| Castlevania: Rondo of Blood (Video Game) |
type |
TVTItem |
| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) |
| Castlevania: Rondo of Blood (Video Game) |
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CastlevaniaRondoOfBlood |
| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (originally released in Japan as Akumaj� Dracula X: Chi no Rondo) was released for the PC Engine in 1993. Initially, it was only released in Japan but it was finally ported worldwide to the PlayStation Portable with Castlevania: The Dracula X Chronicles, and subsequently to the Wii Virtual Console note Like all imports, however, this one does not have any English translation other than what was in the game to begin with., to the PlayStation 4 as part of the compilation Castlevania Requiem and to the PC Engine Mini/TurboGrafx-16 Mininote Like the Wii release, the version on the Turbografx model has no further English translation..In 1792, the evil priest Shaft resurrects Dracula, who proceeds to do the usual: set a horde of demons on the nearby town of Aljiba*(Though it looks more like Jova...) and kidnap any women who catch his fancy. This time, the women captured are Annette, who happens to be Richter Belmont's girlfriend; Maria Renard, the 12-year-old daughter of local vampire hunters; the local nun Tera, and the town doctor's daughter Iris.Richter, hearing of this in his hometown of Veros, heads off to save the townsfolk, get his girlfriend back, and settle this centennial blood feud his family has with Dracula. As he makes his way to the burning town, he's accosted by Death, and the game begins...Rondo plays similarly to previous Castlevania entries, mostly linear. However, you can also find hidden exits to reach alternate paths through the stages to fight different bosses. The ending depends on which girls you rescue, and you can play the game as Maria if you find her. You can enhance your subweapons into an Item Crash that usually fills the screen with large projectiles.Most famously, however, Rondo is known for being directly followed up by Castlevania: Symphony of the Night, which features Richter and Maria meeting up with Alucard from Castlevania III: Dracula's Curse and for recreating the Final Boss of Rondo in the prologue level.The PC Engine version was released in Super CD-ROM format, so Rondo of Blood has a redbook soundtrack and voice-acted cutscenes. This bump in production value led to Konami upping the values for their subsequent games.A remixed port was released for the Super Famicom titled Akumaj� Dracula XX (as in "Double X") in 1995, which was released for the SNES as Castlevania: Dracula X in North America and as Castlevania: Vampire's Kiss in the PAL region. While the basic plot and game system remained identical to the PC Engine, the stages were all-new and a lot more linear (with only two hidden stages) due to the lower memory capacity of the cartridge format, and unlike the PC Engine version, only Richter was playable.On June 11, 2021 an Animated Adaptation that serves as a Sequel to Castlevania (2017), titled Castlevania: Nocturne, was announced. |
| Castlevania: Rondo of Blood (Video Game) |
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2024-05-03T10:03:31Z |
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2024-05-03T10:03:31Z |
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| Castlevania: Rondo of Blood (Video Game) / int_1183175e |
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This Was His True Form |
| Castlevania: Rondo of Blood (Video Game) / int_1183175e |
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Totally averted with the Werewolf, who is completely naked after transforming back to human form upon defeat (you can see the peeeeenis). These same sprites would go on to be reused in several other Castlevania games. |
| Castlevania: Rondo of Blood (Video Game) / int_1183175e |
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Castlevania: Rondo of Blood (Video Game) / int_1183175e |
| Castlevania: Rondo of Blood (Video Game) / int_14beeefd |
type |
Darker and Edgier |
| Castlevania: Rondo of Blood (Video Game) / int_14beeefd |
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Darker and Edgier: Previously only implied in previous games, it's a lot more pronounced in this one (except when it isn't). |
| Castlevania: Rondo of Blood (Video Game) / int_14beeefd |
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type |
Fighting Spirit |
| Castlevania: Rondo of Blood (Video Game) / int_15c42588 |
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Fighting Spirit: Maria possesses a secret attack where she fires off a warrior version of herself that unleashes a Rapidfire Fisticuffs attack, much like a certain other Japanese series with vampires. |
| Castlevania: Rondo of Blood (Video Game) / int_15c42588 |
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After Boss Recovery |
| Castlevania: Rondo of Blood (Video Game) / int_15df66d9 |
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After Boss Recovery: Implied. You start every stage with full health, regardless of how much (or how little) you had after the last one. |
| Castlevania: Rondo of Blood (Video Game) / int_15df66d9 |
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Little Miss Badass |
| Castlevania: Rondo of Blood (Video Game) / int_166e33f3 |
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Little Miss Badass: Maria, showing just how deadly a flock of pet birds can be. |
| Castlevania: Rondo of Blood (Video Game) / int_166e33f3 |
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Castlevania: Rondo of Blood (Video Game) / int_166e33f3 |
| Castlevania: Rondo of Blood (Video Game) / int_171ef47c |
type |
Not-So-Harmless Villain |
| Castlevania: Rondo of Blood (Video Game) / int_171ef47c |
comment |
Not-So-Harmless Villain: The painting sub boss on the ghost ship level. It slowly flies around the room, basically being a huge target and will die after a few attacks. However, if you get careless and it touches you, it will one-shot you. To top it off, the subject in the painting will change to look like he's laughing at you. |
| Castlevania: Rondo of Blood (Video Game) / int_171ef47c |
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| Castlevania: Rondo of Blood (Video Game) / int_17975d1b |
type |
Unstable Equilibrium |
| Castlevania: Rondo of Blood (Video Game) / int_17975d1b |
comment |
Unstable Equilibrium: Scoring a perfect (at full health) boss fight awards the player a 1up. Something suited towards a more bumbling gamer. |
| Castlevania: Rondo of Blood (Video Game) / int_17975d1b |
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Castlevania: Rondo of Blood (Video Game) / int_17975d1b |
| Castlevania: Rondo of Blood (Video Game) / int_18683fc2 |
type |
Power-Up Letdown |
| Castlevania: Rondo of Blood (Video Game) / int_18683fc2 |
comment |
Power Up Letdown: To compensate for her many advantages, Maria has several absolutely worthless secondary weapons. She has the music book, which is like the throwing knife but lacks even a useful Item Crash, and a weapon that sends two birds diagonally upwards, which is totally useless except in certain rare circumstances (although at least it has a useful Item Crash). Attempting an Item Crash with the Key leads to Richter powering up... and falling back to earth with a Confused Question Mark above his head, wondering what the heck you're trying to do. Then again, the key does have its uses. |
| Castlevania: Rondo of Blood (Video Game) / int_18683fc2 |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_18683fc2 |
| Castlevania: Rondo of Blood (Video Game) / int_18d15922 |
type |
Title Drop |
| Castlevania: Rondo of Blood (Video Game) / int_18d15922 |
comment |
Title Drop: While the furigana in the game's subtitle reads Chi no Rondo for "Rondo of Blood," the literal reading is Chi no Rinne, meaning "Samsara of Blood." The latter is the title of the game's final stage (although the English version of the PSP port simply renders it "Bloodlines" to tie in with Symphony of the Night doing the samenote One of the localisation team for Symphony of the Night's many screw-ups, dropping a different title entirely). |
| Castlevania: Rondo of Blood (Video Game) / int_18d15922 |
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Castlevania: Rondo of Blood (Video Game) / int_18d15922 |
| Castlevania: Rondo of Blood (Video Game) / int_191a3673 |
