Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Blaster Master Zero (Video Game)

 Blaster Master Zero (Video Game)
type
TVTItem
 Blaster Master Zero (Video Game)
label
Blaster Master Zero (Video Game)
 Blaster Master Zero (Video Game)
page
BlasterMasterZero
 Blaster Master Zero (Video Game)
comment
Blaster Master Zero is the 2017 reboot/remake of the Blaster Master series, based on the NES original. Having obtained the license from Sunsoft, Zero was developed by Inti Creates for the Nintendo 3DS and Nintendo Switch and released on March 9th, 2017. A version for PC was released on June 14th, 2019 on Steam. A PlayStation 4 version was released on June 29, 2020. Versions for the Xbox One and the Xbox Series X|S was released on July 1, 2021.Zero (re)tells the story of Jason Frudnick, an aspiring young mechanic who lives on the planet Earth. Earth itself is currently on the path to recovery, having survived countless wars that wrought an ice age on the surface and a comet impacting the planet. It's not long until Jason comes into contact with a mysterious frog-like creature, whom he names "Fred" and brings in for research. When Fred escapes from captivity and jumps down into a strange hole, Jason, in pursuit of Fred, finds himself face-to-face with a massive battle tank emblazoned with the name "SOPHIA-III" and its mechanic, the amnesiac girl Eve. Jason soon discovers that the SOPHIA-III was designed to fight mutants who have invaded the Earth's underground, and he decides to take up arms and save the planet from the mutant invasion.A direct sequel, Blaster Master Zero II, was released in March 2019. Blaster Master Zero III, the second sequel and climax of the trilogy, was released in July 2021.
 Blaster Master Zero (Video Game)
fetched
2023-11-11T15:01:25Z
 Blaster Master Zero (Video Game)
parsed
2023-11-11T15:01:25Z
 Blaster Master Zero (Video Game)
processingComment
Dropped link to AlternateDimension: Not a Feature - UNKNOWN
 Blaster Master Zero (Video Game)
processingComment
Dropped link to AzureStrikerGunvolt: Not a Feature - ITEM
 Blaster Master Zero (Video Game)
processingComment
Dropped link to BlasterMasterZero2: Not a Feature - UNKNOWN
 Blaster Master Zero (Video Game)
processingComment
Dropped link to ChargeAttack: Not a Feature - UNKNOWN
 Blaster Master Zero (Video Game)
processingComment
Dropped link to MegaMan: Not a Feature - ITEM
 Blaster Master Zero (Video Game)
processingComment
Dropped link to Metroid: Not a Feature - ITEM
 Blaster Master Zero (Video Game)
processingComment
Dropped link to Shantae: Not a Feature - ITEM
 Blaster Master Zero (Video Game)
processingUnknown
AlternateDimension
 Blaster Master Zero (Video Game)
processingUnknown
ChargeAttack
 Blaster Master Zero (Video Game)
processingUnknown
BlasterMasterZero2
 Blaster Master Zero (Video Game)
isPartOf
DBTropes
 Blaster Master Zero (Video Game) / int_11e0d645
type
Arc Symbol
 Blaster Master Zero (Video Game) / int_11e0d645
comment
Arc Symbol: Hexagons, which appear in the game's logo (as the "zero"), Jason's jacket, the SOPHIA III, and Fred's chest. The latter serves as Foreshadowing to his true nature.
 Blaster Master Zero (Video Game) / int_11e0d645
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_11e0d645
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_11e0d645
 Blaster Master Zero (Video Game) / int_143939c1
type
Trailers Always Spoil
 Blaster Master Zero (Video Game) / int_143939c1
comment
Trailers Always Spoil: The Version 1.3 trailer that adds Shantae and Shovel Knight includes footage from Area 9 and the True Final Boss fight.
 Blaster Master Zero (Video Game) / int_143939c1
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_143939c1
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_143939c1
 Blaster Master Zero (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Blaster Master Zero (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: In EX Characters Mode, neither Shantae nor Shovel Knight are armed with projectile attacks by default (in a side-scrolling shooter), and must rely on close-ranged methods of attack to defeat mutants.
 Blaster Master Zero (Video Game) / int_1467a30c
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_1467a30c
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_1467a30c
 Blaster Master Zero (Video Game) / int_1527d90d
type
Early Game Hell
 Blaster Master Zero (Video Game) / int_1527d90d
comment
Early Game Hell: In Destroyer Mode. Gun upgrades hardly drop or are rare to find, and most enemies are immune to your stronger guns anyways; a good chunk of early-game enemies can only be damaged with your peashooter, which you'll quickly find extremely annoying. You can dump Grenades on them to wear them down faster, but you only have so many of them.
 Blaster Master Zero (Video Game) / int_1527d90d
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_1527d90d
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_1527d90d
 Blaster Master Zero (Video Game) / int_17b72e30
type
Continuity Porn
 Blaster Master Zero (Video Game) / int_17b72e30
comment
Continuity Porn: This game uses the original story of Blaster Master, features tons of references to Metafight, and contains nods to nearly every single game in the franchise except Blaster Master 2, and is all but confirmed to be a Stealth Sequel to the original Metafight canon.
 Blaster Master Zero (Video Game) / int_17b72e30
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_17b72e30
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_17b72e30
 Blaster Master Zero (Video Game) / int_18d15922
type
Title Drop
 Blaster Master Zero (Video Game) / int_18d15922
comment
Title Drop: Double time. The Boss Subtitles for the One-Winged Angel form of the Final Boss is "The Ultimate Metafight". The upgraded SOPHIA you get in Area 9 is called "SOPHIA-Zero".
 Blaster Master Zero (Video Game) / int_18d15922
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_18d15922
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_18d15922
 Blaster Master Zero (Video Game) / int_1b65dfad
type
The Cameo
 Blaster Master Zero (Video Game) / int_1b65dfad
comment
The Cameo: Lumen appears in Gunvolt's playthrough, who grants him Voltaic Chains when approached. She is located on a midair platform in Area 1, which requires Wall Climb to reach. In the same vein, Squid Baron appears in Shantae's playthrough in Area 5 to teach her the Brainy Dance.
 Blaster Master Zero (Video Game) / int_1b65dfad
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_1b65dfad
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_1b65dfad
 Blaster Master Zero (Video Game) / int_1c398324
type
Death from Above
 Blaster Master Zero (Video Game) / int_1c398324
comment
Death from Above: The final on-foot subweapon allows you to mark up to 15 targets in the room and remotely control SOPHIA to deliver an artillery strike on them.
 Blaster Master Zero (Video Game) / int_1c398324
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_1c398324
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_1c398324
 Blaster Master Zero (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Blaster Master Zero (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: All story segments are removed in EX Characters and Unlimited Modes, allowing you to play the game with other characters without having to read the cutscenes.
 Blaster Master Zero (Video Game) / int_1fffccf7
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_1fffccf7
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_1fffccf7
 Blaster Master Zero (Video Game) / int_22cf536c
type
Chekhov's Gun
 Blaster Master Zero (Video Game) / int_22cf536c
comment
Chekhov's Gun: The opening makes a rather unusual side note about a comet coming in contact with Earth around the time humanity began to rebuild on the surface, which is never brought up again. Later on, Jason deduces that since the mutants have been around for hundreds of years, it is possible that the comet that struck the Earth carried the mutants to the planet.
