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Batman (Sunsoft) (Video Game)

 Batman (Sunsoft) (Video Game)
type
TVTItem
 Batman (Sunsoft) (Video Game)
label
Batman (Sunsoft) (Video Game)
 Batman (Sunsoft) (Video Game)
page
BatmanSunsoft
 Batman (Sunsoft) (Video Game)
comment
A series of Licensed Games published by Sunsoft, pitting Batman, the Caped Crusader of Gotham City, against his nemesis, The Joker.Sunsoft developed six distinct games, listed here in order of release: Batman (Nintendo Entertainment System; 1989) Batman (Game Boy; 1990) Batman (Sega Genesis; 1990) Batman (PC Engine; 1990) Batman: Return of the Joker (Nintendo Entertainment System; 1991) Batman: Return of the Joker (Game Boy; 1992)Of these six games, all but one were Platform Games; the Japan-exclusive PC Engine game turned into a Maze Game instead. The first four were all based on the contemporary Batman movie (which was independently adapted into a computer game by Ocean Software and an Arcade Game by Atari Games). All six games featured Batman's trademark Batarangs as either a primary or alternate weapon. (In Return of the Joker, Batman uncharacteristically carried a gun as his primary weapon.)The NES version of Return of the Joker (whose graphics were advertised "as hot as 16-bit") was also ported to 16-bit consoles, with the title altered to Batman: Revenge of the Joker (presumably to avoid confusion with Batman Returns). Sunsoft outsourced both of these ports to American studios: the Sega Genesis version, released in 1992, was developed by Ringler Studios, and the Super Nintendo Entertainment System version, only a prototype of which was produced, was developed by ICOM Simulations.
 Batman (Sunsoft) (Video Game)
fetched
2024-02-15T11:45:56Z
 Batman (Sunsoft) (Video Game)
parsed
2024-02-15T11:45:56Z
 Batman (Sunsoft) (Video Game)
isPartOf
DBTropes
 Batman (Sunsoft) (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Batman (Sunsoft) (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: In Return of the Joker, the penultimate boss of the game is The Joker commanding a small ship that fires deadly bubbles. When the machine is destroyed, he flies away with a jetpack, forcing Batman to chase him down into his lair in the final stage.
 Batman (Sunsoft) (Video Game) / int_105f4bd9
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_105f4bd9
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_105f4bd9
 Batman (Sunsoft) (Video Game) / int_14dfb81
type
Power Creep, Power Seep
 Batman (Sunsoft) (Video Game) / int_14dfb81
comment
Power Creep, Power Seep: In the original NES game, The Joker is twice as tall as Batman and can summon lightning strikes. In the Sega Genesis version, instead of summoning a lightning strike, he instead launches a ball of lightning by slamming into the ground in the direction of the player, much like Terry Bogard's signature Power Geyser from Fatal Fury. His Magnum fires a large but slow bullet, though. In Return Of The Joker he is using a large machine.
 Batman (Sunsoft) (Video Game) / int_14dfb81
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_14dfb81
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1.0
 Batman (Sunsoft) (Video Game)
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Batman (Sunsoft) (Video Game) / int_14dfb81
 Batman (Sunsoft) (Video Game) / int_14e569d5
type
Crate Expectations
 Batman (Sunsoft) (Video Game) / int_14e569d5
comment
Crate Expectations: In Return of the Joker for the NES, you see your first crate as soon as you enter the first level. Crates in that game contain powerups.
 Batman (Sunsoft) (Video Game) / int_14e569d5
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_14e569d5
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_14e569d5
 Batman (Sunsoft) (Video Game) / int_16b658ca
type
Elevator Action Sequence
 Batman (Sunsoft) (Video Game) / int_16b658ca
comment
Elevator Action Sequence: In Return of the Joker, there is an elevator section in 4-2 where Batman fights enemies on an elevator with conveyor belts.
 Batman (Sunsoft) (Video Game) / int_16b658ca
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_16b658ca
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_16b658ca
 Batman (Sunsoft) (Video Game) / int_1ff15993
type
Spike Balls of Doom
 Batman (Sunsoft) (Video Game) / int_1ff15993
comment
Spike Balls of Doom: The very first obstacles in Return Of The Joker are metal spikes on chain that try to slam the player. Free-floating spikeballs appear in the first flying stage and finally, metal spikes make a return in tank segment of the sixth stage.
