Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Auto Destruct (Video Game)

 Auto Destruct (Video Game)
type
TVTItem
 Auto Destruct (Video Game)
label
Auto Destruct (Video Game)
 Auto Destruct (Video Game)
page
AutoDestruct
 Auto Destruct (Video Game)
comment
Auto Destruct is a vehicular combat game, developed by Neurostone and published by Electronic Arts for the PlayStation in 1997-1998.A cult known as the Disciples of Lazarus orchestrates a rash of terrorist attacks in San Francisco. Booth, a retired race car driver, loses his family in one of those attacks and is then contacted by an organization known as the Temple, seeking to recruit him to fight against the Disciples. After he agrees, they provide him with a heavily armed car and send him out onto the streets to do battle wherever the Disciples rear their heads.
 Auto Destruct (Video Game)
fetched
2024-01-31T02:00:41Z
 Auto Destruct (Video Game)
parsed
2024-01-31T02:00:41Z
 Auto Destruct (Video Game)
processingComment
Dropped link to SmokeScreen: Not a Feature - UNKNOWN
 Auto Destruct (Video Game)
processingUnknown
SmokeScreen
 Auto Destruct (Video Game)
isPartOf
DBTropes
 Auto Destruct (Video Game) / int_15756c9d
type
Where It All Began
 Auto Destruct (Video Game) / int_15756c9d
comment
Where It All Began: Tokyo is where Lazarus first started the Disciples, and it's where the game ends.
 Auto Destruct (Video Game) / int_15756c9d
featureApplicability
1.0
 Auto Destruct (Video Game) / int_15756c9d
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_15756c9d
 Auto Destruct (Video Game) / int_28104b90
type
Bag of Spilling
 Auto Destruct (Video Game) / int_28104b90
comment
Bag of Spilling: The only things that carry over between missions are the banked money and performance upgrades; weapons, armor and nitro are discarded.note On the plus side, missing health and fuel are restored.
 Auto Destruct (Video Game) / int_28104b90
featureApplicability
1.0
 Auto Destruct (Video Game) / int_28104b90
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_28104b90
 Auto Destruct (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Auto Destruct (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: Explosive and energy weapons make mincemeat of unarmored targets; armored targets are greatly resistant to those, but their armor can be stripped on the cheap with machinegun fire.
 Auto Destruct (Video Game) / int_28c502f6
featureApplicability
1.0
 Auto Destruct (Video Game) / int_28c502f6
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_28c502f6
 Auto Destruct (Video Game) / int_2a44899
type
Plot Armor
 Auto Destruct (Video Game) / int_2a44899
comment
Plot Armor: On several occasions, the player has to chase Lazarus in his signature car. While its armor points can be whittled down, its health is completely untouchable, unless it's one of his car-and-body clones. At the end, Lazarus gets completely fed up and trades his car for a helicopter to attack the player with impunity, since he has homing missiles and the player doesn't. Right then and there, his plot armor expires, and the player's police buddy suddenly comes in hot and drops a crate of missiles.
 Auto Destruct (Video Game) / int_2a44899
featureApplicability
1.0
 Auto Destruct (Video Game) / int_2a44899
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_2a44899
 Auto Destruct (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Auto Destruct (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Dunking the car in any body of water instantly fails the current mission.
 Auto Destruct (Video Game) / int_34bd7be2
featureApplicability
1.0
 Auto Destruct (Video Game) / int_34bd7be2
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_34bd7be2
 Auto Destruct (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Auto Destruct (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The humble machineguns - nearly hitscan, plentiful ammunition and equally effective against health and armor. Their only weaknesses are helicopters (unless there's an incline to park on) and small targets (since they're side-mounted and do not converge).
 Auto Destruct (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Auto Destruct (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_39b8d3d6
 Auto Destruct (Video Game) / int_43c77dd9
type
Hellish Copter
 Auto Destruct (Video Game) / int_43c77dd9
comment
Hellish Copter: Many helicopters are lost to missile fire over the course of the game, including Lazarus's helicopter in the finale, complete with a pre-rendered cutscene of it going up in a massive fireball that triggers as soon as its health is depleted.
