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DJMAX (Video Game)

 DJMAX (Video Game)
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TVTItem
 DJMAX (Video Game)
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DJMAX (Video Game)
 DJMAX (Video Game)
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DJMAX
 DJMAX (Video Game)
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DJMAX is a Rhythm Game franchise by Pentavision, spanning different versions across consoles. DJMAX Online — The original game, released as a freeware game on PC with additional pay-to-play content. The game plays suspiciously like beatmania, though this is due to be being a clone of Ez2DJ, which was even more like beatmania (complete with turntable) to the point where Konami stepped in and sued. Suffers from a partial case of No Export for You; you couldn't play the Korean version since you need a Korean residence number (which is a crime to falsify); you could play the Japanese and Chinese versions, but the Japanese version... is... well... in Japanese, with mostly Japanese players (which means good luck communicating to other players if you don't speak nihongo), and the Chinese version ran on a rather slow server. The latter two versions shut down some time ago. DJMAX Trilogy — a recent PC game revival with music from DJMAX Online and early DJMAX Portable games, but due to some Executive Meddling (namely, its producer, Forte Escape, leaving Pentavision), updates to it have been put on hold indefinitely, and the inclusion of certain features and bugs further drove it into the ground. DJMAX Portable — By far the most popular DJMAX series, partly for being one of the first—if not the first—successful portable Rhythm Game series. Originally released on (as its title implies) the PSP in 2006, it saw success not only in Korea, but non-Korean countries as well, leading to an "International" release with English text (albeit with poorly-censored songs and the replacement of the song Dreadnought, whose background animations mocked former U.S. President George W. Bush). DJMAX Portable 2 — released in 2007 and held up its ever-growing fanbase. DJMAX Clazziquai Edition — released in 2008 as a somewhat Licensed Game with songs from the Korean band Clazziquai, and is geared towards newer players. DJMAX Black Square — released about a month and a half later, and is targeted at more experienced players. DJMAX Fever — released in late January 2009 as the first DJMAX Portable title to be released outside of South Korea, and its songlist is a mix of the first two Portable titles. DJMAX Portable 3 — the first Portable game since Fever to be released outside Korea (and on the same release date, too). With around 40 songs to choose from (a mix between old returning songs, Technika 2 songs, and new Portable 3 songs), the game is meant to be a return to the roots of the Portable series, hence the numerical naming. The game also features a new mode that utilizes the analog nub to switch to two "turntables" at appropriate times to in a sense remix the song. It was released on October 14, 2010 for the UMD version and October 19 on the PlayStation Network. DJMAX Technika — The Gaiden Game (gameplay-wise) to DJMAX. Taking a departure from its beatmania-like sibling series, its gameplay is a combination of Osu! Tatakae! Ouendan / Elite Beat Agents and Lumines — a "timeline" passes over notes on the screen, which you touch as the timeline passes over them. Brings in songs from all DJMAX games, with a few new ones. A sequel appropriately named DJMAX Technika 2 reworks the system, making overall improvements and updates while adding two new modes and many brand new songs alongside more oldies that weren't in the first game. DJMAX Technika Tune — A sort of Gaiden Game to a Gaiden Game, released on the Play Station Vita in 2012. While the touch screen allows for standard Technika gameplay, the rear pad allows players to perform hold notes and repeat notes without letting go of the Vita. Due to the small screen, the number of lanes on screen is reduced to 3 from 4, with brand-new charts to match. DJMAX Technika Q — A spin-off developed for the iOS and Android systems and released in Korea in October 2013 and internationally in March 2014. Like Tune above, the number of lanes in gameplay is reduced to 3, but also supports a two-lane mode. Unlike Tune, Q features a new UI. New charts have been made for returning songs to match the altered gameplay, although they are more akin to their arcade counterparts this time around. Tap Sonic — Another spinoff, released for iOS in 2011 and later to Android. Gameplay is similar to the main