 Blaster Master Zero (Video Game) / int_22cf536c
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_22cf536c
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_22cf536c
 Blaster Master Zero (Video Game) / int_25f41fd3
type
Offscreen Start Bonus
 Blaster Master Zero (Video Game) / int_25f41fd3
comment
Offscreen Start Bonus: When you're dropped off in Area 9, it isn't immediately apparent that one of the Keys you're looking for requires you to go left. When you spawn at the left side of the stage, a player's first instinct is typically to go right, assuming that the area behind them is a wall. Thankfully, getting the Area Map makes this clear.
 Blaster Master Zero (Video Game) / int_25f41fd3
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_25f41fd3
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_25f41fd3
 Blaster Master Zero (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Blaster Master Zero (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The Acceleration Blast. It takes a long time to charge and requires a full energy meter, but it nukes everything, even some spikes!
 Blaster Master Zero (Video Game) / int_263bb4ec
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_263bb4ec
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_263bb4ec
 Blaster Master Zero (Video Game) / int_2671fb4a
type
Super Move Portrait Attack
 Blaster Master Zero (Video Game) / int_2671fb4a
comment
Super Move Portrait Attack: Gunvolt's Luxcalibur will make his portrait show up before he unleashes the attack.
 Blaster Master Zero (Video Game) / int_2671fb4a
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_2671fb4a
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_2671fb4a
 Blaster Master Zero (Video Game) / int_26ac510e
type
Mythology Gag
 Blaster Master Zero (Video Game) / int_26ac510e
comment
Mythology Gag: Everywhere, especially in regards to Metafight. The room in Area 4 that contains the lock to unlock Area 5 uses a combination of the infamous Leap of Faith from Metafight and the revised platforming version from Blaster Master. Jason has to jump off a cliff and catch himself on a segment of ladder, which allows him to access a series of ladders that lead to the lock. Unlike Metafight, there is a broken ladder in the background that tells you where the ladder you need to catch is, and the ladder is a few tiles long instead of being a single tile. Kane Gardner and Dr. Jennifer Cornet under the name "Dr. Jennifer Gardner" from Metafight are mentioned at the very end of the game, revealed to be the creators of the SOPHIA Zero and Eve. Likewise, the title of the second form of the final boss is "The Ultimate Metafight". Eve is full of them. Her model number, NORA-2057, is a combination of the alternate name for Metal Attacker, the year Metafight took place, 2052, and the game's release year of 2017, her design is based on Dr. Jennifer Cornet from Metafight, and she reveals in one optional dialogue after she reveals her origins to you that SOPHIA III is named after the planet she was created on — in Metafight, Sophia III was the name of the planet, not the vehicle. The True Final Boss, Invem SOPHIA, is named after the mutant army from Metafight, the "Invem Dark Star Cluster". One to Blasting Again, weirdly enough; the Acceleration Blast, which first debuted in Blasting Again, can be found, and it functions exactly like its original incarnation, but as a regular field move. It's not an Angst Nuke in this game, though. Also one to Overdrive. In an optional conversation, Jason speculates that the comet that struck Earth hundreds of years in the past (mentioned in the intro) is probably what brought the mutants to Earth. The Stinger of Overdrive involved a Sequel Hook that implied a nearly-identical situation.
 Blaster Master Zero (Video Game) / int_26ac510e
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_26ac510e
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_26ac510e
 Blaster Master Zero (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Blaster Master Zero (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: While it's certainly tempting to mow down every boss you see with the Wave Gun, bosses also run on a Mega Man-style weakness system (which Inti Creates is quite fond of using) in which a specific Gun type will deal super effective damage against a boss, signified by a "stagger" effect when you attack it with that Gun. For example, Striker destroys all Photophage units in a single hit, and Flamethrower quite literally burns up Mother Brain and Spark Salamander's health like a match to a tinderbox.
 Blaster Master Zero (Video Game) / int_28c502f6
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_28c502f6
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_28c502f6
 Blaster Master Zero (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Blaster Master Zero (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Acceleration Blast. It's a powerful Wave-Motion Gun capable of even taking down bosses in one shot, but it requires all of SOPHIA III's weapon energy, takes a long time to charge, and getting hit will interrupt the charge. Even Eve lampshades how powerful and difficult to use this thing is. The SOPHIA Zero replaces the default beam with instantaneous, powered-up charged shots. Having a weapon that consumes SP equipped is great fun, but will drain your battery in seconds. Sticking to the Laser Shot most of the time is recommended. It's also very impractical in story: while by far the most powerful Metal Attacker built up to that point, it is not built to last or safely handle its massive power output. By the time of Blaster Master Zero 2, the Zero is already broken and almost completely unsalvageable.
 Blaster Master Zero (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_2bdae2ae
 Blaster Master Zero (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Blaster Master Zero (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: In the Nintendo Switch version, Player 2 has an "Assist" role, moving a target cursor around the screen to provide cover fire, use an exclusive sub-weapon, and drop recovery items for Player 1.
 Blaster Master Zero (Video Game) / int_3011ef28
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_3011ef28
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_3011ef28
 Blaster Master Zero (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Blaster Master Zero (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: It was possible to destroy blocks with the SOPHIA III, then walk through the passage and enter a dungeon while leaving the SOPHIA III behind; upon leaving the dungeon, the SOPHIA III would be trapped behind or inside of the blocks, and Jason has no way of accessing the SOPHIA due to the game autosaving whenever you leave a dungeon. This is especially apparent with a certain dungeon in Area 7, where it is all too easy to make this mistake if you forget that the blocks respawn when you leave the dungeon. The Version 1.2 update fixed this by automatically moving the SOPHIA III to the dungeon entrance after you leave specific dungeons.
 Blaster Master Zero (Video Game) / int_3ac5110b
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_3ac5110b
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_3ac5110b
 Blaster Master Zero (Video Game) / int_3babae20
type
Degraded Boss
 Blaster Master Zero (Video Game) / int_3babae20
comment
Degraded Boss: In Area 9, the Skeleton Boss appears twice; once in which it can be killed in a few seconds by SOPHIA Zero, and once as an obstacle that you must avoid as Jason.
 Blaster Master Zero (Video Game) / int_3babae20
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_3babae20
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_3babae20
 Blaster Master Zero (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Blaster Master Zero (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: While playing as Shovel Knight, all Health pickups and some of the Life Up upgrades are replaced with food items.
 Blaster Master Zero (Video Game) / int_4252fdf6
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_4252fdf6
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_4252fdf6
 Blaster Master Zero (Video Game) / int_42d9daf9
type
No Fair Cheating
 Blaster Master Zero (Video Game) / int_42d9daf9
comment
No Fair Cheating: Attempting to use the Acceleration Blast against the True Final Boss will cause it to just leave until you fire the thing, after which it comes back. However, if you time it correctly, specifically right before the final boss would normally come back (as it has attacks where it briefly leaves the screen), you can trick it and unleash the Acceleration Blast. Just be sure to get Eve out before unleashing the Acceleration Blast. In addition, if you have near or full energy after rescuing Eve, you can charge and fire the Acceleration Blast while it's stunned. You can also use the Acceleration Blast on it without the boss being able to evade by getting behind the boss while its charging its own Acceleration Blast. Turnabout is fair play, after all. The Wave Gun is ineffective against the second form of the Final Boss, forcing you to fight it normally. However, in Destroyer Mode, it's his weakness, something of a Hard Mode Perk.
 Blaster Master Zero (Video Game) / int_42d9daf9
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_42d9daf9
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_42d9daf9
 Blaster Master Zero (Video Game) / int_450a63b5
type
Player Nudge
 Blaster Master Zero (Video Game) / int_450a63b5
comment
The bad ending drops a big hint as to how to unlock the true ending.
