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Crystal Caves (Video Game)

 Crystal Caves (Video Game)
type
TVTItem
 Crystal Caves (Video Game)
label
Crystal Caves (Video Game)
 Crystal Caves (Video Game)
page
CrystalCaves
 Crystal Caves (Video Game)
comment
A 1991 side-scrolling Platform Game (or rather, a series thereof) by Apogee Software (now 3D Realms), Crystal Caves features the unlucky space trader Mylo Steamwitz as he searches mines of the Altairian system for crystals so that he can invest into several get-rich-quick schemes. On his way, of course, he runs into countless monsters, hazards, locked doors, power-ups and other standard platforming fare. The goal on each level is to collect all the crystals and get to the exit.The game was actually released as three separate episodes, each one featuring new levels and some minor changes in graphics. The first one was made available for free as a teaser, while the next two were available for purchase. The game is still sold on the 3D Realms website. It uses the same engine as Secret Agent.In September 2020, Apogee announced Crystal Caves HD, a full remake of the original game with updated graphics, a level editor, a brand new fourth episode, and various other new features and bug fixes, for Steam and GOG.com.Not to be confused with Crystal Castles.
 Crystal Caves (Video Game)
fetched
2024-03-17T18:47:57Z
 Crystal Caves (Video Game)
parsed
2024-03-17T18:47:57Z
 Crystal Caves (Video Game)
processingComment
Dropped link to KilroyWasHere: Not a Feature - IGNORE
 Crystal Caves (Video Game)
processingComment
Dropped link to StarTrekTheOriginalSeries: Not a Feature - ITEM
 Crystal Caves (Video Game)
processingComment
Dropped link to StarWarsANewHope: Not a Feature - ITEM
 Crystal Caves (Video Game)
processingComment
Dropped link to looneytunes: Not a Feature - ITEM
 Crystal Caves (Video Game)
isPartOf
DBTropes
 Crystal Caves (Video Game) / int_1646dd01
type
What Did You Expect When You Named It ____?
 Crystal Caves (Video Game) / int_1646dd01
comment
What Did You Expect When You Named It ____?: Mylo's spaceship is named the "Millenium Kiwi" and, much like the kiwi bird, can barely be said to fly at all.
 Crystal Caves (Video Game) / int_1646dd01
featureApplicability
1.0
 Crystal Caves (Video Game) / int_1646dd01
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_1646dd01
 Crystal Caves (Video Game) / int_17aaf656
type
Global Currency Exception
 Crystal Caves (Video Game) / int_17aaf656
comment
Global Currency Exception: Or galactic currency, as the case may be. In the HD remake's 4th episode, when Mylo is stranded in the Delta Quadrant, he finds that the money from his final business venture is no good there. To buy passage home, he needs to root around in an abandoned mining colony for more crystals.
 Crystal Caves (Video Game) / int_17aaf656
featureApplicability
1.0
 Crystal Caves (Video Game) / int_17aaf656
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_17aaf656
 Crystal Caves (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Crystal Caves (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: Some levels require pre-planning or trial and error to get through without getting stuck. This especially applies to levels with the gravity reversing, invincibility, or gun upgrade powerups, all of which last for a limited duration. Thankfully, you can retry any number of times.
 Crystal Caves (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 Crystal Caves (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_1bd4c0bf
 Crystal Caves (Video Game) / int_26b2747
type
Alliterative Title
 Crystal Caves (Video Game) / int_26b2747
comment
Alliterative Title: Crystal Caves.
 Crystal Caves (Video Game) / int_26b2747
featureApplicability
1.0
 Crystal Caves (Video Game) / int_26b2747
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_26b2747
 Crystal Caves (Video Game) / int_2864490b
type
Gravity Screw
 Crystal Caves (Video Game) / int_2864490b
comment
Gravity Screw: Some levels have "low gravity" (which actually just makes you slide backwards whenever you shoot), a couple have reversed gravity, and some levels include a timed pickup for temporary reversed gravity. The God Mode cheat code also allows you to reverse gravity whenever you want.