 Batman (Sunsoft) (Video Game) / int_1ff15993
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_1ff15993
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_1ff15993
 Batman (Sunsoft) (Video Game) / int_20bff05e
type
The Lava Caves of New York
 Batman (Sunsoft) (Video Game) / int_20bff05e
comment
The Lava Caves of New York: In Batman: Return of the Joker for the NES, part of stage 3-2 involves sailing across a lava pit on a small piece of land. This stage is supposed to be some underground mine in or near Gotham City.
 Batman (Sunsoft) (Video Game) / int_20bff05e
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_20bff05e
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_20bff05e
 Batman (Sunsoft) (Video Game) / int_22f7425d
type
Deadly Droplets
 Batman (Sunsoft) (Video Game) / int_22f7425d
comment
Deadly Droplets: Stage 2 on the original game features green acid droplets dripping down the ceilings.
 Batman (Sunsoft) (Video Game) / int_22f7425d
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_22f7425d
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_22f7425d
 Batman (Sunsoft) (Video Game) / int_23a1e2a9
type
Adaptation Deviation
 Batman (Sunsoft) (Video Game) / int_23a1e2a9
comment
Adaptation Deviation: The opening of the first NES game states that Joker the "dark leader" of Gotham, plunging the city into a dark criminally fueled era of suffering, whereas in the movie as well as the source material, Joker is a formidable leader among the criminal underworld (even aptly nicknamed the "Clown Prince of Crime" in some Batman related media) and not the leader of the city.
 Batman (Sunsoft) (Video Game) / int_23a1e2a9
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_23a1e2a9
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_23a1e2a9
 Batman (Sunsoft) (Video Game) / int_2f253c94
type
Glass Cannon
 Batman (Sunsoft) (Video Game) / int_2f253c94
comment
Glass Cannon: Surprisingly, the Joker in the Genesis version. He can kill you in 2 to 4 hits, but has less hit points than the other bosses.
 Batman (Sunsoft) (Video Game) / int_2f253c94
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_2f253c94
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_2f253c94
 Batman (Sunsoft) (Video Game) / int_2f4d2172
type
C-List Fodder
 Batman (Sunsoft) (Video Game) / int_2f4d2172
comment
C-List Fodder: In the NES game the Joker is the only A-list member of Batman's Rogues Gallery to appear, with minor villains from the comics serving as other bosses and minions. Even then, they don't resemble their comic counterparts, such as K.G. Beast going from resembling a gimp to looking like a generic ninja and Killer Moth now wearing Power Armor.
 Batman (Sunsoft) (Video Game) / int_2f4d2172
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_2f4d2172
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_2f4d2172
 Batman (Sunsoft) (Video Game) / int_2f94135c
type
Thou Shalt Not Kill
 Batman (Sunsoft) (Video Game) / int_2f94135c
comment
Thou Shalt Not Kill: Averted. In the first NES game, Batman outright throws Joker off the cathedral to his death.
 Batman (Sunsoft) (Video Game) / int_2f94135c
featureApplicability
-1.0
 Batman (Sunsoft) (Video Game) / int_2f94135c
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_2f94135c
 Batman (Sunsoft) (Video Game) / int_3133d1d7
type
Hollywood Acid
 Batman (Sunsoft) (Video Game) / int_3133d1d7
comment
Hollywood Acid: The second stage has plenty of green acid that Batman must avoid.
 Batman (Sunsoft) (Video Game) / int_3133d1d7
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_3133d1d7
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_3133d1d7
 Batman (Sunsoft) (Video Game) / int_342f40b0
type
Lift of Doom
 Batman (Sunsoft) (Video Game) / int_342f40b0
comment
Lift of Doom: Batman: Return of the Joker for the NES had this in Stage 4-2, unusually incorporating conveyor belts into the lift platforms.
