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Alien Carnage (Video Game)
- 88 statements
- 16 feature instances
- 5 referencing feature instances
Alien Carnage (Video Game) | type |
TVTItem | |
Alien Carnage (Video Game) | label |
Alien Carnage (Video Game) | |
Alien Carnage (Video Game) | page |
AlienCarnage | |
Alien Carnage (Video Game) | comment |
Alien Carnage, originally called Halloween Harry, is a side-scrolling platform game written by SubZero Software and distributed by Apogee Software. The game features 256 colour VGA graphics and background music in MOD format. Alien Carnage is composed of four episodes. The first episode was released as shareware, and the rest were distributed commercially.In May 2007, John Passfield and 3D Realms released Alien Carnage as freeware.The cartoon-style game features agent Halloween Harry, who has to save the world from aliens that want to take over control of Earth by turning its population into green-skinned zombies. Some of the enemies reference Aliens, Gremlins, and Elvis Presley. Harry is helped by controller Diane, who gives him information via a video link.There is a sequel to this game titled Zombie Wars. | |
Alien Carnage (Video Game) | fetched |
2024-03-18T23:16:01Z | |
Alien Carnage (Video Game) | parsed |
2024-03-18T23:16:01Z | |
Alien Carnage (Video Game) | isPartOf |
DBTropes | |
Alien Carnage (Video Game) / int_17761744 | type |
Heal Thyself | |
Alien Carnage (Video Game) / int_17761744 | comment |
Heal Thyself: In addition to picking up food items, rescuing a captive will also give Harry full health, as will a 1-up icon (it's simply a white block with a purple 1 UP on it). | |
Alien Carnage (Video Game) / int_17761744 | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_17761744 | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_17761744 | |
Alien Carnage (Video Game) / int_26bccc6e | type |
Ash Face | |
Alien Carnage (Video Game) / int_26bccc6e | comment |
Ash Face: When you run out of health, Harry shows this, along with an Oh, Crap! face, before he explodes. | |
Alien Carnage (Video Game) / int_26bccc6e | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_26bccc6e | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_26bccc6e | |
Alien Carnage (Video Game) / int_39e95a97 | type |
Shareware | |
Alien Carnage (Video Game) / int_39e95a97 | comment |
Shareware: The Office Block episode in Halloween Harry and the Sewer episode in Alien Carnage were originally this. As of May 2007, the entire game is freeware. | |
Alien Carnage (Video Game) / int_39e95a97 | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_39e95a97 | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_39e95a97 | |
Alien Carnage (Video Game) / int_420ab7c6 | type |
Smart Bomb | |
Alien Carnage (Video Game) / int_420ab7c6 | comment |
Smart Bomb: The Omega weapon destroys all enemies on the screen with a single use. | |
Alien Carnage (Video Game) / int_420ab7c6 | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_420ab7c6 | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_420ab7c6 | |
Alien Carnage (Video Game) / int_4252fdf6 | type |
Hyperactive Metabolism | |
Alien Carnage (Video Game) / int_4252fdf6 | comment |
Hyperactive Metabolism: Harry can pick up food items to boost his health. He can find burgers, hot dogs, fries, cookies, and soda cups; they all heal about the same amount. | |
Alien Carnage (Video Game) / int_4252fdf6 | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_4252fdf6 | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_4252fdf6 | |
Alien Carnage (Video Game) / int_5e01c78a | type |
Expressive Health Bar | |
Alien Carnage (Video Game) / int_5e01c78a | comment |
Expressive Lives Counter: Normally, the number of lives you have left is shown on top of your health meter; the bar itself is a yellow and orange gradient. When you have no spare lives left, a skull and crossbones symbol appears over your health meter, which then is red with a flame-like pattern at the bottom. | |
Alien Carnage (Video Game) / int_5e01c78a | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_5e01c78a | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_5e01c78a | |
Alien Carnage (Video Game) / int_63338a91 | type |
Plot Lock | |
Alien Carnage (Video Game) / int_63338a91 | comment |
