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Battlestar Galactica Deadlock (Video Game)

 Battlestar Galactica Deadlock (Video Game)
type
TVTItem
 Battlestar Galactica Deadlock (Video Game)
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Battlestar Galactica Deadlock (Video Game)
 Battlestar Galactica Deadlock (Video Game)
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BattlestarGalacticaDeadlock
 Battlestar Galactica Deadlock (Video Game)
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Battlestar Galactica Deadlock is a Turn-Based Strategy game based on Battlestar Galactica (2003) developed by Black Lab Games and published by Slitherine. Set during the First Cylon War, it pits the player against the Cylon forces and tasks the player with defending the Twelve Colonies.
 Battlestar Galactica Deadlock (Video Game)
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2023-11-24T17:46:11Z
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2023-11-24T17:46:11Z
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Dropped link to BattlestarGalactica1978: Not a Feature - ITEM
 Battlestar Galactica Deadlock (Video Game)
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Dropped link to BattlestarGalacticaBloodAndChrome: Not a Feature - ITEM
 Battlestar Galactica Deadlock (Video Game)
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Dropped link to Galactica1980: Not a Feature - ITEM
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DBTropes
 Battlestar Galactica Deadlock (Video Game) / int_1117770f
type
Actually Four Mooks
 Battlestar Galactica Deadlock (Video Game) / int_1117770f
comment
Actually Ten Mooks: Fighter squadrons consist of about eight to twelve individual ships, which next to the capital ships are nearly invisible, so each squadron is represented by an icon of a single fighter. Zooming in far enough and/or tracking camera during replays will show the individual fighters, but the larger icon ensures that players can actually tell where their squadrons are.
 Battlestar Galactica Deadlock (Video Game) / int_1117770f
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1.0
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1.0
 Battlestar Galactica Deadlock (Video Game)
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Battlestar Galactica Deadlock (Video Game) / int_1117770f
 Battlestar Galactica Deadlock (Video Game) / int_17ce80aa
type
All There in the Manual
 Battlestar Galactica Deadlock (Video Game) / int_17ce80aa
comment
All There in the Manual reveals that the Daidalos Shipyard was eventually relegated to from a shipyard role to a resupply role; it and Ragnar Anchorage are one and the same.
 Battlestar Galactica Deadlock (Video Game) / int_17ce80aa
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1.0
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_1eed1d03
type
Anti-Air
 Battlestar Galactica Deadlock (Video Game) / int_1eed1d03
comment
Anti-Air: The Cylon "Cerastes" type ship is a small destroyer designed specifically to combat enemy fighter squadrons with More Dakka.
 Battlestar Galactica Deadlock (Video Game) / int_1eed1d03
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_24b3040
type
Real-Time with Pause
 Battlestar Galactica Deadlock (Video Game) / int_24b3040
comment
Real-Time with Pause: Of the "Simultaneous Turn Resolution" variety.
 Battlestar Galactica Deadlock (Video Game) / int_24b3040
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_259d5879
type
Anachronism Stew
 Battlestar Galactica Deadlock (Video Game) / int_259d5879
comment
Anachronism Stew: Averted with the "Modern Ships Pack" in that you can't build Mercury-class Battlestars or Mark VII Vipers during the First Cylon War. Those are only usable in the skirmish mode.
 Battlestar Galactica Deadlock (Video Game) / int_259d5879
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type
Mythology Gag
 Battlestar Galactica Deadlock (Video Game) / int_26ac510e
comment
Mythology Gag: This game continues its parent series's trend of using designs from the original series for the First Cylon War. The Artemis-class Battlestar bears a striking resemblance to the original-series Galactica design. The Minerva-class Battlestar's rear is strikingly similar to the original-series battlestar's engine pods. The female humanoid cylon model seen at the end of Battlestar Galactica: Blood & Chrome reappears in this game, and is identified as an IL-series model. The Taipan, the Colonial anti-capital fighter made available in the Resurrection DLC, is based on early concept art for the Viper from the original series. This is further referenced by its background, describing it as a ship supposedly from the Kobol Exodus. The Cylon Vespid Heavy Bomber, also from Resurrection, is based on the large "Advanced" Raider from Galactica 1980.