 Batman (Sunsoft) (Video Game) / int_342f40b0
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_342f40b0
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_342f40b0
 Batman (Sunsoft) (Video Game) / int_38da8916
type
Uncommon Time
 Batman (Sunsoft) (Video Game) / int_38da8916
comment
Uncommon Time: In Return of the Joker, the Stage 2-1/5-1 theme is in 14/8 time signature.
 Batman (Sunsoft) (Video Game) / int_38da8916
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_38da8916
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_38da8916
 Batman (Sunsoft) (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Batman (Sunsoft) (Video Game) / int_39b8d3d6
comment
Boring, but Practical: On the NES version, both the default fists and the Batarang. It is very easy to ignore the Batarang as a less effective weapon due to only using 1 ammo (out of 99) and low range, while the other weapons may seemingly appear to be Too Awesome to Use. However, all damage inflicted by Batman all do the same damage and same stun time to certain enemies. The Batarang hits multiple times, thus doing more continuous damage than the other 2 weapons per shot. The fists can also rapidly used. The fists and the Batarang are most effective against the final 2 bosses. Using the Batarang against Firebug is the most effective way to beat him because of his very high health; you may run out of ammo with the other 2 weapons. The Joker is best fought close range due to his long gunshot that abnormally does 3 damage not hitting you up close.
 Batman (Sunsoft) (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_39b8d3d6
 Batman (Sunsoft) (Video Game) / int_418208c3
type
Auto-Scrolling Level
 Batman (Sunsoft) (Video Game) / int_418208c3
comment
Auto-Scrolling Level: Batman: Return of the Joker for NES has auto-scrolling in Stages 1-2 (Roof Hopping while being bombarded by an airship), 4-1 (Traintop Battle) and 6-2 (tank battle). The Lift of Doom areas are also inescapable until the lift stops rising, either.
 Batman (Sunsoft) (Video Game) / int_418208c3
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_418208c3
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_418208c3
 Batman (Sunsoft) (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Batman (Sunsoft) (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: Second stage of the first game features player-moving conveyor belts. They seem to be out of place and appearing over deadly stage hazards. Stage 4 also features small conveyor belts to a lesser extent. In Revenge Of The Joker, conveyor belts appear in the fourth and seventh stage.
 Batman (Sunsoft) (Video Game) / int_4395ac9
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_4395ac9
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_4395ac9
 Batman (Sunsoft) (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Batman (Sunsoft) (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Enemies explode in flames when defeated.
 Batman (Sunsoft) (Video Game) / int_471fdb9e
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_471fdb9e
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_471fdb9e
 Batman (Sunsoft) (Video Game) / int_4a5fcde
type
Adaptational Alternate Ending
 Batman (Sunsoft) (Video Game) / int_4a5fcde
comment
Adaptational Alternate Ending: Batman directly kills the Joker in the end of the 1989 video game, throwing him off the tower.
 Batman (Sunsoft) (Video Game) / int_4a5fcde
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_4a5fcde
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_4a5fcde
 Batman (Sunsoft) (Video Game) / int_508d91a2
type
Pre-Mortem One-Liner
 Batman (Sunsoft) (Video Game) / int_508d91a2
comment
Pre-Mortem One-Liner: In the ending of Batman for the NES, Batman, just before directly throws Joker off the cathedral roof to his death, says to him:
 Batman (Sunsoft) (Video Game) / int_508d91a2
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_508d91a2
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_508d91a2
 Batman (Sunsoft) (Video Game) / int_5098e87
type
Unexpected Shmup Level
 Batman (Sunsoft) (Video Game) / int_5098e87
comment
Unexpected Shmup Level: The "Gotham City Street" stage in Batman for the Sega Genesis is nominally a Batmobile driving level, but it actually plays as a horizontal shooter. The later sky stage with the Batwing (also featured in the Game Boy version) is a more normally styled example, aside from the Monster Clown inflatables. Batman: Return of the Joker for the NES also has two shooter stages (2-2 and 5-2) where Batman flies down horizontal tunnels in a Jet Pack. Batman for Game Boy has two Batwing stages.
 Batman (Sunsoft) (Video Game) / int_5098e87
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_5098e87
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_5098e87
 Batman (Sunsoft) (Video Game) / int_62259825
type
Nintendo Hard
 Batman (Sunsoft) (Video Game) / int_62259825
comment
Nintendo Hard: Both of the games, but Return of the Joker is the tougher one.
