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Agony (1992) (Video Game)

 Agony (1992) (Video Game)
type
TVTItem
 Agony (1992) (Video Game)
label
Agony (1992) (Video Game)
 Agony (1992) (Video Game)
page
Agony1992
 Agony (1992) (Video Game)
comment
Agony is a fantasy themed Horizontal Scrolling Shoot 'Em Up developed by Belgian group Art & Magicnote They previously went by Ordilogic, under which they did games like Unreal, no relation. They would later form the company Appeal Studios, becoming the developers of Outcast. and published by Psygnosis, released exclusively for the Amiga in 1992.After years of research, the grand master wizard Acanthropsis finally gets to uncover Cosmic Power, having achieved that so late in age he's in his final days. Not willing to let the newfound knowledge die with him, Acanthropsis conducts a test between two of his apprentices: Alestes and Mentor. Alestes passed, but in a fit of rage Mentor stole the prize and fled, summoning a bunch of creatures along the way, leaving Alestes to shapeshift into a Barn Owl and blast through six gorgeously rendered envoriments, "armed" only with weaponized echolocation and later floating swords as well as a selection of spells (ranging from extra firepower in either directions, Rotating Fireballs, Smart Bombs, Time Freezes and even Invulnerability) obtained through single use scrolls that he's able to hold onto and cast whenever necessary.Not to be confused with the 2018 horror game set in hell also titled Agony.
 Agony (1992) (Video Game)
fetched
2024-04-28T15:33:26Z
 Agony (1992) (Video Game)
parsed
2024-04-28T15:33:26Z
 Agony (1992) (Video Game)
isPartOf
DBTropes
 Agony (1992) (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Agony (1992) (Video Game) / int_17975d1b
comment
Unstable Equilibrium: The game seems to only drop scrolls for spells when Alestes is at max shot level and has two swords, so completing the spellbook hinges on the player not getting hit once. Completing and conserving the entire spellbook has the game instead drop orbs worth of points, which is vital for getting those extra lives.
 Agony (1992) (Video Game) / int_17975d1b
featureApplicability
1.0
 Agony (1992) (Video Game) / int_17975d1b
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_17975d1b
 Agony (1992) (Video Game) / int_17ce80aa
type
All There in the Manual
 Agony (1992) (Video Game) / int_17ce80aa
comment
All There in the Manual: Without it, all you're told as soon as the fire button is pressed at the title screen is that the protagonist shapeshifts into an owl. The game was going to have a more proper introduction cinematic but it ended up being scrapped.
 Agony (1992) (Video Game) / int_17ce80aa
featureApplicability
1.0
 Agony (1992) (Video Game) / int_17ce80aa
featureConfidence
1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_17ce80aa
 Agony (1992) (Video Game) / int_27b418da
type
A Winner Is You
 Agony (1992) (Video Game) / int_27b418da
comment
A Winner Is You: Defeating Mentor grants you with a text that states that Acanthropsis grants Alestes a scroll of cosmic strength and creation, and is tasked with hiding this secret in order to preserve the everlasting peace.
 Agony (1992) (Video Game) / int_27b418da
featureApplicability
1.0
 Agony (1992) (Video Game) / int_27b418da
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1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_27b418da
 Agony (1992) (Video Game) / int_314c56b9
type
Time Stands Still
 Agony (1992) (Video Game) / int_314c56b9
comment
Time Stands Still: Available as one of the spells. Bosses can be especially cheesed this way.
 Agony (1992) (Video Game) / int_314c56b9
featureApplicability
1.0
 Agony (1992) (Video Game) / int_314c56b9
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1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_314c56b9
 Agony (1992) (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 Agony (1992) (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: The third level has Alestes fly through this sort of area.
 Agony (1992) (Video Game) / int_3d1d5186
featureApplicability
1.0
 Agony (1992) (Video Game) / int_3d1d5186
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1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_3d1d5186
 Agony (1992) (Video Game) / int_420ab7c6
type
Smart Bomb
 Agony (1992) (Video Game) / int_420ab7c6
comment
Smart Bomb: Available as one of the spells.