 Blaster Master Zero (Video Game) / int_450a63b5
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_450a63b5
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_450a63b5
 Blaster Master Zero (Video Game) / int_47e4f5f5
type
Golden Ending
 Blaster Master Zero (Video Game) / int_47e4f5f5
comment
Golden Ending: There is a true ending which can be achieved after the player has collected all area maps, life ups, weapons, and maneuvers, and defeated all bosses. Eve leaves Jason and Fred to destroy the Mutant Core all by herself, using SOPHIA III's self-destruct function to achieve this. Things don't go as planned, however, since the Mutant Core possesses SOPHIA III and turns it into Invem SOPHIA, while also restraining Eve inside. Jason, with the aid of Fred, comes to her rescue and destroys the Invem SOPHIA with the SOPHIA Zero, ending the mutant threat.
 Blaster Master Zero (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_47e4f5f5
 Blaster Master Zero (Video Game) / int_48081842
type
The Stinger
 Blaster Master Zero (Video Game) / int_48081842
comment
The Stinger: The cutscene after the credits roll in the Downer Ending shows Eve inside of SOPHIA III, about to sacrifice herself to destroy the Mutant Core.
 Blaster Master Zero (Video Game) / int_48081842
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_48081842
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_48081842
 Blaster Master Zero (Video Game) / int_486466ee
type
Dual Boss
 Blaster Master Zero (Video Game) / int_486466ee
comment
Dual Boss: The dungeon that houses the map for Area 9 requires you to fight one Mother Brain, followed by two Mother Brains, to acquire it.
 Blaster Master Zero (Video Game) / int_486466ee
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_486466ee
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_486466ee
 Blaster Master Zero (Video Game) / int_4e3d253b
type
Downer Ending
 Blaster Master Zero (Video Game) / int_4e3d253b
comment
Downer Ending: If you defeat the final boss without having defeated every other boss and obtained all area maps, life-ups, weapons, and mobility upgrades, the ending scene after the credits roll shows Eve inside of SOPHIA III, about to sacrifice herself to destroy the Mutant Core... which, as you find out in the Golden Ending, wouldn't have worked.
 Blaster Master Zero (Video Game) / int_4e3d253b
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_4e3d253b
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_4e3d253b
 Blaster Master Zero (Video Game) / int_4e7c4536
type
Wham Line
 Blaster Master Zero (Video Game) / int_4e7c4536
comment
Wham Line: The letter from Eve's parents in the Golden Ending, which reveals that the entire game is a Stealth Sequel to Metafight.
 Blaster Master Zero (Video Game) / int_4e7c4536
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_4e7c4536
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_4e7c4536
 Blaster Master Zero (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Blaster Master Zero (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The first Zero game is the most committed to being an enhanced remake of the original Blaster Master, while 2 and 3 were free to do their own thing. As a result, the game can feel somewhat separate from its successors. Several mechanics that are core to both sequels (most notably the Gaia System and Blast Counter) are absent from the first game, and the setting is strictly confined to Earth's underground whereas future games heavily revolve around space exploration.
 Blaster Master Zero (Video Game) / int_4f4372e9
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_4f4372e9
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_4f4372e9
 Blaster Master Zero (Video Game) / int_50308171
type
Sound of No Damage
 Blaster Master Zero (Video Game) / int_50308171
comment
Sound of No Damage: Certain enemies have parts that negate damage, in which case you hear a sharp "ping" sound. In Destroyer Mode, this sound also plays when you hit an enemy with a Gun it's immune to.
 Blaster Master Zero (Video Game) / int_50308171
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_50308171
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_50308171
 Blaster Master Zero (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Blaster Master Zero (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Dying simply sets you back to the last Retry Point or autosave. Retry Points and autosaves are so ridiculously common that dying simply sets you back a few minutes of gameplay with no other penalty, since this game removed the finite lives system that made the previous games so difficult. You're gonna embrace this system in Destroyer Mode for all it's worth.
 Blaster Master Zero (Video Game) / int_50727f8d
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_50727f8d
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_50727f8d
 Blaster Master Zero (Video Game) / int_53224e46
type
Bookends
 Blaster Master Zero (Video Game) / int_53224e46
comment
Bookends: SOPHIA III's startup sequence is replicated at the very end of the game with SOPHIA Zero right before the True Final Boss fight.
 Blaster Master Zero (Video Game) / int_53224e46
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_53224e46
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_53224e46
 Blaster Master Zero (Video Game) / int_547196be
type
Broad Strokes
 Blaster Master Zero (Video Game) / int_547196be
comment
Broad Strokes: While Zero uses the same base premise as the original game, the plot is more directly inspired by Metafight and uses the character of Eve from Blasting Again.
 Blaster Master Zero (Video Game) / int_547196be
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_547196be
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_547196be
 Blaster Master Zero (Video Game) / int_5554487f
type
PurposefullyOverpowered
 Blaster Master Zero (Video Game) / int_5554487f
comment
Purposefully Overpowered: The Infinity +1 Sword. The SOPHIA Zero, which is obtained right before the final level, is vastly superior to the SOPHIA III in terms of capabilities, possessing amped-up weapons and subweapons, reduced SP costs, and all charge times have been removed except for the Acceleration Blast. Jason infers that this is because Fred was feeding back data about their adventure to its home planet, which allowed the original creators of the SOPHIA III to develop an even stronger successor to eliminate the mutants.
 Blaster Master Zero (Video Game) / int_5554487f
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_5554487f
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_5554487f
 Blaster Master Zero (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 Blaster Master Zero (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: In the majority of dungeons, the boss room will be immediately preceded by a room that contains a save point and destructible blocks that always contain an assorted variety of Health and Weapon pickups. Later levels keep the save points but don't have the destructible blocks with powerups anymore.
 Blaster Master Zero (Video Game) / int_5561eef8
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_5561eef8
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_5561eef8
 Blaster Master Zero (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 Blaster Master Zero (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: One of the keys in Area 9 requires navigating a maze of photo-negative versions of parts of previous Areas.
 Blaster Master Zero (Video Game) / int_56a6927b
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_56a6927b
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_56a6927b
 Blaster Master Zero (Video Game) / int_5a5de5ca
type
Boss Rush
 Blaster Master Zero (Video Game) / int_5a5de5ca
comment
Boss Rush: All of the dungeons in Area 9 consist solely of boss rushes. The version 1.4 update adds Boss Blaster Mode, a time trial boss rush which can be tackled either alone or with a second player.
 Blaster Master Zero (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_5a5de5ca
 Blaster Master Zero (Video Game) / int_61ff365d
type
Deflector Shields
 Blaster Master Zero (Video Game) / int_61ff365d
comment
Deflector Shields: Gun Level 5 is Energy Shield, which generates a green barrier that deflects shots. Enemy projectiles that come into contact with it will turn green and be fired back at the enemy for some damage, but if you press the Shoot button right before the shot hits, the incoming projectile will be deflected as a stronger wave projectile that deals massive damage.
 Blaster Master Zero (Video Game) / int_61ff365d
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_61ff365d
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_61ff365d
 Blaster Master Zero (Video Game) / int_637ef67
type
New Game Plus
 Blaster Master Zero (Video Game) / int_637ef67
comment
New Game Plus: After achieving the true ending, you can replay the game in Unlimited Mode, which starts you out with SOPHIA Zero and all area maps and upgrades unlocked, and lets you freely explore the game.
