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Bushido Blade (Video Game)
- 428 statements
- 84 feature instances
- 46 referencing feature instances
Bushido Blade (Video Game) | type |
TVTItem | |
Bushido Blade (Video Game) | label |
Bushido Blade (Video Game) | |
Bushido Blade (Video Game) | page |
BushidoBlade | |
Bushido Blade (Video Game) | comment |
A series of two Fighting Games released by Square Soft. Both games were released for the Playstation. Bushido Blade was released in 1997 and its sequel Bushido Blade 2 was released in 1998.The games' plot focuses on two rivaling schools: the Narukagami and the Shainto. The Narukagami has its own dojo, the Meikyokan, and a secret assassin team known as Kage. The first game deals with Tatsumi's attempt to leave the Kage after its leader became insane due to a cursed sword. The second game starts with the Shainto's raid of the Meikyokan in an attempt to recover said sword, and then use it to end their enemies once and for all.These games differ from traditional Fighting Games in many ways. A quick list: no life gauges (a well-placed attack can be a One-Hit Kill!), ability to injure (slashing an arm or a leg cripples the opponent), everyone has a real weapon (mostly melee, but a few characters use guns) and use them fairly realistically, easy-to-use simple specials that are typically just a different type of attack (stabbing as opposed to slashing), hitting a critical spot can make an opponent slowly bleed out, and other more realistic features that are rare in the genre.After its second game, arguments between developer Light Weight and Squaresoft ended in the franchise's demise.There was a spiritual successor with Kengo (Kengo: Master of Bushido in the West) developed by Light Weight and Genki, and published by Crave and Majesco Entertainment, which also became it's own series of games. Kengo also featured highly strategic fighting, one hit kills, crippling limbs, and forcing an opponent to bleed out, however it introduced life and "spirit" gauges, training mini games, and a leveling system.Not related to the 1981 film of the same name.Tropes: | |
Bushido Blade (Video Game) | fetched |
2024-03-02T11:16:17Z | |
Bushido Blade (Video Game) | parsed |
2024-03-02T11:16:17Z | |
Bushido Blade (Video Game) | isPartOf |
DBTropes | |
Bushido Blade (Video Game) / int_119dc902 | type |
Multi-Mook Melee | |
Bushido Blade (Video Game) / int_119dc902 | comment |
Multi-Mook Melee: "Slash" Mode, renamed "Chambara" Mode in the sequel. How fast can you take down 100 mooks with just your trusty katana before getting killed? | |
Bushido Blade (Video Game) / int_119dc902 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_119dc902 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_119dc902 | |
Bushido Blade (Video Game) / int_15aed120 | type |
Shows Damage | |
Bushido Blade (Video Game) / int_15aed120 | comment |
Shows Damage: In the story mode, after each fight, areas that were injured will be if you continue after being killed, areas injured prior to your defeat will be bloodied or bandaged. | |
Bushido Blade (Video Game) / int_15aed120 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_15aed120 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_15aed120 | |
Bushido Blade (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Bushido Blade (Video Game) / int_1aa08f77 | comment |
Multiple Endings: The first game has a different ending for each character depending on how well you upheld the Code of Bushido (and how little damage you took along the way). The sequel has 2 endings for the Shainto-side characters, which depends on whether you kill or spare the last descendant of the Kagami. | |
Bushido Blade (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_1aa08f77 | |
Bushido Blade (Video Game) / int_1c3d047e | type |
The Rival | |
Bushido Blade (Video Game) / int_1c3d047e | comment |
The Rival: Hongou considers Tatsumi his rival after his defeat in the first game. Utamaru seems to consider Kaun his rival, even though they are on the same side. | |
Bushido Blade (Video Game) / int_1c3d047e | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_1c3d047e | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_1c3d047e | |
Bushido Blade (Video Game) / int_1c4adce1 | type |
The Siege | |
Bushido Blade (Video Game) / int_1c4adce1 | comment |
The Siege: In the story mode, Shainto's forces have sprung an attack on the Narukagami's HQ believing their forces are reduced after the first game's ordeal. | |
Bushido Blade (Video Game) / int_1c4adce1 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_1c4adce1 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_1c4adce1 | |
Bushido Blade (Video Game) / int_1c5002bc | type |
The Stoic | |
Bushido Blade (Video Game) / int_1c5002bc | comment |
The Stoic: Kaun. | |
Bushido Blade (Video Game) / int_1c5002bc | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_1c5002bc | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_1c5002bc | |
Bushido Blade (Video Game) / int_233c183f | type |
||
Bushido Blade (Video Game) / int_233c183f | comment |
"Risk"-Style Map: The story mode has one. | |
Bushido Blade (Video Game) / int_233c183f | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_233c183f | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_233c183f | |
Bushido Blade (Video Game) / int_259d5879 | type |
Anachronism Stew | |
Bushido Blade (Video Game) / int_259d5879 | comment |
