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Crossing Souls (Video Game)

 Crossing Souls (Video Game)
type
TVTItem
 Crossing Souls (Video Game)
label
Crossing Souls (Video Game)
 Crossing Souls (Video Game)
page
CrossingSouls
 Crossing Souls (Video Game)
comment
Some discoveries are too powerful to be shared...Crossing Souls is an indie 2D top-down Action-Adventure, developed by Fourattic, published by Devolver Digital, and released in April 2018. It is about a group of childhood friends in a small town, who one day discover a dead body near the local lake. The deceased also carried a weird pink pyramid-like stone with him, which the nerd of the group, Matt, soon identifies as the shard of the Egyptian Duat, which has the power to cross over the worlds of the living and the dead. Matt quickly fashions it into a way to see ghosts. However, this same Duat Stone is also searched for by its previous owner, Major Oh Rus, who hopes to use it to Take Over the World...The game was funded on Kickstarter. It reached its funding goal on December 13th, 2014. It was released on February 13th, 2018. Tropes present in Crossing Souls:
 Crossing Souls (Video Game)
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 Crossing Souls (Video Game)
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DBTropes
 Crossing Souls (Video Game) / int_128e4ba8
type
Gatling Good
 Crossing Souls (Video Game) / int_128e4ba8
comment
Gatling Good: Heartless' helicopter has a gatling gun on it. You would expect a boss fight, but instead, the kids are realistically forced to flee. Even so, Heartless' fire still gets Big Joe killed.
 Crossing Souls (Video Game) / int_128e4ba8
featureApplicability
1.0
 Crossing Souls (Video Game) / int_128e4ba8
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_128e4ba8
 Crossing Souls (Video Game) / int_135b9977
type
Bloodless Carnage
 Crossing Souls (Video Game) / int_135b9977
comment
Bloodless Carnage: Played straight during the normal gameplay, where the gang do not kill any humans. Averted in the cutscenes, where there's blood whenever Major Oh Rus kills someone.
 Crossing Souls (Video Game) / int_135b9977
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-1.0
 Crossing Souls (Video Game) / int_135b9977
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_135b9977
 Crossing Souls (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Crossing Souls (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Vigo Sarducci's ghost moves.
 Crossing Souls (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Crossing Souls (Video Game) / int_1cc9f5e5
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_1cc9f5e5
 Crossing Souls (Video Game) / int_1dad7003
type
In the Hood
 Crossing Souls (Video Game) / int_1dad7003
comment
In the Hood: Ghostly Priests' face is completely obscured by their hood.
 Crossing Souls (Video Game) / int_1dad7003
featureApplicability
1.0
 Crossing Souls (Video Game) / int_1dad7003
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_1dad7003
 Crossing Souls (Video Game) / int_20860a0e
type
Punch-Clock Villain
 Crossing Souls (Video Game) / int_20860a0e
comment
Punch-Clock Villain: Bronson is a sympathetic link under Major Oh Rus and his second-in-commands Spielgman and Heartless. It's revealed he was only doing this for his family, through a photo found next to his dead body on a rack.
 Crossing Souls (Video Game) / int_20860a0e
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1.0
 Crossing Souls (Video Game) / int_20860a0e
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_20860a0e
 Crossing Souls (Video Game) / int_263bb4ec
type
Wave-Motion Gun
 Crossing Souls (Video Game) / int_263bb4ec
comment
Wave-Motion Gun: The crown weapon of the machine used by Zed in his boss fight.
 Crossing Souls (Video Game) / int_263bb4ec
featureApplicability
1.0
 Crossing Souls (Video Game) / int_263bb4ec
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_263bb4ec
 Crossing Souls (Video Game) / int_269e82c1
type
Death of a Child
 Crossing Souls (Video Game) / int_269e82c1
comment
Death of a Child: First when Chris' little brother Kevin dies and then when Matt gets his neck snapped by Major Oh Rus. Then, when Big Joe is hit by a bullet from Heartless' helicopter, and eventually dies from it. By the end, Charlie is the only person out of the whole group to survive.
 Crossing Souls (Video Game) / int_269e82c1
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1.0
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_269e82c1
 Crossing Souls (Video Game) / int_287083f7
type
Power Floats
 Crossing Souls (Video Game) / int_287083f7
comment
Power Floats: One of Matt's inventions lets him float a short distance off the ground.
 Crossing Souls (Video Game) / int_287083f7
featureApplicability
1.0
 Crossing Souls (Video Game) / int_287083f7
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_287083f7
 Crossing Souls (Video Game) / int_2b5ea43c
type
Bland-Name Product
 Crossing Souls (Video Game) / int_2b5ea43c
comment
Bland-Name Product: All the collection items are parodies of famous 80's crazes.
 Crossing Souls (Video Game) / int_2b5ea43c
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1.0
 Crossing Souls (Video Game) / int_2b5ea43c
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_2b5ea43c
 Crossing Souls (Video Game) / int_2ec87029
type
Sadly Mythtaken
 Crossing Souls (Video Game) / int_2ec87029
comment
Sadly Mythtaken: Osiris and Set are referred to as "Osis" and "Seth". While "Seth" is a valid transliteration of Set's name, no culture in history ever called Osiris "Osis". (Osiris is the Greek name for the god. The hieroglyphics - which do not include vowels - transliterate to "wsjr"; suggested pronunciations include "Asar", "Wesir", or "Usir" - but not "Osis".)