 Crystal Caves (Video Game) / int_2864490b
featureApplicability
1.0
 Crystal Caves (Video Game) / int_2864490b
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_2864490b
 Crystal Caves (Video Game) / int_29312bf3
type
Healthy Green, Harmful Red
 Crystal Caves (Video Game) / int_29312bf3
comment
Healthy Green, Harmful Red: Inverted in the first episode: red mushrooms make you stronger, green mushrooms kill you instantly.
 Crystal Caves (Video Game) / int_29312bf3
featureApplicability
1.0
 Crystal Caves (Video Game) / int_29312bf3
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_29312bf3
 Crystal Caves (Video Game) / int_2a6dbca3
type
Attackable Pickup
 Crystal Caves (Video Game) / int_2a6dbca3
comment
Attackable Pickup: Some of the levels have five eggs scattered throughout. Shooting an egg instead of picking it up turns it into a letter. If all five letters are collected, the player receives a large score bonus. (The uncracked eggs are worth 1000 points each, while the individual letters are just 100 points each without the bonus for all five.)
 Crystal Caves (Video Game) / int_2a6dbca3
featureApplicability
1.0
 Crystal Caves (Video Game) / int_2a6dbca3
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_2a6dbca3
 Crystal Caves (Video Game) / int_3567ac72
type
Level Goal
 Crystal Caves (Video Game) / int_3567ac72
comment
Level Goal: The level goal is represented by large mechanical doors. They can only be entered once you've collected all the crystals.
 Crystal Caves (Video Game) / int_3567ac72
featureApplicability
1.0
 Crystal Caves (Video Game) / int_3567ac72
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_3567ac72
 Crystal Caves (Video Game) / int_39e95a97
type
Shareware
 Crystal Caves (Video Game) / int_39e95a97
comment
Shareware: As with many other DOS games of the time, the first episode is free as a teaser.
 Crystal Caves (Video Game) / int_39e95a97
featureApplicability
1.0
 Crystal Caves (Video Game) / int_39e95a97
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_39e95a97
 Crystal Caves (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Crystal Caves (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: In the third episode, one of the levels in the Hub Level is located in an area that you can't jump out of. If you drop down into the area before completing all the other levels, you're stuck. Thankfully, it is possible to leave via cheat codes. The HD remake fixes this by adding a platform.
 Crystal Caves (Video Game) / int_3ac5110b
featureApplicability
1.0
 Crystal Caves (Video Game) / int_3ac5110b
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_3ac5110b
 Crystal Caves (Video Game) / int_44f79734
type
Jump Physics
 Crystal Caves (Video Game) / int_44f79734
comment
Jump Physics: You always jump a fixed distance, and can steer freely in mid-air, allowing you to do things such as e.g. jumping out of a niche in the wall and flying up into a similar niche directly above.
 Crystal Caves (Video Game) / int_44f79734
featureApplicability
1.0
 Crystal Caves (Video Game) / int_44f79734
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_44f79734
 Crystal Caves (Video Game) / int_52281b4e
type
Segmented Serpent
 Crystal Caves (Video Game) / int_52281b4e
comment
Segmented Serpent: One of the enemies is a green creature with an apple-like head and three tail segments trailing behind it. To kill it, you need to shoot it from the front four times, destroying all of its tail segments and finally its head.
 Crystal Caves (Video Game) / int_52281b4e
featureApplicability
1.0
 Crystal Caves (Video Game) / int_52281b4e
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_52281b4e
 Crystal Caves (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 Crystal Caves (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: Brown treasure chests are scattered around in many levels, and can be opened for bonus score if you find a gold key. They are sometimes tucked away in dangerous places.