Anachronism Stew: The game is actually set in the modern day, so the anachronism isn't the guy with the gun on the helipad — it's that you're fighting him with a sword dressed like you came out of the Edo period. | |
Bushido Blade (Video Game) / int_259d5879 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_259d5879 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_259d5879 | |
Bushido Blade (Video Game) / int_25b5600 | type |
Captain Ersatz | |
Bushido Blade (Video Game) / int_25b5600 | comment |
Captain Ersatz: Black Lotus is basically an Irish Zorro that doesn't wear a hat. | |
Bushido Blade (Video Game) / int_25b5600 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_25b5600 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_25b5600 | |
Bushido Blade (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Bushido Blade (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical/Joke Item: The sledgehammer is a good weapon to use for incapacitating your enemies, but good luck actually killing anyone with it. Since it's not a bladed weapon, you can't get away with simply slashing or stabbing them. The game treats blunt attacks as non-lethal hits for the most part, so only a very specific blow to the enemy's head will actually kill them. And if you try to use it with a lightweight character (like Tatsumi), some of the attacks will actually cause them to stumble and fall. | |
Bushido Blade (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_2bdae2ae | |
Bushido Blade (Video Game) / int_2e6a41e0 | type |
Gratuitous English | |
Bushido Blade (Video Game) / int_2e6a41e0 | comment |
Gratuitous English: After talking like an old-fashioned samurai for the majority of the game, Black Lotus's last words in his regular ending are "This is the Bushido!" Red Shadow's normal ending has Hanzaki referring to her as a "killing machine," which he says in Japanese as 殺人マシン (satsujin mashin), or literally "murder machine." | |
Bushido Blade (Video Game) / int_2e6a41e0 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_2e6a41e0 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_2e6a41e0 | |
Bushido Blade (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Bushido Blade (Video Game) / int_2f253c94 | comment |
Glass Cannon: Even by the standards of this game, gun-wielding characters qualify for the inherent range, power, and attack speed of their weapons. However, they have the worst recovery of all the characters: their reload time makes them sitting ducks to their opponents, whom are given more than enough time to land a successful killing blow. And if you wing them, they'll no longer be able to reload. In the first game, attacking Katze's legs is enough to beat him. | |
Bushido Blade (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_2f253c94 | |
Bushido Blade (Video Game) / int_3a1c2171 | type |
The Man Behind the Man | |
Bushido Blade (Video Game) / int_3a1c2171 | comment |
The Man Behind the Man: Kindachi is hinted to be the one behind the Big Bad's Face–Heel Turn. | |
Bushido Blade (Video Game) / int_3a1c2171 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_3a1c2171 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_3a1c2171 | |
Bushido Blade (Video Game) / int_3f11ef74 | type |
Parental Substitute | |
Bushido Blade (Video Game) / int_3f11ef74 | comment |
Parental Substitute: Utsusemi to Tatsumi. | |
Bushido Blade (Video Game) / int_3f11ef74 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_3f11ef74 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_3f11ef74 | |
Bushido Blade (Video Game) / int_434d893c | type |
Funny Foreigner | |
Bushido Blade (Video Game) / int_434d893c | comment |
Funny Foreigner: Suminagashi, a large American that speaks broken Japanese in the original version (and broken English in the localization). Also Tony Umeda, a disco-styled half-African half-Japanese "black ninja" whose main goal is to create his own style… based on dancing moves. Lastly, there's "Highwayman" who dresses like The Phantom of the Opera, but has a thick Scots accent… | |
Bushido Blade (Video Game) / int_434d893c | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_434d893c | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_434d893c | |
Bushido Blade (Video Game) / int_445bc425 | type |
GreyAndGreyMorality | |
Bushido Blade (Video Game) / int_445bc425 | comment |
Grey-and-Grey Morality: The Narukagami and the Shainto are fierce rivals, but there is no good/evil dichotomy between them. Both clans have many noble characters in them and both have legitimate grievances to justify their ongoing conflict. | |
Bushido Blade (Video Game) / int_445bc425 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_445bc425 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_445bc425 | |
Bushido Blade (Video Game) / int_44e013e4 | type |
Stance System | |
Bushido Blade (Video Game) / int_44e013e4 | comment |
Stance System: A central part of the game system. The first game has three different stances to choose from, while the sequel included a few extra stances like sheathed and Dual Wielding. | |
Bushido Blade (Video Game) / int_44e013e4 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_44e013e4 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_44e013e4 | |
Bushido Blade (Video Game) / int_44fc28e8 | type |
Honor Before Reason | |
Bushido Blade (Video Game) / int_44fc28e8 | comment |