type |
Graceful Loser |
| Castlevania: Rondo of Blood (Video Game) / int_191a3673 |
comment |
Graceful Loser: Dracula takes his defeat quite well in the original game, even wondering if Richter might be in the right, though he also points out how the avarice of man is what caused his resurrection and promises to meet Richter again. This is averted in the Castlevania: Symphony of the Night rendition of the finale, where he's far more contemptuous of mankind and faces his demise with an anguished This Cannot Be! |
| Castlevania: Rondo of Blood (Video Game) / int_191a3673 |
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Castlevania: Rondo of Blood (Video Game) / int_191a3673 |
| Castlevania: Rondo of Blood (Video Game) / int_1aa08f77 |
type |
Multiple Endings |
| Castlevania: Rondo of Blood (Video Game) / int_1aa08f77 |
comment |
Multiple Endings: How the story ends depends on whether you save any or all of the kidnapped girls from the evil clutches of Dracula. |
| Castlevania: Rondo of Blood (Video Game) / int_1aa08f77 |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_1aa08f77 |
| Castlevania: Rondo of Blood (Video Game) / int_1e7c47ab |
type |
Stealth Pun |
| Castlevania: Rondo of Blood (Video Game) / int_1e7c47ab |
comment |
Stealth Pun: Akumaj� Dracula X was literally the tenth Akumaj� Dracula/Castlevania game released by Konaminote That said, the "X" itself isn't "ten"; it's pronounced as the letter X. Before this, there was the original NES trilogy (3), Vampire Killer for the MSX2 (4), the arcade game Haunted Castle (5), the two Game Boy games (7), Super Castlevania IV for the Super NES (8), and the original Sharp X68000 version of Castlevania Chronicles (9). |
| Castlevania: Rondo of Blood (Video Game) / int_1e7c47ab |
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Castlevania: Rondo of Blood (Video Game) / int_1e7c47ab |
| Castlevania: Rondo of Blood (Video Game) / int_1f963842 |
type |
Bloodier and Gorier |
| Castlevania: Rondo of Blood (Video Game) / int_1f963842 |
comment |
Bloodier and Gorier: Unlike previous games, when Richter loses a life, it's not a pretty sight this time around... |
| Castlevania: Rondo of Blood (Video Game) / int_1f963842 |
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| Castlevania: Rondo of Blood (Video Game) / int_1f963842 |
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Castlevania: Rondo of Blood (Video Game) / int_1f963842 |
| Castlevania: Rondo of Blood (Video Game) / int_1f99a97b |
type |
Shoryuken |
| Castlevania: Rondo of Blood (Video Game) / int_1f99a97b |
comment |
Shoryuken: The Minotaur boss' Last Ditch Move is him trying to pull this off on you as he burns to the bone and turns to ash. |
| Castlevania: Rondo of Blood (Video Game) / int_1f99a97b |
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| Castlevania: Rondo of Blood (Video Game) / int_1f99a97b |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_1f99a97b |
| Castlevania: Rondo of Blood (Video Game) / int_1fdaf8ff |
type |
Ominous Latin Chanting |
| Castlevania: Rondo of Blood (Video Game) / int_1fdaf8ff |
comment |
Ominous Latin Chanting: "Requiem", the main menu theme, features this. In it, "Kyrie Eleison" (Greek for "Lord have mercy") is chanted. |
| Castlevania: Rondo of Blood (Video Game) / int_1fdaf8ff |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_1fdaf8ff |
| Castlevania: Rondo of Blood (Video Game) / int_25b5600 |
type |
Captain Ersatz |
| Castlevania: Rondo of Blood (Video Game) / int_25b5600 |
comment |
The Dogether boss is named in reference to Bastard!! (1988)'s Suzuki Dogezaemon, and naturally the original Beholder. |
| Castlevania: Rondo of Blood (Video Game) / int_25b5600 |
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1.0 |
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Castlevania: Rondo of Blood (Video Game) / int_25b5600 |
| Castlevania: Rondo of Blood (Video Game) / int_25ccb4b9 |
type |
Confused Question Mark |
| Castlevania: Rondo of Blood (Video Game) / int_25ccb4b9 |
comment |
Attempting an Item Crash with the Key leads to Richter powering up... and falling back to earth with a Confused Question Mark above his head, wondering what the heck you're trying to do. Then again, the key does have its uses. |
| Castlevania: Rondo of Blood (Video Game) / int_25ccb4b9 |
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1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_25ccb4b9 |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_25ccb4b9 |
| Castlevania: Rondo of Blood (Video Game) / int_2639f6eb |
type |
Status Effects |
| Castlevania: Rondo of Blood (Video Game) / int_2639f6eb |
comment |
Status Effects: Being cursed slows down the player character's movements. |
| Castlevania: Rondo of Blood (Video Game) / int_2639f6eb |
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1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_2639f6eb |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_2639f6eb |
| Castlevania: Rondo of Blood (Video Game) / int_26ba32a3 |
type |
Ascended Glitch |
| Castlevania: Rondo of Blood (Video Game) / int_26ba32a3 |
comment |
Ascended Glitch: The secret area in Dracula's keep, accessed by jumping onto an invisible staircase, is a reference to a bug in the Famicom Disk version of Akumaj� Dracula, where the player could keep walking up the stairs to the keep, into the open air after the stairs themselves had stopped, through the ceiling, and into a mire of glitched graphics. |
| Castlevania: Rondo of Blood (Video Game) / int_26ba32a3 |
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Castlevania: Rondo of Blood (Video Game) / int_26ba32a3 |
| Castlevania: Rondo of Blood (Video Game) / int_26c4741a |
type |
Advanced Movement Technique |
| Castlevania: Rondo of Blood (Video Game) / int_26c4741a |
comment |
Advanced Movement Technique: Backflip cancelling, where you do a backflip while moonwalking (walking backwards by holding down the attack button), then attack while in midair, which prevents the backflip's lengthy landing animation from playing, letting you do another backflip immediately. This lets you backflip your way through the whole game faster than if you walked normally. |
| Castlevania: Rondo of Blood (Video Game) / int_26c4741a |
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Castlevania: Rondo of Blood (Video Game) / int_26c4741a |
| Castlevania: Rondo of Blood (Video Game) / int_28bef8d9 |
type |
Mysterious Watcher |
| Castlevania: Rondo of Blood (Video Game) / int_28bef8d9 |
comment |
Mysterious Watcher: Stage 3' (the cemetery) has a silhouette in a cape standing in the background. |
| Castlevania: Rondo of Blood (Video Game) / int_28bef8d9 |
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1.0 |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_28bef8d9 |
| Castlevania: Rondo of Blood (Video Game) / int_29a39f6 |
type |
Easter Egg |
| Castlevania: Rondo of Blood (Video Game) / int_29a39f6 |
comment |
Easter Egg: Stage 5 has a hidden mirror in a room only Maria can reach. It does nothing. Attempting to play the game with a PC Engine CD System Card v1.0 has a creative error message in the form of "Akumajyo Dracula Peke", a minigame with cutesy graphics and only two enemies that ends in an error message and Maria apologizing. This was also included in the Dracula X Chronicles, as an unlockable, Requiem, as an easter egg by inputting the Konami Code on the title screen, and the Turbografx 16 Mini by holding the Select button while loading Rondo of Blood. While the version on the Turbografx-16 Mini is left untranslated, The other two versions change the error message, with DXC simply telling you how to exit, while Requiem's version, for your usage of the Konami Code, tells you there's no extra life codes and calls you a "cheater". Attempting to listen to the game's music in a CD player will play a brief Audio Play with Richter and Maria warning that the following track contains game data that cannot be played correctly on a CD player, and that you should probably turn down the volume. |
| Castlevania: Rondo of Blood (Video Game) / int_29a39f6 |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_29a39f6 |
| Castlevania: Rondo of Blood (Video Game) / int_2b50986a |
type |
Arrange Mode |
| Castlevania: Rondo of Blood (Video Game) / int_2b50986a |
comment |