 Blaster Master Zero (Video Game) / int_637ef67
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_637ef67
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_637ef67
 Blaster Master Zero (Video Game) / int_6439de78
type
Heroic Sacrifice
 Blaster Master Zero (Video Game) / int_6439de78
comment
Heroic Sacrifice: Eve attempts to blow up the SOPHIA III with herself inside to destroy the Mutant Core. In the true ending, it's revealed that the Mutant Core possessed the SOPHIA III before Eve could hit the switch and prevented her from doing so.
 Blaster Master Zero (Video Game) / int_6439de78
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_6439de78
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_6439de78
 Blaster Master Zero (Video Game) / int_6602cad
type
Permanently Missable Content
 Blaster Master Zero (Video Game) / int_6602cad
comment
At no point in the game does the game ever tell you to talk to Eve. Unfortunately, this can cause you to miss vital plot points that make the story make a whole lot more sense, since the game also doesn't tell you that talking to Eve in specific locations will trigger cutscenes that can't be seen on the same playthrough if you miss the chance to see it.
 Blaster Master Zero (Video Game) / int_6602cad
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_6602cad
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_6602cad
 Blaster Master Zero (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Blaster Master Zero (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: Level 7. Avoid the searchlights if you don't want to get overwhelmed by powerful enemies.
 Blaster Master Zero (Video Game) / int_6638c7f7
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_6638c7f7
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_6638c7f7
 Blaster Master Zero (Video Game) / int_6dc55388
type
Indie Game
 Blaster Master Zero (Video Game) / int_6dc55388
comment
Indie Game: Zero is both developed and published by Inti Creates.
 Blaster Master Zero (Video Game) / int_6dc55388
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_6dc55388
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_6dc55388
 Blaster Master Zero (Video Game) / int_6e8b95dc
type
The Teaser
 Blaster Master Zero (Video Game) / int_6e8b95dc
comment
The Teaser: The opening cutscene details Earth entering an ice age after countless numbers of human conflicts and natural disasters, forcing humanity to migrate to the underground, and developing methods after the conclusion of the ice age to restore Earth to its former state, undeterred by the coming of a comet. It then skips several centuries ahead and introduces the protagonist, Jason Frudnick, a robotic engineering genius who encounters a frog-like alien, which he captures for observation, and names him Fred. Fred escapes from captivity some time afterwards, entering a hole leading to the underground. Jason gives chase, and encounters SOPHIA III, which he uses to locate Fred's whereabouts.
 Blaster Master Zero (Video Game) / int_6e8b95dc
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_6e8b95dc
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_6e8b95dc
 Blaster Master Zero (Video Game) / int_6ec989d8
type
Guide Dang It!
 Blaster Master Zero (Video Game) / int_6ec989d8
comment
Guide Dang It!: At no point in the game does the game ever tell you to talk to Eve. Unfortunately, this can cause you to miss vital plot points that make the story make a whole lot more sense, since the game also doesn't tell you that talking to Eve in specific locations will trigger cutscenes that can't be seen on the same playthrough if you miss the chance to see it. In New Game Plus, you are not told that to access the final few rooms in the game in Area 9, you need to turn on the Receiver to make a distorted doorway solid. The problem here being that the Receiver otherwise serves no function in New Game Plus, and it's very easy to not realize this on your first playthrough since the game more or less requires the Receiver for 95% of the game, so figuring this out right away would require quite the leap in logic.
 Blaster Master Zero (Video Game) / int_6ec989d8
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_6ec989d8
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_6ec989d8
 Blaster Master Zero (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Blaster Master Zero (Video Game) / int_6edb0066
comment
Zero-Effort Boss: The Skeleton Boss. It mostly consists of avoiding the boss's attacks while climbing a set of platforms to reach a switch that lowers SOPHIA to your location, then boarding it and charging your Acceleration Blast to inflict a One-Hit Kill. The alcove that the SOPHIA appears in is too small for the boss to hit you, allowing you to freely charge up your Wave-Motion Gun without worrying about being knocked out of it.
 Blaster Master Zero (Video Game) / int_6edb0066
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_6edb0066
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_6edb0066
 Blaster Master Zero (Video Game) / int_70e34c75
type
Player Versus Player
 Blaster Master Zero (Video Game) / int_70e34c75
comment
Player Versus Player: The Version 1.5 update adds a Blaster Battles mode for the Switch version, where you and a buddy can square off in dungeon or overworld-based combat. Players are able to select from Jason and any of the EX Characters, making it something of a Blaster Master version of Super Smash Bros..
 Blaster Master Zero (Video Game) / int_70e34c75
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_70e34c75
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_70e34c75
 Blaster Master Zero (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Blaster Master Zero (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Using the Acceleration Blast on the Skeleton Boss will prompt a special line of dialogue where Jason screams "ACCELERATION BLAST!" before unleashing it on the Skeleton Boss for a One-Hit Kill.
 Blaster Master Zero (Video Game) / int_71bd62b9
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_71bd62b9
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_71bd62b9
 Blaster Master Zero (Video Game) / int_720e28a4
type
Bread, Eggs, Breaded Eggs
 Blaster Master Zero (Video Game) / int_720e28a4
comment
Bread, Eggs, Breaded Eggs: In the original Metafight, Sophia III is the name of the planet the game takes place on, while the tank is named "Metal Attacker". In Blaster Master, SOPHIA III is simply the name of the tank. In this game, the SOPHIA III (the tank) is named after the planet that it originates from as a nod to Metafight.
 Blaster Master Zero (Video Game) / int_720e28a4
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_720e28a4
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_720e28a4
 Blaster Master Zero (Video Game) / int_77f6cc58
type
100% Completion
 Blaster Master Zero (Video Game) / int_77f6cc58
comment
100% Completion: It's how you get the Golden Ending, which requires collecting all area maps, life ups, weapons, and maneuvers, and defeating all bosses.
 Blaster Master Zero (Video Game) / int_77f6cc58
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_77f6cc58
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_77f6cc58
 Blaster Master Zero (Video Game) / int_7b90899b
type
Ultimate Universe
 Blaster Master Zero (Video Game) / int_7b90899b
comment
Ultimate Universe: Zero assembles elements from many games in the franchise and the Worlds of Power novel, while using the first game as its foundation and improving upon it.
 Blaster Master Zero (Video Game) / int_7b90899b
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_7b90899b
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_7b90899b
 Blaster Master Zero (Video Game) / int_7c3bdd77
type
Angst Nuke
 Blaster Master Zero (Video Game) / int_7c3bdd77
comment
One to Blasting Again, weirdly enough; the Acceleration Blast, which first debuted in Blasting Again, can be found, and it functions exactly like its original incarnation, but as a regular field move. It's not an Angst Nuke in this game, though.
 Blaster Master Zero (Video Game) / int_7c3bdd77
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_7c3bdd77
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_7c3bdd77
 Blaster Master Zero (Video Game) / int_8029fa50
type
True Final Boss
 Blaster Master Zero (Video Game) / int_8029fa50
comment
True Final Boss: The Invem SOPHIA.
 Blaster Master Zero (Video Game) / int_8029fa50
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_8029fa50
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_8029fa50
 Blaster Master Zero (Video Game) / int_8095fec2
type
Upgrade vs. Prototype Fight
 Blaster Master Zero (Video Game) / int_8095fec2
comment
Upgrade vs. Prototype Fight: SOPHIA Zero VS (a mutant possessed) SOPHIA III. In a rare example, it's the protagonist using the upgrade to fight the previous version, to which he wins with little effort.