Honor Before Reason: It's a gameplay element in the form of the Bushido Code. Acting dishonorably results in a Non-Standard Game Over. Taken to an extreme when fighting Katze. He has the gall to bring a gun to a sword fight and you must wait for him to finish speaking and aim the gun at you before attacking him. Doing otherwise will fail the story and give you the bad ending. | |
Bushido Blade (Video Game) / int_44fc28e8 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_44fc28e8 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_44fc28e8 | |
Bushido Blade (Video Game) / int_4565d81d | type |
Single-Stroke Battle | |
Bushido Blade (Video Game) / int_4565d81d | comment |
Single-Stroke Battle: A very possible scenario in any battle if one can get in a well-placed clean strike on the enemy. See One-Hit Kill, above. | |
Bushido Blade (Video Game) / int_4565d81d | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_4565d81d | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_4565d81d | |
Bushido Blade (Video Game) / int_46cd696 | type |
Eye Open | |
Bushido Blade (Video Game) / int_46cd696 | comment |
Eye Open: Happens when you continue after being killed. | |
Bushido Blade (Video Game) / int_46cd696 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_46cd696 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_46cd696 | |
Bushido Blade (Video Game) / int_491abe1a | type |
Charlie Brown from Outta Town | |
Bushido Blade (Video Game) / int_491abe1a | comment |
Charlie Brown from Outta Town: Black Lotus, in his new persona as the rival Shainto "The Highwayman" in the sequel. Obviously, none of his former Narukagami allies are fooled for long. | |
Bushido Blade (Video Game) / int_491abe1a | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_491abe1a | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_491abe1a | |
Bushido Blade (Video Game) / int_49fb5ccb | type |
Combat Pragmatist | |
Bushido Blade (Video Game) / int_49fb5ccb | comment |
Combat Pragmatist: Since the Bushido code is no longer enforced in this game, some fighters have a few cheap tricks up their sleeve. For example, Isohachi can startle his opponent by yelling loudly, making them drop their weapon for a moment and allowing him a free slash. Chihiro can throw a frog at the enemy, making a few female opponents (like Red Shadow, for one) freak out and giving him/her a very huge opening. | |
Bushido Blade (Video Game) / int_49fb5ccb | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_49fb5ccb | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_49fb5ccb | |
Bushido Blade (Video Game) / int_50d71a78 | type |
Dual Wielding | |
Bushido Blade (Video Game) / int_50d71a78 | comment |
Dual Wielding: A few characters (Tatsumi, Utsusemi, Matsumushi, Hotarubi, and Highwayman) can dual-wield with a specific weapon and their subweapon. | |
Bushido Blade (Video Game) / int_50d71a78 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_50d71a78 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_50d71a78 | |
Bushido Blade (Video Game) / int_519f108a | type |
Throwing Your Sword Always Works | |
Bushido Blade (Video Game) / int_519f108a | comment |
Throwing Your Sword Always Works: Certain characters have a sword subweapon that can be thrown and, on clean shots, One Hit Killing the enemy. | |
Bushido Blade (Video Game) / int_519f108a | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_519f108a | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_519f108a | |
Bushido Blade (Video Game) / int_53f5119f | type |
The Dragon | |
Bushido Blade (Video Game) / int_53f5119f | comment |
The Dragon: Gengoro. Besides being utmost loyal to the Shainto and Taina, he's usually the one fought before him. | |
Bushido Blade (Video Game) / int_53f5119f | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_53f5119f | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_53f5119f | |
Bushido Blade (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Bushido Blade (Video Game) / int_6041e4f4 | comment |
Taken to an extreme when fighting Katze. He has the gall to bring a gun to a sword fight and you must wait for him to finish speaking and aim the gun at you before attacking him. Doing otherwise will fail the story and give you the bad ending. | |
Bushido Blade (Video Game) / int_6041e4f4 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_6041e4f4 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_6041e4f4 | |
Bushido Blade (Video Game) / int_62259825 | type |
Nintendo Hard | |
Bushido Blade (Video Game) / int_62259825 | comment |
Nintendo Hard: It's nigh-impossible to get the good endings, both because you can't get hit once including non-lethal hits (if you're wearing a bandage during the next fight, you're already disqualified), and you have to do a series of tasks the game never hints at to even get the normal ending. | |
Bushido Blade (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_62259825 | |
Bushido Blade (Video Game) / int_6366f900 | type |
Old Soldier | |
Bushido Blade (Video Game) / int_6366f900 | comment |
Old Soldier: Isohachi, a World War II veteran. | |
Bushido Blade (Video Game) / int_6366f900 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_6366f900 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_6366f900 | |
Bushido Blade (Video Game) / int_67e9f779 | type |
Teleport Spam | |
Bushido Blade (Video Game) / int_67e9f779 | comment |
Teleport Spam: Sakaki, the last opponent in the Shainto storyline. Every time the player strikes, he is instantly teleported away from you. The catch is that every successive teleport places him closer to the character, and leaves him vulnerable for a few seconds. | |