series, but with the addition of slide notes, where the player slides from one key to off to the side or to another key. DJMAX Ray — The sequel to Tap Sonic in all but name, released in 2012 for iOS. Tap Sonic World Champion — Released in 2017, this installment visually resembles Deemo with variable-sized notes and diagonal slide notes. Tap Sonic Top — Also released in 2017, this installment is closer to Love Live! School idol festival than its parent series, complete with a button layout resembling the former and an emphasis on requiring gacha pulls for the best ranks. Tap Sonic BOLD — Released on Steam on October 2018 (but technically still in Early Access), BOLD eschews the usual touch screen gameplay in favor of a home row key layout (SDF and JKL), much like the original DJMAX Online and DJMAX Trilogy. DJMAX Respect — The first DJMAX game to be released on home consoles. The title of the game is meant to pay “respectâ€� to the creators of the original DJMAX game, as well as the fans who have been waiting for a new entry in the series, and serve as a "revival" of the franchise. The studio is hopeful this will have high sales, which would mean more entries. So far the songlist includes all songs from the first 2 Portable games as well as some originals. Songs from the other games in the series will be released as DLC. Trilogy Pack - A DLC add-on that adds songs that were first introduced in its namesake game. Also adds one Trilogy-themed gear skin and main menu theme. Lastly, one new song for Respect, "Nevermind", is also added to the song list. Guilty Gear Pack - Originally a Pre-Order Bonus exclusive to the Japanese version, this pack is the first of many third-party collaborations. Adds three songs from the series - two songs from the Guilty Gear Xrd series and one from Guilty Gear 2: Overture. Also adds a gear skin and note skin, both named "GUILTY". Clazziquai Edition Pack - Adds most songs from Clazziquai Edition, minus a few non-Clazziquai licensed songs note Mutu, Touchin' My Body, Motion, DARK ENVY, Hard to Start. Also adds one new gear skin and note skin based on the song "First Kiss", which was not in the original Clazziquai Edition. This pack also comes with one new Respect song, "Rising the Sonic". Technika Pack - Adds songs from the first Technika game, a Technika-themed UI skin, a gear skin based on "Son of Sun", and one new song for Respect, "Do You Want It". Black Square Pack - Adds songs from Black Square, one gear skin based on the music video from "Fermion", and one new Respect song, "ANALYS". The patch that made this DLC available also added two songs free of charge - "Always" (new to Respect) and "Fly Away" (from Technika Q). Girls' Frontline Pack - The second third-party collaboration. Adds three songs from the titular game along with multiple note and gear skins themed after various factions. The DLC also comes with a menu UI skin that is modeled after the mobile game's main menu. Technika 2 Pack - Adds songs introduced in Technika 2, a Technika 2 UI skin, a gear skin based on the song "D2", and one new Respect song, "End of Mythology". Christmas 2018 - Patch 1.20 added one new song from Tap Sonic Top, "Tok! Tok! Tok!", as well as a Tap Sonic Top gear and note skin, all free of charge. Technika 3 Pack - Adds Technika 3 songs, a gear skin, a UI skin, and a new song for the Respect tab, "Alice". Unusually, the new gear skin is based off the new song rather than a Technika 3 song. Groove Coaster Pack - Adds ten songs from the franchise, a main menu theme, and a gear skin (with fancy Tron Lines appearing whenever Fever is activated). Unlike the other collab DLC packs, this one is priced closer to the main series of DLC to match its content (14,800 won), and is the first of many to be treated as such. Deemo Pack - Adds ten songs◊, a main menu theme, and a gear skin resembling a piano. The same patch also added two songs free of charge for all players - "Over Your Dream", Trilogy's opening theme, and "Void", one of Brave Nine's opening themes. DJMAX Respect V — An Updated Re-release of DJMAX Respect for Steam, teased on November 2019, with the official trailer following shortly after. Released as an Early Access title on December 19, 2019, with the official release sometime in Q1 2020. Mostly a direct port of Respect's base game, save for the returning Super Crazy difficulty, which features charts designed specifically for keyboards. The game also supports 7 player online play, a la DJMAX Online, and a 1v1 "Ladder Match" mode that forces both players to play a song of the game's choosing. Lastly, the new "Air Mode" adds a Nico Nico Douga-like chat overlay over the