 Auto Destruct (Video Game) / int_43c77dd9
featureApplicability
1.0
 Auto Destruct (Video Game) / int_43c77dd9
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_43c77dd9
 Auto Destruct (Video Game) / int_5534431f
type
Money for Nothing
 Auto Destruct (Video Game) / int_5534431f
comment
Money for Nothing: The player's cash balance carries over between missions, can be increased with semi-regular cash pickups, and goes towards getting repairsnote and, less importantly, fuel at gas stations. A neat lifeline for a struggling player, but a skilled one will be rolling around with five figures in the bank and nothing to spend them on.
 Auto Destruct (Video Game) / int_5534431f
featureApplicability
1.0
 Auto Destruct (Video Game) / int_5534431f
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_5534431f
 Auto Destruct (Video Game) / int_55be8fcb
type
Oil Slick
 Auto Destruct (Video Game) / int_55be8fcb
comment
Oil Slick: Available to both the player and escaping enemies. It causes a massive loss in traction for a couple of seconds, but its deployment is accompanied by a plopping noise which the player can use as a cue to dodge.
 Auto Destruct (Video Game) / int_55be8fcb
featureApplicability
1.0
 Auto Destruct (Video Game) / int_55be8fcb
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_55be8fcb
 Auto Destruct (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Auto Destruct (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: One mission involves a head-to-head race across the city, with the prize being intel on the Disciples' plans. The problem is, the opponent is outright faster than the player, even with nitro, and there are no weapons to use. The game directly suggests the player cut across a large park in order to win; it's also possible to slip ahead in the first corner and bodyblock the opponent up until the finish line (at the cost of significant damage).
 Auto Destruct (Video Game) / int_6041e4f4
featureApplicability
1.0
 Auto Destruct (Video Game) / int_6041e4f4
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_6041e4f4
 Auto Destruct (Video Game) / int_62259825
type
Nintendo Hard
 Auto Destruct (Video Game) / int_62259825
comment
Nintendo Hard: The game's difficulty ramps up pretty quickly; very soon it gets to the point where time-critical tasks all but require consulting the city map to plan a route with the fewest turns possible, and combat scenarios sometimes involve entire enemy formations that will shred the player's car if engaged head-on. As if the player's car wasn't slow enough, some races and chase sequences occasionally spawn buses and trucks hurtling in the opposite direction, stopping the player dead if not dodged in time.
 Auto Destruct (Video Game) / int_62259825
featureApplicability
1.0
 Auto Destruct (Video Game) / int_62259825
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_62259825
 Auto Destruct (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Auto Destruct (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Though they start billowing steam and then smoke as their health drops, vehicles don't suffer any performance penalties until they explode at zero health.
 Auto Destruct (Video Game) / int_64f0c18c
featureApplicability
1.0
 Auto Destruct (Video Game) / int_64f0c18c
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_64f0c18c
 Auto Destruct (Video Game) / int_66f763c0
type
Interface Screw
 Auto Destruct (Video Game) / int_66f763c0
comment
Interface Screw: During one mission in Tokyo, the car's IFF system suddenly gets jammed, intermittently losing all hostile vehicle indicators and making it impossible to use lock-on weapons against them.
 Auto Destruct (Video Game) / int_66f763c0
featureApplicability
1.0
 Auto Destruct (Video Game) / int_66f763c0
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_66f763c0
 Auto Destruct (Video Game) / int_696408ca
type
Bottomless Fuel Tanks
 Auto Destruct (Video Game) / int_696408ca
comment
Bottomless Fuel Tanks: There's a dedicated fuel gauge in the instrument cluster, and the player can refuel in exchange for some hard-earned cash at one of the gas stations around the city. If the car runs out of fuel, it loses most of its power, forcing the player to limp to the nearest pump at quarter-speed and hope there isn't a steep hill (or hostiles) in the way.
 Auto Destruct (Video Game) / int_696408ca
featureApplicability
1.0
 Auto Destruct (Video Game) / int_696408ca
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_696408ca
 Auto Destruct (Video Game) / int_8a295a46
type
Cool Car
 Auto Destruct (Video Game) / int_8a295a46
comment
Cool Car: The player's car: sleek, armored, armed to the teeth. Some NPC vehicles, both friendly and hostile, boast the same combo - most notably, Lazarus's stark white car with massive vents in the back and a lot of firepower.
 Auto Destruct (Video Game) / int_8a295a46
featureApplicability
1.0
 Auto Destruct (Video Game) / int_8a295a46
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_8a295a46
 Auto Destruct (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Auto Destruct (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The Swarmers weapon class allows the player to launch homing missiles in packs of three or five (depending on the variant), at a rate of about one salvo per second, with a dash of Roboteching thrown in.