Bushido Blade (Video Game) / int_67e9f779 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_67e9f779 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_67e9f779 | |
Bushido Blade (Video Game) / int_6bff99d4 | type |
Secret Character | |
Bushido Blade (Video Game) / int_6bff99d4 | comment |
Secret Character: Katze (both games) and Tsubame (second only). The second also has two nameless kabuki-themed characters to unlock, one for each clan. | |
Bushido Blade (Video Game) / int_6bff99d4 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_6bff99d4 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_6bff99d4 | |
Bushido Blade (Video Game) / int_6d332aea | type |
Driven to Suicide | |
Bushido Blade (Video Game) / int_6d332aea | comment |
Driven to Suicide: Black Lotus in both his endings. The only difference in his true ending is the reveal of a woman back in Ireland who mourns his passing. | |
Bushido Blade (Video Game) / int_6d332aea | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_6d332aea | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_6d332aea | |
Bushido Blade (Video Game) / int_6dc206c9 | type |
Marathon Level | |
Bushido Blade (Video Game) / int_6dc206c9 | comment |
Marathon Level: Slash Mode in both games. | |
Bushido Blade (Video Game) / int_6dc206c9 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_6dc206c9 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_6dc206c9 | |
Bushido Blade (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Bushido Blade (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Getting the best ending in the first game seems Nintendo Hard because of the stringent honor requirements that you aren't told about. But it turns out that one element that you would think is part of the honor rules isn't: You are allowed to run away from opponents. The stages are not separate, but form a connected chain, and if you enter the next stage without killing your current opponent, they will simply follow you and no new opponent spawns. By crippling your first opponent's leg, you can easily run all the way to the well and jump into it, where you face the last four opponents after the one you ran away from. So you can get the best ending by handicapping yourself against every opponent… or by simply running away and avoiding most of them. Incidentally, if you're going to cut their legs, wait until you reach the well, or else you'll have to wait for them to drag themselves to you on every screen transition. There is a "clue" in the explanation for the story mode: the premise of the story mode is that your character is trying to escape, and the other characters — your friends — have been sent to assassinate you. So the logic seems to be that you get the best ending by actually escaping, while sticking around to kill all your friends is dishonorable. But while there's some sense to be made, it's still a major case of this trope. | |
Bushido Blade (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_6ec989d8 | |
Bushido Blade (Video Game) / int_72dd7026 | type |
What the Hell, Player? | |
Bushido Blade (Video Game) / int_72dd7026 | comment |
What the Hell, Player?: Among the Non-Standard Game Over messages that chew you out for breaking the bushido code, one is especially blunt and to-the-point: "Cowards can go no further." | |
Bushido Blade (Video Game) / int_72dd7026 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_72dd7026 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_72dd7026 | |
Bushido Blade (Video Game) / int_76a83c72 | type |
Arbitrary Gun Power | |
Bushido Blade (Video Game) / int_76a83c72 | comment |
Arbitrary Gun Power: Averted; a single shot to the torso will almost always put you down, through if you're lucky and get winged in a limb instead you can survive. | |
Bushido Blade (Video Game) / int_76a83c72 | featureApplicability |
-1.0 | |
Bushido Blade (Video Game) / int_76a83c72 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_76a83c72 | |
Bushido Blade (Video Game) / int_77494699 | type |
Iaijutsu Practitioner | |
Bushido Blade (Video Game) / int_77494699 | comment |
Iaijutsu Practitioner: Gengoro, Kaun, Tony, and Utamaru makes use of the "sheathed" stance in the sequel. It's also a mild case of Awesome, but Impractical, as performing just one slash in that stance results in a time-consuming (but pretty damn cool) animation where they twirl the sword around for a while before sheathing it back again. | |
Bushido Blade (Video Game) / int_77494699 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_77494699 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_77494699 | |
Bushido Blade (Video Game) / int_7b50237d | type |
Distinction Without a Difference | |
Bushido Blade (Video Game) / int_7b50237d | comment |
Distinction Without a Difference: The Shainto are very insistent that they do not hold a grudge against the Narukagami. They merely intend to destroy the Narukagami as revenge for the way that the Narukagami wronged them in the past. Totally different. | |
Bushido Blade (Video Game) / int_7b50237d | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_7b50237d | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_7b50237d | |
Bushido Blade (Video Game) / int_8029fa50 | type |
True Final Boss | |
Bushido Blade (Video Game) / int_8029fa50 | comment |