music video, and an optional Autoplay mode can be enabled, should the player simply wish to socialize with their audience. This particular version was later released for Xbox One on July 7th, 2022, and was also added to the Xbox Game Pass lineup. League of Legends Pack — Respect V's first DLC pack, featuring two songs from the game, "Get Jinxed" and "POP/STARS", along with a LoL-themed gear skin and note skin. Exclusive to V due to licensing issues. Emotional Sense Pack — A small DLC pack consisting of eight songs from DJMAX Online, containing a mix of returning songs and songs not represented by any prior DJMAX game besides Online. V Extension Pack — DLC pack featuring 20 songs. Unlike prior mainline DLCs, this one is mostly comprised of original music and crossover songs from TAP SONIC BOLD. Also includes new missions and a UI and gear skin based off of one of the new songs, "Dream It". "The Clear Blue Sky" Pack — Despite its price point of $9.99, this pack actually contains no songs, only a gear skin, note skin, and nameplate based on the titular song. This pack coincided with the re-release of the Clazziquai Edition DLC for Respect V. Cytus Pack — Contains 12 songs from the first Cytus game, with its main menu skin, gear skin, note skin and music videos being themed after Cytus II. CHUNITHM Pack — Crosses over six songs from the titular game series as well as a Chunithm-themed main menu theme, gear skin and note skin. Portable 3 Pack — Ports 22 songs from DJMAX Portable 3, two remixes of 'glory day' from Mintorment and JHS, a "Hanz Up" themed skin, and a Portable 3 main menu theme. The game's remix mode also makes a return as part of the pack's new missions. Finally, it came with a new song, a licensed song and an "Online" song for free. ESTiMATE Pack — A small DLC pack that adds five songs composed by series regular ESTi. It also includes its own original main menu theme and a gear skin based on the music video for one of the DLC's songs, "Obelisque". Nexon Pack — A DLC pack containing 21 songs representing a good number of Nexon's games.ListBlue Archive, Dungeon Fighter Online, KartRider, Mabinogi, Mabinogi Heroes, MapleStory, Maple Story 2, NEXUS: The Kingdom of the Winds, Talesweaver Also includes a Nexon-themed main menu skin and gear skin. V Extension 2 Pack — Contains 20 original songs from both new and returning artists, plus a main menu theme, note skin and gear skin centered around the game's two mascot characters, Clear and Fail. Muse Dash Pack — Contains 15 songs from Muse Dash, plus a main menu theme, gear skin, note skin, and combo font themed after the game. Technika Tune & Q Pack — Contains 19 songs from Technika Tune and Technika Q, plus a Respect-exclusive track by Paul Bazooka. It also includes a main menu theme, note skin, and gear skin mainly based off of Q.In December of 2008, Konami filed a lawsuit against Pentavision for infringing on Konami's patents with the DJMAX series. While Konami had successfully used lawsuits to terminate Ez2DJ and In The Groove, it doesn't look like anything progressed in Konami's favor. The two corporations settled out of court, apparently letting Pentavision off the hook and Konami retaining the rights to distribute Technika in Japan.Eventaually, Pentavision was bought by Neowiz sometime before Clazziquai Edition, and sadly, it marked the fall of the franchise. While each installment was still well regarded and highly praised, eventually Neowiz dissolved Pentavision assigning everyone to different areas. Planned DLC for Technika Tune was dropped and Neowiz switched development to focus only on mobile games. Thankfully Techinika Q is getting new updates, and hopefully averted for good if Respect sells well enough.Though it should be noted that the DJMAX team has quit Neowiz, and have created Nurijoy. Under this new name, the team created two Spiritual Successors to DJMAX. One is known as Beatcraft CYCLON, an arcade game that has gameplay similar to maimai. The other is called Superbeat XONIC for the PS Vita (which contains all the songs from CYCLON plus a few new ones, and songs from Arc System Works games), which Nurijoy released worldwide. A version of XONIC on PlayStation 4 and Xbox One (with a Nintendo Switch version upcoming as indicated by the ESRB's website) with all the Vita version's DLC songs (minus the Arcsys songs, and Rackin Gravity, which the latter was later added as free DLC), and new DLC to be released as well, with the Switch version getting the first 2 packs free.NOTE: Due to the similarities and them being successors to the series, please put all tropes from Beatcraft CYCLON, Superbeat XONIC and Tap Sonic here.