 Blaster Master Zero (Video Game) / int_8095fec2
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_8095fec2
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_8095fec2
 Blaster Master Zero (Video Game) / int_87ca59b5
type
Speed Echoes
 Blaster Master Zero (Video Game) / int_87ca59b5
comment
Speed Echoes: The SOPHIA Zero leaves afterimages when it moves. Gunvolt in EX Characters Mode does so as well, but only if he has enough EP to use Prevasion.
 Blaster Master Zero (Video Game) / int_87ca59b5
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_87ca59b5
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_87ca59b5
 Blaster Master Zero (Video Game) / int_8a6d2168
type
Beat Them at Their Own Game
 Blaster Master Zero (Video Game) / int_8a6d2168
comment
Beat Them at Their Own Game: Shantae is capable of using enemies' attacks as her own when morphed into a mutant, enabling her to fight mutants in a sort of pseudo-Mirror Match.
 Blaster Master Zero (Video Game) / int_8a6d2168
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_8a6d2168
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_8a6d2168
 Blaster Master Zero (Video Game) / int_8b606a51
type
There Is No Kill Like Overkill
 Blaster Master Zero (Video Game) / int_8b606a51
comment
There Is No Kill Like Overkill: If you get hit by Invem SOPHIA's Acceleration Cannon, you're toast. Even Prevasion in EX Characters Mode won't save you.
 Blaster Master Zero (Video Game) / int_8b606a51
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_8b606a51
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_8b606a51
 Blaster Master Zero (Video Game) / int_8d2f6f03
type
Backtracking
 Blaster Master Zero (Video Game) / int_8d2f6f03
comment
Backtracking: Downplayed. Despite superficial similarities to a Metroid Vania, the game is liner by design. It's only required to retread old ground twice, and both times the game heavily hints at exactly where you need to go. Even going for 100% Completion, there's only a single item that can't be obtained your first time through an area, and it's situated right on a return path you'll be using during the first backtrack.
 Blaster Master Zero (Video Game) / int_8d2f6f03
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_8d2f6f03
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_8d2f6f03
 Blaster Master Zero (Video Game) / int_8e3b5b4d
type
Minimalist Cast
 Blaster Master Zero (Video Game) / int_8e3b5b4d
comment
Minimalist Cast: Not including the EX characters, Jason, Eve, and Fred are the only named major characters.
 Blaster Master Zero (Video Game) / int_8e3b5b4d
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_8e3b5b4d
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_8e3b5b4d
 Blaster Master Zero (Video Game) / int_92dfffae
type
Retraux
 Blaster Master Zero (Video Game) / int_92dfffae
comment
Retraux: Zero seems to evoke an NES+ or even SNES graphics style to invoke the original game. Like other games of the time that evoke this, the animations take advantage of the modern technology to far exceed what the originals are typically capable of.
 Blaster Master Zero (Video Game) / int_92dfffae
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_92dfffae
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_92dfffae
 Blaster Master Zero (Video Game) / int_93589d60
type
Art-Shifted Sequel
 Blaster Master Zero (Video Game) / int_93589d60
comment
Art-Shifted Sequel: Zero is very Animesque in nature, due in part to Inti Creates handling it.
 Blaster Master Zero (Video Game) / int_93589d60
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_93589d60
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_93589d60
 Blaster Master Zero (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Blaster Master Zero (Video Game) / int_9712e10
comment
Sword of Plot Advancement: The SOPHIA-Zero, which also happens to be the Infinity +1 Sword.
 Blaster Master Zero (Video Game) / int_9712e10
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_9712e10
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_9712e10
 Blaster Master Zero (Video Game) / int_9d12bbc1
type
Foreshadowing
 Blaster Master Zero (Video Game) / int_9d12bbc1
comment
Foreshadowing: The final boss of Area 4 looks a lot like Fred, a trait that's noted by the characters. This is after the mutants have had time to examine Fred in Area 6. It's also later revealed that Fred is a drone, and that the mutants consider the SOPHIA III such a huge threat because it reminds them of an enemy fighter they fought back on Eve's planet. Finally, at around Area 4, you start running into mooks who fight like Jason, using a blaster and using their mobility to dodge around and pressure you. What is this all leading up to? The True Final Boss, which is a reverse-engineered SOPHIA III; the mutants have been able to corrupt or replicated all your other friends and weapons so far, why can't they corrupt SOPHIA III when it's in their core? Even farther forward; the reason why Area 9 is so trippy and weird compared to the rest of the game, and why the Mutants there are so much more powerful than on Earth? It's superdimensional space, an Alternate Dimension existing in parallel with reality that the mutants hail from.
 Blaster Master Zero (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_9d12bbc1
 Blaster Master Zero (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 Blaster Master Zero (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: Jason says this word for word at the beginning of Area 5 when he sees the massive sea he'll have to traverse with his clunky, terrestrial tank.
 Blaster Master Zero (Video Game) / int_9dfb8296
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_9dfb8296
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_9dfb8296
 Blaster Master Zero (Video Game) / int_9f3857d5
type
Draw Aggro
 Blaster Master Zero (Video Game) / int_9f3857d5
comment
Draw Aggro: The Turret sub-weapon in Zero also serves this purpose. Dropping one causes enemies to ignore Jason and go straight for the Turret instead. This even applies to bosses.
 Blaster Master Zero (Video Game) / int_9f3857d5
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_9f3857d5
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_9f3857d5
 Blaster Master Zero (Video Game) / int_a3e24415
type
Video-Game Flamethrowers Suck
 Blaster Master Zero (Video Game) / int_a3e24415
comment
Videogame Flamethrowers Suck: Not here, thankfully. Gun Level 7 is a flamethrower with short range and scatter. While most players would immediately think "useless," there's a very good reason it's the second-most-powerful setting for the Blaster Rifle. Enemies that get hit continue taking burn damage which adds up quickly. More importantly, the flamethrower can clear away the blue rocks in the Waterworks Area dungeons and melt the floor ice and ice spikes in the Glacier Area dungeons. It also doesn't hurt that in Zero, you can now switch between the Gun Levels you have.
 Blaster Master Zero (Video Game) / int_a3e24415
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_a3e24415
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_a3e24415
 Blaster Master Zero (Video Game) / int_a414c3f0
type
One-Hit Kill
 Blaster Master Zero (Video Game) / int_a414c3f0
comment
Attempting to use the Acceleration Blast against the True Final Boss will cause it to just leave until you fire the thing, after which it comes back. However, if you time it correctly, specifically right before the final boss would normally come back (as it has attacks where it briefly leaves the screen), you can trick it and unleash the Acceleration Blast. Just be sure to get Eve out before unleashing the Acceleration Blast. In addition, if you have near or full energy after rescuing Eve, you can charge and fire the Acceleration Blast while it's stunned. You can also use the Acceleration Blast on it without the boss being able to evade by getting behind the boss while its charging its own Acceleration Blast. Turnabout is fair play, after all.
 Blaster Master Zero (Video Game) / int_a414c3f0
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_a414c3f0
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_a414c3f0
 Blaster Master Zero (Video Game) / int_a4d8473b
type
Stealth Sequel
 Blaster Master Zero (Video Game) / int_a4d8473b
comment
Stealth Sequel: Blaster Master Zero is, of all things, a direct sequel to Metafight.