True Final Boss: After going through the needlessly hard Code of Honor handicaps unharmed, you get to fight each character's True Final Boss: Kindachi (Mikado, Utsusemi, Red Shadow), Hongou (Black Lotus, Tatsumi), and a severely wounded Black Lotus (Kannuki). As a bonus, your character's true ending is guaranteed regardless of how many rematches or dishonorable tactics you employ at this point. | |
Bushido Blade (Video Game) / int_8029fa50 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_8029fa50 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_8029fa50 | |
Bushido Blade (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Bushido Blade (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: Hiragi Taina, the Shinto side's Final Boss, must be hit on the back to be killed. Attacking any other part results in a rebound due to his armor. | |
Bushido Blade (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_82108e3d | |
Bushido Blade (Video Game) / int_834420aa | type |
BFS | |
Bushido Blade (Video Game) / int_834420aa | comment |
BFS: A nodachi and broadsword are among the pool of weapons available to your characters. | |
Bushido Blade (Video Game) / int_834420aa | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_834420aa | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_834420aa | |
Bushido Blade (Video Game) / int_84dbc10f | type |
McNinja | |
Bushido Blade (Video Game) / int_84dbc10f | comment |
McNinja: Red Shadow is a Russian ex ninja, while Black Lotus is an Irish one. | |
Bushido Blade (Video Game) / int_84dbc10f | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_84dbc10f | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_84dbc10f | |
Bushido Blade (Video Game) / int_8ae880f7 | type |
Deconstruction | |
Bushido Blade (Video Game) / int_8ae880f7 | comment |
Deconstruction: With the battle system that allows instant kills along with precise attacks, this game can be considered one for weaponized Fighting Game genre. | |
Bushido Blade (Video Game) / int_8ae880f7 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_8ae880f7 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_8ae880f7 | |
Bushido Blade (Video Game) / int_8b0a127 | type |
Rocket-Tag Gameplay | |
Bushido Blade (Video Game) / int_8b0a127 | comment |
Rocket-Tag Gameplay: Given that this is a more realistic take on swordplay, combat amounts to who lands the killing blow first; in many cases, it's the first one. The first game even requires the player to complete a No-Damage Run in order to face off against the True Final Boss and view the Golden Ending of their character. | |
Bushido Blade (Video Game) / int_8b0a127 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_8b0a127 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_8b0a127 | |
Bushido Blade (Video Game) / int_8e0430ab | type |
Non-Standard Game Over | |
Bushido Blade (Video Game) / int_8e0430ab | comment |
Non-Standard Game Over: In Story mode, you must abide by the Bushido Code and fight honorably. Using low tactics like throwing dust in your opponent's eyes or attacking them in the back will abruptly cut your playthrough short, with a random message berating you for it. | |
Bushido Blade (Video Game) / int_8e0430ab | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_8e0430ab | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_8e0430ab | |
Bushido Blade (Video Game) / int_9918518b | type |
Press X to Die | |
Bushido Blade (Video Game) / int_9918518b | comment |
Press X to Die: In both games, there's the option to surrender by pressing Select. In the first game you need to wait for your foe to finish you off; while the second activates a cutscene after a short time (allowing for a sneak attack if you cancel it before it kicks in). In the first game, you can only surrender if your legs are crippled, though. | |
Bushido Blade (Video Game) / int_9918518b | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_9918518b | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_9918518b | |
Bushido Blade (Video Game) / int_99599179 | type |
Ring Out | |
Bushido Blade (Video Game) / int_99599179 | comment |
Ring Out: Implemented in a few stages. There are no Bottomless Pits though, so one can see the poor sap fall to his/her demise. In Versus mode, for a laugh, you can position your character near a ledge to make them fall as they do their win-pose (if their pose doesn't just have them standing still); the game will cut to the loading screen before they hit the ground. | |
Bushido Blade (Video Game) / int_99599179 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_99599179 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_99599179 | |
Bushido Blade (Video Game) / int_9b0f37de | type |
Contemplate Our Navels | |
Bushido Blade (Video Game) / int_9b0f37de | comment |
Contemplate Our Navels: Pretty much all Shainto-side characters do this in their endings. | |
Bushido Blade (Video Game) / int_9b0f37de | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_9b0f37de | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_9b0f37de | |
Bushido Blade (Video Game) / int_9d17b859 | type |
Made of Iron | |
Bushido Blade (Video Game) / int_9d17b859 | comment |
Made of Iron: A notable aversion due to the lack of a Life Meter mechanic. Unlike other weapon-based fighters where characters can regularly shrug off fatal blows, like Soulcalibur or Samurai Shodown, in Bushido Blade a character can be killed with a single clean hit. | |
Bushido Blade (Video Game) / int_9d17b859 | featureApplicability |
-1.0 | |
Bushido Blade (Video Game) / int_9d17b859 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_9d17b859 | |