 Crossing Souls (Video Game) / int_2ec87029
featureApplicability
1.0
 Crossing Souls (Video Game) / int_2ec87029
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_2ec87029
 Crossing Souls (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Crossing Souls (Video Game) / int_34bd7be2
comment
Super Drowning Skills: All the characters immediately drown if they fall into the water, and respawn at its edge.
 Crossing Souls (Video Game) / int_34bd7be2
featureApplicability
1.0
 Crossing Souls (Video Game) / int_34bd7be2
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_34bd7be2
 Crossing Souls (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Crossing Souls (Video Game) / int_3d699462
comment
Curb-Stomp Battle: This is what is supposed to happen when Major Oh Rus' plan comes to fruition. His portal will summon enough dead, all captive to his will, that they'll overwhelm the resistance from any living who disobey him within a day - hence he and Spielgman refer to it as the One Day War.
 Crossing Souls (Video Game) / int_3d699462
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1.0
 Crossing Souls (Video Game) / int_3d699462
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_3d699462
 Crossing Souls (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Crossing Souls (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: An example near the end, where the boss - ghostly green dragon - is actually in the background at all times, and the player is instead fleeing from the wall of green flame it is creating behind them.
 Crossing Souls (Video Game) / int_409d3c07
featureApplicability
1.0
 Crossing Souls (Video Game) / int_409d3c07
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_409d3c07
 Crossing Souls (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Crossing Souls (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The group of friends do manage to stop the Major and save the world, but nearly all of them die in the process, and don't reunite in the afterlife until the final friend chooses to die in their old age.
 Crossing Souls (Video Game) / int_40cc0c7e
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1.0
 Crossing Souls (Video Game) / int_40cc0c7e
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_40cc0c7e
 Crossing Souls (Video Game) / int_40e2ac3f
type
Flunky Boss
 Crossing Souls (Video Game) / int_40e2ac3f
comment
Flunky Boss: Most bosses summon back-up during their fights. Carl the Bus Driver does nothing besides summoning back-up.
 Crossing Souls (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Crossing Souls (Video Game) / int_40e2ac3f
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_40e2ac3f
 Crossing Souls (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Crossing Souls (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Characters get healed with SuguHeart candies.
 Crossing Souls (Video Game) / int_4252fdf6
featureApplicability
1.0
 Crossing Souls (Video Game) / int_4252fdf6
featureConfidence
1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_4252fdf6
 Crossing Souls (Video Game) / int_42632336
type
Mecha-Mooks
 Crossing Souls (Video Game) / int_42632336
comment
Let's just say all of Spielgman's scientists failed to design a robot that could shoot a gun accurately without overheating or losing its balance from recoil. Even that doesn't explain why Oh Rus sends about a dozen of Mecha-Mooks at Chris in several waves before joining the fight himself, rather than just getting two soldiers who were next to him in the previous cutscene to empty their mags.
 Crossing Souls (Video Game) / int_42632336
featureApplicability
1.0
 Crossing Souls (Video Game) / int_42632336
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_42632336
 Crossing Souls (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Crossing Souls (Video Game) / int_4534a70b
comment
You All Look Familiar: There's only a couple of ghostly kid sprites for the sizeable crowd standing behind Carl The Bus Driver, so several of them are repeated.
 Crossing Souls (Video Game) / int_4534a70b
featureApplicability
1.0
 Crossing Souls (Video Game) / int_4534a70b
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_4534a70b
 Crossing Souls (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Crossing Souls (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Happens at the end of every boss battle. While human bosses simply have the machinery they are using blow up while they themselves are merely knocked out, ghosts like Sarducci blow up themselves. This also happens with the zombies (who are ghosts too, and not flesh-and-blood beings), though their explosion actually does damage, and is not just a visual effect.
 Crossing Souls (Video Game) / int_471fdb9e
featureApplicability
1.0
 Crossing Souls (Video Game) / int_471fdb9e
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_471fdb9e
 Crossing Souls (Video Game) / int_474e3977
type
You Have Failed Me
 Crossing Souls (Video Game) / int_474e3977
comment
You Have Failed Me: Major Oh Rus is introduced with a scene where he kills a masked mook for failing to locate the Duat Stone. Then, Bronson also gets tortured to death on what looks like motorized rack at the end. Similarly, Heartless also appears to have been turned into a horrible cyborg due to his failure to eliminate the kids from a helicopter, even if Spielgman claims it's because he had gone too far.
 Crossing Souls (Video Game) / int_474e3977
featureApplicability
1.0
 Crossing Souls (Video Game) / int_474e3977
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_474e3977
 Crossing Souls (Video Game) / int_479d4e5a
type
Would Hurt a Child
 Crossing Souls (Video Game) / int_479d4e5a
comment
Would Hurt a Child: Both Oh Rus and Heartless don't mind offering their troops to kill the child protagonists. Both of them also end up doing it personally, with Heartless' bullet wounding and killing Big Joe, while Oh Rus personally snaps Matt's neck.
 Crossing Souls (Video Game) / int_479d4e5a
featureApplicability
1.0
 Crossing Souls (Video Game) / int_479d4e5a
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_479d4e5a
 Crossing Souls (Video Game) / int_5832e916
type
Die, Chair, Die!
 Crossing Souls (Video Game) / int_5832e916
comment
Die, Chair, Die!: You can break environmental items like wooden boxes and trash cans to search for hearts. There's even a mini-sidequest, where a neighbour asks you to break apart a few watermelons she accidentally planted on her lawn. On the cemetery, you can smash piles of skulls. Sometimes, it's the only way to get through to the next area. Interestingly, none of the characters comment on this, and this behavior doesn't stop the scale of souls to judge Chris' soul as being so pure as to defeat Seth.