 Agony (1992) (Video Game) / int_420ab7c6
featureApplicability
1.0
 Agony (1992) (Video Game) / int_420ab7c6
featureConfidence
1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_420ab7c6
 Agony (1992) (Video Game) / int_49d59be9
type
Scenery Porn
 Agony (1992) (Video Game) / int_49d59be9
comment
Scenery Porn: With lushly depicted environments displayed with three layers of parallax scrolling, the game managed to outdo Shadow of the Beast in that regard as far as the Amiga library is concerned.
 Agony (1992) (Video Game) / int_49d59be9
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1.0
 Agony (1992) (Video Game) / int_49d59be9
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1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_49d59be9
 Agony (1992) (Video Game) / int_4eea352
type
Menu Time Lockout
 Agony (1992) (Video Game) / int_4eea352
comment
Menu Time Lockout: The spells menu freezes the action whenever it's on.
 Agony (1992) (Video Game) / int_4eea352
featureApplicability
1.0
 Agony (1992) (Video Game) / int_4eea352
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1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_4eea352
 Agony (1992) (Video Game) / int_5313c266
type
Bookends
 Agony (1992) (Video Game) / int_5313c266
comment
Book Ends: In a way, the title screen image - the one with the burning tree - gets reused as a loading screen for the final level. The final level itself also reuses the music from the first level.
 Agony (1992) (Video Game) / int_5313c266
featureApplicability
1.0
 Agony (1992) (Video Game) / int_5313c266
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_5313c266
 Agony (1992) (Video Game) / int_6a56f32c
type
Orbiting Particle Shield
 Agony (1992) (Video Game) / int_6a56f32c
comment
Orbiting Particle Shield: Available as one of the spells, named Rotating Fireball.
 Agony (1992) (Video Game) / int_6a56f32c
featureApplicability
1.0
 Agony (1992) (Video Game) / int_6a56f32c
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1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_6a56f32c
 Agony (1992) (Video Game) / int_6b7c9f96
type
The Lost Woods
 Agony (1992) (Video Game) / int_6b7c9f96
comment
The Lost Woods: Alestes has to fly through the forest in the second level.
 Agony (1992) (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Agony (1992) (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_6b7c9f96
 Agony (1992) (Video Game) / int_77aedc5c
type
Horse of a Different Color
 Agony (1992) (Video Game) / int_77aedc5c
comment
Horse of a Different Color: The second level's boss is a guy riding an insect, repeatedly chucking arcing Boomerangs at Alestes.
 Agony (1992) (Video Game) / int_77aedc5c
featureApplicability
1.0
 Agony (1992) (Video Game) / int_77aedc5c
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_77aedc5c
 Agony (1992) (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Agony (1992) (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Available as one of the spells, albeit rare. And its icon is the spherical Psygnosis owl!
 Agony (1992) (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Agony (1992) (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_7db2e3e0
 Agony (1992) (Video Game) / int_7dc91b4e
type
Climactic Volcano Backdrop
 Agony (1992) (Video Game) / int_7dc91b4e
comment
Climactic Volcano Backdrop: The final level has a volcanic backdrop, and also includes a handful of burning trees.
 Agony (1992) (Video Game) / int_7dc91b4e
featureApplicability
1.0
 Agony (1992) (Video Game) / int_7dc91b4e
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1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_7dc91b4e
 Agony (1992) (Video Game) / int_825f60fa
type
Mercy Invincibility
 Agony (1992) (Video Game) / int_825f60fa
comment
Mercy Invincibility: If you thought Alestes's animated sprite was gorgeous, check out the animation where his invincibility is active.