 Auto Destruct (Video Game) / int_8b93a168
featureApplicability
1.0
 Auto Destruct (Video Game) / int_8b93a168
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_8b93a168
 Auto Destruct (Video Game) / int_933576c8
type
Mighty Glacier
 Auto Destruct (Video Game) / int_933576c8
comment
Mighty Glacier: Perhaps owing to the massive amount of gear onboard, the player's car barely outperforms NPC vehicles; on the straights, it has trouble keeping up with cars, vans and an occasional semi. It falls to the player to remedy this using nitro (if it's available) or carrying speed through corners (compared to NPCs driving strictly in straight lines and sharp turns). Enemy tanks are usually rooted in place, have a layer of armor points over their health and lay down a considerable amount of hurt with explosive or plasma rounds.
 Auto Destruct (Video Game) / int_933576c8
featureApplicability
1.0
 Auto Destruct (Video Game) / int_933576c8
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_933576c8
 Auto Destruct (Video Game) / int_940a5958
type
Artificial Stupidity
 Auto Destruct (Video Game) / int_940a5958
comment
Artificial Stupidity: The cities are randomly dotted with idle pedestrians; not only do they often end up standing around in the middle of the road, they also completely disregard any gunfire and explosions. They only react if there's a car hurtling directly towards them (by running to the side) or if they're killed (by yelling and falling over). Traffic vehicles don't have any self-preservation either, honking at flaming wrecks to get out of the way while more flaming wrecks are being produced nearby. Enemies that are programmed to follow a certain path will prioritize that above all else, even if the player's firing at them and they have the means to retaliate. They'll only start taking potshots if the player gets ahead of them.
 Auto Destruct (Video Game) / int_940a5958
featureApplicability
1.0
 Auto Destruct (Video Game) / int_940a5958
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_940a5958
 Auto Destruct (Video Game) / int_95f972d2
type
Nitro Boost
 Auto Destruct (Video Game) / int_95f972d2
comment
Nitro Boost: There's a dedicated Nitro button which temporarily grants the car increased power and a flaming exhaust; up to five charges can be stored. Those are usually provided by the game just in time for some high-speed chases or ramp jumps.
 Auto Destruct (Video Game) / int_95f972d2
featureApplicability
1.0
 Auto Destruct (Video Game) / int_95f972d2
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_95f972d2
 Auto Destruct (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Auto Destruct (Video Game) / int_9c7e3137
comment
Perhaps owing to the massive amount of gear onboard, the player's car barely outperforms NPC vehicles; on the straights, it has trouble keeping up with cars, vans and an occasional semi. It falls to the player to remedy this using nitro (if it's available) or carrying speed through corners (compared to NPCs driving strictly in straight lines and sharp turns).
 Auto Destruct (Video Game) / int_9c7e3137
featureApplicability
1.0
 Auto Destruct (Video Game) / int_9c7e3137
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_9c7e3137
 Auto Destruct (Video Game) / int_9d17b859
type
Made of Iron
 Auto Destruct (Video Game) / int_9d17b859
comment
Made of Iron: Enemy infantry usually goes down with a couple of machinegun rounds, but on rare occasions there's some guy that inexplicably tanks a car's worth of damage (or more).
 Auto Destruct (Video Game) / int_9d17b859
featureApplicability
1.0
 Auto Destruct (Video Game) / int_9d17b859
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_9d17b859
 Auto Destruct (Video Game) / int_9e86e227
type
The End... Or Is It?
 Auto Destruct (Video Game) / int_9e86e227
comment
The End... Or Is It?: The ending cutscene starts with Lazarus's helicopter exploding over Tokyo Bay, and ends with what looks like a mini-sub slowly diving amid the burning wreckage.
 Auto Destruct (Video Game) / int_9e86e227
featureApplicability
1.0
 Auto Destruct (Video Game) / int_9e86e227
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_9e86e227
 Auto Destruct (Video Game) / int_ad295cc3
type
Weaponized Car
 Auto Destruct (Video Game) / int_ad295cc3
comment
Weaponized Car: Many, many of them.