 Battlestar Galactica Deadlock (Video Game) / int_26ac510e
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1.0
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Battlestar Galactica Deadlock (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Nukes. Whereas equipping guided missiles or unguided torpedoes will provide you with several multi-shot volleys, equipping a nuke gives you only one shot, and that shot is a slow-moving projectile that's easily dodged or intercepted.
 Battlestar Galactica Deadlock (Video Game) / int_2bdae2ae
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1.0
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_2dddd99d
type
False Flag Operation
 Battlestar Galactica Deadlock (Video Game) / int_2dddd99d
comment
False Flag Operation:In a Broken Alliance mission Prince Stefan blows up a Virgonian Research Station with a nuke and blames it on the Cylons, all so the Quorum will give the Colonial Navy authorization to use nukes.
 Battlestar Galactica Deadlock (Video Game) / int_2dddd99d
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_2f253c94
type
Glass Cannon
 Battlestar Galactica Deadlock (Video Game) / int_2f253c94
comment
Glass Cannon: The Colonial Ranger-class missile cruiser can launch two ordinance salvos at once and only needs one turn to reload, but won't last long if the enemy focuses on them. The Minerva Battlestar also counts having more guns and missiles than an Artemis Battlestar but less armour. Also don't forgot the Revenant gunships of the Cylons, their armour is not impressive but four of them can wipe out a Jupiter Battlestar in one turn.
 Battlestar Galactica Deadlock (Video Game) / int_2f253c94
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_3114c1e5
type
Ramming Always Works
 Battlestar Galactica Deadlock (Video Game) / int_3114c1e5
comment
Ramming Always Works: Even if it doesn't destroy both ships involved outright, this maneuver will at least inflict heavy damage. It used to be possible to FTL-ram as the Cylons in multiplayer, however that was removed for balance reasons.
 Battlestar Galactica Deadlock (Video Game) / int_3114c1e5
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 Battlestar Galactica Deadlock (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Battlestar Galactica Deadlock (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: If you play through to the end of the "Armistice" DLC, the game finishes with Colonial Fleet still standing, the three Cylon IL-models all slain, and the Twelve Colonies finally at peace. But the war doesn't end with a human victory so much as the Cylons deciding to call it quits so they can continue their research into assuming the form of "God's chosen" (i.e. humans). Those who've seen the TV series know that the Cylons are ultimately successful in this, and that Colonial Fleet has won humanity just four decades of peace before the Cylons devastate the Twelve Colonies and Fleet in a surprise attack. On an individual level, Samantha Agathon is reunited with Helena, who has somehow been turned into a computer program, but is ultimately unable to save her sister from having to delete her digitized self to prevent Clothos from "imprisoning" her again. Also, after the war ends, it's implied that Samantha herself will be "disappeared" by Admiral Sarkis without a chance to see her family, due to knowing too much about or being involved with how the war began in the first place.
 Battlestar Galactica Deadlock (Video Game) / int_40cc0c7e
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_43bda213
type
A Taste of Power
 Battlestar Galactica Deadlock (Video Game) / int_43bda213
comment
A Taste of Power: You are given command of the Jupiter-class Battlestar Athena for one early campaign mission before delivering it to Picon. You won't be able to build that type of ship yourself until much later.
 Battlestar Galactica Deadlock (Video Game) / int_43bda213
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 Battlestar Galactica Deadlock (Video Game) / int_43eb61dc
type
Villain Teleportation
 Battlestar Galactica Deadlock (Video Game) / int_43eb61dc
comment
Villain Teleportation: The Cylon Phobos Cruiser and both the Argos and Cratus Basestars can do 'tactical micro-jumps', though the last two not very far. Also the Modern Basestar which does not appear in the campaign.
