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Brutal Mario (Video Game)

 Brutal Mario (Video Game)
type
TVTItem
 Brutal Mario (Video Game)
label
Brutal Mario (Video Game)
 Brutal Mario (Video Game)
page
BrutalMario
 Brutal Mario (Video Game)
comment
One of the most well-known Super Mario World hacks. Made by the Japanese hacker "Carol", this hack's success comes from the fact that it contains many modifications that the vast majority of SMW hackers can't do, including new bosses, transition effects, new powers, and more. It's inspired many hackers to make their own custom bosses and ASM modifications.The official game is available on SMWCentral here, which has an unofficial English translation included. Both are listed as demos; therefore, they're incomplete. Since Carol himself is something of a hermit and can't speak English, updates travel through the forums via indirect word of mouth, so it's largely unknown what kind of progress has been made on completing it.The story in later demos is that, prior to the hack's start, Mario finally defeated Bowser once and for all and was made Mushroom King. However, the success got to his head and he became a very corrupt ruler. He was eventually overthrown, so you're playing the game as a Fallen Hero trying to Take Over the World. (The story in the most widely spread demo is "Mario was hungry, so he went to Dinosaur Land to eat dinosaurs.")This game is also commonly the source of debates, rumors, impersonations, and even fake demos on some ROM hacking communities due to its universal presence in those communities. However, people have gotten word that Carol continues to work on it to this day, though it may not be released for some time.Changes from the original: The title screen demo level changes halfway through: Mario encounters a crying Koopa called a "Love Animal" (one Let's Play said this was PETA's way of complaining to Mario), then he goes back and sees a bunch of collapsed Koopas and cracked shells before jumping in a hole marked "↓SUICIDE". When you play the actual level, jump down the suicide hole. Bosses from numerous Kirby, Donkey Kong Country, Mega Man (Classic), World of Mana and Final Fantasy games. A mysterious "Luigi" world Wavy effects for underwater levels A level with a setting sun transition Gravity reversal blocks Custom music and a title screen where the demo level stays the same, but the text is changed to "Super Kitiku World", as mentioned above. Pretty much every level has a little gimmick. Every single one.
 Brutal Mario (Video Game)
fetched
2023-10-12T23:16:10Z
 Brutal Mario (Video Game)
parsed
2023-10-12T23:16:10Z
 Brutal Mario (Video Game)
processingComment
Dropped link to AttackOfTheFiftyFootWhatever: Not a Feature - UNKNOWN
 Brutal Mario (Video Game)
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Dropped link to DonkeyKongCountry: Not a Feature - ITEM
 Brutal Mario (Video Game)
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Dropped link to JoJosBizarreAdventure: Not a Feature - ITEM
 Brutal Mario (Video Game)
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 Brutal Mario (Video Game)
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Dropped link to Kirby: Not a Feature - ITEM
 Brutal Mario (Video Game)
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 Brutal Mario (Video Game)
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 Brutal Mario (Video Game)
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 Brutal Mario (Video Game)
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 Brutal Mario (Video Game)
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 Brutal Mario (Video Game)
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 Brutal Mario (Video Game)
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Dropped link to SuperMarioBros3: Not a Feature - ITEM
 Brutal Mario (Video Game)
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AttackOfTheFiftyFootWhatever
 Brutal Mario (Video Game)
isPartOf
DBTropes
 Brutal Mario (Video Game) / int_1501e2dd
type
Hero Antagonist
 Brutal Mario (Video Game) / int_1501e2dd
comment
Hero Antagonist: King Luigi, who helped Princess Peach in reconstructing the Kingdom after Mario ruined it.
 Brutal Mario (Video Game) / int_1501e2dd
featureApplicability
1.0
 Brutal Mario (Video Game) / int_1501e2dd
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_1501e2dd
 Brutal Mario (Video Game) / int_1ca6727d
type
Actually a Doombot
 Brutal Mario (Video Game) / int_1ca6727d
comment
Actually a Doombot: The first time you beat Dr. Wily, turns out he's a dummy.
 Brutal Mario (Video Game) / int_1ca6727d
featureApplicability
1.0
 Brutal Mario (Video Game) / int_1ca6727d
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_1ca6727d
 Brutal Mario (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Brutal Mario (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Xan Bie uses flame attacks, and is defeated by being doused in water.