 Batman (Sunsoft) (Video Game) / int_62259825
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_62259825
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_62259825
 Batman (Sunsoft) (Video Game) / int_6400a34
type
Arm Cannon
 Batman (Sunsoft) (Video Game) / int_6400a34
comment
Arm Cannon: In Return of the Joker, Batman uses an arm-mounted launcher as his main weapon.
 Batman (Sunsoft) (Video Game) / int_6400a34
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_6400a34
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_6400a34
 Batman (Sunsoft) (Video Game) / int_647fab91
type
Title: The Adaptation
 Batman (Sunsoft) (Video Game) / int_647fab91
comment
Title: The Adaptation: The games based on the 1989 Batman movie were often packaged as Batman: The Video Game.
 Batman (Sunsoft) (Video Game) / int_647fab91
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_647fab91
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_647fab91
 Batman (Sunsoft) (Video Game) / int_65244998
type
Lightning Can Do Anything
 Batman (Sunsoft) (Video Game) / int_65244998
comment
Lightning Can Do Anything/Power Glows : Right before a boss fight in Batman: Return of the Joker, Batman calls upon lightning to strike and empower him. He briefly glows gold as the lightning hits.
 Batman (Sunsoft) (Video Game) / int_65244998
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_65244998
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_65244998
 Batman (Sunsoft) (Video Game) / int_690ec658
type
Flash of Pain
 Batman (Sunsoft) (Video Game) / int_690ec658
comment
Flash of Pain: In the first game, the enemies flash orange for a brief period of time after getting damaged.
 Batman (Sunsoft) (Video Game) / int_690ec658
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_690ec658
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_690ec658
 Batman (Sunsoft) (Video Game) / int_6a56f32c
type
Orbiting Particle Shield
 Batman (Sunsoft) (Video Game) / int_6a56f32c
comment
Orbiting Particle Shield: In Batman for the Game Boy, Batman can obtain up to four Batwings to circle around him and take out nearby enemies. He will lose them first if he takes hits.
 Batman (Sunsoft) (Video Game) / int_6a56f32c
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_6a56f32c
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1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_6a56f32c
 Batman (Sunsoft) (Video Game) / int_736d791f
type
Adaptational Badass
 Batman (Sunsoft) (Video Game) / int_736d791f
comment
Adaptational Badass: Firebug goes from being a fairly minor villain with far less appearances than Firefly to the Joker's most powerful henchman.
 Batman (Sunsoft) (Video Game) / int_736d791f
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_736d791f
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_736d791f
 Batman (Sunsoft) (Video Game) / int_778b1d91
type
Unblockable Attack
 Batman (Sunsoft) (Video Game) / int_778b1d91
comment
Unavoidable Attack: The third boss in Revenge of the Joker has a bar at the top that slowly fills up with time, but decreases when the boss takes damage. If the bar fills completely, the weak point you're supposed to attack will drop a white ball on the floor that subsequently explodes, dealing massive damage to Batman regardless of where he is standing.
 Batman (Sunsoft) (Video Game) / int_778b1d91
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_778b1d91
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_778b1d91
 Batman (Sunsoft) (Video Game) / int_77922c8c
type
Batter Up!
 Batman (Sunsoft) (Video Game) / int_77922c8c
comment
Batter Up!: The Game Boy version of Batman: Return of the Joker has a boss named Foul Ball who attacks by spinning a baseball bat around.
 Batman (Sunsoft) (Video Game) / int_77922c8c
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_77922c8c
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_77922c8c
 Batman (Sunsoft) (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 Batman (Sunsoft) (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: Featured in Batman for the Sega Genesis and Return of the Joker for the Game Boy.
 Batman (Sunsoft) (Video Game) / int_85ac41e1
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_85ac41e1
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_85ac41e1
 Batman (Sunsoft) (Video Game) / int_8b9c512e
type
Down the Drain
 Batman (Sunsoft) (Video Game) / int_8b9c512e
comment
Down the Drain: Batman for the NES's Stages 3-1 and 3-2 (Underground Conduits I and II), part of Gotham City's Absurdly-Spacious Sewer system.