 Crossing Souls (Video Game) / int_5832e916
featureApplicability
1.0
 Crossing Souls (Video Game) / int_5832e916
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_5832e916
 Crossing Souls (Video Game) / int_5d356030
type
Platform Battle
 Crossing Souls (Video Game) / int_5d356030
comment
Platform Battle: The battle with Cyborg Heartless is fought over lava, with platforms regularly appearing and disappearing, and while you are also fired at with energy projectiles and missiles from above.
 Crossing Souls (Video Game) / int_5d356030
featureApplicability
1.0
 Crossing Souls (Video Game) / int_5d356030
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_5d356030
 Crossing Souls (Video Game) / int_5e01640d
type
X-Ray Sparks
 Crossing Souls (Video Game) / int_5e01640d
comment
X-Ray Sparks: This happens to Bronson, Zed and Tackleberry during their battle; first when they just power it on, and later as you deal damage to them.
 Crossing Souls (Video Game) / int_5e01640d
featureApplicability
1.0
 Crossing Souls (Video Game) / int_5e01640d
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1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_5e01640d
 Crossing Souls (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Crossing Souls (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: Plain-looking wooden chests are present in plenty of secluded places. Perfect for the adventurers like you, strange for whoever placed them there in the first place.
 Crossing Souls (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Crossing Souls (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_5e2ae7ee
 Crossing Souls (Video Game) / int_688238d6
type
Wimp Fight
 Crossing Souls (Video Game) / int_688238d6
comment
Wimp Fight: Just before the Quincy Queen boss battle, his flunky, Randall, attempts to take you on yourself, but the best he can manage is some pathetic slaps to Big Joe, the strongest member of the group. He gets annoyed, and chucks him headfirst into the nearby dumpster with a single move.
 Crossing Souls (Video Game) / int_688238d6
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1.0
 Crossing Souls (Video Game) / int_688238d6
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_688238d6
 Crossing Souls (Video Game) / int_69f4d99b
type
Shockwave Stomp
 Crossing Souls (Video Game) / int_69f4d99b
comment
Shockwave Stomp: Quincy Queen jumps up in the air holding out his staff, then creates a large shockwave of what seems like purple notes, with a huge blast radius. Vigo Sarducci has a move where he jumps down and drives his sword into the ground, creating a fire shockwave around it. Major Oh Rus has a similar move, though he's badass enough to just slam his fist to the ground for the same effect.
 Crossing Souls (Video Game) / int_69f4d99b
featureApplicability
1.0
 Crossing Souls (Video Game) / int_69f4d99b
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_69f4d99b
 Crossing Souls (Video Game) / int_6bda9a30
type
Meaningful Name
 Crossing Souls (Video Game) / int_6bda9a30
comment
Meaningful Name: Heartless is the most cruel of Major Oh Rus' officers, and thinks nothing of opening fire with live rounds on kids. It also becomes literal, when he's turned into a cyborg, whose heart is separate from the rest of the body, and is his weak point.
 Crossing Souls (Video Game) / int_6bda9a30
featureApplicability
1.0
 Crossing Souls (Video Game) / int_6bda9a30
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_6bda9a30
 Crossing Souls (Video Game) / int_6d332aea
type
Driven to Suicide
 Crossing Souls (Video Game) / int_6d332aea
comment
Driven to Suicide: A rare hopeful example in the epilogue. Charlie, having grown old, tells the events of the game as a story to her grandchildren. After they leave, she activates a machine that lets her die and be reborn in the afterlife as the girl she was during the main game.
 Crossing Souls (Video Game) / int_6d332aea
featureApplicability
1.0
 Crossing Souls (Video Game) / int_6d332aea
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_6d332aea
 Crossing Souls (Video Game) / int_6ec989d8
type
Guide Dang It!
 Crossing Souls (Video Game) / int_6ec989d8
comment
Guide Dang It!: The sheer number of Permanently Missable Content that makes up your achievements list could leave one to constantly restart the game for a completionist run.
 Crossing Souls (Video Game) / int_6ec989d8
featureApplicability
1.0
 Crossing Souls (Video Game) / int_6ec989d8
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_6ec989d8
 Crossing Souls (Video Game) / int_6f572188
type
Another Dimension
 Crossing Souls (Video Game) / int_6f572188
comment
Another Dimension: Duat, the ghostly world of the dead, which you can enter at will once Matt develops his machine.
 Crossing Souls (Video Game) / int_6f572188
featureApplicability
1.0
 Crossing Souls (Video Game) / int_6f572188
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_6f572188
 Crossing Souls (Video Game) / int_6feda19d
type
Skeleton Motif
 Crossing Souls (Video Game) / int_6feda19d
comment
Skeleton Motif: Quincy Queen's music band/gang are named Purple Skulls, and have a logo to match. Red Spiders have an exact representation of a skull on their backs. Possessed Entities are globs of slime with a skull inside them.
 Crossing Souls (Video Game) / int_6feda19d
featureApplicability
1.0
 Crossing Souls (Video Game) / int_6feda19d
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_6feda19d
 Crossing Souls (Video Game) / int_71d17dff
type
Everything Fades
 Crossing Souls (Video Game) / int_71d17dff
comment
Everything Fades: Defeated enemies only take a few seconds to fade away, regardless of whether they were destroyed like machines, "killed" like ghosts, or knocked out like humans.