 Blaster Master Zero (Video Game) / int_a4d8473b
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_a4d8473b
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_a4d8473b
 Blaster Master Zero (Video Game) / int_a96d230
type
Superior Successor
 Blaster Master Zero (Video Game) / int_a96d230
comment
Superior Successor: SOPHIA-Zero to SOPHIA III. Created by the original creators of SOPHIA III using the data gathered by Fred to better fight the mutant threat. It's able to use charge attacks as its basic attacks, has stronger special weapons, and much better energy efficiency. Best illustrated when Zero has to fight the mutant possessed SOPHIA III: the fight is surprisingly easy in Zero's favor.
 Blaster Master Zero (Video Game) / int_a96d230
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_a96d230
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_a96d230
 Blaster Master Zero (Video Game) / int_ad4a45be
type
Final Boss
 Blaster Master Zero (Video Game) / int_ad4a45be
comment
The Wave Gun is ineffective against the second form of the Final Boss, forcing you to fight it normally. However, in Destroyer Mode, it's his weakness, something of a Hard Mode Perk.
 Blaster Master Zero (Video Game) / int_ad4a45be
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_ad4a45be
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_ad4a45be
 Blaster Master Zero (Video Game) / int_b4215a8d
type
Tennis Boss
 Blaster Master Zero (Video Game) / int_b4215a8d
comment
Tennis Boss: In Destroyer Mode, Venom Master is actually immune to everything you can possibly throw at it, except Energy Shield. This means you spend the entire fight deflecting projectiles at the boss to kill it.
 Blaster Master Zero (Video Game) / int_b4215a8d
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_b4215a8d
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_b4215a8d
 Blaster Master Zero (Video Game) / int_b5f7b739
type
Evil Overlooker
 Blaster Master Zero (Video Game) / int_b5f7b739
comment
Evil Overlooker: On certain cover arts, the Mutant Lord is depicted in the background giving a dark stare with a flaming left eye.
 Blaster Master Zero (Video Game) / int_b5f7b739
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_b5f7b739
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_b5f7b739
 Blaster Master Zero (Video Game) / int_b6060b7
type
Run or Die
 Blaster Master Zero (Video Game) / int_b6060b7
comment
Run or Die: The first half of the True Final Boss puts you in this situation. On foot, you're faced with the Invem SOPHIA — which is to say, SOPHIA III, possessed by the Mutant Core. The only thing you can do is dodge its attacks and haul ass out of there and back to SOPHIA Zero, at which point the actual boss fight starts. You can still deal Scratch Damage to it before it blasts open the boss room door you escaped through and during your escape from it and said damage stays with it to the actual boss fight, but there's no way to actually destroy it during the escape sequence, since it stops taking damage after you deplete around 30% of its health or so.
 Blaster Master Zero (Video Game) / int_b6060b7
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_b6060b7
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_b6060b7
 Blaster Master Zero (Video Game) / int_b7fa9b36
type
Adaptational Explanation
 Blaster Master Zero (Video Game) / int_b7fa9b36
comment
Adaptational Explanation: While the game is only loosely based on the original Blaster Master plot-wise and isn't in the same continuity as it, the game goes out of its way to cover up a few plot holes that the original Excuse Plot left behind during its localization from Metafight. It would be very weird for a vast ecosystem to just be underneath the Earth's surface. The game's introduction reveals that the surface was rendered uninhabitable for a while after incessant wars, forcing the survivors to relocate beneath the surface and construct artificial biospheres to replicate those on the surface. When the surface became habitable again the humans moved back and left all of it behind, which is why they're still there and in working order when Jason finds the SOPHIA III. The SOPHIA III is named as such because it is named after the planet it originates from.
 Blaster Master Zero (Video Game) / int_b7fa9b36
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_b7fa9b36
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_b7fa9b36
 Blaster Master Zero (Video Game) / int_b87ca9b3
type
Corridor Cubbyhole Run
 Blaster Master Zero (Video Game) / int_b87ca9b3
comment
Corridor Cubbyhole Run: The final overworld segment involves driving down an enormous weapons barrel while ducking into gaps to avoid the giant lasers that fire periodically.
 Blaster Master Zero (Video Game) / int_b87ca9b3
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_b87ca9b3
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_b87ca9b3
 Blaster Master Zero (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Blaster Master Zero (Video Game) / int_b8e3f20a
comment
Demoted to Extra: The Plutonium Boss, the original Big Bad from the US Blaster Master series, is not mentioned once in Zero's plot. He only appears in a skeletal form known as the "Skeleton Boss" as an overworld boss, and he's less of an actual boss enemy and moreso target practice for the shiny new Wave-Motion Gun Jason got that obliterates him in one hit.
 Blaster Master Zero (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_b8e3f20a
 Blaster Master Zero (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Blaster Master Zero (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Gun Level 3 (Diffusion). The closer you are to the target when firing it, the more damage it inflicts.
 Blaster Master Zero (Video Game) / int_bcf69f60
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_bcf69f60
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_bcf69f60
 Blaster Master Zero (Video Game) / int_bdb0438e
type
Everything's Better with Sparkles
 Blaster Master Zero (Video Game) / int_bdb0438e
comment
Everything's Better with Sparkles: Shovel Knight's Ornate Plate constantly sparkles while it's being worn, to the point of lighting up rooms.
 Blaster Master Zero (Video Game) / int_bdb0438e
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_bdb0438e
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_bdb0438e
 Blaster Master Zero (Video Game) / int_bef696dd
type
Mind Screw
 Blaster Master Zero (Video Game) / int_bef696dd
comment
Mind Screw: The Alternate Dimension gets kinda crazy, but then you reach the end of the area and you end up not only scaling what looks like a gigantic version of Sophia III infused with mutant flesh, you travel through its main cannon to reach the actual Sophia III and fight Invem Sophia on top of it. The entire thing is not remotely explained or even acknowledged by Jason or Eve.
 Blaster Master Zero (Video Game) / int_bef696dd
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_bef696dd
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_bef696dd
 Blaster Master Zero (Video Game) / int_c3f6e68
type
Dem Bones
 Blaster Master Zero (Video Game) / int_c3f6e68
comment
Dem Bones: The overworld boss of Area 7 is the Skeleton Boss, a Kaiju-sized skeleton form of the Plutonium Boss.
 Blaster Master Zero (Video Game) / int_c3f6e68
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_c3f6e68
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_c3f6e68
 Blaster Master Zero (Video Game) / int_c5f23623
type
Broken Bridge
 Blaster Master Zero (Video Game) / int_c5f23623
comment
Broken Bridge: You are forced to pick up the Hyper upgrade, regardless of which character you're playing as. The wall enemies are otherwise invulnerable to attacks until you do so.
 Blaster Master Zero (Video Game) / int_c5f23623
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_c5f23623
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_c5f23623
 Blaster Master Zero (Video Game) / int_c75df49a
type
Shout-Out
 Blaster Master Zero (Video Game) / int_c75df49a
comment
Shout-Out: The weapon obtained for reaching Gun Level 6 is the "Striker", which fires an orb that turns into Chain Lightning on impact. Eve will even reference Gunvolt's Catchphrase if you talk to her while it's equipped. This became even more hilarious when Gunvolt himself arrived in the first set of Downloadable Content, complete with a cameo by Lumen, and several pieces of fanart show Gunvolt, Jason, Joule, and Eve playing together. The Gun you get at Gun Level 8 is called the Wave Gun, which appears like and is functionally similar to Samus' Wave Beam.