 Brutal Mario (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Brutal Mario (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_1cc9f5e5
 Brutal Mario (Video Game) / int_1fdaf8ff
type
Ominous Latin Chanting
 Brutal Mario (Video Game) / int_1fdaf8ff
comment
Ominous Latin Chanting: The MSU-1 version of Demo 7's title screen and overworld theme Fithos Lusec Wecos Vinosec certainly sounds like an ominous theme for the plumber-turned-dictator.
 Brutal Mario (Video Game) / int_1fdaf8ff
featureApplicability
1.0
 Brutal Mario (Video Game) / int_1fdaf8ff
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_1fdaf8ff
 Brutal Mario (Video Game) / int_2813c530
type
Laser Hallway
 Brutal Mario (Video Game) / int_2813c530
comment
Laser Hallway: One section of Bowser's Castle uses the infamous Force Beams from Quick Man's stage.
 Brutal Mario (Video Game) / int_2813c530
featureApplicability
1.0
 Brutal Mario (Video Game) / int_2813c530
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_2813c530
 Brutal Mario (Video Game) / int_2864490b
type
Gravity Screw
 Brutal Mario (Video Game) / int_2864490b
comment
Gravity Screw: Fort of Gravity has switches that make gravity really strong or really light, and zones that switch the direction of gravity altogether.
 Brutal Mario (Video Game) / int_2864490b
featureApplicability
1.0
 Brutal Mario (Video Game) / int_2864490b
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_2864490b
 Brutal Mario (Video Game) / int_294df577
type
Dark World
 Brutal Mario (Video Game) / int_294df577
comment
Dark World: Ghost Forest has several switches that turn the world from day to night and back again, and transforms all the enemies.
 Brutal Mario (Video Game) / int_294df577
featureApplicability
1.0
 Brutal Mario (Video Game) / int_294df577
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_294df577
 Brutal Mario (Video Game) / int_299dae0
type
Background Boss
 Brutal Mario (Video Game) / int_299dae0
comment
Background Boss: A few of these exist, though the straightest example is a fight against a giant Kirby.
 Brutal Mario (Video Game) / int_299dae0
featureApplicability
1.0
 Brutal Mario (Video Game) / int_299dae0
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_299dae0
 Brutal Mario (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Brutal Mario (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Needless to say, there's a lot of areas where you can make a level Unwinnable if you don't do it just right, since many of the levels contain some kind of puzzle with no way of redoing it without suiciding, usually through the use of P-Switches.
 Brutal Mario (Video Game) / int_29c50e28
featureApplicability
1.0
 Brutal Mario (Video Game) / int_29c50e28
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_29c50e28
 Brutal Mario (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 Brutal Mario (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: The romhack features gimmicks and boss fights from dozens of different non-Mario video games, especially the Donkey Kong Country, Kirby, Mega Man, and Mana Series.
 Brutal Mario (Video Game) / int_2c385759
featureApplicability
1.0
 Brutal Mario (Video Game) / int_2c385759
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_2c385759
 Brutal Mario (Video Game) / int_302730a
type
Fusion Dance
 Brutal Mario (Video Game) / int_302730a
comment
Fusion Dance: The merger of the 7 Koopalings, which is an homage to the merger of the 7 Heroes.
 Brutal Mario (Video Game) / int_302730a
featureApplicability
1.0
 Brutal Mario (Video Game) / int_302730a
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_302730a
 Brutal Mario (Video Game) / int_314c56b9
type
Time Stands Still
 Brutal Mario (Video Game) / int_314c56b9
comment
Time Stands Still: One level has P-Switches that briefly stop time and freeze all enemies. The level name even references the Trope Namer.
 Brutal Mario (Video Game) / int_314c56b9
featureApplicability
1.0
 Brutal Mario (Video Game) / int_314c56b9
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_314c56b9
 Brutal Mario (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Brutal Mario (Video Game) / int_33ca811a
comment
Game-Breaking Bug: SMW Central requires that, if you submit an incomplete hack, use a formal "End of Demo" level that's like the original game's Top Secret Area. Carol opts for a picture of Wendy O. Koopa and killing Mario. One of these instances is where Star Road 5 used to be, and using a Game Genie code to force a "secret exit" animation gives you access to a secret world.
