwerker projects. This rivalry did result, on occasion, in violence between the factions, even though they were both, theoretically, on the same side against the Allies.
 Xenos Rampant (Tabletop Game) / int_f52ae5d8
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1.0
 Xenos Rampant (Tabletop Game) / int_f52ae5d8
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Xenos Rampant (Tabletop Game) / int_f52ae5d8
 Xenos Rampant (Tabletop Game) / int_f56aeb67
type
Alien Invasion
 Xenos Rampant (Tabletop Game) / int_f56aeb67
comment
Alien Invasion: One of the sample settings, the [[Pun War on Terra]], is about various modern-day human factions defending against aliens and their human sympathisers. Once the setting becomes Space Opera, this can be played straight or inverted by the warring factions.
 Xenos Rampant (Tabletop Game) / int_f56aeb67
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1.0
 Xenos Rampant (Tabletop Game) / int_f56aeb67
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Xenos Rampant (Tabletop Game) / int_f56aeb67
 Xenos Rampant (Tabletop Game) / int_f6722211
type
Hit Points
 Xenos Rampant (Tabletop Game) / int_f6722211
comment
Hit Points: Each unit begins play with 5, 10 or 15 Strength Points. This can represent 1 SP per model in the unit, 2 or more SP per model for larger or tougher creatures, or all the SP could be concentrated into one creature, vehicle or badass warrior.
 Xenos Rampant (Tabletop Game) / int_f6722211
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1.0
 Xenos Rampant (Tabletop Game) / int_f6722211
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 Xenos Rampant (Tabletop Game)
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Xenos Rampant (Tabletop Game) / int_f6722211
 Xenos Rampant (Tabletop Game) / int_f7cee9b
type
Last Stand
 Xenos Rampant (Tabletop Game) / int_f7cee9b
comment
Last Stand: The name and outcome of one of the scenarios.
 Xenos Rampant (Tabletop Game) / int_f7cee9b
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1.0
 Xenos Rampant (Tabletop Game) / int_f7cee9b
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Xenos Rampant (Tabletop Game) / int_f7cee9b
 Xenos Rampant (Tabletop Game) / int_fb3576b2
type
The Dog Bites Back
 Xenos Rampant (Tabletop Game) / int_fb3576b2
comment
The Dog Bites Back: Following the surrender of Germany in World War Two, the British made use of German turncoats as local guides, spies and foot soldiers in the fight against Werwolf. These turncoats were a mixture of anti-Nazi resistance and German soldiers repulsed by the horrors unleashed in their nation’s name by Werwolf. In-setting, these were the oppressed fighting back against their oppressors, and it can count in-game as well, if a unit of turncoats kills a Schuler or Handwerker commander.
 Xenos Rampant (Tabletop Game) / int_fb3576b2
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 Xenos Rampant (Tabletop Game) / int_fb3576b2
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Xenos Rampant (Tabletop Game) / int_fb3576b2
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ItemName
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Xenos Rampant (Tabletop Game)

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