 Battlestar Galactica Deadlock (Video Game) / int_43eb61dc
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_52094ed
type
Team Killer
 Battlestar Galactica Deadlock (Video Game) / int_52094ed
comment
Team Killer: On the Colonial side, towards the end of Sin and Sacrifice: the four Colonies of Helios Alpha are sold out to the Cylons by the others, in exchange for a one year armistice.
 Battlestar Galactica Deadlock (Video Game) / int_52094ed
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_52c8abce
type
You Lose at Zero Trust
 Battlestar Galactica Deadlock (Video Game) / int_52c8abce
comment
You Lose at Zero Trust: Downplayed. Much like XCOM: Enemy Unknown, colonies will pull their support for the Fleet if not properly defended from Cylon attacks. Unlike in XCOM, you can actually win them back. The game won't end if you lose too many colonies, but you will be forced to put the campaign missions on hold until you can get them back.
 Battlestar Galactica Deadlock (Video Game) / int_52c8abce
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_5979acea
type
Fragile Speedster
 Battlestar Galactica Deadlock (Video Game) / int_5979acea
comment
Fragile Speedster: Manticore and Nemesis corvettes for the Colonials and Cylons respectively. The fastest available ships but also the smallest and least armored.
 Battlestar Galactica Deadlock (Video Game) / int_5979acea
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Battlestar Galactica Deadlock (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Downplayed. Ships have armor hitpoints on each of their six sides, and once an armor health drops to zero any additional hits on that side will reduce the ship's hull health, meaning a ship can last longer by presenting different sides to the enemy at different times. A ship is destroyed at 0 hull points.
 Battlestar Galactica Deadlock (Video Game) / int_64f0c18c
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1.0
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_7976e429
type
2-D Space
 Battlestar Galactica Deadlock (Video Game) / int_7976e429
comment
2-D Space: Downplayed. You can adjust the "elevation" of your ships but you can't tilt them.
 Battlestar Galactica Deadlock (Video Game) / int_7976e429
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1.0
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1.0
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Battlestar Galactica Deadlock (Video Game) / int_7976e429
 Battlestar Galactica Deadlock (Video Game) / int_834427cd
type
Cap
 Battlestar Galactica Deadlock (Video Game) / int_834427cd
comment
Cap: Two of them are imposed on the player's individual fleets: Each ship type has a set number of points, and a basic fleet cannot exceed 4000 points' worth of ships. However this can be increased by assigning Officers and leveling them up. (In skirmish mode the cap is either 4000 or 8000 points). The second cap is that the player may not have more than seven ships in a fleet, not counting fighter squadrons. This rule is immutable.
 Battlestar Galactica Deadlock (Video Game) / int_834427cd
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1.0
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1.0
 Battlestar Galactica Deadlock (Video Game)
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 Battlestar Galactica Deadlock (Video Game) / int_8707260c
type
Misguided Missile
 Battlestar Galactica Deadlock (Video Game) / int_8707260c
comment
Misguided Missile: Be wary with firing missiles if you spot wardriver drones, their jamming mode has the ability to redirect your missiles back to sender. Not the mention the Cylon 'Comet PCM' which can hack your missiles to follow it, possibly even into one of your own ships.
 Battlestar Galactica Deadlock (Video Game) / int_8707260c
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1.0
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Battlestar Galactica Deadlock (Video Game) / int_8b93a168
comment
The second DLC pack includes the Celestra-class resupply ship, at least one of which was in the fugitive fleet in the show proper. Also introduced are the Cylon Hydra-class resupply ship, which looks like a precursor to the Resurrection Ship, and the Argos Basestar, which has the same 'inverted-y' shape as the Basestars in the TV series and shares the same design philosophy of 'no guns, but enough Raiders and missiles to blot out the sun'.
 Battlestar Galactica Deadlock (Video Game) / int_8b93a168
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1.0
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_933576c8
type
Mighty Glacier
 Battlestar Galactica Deadlock (Video Game) / int_933576c8
comment
Mighty Glacier: As a general rule, the larger the ship the slower it is. Most pronounced with the Cylon Basestar, carries the most armament and fighters but can barely move half its own length in a single turn.