 Crystal Caves (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 Crystal Caves (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_5e2ae7ee
 Crystal Caves (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Crystal Caves (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: In Episode Three, Mylo gets the bright idea to make a business deal with a "Mr. Rip Eweoff". It's hardly a surprise when, in the ending, it turns out to be the mother of all bum deals.
 Crystal Caves (Video Game) / int_60fa92ac
featureApplicability
1.0
 Crystal Caves (Video Game) / int_60fa92ac
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_60fa92ac
 Crystal Caves (Video Game) / int_69cf1a10
type
Guerrilla Boulders
 Crystal Caves (Video Game) / int_69cf1a10
comment
Guerrilla Boulders: Some levels have the sign "Falling Rocks"—while you're there, rocks will keep falling down the screen at random locations, hurting you if you get hit. They stop falling once you are near the top of the level.
 Crystal Caves (Video Game) / int_69cf1a10
featureApplicability
1.0
 Crystal Caves (Video Game) / int_69cf1a10
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_69cf1a10
 Crystal Caves (Video Game) / int_6d7026fa
type
Punny Name
 Crystal Caves (Video Game) / int_6d7026fa
comment
Punny Name: Part of Mylo Steamwitz's name sounds a bit like "lost him wits".
 Crystal Caves (Video Game) / int_6d7026fa
featureApplicability
1.0
 Crystal Caves (Video Game) / int_6d7026fa
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_6d7026fa
 Crystal Caves (Video Game) / int_6f3498bc
type
Collision Damage
 Crystal Caves (Video Game) / int_6f3498bc
comment
Collision Damage: All the enemies, as usual in platformers, harm you by touch. Two enemies (a pink snake and a green... hopping cactus thing) leave behind corpses that harm you on touch.
 Crystal Caves (Video Game) / int_6f3498bc
featureApplicability
1.0
 Crystal Caves (Video Game) / int_6f3498bc
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_6f3498bc
 Crystal Caves (Video Game) / int_70862d06
type
Traveling-Pipe Bulge
 Crystal Caves (Video Game) / int_70862d06
comment
Traveling-Pipe Bulge: One of the hazards in this game is a pipe that periodically lets out a drop of dangerous-looking liquid. This pipe has a bulge in it as part of its animation when it's about to let out a drop.
 Crystal Caves (Video Game) / int_70862d06
featureApplicability
1.0
 Crystal Caves (Video Game) / int_70862d06
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_70862d06
 Crystal Caves (Video Game) / int_735b967c
type
Forced Tutorial
 Crystal Caves (Video Game) / int_735b967c
comment
Forced Tutorial: Explanatory text boxes appear every time you come upon something new (a lever, a switch, a powerup). In the original DOS release, this happens even if you've just restored an old game!
 Crystal Caves (Video Game) / int_735b967c
featureApplicability
1.0
 Crystal Caves (Video Game) / int_735b967c
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_735b967c
 Crystal Caves (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Crystal Caves (Video Game) / int_7c7589af
comment
Earth-Shattering Kaboom: In the intro to episode 3, Mylo, tired of colliding with a (very much Earth-like) planet on his way to the Altairian mines, blows it up into two pieces. Let's hope nobody actually lived on that planet...
 Crystal Caves (Video Game) / int_7c7589af
featureApplicability
1.0
 Crystal Caves (Video Game) / int_7c7589af
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_7c7589af
 Crystal Caves (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Crystal Caves (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: The stop sign powerup freezes all enemies in place and makes you immune to all damage. The red mushroom powerup goes one step further, not only making you impervious to damage, but allowing you to destroy all enemies by touch.
 Crystal Caves (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Crystal Caves (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_7db2e3e0
 Crystal Caves (Video Game) / int_825f60fa
type
Mercy Invincibility
 Crystal Caves (Video Game) / int_825f60fa
comment
Mercy Invincibility: Getting hurt causes Mylo to flash white for a brief instant, during which time he is immune to further damage.