 Batman (Sunsoft) (Video Game) / int_8b9c512e
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_8b9c512e
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_8b9c512e
 Batman (Sunsoft) (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Batman (Sunsoft) (Video Game) / int_8ccf8ad8
comment
Conspicuous Electric Obstacle: Stage 2 in the original has electrified wires that emit electric bolts, acting as an obstacle. Stage 2 in Return of the Joker features node pairs with electricity flowing in between them.
 Batman (Sunsoft) (Video Game) / int_8ccf8ad8
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_8ccf8ad8
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_8ccf8ad8
 Batman (Sunsoft) (Video Game) / int_950329d8
type
Dynamic Entry
 Batman (Sunsoft) (Video Game) / int_950329d8
comment
Dynamic Entry: Firebug in the original game appears at the top of the cathedral in an animation resembling a lightning strike. He then punches the shit out of you before beginning to hurl fireballs.
 Batman (Sunsoft) (Video Game) / int_950329d8
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_950329d8
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_950329d8
 Batman (Sunsoft) (Video Game) / int_98c4ea5f
type
Falling Chandelier of Doom
 Batman (Sunsoft) (Video Game) / int_98c4ea5f
comment
Falling Chandelier of Doom: In Batman for the Sega Genesis, the chandeliers in Flugelheim Museum serve as Smashing Hallway Traps of Doom.
 Batman (Sunsoft) (Video Game) / int_98c4ea5f
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_98c4ea5f
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_98c4ea5f
 Batman (Sunsoft) (Video Game) / int_9995ec9e
type
Level 1 Music Represents
 Batman (Sunsoft) (Video Game) / int_9995ec9e
comment
Level 1 Music Represents: The theme song to the Streets of Gotham (titled "Streets of Desolation") is by far the best known track in the first game, both because of its sheer coolness and the fact that the Nintendo Hard nature of the game means you'll be hearing it the most.
 Batman (Sunsoft) (Video Game) / int_9995ec9e
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_9995ec9e
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_9995ec9e
 Batman (Sunsoft) (Video Game) / int_9cd24d8a
type
Locomotive Level
 Batman (Sunsoft) (Video Game) / int_9cd24d8a
comment
Locomotive Level: In Return of the Joker, Stage 4-1 takes place on a freight train.
 Batman (Sunsoft) (Video Game) / int_9cd24d8a
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_9cd24d8a
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_9cd24d8a
 Batman (Sunsoft) (Video Game) / int_a6cbef9a
type
Joker Immunity
 Batman (Sunsoft) (Video Game) / int_a6cbef9a
comment
Joker Immunity: From the Trope Namer himself; as in the film the game is based on, Batman throws the Joker out of the cathedral at the end of the first game. However, unlike in the film, the Joker survives the fall and becomes the Big Bad in Return of the Joker.
 Batman (Sunsoft) (Video Game) / int_a6cbef9a
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_a6cbef9a
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_a6cbef9a
 Batman (Sunsoft) (Video Game) / int_ace5eb40
type
Clock Tower
 Batman (Sunsoft) (Video Game) / int_ace5eb40
comment
Clock Tower: Stage 5-1 of Batman for the NES takes place inside a clock tower with lots of spinning gears.
 Batman (Sunsoft) (Video Game) / int_ace5eb40
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_ace5eb40
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_ace5eb40
 Batman (Sunsoft) (Video Game) / int_af7d78e4
type
Stalactite Spite
 Batman (Sunsoft) (Video Game) / int_af7d78e4
comment
Stalactite Spite: In Return of the Joker, Rocks in Stage 3-2 and Spike balls in tank segment in the sixth stage wait for the player to approach before falling.
 Batman (Sunsoft) (Video Game) / int_af7d78e4
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_af7d78e4
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_af7d78e4
 Batman (Sunsoft) (Video Game) / int_b1c23a87
type
Suddenly Blonde
 Batman (Sunsoft) (Video Game) / int_b1c23a87
comment
Suddenly Blonde: In Batman for the NES, the cutscenes show a black-garbed Batman (as in the film), but the actual sprite during gameplay is a blue and purple Batman (largely for convenience's sake, since NES palettes usually reserved black as a background color).