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 DJMAX (Video Game)
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DBTropes
 DJMAX (Video Game) / int_13d7a65e
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The Artifact
 DJMAX (Video Game) / int_13d7a65e
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The Artifact: Charts in Respect are designed with the assumption that one will be using the stock PS4 controller to play, and as such certain combinations of keys will not appear (for example, left+right) unless modifiers that alter the chart (such as Random) are enabled. Respect V has these charts largely unmodified, with only the V-exclusive charts and songs (most notably the Super Crazy charts) having patterns that work fine on keyboard but would not on a gamepad.
 DJMAX (Video Game) / int_13d7a65e
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DJMAX (Video Game) / int_13d7a65e
 DJMAX (Video Game) / int_143939c1
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Trailers Always Spoil
 DJMAX (Video Game) / int_143939c1
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Trailers Always Spoil: The video for "Marionette" makes the assumption that DJMAX players already know about Elphelt's Face–Heel Turn at the end of Guilty Gear Xrd ~SIGN~ and prominently features said character's Evil Costume Switch. In a similar fashion, the video for "Frontline" casually spoils a truckload of major plot events from Girls' Frontline's campaign that weren't even released in the English version yet, like M4A1 post-Character Development and in Team DEFY, said character's Dark and Troubled Past as a war refugee, AR-15 being Not Quite Dead, and Sangvis Ferri!M16A1 in a Freeze-Frame Bonus.
 DJMAX (Video Game) / int_143939c1
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DJMAX (Video Game) / int_143939c1
 DJMAX (Video Game) / int_14beeefd
type
Darker and Edgier
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Darker and Edgier: "Black Cat's" MV is exactly like "Glory Day", but El is a bit more sinister. The crown and Respect logo are more red in the video, as well.
 DJMAX (Video Game) / int_14beeefd
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 DJMAX (Video Game) / int_17ce80aa
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All There in the Manual
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All There in the Manual: The names of Respect's Mascot characters, Play and (El) Clear (and her Darker and Edgier counterpart, Fail), are only mentioned on the PlayStation Network store in avatar names and in-game DLC concept art.
 DJMAX (Video Game) / int_17ce80aa
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 DJMAX (Video Game) / int_18d15922
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Title Drop
 DJMAX (Video Game) / int_18d15922
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Title Drop: DJMAX Technika 's subtitle is "Beyond the Future". Late into Technika 's "Platinum Crew" service, a song called "Beyond the Future" became available.
 DJMAX (Video Game) / int_18d15922
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1.0
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DJMAX (Video Game) / int_18d15922
 DJMAX (Video Game) / int_1b65dfad
type
The Cameo
 DJMAX (Video Game) / int_1b65dfad
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Besides the cameos, shout outs to other things not DJMAX appear in a few MVs. "Hanz Up" is notable, however, for having a Shout-Out to the song "Gay Bar" in the MV; blink and you'll miss it (1:30).
 DJMAX (Video Game) / int_1b65dfad
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 DJMAX (Video Game) / int_1be7d298
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Easy-Mode Mockery
 DJMAX (Video Game) / int_1be7d298
comment
You can build up Fevers before activating them, as well as limited to 3 in Clazziquai Edition, and up to 7 (Though it can't be built up) in Black Square. They also have auto variations, but the gauge will go up more slowly when using them.
 DJMAX (Video Game) / int_1be7d298
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DJMAX (Video Game) / int_1be7d298
 DJMAX (Video Game) / int_1d2400e9
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Green-Eyed Monster
 DJMAX (Video Game) / int_1d2400e9
comment
Green-Eyed Monster: The NB Rangers ("NB" being a pun on "envy"). A group of men presumably unable to get themselves significant others, they spend their days putting on Sentai transformations and beating the loving hell out of couples. The NB Girls are similar in origin, but their methods involve trickery and causing couples to break up due to the resulting miscommunication; at least the Rangers make it obvious that it's them causing trouble. Despite both these games aren’t made by Neowiz, O2Jam and EZ2DJ (now EZ2AC) also have their own envy-based squads, O2Jam has their own Spiritual Successor, Couple Breaking, Where the girl in the middle of the eyecatch image is implied to be the leader or founder of the envious squad where her underlings are victims of being forever-single men. While EZ2DJ has Envy Mask as a predecessor of NB Rangers, who is a solitary envious superhero who will ruin every couple’s life when he saw a couple... and he even becomes a cameo in DJMAX’s NB Power BGA!