 Agony (1992) (Video Game) / int_825f60fa
featureApplicability
1.0
 Agony (1992) (Video Game) / int_825f60fa
featureConfidence
1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_825f60fa
 Agony (1992) (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Agony (1992) (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: The game does not buck that Shoot 'Em Up tradition.
 Agony (1992) (Video Game) / int_8df14c99
featureApplicability
1.0
 Agony (1992) (Video Game) / int_8df14c99
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_8df14c99
 Agony (1992) (Video Game) / int_94a9e49c
type
Cute Owl
 Agony (1992) (Video Game) / int_94a9e49c
comment
Cute Owl: For a Shoot 'Em Up protagonist, Alestes is gorgeously animated.
 Agony (1992) (Video Game) / int_94a9e49c
featureApplicability
1.0
 Agony (1992) (Video Game) / int_94a9e49c
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_94a9e49c
 Agony (1992) (Video Game) / int_970c790a
type
Big Bad
 Agony (1992) (Video Game) / int_970c790a
comment
Big Bad: Mentor. Having populated the lands with various malicious creatures just to attempt to hinder Alestes, it's safe to say he doesn't have the best interests when it comes to what he could do with the Cosmic Power.
 Agony (1992) (Video Game) / int_970c790a
featureApplicability
1.0
 Agony (1992) (Video Game) / int_970c790a
featureConfidence
1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_970c790a
 Agony (1992) (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Agony (1992) (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: While the Owl's hitbox is quite big for a shoot em up, at least it apparently doesn't cover the constantly flapping wings.
 Agony (1992) (Video Game) / int_a5e998f0
featureApplicability
1.0
 Agony (1992) (Video Game) / int_a5e998f0
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_a5e998f0
 Agony (1992) (Video Game) / int_ae0bbe52
type
Living Statue
 Agony (1992) (Video Game) / int_ae0bbe52
comment
Living Statue: The fourth level has this as a boss, attacking Alestes with an Epic Flail with quite a horizontal reach.
 Agony (1992) (Video Game) / int_ae0bbe52
featureApplicability
1.0
 Agony (1992) (Video Game) / int_ae0bbe52
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_ae0bbe52
 Agony (1992) (Video Game) / int_b23e7ba9
type
Real Is Brown
 Agony (1992) (Video Game) / int_b23e7ba9
comment
Real Is Brown: As the enemies were using blitter maps also used with the frontmost background layer rather than hardware sprites (used by the owl and the projectiles as well as rain effects), some of them share the colors with the background, making them look not only muted compared to our Owly protagonist, but also have the tendency to blend in with the background at times.
 Agony (1992) (Video Game) / int_b23e7ba9
featureApplicability
1.0
 Agony (1992) (Video Game) / int_b23e7ba9
featureConfidence
1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_b23e7ba9
 Agony (1992) (Video Game) / int_bd035892
type
Motion Parallax
 Agony (1992) (Video Game) / int_bd035892
comment
Motion Parallax: The environments have three-layered parallax.
 Agony (1992) (Video Game) / int_bd035892
featureApplicability
1.0
 Agony (1992) (Video Game) / int_bd035892
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_bd035892
 Agony (1992) (Video Game) / int_c3d60914
type
Continuing is Painful
 Agony (1992) (Video Game) / int_c3d60914
comment
Continuing is Painful: Losing a life downgrades the shot level by one as well as takes away one of the swords. Because of the way the powerup drops work, it also makes it harder to gather more scrolls until Alestes gets his max shot level back.
 Agony (1992) (Video Game) / int_c3d60914
featureApplicability
1.0
 Agony (1992) (Video Game) / int_c3d60914
featureConfidence
1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_c3d60914
 Agony (1992) (Video Game) / int_d42fb539
type
Our Monsters Are Weird
 Agony (1992) (Video Game) / int_d42fb539
comment
Our Monsters Are Weird: Some enemies teeter on this, with particular standout being the very first boss, a water monster that looks a bit like an agape penguin being made all out of waves.