Bushido Blade (Video Game) / int_a0955420 | type |
She's a Man in Japan | |
Bushido Blade (Video Game) / int_a0955420 | comment |
She's a Man in Japan: Chihiro is clearly female in the Japanese script, but was given a male dub-actor and is referred to as a male with pronouns consistently in the English version. | |
Bushido Blade (Video Game) / int_a0955420 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_a0955420 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_a0955420 | |
Bushido Blade (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Bushido Blade (Video Game) / int_a414c3f0 | comment |
One-Hit Kill: An inherent part of the combat system. | |
Bushido Blade (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_a414c3f0 | |
Bushido Blade (Video Game) / int_a6653039 | type |
Subsystem Damage | |
Bushido Blade (Video Game) / int_a6653039 | comment |
Subsystem Damage: One of the game's unique features. Arms and legs can incapacitated in the first game, while the second only retained arm incapacitation. A broken arm would lead to weaker (and slower) striking force and defense, one broken leg would force the fighter to hobble around on one knee, while both broken legs meant they could only crawl (which meant almost certain defeat). | |
Bushido Blade (Video Game) / int_a6653039 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_a6653039 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_a6653039 | |
Bushido Blade (Video Game) / int_a6c69bd | type |
MacGuffin | |
Bushido Blade (Video Game) / int_a6c69bd | comment |
MacGuffin: The Yugiri, an Ancestral Weapon created by the Shainto clan that was stolen by the Narukagami's ancestors. Said weapon is also implied to be an Evil Weapon that winds up possessing then-Narukagami leader Hanzaki in the first game. The Shainto characters' main objective in the second game is to recover it. | |
Bushido Blade (Video Game) / int_a6c69bd | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_a6c69bd | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_a6c69bd | |
Bushido Blade (Video Game) / int_af3ea0e3 | type |
Face–Heel Turn | |
Bushido Blade (Video Game) / int_af3ea0e3 | comment |
Face–Heel Turn: As noted above, Hanzaki in the first game. Black Lotus sorta as well, when he changes allegiances to the Shainto under a new identity, Highwayman. "Sorta" because the Shainto are only Heels from the perspective of the Narukagami and vice versa. | |
Bushido Blade (Video Game) / int_af3ea0e3 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_af3ea0e3 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_af3ea0e3 | |
Bushido Blade (Video Game) / int_b1b865f7 | type |
Royal Rapier | |
Bushido Blade (Video Game) / int_b1b865f7 | comment |
Royal Rapier: A selectable weapon in the first, and Highwayman's subweapon in the second. | |
Bushido Blade (Video Game) / int_b1b865f7 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_b1b865f7 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_b1b865f7 | |
Bushido Blade (Video Game) / int_b2407a69 | type |
Talk to the Fist | |
Bushido Blade (Video Game) / int_b2407a69 | comment |
Talk to the Fist: The story mode let you stop your opponent in the middle of their Pre Ass Kicking One Liner, though it counts as breaking Bushido. | |
Bushido Blade (Video Game) / int_b2407a69 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_b2407a69 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_b2407a69 | |
Bushido Blade (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
Bushido Blade (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Averted with the gunslingers. To balance out their limitless range and power, they need to reload after running out of ammo. | |
Bushido Blade (Video Game) / int_b2cdd776 | featureApplicability |
-1.0 | |
Bushido Blade (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_b2cdd776 | |
Bushido Blade (Video Game) / int_b2f26025 | type |
Genki Girl | |
Bushido Blade (Video Game) / int_b2f26025 | comment |
Genki Girl: Jo. | |
Bushido Blade (Video Game) / int_b2f26025 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_b2f26025 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_b2f26025 | |
Bushido Blade (Video Game) / int_b731fa6e | type |
I Cannot Self-Terminate | |
Bushido Blade (Video Game) / int_b731fa6e | comment |
I Cannot Self-Terminate: In the second game's ending for both Kannuki and Mikado, Tatsumi forces them to kill him, since after discovering his Shainto roots, he feels that the feud will never end until the last Shainto is dead. | |
Bushido Blade (Video Game) / int_b731fa6e | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_b731fa6e | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_b731fa6e | |
Bushido Blade (Video Game) / int_b8f8b892 | type |
Promoted to Playable | |
Bushido Blade (Video Game) / int_b8f8b892 | comment |
Promoted to Playable: Sazanka, Tsubame, and Hongou were originally computer-controlled only characters in the first game, but were re-introduced in the second game as playable characters, though not before getting radically redesigned (Tsubame and Hongou in particular). | |
Bushido Blade (Video Game) / int_b8f8b892 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_b8f8b892 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_b8f8b892 | |
Bushido Blade (Video Game) / int_bc8271df | type |
In a Single Bound | |
Bushido Blade (Video Game) / int_bc8271df | comment |
