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A Dance of Fire and Ice (Video Game)

 A Dance of Fire and Ice (Video Game)
type
TVTItem
 A Dance of Fire and Ice (Video Game)
label
A Dance of Fire and Ice (Video Game)
 A Dance of Fire and Ice (Video Game)
page
ADanceOfFireAndIce
 A Dance of Fire and Ice (Video Game)
comment
A Dance of Fire and Ice is a strict-timing single-button Rhythm Game developed by 7th Beat Games. It was first released on itch.io on August 25th, 2014, and later released on Steam on January 24th, 2019, including many additional level packs and a more polished experience. The itch.io version remains playable with a free three-world browser demo, and can be purchased, though this version does not have Steam Workshop support like the full Steam release does.In the levels of A Dance of Fire And Ice, the player takes control of two solid-color planets orbiting each other, moving along a path of tiles. The player must input at the same time the currently-orbiting planet lands in the middle of the next tile, which will then switch the other planet to orbiting. While there is room for error, the timing is strict, and failing to press in time will cause the planets to lose their equilibrium, colliding with each other and exploding.A DLC for the Steam release, titled Neo Cosmos, released on May 30th, 2022, adding in a sort of "story mode" for the game that includes five additional level packs with unique gimmicks, as well as introducing a few new characters.The game is well known for its easy-to-learn, hard-to-master mechanics and it's soundtrack, which features songs by Jade Kim, Hafiz Azman, and guest artists such as DM Dokuro.
 A Dance of Fire and Ice (Video Game)
fetched
2024-02-13T15:47:11Z
 A Dance of Fire and Ice (Video Game)
parsed
2024-02-13T15:47:11Z
 A Dance of Fire and Ice (Video Game)
processingComment
Dropped link to RhythmGame: Not a Feature - IGNORE
 A Dance of Fire and Ice (Video Game)
isPartOf
DBTropes
 A Dance of Fire and Ice (Video Game) / int_1659c054
type
Dialog During Gameplay
 A Dance of Fire and Ice (Video Game) / int_1659c054
comment
Dialog During Gameplay: A minor example occurs during Neo Cosmos' T5-X, where the dialog occurs during the level while the player is still moving as opposed to just a quick interaction before or outside of the level.
 A Dance of Fire and Ice (Video Game) / int_1659c054
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_1659c054
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_1659c054
 A Dance of Fire and Ice (Video Game) / int_1b65dfad
type
The Cameo
 A Dance of Fire and Ice (Video Game) / int_1b65dfad
comment
The Cameo: Oskari and Princess Mimi, two characters from UK Sight Reading Tournament's minigame medleys, make background appearances in Neo Cosmos's own medley No Hints Here!.
 A Dance of Fire and Ice (Video Game) / int_1b65dfad
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_1b65dfad
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_1b65dfad
 A Dance of Fire and Ice (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 A Dance of Fire and Ice (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: The base game can be considered this, though Neo Cosmos adds a small storyline exclusive to its levels.
 A Dance of Fire and Ice (Video Game) / int_1fffccf7
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_1fffccf7
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_1fffccf7
 A Dance of Fire and Ice (Video Game) / int_2a87a4b9
type
One-Hit-Point Wonder
 A Dance of Fire and Ice (Video Game) / int_2a87a4b9
comment
T5-X contains cutscenes when first played, and (partially) does away with the One Hitpoint Wonder gameplay to keep the narrative tone. Later playthroughs can be done without cutscenes and with standard rules.
 A Dance of Fire and Ice (Video Game) / int_2a87a4b9
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_2a87a4b9
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_2a87a4b9
 A Dance of Fire and Ice (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 A Dance of Fire and Ice (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: While many levels do have checkpoints, playing a speed trial of them will remove checkpoints altogether, which can be especially tough on longer levels.
 A Dance of Fire and Ice (Video Game) / int_2bfd6a1e
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_2bfd6a1e
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_2bfd6a1e
 A Dance of Fire and Ice (Video Game) / int_433e732f
type
Only Smart People May Pass
 A Dance of Fire and Ice (Video Game) / int_433e732f
comment
Only Smart People May Pass: Out of nowhere in T3-X, "No Hints Here," you have to select the correct answer to a math equation to continue. The equation and the position of the answers are one of the few things that have a random element, so muscle memory doesn't help, and you have to read and solve them quite quickly.