 Batman (Sunsoft) (Video Game) / int_b1c23a87
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_b1c23a87
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_b1c23a87
 Batman (Sunsoft) (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Batman (Sunsoft) (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: The first NES game is a shining example of this (with the exception of The Joker, who is incredibly frustrating). Return of The Joker, too. The stages themselves will probably make you want to smash your controller, but every single one of the bosses has a simple and viable strategy to beat them.
 Batman (Sunsoft) (Video Game) / int_b4696bc
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_b4696bc
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_b4696bc
 Batman (Sunsoft) (Video Game) / int_b9c673a6
type
Market-Based Title
 Batman (Sunsoft) (Video Game) / int_b9c673a6
comment
Market-Based Title: The NES version of Return of the Joker was released in Japan as Dynamite Batman.
 Batman (Sunsoft) (Video Game) / int_b9c673a6
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_b9c673a6
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_b9c673a6
 Batman (Sunsoft) (Video Game) / int_bd035892
type
Motion Parallax
 Batman (Sunsoft) (Video Game) / int_bd035892
comment
Motion Parallax: The game's detailed, fluid animation is partly achieved by parallax scrolling layered in the background artwork.
 Batman (Sunsoft) (Video Game) / int_bd035892
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_bd035892
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_bd035892
 Batman (Sunsoft) (Video Game) / int_c1cc369f
type
Character Portrait
 Batman (Sunsoft) (Video Game) / int_c1cc369f
comment
Character Portrait: Batman: Return of the Joker for the NES shows small character portraits of Batman and the boss in every boss stage.
 Batman (Sunsoft) (Video Game) / int_c1cc369f
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_c1cc369f
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_c1cc369f
 Batman (Sunsoft) (Video Game) / int_c5237d05
type
Slow Laser
 Batman (Sunsoft) (Video Game) / int_c5237d05
comment
Slow Laser: Ceiling turrets in the second boss of the original game and ceiling turrets in the seventh stage of Return Of The Joker fire slow-moving lasers.
 Batman (Sunsoft) (Video Game) / int_c5237d05
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_c5237d05
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_c5237d05
 Batman (Sunsoft) (Video Game) / int_d4763430
type
Golden Super Mode
 Batman (Sunsoft) (Video Game) / int_d4763430
comment
Golden Super Mode: In Batman: Return of the Joker for the NES, Batman's Temporary Invincibility power causes his sprite to become golden and gain a a backpack that allows him to continually fire energy projectiles.
 Batman (Sunsoft) (Video Game) / int_d4763430
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_d4763430
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_d4763430
 Batman (Sunsoft) (Video Game) / int_d563a53c
type
Batman Grabs a Gun
 Batman (Sunsoft) (Video Game) / int_d563a53c
comment
Batman Grabs a Gun: One of Batman's three available weapons is a pistol that fires rockets. In Return of The Joker, Batman only uses guns.
 Batman (Sunsoft) (Video Game) / int_d563a53c
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_d563a53c
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_d563a53c
 Batman (Sunsoft) (Video Game) / int_d6b1fa46
type
Video Game Sliding
 Batman (Sunsoft) (Video Game) / int_d6b1fa46
comment
Video Game Sliding: In Batman: Return of the Joker, Batman has a sliding move that's useful mostly for dodging projectiles. It's one of his quicker moves, but there's very little in the game that demands its use.
 Batman (Sunsoft) (Video Game) / int_d6b1fa46
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_d6b1fa46
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_d6b1fa46
 Batman (Sunsoft) (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 Batman (Sunsoft) (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: Bosses tend to go down with a series of small explosions after being defeated.
 Batman (Sunsoft) (Video Game) / int_d9384864
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_d9384864
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_d9384864
 Batman (Sunsoft) (Video Game) / int_e3ab9e00
type
Turns Red
 Batman (Sunsoft) (Video Game) / int_e3ab9e00
comment
Turns Red: The final boss in Revenge of the Joker does this when his health drops below 180,000.