 Crossing Souls (Video Game) / int_71d17dff
featureApplicability
1.0
 Crossing Souls (Video Game) / int_71d17dff
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_71d17dff
 Crossing Souls (Video Game) / int_7228d0cb
type
Game Over
 Crossing Souls (Video Game) / int_7228d0cb
comment
Game Over: The screen here literally says that, overlaid over Major Oh Rus' face.
 Crossing Souls (Video Game) / int_7228d0cb
featureApplicability
1.0
 Crossing Souls (Video Game) / int_7228d0cb
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_7228d0cb
 Crossing Souls (Video Game) / int_7464705c
type
Arc Words
 Crossing Souls (Video Game) / int_7464705c
comment
Arc Words: Besides the Tag Line above, there's "Together, always", which the main characters regularly say to each other. These are Matt's final words, and what Charlie says after she essentially commits suicide many years later to rejoin the group in the afterlife.
 Crossing Souls (Video Game) / int_7464705c
featureApplicability
1.0
 Crossing Souls (Video Game) / int_7464705c
featureConfidence
1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_7464705c
 Crossing Souls (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Crossing Souls (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: It's unclear why Major and Spielgman went to the trouble of creating Cyborg Heartless and the elaborate sequence of disappearing platforms around him, when simply a room full of platforms that would have all sunk into the lava at once would have worked just fine. However, given the following scenes, it's possible that because Spielgman wanted Matt to survive so that he could join him, he persuaded the Major to do something that would give him a chance. Even that looks needlessly elaborate compared to the laser fence that actually gets Matt and Chris to split up and allows Spielgman to talk to Matt on his own.
 Crossing Souls (Video Game) / int_7570a10c
featureApplicability
1.0
 Crossing Souls (Video Game) / int_7570a10c
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_7570a10c
 Crossing Souls (Video Game) / int_786e5cac
type
Circling Birdies
 Crossing Souls (Video Game) / int_786e5cac
comment
Circling Birdies: Circling stars appear over the heads of stunned enemies, be they village kids fighting you in the ring, or ghouls who miss with their leaping attacks and hit their head on the ground instead.
 Crossing Souls (Video Game) / int_786e5cac
featureApplicability
1.0
 Crossing Souls (Video Game) / int_786e5cac
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_786e5cac
 Crossing Souls (Video Game) / int_844e261e
type
Super Spit
 Crossing Souls (Video Game) / int_844e261e
comment
Super Spit: Red Spiders spit out globs of entangling webs. An advanced version of Possessed Entities spits out delayed-explosion ghostly slime.
 Crossing Souls (Video Game) / int_844e261e
featureApplicability
1.0
 Crossing Souls (Video Game) / int_844e261e
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_844e261e
 Crossing Souls (Video Game) / int_8560c16f
type
Fatal Family Photo
 Crossing Souls (Video Game) / int_8560c16f
comment
Fatal Family Photo: Played with: you find Bronson's family photo right as you come across his dead body on a motorized rack, killed by Major for his failures.
 Crossing Souls (Video Game) / int_8560c16f
featureApplicability
1.0
 Crossing Souls (Video Game) / int_8560c16f
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_8560c16f
 Crossing Souls (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Crossing Souls (Video Game) / int_863fa679
comment
What Happened to the Mouse?: It's unclear just what happened to Spielgman, his two dozen scientists and the remaining Last Regime soldiers. Chris simply tells Charlie to get everyone out, and then we have a Time Skip 50+ years in the future, with none of them mentioned. There's no explanation for how she, a lone girl, managed to rescue all the people connected to the Duat, evading the soldiers in the meantime. Just as it is unclear why Spielgman and his scientists would apparently give up on all the equipment and research they have gathered.
 Crossing Souls (Video Game) / int_863fa679
featureApplicability
1.0
 Crossing Souls (Video Game) / int_863fa679
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_863fa679
 Crossing Souls (Video Game) / int_87021519
type
Ghost Reunion Ending
 Crossing Souls (Video Game) / int_87021519
comment
Ghost Reunion Ending: After Charlie becomes the only playable character to survive the main game, she lives out a full life, travelling to Ghana with an NGO and becoming a grandmother who tells this whole story to her grandkids. After they leave, she uses a machine based on Matt's discoveries to send her soul to the afterlife as a girl she was then, not the old woman she is now.
 Crossing Souls (Video Game) / int_87021519
featureApplicability
1.0
 Crossing Souls (Video Game) / int_87021519
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_87021519
 Crossing Souls (Video Game) / int_8a0bc642
type
Unnecessary Combat Roll
 Crossing Souls (Video Game) / int_8a0bc642
comment
Unnecessary Combat Roll: An important part of the combat system. Just don't drain the Sprint Meter too much!
 Crossing Souls (Video Game) / int_8a0bc642
featureApplicability
1.0
 Crossing Souls (Video Game) / int_8a0bc642
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_8a0bc642
 Crossing Souls (Video Game) / int_8e1aef2d
type
Reference Overdosed
 Crossing Souls (Video Game) / int_8e1aef2d
comment
Reference Overdosed: Every single collectible item is based on a piece of 80s popular culture, the plot is based on several famous movies from that period (from Stand By Me to E.T.), countless posters, leaflets and graffiti with shout-outs on them... It gets to the point that several reviews stated that the endless references become distracting and overwhelming after a while.
