Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Crisis Zone (1999) (Video Game)

 Crisis Zone (1999) (Video Game)
type
TVTItem
 Crisis Zone (1999) (Video Game)
label
Crisis Zone (1999) (Video Game)
 Crisis Zone (1999) (Video Game)
page
CrisisZone1999
 Crisis Zone (1999) (Video Game)
comment
Crisis Zone is a 1999 Light Gun Game released by Namco for the arcade worldwide. A Playstation 2 version was developed by TOSE and released by Namco throughout North America and South Korea. For Europe and Ocenia, the game was published by Sony Computer Entertainment Europe on behalf of Namco. They are released with or without the Guncon 2 accessory.The British government deploys the counter-terrorist unit the Special Tactical Force (STF) after receiving intelligence that a paramilitary terrorist group known as the URDA has seized control of Garland Square, which is a recently constructed business park located at the outskirts of London.A sequel game was made for the PS2, which takes place six months after the terrorist incident in GS. URDA remnants, led by Jared Hunter, storm GS' Grassmarket District and occupy it. Among the hostages abducted include Melissa Kessler, whose father is the head of the STF, Grant Kessler. In response, STF teams are deployed to GS and seize control of Grassmarket while hunting down Hunter to rescue Melissa.
 Crisis Zone (1999) (Video Game)
fetched
2024-04-20T06:30:51Z
 Crisis Zone (1999) (Video Game)
parsed
2024-04-20T06:30:51Z
 Crisis Zone (1999) (Video Game)
processingComment
Dropped link to DoNotRunWithAGun: Not a Feature - ITEM
 Crisis Zone (1999) (Video Game)
isPartOf
DBTropes
 Crisis Zone (1999) (Video Game) / int_143ea829
type
Absurdly Long Stairway
 Crisis Zone (1999) (Video Game) / int_143ea829
comment
Absurdly Long Stairway: After defeating Derrick Lynch, the STF can't take the elevator back up to the surface because it broke, so they have to take five kilometres of emergency stairs. During the credit roll, at least one soldier can be seen having to sit on the stairs to catch his breath.
 Crisis Zone (1999) (Video Game) / int_143ea829
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_143ea829
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_143ea829
 Crisis Zone (1999) (Video Game) / int_217e6723
type
Heroes "R" Us
 Crisis Zone (1999) (Video Game) / int_217e6723
comment
Heroes "R" Us: The STF and player character Claude McGarren. According to game material released by Namco, the STF is only deployed when a crisis in the UK is in the early stages before the SAS would be sent in.
 Crisis Zone (1999) (Video Game) / int_217e6723
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_217e6723
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_217e6723
 Crisis Zone (1999) (Video Game) / int_2b706ca
type
More Dakka
 Crisis Zone (1999) (Video Game) / int_2b706ca
comment
More Dakka: A gatling gun's available for players in the PS2 version, although it can only be used once per stage.
 Crisis Zone (1999) (Video Game) / int_2b706ca
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_2b706ca
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_2b706ca
 Crisis Zone (1999) (Video Game) / int_2e5ada89
type
Grenade Launcher
 Crisis Zone (1999) (Video Game) / int_2e5ada89
comment
Grenade Launcher: A GL's available for players in the PS2 version, although it can only be used once per stage.
 Crisis Zone (1999) (Video Game) / int_2e5ada89
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_2e5ada89
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_2e5ada89
 Crisis Zone (1999) (Video Game) / int_353f2b06
type
"Die Hard" on an X
 Crisis Zone (1999) (Video Game) / int_353f2b06
comment
"Die Hard" on an X: Much closer to its namesake. It's Die Hard in an Urban Complex and City, though you are aided by other STF fireteams deployed in Garland Square.
 Crisis Zone (1999) (Video Game) / int_353f2b06
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_353f2b06
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_353f2b06
 Crisis Zone (1999) (Video Game) / int_3abfffa4
type
DavidVsGoliath
 Crisis Zone (1999) (Video Game) / int_3abfffa4
comment
David vs. Goliath: Claude vs. Tiger.