 Battlestar Galactica Deadlock (Video Game) / int_933576c8
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_940a5958
type
Artificial Stupidity
 Battlestar Galactica Deadlock (Video Game) / int_940a5958
comment
Artificial Stupidity: The AI likes to suicide its Raiders and missiles straight into a Battlestar's flak field regardless whether there are other, undefended targets it could attack. It also fails to understand the importance of flanking when attacking with munition-centred fleets (a lone Battlestar can defend only one of its sides with flak). This results in the only real threat to an experienced player being Revenant and Cerastes gunships. However due to the below even those are misused. The end result is that a veteran player can take down the nearly twice as big Cylon fleets of Fleet Admiral difficulty down with barely any losses.
 Battlestar Galactica Deadlock (Video Game) / int_940a5958
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_9dab0a6e
type
Continuity Nod
 Battlestar Galactica Deadlock (Video Game) / int_9dab0a6e
comment
Continuity Nod: Lots to the 2003 series, naturally: All There in the Manual reveals that the Daidalos Shipyard was eventually relegated to from a shipyard role to a resupply role; it and Ragnar Anchorage are one and the same. The Minerva-class Light Battlestar is the predecessor to the Mercury-class battlestar, incorporating a similar dual-stacked flight pod design, and homages the Original Series battlestar as well from the rear. It's not clear what the relationship, if any, is between the Agathon sisters in the game and Karl "Helo" Agathon from the series. However, a conversation in the "Sin and Sacrifice" DLC confirms Rear Admiral Lucinda Cain is the grandmother of future Admiral Helena Cain. Doctor Sherman Cottle makes an appearance in one mission of the base campaign. The "Broken Alliance" and "Resurrection" DLC give him bigger roles. The Avalon space colony bears a striking resemblance to the Resurrection Hub. After Helena Agathon is captured and turned into a computer program, she alternates between speaking normally and making cryptic mystical-sounding pronouncements like the Cylon hybrid in the TV series. Also, the two characters are both female, white and dark-haired... The first DLC pack includes the "Berzerk"-class assault carrier, glimpsed briefly alongside the Pegasus at the Scorpia Shipyards in Razor. The second DLC pack includes the Celestra-class resupply ship, at least one of which was in the fugitive fleet in the show proper. Also introduced are the Cylon Hydra-class resupply ship, which looks like a precursor to the Resurrection Ship, and the Argos Basestar, which has the same 'inverted-y' shape as the Basestars in the TV series and shares the same design philosophy of 'no guns, but enough Raiders and missiles to blot out the sun'. The "Ghost Fleet Offensive" expansion, as indicated by the title, overlaps with Battlestar Galactica: Blood & Chrome, and as such references the film numerous times. Finally, the "Armistice" campaign expansion overlaps with the flashbacks seen in Razor. In both this and the previous expansion, a young Bill "Husker" Adama is mentioned in passing but never seen.
 Battlestar Galactica Deadlock (Video Game) / int_9dab0a6e
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1.0
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Battlestar Galactica Deadlock (Video Game) / int_9dab0a6e
 Battlestar Galactica Deadlock (Video Game) / int_a1d70162
type
I Just Shot Marvin in the Face
 Battlestar Galactica Deadlock (Video Game) / int_a1d70162
comment
I Just Shot Marvin in the Face: Careful that you don't activate the flak guns on your battlestars while launching fighters... Double so with launching nukes just when a Wardriver squadron gets within range...
 Battlestar Galactica Deadlock (Video Game) / int_a1d70162
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_a6653039
type
Subsystem Damage
 Battlestar Galactica Deadlock (Video Game) / int_a6653039
comment
Subsystem Damage: If one of a ship's sides loses all its armour further hits on it will not just damage the hull but also a subsytem. Subsystems can also directly be damaged by EMP mines and Cylon hacking.