 Crossing Souls (Video Game) / int_8e1aef2d
featureApplicability
1.0
 Crossing Souls (Video Game) / int_8e1aef2d
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_8e1aef2d
 Crossing Souls (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Crossing Souls (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Major Oh Rus does this to Matt, once he gets defeated by the other kids, and decides to straight-up transition to a "god".
 Crossing Souls (Video Game) / int_928ca2cc
featureApplicability
1.0
 Crossing Souls (Video Game) / int_928ca2cc
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_928ca2cc
 Crossing Souls (Video Game) / int_92dfffae
type
Retraux
 Crossing Souls (Video Game) / int_92dfffae
comment
Retraux: The animated cut scenes have a grainy appearance to them, sometimes have bubbles cut in it like it's being played off an old VHS tape.
 Crossing Souls (Video Game) / int_92dfffae
featureApplicability
1.0
 Crossing Souls (Video Game) / int_92dfffae
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_92dfffae
 Crossing Souls (Video Game) / int_9727fa73
type
Dimensional Traveler
 Crossing Souls (Video Game) / int_9727fa73
comment
Dimensional Traveler: Chris, Matt, and the rest turn into these once Matt develops his machine from the Duat stone.
 Crossing Souls (Video Game) / int_9727fa73
featureApplicability
1.0
 Crossing Souls (Video Game) / int_9727fa73
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_9727fa73
 Crossing Souls (Video Game) / int_99ab4e84
type
Hand Blast
 Crossing Souls (Video Game) / int_99ab4e84
comment
Hand Blast: Ghostly Priests in Carl the Bus Driver's army fire energy blasts in bursts of three. During his boss battle, Major Oh Rus can fire a spread of three energy shots from his palm.
 Crossing Souls (Video Game) / int_99ab4e84
featureApplicability
1.0
 Crossing Souls (Video Game) / int_99ab4e84
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_99ab4e84
 Crossing Souls (Video Game) / int_9be7c205
type
Giant Spider
 Crossing Souls (Video Game) / int_9be7c205
comment
Giant Spider: The dog-sized Red Spiders.
 Crossing Souls (Video Game) / int_9be7c205
featureApplicability
1.0
 Crossing Souls (Video Game) / int_9be7c205
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_9be7c205
 Crossing Souls (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Crossing Souls (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: The attacks of ranged enemies never hurt their allies. Even if they are explosive, with a sizeable blast radius. However, zombies' death explosions do hurt other ghosts - a good thing too, given how many of them there are. You can swing your weapons and fists in front of bystanders, and it'll pass through them without ever doing damage, let alone triggering any reaction from them.
 Crossing Souls (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Crossing Souls (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_9e8aa11e
 Crossing Souls (Video Game) / int_a00f2ac9
type
First Kiss
 Crossing Souls (Video Game) / int_a00f2ac9
comment
First Kiss: Happens between Chris and Charlie in Major Oh Rus' base. Disturbingly, it occurs right after the last words of Matt, who had his neck snapped by Major Oh Rus.
 Crossing Souls (Video Game) / int_a00f2ac9
featureApplicability
1.0
 Crossing Souls (Video Game) / int_a00f2ac9
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_a00f2ac9
 Crossing Souls (Video Game) / int_a24989ce
type
Save Point
 Crossing Souls (Video Game) / int_a24989ce
comment
Save Point: Cassette tapes (though they look more like NES cartridges), as expected of its 80s setting.
 Crossing Souls (Video Game) / int_a24989ce
featureApplicability
1.0
 Crossing Souls (Video Game) / int_a24989ce
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_a24989ce
 Crossing Souls (Video Game) / int_a6e8221e
type
Status Quo Is God
 Crossing Souls (Video Game) / int_a6e8221e
comment
Status Quo Is God: The epilogue implies that since Charlie's grandkids don't realise their grandma was in the story, the events probably stayed secret and didn't alter the course of world history in any way. Spielgman and his scientists didn't get to do anything like what they intended, and the dozens of people who were drained by the Duat, to the point only their skeletons remain, were similarly brushed off by the rest of the world.
 Crossing Souls (Video Game) / int_a6e8221e
featureApplicability
1.0
 Crossing Souls (Video Game) / int_a6e8221e
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_a6e8221e
 Crossing Souls (Video Game) / int_a796d2a6
type
Imperial Stormtrooper Marksmanship Academy
 Crossing Souls (Video Game) / int_a796d2a6
comment
Imperial Stormtrooper Marksmanship Academy: A dozen Last Regime soldiers with assault rifles under the command of Heartless fail to hit any of the kids as they flee them at mid-range.
 Crossing Souls (Video Game) / int_a796d2a6
featureApplicability
1.0
 Crossing Souls (Video Game) / int_a796d2a6
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_a796d2a6
 Crossing Souls (Video Game) / int_abdf7d09
type
Weirdness Censor
 Crossing Souls (Video Game) / int_abdf7d09
comment
Weirdness Censor: You can swing your fist, bat, skipping rope, etc. in everyone's faces, and nobody will bat an eyelid.
 Crossing Souls (Video Game) / int_abdf7d09
featureApplicability
1.0
 Crossing Souls (Video Game) / int_abdf7d09
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_abdf7d09
 Crossing Souls (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Crossing Souls (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: The battle with Cyborg Heartless occurs over lava, and yet, it only damages the characters when they actually fall into it, while standing on the platforms right next to it is fine.