 Crisis Zone (1999) (Video Game) / int_3abfffa4
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_3abfffa4
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_3abfffa4
 Crisis Zone (1999) (Video Game) / int_43c77dd9
type
Hellish Copter
 Crisis Zone (1999) (Video Game) / int_43c77dd9
comment
Hellish Copter: Multiple helicopters assault you in Garland Park, culminating in a boss fight against a large jet-black copter with missiles, bombs, and support from two elite versions of the Mook copters.
 Crisis Zone (1999) (Video Game) / int_43c77dd9
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_43c77dd9
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_43c77dd9
 Crisis Zone (1999) (Video Game) / int_44bed14c
type
Hostage Situation
 Crisis Zone (1999) (Video Game) / int_44bed14c
comment
Hostage Situation: URDA remnants kidnap Melissa as leverage to force London to released URDA terrorists imprisoned.
 Crisis Zone (1999) (Video Game) / int_44bed14c
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_44bed14c
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_44bed14c
 Crisis Zone (1999) (Video Game) / int_457d9e88
type
Sound-Coded for Your Convenience
 Crisis Zone (1999) (Video Game) / int_457d9e88
comment
Sound-Coded for Your Convenience: Killing shots/Crisis Sightings now come with a warning beep in addition to a red reticule. Unfortunately, killing shots are faster here than in any other game in the series, meaning by the time you respond to the beep you've probably taken damage already.
 Crisis Zone (1999) (Video Game) / int_457d9e88
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_457d9e88
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_457d9e88
 Crisis Zone (1999) (Video Game) / int_486466ee
type
Dual Boss
 Crisis Zone (1999) (Video Game) / int_486466ee
comment
Dual Boss: Edge and Tiger fight you together in the office section of the main campaign.
 Crisis Zone (1999) (Video Game) / int_486466ee
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_486466ee
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_486466ee
 Crisis Zone (1999) (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Crisis Zone (1999) (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Claude's all-protecting riot shield, which is why he, unlike the VSSE agents, can move around more freely and still take cover at any time.
 Crisis Zone (1999) (Video Game) / int_4ffde1e0
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_4ffde1e0
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_4ffde1e0
 Crisis Zone (1999) (Video Game) / int_5bdcc85a
type
Disney Villain Death
 Crisis Zone (1999) (Video Game) / int_5bdcc85a
comment
Disney Villain Death: Derrick is knocked through a window of the room you were fighting in and explodes.
 Crisis Zone (1999) (Video Game) / int_5bdcc85a
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_5bdcc85a
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_5bdcc85a
 Crisis Zone (1999) (Video Game) / int_638b65bc
type
Armor Is Useless
 Crisis Zone (1999) (Video Game) / int_638b65bc
comment
Armor Is Useless: Averted. The more durable basic enemies are visibly more heavily armoured, and you can actually see sections ablate and fly off as they take sustained fire; also, the ballistic shields some of the enemy troops carry can withstand a number of shots.
 Crisis Zone (1999) (Video Game) / int_638b65bc
featureApplicability
-1.0
 Crisis Zone (1999) (Video Game) / int_638b65bc
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_638b65bc
 Crisis Zone (1999) (Video Game) / int_6838a3ec
type
EliteMook
 Crisis Zone (1999) (Video Game) / int_6838a3ec
comment
Elite Mook: The foot soldiers in the Final Boss fight have some of the highest killing shot rates in the game. There is one notable segment where six blue soldiers pop out and fire killing shots immediately as if they're really red soldiers in disguise.
 Crisis Zone (1999) (Video Game) / int_6838a3ec
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_6838a3ec
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_6838a3ec
 Crisis Zone (1999) (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Crisis Zone (1999) (Video Game) / int_8b93a168
comment
Macross Missile Massacre: A missile launcher's available for players in the PS2 version, although it can only be used once per stage.