Arrange Mode: Maria Mode - You can play as Maria immediately after you save her in the main game. Playing as her is significantly easier than playing as Richter, what with her Guardian Knuckle, smaller stature, and double-jump. |
| Castlevania: Rondo of Blood (Video Game) / int_2b50986a |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_2b50986a |
| Castlevania: Rondo of Blood (Video Game) / int_2b694b8 |
type |
Flawless Victory |
| Castlevania: Rondo of Blood (Video Game) / int_2b694b8 |
comment |
Flawless Victory: If you defeat a boss with a full life bar, you receive an extra life. You can get hit during the level, so long as you find some food to refill your lifebar before the stage is over. |
| Castlevania: Rondo of Blood (Video Game) / int_2b694b8 |
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Castlevania: Rondo of Blood (Video Game) / int_2b694b8 |
| Castlevania: Rondo of Blood (Video Game) / int_2dc35926 |
type |
Ghost Ship |
| Castlevania: Rondo of Blood (Video Game) / int_2dc35926 |
comment |
Ghost Ship: Stage 5 is an old ship filled with skeletons, ghosts, and other spookiness. |
| Castlevania: Rondo of Blood (Video Game) / int_2dc35926 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_2dc35926 |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_2dc35926 |
| Castlevania: Rondo of Blood (Video Game) / int_2f253c94 |
type |
Glass Cannon |
| Castlevania: Rondo of Blood (Video Game) / int_2f253c94 |
comment |
Glass Cannon: Maria is amazingly powerful almost to the point of being overpowered with her double jump and animal buddies, but just a couple of hits and she dies. |
| Castlevania: Rondo of Blood (Video Game) / int_2f253c94 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_2f253c94 |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_2f253c94 |
| Castlevania: Rondo of Blood (Video Game) / int_32d6bb7e |
type |
Martial Arts Headband |
| Castlevania: Rondo of Blood (Video Game) / int_32d6bb7e |
comment |
Martial Arts Headband: Richter wears one of these to go with his more Animesque design. |
| Castlevania: Rondo of Blood (Video Game) / int_32d6bb7e |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_32d6bb7e |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_32d6bb7e |
| Castlevania: Rondo of Blood (Video Game) / int_35743edc |
type |
Boss Corridor |
| Castlevania: Rondo of Blood (Video Game) / int_35743edc |
comment |
Boss Corridor: Right before each boss, you enter an enemy-free room, filled with powerups and its own music track. This also serves as a checkpoint should you lose to the boss. |
| Castlevania: Rondo of Blood (Video Game) / int_35743edc |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_35743edc |
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| Castlevania: Rondo of Blood (Video Game) |
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Castlevania: Rondo of Blood (Video Game) / int_35743edc |
| Castlevania: Rondo of Blood (Video Game) / int_35fb9016 |
type |
Gratuitous German |
| Castlevania: Rondo of Blood (Video Game) / int_35fb9016 |
comment |
Gratuitous German: The prologue in the original game is spoken entirely in German, with subtitles. |
| Castlevania: Rondo of Blood (Video Game) / int_35fb9016 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_35fb9016 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_35fb9016 |
| Castlevania: Rondo of Blood (Video Game) / int_36249acd |
type |
Lethal Joke Character |
| Castlevania: Rondo of Blood (Video Game) / int_36249acd |
comment |
Lethal Joke Character: Maria has a very small hurtbox, a Double Jump (one of the first, if not the first, characters with this), can abuse her slides and rolling, regenerates health by eating cakes, and has different subweapons than Richter, making her a Hyper-Competent Sidekick. She does take more damage when hit, but between her Double Jump, Invulnerable Attack (that isn't even an Item Crash), and small hurtbox, she can dodge many attacks more easily than Richter. She also has an insanely high-damage Invulnerable Attack Spell, although you need to know the input combination first. This is an entirely different attack from the Item Crashes, which both characters have access to (though the Item Crash is different, depending on the subweapon — and Maria's subweapons are quite different from Richter's), and which are also generally Invulnerable Attack moves which do high damage. |
| Castlevania: Rondo of Blood (Video Game) / int_36249acd |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_36249acd |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_36249acd |
| Castlevania: Rondo of Blood (Video Game) / int_3ece9e25 |
type |
Konami Code |
| Castlevania: Rondo of Blood (Video Game) / int_3ece9e25 |
comment |
This was also included in the Dracula X Chronicles, as an unlockable, Requiem, as an easter egg by inputting the Konami Code on the title screen, and the Turbografx 16 Mini by holding the Select button while loading Rondo of Blood. While the version on the Turbografx-16 Mini is left untranslated, The other two versions change the error message, with DXC simply telling you how to exit, while Requiem's version, for your usage of the Konami Code, tells you there's no extra life codes and calls you a "cheater". |
| Castlevania: Rondo of Blood (Video Game) / int_3ece9e25 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_3ece9e25 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_3ece9e25 |
| Castlevania: Rondo of Blood (Video Game) / int_4127eb1 |
type |
Shut Up, Hannibal! |
| Castlevania: Rondo of Blood (Video Game) / int_4127eb1 |
comment |
Shut Up, Hannibal!: In Maria's ending, Dracula gives a rambling villain speech, and Maria just blurts out that she doesn't understand what he means. At this Dracula does indeed shut up for a moment before summing up As Long as There Is Evil for her in a single sentence. |
| Castlevania: Rondo of Blood (Video Game) / int_4127eb1 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_4127eb1 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_4127eb1 |
| Castlevania: Rondo of Blood (Video Game) / int_4160410d |
type |
Damsel in Distress |
| Castlevania: Rondo of Blood (Video Game) / int_4160410d |
comment |
Damsel in Distress: Iris, Terra, Annette, and Maria Renard, the last of whom later Took a Level in Badass as she becomes a playable hero after you rescue her. |
| Castlevania: Rondo of Blood (Video Game) / int_4160410d |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_4160410d |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_4160410d |
| Castlevania: Rondo of Blood (Video Game) / int_41c7fc66 |
type |
Power Makes Your Voice Deep |
| Castlevania: Rondo of Blood (Video Game) / int_41c7fc66 |
comment |
Power Makes Your Voice Deep: Dracula's voice deepens mid-word as he transforms into a massive bat-creature for the second part of the final battle. Conversely, when that form is defeated, he roars in pain, and his voice spontaneously rises back to normal as his transformation is forced to revert. |
| Castlevania: Rondo of Blood (Video Game) / int_41c7fc66 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_41c7fc66 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_41c7fc66 |
| Castlevania: Rondo of Blood (Video Game) / int_4252fdf6 |
type |
Hyperactive Metabolism |
| Castlevania: Rondo of Blood (Video Game) / int_4252fdf6 |
comment |
Hyperactive Metabolism: Richter can heal himself with hidden pot roasts, which are replaced with various sweets when playing Maria. |
| Castlevania: Rondo of Blood (Video Game) / int_4252fdf6 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_4252fdf6 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_4252fdf6 |
| Castlevania: Rondo of Blood (Video Game) / int_42d9daf9 |
type |
No Fair Cheating |
| Castlevania: Rondo of Blood (Video Game) / int_42d9daf9 |
comment |
No Fair Cheating: We dare you to use a subweapon on Death's final form. We dare you. |
| Castlevania: Rondo of Blood (Video Game) / int_42d9daf9 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_42d9daf9 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_42d9daf9 |
| Castlevania: Rondo of Blood (Video Game) / int_44f79734 |
type |
Jump Physics |
| Castlevania: Rondo of Blood (Video Game) / int_44f79734 |
comment |
Jump Physics: Your jumps aren't as stiff as the NES trilogy, but are a bit less controllable than they are in Super Castlevania IV. Richter also jumps and moves a bit more slowly in the SNES version, despite still having the same maneuverability otherwise. Maria has a Double Jump, while Richter has a backflip (it's not invincible, though, and can fall into a pit if used carelessly). |