 DJMAX (Video Game) / int_1d2400e9
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1.0
 DJMAX (Video Game) / int_1d2400e9
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DJMAX (Video Game) / int_1d2400e9
 DJMAX (Video Game) / int_1da01dce
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The Computer Is a Lying Bastard
 DJMAX (Video Game) / int_1da01dce
comment
The Computer Is a Lying Bastard: In Online, the BPM for "ON" is listed as 72. However, the chart scrolls as if it's a 144 BPM song, causing unexpectly fast scroll speeds for many players.note This is likely to prevent the chart from scrolling far too slowly for most players even at x5 speed. Recitified in Respect, where it has a display BPM of 144 to match the scroll BPM.
 DJMAX (Video Game) / int_1da01dce
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DJMAX (Video Game) / int_1da01dce
 DJMAX (Video Game) / int_20e20e99
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Not the Intended Use
 DJMAX (Video Game) / int_20e20e99
comment
Not the Intended Use: Air Mode in Respect V has an autoplay mode that can be switched on and off at will and is primarily intended as a tool for more social DJMAX players to interact with their audience. However, players soon found out that all Air Mode songs still net EXP, even if the whole song was on autoplay. Certain players took advantage of this by leaving the game on autoplay for hours and coming back to a level 99 account, unlocking all of the songs with virtually no effort on their part.
 DJMAX (Video Game) / int_20e20e99
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DJMAX (Video Game) / int_20e20e99
 DJMAX (Video Game) / int_2168bdf7
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Difficulty by Acceleration
 DJMAX (Video Game) / int_2168bdf7
comment
Some of the series' installments crank up the scroll speed as your Fever multiplier goes up. Usually, it goes up by 0.5x at 4x or 5x Fever. Portable 3 takes this a step further by increasing it by another 0.5x at 7x Fever, making it necessary to start a song at a slower scroll speed than one may be uncomfortable with (or just unequipping the 7x Fever to sidestep the issue completely). Fortunately, Trilogy and Respect completely drop this mechanic.
 DJMAX (Video Game) / int_2168bdf7
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DJMAX (Video Game) / int_2168bdf7
 DJMAX (Video Game) / int_23ff95fb
type
Brutal Honesty
 DJMAX (Video Game) / int_23ff95fb
comment
Technika 2 and 3 go with the more brutally honest "YOU FAILED! GAME OVER!"
 DJMAX (Video Game) / int_23ff95fb
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DJMAX (Video Game) / int_23ff95fb
 DJMAX (Video Game) / int_273b4c2a
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Some Dexterity Required
 DJMAX (Video Game) / int_273b4c2a
comment
Some Dexterity Required: Obviously, since it's a music game. Notably, the games never had a dedicated controller, with part of the gameplay for the PSP titles being managing how to hit the buttons. Respect has a more straightforward example. XB mode. Good luck having your pointer fingers on L1 and R1, your middle fingers on L2 and R2, your thumbs on the face buttons, and trying desperately not to have the DualShock 4 controller slip through the remaining ring and pinky fingers.
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 DJMAX (Video Game) / int_27a42ebc
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Spiritual Successor
 DJMAX (Video Game) / int_27a42ebc
comment
Spiritual Successor: SUPERBEAT XONiC was this until DJMAX Respect was released; now XONiC is more of a Gaiden Game.
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 DJMAX (Video Game) / int_2ab49f53
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Bruce Lee Clone
 DJMAX (Video Game) / int_2ab49f53
comment
Bruce Lee Clone: The star of the Astro Fight and Kung Brother MVs.