 A Dance of Fire and Ice (Video Game) / int_433e732f
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_433e732f
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1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_433e732f
 A Dance of Fire and Ice (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 A Dance of Fire and Ice (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: A very brief one in World T3 of Neo Cosmos, where you must hold on a tile to avoid being spotted by ominous goat heads from World 12.
 A Dance of Fire and Ice (Video Game) / int_6638c7f7
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_6638c7f7
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_6638c7f7
 A Dance of Fire and Ice (Video Game) / int_66f763c0
type
Interface Screw
 A Dance of Fire and Ice (Video Game) / int_66f763c0
comment
Interface Screw: Some levels use this to distract you and make hitting beats harder, wildly rotating the screen or shifting your vision.
 A Dance of Fire and Ice (Video Game) / int_66f763c0
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_66f763c0
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_66f763c0
 A Dance of Fire and Ice (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 A Dance of Fire and Ice (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: After beating the first six levels, the player will unlock an area of the hub world where they can change the colors of Fire and Ice. Beat Neo Cosmos, and you unlock the ability to make them shiny as well.
 A Dance of Fire and Ice (Video Game) / int_6ac6a56a
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_6ac6a56a
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_6ac6a56a
 A Dance of Fire and Ice (Video Game) / int_6d7026fa
type
Punny Name
 A Dance of Fire and Ice (Video Game) / int_6d7026fa
comment
Punny Name: The sketchy individual the Overseer ropes into ridding Neo Cosmos of the player is, naturally, named Charla Tan.
 A Dance of Fire and Ice (Video Game) / int_6d7026fa
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_6d7026fa
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_6d7026fa
 A Dance of Fire and Ice (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 A Dance of Fire and Ice (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Midroll tiles in the main Neo Cosmos levels, which require you to tap them between the main tiles, will be color-coded to show when you need to hit them; they'll be red if they need to be hit directly after the last tile, blue if they need to be hit directly before the next tile, and yellow if they're in the middle.
 A Dance of Fire and Ice (Video Game) / int_740f59b4
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_740f59b4
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_740f59b4
 A Dance of Fire and Ice (Video Game) / int_762d730c
type
Level Editor
 A Dance of Fire and Ice (Video Game) / int_762d730c
comment
Level Editor: The game includes one for making and sharing levels.
 A Dance of Fire and Ice (Video Game) / int_762d730c
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_762d730c
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_762d730c
 A Dance of Fire and Ice (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 A Dance of Fire and Ice (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: A single missed tile will end your run and send you back to the last checkpoint.
 A Dance of Fire and Ice (Video Game) / int_8df14c99
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_8df14c99
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_8df14c99
 A Dance of Fire and Ice (Video Game) / int_a09f1b72
type
Playable Menu
 A Dance of Fire and Ice (Video Game) / int_a09f1b72
comment
Playable Menu: The player can move around in the level select area the exact same way as they do in the levels themselves, with the first level's song playing in the background to give them a beat to follow.
 A Dance of Fire and Ice (Video Game) / int_a09f1b72
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_a09f1b72
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1.0
 A Dance of Fire and Ice (Video Game)
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A Dance of Fire and Ice (Video Game) / int_a09f1b72
 A Dance of Fire and Ice (Video Game) / int_b9b093bb
type
Eastern Zodiac
 A Dance of Fire and Ice (Video Game) / int_b9b093bb
comment
Eastern Zodiac: The base game's stages loosely follow the Eastern Zodiac, with most Worlds being associated with one or more of the animals (and also the cat). World XI-X follows it more overtly, with robotic versions of each chasing after the player before combining to form a dragon.