| Castlevania: Rondo of Blood (Video Game) / int_44f79734 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_44f79734 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_44f79734 |
| Castlevania: Rondo of Blood (Video Game) / int_47d56aac |
type |
Fish People |
| Castlevania: Rondo of Blood (Video Game) / int_47d56aac |
comment |
Taking the Merman-infested shortcut with the boatman in Stage 2' takes you straight to Stage 3', letting you skip its bosses. |
| Castlevania: Rondo of Blood (Video Game) / int_47d56aac |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_47d56aac |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_47d56aac |
| Castlevania: Rondo of Blood (Video Game) / int_486466ee |
type |
Dual Boss |
| Castlevania: Rondo of Blood (Video Game) / int_486466ee |
comment |
Dual Boss: Carmilla's female partner, Laura, walks around the boss arena, trying to drain your hearts while Carmilla rides a giant skull back and forth. |
| Castlevania: Rondo of Blood (Video Game) / int_486466ee |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_486466ee |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_486466ee |
| Castlevania: Rondo of Blood (Video Game) / int_49d18492 |
type |
Scenery Gorn |
| Castlevania: Rondo of Blood (Video Game) / int_49d18492 |
comment |
Scenery Gorn: The backdrop of Stage 1 is a town in flames. |
| Castlevania: Rondo of Blood (Video Game) / int_49d18492 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_49d18492 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_49d18492 |
| Castlevania: Rondo of Blood (Video Game) / int_4b12d2a2 |
type |
Barefoot Captives |
| Castlevania: Rondo of Blood (Video Game) / int_4b12d2a2 |
comment |
Barefoot Captives: Can be seen as such with Annette as in one cutscene, she's barefoot while held prisoner in Dracula's castle. |
| Castlevania: Rondo of Blood (Video Game) / int_4b12d2a2 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_4b12d2a2 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_4b12d2a2 |
| Castlevania: Rondo of Blood (Video Game) / int_4d31ed1 |
type |
Hot-Blooded |
| Castlevania: Rondo of Blood (Video Game) / int_4d31ed1 |
comment |
Hotblooded: Richter's attempts to Item Crash keys should count. |
| Castlevania: Rondo of Blood (Video Game) / int_4d31ed1 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_4d31ed1 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_4d31ed1 |
| Castlevania: Rondo of Blood (Video Game) / int_4ec1330a |
type |
Our Minotaurs Are Different |
| Castlevania: Rondo of Blood (Video Game) / int_4ec1330a |
comment |
Our Minotaurs Are Different: A halberd-wielding Minotaur is the boss of the Stage 3's main path. |
| Castlevania: Rondo of Blood (Video Game) / int_4ec1330a |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_4ec1330a |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_4ec1330a |
| Castlevania: Rondo of Blood (Video Game) / int_53430e3c |
type |
Non-Lethal Bottomless Pits |
| Castlevania: Rondo of Blood (Video Game) / int_53430e3c |
comment |
Non-Lethal Bottomless Pits: Some pits provide an access point for an alternate route instead of a frustrating death. Question is, which ones? |
| Castlevania: Rondo of Blood (Video Game) / int_53430e3c |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_53430e3c |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_53430e3c |
| Castlevania: Rondo of Blood (Video Game) / int_553c27bb |
type |
Sliding Scale of Silliness vs. Seriousness |
| Castlevania: Rondo of Blood (Video Game) / int_553c27bb |
comment |
Sliding Scale of Silliness vs. Seriousness: It starts at the serious end with Richter, but when you play as Maria it shifts to the silly side. |
| Castlevania: Rondo of Blood (Video Game) / int_553c27bb |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_553c27bb |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_553c27bb |
| Castlevania: Rondo of Blood (Video Game) / int_56b5a6b7 |
type |
Nostalgia Level |
| Castlevania: Rondo of Blood (Video Game) / int_56b5a6b7 |
comment |
Nostalgia Level Stage 1 claims to be the Town of Aljiba from Simon's Quest, but more closely resembles Jova. It's also combined with a portion of Stage 1 from Dracula's Curse. Stage 2, as usual, is the Castle Entrance Corridor from the original NES game. Stage 4 is mostly taken from Stage 5 of the original game, though fortunately without the horrifying Axe Armour/Medusa Heads corridor, and without Death at the end. Stage 6 is a Boss Rush against four of the bosses from the original NES game. In the PC Engine version, the stage's background music is a remixed version of the NES game's boss theme titled "Poison Mind." Stage 7 is a redesigned version of the first game's Clock Tower final stage, updated to feature more of the design aspects that had later become associated with Clock Tower levels (moving gears, Medusa heads). Except for the final room, which is instead a shout-out to the final room in the Dracula Clock Tower in Dracula's Curse. |
| Castlevania: Rondo of Blood (Video Game) / int_56b5a6b7 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_56b5a6b7 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_56b5a6b7 |
| Castlevania: Rondo of Blood (Video Game) / int_56c7bece |
type |
Walking Ossuary |
| Castlevania: Rondo of Blood (Video Game) / int_56c7bece |
comment |
Walking Ossuary: The Bone Golem boss starts out as some hybrid of biped and quadruped skeletons, picks up wings somewhere for its second form, and then degenerates into a writhing mass of bones and skulls for its final form. |
| Castlevania: Rondo of Blood (Video Game) / int_56c7bece |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_56c7bece |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_56c7bece |
| Castlevania: Rondo of Blood (Video Game) / int_5a5de5ca |
type |
Boss Rush |
| Castlevania: Rondo of Blood (Video Game) / int_5a5de5ca |
comment |
Stage 6 is a Boss Rush against four of the bosses from the original NES game. In the PC Engine version, the stage's background music is a remixed version of the NES game's boss theme titled "Poison Mind." |
| Castlevania: Rondo of Blood (Video Game) / int_5a5de5ca |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_5a5de5ca |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_5a5de5ca |
| Castlevania: Rondo of Blood (Video Game) / int_610afe0a |
type |
Flechette Storm |
| Castlevania: Rondo of Blood (Video Game) / int_610afe0a |
comment |
Flechette Storm: The Knife Item Crash sends a stream of thrown knives forward. |
| Castlevania: Rondo of Blood (Video Game) / int_610afe0a |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_610afe0a |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_610afe0a |
| Castlevania: Rondo of Blood (Video Game) / int_62259825 |
type |
Nintendo Hard |
| Castlevania: Rondo of Blood (Video Game) / int_62259825 |
comment |
Nintendo Hard: Unlike Super Castlevania IV, Richter lacks the multi-directional whipping, and many of the enemies are a lot faster and more aggressive than you'd expect. Even the typical bone skeleton throws bones almost all the time, and enemies that attack in swarms like mermen and zombies spawn at a faster rate than in earlier games. Additionally, the length of the Mercy Invincibility is a tiny fraction of what it normally is, making it possible to go from full HP to none in roughly a second if you happen to get stuck next to an enemy. |
| Castlevania: Rondo of Blood (Video Game) / int_62259825 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_62259825 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_62259825 |
| Castlevania: Rondo of Blood (Video Game) / int_651a8540 |
type |
Indy Escape |
| Castlevania: Rondo of Blood (Video Game) / int_651a8540 |
comment |
Indy Escape: Stage 2 presents Richter with the unstoppable Behemoth, an enormous bull-like creature which will break through the outer wall and chase him relentlessly until he reaches a door to a different section. |
| Castlevania: Rondo of Blood (Video Game) / int_651a8540 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_651a8540 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_651a8540 |
| Castlevania: Rondo of Blood (Video Game) / int_6a2ae11f |
type |
Improbable Weapon User |
| Castlevania: Rondo of Blood (Video Game) / int_6a2ae11f |
comment |