In a Single Bound: Downplayed; no character can jump higher than their own height, and heavy weapons reduce this considerably. | |
Bushido Blade (Video Game) / int_bc8271df | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_bc8271df | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_bc8271df | |
Bushido Blade (Video Game) / int_c091ce5f | type |
Samurai | |
Bushido Blade (Video Game) / int_c091ce5f | comment |
Samurai: The majority of the playable cast. | |
Bushido Blade (Video Game) / int_c091ce5f | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c091ce5f | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c091ce5f | |
Bushido Blade (Video Game) / int_c2b28f75 | type |
A.K.A.-47 | |
Bushido Blade (Video Game) / int_c2b28f75 | comment |
A.K.A.-47: Closer inspection of Katze's gun (especially its silhouette on the weapon selection screen) reveals that it is actually a Mauser C96, which is simply referred to as the "Pistol" in-game; this is especially strange considering Mauser halted production of the gun in the early 60s, and the main storyline occurs long afterwards. | |
Bushido Blade (Video Game) / int_c2b28f75 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c2b28f75 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c2b28f75 | |
Bushido Blade (Video Game) / int_c313d43a | type |
True Companions | |
Bushido Blade (Video Game) / int_c313d43a | comment |
True Companions: Tatsumi, Kannuki and Mikado seem to be very close. This is specially noticeable in their Bushido Blade 2 endings. | |
Bushido Blade (Video Game) / int_c313d43a | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c313d43a | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c313d43a | |
Bushido Blade (Video Game) / int_c37813c5 | type |
Ninja | |
Bushido Blade (Video Game) / int_c37813c5 | comment |
Ninja: Red Shadow/Hotarubi. Nightstalker joins her in Bushido Blade 2. | |
Bushido Blade (Video Game) / int_c37813c5 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c37813c5 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c37813c5 | |
Bushido Blade (Video Game) / int_c3b32bf1 | type |
Rōnin | |
Bushido Blade (Video Game) / int_c3b32bf1 | comment |
Rōnin: Matsumushi from the sequel. | |
Bushido Blade (Video Game) / int_c3b32bf1 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c3b32bf1 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c3b32bf1 | |
Bushido Blade (Video Game) / int_c601fc37 | type |
Professional Killer | |
Bushido Blade (Video Game) / int_c601fc37 | comment |
Professional Killer: Katze has been contracted in both games to kill the main guys. | |
Bushido Blade (Video Game) / int_c601fc37 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c601fc37 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c601fc37 | |
Bushido Blade (Video Game) / int_c75df49a | type |
Shout-Out | |
Bushido Blade (Video Game) / int_c75df49a | comment |
Shout-Out: Jo takes her Victory Pose from Cloud in Final Fantasy VII. | |
Bushido Blade (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c75df49a | |
Bushido Blade (Video Game) / int_c78d3e08 | type |
Seppuku | |
Bushido Blade (Video Game) / int_c78d3e08 | comment |
Seppuku: You can end a fight by giving up; this causes your character to commit seppuku. See Press X to Die, above. | |
Bushido Blade (Video Game) / int_c78d3e08 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c78d3e08 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c78d3e08 | |
Bushido Blade (Video Game) / int_c83a589c | type |
Luke, I Am Your Father | |
Bushido Blade (Video Game) / int_c83a589c | comment |
Luke, I Am Your Father: Tatsumi, the Shainto leader Hiragi Daina is your father! | |
Bushido Blade (Video Game) / int_c83a589c | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_c83a589c | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_c83a589c | |
Bushido Blade (Video Game) / int_ceec4df5 | type |
Roaring Rampage of Revenge | |
Bushido Blade (Video Game) / int_ceec4df5 | comment |
Roaring Rampage of Revenge: Kannuki in the first game: he's out to get revenge for his hometown being slaughtered under Hanzaki's orders. Midway through, he realizes that not everyone's involved and decides to just kill those that stand in his way. | |
Bushido Blade (Video Game) / int_ceec4df5 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_ceec4df5 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_ceec4df5 | |
Bushido Blade (Video Game) / int_d22af219 | type |
Domino Mask | |
Bushido Blade (Video Game) / int_d22af219 | comment |
Domino Mask: Used by Highwayman to hide his true identity. | |
Bushido Blade (Video Game) / int_d22af219 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_d22af219 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_d22af219 | |
Bushido Blade (Video Game) / int_d4d8d831 | type |
Feuding Families | |
Bushido Blade (Video Game) / int_d4d8d831 | comment |
Feuding Families: The backstory for the second game states the ancestors of the Narukagami (Kagami) and Shainto (Sue) were feudal families under the same Daimyo, which after his fall entered in conflict, spawning a secret war for over 800 years. | |
Bushido Blade (Video Game) / int_d4d8d831 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_d4d8d831 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_d4d8d831 | |
Bushido Blade (Video Game) / int_d8f8da2b | type |
Island Base | |
Bushido Blade (Video Game) / int_d8f8da2b | comment |
Island Base: The Shainto's HQ. | |