 Crystal Caves (Video Game) / int_825f60fa
featureApplicability
1.0
 Crystal Caves (Video Game) / int_825f60fa
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_825f60fa
 Crystal Caves (Video Game) / int_8344209e
type
BFG
 Crystal Caves (Video Game) / int_8344209e
comment
BFG: Your pistol fires rockets.
 Crystal Caves (Video Game) / int_8344209e
featureApplicability
1.0
 Crystal Caves (Video Game) / int_8344209e
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_8344209e
 Crystal Caves (Video Game) / int_af7d78e4
type
Stalactite Spite
 Crystal Caves (Video Game) / int_af7d78e4
comment
Stalactite Spite: Some of the stalactites fall with a loud sound effect as you pass underneath. Others don't, and you can't tell the difference in advance.
 Crystal Caves (Video Game) / int_af7d78e4
featureApplicability
1.0
 Crystal Caves (Video Game) / int_af7d78e4
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_af7d78e4
 Crystal Caves (Video Game) / int_b1bf431c
type
Go for the Eye
 Crystal Caves (Video Game) / int_b1bf431c
comment
Go for the Eye: One of the recurring enemies is a monster with two huge eyes sticking out of both sides of his body. You have to shoot each of its eyes twice (when they're open), then its body three times to defeat it.
 Crystal Caves (Video Game) / int_b1bf431c
featureApplicability
1.0
 Crystal Caves (Video Game) / int_b1bf431c
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_b1bf431c
 Crystal Caves (Video Game) / int_b8f8de7d
type
Treasure Is Bigger in Fiction
 Crystal Caves (Video Game) / int_b8f8de7d
comment
Treasure Is Bigger in Fiction: The way the crystal pickups are drawn, they appear to be the size of Mylo.
 Crystal Caves (Video Game) / int_b8f8de7d
featureApplicability
1.0
 Crystal Caves (Video Game) / int_b8f8de7d
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_b8f8de7d
 Crystal Caves (Video Game) / int_be11f605
type
Invisible Block
 Crystal Caves (Video Game) / int_be11f605
comment
Invisible Block: Some levels have invisible blocks, gray and overgrown with grass. They appear when you bump them from below, otherwise they don't physically exist.
 Crystal Caves (Video Game) / int_be11f605
featureApplicability
1.0
 Crystal Caves (Video Game) / int_be11f605
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_be11f605
 Crystal Caves (Video Game) / int_bf7cad7d
type
Locked Door
 Crystal Caves (Video Game) / int_bf7cad7d
comment
Locked Door: Some levels feature color-coded locked doors which must be opened with levers.
 Crystal Caves (Video Game) / int_bf7cad7d
featureApplicability
1.0
 Crystal Caves (Video Game) / int_bf7cad7d
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_bf7cad7d
 Crystal Caves (Video Game) / int_c75c63a3
type
Blackout Basement
 Crystal Caves (Video Game) / int_c75c63a3
comment
Blackout Basement: Several levels in the series are like this, though they tend to come with a light-switch somewhere. One of them has inverted gravity to confuse you even more. In Crystal Caves HD, you can get an achievement by completing a dark level without turning on the light.
 Crystal Caves (Video Game) / int_c75c63a3
featureApplicability
1.0
 Crystal Caves (Video Game) / int_c75c63a3
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_c75c63a3
 Crystal Caves (Video Game) / int_c75df49a
type
Shout-Out
 Crystal Caves (Video Game) / int_c75df49a
comment
Shout-Out: The first episode, "Troubles with Twibbles", is a homage to the Star Trek: The Original Series episode "The Trouble with Tribbles"—the "Twibble" critters being pretty much identical to the Tribbles from that episode. Mylo's ship, "Millenium Kiwi", is named after the Millenium Falcon, Han Solo's ship from Star Wars. Several levels have signs which read "Kilroy was here." Some levels have falling crates with the text "ACME" on them. This refers to Acme Corporation (and especially their anvils) in Looney Tunes. The sign with the text "Winners don't use drugs." is a reference to a slogan which appears in some arcade games in the U.S. One level in Episode I has green mounds that look suspiciously like the green mounds from Super Mario Bros. 2, and a pipe at the top of the level, complete with a mushroom on it, that resembles the classic warp pipes from Super Mario Bros.