 Battlestar Galactica Deadlock (Video Game) / int_a6653039
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_ad4a45be
type
Final Boss
 Battlestar Galactica Deadlock (Video Game) / int_ad4a45be
comment
Final Boss: In the final mission of the Resurrection Campaign you encounter your (usually) first Cratus Basestar, commanded by Lachesis, the closest thing the game has to a Big Bad. Poorly enough it jumps away when it reaches 40hp. Lachesis returns with his Cratus at the end of "Ghost Fleet Offensive." You get to kill him properly this time.
 Battlestar Galactica Deadlock (Video Game) / int_ad4a45be
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_ae6adc36
type
Religious and Mythological Theme Naming
 Battlestar Galactica Deadlock (Video Game) / int_ae6adc36
comment
Religious and Mythological Theme Naming: Most of the ship class names reference Classical mythology. Par for the course with this franchise. The randomly selected names for individual ships come from a much broader variety of sources. The three IL-series Cylons (Clothos, Lachesis, and Atropos) are named after the Fates.
 Battlestar Galactica Deadlock (Video Game) / int_ae6adc36
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_bb44f503
type
Robot War
 Battlestar Galactica Deadlock (Video Game) / int_bb44f503
comment
Robot War: Again: duh.
 Battlestar Galactica Deadlock (Video Game) / int_bb44f503
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_caf89e54
type
Taking You with Me
 Battlestar Galactica Deadlock (Video Game) / int_caf89e54
comment
Taking You with Me: The most likely outcome of any ramming maneuver, though not a guarantee.
 Battlestar Galactica Deadlock (Video Game) / int_caf89e54
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1.0
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 Battlestar Galactica Deadlock (Video Game) / int_cbc54501
type
Faction Calculus
 Battlestar Galactica Deadlock (Video Game) / int_cbc54501
comment
Faction Calculus: Colonials are the Powerhouse faction, with their reliance on Battlestar-type warships and smaller squadrons of higher-quality Vipers. Cylons are the Subversive faction, with larger squadrons of weaker Raiders, more specialized ships, and most importantly, the ability to hack enemy warships.
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Shoot the Bullet
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Shoot the Bullet: Missiles can be intercepted by fighters, and the Colonial Sweeper deploys chaff specifically for this purpose.
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Boarding Party
 Battlestar Galactica Deadlock (Video Game) / int_d2810345
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Boarding Party: Raptors and Heavy Raiders can do this.
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No Campaign for the Wicked
 Battlestar Galactica Deadlock (Video Game) / int_d291ea97
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No Campaign for the Wicked: Played straight. You can only play as the Cylons in Skirmish or multiplayer mode.
 Battlestar Galactica Deadlock (Video Game) / int_d291ea97
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Break Out the Museum Piece
 Battlestar Galactica Deadlock (Video Game) / int_d40e1a9f
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Break Out the Museum Piece: The Janus-class heavy cruiser, which dates back a few centuries to the Imperial Wars between Virgon and Leonis. The Taipan fighter is an even older example of this trope. The design is drawn from ancient Kobol, meaning it's at least two thousand years old.
 Battlestar Galactica Deadlock (Video Game) / int_d40e1a9f
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Anti-Frustration Features
 Battlestar Galactica Deadlock (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If one or more of your ships will end their turn on a collision course, their projections will be marked in red to warn you. There will also be a text warning before you end a round if your ships will not end their turn colliding but will do so during movement.
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Continuity Snarl
 Battlestar Galactica Deadlock (Video Game) / int_df582b0b
comment
Continuity Snarl: A massive one - or so it seems - with Galactica (and in fact all of the Jupiter-class battlestars depicted). Jupiter-classes are depicted with a completely, radically different appearance to their TV series and Cylon War era flashback iterations. Here Jupiter-class battlestars sport three connecting arms at near 90 degree angles that link the flight pods to the hull (rather than two) a different, sharper alligator head design, smaller flight pods, only four active engines (versus the six that it should normally run, four in pods and two in the middle), different bow hull markings and a more streamlined hull overall. Cylon War-era Jupiters were depicted with additional gun emplacements and armor plating, but otherwise resembled Galactica's appearance in the TV show. Galactica is also explicitly stated to have disappeared shortly after deployment, which contradicts its service early in the war. Resolved with the Resurrection DLC, which reveals Galactica (and all of her sister ships that survived the war) are actually Mark II Jupiters. Following an extensive redesign and refit in secret, the new design brings it in line with how Galactica looks in the TV series, with two flight pod arms and a beefier hull.