 Blaster Master Zero (Video Game) / int_c75df49a
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_c75df49a
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_c75df49a
 Blaster Master Zero (Video Game) / int_c9cab11
type
Falling Damage
 Blaster Master Zero (Video Game) / int_c9cab11
comment
Falling Damage: Jason still suffers the same height restrictions as in the original game, where he can survive a fall up to one block higher than his jumping height, and any more beyond that is instantly fatal. Averted for EX Characters Mode as a whole.
 Blaster Master Zero (Video Game) / int_c9cab11
featureApplicability
-1.0
 Blaster Master Zero (Video Game) / int_c9cab11
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_c9cab11
 Blaster Master Zero (Video Game) / int_cda501da
type
Killed Off for Real
 Blaster Master Zero (Video Game) / int_cda501da
comment
Killed Off for Real: Only after the destruction of the Invem SOPHIA (and by extension, the Mutant Core) does the mutant threat end.
 Blaster Master Zero (Video Game) / int_cda501da
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_cda501da
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_cda501da
 Blaster Master Zero (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Blaster Master Zero (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: Just before the fight with the True Final Boss, Jason has to proceed down a corridor with absolutely no enemies, but with a massive amount of stationary environmental hazards that force you to take a long, winding path to get down it... and weirdly, the amount of hazards goes down as you progress, along with the path getting straighter. Then you reach the end of the corridor... and promptly run into Invem Sophia, who begins to chase you, coupled with your personal "Oh, crap!" moment as you promptly realize why most of the hazards were at the start of the corridor.
 Blaster Master Zero (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_cdfe12c3
 Blaster Master Zero (Video Game) / int_cf8a91be
type
Item Get!
 Blaster Master Zero (Video Game) / int_cf8a91be
comment
Ekoro changes all explosion effects into pink heart explosions, changes all health pickups into hearts, and changes the Item Get! jingle.
 Blaster Master Zero (Video Game) / int_cf8a91be
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_cf8a91be
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_cf8a91be
 Blaster Master Zero (Video Game) / int_cfe72499
type
Shoot the Bullet
 Blaster Master Zero (Video Game) / int_cfe72499
comment
Shoot the Bullet: More like "shovel the bullet", but otherwise in the same sense. The Shovel Blade has a unique Energy Guard-like function in dungeons in which any projectile attack can be deflected back at the enemy if you strike it with your normal attack at the right time.
 Blaster Master Zero (Video Game) / int_cfe72499
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_cfe72499
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_cfe72499
 Blaster Master Zero (Video Game) / int_d47d9b71
type
Mirror Boss
 Blaster Master Zero (Video Game) / int_d47d9b71
comment
Mirror Boss: Invem SOPHIA, the True Final Boss. It uses the same exact weaponry you had while piloting SOPHIA III, but it also has Secret A.I. Moves like being able to hover in a straight line and its Acceleration Blast charging much faster than when you were piloting SOPHIA III.
 Blaster Master Zero (Video Game) / int_d47d9b71
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_d47d9b71
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_d47d9b71
 Blaster Master Zero (Video Game) / int_d51553de
type
Our Wormholes Are Different
 Blaster Master Zero (Video Game) / int_d51553de
comment
Our Wormholes Are Different: Instead of just jumping down any regular hole, Fred jumps down a wormhole, which just so happens to lead to the SOPHIA III. Late in the game, it's revealed that Fred can generate wormholes that link roughly to the location of a connected SOPHIA unit. This is what allows him to transport the SOPHIA Zero to Jason, as well as take Jason to the Alternate Dimension where the possessed SOPHIA III is.
 Blaster Master Zero (Video Game) / int_d51553de
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_d51553de
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_d51553de
 Blaster Master Zero (Video Game) / int_d687ba2a
type
Guest Fighter
 Blaster Master Zero (Video Game) / int_d687ba2a
comment
Guest Fighter: EX Characters Mode, which allows players to play the game in full using special characters that aren't Jason, such as Gunvolt from Azure Striker Gunvolt and Ekoro from Gal*Gun. Uniquely, every EX Character has character-specific abilities and moves, and playing as an EX Character also adds certain aesthetic changes, such as changing the SOPHIA III's color and certain character-themed changes. Gunvolt changes the standard health pickups into the health capsules seen in the Gunvolt series. Ekoro changes all explosion effects into pink heart explosions, changes all health pickups into hearts, and changes the Item Get! jingle.
 Blaster Master Zero (Video Game) / int_d687ba2a
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_d687ba2a
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_d687ba2a
 Blaster Master Zero (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Blaster Master Zero (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: There is a save point directly before most bosses, similar to Mega Man and Mighty No. 9, averting Continuing is Painful. As of Version 1.2, exiting specific dungeons will cause the SOPHIA III to automatically respawn at the dungeon entrance. This is to ensure the player does not accidentally run into an Unintentionally Unwinnable scenario in which the player left the SOPHIA III behind (or inside) a block that requires the Crusher upgrade to break, only to find out that they inadvertently trapped themselves when the blocks respawn. The bad ending drops a big hint as to how to unlock the true ending. In EX Character Mode, some puzzles that require specific Pilot and SOPHIA III abilities are changed to be solvable by the EX Character's inherent abilities. For example, in a Gunvolt playthrough, Dragonsphere can light up unlit dungeons and break walls, and Cerberus and Flashfield have built-in Crusher functionality, which allows you to do some Sequence Breaking early on. In Destroyer Mode, almost every enemy is at least vulnerable to your standard Gun, the Blaster, so you aren't totally screwed if you happen to lose all your Gun Levels. There are a select few that aren't, but they can still be destroyed with Subweapons. While playing as Shantae, to prevent accidentally transforming if you push the X button by mistake, the button must be held for at least a second before the transformation will activate. Anything in-game also freezes while performing a dance, similar to her origin series. Also, as Shantae, her Elephant transformation is STILL as broken as in her source series. For the boss refights in Area 9, you don't need to do them all in a row. Your progress will save by simply leaving the dungeon and coming back in. The dungeons also all have power-up blocks in the first room to help even further. This helps immensely on Destroyer Mode. However, the final boss refight dungeon lacks subweapon ammo, so if you want to refill for that, you'll need to backtrack. For Version 1.4, a couple of major ones were introduced. All characters now can use the ability to call Sophia. For the new Boss Rush mode, at least on Nintendo Switch, you can play it co-operatively, completely negating That One Boss status, since you can use any character you have purchased.
 Blaster Master Zero (Video Game) / int_d6f284a3
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_d6f284a3
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_d6f284a3
 Blaster Master Zero (Video Game) / int_d71af7a
type
Rescue Arc
 Blaster Master Zero (Video Game) / int_d71af7a
comment
Rescue Arc: The premise of the Golden Ending, where Jason, with Fred and SOPHIA Zero's aid, goes to save Eve after she leaves him to take out the Mutant Core by herself.
 Blaster Master Zero (Video Game) / int_d71af7a
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_d71af7a
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_d71af7a
 Blaster Master Zero (Video Game) / int_e1aed0a9
type
Boss Subtitles
 Blaster Master Zero (Video Game) / int_e1aed0a9
comment
The Boss Subtitles for the One-Winged Angel form of the Final Boss is "The Ultimate Metafight".
 Blaster Master Zero (Video Game) / int_e1aed0a9
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_e1aed0a9
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_e1aed0a9
 Blaster Master Zero (Video Game) / int_e207247
type
Technicolor Death
 Blaster Master Zero (Video Game) / int_e207247
comment
Technicolor Death: In EX Characters Mode, enemies killed by Ekoro burst into multiple pink hearts.