 DJMAX (Video Game) / int_2ab49f53
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 DJMAX (Video Game) / int_2b694b8
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Flawless Victory
 DJMAX (Video Game) / int_2b694b8
comment
Flawless Victory: Most games in the series acknowledge hitting every note with a Max Combo announcement at the end of a song. Zigzagged in that it's possible to get a Max Combo with blatant disregard to accuracy, since a Max Combo really just means "missing zero notes". Played straighter in some of the later games, where a 100% accuracy rating is marked by either an S+ rank (Clazziquai Edition, Black Square, and Portable 3) or a "Perfect Play" image (Respect).
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 DJMAX (Video Game) / int_2bdae2ae
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Awesome, but Impractical
 DJMAX (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Fever in Technika 2. Normally, green MAXes have the point value of rainbow MAXes but minus 1 point. In Fever, you get 1 point of Fever bonus for each green MAX you hit basically making it a rainbow MAX. Useful for reaching 300,000 points, the maximum score for a song. The impracticality comes in trying to activate Fever while dealing with a lot of notes, probably messing up your play for what's basically a tiny amount of additional points. Even one COOL renders the bonus useless, as it's not enough to offset the potential score lost. Plus, Fever mode is disabled in Crew Race. Any Fever bonus is disregarded when submitting a course for Crew Race, so there's really little point in activating Fever if you're making such a course. Auto Fever mode pre-Respect. It does Exactly What It Says on the Tin, auto activating Fever when the gauge is filled. However, it lowers the rate the gauge is filled, making it harder to chain Fevers together, something vital to getting high scores in the game! While you can totally play the game without any regards to score, just focusing on combos or accuracy, for example, you might as well play it with the option turned off, if possible. The ability to build up Fevers in CE and BS. This essentially means that instead of unleashing a fever after the gauge is full, you can fill it up again to make it so that you can go straight to Fever 3, instead, and so on. However, it becomes harder to fill after you fill it up the first time, plus it makes it more difficult to score more points until then. Not to mention the Fever 7 effector in BS prevents you from doing this period. This was probably why this mechanic didn't stick after the games, since it didn't appear in Hottunes or Fever.
 DJMAX (Video Game) / int_2bdae2ae
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DJMAX (Video Game) / int_2bdae2ae
 DJMAX (Video Game) / int_2ea22847
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That One Boss
 DJMAX (Video Game) / int_2ea22847
comment
A common reaction for Technika players doing Randomizer whenever That One Song decides to show up.
 DJMAX (Video Game) / int_2ea22847
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1.0
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 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_2ea22847
 DJMAX (Video Game) / int_2f75473
type
Number of the Beast
 DJMAX (Video Game) / int_2f75473
comment
Several discs in Portable and Portable 2 require getting a particular Rate on a track, such as 66.0-66.9% or 77.0-77.9%. One disc in particular requires you to have less than 10%, and it still counts as this trope because your Rate is nullified if your Life Meter drains out.
 DJMAX (Video Game) / int_2f75473
featureApplicability
1.0
 DJMAX (Video Game) / int_2f75473
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_2f75473
 DJMAX (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 DJMAX (Video Game) / int_3011ef28
comment
Duo Mixing is Co-Op Multiplayer, in which the screen is split into two and the two players have their own parts to play with the music. The option to play by one's self with both screens is available.