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The Mole
 Battlestar Galactica Deadlock (Video Game) / int_e70127
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The Mole: Sinon Quade. He apparently had designed ships for Clothos.
 Battlestar Galactica Deadlock (Video Game) / int_e70127
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type
The Battlestar
 Battlestar Galactica Deadlock (Video Game) / int_e8a6e896
comment
The Battlestar: In addition to the Jupiter-class (the Galactica and her sister ships), there is also the smaller but well-rounded Artemis-class battlestar, the heavily armed Minerva-class battlestar, and the Adamant-class frigate, which is a smaller version of this trope in spirit. Averted with most other ship types, which can either launch fighters or fire missiles/torpedoes, but not both. On the Cylon side, the closest analog is the Arachne cruiser, and the game even describes it as such. DLC also adds the Phobos tech cruiser, which can not only launch missiles and fighters, but also hack enemy ships. A case could be made for the Cylon Basestar, although it is such a glacier the argument could be made that it's a mobile space station instead of this trope.
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type
Civil Warcraft
 Battlestar Galactica Deadlock (Video Game) / int_eb7dad86
comment
Civil Warcraft: Several missions in the base campaign and Broken Alliance DLC have you fighting against the "Sagittaron Democratic Union", fellow Colonials who are not big fans of the Fleet or other colonies, led by one Markus Thoon. Occasionally a side mission will pit you against Colonial renegades for one political reason or another. Towards the end of "Sin and Sacrifice" Aerilon and Leonid ships escorting the President suddenly destroy his shuttle as a cease-fire with the Cylons comes into effect for their respective home systems, then Galactica and her fleet need to take out the turncoats. Happens in a few missions on the Cylon side, when you get to control Cylon ships (who are working with Colonial Fleet) against other Cylon forces.
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One-Steve Limit
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comment
It's not clear what the relationship, if any, is between the Agathon sisters in the game and Karl "Helo" Agathon from the series. However, a conversation in the "Sin and Sacrifice" DLC confirms Rear Admiral Lucinda Cain is the grandmother of future Admiral Helena Cain.
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The Starscream
 Battlestar Galactica Deadlock (Video Game) / int_eedee4d
comment
The Starscream: Clothos: in "Ghost Fleet Offensive" she cuts Lachesis off from reinforcements allowing you to destroy him. In the following campaign, "Armistice", she overthrows and kills Atropos in a coup.
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Easily Forgiven
 Battlestar Galactica Deadlock (Video Game) / int_f36c4f98
comment
Easily Forgiven: Discussed at the end of the "Broken Alliance" missions. Despite it being obvious that she was supplying the SDU insurgents with ships, Minister Wenutu is invited back as an ally of Colonial fleet after helping deal with Cylon collaborators in the Canceron government. Cottle isn't having it and pulls a Screw This, I'm Outta Here
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Arbitrary Headcount Limit
 Battlestar Galactica Deadlock (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: You may be fighting a war for humanity's very survival, but there is no possible way you can bring more than seven ships into a battle. And yes, the Daidalos Shipyard counts towards that limit. The Endurance Update eases this up a little, adding a "support slot" allowing an eighth ship (or the Daidalos).
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The Very Definitely Final Dungeon
 Battlestar Galactica Deadlock (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: When rogue planet Marathon appears on the edge of the war room map, it's apparent the base game's campaign is approaching a conclusion.
 Battlestar Galactica Deadlock (Video Game) / int_f821e963
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Attack! Attack! Attack!
 Battlestar Galactica Deadlock (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: The AI's primary strategy consist out of simply charging at you, without bothering with such things as formations, allowing the player to defeat larger fleets in detail with little damage.
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Battlestar Galactica Deadlock (Video Game)

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