Improbable Weapon User: The aforementioned keys. Which are among the most powerful weapons in the game. |
| Castlevania: Rondo of Blood (Video Game) / int_6a2ae11f |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_6a2ae11f |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_6a2ae11f |
| Castlevania: Rondo of Blood (Video Game) / int_6bda9a30 |
type |
Meaningful Name |
| Castlevania: Rondo of Blood (Video Game) / int_6bda9a30 |
comment |
Meaningful Name: A rondo is a form of musical composition where the material from the beginning continuously returns, and this game is packed with many a Mythology Gag to live up to that title. |
| Castlevania: Rondo of Blood (Video Game) / int_6bda9a30 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_6bda9a30 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_6bda9a30 |
| Castlevania: Rondo of Blood (Video Game) / int_7367e5f7 |
type |
Random Drop |
| Castlevania: Rondo of Blood (Video Game) / int_7367e5f7 |
comment |
Random Drop: There's a chance of enemies dropping moneybags, hearts, and even subweapons. |
| Castlevania: Rondo of Blood (Video Game) / int_7367e5f7 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_7367e5f7 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_7367e5f7 |
| Castlevania: Rondo of Blood (Video Game) / int_73a2bc7 |
type |
Fake Special Attack |
| Castlevania: Rondo of Blood (Video Game) / int_73a2bc7 |
comment |
Fake Special Attack: Go ahead, try to Item Crash the Key. |
| Castlevania: Rondo of Blood (Video Game) / int_73a2bc7 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_73a2bc7 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_73a2bc7 |
| Castlevania: Rondo of Blood (Video Game) / int_75f38750 |
type |
Kaizo Trap |
| Castlevania: Rondo of Blood (Video Game) / int_75f38750 |
comment |
Kaizo Trap: Bosses will perform one final attack upon defeat. Subverted in that it can't defeat you, but it could ruin your vitality score and deny you the extra life you'd normally get for finishing the level with full health. Unlike the others, Shaft's attack (Stage 6) COULD kill you in both the original and the remake. Subverted with Laura; she coughs up a bunch of hearts instead, boosting your score. Carmilla has one, though, as it shatters into pieces. |
| Castlevania: Rondo of Blood (Video Game) / int_75f38750 |
featureApplicability |
-0.3 |
| Castlevania: Rondo of Blood (Video Game) / int_75f38750 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_75f38750 |
| Castlevania: Rondo of Blood (Video Game) / int_7a32312a |
type |
Rain of Blood |
| Castlevania: Rondo of Blood (Video Game) / int_7a32312a |
comment |
Rain of Blood: Richter's death animation is this, which has him flying into the air and dissolving in a mist of blood. |
| Castlevania: Rondo of Blood (Video Game) / int_7a32312a |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_7a32312a |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_7a32312a |
| Castlevania: Rondo of Blood (Video Game) / int_7b7965dd |
type |
Boss in Mook Clothing |
| Castlevania: Rondo of Blood (Video Game) / int_7b7965dd |
comment |
Boss in Mook Clothing: The Great Armor (Armor Lord) at the end of the alternate path of Stage 2'. You also encounter two of them in the upper path of Stage 5'. |
| Castlevania: Rondo of Blood (Video Game) / int_7b7965dd |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_7b7965dd |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_7b7965dd |
| Castlevania: Rondo of Blood (Video Game) / int_7e6c0522 |
type |
Off with His Head! |
| Castlevania: Rondo of Blood (Video Game) / int_7e6c0522 |
comment |
Off with His Head!: Upon defeat, Death's Sinister Scythe flies into the air and drops blade-first on him, providing a humiliating decapitation. |
| Castlevania: Rondo of Blood (Video Game) / int_7e6c0522 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_7e6c0522 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_7e6c0522 |
| Castlevania: Rondo of Blood (Video Game) / int_7eb09e49 |
type |
The Four Gods |
| Castlevania: Rondo of Blood (Video Game) / int_7eb09e49 |
comment |
The Four Gods: Maria's Item Crash summons one of them, depending on the current subweapon. |
| Castlevania: Rondo of Blood (Video Game) / int_7eb09e49 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_7eb09e49 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_7eb09e49 |
| Castlevania: Rondo of Blood (Video Game) / int_812a2820 |
type |
Pink Means Feminine |
| Castlevania: Rondo of Blood (Video Game) / int_812a2820 |
comment |
Pink Means Feminine: Maria's dress, contrasting Richter's blue outfit. |
| Castlevania: Rondo of Blood (Video Game) / int_812a2820 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_812a2820 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_812a2820 |
| Castlevania: Rondo of Blood (Video Game) / int_83308c12 |
type |
Spikes of Doom |
| Castlevania: Rondo of Blood (Video Game) / int_83308c12 |
comment |
Spikes of Doom: Frequent obstacle in Stage 4, which is a torture dungeon. |
| Castlevania: Rondo of Blood (Video Game) / int_83308c12 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_83308c12 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_83308c12 |
| Castlevania: Rondo of Blood (Video Game) / int_85debad9 |
type |
Plucky Girl |
| Castlevania: Rondo of Blood (Video Game) / int_85debad9 |
comment |
Plucky Girl: Maria Renard, doubling as a Little Miss Badass in Distress. Right after being freed, you can control her all the way from where she's held captive to beat up Dracula all by herself and her pets (which is a case for most people anyway, since she's stronger and faster than Ricther). |
| Castlevania: Rondo of Blood (Video Game) / int_85debad9 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_85debad9 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_85debad9 |
| Castlevania: Rondo of Blood (Video Game) / int_8a88ed49 |
type |
Mini-Boss |
| Castlevania: Rondo of Blood (Video Game) / int_8a88ed49 |
comment |
Mini-Boss: The Giant Skull in Stage 3', which is a Flying Face that must be defeated by destroying its eyes. In Stage 5, there's the Captain's Portrait, which takes a couple of hits to kill. If the portrait catches you (and your subweapon doesn't kill it fast enough), it will kill you in one hit. |
| Castlevania: Rondo of Blood (Video Game) / int_8a88ed49 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_8a88ed49 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_8a88ed49 |
| Castlevania: Rondo of Blood (Video Game) / int_8af721f7 |
type |
Joke Item |
| Castlevania: Rondo of Blood (Video Game) / int_8af721f7 |
comment |
Joke Item: The Key is the strongest subweapon in the game, but it is a situational weapon because of its very short range. |
| Castlevania: Rondo of Blood (Video Game) / int_8af721f7 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_8af721f7 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_8af721f7 |
| Castlevania: Rondo of Blood (Video Game) / int_8bc0317a |
type |
Invulnerable Attack |
| Castlevania: Rondo of Blood (Video Game) / int_8bc0317a |
comment |
Invulnerable Attack: Most Item Crashes give at least some invulnerability during their animations. |
| Castlevania: Rondo of Blood (Video Game) / int_8bc0317a |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_8bc0317a |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_8bc0317a |
| Castlevania: Rondo of Blood (Video Game) / int_8c039bf3 |
type |
Skippable Boss |
| Castlevania: Rondo of Blood (Video Game) / int_8c039bf3 |
comment |
Skippable Boss: Taking the Merman-infested shortcut with the boatman in Stage 2' takes you straight to Stage 3', letting you skip its bosses. The fight against Death can be skipped by going to Stage 5' in the subsequent playthroughs. |
| Castlevania: Rondo of Blood (Video Game) / int_8c039bf3 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_8c039bf3 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_8c039bf3 |
| Castlevania: Rondo of Blood (Video Game) / int_9303d6d1 |
type |
Battle Amongst the Flames |
| Castlevania: Rondo of Blood (Video Game) / int_9303d6d1 |
comment |
Battle Amongst the Flames: The first stage is set in a city set on fire. |
| Castlevania: Rondo of Blood (Video Game) / int_9303d6d1 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_9303d6d1 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_9303d6d1 |
| Castlevania: Rondo of Blood (Video Game) / int_93589d60 |
type |
Art-Shifted Sequel |