Plot Lock: The player must free every captive before exiting a level. In addition, the final episode, "Alien Ship," is only unlocked once you've completed all of the first three. | |
Alien Carnage (Video Game) / int_63338a91 | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_63338a91 | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_63338a91 | |
Alien Carnage (Video Game) / int_834427cd | type |
Cap | |
Alien Carnage (Video Game) / int_834427cd | comment |
Cap: If this sprite sheet is any indication, you can only have five lives in hand at once. | |
Alien Carnage (Video Game) / int_834427cd | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_834427cd | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_834427cd | |
Alien Carnage (Video Game) / int_892552b | type |
Kung Fu-Proof Mook | |
Alien Carnage (Video Game) / int_892552b | comment |
Kung Fu-Proof Mook: There is an uncommon alien enemy, wearing what appears to be a fireproof suit that No Sells being burned by a flamethrower, other weapons (like a Photon Cannon) is required to defeat them. | |
Alien Carnage (Video Game) / int_892552b | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_892552b | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_892552b | |
Alien Carnage (Video Game) / int_a3e24415 | type |
Video-Game Flamethrowers Suck | |
Alien Carnage (Video Game) / int_a3e24415 | comment |
Videogame Flamethrowers Suck: Harry starts off with a flamethrower. It's not the most powerful weapon to have, and the fuel used for the flamethrower is better saved for the jetpack. | |
Alien Carnage (Video Game) / int_a3e24415 | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_a3e24415 | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_a3e24415 | |
Alien Carnage (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Alien Carnage (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: The missiles. It doesn't matter what difficulty you play on, they will destroy all mooks with one hit. | |
Alien Carnage (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_a5e02e9e | |
Alien Carnage (Video Game) / int_be009bbc | type |
Alliterative Name | |
Alien Carnage (Video Game) / int_be009bbc | comment |
Alliterative Name: Halloween Harry. | |
Alien Carnage (Video Game) / int_be009bbc | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_be009bbc | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_be009bbc | |
Alien Carnage (Video Game) / int_dbc2a48f | type |
Game-Over Man | |
Alien Carnage (Video Game) / int_dbc2a48f | comment |
Continue Man: If you run out of lives, you get a still photo of Harry being sat on by some zombies and trying to get free as the continue timer counts down. | |
Alien Carnage (Video Game) / int_dbc2a48f | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_dbc2a48f | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_dbc2a48f | |
Alien Carnage (Video Game) / int_eb9eaecd | type |
Jet Pack | |
Alien Carnage (Video Game) / int_eb9eaecd | comment |
Jet Pack: Harry has one, and it uses the same fuel as his flamethrower. | |
Alien Carnage (Video Game) / int_eb9eaecd | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_eb9eaecd | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_eb9eaecd | |
Alien Carnage (Video Game) / int_fb09db1f | type |
Video-Game Lives | |
Alien Carnage (Video Game) / int_fb09db1f | comment |
Video-Game Lives: The number of spare lives you have left is shown on top of your health bar; if you're on your last life of that "credit," it's a skull and crossbones symbol instead. In addition, you have two extra "credits" (continues) which give you a fresh set of two spare lives. | |
Alien Carnage (Video Game) / int_fb09db1f | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_fb09db1f | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_fb09db1f | |
Alien Carnage (Video Game) / int_name | type |
ItemName | |
Alien Carnage (Video Game) / int_name | comment |
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Alien Carnage (Video Game) / int_name | featureApplicability |
1.0 | |
Alien Carnage (Video Game) / int_name | featureConfidence |
1.0 | |
Alien Carnage (Video Game) | hasFeature |
Alien Carnage (Video Game) / int_name | |
Alien Carnage (Video Game) / int_name | itemName |
Alien Carnage (Video Game) |
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