 Auto Destruct (Video Game) / int_ad295cc3
featureApplicability
1.0
 Auto Destruct (Video Game) / int_ad295cc3
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_ad295cc3
 Auto Destruct (Video Game) / int_babc974
type
Sadistic Choice
 Auto Destruct (Video Game) / int_babc974
comment
Sadistic Choice: Once Lazarus is forced to abandon San Francisco, he sets up two nukes as insurance policy in case he needs to cover his escape. Once the player is hot on his tail, he reveals that fact and forces a choice between getting revenge and saving ten thousand lives, cackling maniacally. Downplayed in that at that point Lazarus has plot armor, so revenge is not really an option in terms of gameplay.
 Auto Destruct (Video Game) / int_babc974
featureApplicability
1.0
 Auto Destruct (Video Game) / int_babc974
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_babc974
 Auto Destruct (Video Game) / int_bb48f8ba
type
Timed Mission
 Auto Destruct (Video Game) / int_bb48f8ba
comment
Timed Mission: A few missions involve finding and defusing time bombs, with a countdown appearing once they're activated. One of the late missions has a global countdown and must be finished in less then 5 minutes.
 Auto Destruct (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Auto Destruct (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_bb48f8ba
 Auto Destruct (Video Game) / int_beb932ca
type
Big Applesauce
 Auto Destruct (Video Game) / int_beb932ca
comment
Big Applesauce: New York is the second city the Disciples elect to terrorize, depicted complete with a subway network (old and disused), Liberty Island and burning trash cans.
 Auto Destruct (Video Game) / int_beb932ca
featureApplicability
1.0
 Auto Destruct (Video Game) / int_beb932ca
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_beb932ca
 Auto Destruct (Video Game) / int_c3c18143
type
Hope Spot
 Auto Destruct (Video Game) / int_c3c18143
comment
Hope Spot: An early mission involves helping an informant escape the city. After a lot of hoop-jumping, the player collects and delivers him to his car waiting at the city's outskirts; as soon as the informant drives off, a helicopter comes in with a massive barrage of missiles and demolishes him.
 Auto Destruct (Video Game) / int_c3c18143
featureApplicability
1.0
 Auto Destruct (Video Game) / int_c3c18143
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_c3c18143
 Auto Destruct (Video Game) / int_cfda0ecb
type
Escort Mission
 Auto Destruct (Video Game) / int_cfda0ecb
comment
Escort Mission: On a couple occasions, there's a defenseless vehicle that must be protected from the Disciples as it speeds around town. One of them breaks down and stops, turning the ordeal into a Protection Mission.
 Auto Destruct (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Auto Destruct (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_cfda0ecb
 Auto Destruct (Video Game) / int_dddbdc26
type
Monumental Damage
 Auto Destruct (Video Game) / int_dddbdc26
comment
Monumental Damage: Right off the bat, the Disciples destroy the Golden Gate Bridge. Later in New York, the player has to avert this for the Empire State Building.
 Auto Destruct (Video Game) / int_dddbdc26
featureApplicability
1.0
 Auto Destruct (Video Game) / int_dddbdc26
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_dddbdc26
 Auto Destruct (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Auto Destruct (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: The world looks more or less the way it did in the '00s; however, laser and plasma weapons are in (relatively) wide use, one of the armor types is named "Nanoshield", and one of the missions takes place in the "old and disused" New York subway.
 Auto Destruct (Video Game) / int_f32d85ab
featureApplicability
1.0
 Auto Destruct (Video Game) / int_f32d85ab
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_f32d85ab
 Auto Destruct (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Auto Destruct (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Blowing up a sufficient amount of traffic vehicles nets the player a verbal warning from mission control; blowing up some more nets a mission failure. Pedestrians, fortunately, do not enjoy such protections.
 Auto Destruct (Video Game) / int_fcd993bd
featureApplicability
1.0
 Auto Destruct (Video Game) / int_fcd993bd
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_fcd993bd
 Auto Destruct (Video Game) / int_name
type
ItemName
 Auto Destruct (Video Game) / int_name
comment
 Auto Destruct (Video Game) / int_name
featureApplicability
1.0
 Auto Destruct (Video Game) / int_name
featureConfidence
1.0
 Auto Destruct (Video Game)
hasFeature
Auto Destruct (Video Game) / int_name
 Auto Destruct (Video Game) / int_name
itemName
Auto Destruct (Video Game)

The following is a list of statements referring to the current page from other pages.

 Auto Destruct (Video Game)
hasFeature
Oil Slick / int_b9a801f8
 Auto Destruct (Video Game)
hasFeature
Weaponized Car / int_b9a801f8