| Castlevania: Rondo of Blood (Video Game) / int_93589d60 |
comment |
Art-Shifted Sequel: The first Castlevania game to adopt an anime-influenced art style, which is especially visible in the animated cutscenes. Even during gameplay, the graphics have brighter and bolder look, with eye-popping primary colors and lush purples replacing the drab grays, greens, and browns that dominate the earlier games, especially Super Castlevania IV. |
| Castlevania: Rondo of Blood (Video Game) / int_93589d60 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_93589d60 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_93589d60 |
| Castlevania: Rondo of Blood (Video Game) / int_963086ce |
type |
Damn You, Muscle Memory! |
| Castlevania: Rondo of Blood (Video Game) / int_963086ce |
comment |
Damn You, Muscle Memory!: If you've been playing as Maria for a while and switch to Richter, there's a good chance you'll back-flip off a cliff or into an enemy at least once while attempting to Double Jump. If you started playing Richter in Symphony of the Night or Portrait of Ruin, he's going to seem a LOT slower and clumsier here. |
| Castlevania: Rondo of Blood (Video Game) / int_963086ce |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_963086ce |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_963086ce |
| Castlevania: Rondo of Blood (Video Game) / int_987dbb69 |
type |
Vampire Hunter |
| Castlevania: Rondo of Blood (Video Game) / int_987dbb69 |
comment |
Vampire Hunter: Richter and Maria both. Maria stands out as her parents were vampire hunters, and apparently taught her some of the trade before they were killed and she was captured. |
| Castlevania: Rondo of Blood (Video Game) / int_987dbb69 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_987dbb69 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_987dbb69 |
| Castlevania: Rondo of Blood (Video Game) / int_9af10b44 |
type |
Double Jump |
| Castlevania: Rondo of Blood (Video Game) / int_9af10b44 |
comment |
Maria has a Double Jump, while Richter has a backflip (it's not invincible, though, and can fall into a pit if used carelessly). |
| Castlevania: Rondo of Blood (Video Game) / int_9af10b44 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_9af10b44 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_9af10b44 |
| Castlevania: Rondo of Blood (Video Game) / int_a35b3fe5 |
type |
Audio Play |
| Castlevania: Rondo of Blood (Video Game) / int_a35b3fe5 |
comment |
Attempting to listen to the game's music in a CD player will play a brief Audio Play with Richter and Maria warning that the following track contains game data that cannot be played correctly on a CD player, and that you should probably turn down the volume. |
| Castlevania: Rondo of Blood (Video Game) / int_a35b3fe5 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_a35b3fe5 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_a35b3fe5 |
| Castlevania: Rondo of Blood (Video Game) / int_a414c3f0 |
type |
One-Hit Kill |
| Castlevania: Rondo of Blood (Video Game) / int_a414c3f0 |
comment |
The portrait of the Captain at the midpoint of the ghost ship, stage 5, is the only enemy of its type in the game. It's not too difficult to defeat but if you miss a swing and it grabs you, it delivers a One-Hit Kill. |
| Castlevania: Rondo of Blood (Video Game) / int_a414c3f0 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_a414c3f0 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_a414c3f0 |
| Castlevania: Rondo of Blood (Video Game) / int_a8a04f6f |
type |
And I Must Scream |
| Castlevania: Rondo of Blood (Video Game) / int_a8a04f6f |
comment |
And I Must Scream: A unique enemy in the Ghost Ship is an evil painting which contains the soul of the ship's captain, trapped there for eternity. Let it touch you, and your character becomes trapped there instead, killing you instantly; if this happens, though, the painting downright shatters, so whether it counts as this trope for them is debatable. |
| Castlevania: Rondo of Blood (Video Game) / int_a8a04f6f |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_a8a04f6f |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_a8a04f6f |
| Castlevania: Rondo of Blood (Video Game) / int_aa5d87af |
type |
Secret Level |
| Castlevania: Rondo of Blood (Video Game) / int_aa5d87af |
comment |
Secret Level: Stage 5', which is only accessed after beating the game at least once (in the PC-Engine CD version), or by defeating Death in Stage 5 (in The Dracula X Chronicles). |
| Castlevania: Rondo of Blood (Video Game) / int_aa5d87af |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_aa5d87af |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_aa5d87af |
| Castlevania: Rondo of Blood (Video Game) / int_abad35b4 |
type |
Soundtrack Dissonance |
| Castlevania: Rondo of Blood (Video Game) / int_abad35b4 |
comment |
Soundtrack Dissonance: Stage 5' is a Brutal Bonus Level with some of the worst jumps, frustrating bats, medusa heads, all the most devious combinations of enemies and jumps, as well as loads of bottomless pits. The music? A really peppy pop style track that perfectly embodies the early 90s. |
| Castlevania: Rondo of Blood (Video Game) / int_abad35b4 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_abad35b4 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_abad35b4 |
| Castlevania: Rondo of Blood (Video Game) / int_afcafc5d |
type |
Drop Dead Gorgeous |
| Castlevania: Rondo of Blood (Video Game) / int_afcafc5d |
comment |
Drop Dead Gorgeous: The game opens with the Human Sacrifice of a naked young woman. |
| Castlevania: Rondo of Blood (Video Game) / int_afcafc5d |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_afcafc5d |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_afcafc5d |
| Castlevania: Rondo of Blood (Video Game) / int_b0e18b32 |
type |
Unique Enemy |
| Castlevania: Rondo of Blood (Video Game) / int_b0e18b32 |
comment |
Unique Enemy: The man-eating plant/stone rose only appears once in a corridor in the village. Going in that direction is entirely pointless, as it's a dead end. It's much more common in other games, though. On the same path is the only Ectoplasm in the entire game. However, encountering it is mandatory when going through the alternate path and it curses on touch. Golden Medusa Heads can only be found in stage 5'. The portrait of the Captain at the midpoint of the ghost ship, stage 5, is the only enemy of its type in the game. It's not too difficult to defeat but if you miss a swing and it grabs you, it delivers a One-Hit Kill. |
| Castlevania: Rondo of Blood (Video Game) / int_b0e18b32 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_b0e18b32 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_b0e18b32 |
| Castlevania: Rondo of Blood (Video Game) / int_b414868 |
type |
Take It to the Bridge |
| Castlevania: Rondo of Blood (Video Game) / int_b414868 |
comment |
Take It to the Bridge: Stage 2' is an old stone bridge built over a river. |
| Castlevania: Rondo of Blood (Video Game) / int_b414868 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_b414868 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_b414868 |
| Castlevania: Rondo of Blood (Video Game) / int_b9c673a6 |
type |
Market-Based Title |
| Castlevania: Rondo of Blood (Video Game) / int_b9c673a6 |
comment |
Market-Based Title: A minor change, but the official English release of Rondo had the full title Castlevania: Rondo of Blood, dropping the X from Akumaj� Dracula X: Chi no Rondo. "Castlevania" replaces "Akumaj� Dracula" ("Demon Castle Dracula"), as always. |
| Castlevania: Rondo of Blood (Video Game) / int_b9c673a6 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_b9c673a6 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_b9c673a6 |
| Castlevania: Rondo of Blood (Video Game) / int_bbd9b10a |
type |
Phantom-Zone Picture |
| Castlevania: Rondo of Blood (Video Game) / int_bbd9b10a |
comment |
Phantom-Zone Picture: The Captain's Portrait mini-boss in the Stage 5 Haunted Ship. |
| Castlevania: Rondo of Blood (Video Game) / int_bbd9b10a |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_bbd9b10a |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_bbd9b10a |
| Castlevania: Rondo of Blood (Video Game) / int_bc0f0e23 |
type |
Boss Bonanza |
| Castlevania: Rondo of Blood (Video Game) / int_bc0f0e23 |
comment |
Boss Bonanza: Stage 6, where Shaft resurrects the first four bosses from the original NES game (Giant Bat, Medusa, Mummy, and Frankenstein's Monster) before taking the field himself. |