 Brutal Mario (Video Game) / int_33ca811a
featureApplicability
1.0
 Brutal Mario (Video Game) / int_33ca811a
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_33ca811a
 Brutal Mario (Video Game) / int_342f40b0
type
Lift of Doom
 Brutal Mario (Video Game) / int_342f40b0
comment
Lift of Doom: Two levels use an elevator in which the player must avoid enemies and obstacles.
 Brutal Mario (Video Game) / int_342f40b0
featureApplicability
1.0
 Brutal Mario (Video Game) / int_342f40b0
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_342f40b0
 Brutal Mario (Video Game) / int_363e9631
type
Sequential Boss
 Brutal Mario (Video Game) / int_363e9631
comment
Sequential Boss: A fair number of the game's bosses have multiple forms
 Brutal Mario (Video Game) / int_363e9631
featureApplicability
1.0
 Brutal Mario (Video Game) / int_363e9631
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_363e9631
 Brutal Mario (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Brutal Mario (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: The Demon Wall appears as a sub-boss in Ludwig's castle, chasing after you while spawning homing Bullet Bills. An interesting example in that you can go behind him before he drops down to access a secret area.
 Brutal Mario (Video Game) / int_409d3c07
featureApplicability
1.0
 Brutal Mario (Video Game) / int_409d3c07
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_409d3c07
 Brutal Mario (Video Game) / int_40e2ac3f
type
Flunky Boss
 Brutal Mario (Video Game) / int_40e2ac3f
comment
Flunky Boss: Boss Dumb Drum, who spawns Koopa Troopas, Chargin' Chucks, and Cheep-Cheeps.
 Brutal Mario (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Brutal Mario (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_40e2ac3f
 Brutal Mario (Video Game) / int_42846e90
type
Elemental Powers
 Brutal Mario (Video Game) / int_42846e90
comment
Elemental Powers: Three of the Benevodons from Trials of Mana appear as bosses in this game. Casting a Shadow: Zable Fahr. Light 'em Up: Lightgazer Playing with Fire: Xan Bie uses flame attacks, and is defeated by being doused in water.
 Brutal Mario (Video Game) / int_42846e90
featureApplicability
1.0
 Brutal Mario (Video Game) / int_42846e90
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_42846e90
 Brutal Mario (Video Game) / int_5098e87
type
Unexpected Shmup Level
 Brutal Mario (Video Game) / int_5098e87
comment
Unexpected Shmup Level: The level "Milky Way Wishes" reenacts the inside of NOVA level from Kirby Super Star.
 Brutal Mario (Video Game) / int_5098e87
featureApplicability
1.0
 Brutal Mario (Video Game) / int_5098e87
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_5098e87
 Brutal Mario (Video Game) / int_515eeccc
type
Sampling
 Brutal Mario (Video Game) / int_515eeccc
comment
Sampling: Later versions contained sampled music, including Aboard the Hilda Garde from Final Fantasy IX
 Brutal Mario (Video Game) / int_515eeccc
featureApplicability
1.0
 Brutal Mario (Video Game) / int_515eeccc
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_515eeccc
 Brutal Mario (Video Game) / int_5372ed53
type
Macro Zone
 Brutal Mario (Video Game) / int_5372ed53
comment
Macro Zone: A level based on Giant Land.
 Brutal Mario (Video Game) / int_5372ed53
featureApplicability
1.0
 Brutal Mario (Video Game) / int_5372ed53
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_5372ed53
 Brutal Mario (Video Game) / int_56b5a6b7
type
Nostalgia Level
 Brutal Mario (Video Game) / int_56b5a6b7
comment
Nostalgia Level: "Where is This?" is based on World 1 of Super Mario Bros.
 Brutal Mario (Video Game) / int_56b5a6b7
featureApplicability
1.0
 Brutal Mario (Video Game) / int_56b5a6b7
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_56b5a6b7
 Brutal Mario (Video Game) / int_66f763c0
type
Interface Screw
 Brutal Mario (Video Game) / int_66f763c0
comment
Interface Screw: Mirror Fortress reverses left and right on the D-Pad.
 Brutal Mario (Video Game) / int_66f763c0
featureApplicability
1.0
 Brutal Mario (Video Game) / int_66f763c0
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_66f763c0
 Brutal Mario (Video Game) / int_6dc206c9
type
Marathon Level
 Brutal Mario (Video Game) / int_6dc206c9
comment
Marathon Level: Oh lordy, there are a lot of levels that are insanely long. Special notice goes to world 7, 8, and Special for all having levels that can take 5 minutes or longer. One level in particular, "Finish! Bowser Keep", can take anywhere from 17-40 minutes depending on your path!
