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Back To Bed (Video Game)
- 37 statements
- 5 feature instances
- 5 referencing feature instances
Back To Bed (Video Game) | type |
TVTItem | |
Back To Bed (Video Game) | label |
Back To Bed (Video Game) | |
Back To Bed (Video Game) | page |
BackToBed | |
Back To Bed (Video Game) | comment |
Back to Bed is a 2D Puzzle Game, developed by the Bedtime Digital Games. The game was funded on Kickstarter on March 16th, 2013, and released on August 6th, 2014.It is about Bob, a sleepwalker who often ends up far from home and in dangerous locations due to his condition. He only trudges in a straight line and turns when he hits objects, and so the player assumes the role of Subob, a goat-sized creature with a human face. His task is to guide Bob back to his bed by picking up Magritte apples and dropping them in his path so that he would turn at a right moment.This game has been heavily inspired by surrealist painters such as Salvador Dalí and M.C. Escher. So the levels, like the one in the screenshot, are frequently filled with various impossible architecture. | |
Back To Bed (Video Game) | fetched |
2023-11-29T16:00:38Z | |
Back To Bed (Video Game) | parsed |
2023-11-29T16:00:38Z | |
Back To Bed (Video Game) | processingComment |
Dropped link to BizarroWorld: Not a Feature - UNKNOWN | |
Back To Bed (Video Game) | processingComment |
Dropped link to InterchangeableAntimatterKey: Not a Feature - UNKNOWN | |
Back To Bed (Video Game) | processingUnknown |
BizarroWorld | |
Back To Bed (Video Game) | processingUnknown |
InterchangeableAntimatterKey | |
Back To Bed (Video Game) | isPartOf |
DBTropes | |
Back To Bed (Video Game) / int_4a6aa650 | type |
Bridge Logic | |
Back To Bed (Video Game) / int_4a6aa650 | comment |
Bridge Logic: In the second half of the game, Subob can bridge gaps by using giant fish as bridges. | |
Back To Bed (Video Game) / int_4a6aa650 | featureApplicability |
1.0 | |
Back To Bed (Video Game) / int_4a6aa650 | featureConfidence |
1.0 | |
Back To Bed (Video Game) | hasFeature |
Back To Bed (Video Game) / int_4a6aa650 | |
Back To Bed (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Back To Bed (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: Bob dying just instantly sends him back to the beginning of the level with no interruptions, and so | |
Back To Bed (Video Game) / int_50727f8d | featureApplicability |
1.0 | |
Back To Bed (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Back To Bed (Video Game) | hasFeature |
Back To Bed (Video Game) / int_50727f8d | |
Back To Bed (Video Game) / int_c75df49a | type |
Shout-Out | |
Back To Bed (Video Game) / int_c75df49a | comment |
Shout-Out: The art style and objects in the game are inspired by surrealist artworks, such as ones done by René Magritte and Salvador Dalí. | |
Back To Bed (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Back To Bed (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Back To Bed (Video Game) | hasFeature |
Back To Bed (Video Game) / int_c75df49a | |
Back To Bed (Video Game) / int_cea7fc1 | type |
Bottomless Pits | |
Back To Bed (Video Game) / int_cea7fc1 | comment |
Bottomless Pits: One of the most common hazard types. | |
Back To Bed (Video Game) / int_cea7fc1 | featureApplicability |
1.0 | |
Back To Bed (Video Game) / int_cea7fc1 | featureConfidence |
1.0 | |
Back To Bed (Video Game) | hasFeature |
Back To Bed (Video Game) / int_cea7fc1 | |
Back To Bed (Video Game) / int_name | type |
ItemName | |
Back To Bed (Video Game) / int_name | comment |
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Back To Bed (Video Game) / int_name | featureApplicability |
1.0 | |
Back To Bed (Video Game) / int_name | featureConfidence |
1.0 | |
Back To Bed (Video Game) | hasFeature |
Back To Bed (Video Game) / int_name | |
Back To Bed (Video Game) / int_name | itemName |
Back To Bed (Video Game) |
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