| Castlevania: Rondo of Blood (Video Game) / int_bc0f0e23 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_bc0f0e23 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_bc0f0e23 |
| Castlevania: Rondo of Blood (Video Game) / int_be3e7584 |
type |
Brutal Bonus Level |
| Castlevania: Rondo of Blood (Video Game) / int_be3e7584 |
comment |
Brutal Bonus Level: Stage 5' only unlocks after beating Dracula and is the hardest level in the game despite not having a boss in the original. The PSP remake adds the Hydra as its boss. |
| Castlevania: Rondo of Blood (Video Game) / int_be3e7584 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_be3e7584 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_be3e7584 |
| Castlevania: Rondo of Blood (Video Game) / int_c0d106a8 |
type |
Wrecked Weapon |
| Castlevania: Rondo of Blood (Video Game) / int_c0d106a8 |
comment |
Wrecked Weapon: Victory Armor's BFS splits in half upon defeat. |
| Castlevania: Rondo of Blood (Video Game) / int_c0d106a8 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c0d106a8 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c0d106a8 |
| Castlevania: Rondo of Blood (Video Game) / int_c3debc8e |
type |
V-Sign |
| Castlevania: Rondo of Blood (Video Game) / int_c3debc8e |
comment |
V-Sign: An animated cutscene has Richter giving a peace sign while telling his name and occupation to Tera after rescuing her. In her version, Maria just gives a thumbs up. |
| Castlevania: Rondo of Blood (Video Game) / int_c3debc8e |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c3debc8e |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c3debc8e |
| Castlevania: Rondo of Blood (Video Game) / int_c3f6e68 |
type |
Dem Bones |
| Castlevania: Rondo of Blood (Video Game) / int_c3f6e68 |
comment |
Dem Bones: The game introduces several varieties of skeletons into the franchise; the barrel-throwing Ape skeletons, slightly larger (and golden) Giants, Archers, were-panthers, dagger-Dual Wielding Blazes/Blades, Flails, musket-firing Gunmen, and even a Golem boss which constructs itself from bones in its lair. |
| Castlevania: Rondo of Blood (Video Game) / int_c3f6e68 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c3f6e68 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c3f6e68 |
| Castlevania: Rondo of Blood (Video Game) / int_c66cb5a9 |
type |
Human Sacrifice |
| Castlevania: Rondo of Blood (Video Game) / int_c66cb5a9 |
comment |
Human Sacrifice: In the introduction to the game, a group of cultists, led by Shaft, sacrifice a woman to revive Dracula by stabbing her with a sword. |
| Castlevania: Rondo of Blood (Video Game) / int_c66cb5a9 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c66cb5a9 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c66cb5a9 |
| Castlevania: Rondo of Blood (Video Game) / int_c75df49a |
type |
Shout-Out |
| Castlevania: Rondo of Blood (Video Game) / int_c75df49a |
comment |
Shout-Out: The Dogether boss is named in reference to Bastard!! (1988)'s Suzuki Dogezaemon, and naturally the original Beholder. This is the first appearance of the reoccurring enemy, the Skeleton Ape, whose only method of attack is throwing barrels at the player. Sound familiar? |
| Castlevania: Rondo of Blood (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c75df49a |
| Castlevania: Rondo of Blood (Video Game) / int_c81e2bba |
type |
Necromancer |
| Castlevania: Rondo of Blood (Video Game) / int_c81e2bba |
comment |
Necromancer: Shaft, whose boss fights have him resurrecting past end stage enemies. |
| Castlevania: Rondo of Blood (Video Game) / int_c81e2bba |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c81e2bba |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c81e2bba |
| Castlevania: Rondo of Blood (Video Game) / int_c949edd4 |
type |
Magic Pants |
| Castlevania: Rondo of Blood (Video Game) / int_c949edd4 |
comment |
Magic Pants: Totally averted with the Werewolf, who is completely naked after transforming back to human form upon defeat (you can see the peeeeenis). These same sprites would go on to be reused in several other Castlevania games. Dracula X Chronicles played this straight by adding a little black loincloth in both the 2D and 3D versions. The Symphony of the Night version is still without underwear. It also appears in the western Virtual Console versions released in North America and Europe. |
| Castlevania: Rondo of Blood (Video Game) / int_c949edd4 |
featureApplicability |
-1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c949edd4 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c949edd4 |
| Castlevania: Rondo of Blood (Video Game) / int_c978ad0b |
type |
Magic Skirt |
| Castlevania: Rondo of Blood (Video Game) / int_c978ad0b |
comment |
Magic Skirt: Subverted cleverly — Maria is clearly holding her skirt down with her hands so as not to flash the world or trip when she somersaults or jumps (though the skirt is ankle-length anyway). |
| Castlevania: Rondo of Blood (Video Game) / int_c978ad0b |
featureApplicability |
-0.3 |
| Castlevania: Rondo of Blood (Video Game) / int_c978ad0b |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c978ad0b |
| Castlevania: Rondo of Blood (Video Game) / int_c9f097a7 |
type |
Spin to Deflect Stuff |
| Castlevania: Rondo of Blood (Video Game) / int_c9f097a7 |
comment |
Spin to Deflect Stuff: The purple Spear Guard enemies can deflect some subweapons by spinning their spears. |
| Castlevania: Rondo of Blood (Video Game) / int_c9f097a7 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_c9f097a7 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_c9f097a7 |
| Castlevania: Rondo of Blood (Video Game) / int_caf89e54 |
type |
Taking You with Me |
| Castlevania: Rondo of Blood (Video Game) / int_caf89e54 |
comment |
Taking You with Me: Some of the bosses after having their health bar completely empty will try one last ditch effort to attack Richter. The werewolf, minotaur, and sea serpent are notable examples. The attack will not kill Richter, but it will negate a potential No Damage bonus. |
| Castlevania: Rondo of Blood (Video Game) / int_caf89e54 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_caf89e54 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_caf89e54 |
| Castlevania: Rondo of Blood (Video Game) / int_ce6555f0 |
type |
Lighter and Softer |
| Castlevania: Rondo of Blood (Video Game) / int_ce6555f0 |
comment |
Lighter and Softer: The game has a brighter, more cartoonish look than any of its predecessors, while also including some wacky humor not present in the series up to this point; see Maria's entire scenario, for instance. |
| Castlevania: Rondo of Blood (Video Game) / int_ce6555f0 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_ce6555f0 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_ce6555f0 |
| Castlevania: Rondo of Blood (Video Game) / int_cea7fc1 |
type |
Bottomless Pits |
| Castlevania: Rondo of Blood (Video Game) / int_cea7fc1 |
comment |
Bottomless Pits: Averted in some stages, notably Stage 3. Played straight if it's water. |
| Castlevania: Rondo of Blood (Video Game) / int_cea7fc1 |
featureApplicability |
-1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_cea7fc1 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_cea7fc1 |
| Castlevania: Rondo of Blood (Video Game) / int_cedccc54 |
type |
Slide Attack |
| Castlevania: Rondo of Blood (Video Game) / int_cedccc54 |
comment |
Slide Attack: An ability of the Werewolf boss. |
| Castlevania: Rondo of Blood (Video Game) / int_cedccc54 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_cedccc54 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_cedccc54 |
| Castlevania: Rondo of Blood (Video Game) / int_d15c1086 |
type |
Boss-Only Level |
| Castlevania: Rondo of Blood (Video Game) / int_d15c1086 |
comment |
Boss-Only Level: Stage 8 consists entirely of the usual stair climb and corridor before the final confrontation with Dracula. |
| Castlevania: Rondo of Blood (Video Game) / int_d15c1086 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_d15c1086 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_d15c1086 |
| Castlevania: Rondo of Blood (Video Game) / int_d5ac9158 |
type |
Harping on About Harpies |
| Castlevania: Rondo of Blood (Video Game) / int_d5ac9158 |
comment |
Harping on About Harpies: Two harpies appear in the clock tower level. They carry daggers which they throw at the player character, and must be defeated with a carefully placed attack afterwards. |