 Brutal Mario (Video Game) / int_6dc206c9
featureApplicability
1.0
 Brutal Mario (Video Game) / int_6dc206c9
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_6dc206c9
 Brutal Mario (Video Game) / int_6ee0d388
type
Marathon Boss
 Brutal Mario (Video Game) / int_6ee0d388
comment
Marathon Boss: The already Bowser's Keep level mentioned below is long enough, but if you choose the normal pathway, you're treated to fighting the seven Koopalings merged together. Said battle can take at least 20 minutes or so if you know what you're doing. In comparison, the secret pathway is another battle with Bowser that takes a significantly shorter amount of time.
 Brutal Mario (Video Game) / int_6ee0d388
featureApplicability
1.0
 Brutal Mario (Video Game) / int_6ee0d388
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_6ee0d388
 Brutal Mario (Video Game) / int_736d791f
type
Adaptational Badass
 Brutal Mario (Video Game) / int_736d791f
comment
Adaptational Badass: The Dark Lich in Trials of Mana was generally considered to be the weakest of the three final bosses, but here he's impossible for Mario to defeat, forcing him to get outside help.
 Brutal Mario (Video Game) / int_736d791f
featureApplicability
1.0
 Brutal Mario (Video Game) / int_736d791f
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_736d791f
 Brutal Mario (Video Game) / int_75f38750
type
Kaizo Trap
 Brutal Mario (Video Game) / int_75f38750
comment
Kaizo Trap: In "Where is This?", it's possible to defeat Bowser and fall into the lava right afterward if your jump is off.
 Brutal Mario (Video Game) / int_75f38750
featureApplicability
1.0
 Brutal Mario (Video Game) / int_75f38750
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_75f38750
 Brutal Mario (Video Game) / int_7836c43
type
Casting a Shadow
 Brutal Mario (Video Game) / int_7836c43
comment
Casting a Shadow: Zable Fahr.
 Brutal Mario (Video Game) / int_7836c43
featureApplicability
1.0
 Brutal Mario (Video Game) / int_7836c43
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_7836c43
 Brutal Mario (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Brutal Mario (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Carol's plan isn't actually to have Luigi as the final boss, but to have the final boss fight be against Mario himself. As mentioned on the wiki
 Brutal Mario (Video Game) / int_7bf14666
featureApplicability
1.0
 Brutal Mario (Video Game) / int_7bf14666
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_7bf14666
 Brutal Mario (Video Game) / int_8029fa50
type
True Final Boss
 Brutal Mario (Video Game) / int_8029fa50
comment
True Final Boss: Though unfinished, Carol's plan is to have Luigi as this. Through secret exits in "Mirror Fort," "Really Big Jump," and Bowser's Castle, you can access three side levels in Luigi's Castle, and once you beat them and beat the Special World, a pipe will appear in World 1 giving you access to the middle path to Luigi's Castle itself.
 Brutal Mario (Video Game) / int_8029fa50
featureApplicability
1.0
 Brutal Mario (Video Game) / int_8029fa50
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_8029fa50
 Brutal Mario (Video Game) / int_898ff050
type
Villain Protagonist
 Brutal Mario (Video Game) / int_898ff050
comment
Villain Protagonist: Mario, who is a Fallen Hero trying to reclaim the Mushroom Kingdom that he ruined.
 Brutal Mario (Video Game) / int_898ff050
featureApplicability
1.0
 Brutal Mario (Video Game) / int_898ff050
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_898ff050
 Brutal Mario (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 Brutal Mario (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: Some levels require the player to find hidden passages by searching walls for fake scenery.
 Brutal Mario (Video Game) / int_8fcb1ef4
featureApplicability
1.0
 Brutal Mario (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_8fcb1ef4
 Brutal Mario (Video Game) / int_9a688fa1
type
Sibling Fusion
 Brutal Mario (Video Game) / int_9a688fa1
comment
Sibling Fusion: The Seven Koopaling Fusion that is the finale of "Finish! Bowser Keep" is one of the more memorable examples, with the Koopalings fusing together much like The Seven Heroes.