 Agony (1992) (Video Game) / int_d42fb539
featureApplicability
1.0
 Agony (1992) (Video Game) / int_d42fb539
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1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_d42fb539
 Agony (1992) (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 Agony (1992) (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: The bosses get reduced into series of explosions upon their defeat.
 Agony (1992) (Video Game) / int_d9384864
featureApplicability
1.0
 Agony (1992) (Video Game) / int_d9384864
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_d9384864
 Agony (1992) (Video Game) / int_df3b0af7
type
Short-Range Long-Range Weapon
 Agony (1992) (Video Game) / int_df3b0af7
comment
Short-Range Long-Range Weapon: As a result of an limitation. Alestes fires a single wave on screen, but not only is the projectile itself quite fast, this game is a case of a Shoot 'Em Up with auto-fire being on by default, so the damage per second output increases on a shorter range, which is especially key when dealing with some of the more spongier enemies.
 Agony (1992) (Video Game) / int_df3b0af7
featureApplicability
1.0
 Agony (1992) (Video Game) / int_df3b0af7
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_df3b0af7
 Agony (1992) (Video Game) / int_e90e91de
type
Every 10,000 Points
 Agony (1992) (Video Game) / int_e90e91de
comment
Every 10,000 Points: Extra lives are gained on every 8000 points.
 Agony (1992) (Video Game) / int_e90e91de
featureApplicability
1.0
 Agony (1992) (Video Game) / int_e90e91de
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_e90e91de
 Agony (1992) (Video Game) / int_eb5cbe42
type
Me's a Crowd
 Agony (1992) (Video Game) / int_eb5cbe42
comment
Me's a Crowd: The Black Magic Seeker spell summons an invincible clone of Alestes that blasts enemies on its own accord as long as the spell lasts. The fifth boss also attacks Alestes with duplicates of itself in addition to standard bullets.
 Agony (1992) (Video Game) / int_eb5cbe42
featureApplicability
1.0
 Agony (1992) (Video Game) / int_eb5cbe42
featureConfidence
1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_eb5cbe42
 Agony (1992) (Video Game) / int_ef32c307
type
The Owl-Knowing One
 Agony (1992) (Video Game) / int_ef32c307
comment
The Owl-Knowing One: Well, Alestes is a spellcaster that shapeshifted into an owl for his quest. Nonetheless, he's still a spellcasting owl.
 Agony (1992) (Video Game) / int_ef32c307
featureApplicability
1.0
 Agony (1992) (Video Game) / int_ef32c307
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_ef32c307
 Agony (1992) (Video Game) / int_fb9afaab
type
Attack Drone
 Agony (1992) (Video Game) / int_fb9afaab
comment
Attack Drone: Up to two flying swords that deal damage on contact serve as this provided they're collected as power ups, with the first one flying above Alestes and other below him.
 Agony (1992) (Video Game) / int_fb9afaab
featureApplicability
1.0
 Agony (1992) (Video Game) / int_fb9afaab
featureConfidence
1.0
 Agony (1992) (Video Game)
hasFeature
Agony (1992) (Video Game) / int_fb9afaab
 Agony (1992) (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Agony (1992) (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Mentor sics quite a variety of creatures to impede Alestes's quest, including Fish, Insects, Ghosts, Skulls, Demons and even weirder creatures.
 Agony (1992) (Video Game) / int_ffd816e7
featureApplicability
1.0
 Agony (1992) (Video Game) / int_ffd816e7
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1.0
 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_ffd816e7
 Agony (1992) (Video Game) / int_name
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ItemName
 Agony (1992) (Video Game) / int_name
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 Agony (1992) (Video Game) / int_name
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 Agony (1992) (Video Game)
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Agony (1992) (Video Game) / int_name
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Agony (1992) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Agony (1992) (Video Game)
hasFeature
Motion Parallax / int_43fe9722
 Agony (1992) (Video Game)
hasFeature
Video Games of 1990–1994 / int_43fe9722