 Crystal Caves (Video Game) / int_c75df49a
featureApplicability
1.0
 Crystal Caves (Video Game) / int_c75df49a
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_c75df49a
 Crystal Caves (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Crystal Caves (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: The green mushroom kills you instantly when you touch it, with a message about how Mylo has died from eating it.
 Crystal Caves (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Crystal Caves (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_cb5cf4a5
 Crystal Caves (Video Game) / int_ce9a1c4a
type
Underground Level
 Crystal Caves (Video Game) / int_ce9a1c4a
comment
Underground Level: All of the levels are set underground, although some levels somehow contain windows to the outside.
 Crystal Caves (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Crystal Caves (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_ce9a1c4a
 Crystal Caves (Video Game) / int_dc2a4fa3
type
Graphics-Induced Super-Deformed
 Crystal Caves (Video Game) / int_dc2a4fa3
comment
Graphics-Induced Super-Deformed: On his in-game sprite, Mylo Steamwitz's head is about half of his body, and his arms apparently reach all the way to the ground.
 Crystal Caves (Video Game) / int_dc2a4fa3
featureApplicability
1.0
 Crystal Caves (Video Game) / int_dc2a4fa3
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_dc2a4fa3
 Crystal Caves (Video Game) / int_de7b7cbf
type
Drugs Are Bad
 Crystal Caves (Video Game) / int_de7b7cbf
comment
Drugs Are Bad: The shareware episode has a sign reading "Winners Don't Do Drugs" on the overworld map.
 Crystal Caves (Video Game) / int_de7b7cbf
featureApplicability
1.0
 Crystal Caves (Video Game) / int_de7b7cbf
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_de7b7cbf
 Crystal Caves (Video Game) / int_e26d8285
type
Explosive Decompression
 Crystal Caves (Video Game) / int_e26d8285
comment
Explosive Decompression: There is one air generator on each level; if you shoot it, the vacuum rushes in and Mylo inflates like a balloon before exploding.
 Crystal Caves (Video Game) / int_e26d8285
featureApplicability
1.0
 Crystal Caves (Video Game) / int_e26d8285
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_e26d8285
 Crystal Caves (Video Game) / int_e7eb0474
type
Hub Level
 Crystal Caves (Video Game) / int_e7eb0474
comment
Hub Level: All the levels are entered from a large hub level set in the mines. This level contains no hazards, but often requires Mylo to execute skillful jumps and patiently ride elevators to access most of the level entrance doors.
 Crystal Caves (Video Game) / int_e7eb0474
featureApplicability
1.0
 Crystal Caves (Video Game) / int_e7eb0474
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_e7eb0474
 Crystal Caves (Video Game) / int_ea10a2de
type
Hearts Are Health
 Crystal Caves (Video Game) / int_ea10a2de
comment
Hearts Are Health: Your Life Meter is made out of three hearts.
 Crystal Caves (Video Game) / int_ea10a2de
featureApplicability
1.0
 Crystal Caves (Video Game) / int_ea10a2de
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_ea10a2de
 Crystal Caves (Video Game) / int_ec24b8c0
type
Spelling Bonus
 Crystal Caves (Video Game) / int_ec24b8c0
comment
Spelling Bonus: Breaking five eggs will reveal, in order, the letters B, O, N, U, S. Collecting all five letters (in any order) results in a large score bonus.