 DJMAX (Video Game) / int_3011ef28
featureApplicability
1.0
 DJMAX (Video Game) / int_3011ef28
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_3011ef28
 DJMAX (Video Game) / int_33ca811a
type
Game-Breaking Bug
 DJMAX (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In Portable 2, DEF UP gear actually reduces your defense (i.e. you lose more health when you miss notes). In Clazziquai Edition and Black Square, the current song will occasionally skip, becoming clearly out of sync with the chart. And just to make things more insulting for those who play with UMDs, these bugs don't happen if you're using an ISO to play. In DJMAX Trilogy, "Remember" is off-sync to begin with. Portable 3, at least the digital version, can cause the chart to go off sync when you pause or go into sleep mode. An unknown bug in Portable 3 creates an issue regarding unlocks from missions and the alternative method for obtaining them being playcount. If you reach a playcount number that would unlock something that a mission would also do, the game may bug out and you don't get the unlock. Even if you get the mission, the unlock will still not appear and is Permanently Missable. Inserting credits during Technika 2's tutorial attract demo can cause the machine to freeze up. Drag notes in Technika Tune have a nasty habit of randomly killing all the keysounds, leaving players with nothing but the background music for the remainder of the song. Doubly so if a drag note shows up with a hold note. Respect had a few, although they've long since been fixed by patches. One annoying bug that was around during the game's launch turned MAX 90% through MAX 10% judgements into MAX 1%, making high accuracy clears harder than they really should've been. Respect V's launch reportedly had some players being completely unable to play the game as it would consistently crash with certain video cards, although thankfully it was fixed during the first week of Early Access. The Protable 3 DLC added a few new bugs to Respect, such as the game crashing when quitting out of a favourited song, and the remix charts in Mission Mode not remapping the scroll speed buttons if they were remapped.
 DJMAX (Video Game) / int_33ca811a
featureApplicability
1.0
 DJMAX (Video Game) / int_33ca811a
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_33ca811a
 DJMAX (Video Game) / int_355215ef
type
RandomlyDrops
 DJMAX (Video Game) / int_355215ef
comment
Randomly Drops: The leveling system in Portable 3 works differently. Instead of currency, every level up lets you choose one of 3 blocks, which contains either a new note, a new gear, a new character, a new MV, a new background, or a new song, though, some unlockables require you to reach a specific level, first. Once the player reaches the level cap of 99, any locked items are immediately unlocked.
 DJMAX (Video Game) / int_355215ef
featureApplicability
1.0
 DJMAX (Video Game) / int_355215ef
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_355215ef
 DJMAX (Video Game) / int_36ed3e1e
type
Ascended Meme
 DJMAX (Video Game) / int_36ed3e1e
comment
Ascended Meme: Enemy Storm SP/MX in Technika was so reviled that in the background video for "Raise Me Up", a character can be seen screaming "ENEMY STORM SP PATTERN IS DIRTY I HATE THAT PLEASE HELP ME".
 DJMAX (Video Game) / int_36ed3e1e
featureApplicability
1.0
 DJMAX (Video Game) / int_36ed3e1e
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_36ed3e1e
 DJMAX (Video Game) / int_38da8916
type
Uncommon Time
 DJMAX (Video Game) / int_38da8916
comment
Uncommon Time: Groove Coaster's "Got more raves?" is the only song in Respect's entire song list that's in 5/4.
 DJMAX (Video Game) / int_38da8916
featureApplicability
1.0
 DJMAX (Video Game) / int_38da8916
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_38da8916
 DJMAX (Video Game) / int_3a88a563
type
Vocal Dissonance
 DJMAX (Video Game) / int_3a88a563
comment
Vocal Dissonance: "sO mUCH iN LUV" features 2 girls hanging out in its animation, yet JC, one of the vocalists for the song is male.
 DJMAX (Video Game) / int_3a88a563
featureApplicability
1.0
 DJMAX (Video Game) / int_3a88a563
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_3a88a563
 DJMAX (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 DJMAX (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: Respect has had a few day 1 DLC charts in the past that were impossible to Max Combo due to note placement. Namely, it was physically impossible to hit both left and right on the DualShock 4's d-pad at the same time, since they're not actually separate buttons. Some persistent players managed anyway by hitting one note, pausing and unpausing the game (which rewinds the song by 3 seconds), then hitting the other note. People with a dedicated third-party controller or who remapped the buttons to accomodate the limitation had an even easier time working around this.
 DJMAX (Video Game) / int_3ac5110b
featureApplicability
1.0
 DJMAX (Video Game) / int_3ac5110b
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_3ac5110b
 DJMAX (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 DJMAX (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: In Divine Service MV, the fans expected Joe Nevious (the main protagonist) to die at the end and reunited with his wife in the afterlife, after the beginning shows that Joe’s wife was already passed away and the ending shows that Joe was dying after his severe injuries resulted after a struggle to defeat a demonically possessed deceased man. It’s confirmed to be true, the Word of God from MV artist, S.R. (a.k.a. Grandyoukan) stated that in a form of An Old Story from EZ2ON, the continuation for Divine Service. Also it’s confirmed that he’s the same guy from former song mentioned above.