| Castlevania: Rondo of Blood (Video Game) / int_d5ac9158 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_d5ac9158 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_d5ac9158 |
| Castlevania: Rondo of Blood (Video Game) / int_d6b1fa46 |
type |
Video Game Sliding |
| Castlevania: Rondo of Blood (Video Game) / int_d6b1fa46 |
comment |
Video Game Sliding: Maria Renard in Rondo of Blood marks the first time a character in the Castlevania franchise has the ability to slide. Richter would not obtain this ability until the following game. |
| Castlevania: Rondo of Blood (Video Game) / int_d6b1fa46 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_d6b1fa46 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_d6b1fa46 |
| Castlevania: Rondo of Blood (Video Game) / int_d6d26e96 |
type |
Just a Kid |
| Castlevania: Rondo of Blood (Video Game) / int_d6d26e96 |
comment |
Just a Kid: Maria gets this treatment by Richter after he rescues her. He doesn't take her claims of being a vampire hunter seriously and tells her that she's too young to join him. She's not happy and insists otherwise, prompting him to laugh. |
| Castlevania: Rondo of Blood (Video Game) / int_d6d26e96 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_d6d26e96 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_d6d26e96 |
| Castlevania: Rondo of Blood (Video Game) / int_d6f284a3 |
type |
Anti-Frustration Features |
| Castlevania: Rondo of Blood (Video Game) / int_d6f284a3 |
comment |
Anti-Frustration Features: When picking up a new subweapon, your old one drops to the ground, and you can opt to switch back. Did you get killed by Shaft after beating the four bosses he summoned? Instead of fighting them all over again, you'll only need to fight him. If you manage to lose the key in the hidden section of Stage 4', the ferryman will give a copy of it to you if you bug him enough times. |
| Castlevania: Rondo of Blood (Video Game) / int_d6f284a3 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_d6f284a3 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_d6f284a3 |
| Castlevania: Rondo of Blood (Video Game) / int_da1c64ef |
type |
Lethal Joke Item |
| Castlevania: Rondo of Blood (Video Game) / int_da1c64ef |
comment |
Lethal Joke Item: The Key's item crash costs no hearts to use, but it's still an Invulnerable Attack. For a certain value of "attack". Also, its standard attack hits as hard as four whip strokes, though you need to be practically touching an enemy for it to connect. |
| Castlevania: Rondo of Blood (Video Game) / int_da1c64ef |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_da1c64ef |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_da1c64ef |
| Castlevania: Rondo of Blood (Video Game) / int_da32aec9 |
type |
Fake Ultimate Mook |
| Castlevania: Rondo of Blood (Video Game) / int_da32aec9 |
comment |
Fake Ultimate Mook: The giant golems in the first stage. They tower above your character and look menacing enough, but they're actually quite easy to kill and slow to attack. |
| Castlevania: Rondo of Blood (Video Game) / int_da32aec9 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_da32aec9 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_da32aec9 |
| Castlevania: Rondo of Blood (Video Game) / int_dc0ab531 |
type |
Flying Face |
| Castlevania: Rondo of Blood (Video Game) / int_dc0ab531 |
comment |
The Giant Skull in Stage 3', which is a Flying Face that must be defeated by destroying its eyes. |
| Castlevania: Rondo of Blood (Video Game) / int_dc0ab531 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_dc0ab531 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_dc0ab531 |
| Castlevania: Rondo of Blood (Video Game) / int_dca0ad93 |
type |
Post-Final Level |
| Castlevania: Rondo of Blood (Video Game) / int_dca0ad93 |
comment |
Post-Final Level: After the fairly brutal Stage 7, Stage 8 is nothing but a short ascent up some stairs to Dracula himself. And a hidden stairway to some bonus items. |
| Castlevania: Rondo of Blood (Video Game) / int_dca0ad93 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_dca0ad93 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_dca0ad93 |
| Castlevania: Rondo of Blood (Video Game) / int_e277967 |
type |
What Is Evil? |
| Castlevania: Rondo of Blood (Video Game) / int_e277967 |
comment |
What Is Evil?: In Richter's ending, Dracula asks if he can really be called evil when humanity is no better than him. |
| Castlevania: Rondo of Blood (Video Game) / int_e277967 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_e277967 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_e277967 |
| Castlevania: Rondo of Blood (Video Game) / int_e2e66d9b |
type |
Mana Burn |
| Castlevania: Rondo of Blood (Video Game) / int_e2e66d9b |
comment |
Mana Burn: During the Carmilla Boss Fight, her assistant Laura will grab you and drain your Hearts. For Richter, this attack looks like a Kiss of Death, but on the shorter Maria, it looks more like Marshmallow Hell. |
| Castlevania: Rondo of Blood (Video Game) / int_e2e66d9b |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_e2e66d9b |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_e2e66d9b |
| Castlevania: Rondo of Blood (Video Game) / int_e5421161 |
type |
Expy |
| Castlevania: Rondo of Blood (Video Game) / int_e5421161 |
comment |
Expy: Maria's design is Sailor Venus's head attached to an Elegant Gothic Lolita dress. |
| Castlevania: Rondo of Blood (Video Game) / int_e5421161 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_e5421161 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_e5421161 |
| Castlevania: Rondo of Blood (Video Game) / int_e90e91de |
type |
Every 10,000 Points |
| Castlevania: Rondo of Blood (Video Game) / int_e90e91de |
comment |
Every 10,000 Points: A 1-Up is awarded at every 20000 points. |
| Castlevania: Rondo of Blood (Video Game) / int_e90e91de |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_e90e91de |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_e90e91de |
| Castlevania: Rondo of Blood (Video Game) / int_edeb02ca |
type |
Episode Zero: The Beginning |
| Castlevania: Rondo of Blood (Video Game) / int_edeb02ca |
comment |
Episode Zero: The Beginning: Stage 0 as a prologue. |
| Castlevania: Rondo of Blood (Video Game) / int_edeb02ca |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_edeb02ca |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_edeb02ca |
| Castlevania: Rondo of Blood (Video Game) / int_efdcfc5e |
type |
Motionless Chin |
| Castlevania: Rondo of Blood (Video Game) / int_efdcfc5e |
comment |
Motionless Chin: Appears in the animated cutscenes; most prominent in Richter's ending. |
| Castlevania: Rondo of Blood (Video Game) / int_efdcfc5e |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_efdcfc5e |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_efdcfc5e |
| Castlevania: Rondo of Blood (Video Game) / int_f4a0408f |
type |
Wake-Up Call Boss |
| Castlevania: Rondo of Blood (Video Game) / int_f4a0408f |
comment |
Wake-Up Call Boss: The Werewolf. Stage 2 is already a difficulty spike in and of itself, but the Werewolf is much faster than your character, unpredictable, and requires you to think fast or die. |
| Castlevania: Rondo of Blood (Video Game) / int_f4a0408f |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_f4a0408f |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_f4a0408f |
| Castlevania: Rondo of Blood (Video Game) / int_fc33ff16 |
type |
One-Winged Angel |
| Castlevania: Rondo of Blood (Video Game) / int_fc33ff16 |
comment |
One-Winged Angel: The second phase of the final battle has Dracula turning into a huge demon which jumps around and shoots fireballs out of its mouth. |
| Castlevania: Rondo of Blood (Video Game) / int_fc33ff16 |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_fc33ff16 |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_fc33ff16 |
| Castlevania: Rondo of Blood (Video Game) / int_name |
type |
ItemName |
| Castlevania: Rondo of Blood (Video Game) / int_name |
comment |
|
| Castlevania: Rondo of Blood (Video Game) / int_name |
featureApplicability |
1.0 |
| Castlevania: Rondo of Blood (Video Game) / int_name |
featureConfidence |
1.0 |
| Castlevania: Rondo of Blood (Video Game) |
hasFeature |
Castlevania: Rondo of Blood (Video Game) / int_name |
| Castlevania: Rondo of Blood (Video Game) / int_name |
itemName |
Castlevania: Rondo of Blood (Video Game) |