 Batman (Sunsoft) (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_e3ab9e00
 Batman (Sunsoft) (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Batman (Sunsoft) (Video Game) / int_e5d8460d
comment
Unexplained Recovery: The Joker survived his death at the NES Batman game, to become the Big Bad in Return of the Joker. Note that both Joker surviving AND Batman directly throwing the Joker out of the cathedral at the end of the first game violates movie canon. The prototype version of Batman for NES has Batman refraining from murder (however justified it may be) and simply decks the Joker, leaving him alive for a sequel.
 Batman (Sunsoft) (Video Game) / int_e5d8460d
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_e5d8460d
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_e5d8460d
 Batman (Sunsoft) (Video Game) / int_eb9eaecd
type
Jet Pack
 Batman (Sunsoft) (Video Game) / int_eb9eaecd
comment
Batman: Return of the Joker for the NES also has two shooter stages (2-2 and 5-2) where Batman flies down horizontal tunnels in a Jet Pack.
 Batman (Sunsoft) (Video Game) / int_eb9eaecd
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_eb9eaecd
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_eb9eaecd
 Batman (Sunsoft) (Video Game) / int_ed9a31c1
type
Tornado Move
 Batman (Sunsoft) (Video Game) / int_ed9a31c1
comment
Tornado Move: Third stage of Return of the Joker features enemies that attack the player using tornadoes.
 Batman (Sunsoft) (Video Game) / int_ed9a31c1
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_ed9a31c1
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_ed9a31c1
 Batman (Sunsoft) (Video Game) / int_eee721fd
type
Wall Jump
 Batman (Sunsoft) (Video Game) / int_eee721fd
comment
Wall Jump: Featured in the first NES game and Return of the Joker for the Game Boy.
 Batman (Sunsoft) (Video Game) / int_eee721fd
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_eee721fd
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_eee721fd
 Batman (Sunsoft) (Video Game) / int_fd206d08
type
Cores-and-Turrets Boss
 Batman (Sunsoft) (Video Game) / int_fd206d08
comment
Cores-and-Turrets Boss: The second boss is a security system consisting of six turrets and two cores, one of them that is smaller and must be destroyed to gain access to larger core. The fourth boss consists of two cores on rails. Fourth boss in Return Of The Joker consists of a core, aided by two turrets and drones.
 Batman (Sunsoft) (Video Game) / int_fd206d08
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_fd206d08
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_fd206d08
 Batman (Sunsoft) (Video Game) / int_name
type
ItemName
 Batman (Sunsoft) (Video Game) / int_name
comment
 Batman (Sunsoft) (Video Game) / int_name
featureApplicability
1.0
 Batman (Sunsoft) (Video Game) / int_name
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Batman (Sunsoft) (Video Game) / int_name
 Batman (Sunsoft) (Video Game) / int_name
itemName
Batman (Sunsoft) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Batman (Sunsoft) (Video Game)
hasFeature
Auto-Scrolling Level / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Character Portrait / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Clock Tower / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Clockworks Area / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Cores-and-Turrets Boss / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Crate Expectations / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Cutscene Boss / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Deadly Droplets / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Down the Drain / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Enemy Mime / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Falling Chandelier of Doom / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Flash of Pain / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Golden Super Mode / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Hearts Are Health / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Japanese Video Games / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Level 1 Music Represents / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Lift of Doom / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Locomotive Level / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Mirrored Confrontation Shot / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Motion Parallax / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Orbiting Particle Shield / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Pre-Final Boss / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Reactor Boss / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Revenge of the Sequel / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Run-and-Gun / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Self-Destruct Mechanism / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Spike Balls of Doom / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Suddenly Blonde / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
The Lava Caves of New York / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Title: The Adaptation / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Traintop Battle / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Unexpected Shmup Level / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Unique Enemy / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Watch It for the Meme / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
Wolverine Claws / int_bec6f25e
 Batman (Sunsoft) (Video Game)
hasFeature
No Problem with Licensed Games / Sugar Wiki / int_bec6f25e
 BinaryBoy
seeAlso
Batman (Sunsoft) (Video Game)
 Batman (Sunsoft) (Video Game)
hasFeature
Chunky Updraft / int_bec6f25e