 Crossing Souls (Video Game) / int_b0a91b69
featureApplicability
1.0
 Crossing Souls (Video Game) / int_b0a91b69
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_b0a91b69
 Crossing Souls (Video Game) / int_b4215a8d
type
Tennis Boss
 Crossing Souls (Video Game) / int_b4215a8d
comment
Tennis Boss: Chris' bat somehow allows him to knock Energy Ball projectiles backwards. It's useful both against Major's turrets, and when dealing with his Hand Blast.
 Crossing Souls (Video Game) / int_b4215a8d
featureApplicability
1.0
 Crossing Souls (Video Game) / int_b4215a8d
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_b4215a8d
 Crossing Souls (Video Game) / int_b901ef97
type
Forgotten Fallen Friend
 Crossing Souls (Video Game) / int_b901ef97
comment
Forgotten Fallen Friend: Averted when Kevin dies, and we see a montage of Chris grieving over several days spent inside his room. The kids also remember later on when Big Joe dies. However, when Spielgman convinces Matt they do everything for the greater good, and even says Heartless' fate was due to going too far, Matt somehow forgets that Bronson was tortured to death by the same people.
 Crossing Souls (Video Game) / int_b901ef97
featureApplicability
-1.0
 Crossing Souls (Video Game) / int_b901ef97
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_b901ef97
 Crossing Souls (Video Game) / int_b9e82f09
type
Playable Epilogue
 Crossing Souls (Video Game) / int_b9e82f09
comment
Playable Epilogue: The Dénouement Episode version, where you control old Charlie after she's just told the events you just played through to her grandchildren. You get to walk around her house, look at the key items and see her reminisce about them, before she reaches the machine that sent her soul to the afterlife as the young girl.
 Crossing Souls (Video Game) / int_b9e82f09
featureApplicability
1.0
 Crossing Souls (Video Game) / int_b9e82f09
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_b9e82f09
 Crossing Souls (Video Game) / int_bc1865fb
type
Deader than Dead
 Crossing Souls (Video Game) / int_bc1865fb
comment
Deader than Dead: Possessed Entities can kill other ghosts, and even eat the souls of the living.
 Crossing Souls (Video Game) / int_bc1865fb
featureApplicability
1.0
 Crossing Souls (Video Game) / int_bc1865fb
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_bc1865fb
 Crossing Souls (Video Game) / int_bce16d24
type
Why Don't You Just Shoot Him?
 Crossing Souls (Video Game) / int_bce16d24
comment
Why Don't You Just Shoot Him?: The final area is a particularly jarring example of this. Oh Rus has soldiers equipped with real, proper guns, but chooses to guard most of the base with knee-high Mecha-Mooks that easily get smashed with a bat. Even if he had to limit the number of human soldiers to a dozen or two for the sake of secrecy, it's again unclear why the robots couldn't be equipped with real guns, instead of fighting in melee, launching weak explosives or firing energy balls that get deflected with a bat! Let's just say all of Spielgman's scientists failed to design a robot that could shoot a gun accurately without overheating or losing its balance from recoil. Even that doesn't explain why Oh Rus sends about a dozen of Mecha-Mooks at Chris in several waves before joining the fight himself, rather than just getting two soldiers who were next to him in the previous cutscene to empty their mags.
 Crossing Souls (Video Game) / int_bce16d24
featureApplicability
1.0
 Crossing Souls (Video Game) / int_bce16d24
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_bce16d24
 Crossing Souls (Video Game) / int_c2f7db18
type
Alien Blood
 Crossing Souls (Video Game) / int_c2f7db18
comment
Alien Blood: Spiders leave green or purple blood behind them. Ghosts can leave behind pinkish blood.
 Crossing Souls (Video Game) / int_c2f7db18
featureApplicability
1.0
 Crossing Souls (Video Game) / int_c2f7db18
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_c2f7db18
 Crossing Souls (Video Game) / int_c3d4a04c
type
Energy Ball
 Crossing Souls (Video Game) / int_c3d4a04c
comment
Energy Ball: Zed fires long bursts of yellow ones from his machine. Later, Matt's portable gun fires green projectiles like this. Ghostly Priests fire a burst of three purple balls from their clasped hands. Major Oh Rus can fire a spread of three from his hand.
 Crossing Souls (Video Game) / int_c3d4a04c
featureApplicability
1.0
 Crossing Souls (Video Game) / int_c3d4a04c
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_c3d4a04c
 Crossing Souls (Video Game) / int_c420a553
type
We Can Rule Together
 Crossing Souls (Video Game) / int_c420a553
comment
We Can Rule Together: Quincy Queen offers Chris early on to abandon his "loser friends" and join him and the Purple Skulls, so that they would "rule" the town together. Chris obviously knocks this back. It eventually turns out that Major Oh Rus received a similar offer from Seth, who would let him rule the Earth in exchange for freeing him to take over everything else. However, Seth never intended to fulfil his end of the bargain. Lastly, Spielgman offers Matt to work alongside him and the other scientists under his control, as the Duat would allow them to converse with any dead scientist from the past, and work on the problems together, while even their own death wouldn't stop them from aiding their colleagues. Sadly, while Matt accepts, Oh Rus petulantly killed him as soon as he lost his first fight to Matt.