 Brutal Mario (Video Game) / int_9a688fa1
featureApplicability
1.0
 Brutal Mario (Video Game) / int_9a688fa1
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_9a688fa1
 Brutal Mario (Video Game) / int_ad363f77
type
Dead Fic
 Brutal Mario (Video Game) / int_ad363f77
comment
Dead Fic: Early in 2020, Carol officially discontinued development on this hack.
 Brutal Mario (Video Game) / int_ad363f77
featureApplicability
1.0
 Brutal Mario (Video Game) / int_ad363f77
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_ad363f77
 Brutal Mario (Video Game) / int_b42e16fb
type
Feathered Fiend
 Brutal Mario (Video Game) / int_b42e16fb
comment
Feathered Fiend: Squawks. After helping you through a cave level, he suddenly turns on you and starts attacking.
 Brutal Mario (Video Game) / int_b42e16fb
featureApplicability
1.0
 Brutal Mario (Video Game) / int_b42e16fb
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_b42e16fb
 Brutal Mario (Video Game) / int_b53077b3
type
Take That!
 Brutal Mario (Video Game) / int_b53077b3
comment
Take That!: A level in earlier demos is called "Aneha Estate", referencing Hidetsugu Aneha, an architect notorious for falsifying earthquake resistance data in buildings he designed. It was replaced with a level called "The Cursed Mansion", possibly referencing a Japanese indie PC game notorious for its death sound effect
 Brutal Mario (Video Game) / int_b53077b3
featureApplicability
1.0
 Brutal Mario (Video Game) / int_b53077b3
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_b53077b3
 Brutal Mario (Video Game) / int_bb48f8ba
type
Timed Mission
 Brutal Mario (Video Game) / int_bb48f8ba
comment
Timed Mission: The "Titanic" level gives the player a short time limit, so in many cases the player will only finish mere seconds before the time is up. The time limit is even tighter when trying to gain access to the Warp Star because more than 100 seconds must be left on the clock when crossing the finish line. Without incredible forsight and the right combination of items this is impossible.
 Brutal Mario (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Brutal Mario (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_bb48f8ba
 Brutal Mario (Video Game) / int_bc0f0e23
type
Boss Bonanza
 Brutal Mario (Video Game) / int_bc0f0e23
comment
Boss Bonanza: Many later levels contain multiple bosses in the same level. Showdown! Dedede Castle is a Kirby-themed Bonanza, with five different bosses to name and ending with the pink puff himself. World 8 alone has 17 bosses, with the final level, The Decisive Battle! Bowser's Castle, housing seven of them. Wily's Revenge in the Special World features four Doc Robots as minibosses, then the Wily Machine, and then the Wily Capsule.
 Brutal Mario (Video Game) / int_bc0f0e23
featureApplicability
1.0
 Brutal Mario (Video Game) / int_bc0f0e23
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_bc0f0e23
 Brutal Mario (Video Game) / int_c0935922
type
Dragon Rider
 Brutal Mario (Video Game) / int_c0935922
comment
Dragon Rider: Larry rides the Mana Beast during his boss fight.
 Brutal Mario (Video Game) / int_c0935922
featureApplicability
1.0
 Brutal Mario (Video Game) / int_c0935922
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_c0935922
 Brutal Mario (Video Game) / int_c0fd3b54
type
Light 'em Up
 Brutal Mario (Video Game) / int_c0fd3b54
comment
Light 'em Up: Lightgazer
 Brutal Mario (Video Game) / int_c0fd3b54
featureApplicability
1.0
 Brutal Mario (Video Game) / int_c0fd3b54
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_c0fd3b54
 Brutal Mario (Video Game) / int_c75c63a3
type
Blackout Basement
 Brutal Mario (Video Game) / int_c75c63a3
comment
Blackout Basement: Several levels are completely dark and give the player only a spotlight in order to see Mario.