Bushido Blade (Video Game) / int_d8f8da2b | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_d8f8da2b | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_d8f8da2b | |
Bushido Blade (Video Game) / int_dcbe8a6e | type |
Chekhov's Gunman | |
Bushido Blade (Video Game) / int_dcbe8a6e | comment |
Chekhov's Gunman: Mikado's sensei, Genyou Sakaki, is mentioned in the first game's worst ending. In the sequel, he's the Final Boss (the one that counts) of the Shainto story side. The Narukagami princess also appears in the first game, being the girl that hands the characters their weapons on the character selection screen. | |
Bushido Blade (Video Game) / int_dcbe8a6e | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_dcbe8a6e | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_dcbe8a6e | |
Bushido Blade (Video Game) / int_e540d1e6 | type |
Camp | |
Bushido Blade (Video Game) / int_e540d1e6 | comment |
Camp: Katze, what with his high-pitched voice, mannerism and rather pintoresque choice of wardrobe. | |
Bushido Blade (Video Game) / int_e540d1e6 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_e540d1e6 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_e540d1e6 | |
Bushido Blade (Video Game) / int_e5457b65 | type |
Miko | |
Bushido Blade (Video Game) / int_e5457b65 | comment |
Miko: Mikado. | |
Bushido Blade (Video Game) / int_e5457b65 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_e5457b65 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_e5457b65 | |
Bushido Blade (Video Game) / int_e7b1cb24 | type |
Old Master | |
Bushido Blade (Video Game) / int_e7b1cb24 | comment |
Old Master: Utsusemi, the oldest Narukagami-side character at 56, is the master for both Red Shadow and Tatsumi (as well as Mr. Exposition in the latter's case) and was the former leader of Kage before Hanzaki. | |
Bushido Blade (Video Game) / int_e7b1cb24 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_e7b1cb24 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_e7b1cb24 | |
Bushido Blade (Video Game) / int_eb4ee9eb | type |
Guns Are Worthless | |
Bushido Blade (Video Game) / int_eb4ee9eb | comment |
Guns Are Worthless: Hahaha, NO. The two gun-wielding characters are some of the toughest opponents you'll face. The only thing that makes it fair for the player is that both take a relatively long time to reload, and they're defenseless while they do it. | |
Bushido Blade (Video Game) / int_eb4ee9eb | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_eb4ee9eb | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_eb4ee9eb | |
Bushido Blade (Video Game) / int_ebb900a7 | type |
Resignations Not Accepted | |
Bushido Blade (Video Game) / int_ebb900a7 | comment |
Resignations Not Accepted: The Kage works with this code in the first game, which is what sets things into motion. | |
Bushido Blade (Video Game) / int_ebb900a7 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_ebb900a7 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_ebb900a7 | |
Bushido Blade (Video Game) / int_eef35d8d | type |
A Handful for an Eye | |
Bushido Blade (Video Game) / int_eef35d8d | comment |
A Handful for an Eye: You can do this in both games by using the subweapon button without any subweapon. In the first game, though, this was considered dishonorable. | |
Bushido Blade (Video Game) / int_eef35d8d | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_eef35d8d | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_eef35d8d | |
Bushido Blade (Video Game) / int_fc148c2c | type |
Weapon Specialization | |
Bushido Blade (Video Game) / int_fc148c2c | comment |
Weapon Specialization: While any character can use any weapon (besides guns of course), each character has a weapon they specialize in that they have a larger move-set with. In 2 in particular, this leads to entirely new fighting styles such as dual wielding or iaijutsu quickdraw attacks. | |
Bushido Blade (Video Game) / int_fc148c2c | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_fc148c2c | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_fc148c2c | |
Bushido Blade (Video Game) / int_fc45bac0 | type |
Wouldn't Hit a Girl | |
Bushido Blade (Video Game) / int_fc45bac0 | comment |
Wouldn't Hit a Girl: Black Lotus is clearly distraught with having to kill female combatants. | |
Bushido Blade (Video Game) / int_fc45bac0 | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_fc45bac0 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_fc45bac0 | |
Bushido Blade (Video Game) / int_ff5a74c8 | type |
Talking Is a Free Action | |
Bushido Blade (Video Game) / int_ff5a74c8 | comment |
Talking Is a Free Action: Technically averted as there's nothing physically stopping you from walking up and killing your opponent during their opening lines at the start of a fight. That said, if you wish to see either of the actual endings, you cannot do so as it breaks Bushido and leads to a Nonstandard Game Over. | |
Bushido Blade (Video Game) / int_ff5a74c8 | featureApplicability |
-1.0 | |
Bushido Blade (Video Game) / int_ff5a74c8 | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_ff5a74c8 | |
Bushido Blade (Video Game) / int_name | type |
ItemName | |
Bushido Blade (Video Game) / int_name | comment |
||
Bushido Blade (Video Game) / int_name | featureApplicability |
1.0 | |
Bushido Blade (Video Game) / int_name | featureConfidence |
1.0 | |
Bushido Blade (Video Game) | hasFeature |
Bushido Blade (Video Game) / int_name | |
Bushido Blade (Video Game) / int_name | itemName |
Bushido Blade (Video Game) |
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