 Crisis Zone (1999) (Video Game) / int_8b93a168
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_8b93a168
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_8b93a168
 Crisis Zone (1999) (Video Game) / int_8e9cf84e
type
 Crisis Zone (1999) (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The arcade release called the hero Croad McGalain and one of the bosses Eddy. The PlayStation 2 version fixed them into Claude McGarren and Edge, respectively.
 Crisis Zone (1999) (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_8e9cf84e
 Crisis Zone (1999) (Video Game) / int_970c790a
type
Big Bad
 Crisis Zone (1999) (Video Game) / int_970c790a
comment
Big Bad: Jared Hunter continues with Lynch's work by conducting a terrorist attack in the Grassmarket District campaign.
 Crisis Zone (1999) (Video Game) / int_970c790a
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_970c790a
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_970c790a
 Crisis Zone (1999) (Video Game) / int_a6653039
type
Subsystem Damage
 Crisis Zone (1999) (Video Game) / int_a6653039
comment
Subsystem Damage: The fighting vehicle that attacks Drycreek Plaza sports a whopping fourteen weapons systems that you must destroy: Its main gun, a top-mounted autocannon, two turret-mounted missile launchers, six side-mounted machine guns, two retractable missile bays on the rear, and lastly two more autocannons in its internal bay that are only deployed as a last resort. Fortunately, all of these can be destroyed by a submachine gun.
 Crisis Zone (1999) (Video Game) / int_a6653039
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_a6653039
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_a6653039
 Crisis Zone (1999) (Video Game) / int_a7372109
type
Rewarding Vandalism
 Crisis Zone (1999) (Video Game) / int_a7372109
comment
Rewarding Vandalism: On special mode, it rewards you further by giving you access to a special weapon for a limited time, as well as a new area to test that weapon out in.
 Crisis Zone (1999) (Video Game) / int_a7372109
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_a7372109
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_a7372109
 Crisis Zone (1999) (Video Game) / int_ac2094ca
type
Red Shirt
 Crisis Zone (1999) (Video Game) / int_ac2094ca
comment
Red Shirt: You see several of your fellow soldiers bite it over the course of the game, most notably during the boss fight in Garland Park.
 Crisis Zone (1999) (Video Game) / int_ac2094ca
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_ac2094ca
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_ac2094ca
 Crisis Zone (1999) (Video Game) / int_b9c673a6
type
Market-Based Title
 Crisis Zone (1999) (Video Game) / int_b9c673a6
comment
Market-Based Title: The game is known in North America and South Korea as Time Crisis: Crisis Zone.
 Crisis Zone (1999) (Video Game) / int_b9c673a6
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_b9c673a6
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_b9c673a6
 Crisis Zone (1999) (Video Game) / int_c250346f
type
Generic Doomsday Villain
 Crisis Zone (1999) (Video Game) / int_c250346f
comment
Generic Doomsday Villain: Lynch wants to destroy London just to show how evil he is.
 Crisis Zone (1999) (Video Game) / int_c250346f
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_c250346f
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_c250346f
 Crisis Zone (1999) (Video Game) / int_c54d752a
type
DualWield
 Crisis Zone (1999) (Video Game) / int_c54d752a
comment
Dual Wield: The PS2 version of Time Crisis: Crisis Zone also has this feature, although you are required to complete 55% of the game (that includes the extra modes) to unlock it.
 Crisis Zone (1999) (Video Game) / int_c54d752a
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_c54d752a
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_c54d752a
 Crisis Zone (1999) (Video Game) / int_cc374ba6
type
It's Up to You
 Crisis Zone (1999) (Video Game) / int_cc374ba6
comment
It's Up to You: Downplayed. It's explicitly shown that Claude is accompanied by an STF. detachment, who are still in considerable numbers by the end of the game, and those allies appear in some section transitions, thus averting the One-Man Army trope shown in the main games. But they and their gunfire never appear during active gameplay and the game only progresses when you defeat enemies.