 Blaster Master Zero (Video Game) / int_e207247
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_e207247
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_e207247
 Blaster Master Zero (Video Game) / int_e5898915
type
In-Vehicle Invulnerability
 Blaster Master Zero (Video Game) / int_e5898915
comment
In-Vehicle Invulnerability: The protagonists and their vehicles have separate health bars. In some of the games (notably the original), it's possible for the driver to restore his health by exiting and re-entering the vehicle.
 Blaster Master Zero (Video Game) / int_e5898915
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_e5898915
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_e5898915
 Blaster Master Zero (Video Game) / int_ec9d3eb7
type
Explosive Stupidity
 Blaster Master Zero (Video Game) / int_ec9d3eb7
comment
Explosive Stupidity: SOPHIA can take damage from its own Cannon Shot shells. They have a very wide blast radius, and firing one off too close to a wall will cause lots of damage. This is not, however, applicable to SOPHIA Zero.
 Blaster Master Zero (Video Game) / int_ec9d3eb7
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_ec9d3eb7
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_ec9d3eb7
 Blaster Master Zero (Video Game) / int_edeb02ca
type
Episode Zero: The Beginning
 Blaster Master Zero (Video Game) / int_edeb02ca
comment
Episode Zero: The Beginning: Played with. Blaster Master Zero is a remake of the first Blaster Master but is a Stealth Sequel to Metafight.
 Blaster Master Zero (Video Game) / int_edeb02ca
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_edeb02ca
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_edeb02ca
 Blaster Master Zero (Video Game) / int_ef43c232
type
Downloadable Content
 Blaster Master Zero (Video Game) / int_ef43c232
comment
Downloadable Content: EX Characters can be purchased as DLC for $1.99 USD. However, for the first two weeks after release, all EX Characters can also be downloaded permanently for free, so you can play as the EX Characters for no additional charge if you grab them while they're hot.
 Blaster Master Zero (Video Game) / int_ef43c232
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_ef43c232
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_ef43c232
 Blaster Master Zero (Video Game) / int_f0508c08
type
Decomposite Character
 Blaster Master Zero (Video Game) / int_f0508c08
comment
Decomposite Character: In previous Blaster Master media, the Plutonium Boss was always depicted as the Mutant Lord, with no mention of that armored whip guy from the first game anywherenote in Metafight, the armored whip guy is the actual Big Bad, Goez. In Zero, the Plutonium Boss and Mutant Lord are now separate characters, with the Mutant Lord being properly attributed to the Final Boss of the original.
 Blaster Master Zero (Video Game) / int_f0508c08
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_f0508c08
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_f0508c08
 Blaster Master Zero (Video Game) / int_f0fe7e80
type
But Now I Must Go
 Blaster Master Zero (Video Game) / int_f0fe7e80
comment
But Now I Must Go: In the bad ending, Eve tells Jason that she has to leave to protect the universe from the mutant threat. In the true ending, she knocks him out instead.
 Blaster Master Zero (Video Game) / int_f0fe7e80
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_f0fe7e80
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_f0fe7e80
 Blaster Master Zero (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Blaster Master Zero (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: It doesn't matter what boss/enemy gauntlet you fight in Area 1 on Destroyer Mode: Mother Brain, the Drap Trappers or Thousand Vios... You will learn the hard way the Wave Gun is no longer an instant "I win" condition.
 Blaster Master Zero (Video Game) / int_f4a0408f
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_f4a0408f
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_f4a0408f
 Blaster Master Zero (Video Game) / int_f50eaeec
type
Gold Makes Everything Shiny
 Blaster Master Zero (Video Game) / int_f50eaeec
comment
Gold Makes Everything Shiny: Shovel Knight has the Ornate Plate, of course. It's so shiny, in fact, that when equipped in any darkened dungeon, it automatically lights up the entire dungeon as if you had used a Flash Bomb.
 Blaster Master Zero (Video Game) / int_f50eaeec
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_f50eaeec
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_f50eaeec
 Blaster Master Zero (Video Game) / int_f85b870f
type
Barrier Change Boss
 Blaster Master Zero (Video Game) / int_f85b870f
comment
Barrier Change Boss: The Final Boss, the Multidimensional Overlord, will change colors; the color of the boss indicates what Gun he is weak to.
 Blaster Master Zero (Video Game) / int_f85b870f
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_f85b870f
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_f85b870f
 Blaster Master Zero (Video Game) / int_fb111d49
type
Sequence Breaking
 Blaster Master Zero (Video Game) / int_fb111d49
comment
Sequence Breaking: EX Characters Mode has a lot of potential for this because of the special abilities the EX Characters get and the levels being designed around Jason and SOPHIA III. Gunvolt's Prevasion is especially egregious in this case, since its damage negation allows him to take shortcuts through obstacles that would typically kill Jason or SOPHIA III, such as the big spike traps in Area 6.
 Blaster Master Zero (Video Game) / int_fb111d49
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_fb111d49
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_fb111d49
 Blaster Master Zero (Video Game) / int_fbcdeede
type
Leap of Faith
 Blaster Master Zero (Video Game) / int_fbcdeede
comment
The room in Area 4 that contains the lock to unlock Area 5 uses a combination of the infamous Leap of Faith from Metafight and the revised platforming version from Blaster Master. Jason has to jump off a cliff and catch himself on a segment of ladder, which allows him to access a series of ladders that lead to the lock. Unlike Metafight, there is a broken ladder in the background that tells you where the ladder you need to catch is, and the ladder is a few tiles long instead of being a single tile.
 Blaster Master Zero (Video Game) / int_fbcdeede
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_fbcdeede
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_fbcdeede
 Blaster Master Zero (Video Game) / int_fc33ff16
type
One-Winged Angel
 Blaster Master Zero (Video Game) / int_fc33ff16
comment
One-Winged Angel: The Mutant Lord transforms into a flaming elemental being, the Multidimensional Overlord, after the first phase of the fight.
 Blaster Master Zero (Video Game) / int_fc33ff16
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_fc33ff16
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_fc33ff16
 Blaster Master Zero (Video Game) / int_name
type
ItemName
 Blaster Master Zero (Video Game) / int_name
comment
 Blaster Master Zero (Video Game) / int_name
featureApplicability
1.0
 Blaster Master Zero (Video Game) / int_name
featureConfidence
1.0
 Blaster Master Zero (Video Game)
hasFeature
Blaster Master Zero (Video Game) / int_name
 Blaster Master Zero (Video Game) / int_name
itemName
Blaster Master Zero (Video Game)

The following is a list of statements referring to the current page from other pages.

 Blaster Master Zero (Video Game)
hasFeature
All the Worlds Are a Stage / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Apocalypse Not / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Arrange Mode / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Attack Reflector / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Boss Subtitles / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Boss Warning Siren / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Boy Meets Girl / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Corridor Cubbyhole Run / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Cutting Off the Branches / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Episode Zero: The Beginning / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Explosive Stupidity / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Fanservice Pack / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Japanese Video Games / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Love Confession / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Minimalist Cast / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Mook-Themed Level / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Point of No Return / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Robot Girl / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Spoiler Cover / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Super Not-Drowning Skills / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
True Final Boss / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Two-Part Trilogy / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Ultimate Universe / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Upgrade vs. Prototype Fight / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Video Game Remake / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Video Games of 2015–2019 / int_5e6a86fc
 Blaster Master Zero (Video Game)
hasFeature
Your Size May Vary / int_5e6a86fc