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Conflict Series (Video Game)

 Conflict Series (Video Game)
type
TVTItem
 Conflict Series (Video Game)
label
Conflict Series (Video Game)
 Conflict Series (Video Game)
page
ConflictSeries
 Conflict Series (Video Game)
comment
Conflict is a Third-Person Shooter series with tactical elements created by Pivotal Games, with each game following a squadron of 4 soldiers. There are five games in the series.
 Conflict Series (Video Game)
fetched
2023-08-03T04:45:23Z
 Conflict Series (Video Game)
parsed
2023-08-03T04:45:23Z
 Conflict Series (Video Game)
processingComment
Dropped link to DoNotRunWithAGun: Not a Feature - ITEM
 Conflict Series (Video Game)
isPartOf
DBTropes
 Conflict Series (Video Game) / int_14e569d5
type
Crate Expectations
 Conflict Series (Video Game) / int_14e569d5
comment
Crate Expectations: Vietnam has several hidden supplies hidden in crates during the second half of the game.
 Conflict Series (Video Game) / int_14e569d5
featureApplicability
1.0
 Conflict Series (Video Game) / int_14e569d5
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_14e569d5
 Conflict Series (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Conflict Series (Video Game) / int_40b1b989
comment
Resources Management Gameplay: Present in all games except Denied Ops; the player is heavily encouraged to explore the buildings and every corner in missions to acquire much-needed medical supplies and ammunition, especially enemy rocket launchers to deal with enemy armor. (Since the player rarely starts missions with enough explosives to take out every armored vehicle.)
 Conflict Series (Video Game) / int_40b1b989
featureApplicability
1.0
 Conflict Series (Video Game) / int_40b1b989
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_40b1b989
 Conflict Series (Video Game) / int_5d86966a
type
Man on Fire
 Conflict Series (Video Game) / int_5d86966a
comment
Man on Fire: Desert Storm 2 adds a flare gun, which remains exclusive to it, and incendiary grenades, which return for every later game.
 Conflict Series (Video Game) / int_5d86966a
featureApplicability
1.0
 Conflict Series (Video Game) / int_5d86966a
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_5d86966a
 Conflict Series (Video Game) / int_6293c185
type
Sequel Hook
 Conflict Series (Video Game) / int_6293c185
comment
Sequel Hook: Global Terror ends with Red Team declaring their intent to return to Colombia and find Foley.
 Conflict Series (Video Game) / int_6293c185
featureApplicability
1.0
 Conflict Series (Video Game) / int_6293c185
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_6293c185
 Conflict Series (Video Game) / int_89499ccf
type
Dolled-Up Installment
 Conflict Series (Video Game) / int_89499ccf
comment
Dolled-Up Installment: Denied Ops, it was called Crossfire (not to be confused with the unrelated free-to-play FPS) during its development, it features no returning characters, and it's a 2-man fire team instead of 4.
 Conflict Series (Video Game) / int_89499ccf
featureApplicability
1.0
 Conflict Series (Video Game) / int_89499ccf
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_89499ccf
 Conflict Series (Video Game) / int_a121abc7
type
Respawning Enemies
 Conflict Series (Video Game) / int_a121abc7
comment
Respawning Enemies: While occasionally used in Desert Storm, the final levels in Vietnam and most of Global Terror and Denied Ops heavily use this trope, sometimes even with enemies given One-Hit Kill rocket launchers.
 Conflict Series (Video Game) / int_a121abc7
featureApplicability
1.0
 Conflict Series (Video Game) / int_a121abc7
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_a121abc7
 Conflict Series (Video Game) / int_c2b28f75
type
A.K.A.-47
 Conflict Series (Video Game) / int_c2b28f75
comment
A.K.A.-47: Mostly averted in the series, but there are exceptions.
 Conflict Series (Video Game) / int_c2b28f75
featureApplicability
-1.0
 Conflict Series (Video Game) / int_c2b28f75
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1.0
 Conflict Series (Video Game)
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Conflict Series (Video Game) / int_c2b28f75
 Conflict Series (Video Game) / int_c3585f4a
type
Boom, Headshot!
 Conflict Series (Video Game) / int_c3585f4a
comment
Boom, Headshot!: Present. Vietnam even allows headshots to blow off chunks of the target's head.
 Conflict Series (Video Game) / int_c3585f4a
featureApplicability
1.0
 Conflict Series (Video Game) / int_c3585f4a
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_c3585f4a
 Conflict Series (Video Game) / int_c515d358
type
America Saves the Day
 Conflict Series (Video Game) / int_c515d358
comment
America Saves the Day: Save for the ability to play as the SAS in the two Desert Storm games (wherein they use American equipment anyway), even the simple mention of friendly non-US forces is limited to Emir's bodyguards in Desert Storm, Montagnards (who don't fight alongside you) in Vietnam, and Korean police in a single mission of Global Terror.
 Conflict Series (Video Game) / int_c515d358
featureApplicability
1.0
 Conflict Series (Video Game) / int_c515d358
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_c515d358
 Conflict Series (Video Game) / int_dae5c997
type
Action Girl
 Conflict Series (Video Game) / int_dae5c997
comment
Action Girl: When Foley goes MIA in Conflict Global Terror, he is replaced by former Seattle police sniper Carrie Sherman.
 Conflict Series (Video Game) / int_dae5c997
featureApplicability
1.0
 Conflict Series (Video Game) / int_dae5c997
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1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_dae5c997
 Conflict Series (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Conflict Series (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: In Desert Storm, enemies can explode into pieces when killed with explosives. Vietnam ups the ante, allowing individual pieces of the head, hands and arms to be shot off with heavy weapons. Later games removed this entirely.
 Conflict Series (Video Game) / int_db33bc7e
featureApplicability
1.0
 Conflict Series (Video Game) / int_db33bc7e
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_db33bc7e
 Conflict Series (Video Game) / int_ff9e9dde
type
Once a Season
 Conflict Series (Video Game) / int_ff9e9dde
comment
Once a Season: Every game in the series has at least one mission where rescuing a squad member from a prison or the entire squad escaping from a prison.
 Conflict Series (Video Game) / int_ff9e9dde
featureApplicability
1.0
 Conflict Series (Video Game) / int_ff9e9dde
featureConfidence
1.0
 Conflict Series (Video Game)
hasFeature
Conflict Series (Video Game) / int_ff9e9dde
 Conflict Series (Video Game) / int_name
type
ItemName
 Conflict Series (Video Game) / int_name
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 Conflict Series (Video Game) / int_name
featureApplicability
1.0
 Conflict Series (Video Game) / int_name
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1.0
 Conflict Series (Video Game)
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Conflict Series (Video Game) / int_name
 Conflict Series (Video Game) / int_name
itemName
Conflict Series (Video Game)

The following is a list of statements referring to the current page from other pages.

 Conflict Series (Video Game)
hasFeature
Military and Warfare Video Games / int_7adc43bc
 Conflict Series (Video Game)
hasFeature
Stealth-Based Game / int_7adc43bc
 Conflict Series (Video Game)
hasFeature
The Squadette / int_7adc43bc