 Crystal Caves (Video Game) / int_ec24b8c0
featureApplicability
1.0
 Crystal Caves (Video Game) / int_ec24b8c0
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_ec24b8c0
 Crystal Caves (Video Game) / int_f237981e
type
The Alleged Car
 Crystal Caves (Video Game) / int_f237981e
comment
The Alleged Car: Mylo's spaceship, "Millenium Kiwi", has a faulty steering system. The intro to every episode except the last has Mylo comically trying, and failing, to fly it in a straight line.
 Crystal Caves (Video Game) / int_f237981e
featureApplicability
1.0
 Crystal Caves (Video Game) / int_f237981e
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_f237981e
 Crystal Caves (Video Game) / int_f8b893e5
type
Get-Rich-Quick Scheme
 Crystal Caves (Video Game) / int_f8b893e5
comment
Get-Rich-Quick Scheme: Mylo's motivation throughout the DOS release. He's apparently famous enough for falling for these that this has earned him an entry in the Galactic Encyclopedia, according to the Story screen.
 Crystal Caves (Video Game) / int_f8b893e5
featureApplicability
1.0
 Crystal Caves (Video Game) / int_f8b893e5
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_f8b893e5
 Crystal Caves (Video Game) / int_fac8c4d6
type
No-Damage Run
 Crystal Caves (Video Game) / int_fac8c4d6
comment
No-Damage Run: You get a reward of 50,000 bonus points if you finish a level with all your health points intact.
 Crystal Caves (Video Game) / int_fac8c4d6
featureApplicability
1.0
 Crystal Caves (Video Game) / int_fac8c4d6
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_fac8c4d6
 Crystal Caves (Video Game) / int_fc225bec
type
Artistic License – Physics
 Crystal Caves (Video Game) / int_fc225bec
comment
Artistic License – Physics: Some levels have "low gravity". This does not mean that you fall more slowly or that you can jump higher. Instead, shooting your pistol causes you to recoil backwards. When standing on the ground, the difference between normal and low gravity could be explained by noting that the amount of friction is proportional to your weight. However, the same difference occurs in midair. Some levels have inverse gravity, which means you fall up. Others have a timed pickup that reverse gravity temporarily.
 Crystal Caves (Video Game) / int_fc225bec
featureApplicability
1.0
 Crystal Caves (Video Game) / int_fc225bec
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_fc225bec
 Crystal Caves (Video Game) / int_name
type
ItemName
 Crystal Caves (Video Game) / int_name
comment
 Crystal Caves (Video Game) / int_name
featureApplicability
1.0
 Crystal Caves (Video Game) / int_name
featureConfidence
1.0
 Crystal Caves (Video Game)
hasFeature
Crystal Caves (Video Game) / int_name
 Crystal Caves (Video Game) / int_name
itemName
Crystal Caves (Video Game)

The following is a list of statements referring to the current page from other pages.

 Crystal Caves (Video Game)
hasFeature
Ambushing Enemy / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
American Video Games / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Attackable Pickup / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Blackout Basement / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Collision Damage / int_b8d18083
 Crystal Caves
seeAlso
Crystal Caves (Video Game)
 Crystal Caves (Video Game)
hasFeature
Encyclopedia Exposita / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Explosive Decompression / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Floating Platforms / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Forced Tutorial / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Get-Rich-Quick Scheme / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Graphics-Induced Super-Deformed / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Gravity Screw / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Guerrilla Boulders / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Healthy Green, Harmful Red / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Inexplicable Treasure Chests / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Invincibility Power-Up / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Invisible Block / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
No-Damage Run / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Poison Mushroom / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Segmented Serpent / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Shareware / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Spelling Bonus / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Stalactite Spite / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Traveling-Pipe Bulge / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Treasure Is Bigger in Fiction / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Underground Level / int_b8d18083
 Crystal Caves (Video Game)
hasFeature
Unintentionally Unwinnable / int_b8d18083
 Secret Agent / Videogame
seeAlso
Crystal Caves (Video Game)
 Crystal Caves (Video Game)
hasFeature
Level Goal / int_b8d18083