 A Dance of Fire and Ice (Video Game) / int_b9b093bb
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_b9b093bb
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_b9b093bb
 A Dance of Fire and Ice (Video Game) / int_be3e7584
type
Brutal Bonus Level
 A Dance of Fire and Ice (Video Game) / int_be3e7584
comment
Brutal Bonus Level: World B-X, "Thanks For Playing My Game." While the layout is simple compared to some other levels, it has a lengthy high-speed section that requires very fast pressing with high accuracy to pass. World XI-X, "It Go." The developers themselves state that it's meant for high-level players seeking a challenge, and it delivers, with many loops and extremely fast sections to test the resolve and key-pressing speed of anyone who's made it so far.
 A Dance of Fire and Ice (Video Game) / int_be3e7584
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_be3e7584
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_be3e7584
 A Dance of Fire and Ice (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 A Dance of Fire and Ice (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The final level of World T5 in Neo Cosmos uses all of the gimmicks introduced in the DLC, some sections even being identical to those introductions.
 A Dance of Fire and Ice (Video Game) / int_c3e4b9fd
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_c3e4b9fd
 A Dance of Fire and Ice (Video Game) / int_c75df49a
type
Shout-Out
 A Dance of Fire and Ice (Video Game) / int_c75df49a
comment
Shout-Out: The extra worlds feature a few levels advertising other games such as Rhythm Journey and Project Arrhythmia, as well as an entire extra world dedicated to Muse Dash.
 A Dance of Fire and Ice (Video Game) / int_c75df49a
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_c75df49a
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_c75df49a
 A Dance of Fire and Ice (Video Game) / int_d24ed873
type
Developer's Foresight
 A Dance of Fire and Ice (Video Game) / int_d24ed873
comment
Developer's Foresight: If you have already beaten Extra World PA-X, which includes Midroll Tiles, the character that introduces them in the DLC will comment on this and ask that you "let him have this." Dying in some very specific spots of "No Hints Here!" causes the usual game over hint to be replaced with "(I'm sorry)".
 A Dance of Fire and Ice (Video Game) / int_d24ed873
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_d24ed873
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_d24ed873
 A Dance of Fire and Ice (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 A Dance of Fire and Ice (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If a player cannot get past a level due to the Hold, Multi-Tap, or Free Walk mechanics, they can be toggled to not be required in the settings. The game features an extensive practice mode that allows the player to select any specific part of a level and even slow it down. If a player hits a checkpoint in a stage, practice mode can still be used without resetting progress. T5-X contains cutscenes when first played, and (partially) does away with the One Hitpoint Wonder gameplay to keep the narrative tone. Later playthroughs can be done without cutscenes and with standard rules.
 A Dance of Fire and Ice (Video Game) / int_d6f284a3
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_d6f284a3
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_d6f284a3
 A Dance of Fire and Ice (Video Game) / int_e2d7b14c
type
Made of Explodium
 A Dance of Fire and Ice (Video Game) / int_e2d7b14c
comment
Made of Explodium: Fire and Ice will explode if they miss a tile.
 A Dance of Fire and Ice (Video Game) / int_e2d7b14c
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_e2d7b14c
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_e2d7b14c
 A Dance of Fire and Ice (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 A Dance of Fire and Ice (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: In World T5 of Neo Cosmos, there is a part where you must navigate a Free Roam section as fast as possible while a laser wall follows behind you.
 A Dance of Fire and Ice (Video Game) / int_e57198a4
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_e57198a4
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_e57198a4
 A Dance of Fire and Ice (Video Game) / int_ef43c232
type
Downloadable Content
 A Dance of Fire and Ice (Video Game) / int_ef43c232
comment
Downloadable Content: The Neo Cosmos DLC, as well as any levels downloaded from the Steam workshop.
 A Dance of Fire and Ice (Video Game) / int_ef43c232
featureApplicability
1.0
 A Dance of Fire and Ice (Video Game) / int_ef43c232
featureConfidence
1.0
 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_ef43c232
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type
ItemName
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featureApplicability
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 A Dance of Fire and Ice (Video Game)
hasFeature
A Dance of Fire and Ice (Video Game) / int_name
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A Dance of Fire and Ice (Video Game)

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 ADanceofFireandIce
sameAs
A Dance of Fire and Ice (Video Game)