 Crisis Zone (1999) (Video Game) / int_cc374ba6
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_cc374ba6
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_cc374ba6
 Crisis Zone (1999) (Video Game) / int_d15c1086
type
Boss-Only Level
 Crisis Zone (1999) (Video Game) / int_d15c1086
comment
Boss-Only Level: The PS2 sequel has one when the STF pursue Hunter by speedboat.
 Crisis Zone (1999) (Video Game) / int_d15c1086
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_d15c1086
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_d15c1086
 Crisis Zone (1999) (Video Game) / int_d49f90ea
type
Western Terrorists
 Crisis Zone (1999) (Video Game) / int_d49f90ea
comment
Western Terrorists: The URDA, which is led by Lynch.
 Crisis Zone (1999) (Video Game) / int_d49f90ea
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_d49f90ea
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_d49f90ea
 Crisis Zone (1999) (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Crisis Zone (1999) (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Crisis Zone gives the player an audible warning before the shot is fired.
 Crisis Zone (1999) (Video Game) / int_d6f284a3
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_d6f284a3
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_d6f284a3
 Crisis Zone (1999) (Video Game) / int_dbd8e795
type
Gaiden Game
 Crisis Zone (1999) (Video Game) / int_dbd8e795
comment
Gaiden Game: To the main Time Crisis games. It features a separate plot with different characters, a machine gun as your main weapon rather than an alternate or "certain sections only" weapon, and a riot shield that allows you to Take Cover! even while on the move. Also until 4, Crisis Zone takes place in The Theme Park Version of real-life locations as opposed to Fictional Countries with Fantasy Counterpart Cultures.
 Crisis Zone (1999) (Video Game) / int_dbd8e795
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_dbd8e795
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_dbd8e795
 Crisis Zone (1999) (Video Game) / int_df1793de
type
Updated Re-release
 Crisis Zone (1999) (Video Game) / int_df1793de
comment
Updated Re-release: Updated graphics and feature a new campaign, Grassmarket District, that continues the story.
 Crisis Zone (1999) (Video Game) / int_df1793de
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_df1793de
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_df1793de
 Crisis Zone (1999) (Video Game) / int_ebad3aad
type
Jet Pack
 Crisis Zone (1999) (Video Game) / int_ebad3aad
comment
Jetpack: Hunter is also wearing one when you fight him at the top of the hotel.
 Crisis Zone (1999) (Video Game) / int_ebad3aad
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_ebad3aad
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_ebad3aad
 Crisis Zone (1999) (Video Game) / int_f0001923
type
Fire-Breathing Weapon
 Crisis Zone (1999) (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: A flamethrower's available for players in the PS2 version, although it can only be used once per stage.
 Crisis Zone (1999) (Video Game) / int_f0001923
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_f0001923
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_f0001923
 Crisis Zone (1999) (Video Game) / int_name
type
ItemName
 Crisis Zone (1999) (Video Game) / int_name
comment
 Crisis Zone (1999) (Video Game) / int_name
featureApplicability
1.0
 Crisis Zone (1999) (Video Game) / int_name
featureConfidence
1.0
 Crisis Zone (1999) (Video Game)
hasFeature
Crisis Zone (1999) (Video Game) / int_name
 Crisis Zone (1999) (Video Game) / int_name
itemName
Crisis Zone (1999) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crisis Zone (1999) (Video Game)
hasFeature
Airborne Mook / int_1be509aa
 Crisis Zone (1999) (Video Game)
hasFeature
Always Close / int_1be509aa
 Crisis Zone (1999) (Video Game)
hasFeature
Dual Boss / int_1be509aa
 Crisis Zone (1999) (Video Game)
hasFeature
Military and Warfare Video Games / int_1be509aa
 Crisis Zone (1999) (Video Game)
hasFeature
Rail Shooter / int_1be509aa
 Crisis Zone (1999) (Video Game)
hasFeature
Terrorists Without a Cause / int_1be509aa
 Crisis Zone (1999) (Video Game)
hasFeature
Video Games of 2000-2004 / int_1be509aa