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Cameltry (Video Game)

 Cameltry (Video Game)
type
TVTItem
 Cameltry (Video Game)
label
Cameltry (Video Game)
 Cameltry (Video Game)
page
Cameltry
 Cameltry (Video Game)
comment
Cameltry is an arcade game developed and released by Taito in 1989. In the game, the player must move a marble through a maze by using analog controls to rotate the maze around the marble. The game got a home port for Super Nintendo Entertainment System in 1992 with the US release of the game being named On the Ball.In addition, the game received a sequel called Labyrinth for the Nintendo DS and was ported to the Taito Arcade Legends collection for modern systems.
 Cameltry (Video Game)
fetched
2023-10-24T22:52:29Z
 Cameltry (Video Game)
parsed
2023-10-24T22:52:29Z
 Cameltry (Video Game)
isPartOf
DBTropes
 Cameltry (Video Game) / int_549a92e7
type
Minimalism
 Cameltry (Video Game) / int_549a92e7
comment
Minimalism: You guide a small blue marble through a maze made of very basic looking wood and stone blocks and with very basic and random backgrounds with every course. Even the music is very quiet and functions more as ambience, but does set the mood for the type of course.
 Cameltry (Video Game) / int_549a92e7
featureApplicability
1.0
 Cameltry (Video Game) / int_549a92e7
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_549a92e7
 Cameltry (Video Game) / int_5f4d158d
type
Space Zone
 Cameltry (Video Game) / int_5f4d158d
comment
Space Zone: Some of the levels have outer space backgrounds.
 Cameltry (Video Game) / int_5f4d158d
featureApplicability
1.0
 Cameltry (Video Game) / int_5f4d158d
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_5f4d158d
 Cameltry (Video Game) / int_82933b02
type
Button Mashing
 Cameltry (Video Game) / int_82933b02
comment
Button Mashing: In Labyrinth, players must tap the action button on a certain rhythm to create an aura that destroys certain kinds of blocks.
 Cameltry (Video Game) / int_82933b02
featureApplicability
1.0
 Cameltry (Video Game) / int_82933b02
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_82933b02
 Cameltry (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Cameltry (Video Game) / int_868e6134
comment
Songs in the Key of Panic: When the player's time on a level runs low (20 seconds or less), a small and hectic sounding stinger plays.
 Cameltry (Video Game) / int_868e6134
featureApplicability
1.0
 Cameltry (Video Game) / int_868e6134
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_868e6134
 Cameltry (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 Cameltry (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: Some of the stages have multicolored backgrounds.
 Cameltry (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 Cameltry (Video Game) / int_a0b2a1a8
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_a0b2a1a8
 Cameltry (Video Game) / int_bb48f8ba
type
Timed Mission
 Cameltry (Video Game) / int_bb48f8ba
comment
Timed Mission: The game's levels are timed, and so is the game's menu.
 Cameltry (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Cameltry (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_bb48f8ba
 Cameltry (Video Game) / int_d9e48d0
type
Company Cross References
 Cameltry (Video Game) / int_d9e48d0
comment
Company Cross References: In the arcade version, you can replace the marble with sprites of characters and items from other Taito games.
 Cameltry (Video Game) / int_d9e48d0
featureApplicability
1.0
 Cameltry (Video Game) / int_d9e48d0
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_d9e48d0
 Cameltry (Video Game) / int_fc225bec
type
Artistic License – Physics
 Cameltry (Video Game) / int_fc225bec
comment
Artistic License – Physics: Averted. The game's central mechanic is to twist a maze so that a marble can fall through it. The marble can be stopped in place by obstacles, can be bounced into certain objects off of others, and the marble must sometimes be used to bust through wood blocks.
 Cameltry (Video Game) / int_fc225bec
featureApplicability
-1.0
 Cameltry (Video Game) / int_fc225bec
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_fc225bec
 Cameltry (Video Game) / int_name
type
ItemName
 Cameltry (Video Game) / int_name
comment
 Cameltry (Video Game) / int_name
featureApplicability
1.0
 Cameltry (Video Game) / int_name
featureConfidence
1.0
 Cameltry (Video Game)
hasFeature
Cameltry (Video Game) / int_name
 Cameltry (Video Game) / int_name
itemName
Cameltry (Video Game)

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