 Crossing Souls (Video Game) / int_c420a553
featureApplicability
1.0
 Crossing Souls (Video Game) / int_c420a553
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_c420a553
 Crossing Souls (Video Game) / int_c75df49a
type
Shout-Out
 Crossing Souls (Video Game) / int_c75df49a
comment
Shout-Out: Multiple shout-outs to the various 80s and 80s-set works. One of the houses has the family from Poltergeist, complete with the daughter staring into a staticy TV, and indian ghosts mad that the pool is digging into their graves. A V symbol in the sewers has the main character hoping they don't run into Lizard Men. Randall, the flunky in the Purple Skulls, shares a name and mannerisms with the class snitch of Recess. The Vigo Sarducci boss is a carbon copy of Vigo the Carpathian. His name is probably referencing comedy character Father Guido Sarducci. Another boss is based on the librarian ghost from Ghostbusters (1984). Two agents named Zed and Tackleberry. Matt's parents seem to be partially based on Egon and Janine, both in appearance and attitude. Asian Store-Owner Shen Lee is clearly based on Mr. Wing from Gremlins, on top of that some dialogues seem to reference the parody of such characters that appeared on one Treehouse of Horror episode of The Simpsons.
 Crossing Souls (Video Game) / int_c75df49a
featureApplicability
1.0
 Crossing Souls (Video Game) / int_c75df49a
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_c75df49a
 Crossing Souls (Video Game) / int_c90b6769
type
Frames of Reference
 Crossing Souls (Video Game) / int_c90b6769
comment
Frames of Reference: Kind and nerdy Matt wears huge circular glasses with light blue frames. Mischievous Kevin wears black-rimmed square glasses. Vain Quincy Queen wears Cool Shades. Wise Dr. Spielgman wears green-colored shades.
 Crossing Souls (Video Game) / int_c90b6769
featureApplicability
1.0
 Crossing Souls (Video Game) / int_c90b6769
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_c90b6769
 Crossing Souls (Video Game) / int_ce68d46b
type
Next Sunday A.D.
 Crossing Souls (Video Game) / int_ce68d46b
comment
Next Sunday A.D.: The epilogue has you control Charlie old enough to have grandkids, which implies some 50+ years must have passed since the events of the game in 1980. For 2030s-2040s, there's not much new at her house besides some flashy screens.
 Crossing Souls (Video Game) / int_ce68d46b
featureApplicability
1.0
 Crossing Souls (Video Game) / int_ce68d46b
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_ce68d46b
 Crossing Souls (Video Game) / int_d2d520f4
type
Our Ghouls Are Creepier
 Crossing Souls (Video Game) / int_d2d520f4
comment
Our Ghouls Are Creepier: Some ghostly ghouls fight for Carl the Bus Driver. They can do leap attacks at the player. However, they'll painfully bump their heads on the ground if they miss, and become an easy target while they recover.
 Crossing Souls (Video Game) / int_d2d520f4
featureApplicability
1.0
 Crossing Souls (Video Game) / int_d2d520f4
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_d2d520f4
 Crossing Souls (Video Game) / int_d3e9483a
type
Non-Fatal Explosions
 Crossing Souls (Video Game) / int_d3e9483a
comment
Non-Fatal Explosions: All explosions in the game. Granted most of these come from either children's firecrackers or from ghosts and thus have unclear physical properties.
 Crossing Souls (Video Game) / int_d3e9483a
featureApplicability
1.0
 Crossing Souls (Video Game) / int_d3e9483a
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_d3e9483a
 Crossing Souls (Video Game) / int_d53d0080
type
Vampiric Draining
 Crossing Souls (Video Game) / int_d53d0080
comment
Vampiric Draining: This is what the Duat Stone does, in the absence of any other energy source. Kevin dies because of this, when he's startled by Quincy Queen, and takes off so quickly the gamma battery falls out of Matt's machine, and Duat Stone drains his life instead.
 Crossing Souls (Video Game) / int_d53d0080
featureApplicability
1.0
 Crossing Souls (Video Game) / int_d53d0080
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_d53d0080
 Crossing Souls (Video Game) / int_d68c925d
type
Creator Provincialism
 Crossing Souls (Video Game) / int_d68c925d
comment
Creator Provincialism: Really minor example, but it's there. Among the items in the treehouse there are a Dash Kappei poster and a poster of a character from The Fruitties. While those are shows from the 1980s, it is extremely unlikely that kids from a small American town would know about them and be such fans of them. Developers Fourattic are from Spain, and so is The Fruitties, and Kappei was quite popular in Spain between the 80s and the 90s. Additionally, there are word choices that would not be used in America, such as "caravan park" for "trailer park".
 Crossing Souls (Video Game) / int_d68c925d
featureApplicability
1.0
 Crossing Souls (Video Game) / int_d68c925d
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_d68c925d
 Crossing Souls (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Crossing Souls (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: Vigo Sarducci cannot be harmed as long as he stays inside his three portraits and launches fireballs from them. Every once in a while, however, he gets too proud to keep doing that, and flies out of one of them to attack the gang with his ghostly sword. Major Oh Rus' second battle is a truly special example. The supposed "god" is a large red beast, which charges at the player and can't be damaged normally, but whose life is dependent upon the red crystals that appear in the corners of the arena. It appears that either Oh Rus is too enraged not to repeatedly crash into the very crystals keeping him alive, or his "god" form is just a beast that can no longer have such advanced thoughts. There is absolutely no reason for Carl the Bus Driver to have the vents for his boilers pointing directly at him.
 Crossing Souls (Video Game) / int_d6dee153
featureApplicability
1.0
 Crossing Souls (Video Game) / int_d6dee153
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_d6dee153
 Crossing Souls (Video Game) / int_dae3999d
type
Action Bomb
 Crossing Souls (Video Game) / int_dae3999d
comment
Action Bomb: The ghost Zombies (yes, really) who rise from their graves in the cemetery blow up upon death.