 Brutal Mario (Video Game) / int_c75c63a3
featureApplicability
1.0
 Brutal Mario (Video Game) / int_c75c63a3
featureConfidence
1.0
 Brutal Mario (Video Game)
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Brutal Mario (Video Game) / int_c75c63a3
 Brutal Mario (Video Game) / int_c75df49a
type
Shout-Out
 Brutal Mario (Video Game) / int_c75df49a
comment
Shout-Out: A working Super Mario Bros. 3 Spade Game. A room similar to the Banana Bird caves of Donkey Kong Country 3 where you have to play the SMB theme. Both incarnations of Squawks. You have to fight the DKC version as a miniboss, and the level with the subsequent version also has working (albeit extremely small) Zingers. A working skiing level similar to the ones in Yoshi's Island. To Mega Man: In some levels, you can push R to activate a Leaf Shield. (The unofficial English translation has Dr. Light telling Mario about it via message boxes.) In World 6, the Wily Capsule from Mega Man 7 appears as a secret boss. He turns out to be Actually a Doombot, in reference to Mega Man 3. In World 7, one level allows Mario to use the Ice Slasher. Ludwig's Castle features Ring Man as a mid-boss, and beating him grants you the Ring Boomerang. Dr. Wily's Revenge in the Special World is one giant Mega Man pastiche. It takes place in a Wily Castle with an intro referencing Mega Man & Bass, and features three sub-stages, with the bosses being Quint, Mecha Dragon (though it acts more like the King Jet), and a final Boss Rush stage against four Doc Robots. Each of them uses the Ice Wall, Flame Blast, Leaf Shield, and Flash Stopper, in order, and beating them allows you to use their weapon. The level ends with a final fight against a Wily Machine, and then a Wily Capsule that acts like a cross between the Mega Man 4 iteration and the Genocide Heart. Notable other bosses: Kaptain K. Rool, Dumb Drum, Whispy Woods, Kracko, King Dedede, and a Yoshi's Island-ized Kirby. To JoJo's Bizarre Adventure: As mentioned below, one level is named after The World. A later level is called "It's Electrifying! I Admire It!", quoting one of young Dio's flunkies praising him. Of course, the level is literally full of electricity.
 Brutal Mario (Video Game) / int_c75df49a
featureApplicability
1.0
 Brutal Mario (Video Game) / int_c75df49a
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_c75df49a
 Brutal Mario (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Brutal Mario (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: Mario does this to Zable Fahr, the Dark Lich, Archdemon, and Dragon Emperor.
 Brutal Mario (Video Game) / int_cc4d190a
featureApplicability
1.0
 Brutal Mario (Video Game) / int_cc4d190a
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_cc4d190a
 Brutal Mario (Video Game) / int_da03a529
type
Bait-and-Switch Boss
 Brutal Mario (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: After bringing Bow over to Dark Lich/Masked Mage, she devours him, becoming the new boss you have to fight. After beating Marx, Kirby flies in and devours him. You have to fight him as a result.
 Brutal Mario (Video Game) / int_da03a529
featureApplicability
1.0
 Brutal Mario (Video Game) / int_da03a529
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_da03a529
 Brutal Mario (Video Game) / int_decf72f1
type
Control Room Puzzle
 Brutal Mario (Video Game) / int_decf72f1
comment
Control Room Puzzle: The Red Switch Palace uses this type of puzzle where the player hits switches that make certain blocks appear or disappear.
 Brutal Mario (Video Game) / int_decf72f1
featureApplicability
1.0
 Brutal Mario (Video Game) / int_decf72f1
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_decf72f1
 Brutal Mario (Video Game) / int_ea2e9f2d
type
No Ending
 Brutal Mario (Video Game) / int_ea2e9f2d
comment
No Ending: Since the hack is incomplete, there's no formal ending. Subverted, as Carol is finishing work on this game.
 Brutal Mario (Video Game) / int_ea2e9f2d
featureApplicability
-0.3
 Brutal Mario (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Brutal Mario (Video Game)
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Brutal Mario (Video Game) / int_ea2e9f2d
 Brutal Mario (Video Game) / int_name
type
ItemName
 Brutal Mario (Video Game) / int_name
comment
 Brutal Mario (Video Game) / int_name
featureApplicability
1.0
 Brutal Mario (Video Game) / int_name
featureConfidence
1.0
 Brutal Mario (Video Game)
hasFeature
Brutal Mario (Video Game) / int_name
 Brutal Mario (Video Game) / int_name
itemName
Brutal Mario (Video Game)

The following is a list of statements referring to the current page from other pages.

 ShatteredDarkness
seeAlso
Brutal Mario (Video Game)
 Brutal Mario (Video Game)
hasFeature
Epileptic Flashing Lights / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Extremely Lengthy Creation / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Funny Afro / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Gimmick Level / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Intercontinuity Crossover / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Marathon Level / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Puzzle Boss / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Sibling Fusion / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Tech-Demo Game / int_abe8edd7
 Brutal Mario (Video Game)
hasFeature
Three-Quarters View / int_abe8edd7