 Crossing Souls (Video Game) / int_dae3999d
featureApplicability
1.0
 Crossing Souls (Video Game) / int_dae3999d
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_dae3999d
 Crossing Souls (Video Game) / int_e663d3ef
type
Only a Flesh Wound
 Crossing Souls (Video Game) / int_e663d3ef
comment
Only a Flesh Wound: Averted when Big Joe is hit by one of the bullets Heartless fired from his helicopter's minigun. He seems to survive it, but spends the next section plodding and visibly wounded, before ultimately collapsing and dying at the end of it.
 Crossing Souls (Video Game) / int_e663d3ef
featureApplicability
-1.0
 Crossing Souls (Video Game) / int_e663d3ef
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_e663d3ef
 Crossing Souls (Video Game) / int_ea92aeb0
type
Concealment Equals Cover
 Crossing Souls (Video Game) / int_ea92aeb0
comment
Concealment Equals Cover: The gang hides from the assault rifle fire of a dozen Last Regime soldiers behind a car. It is absolutely riddled with bullet holes, yet none of them get hit.
 Crossing Souls (Video Game) / int_ea92aeb0
featureApplicability
1.0
 Crossing Souls (Video Game) / int_ea92aeb0
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_ea92aeb0
 Crossing Souls (Video Game) / int_ebf3c9d1
type
Asian Store-Owner
 Crossing Souls (Video Game) / int_ebf3c9d1
comment
Asian Store-Owner Shen Lee is clearly based on Mr. Wing from Gremlins, on top of that some dialogues seem to reference the parody of such characters that appeared on one Treehouse of Horror episode of The Simpsons.
 Crossing Souls (Video Game) / int_ebf3c9d1
featureApplicability
1.0
 Crossing Souls (Video Game) / int_ebf3c9d1
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_ebf3c9d1
 Crossing Souls (Video Game) / int_ec3768a
type
Sprint Meter
 Crossing Souls (Video Game) / int_ec3768a
comment
Sprint Meter: One is consumed when the characters are running, jumping, and with every attack or Unnecessary Combat Roll. There are even platform segments where you must watch your stamina to successfully get through them.
 Crossing Souls (Video Game) / int_ec3768a
featureApplicability
1.0
 Crossing Souls (Video Game) / int_ec3768a
featureConfidence
1.0
 Crossing Souls (Video Game)
hasFeature
Crossing Souls (Video Game) / int_ec3768a
 Crossing Souls (Video Game) / int_f3dabc11
type
Rat Stomp
 Crossing Souls (Video Game) / int_f3dabc11
comment
Rat Stomp: The first battle in the game is against rats, small and large, in the burger place's basement.
 Crossing Souls (Video Game) / int_f3dabc11
featureApplicability
1.0
 Crossing Souls (Video Game) / int_f3dabc11
featureConfidence
1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_f3dabc11
 Crossing Souls (Video Game) / int_f97b5d33
type
Shoo Out the Clowns
 Crossing Souls (Video Game) / int_f97b5d33
comment
Shoo Out the Clowns: The game is quite light-hearted at first, and even the appearance of the dead body and the introduction of ruthless Major Oh Rus do not seem to shake this too much. Sure, you are suddenly fighting dozens of ghost zombies at once, but none of the characters seem to care about it too much, so it must not matter, right. Then, Kevin, Chris' younger brother who takes nothing much seriously, dies in a stupid accident due to the Duat Stone, and everyone is forced to realize the gravity of what they had been doing.
 Crossing Souls (Video Game) / int_f97b5d33
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1.0
 Crossing Souls (Video Game) / int_f97b5d33
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_f97b5d33
 Crossing Souls (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Crossing Souls (Video Game) / int_fe262584
comment
Cutscene Power to the Max: Major Oh Rus, wounded after his battle with Chris, still manages to remotely snap Matt's neck with a Force-Choke equivalent. Why he couldn't do the same to Chris, instead of jumping down to fight him, is never explained.
 Crossing Souls (Video Game) / int_fe262584
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1.0
 Crossing Souls (Video Game) / int_fe262584
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1.0
 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_fe262584
 Crossing Souls (Video Game) / int_ffac0279
type
Heart Symbol
 Crossing Souls (Video Game) / int_ffac0279
comment
Heart Symbol: The health icon, as expected.
 Crossing Souls (Video Game) / int_ffac0279
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1.0
 Crossing Souls (Video Game) / int_ffac0279
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game) / int_ffac0279
 Crossing Souls (Video Game) / int_name
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 Crossing Souls (Video Game) / int_name
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 Crossing Souls (Video Game) / int_name
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 Crossing Souls (Video Game)
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Crossing Souls (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crossing Souls (Video Game)
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Artifact of Death / int_e1a73d2b
 Crossing Souls (Video Game)
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Bullfight Boss / int_e1a73d2b
 Crossing Souls (Video Game)
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Clipped-Wing Angel / int_e1a73d2b
 Crossing Souls (Video Game)
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Creator Provincialism / int_e1a73d2b
 Crossing Souls (Video Game)
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Defeat Equals Explosion / int_e1a73d2b
 Crossing Souls (Video Game)
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Indie Game / int_e1a73d2b
 Crossing Souls (Video Game)
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The '80s / int_e1a73d2b
 Crossing Souls (Video Game)
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The '80s / int_e1a73d2b
 Crossing Souls (Video Game)
hasFeature
Video Games of 2015–2019 / int_e1a73d2b
 Crossing Souls (Video Game)
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Zero-Effort Boss / int_e1a73d2b