 DJMAX (Video Game) / int_3bc88a7f
featureApplicability
1.0
 DJMAX (Video Game) / int_3bc88a7f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_3bc88a7f
 DJMAX (Video Game) / int_3d276f04
type
Perfect Play A.I.
 DJMAX (Video Game) / int_3d276f04
comment
Perfect Play A.I.: VS AI missions in Respect. The AI works the same way the AI in StepMania does*for those curious, here is some details about it - it randomly misses notes based on a percent chance. Unfortunately, in the one and only VS AI mission in the base game, that percent chance is zero and the player would have to Max Combo every song in the playlist just to have a chance at winning. Fortunately, it's averted in DLCs; one mission in the Trilogy pack has an AI that breaks its combo often (it's even lampshaded by being explicitly called an AI prototype), and another in the Black Square pack that only breaks its combo when the player does to give some semblance of an even match.
 DJMAX (Video Game) / int_3d276f04
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-1.0
 DJMAX (Video Game) / int_3d276f04
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_3d276f04
 DJMAX (Video Game) / int_3ed23024
type
Surprisingly Realistic Outcome
 DJMAX (Video Game) / int_3ed23024
comment
Also specifically parodied in the background video for "Don't Die". A mobile gamer is playing a phone RPG, but then falls into the pitfall of microtransactions to revive their character, and subsequently draining the bank account dry.
 DJMAX (Video Game) / int_3ed23024
featureApplicability
1.0
 DJMAX (Video Game) / int_3ed23024
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_3ed23024
 DJMAX (Video Game) / int_3ff57e4b
type
Required Spinoff Crossover
 DJMAX (Video Game) / int_3ff57e4b
comment
Required Spinoff Crossover: Respect has a few songs from the Gaiden Game series Tap Sonic. Entries from the earlier games (e.g. TOP and World Champion) have slowly been added to the base game over the years, while Respect's V Extension DLC has a number of songs from Tap Sonic BOLD, the latest game from the series at the time.
 DJMAX (Video Game) / int_3ff57e4b
featureApplicability
1.0
 DJMAX (Video Game) / int_3ff57e4b
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_3ff57e4b
 DJMAX (Video Game) / int_4156b553
type
Copy Protection
 DJMAX (Video Game) / int_4156b553
comment
Copy Protection: Trilogy comes with a USB drive, which contains data needed to run the installation and the game itself, as well as save data. The Portable games, save for Portable 1 and its International Version, have a feature that won't load save data if it wasn't on the PSP it was created on. Portable 2 (and, by extension, Fever) has a particularly memorable one - if the game detects that you're not playing on official PSP firmware (e.g. homebrew or on an emulator), the game becomes an increasingly glitchy mess until it just flat out freezes. Clazziquai Edition, Black Square and Portable 3 reportedly attempted to delete the PSP's ISO and seplugins folders as part of its anti-piracy measures.note Those folders hold game executables and homebrew code, respectively, which would deal a huge blow to people who don't remember to back up their data. Respect doesn't inherently have copy protection by itself, but as a digital-only console game, it still becomes unavailable to play on non-primary PS4s that don't have an Internet connection to verify ownership with. Respect V requires a persistent internet connection to Steam to play, even in single-player. The game also refuses to continue running if its bundled anti-cheat software, XIGNCODE3, is tampered with.
 DJMAX (Video Game) / int_4156b553
featureApplicability
1.0
 DJMAX (Video Game) / int_4156b553
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_4156b553
 DJMAX (Video Game) / int_415b3315
type
Stylistic Suck
 DJMAX (Video Game) / int_415b3315
comment
Stylistic Suck: Manifests in the form of "Low Score Setlist". The players intentionally tries to score as low as possible without failing. The MV for "Ventilator" in Trilogy has a similar style to stick fighting animations. When the song was brought back in Respect's Trilogy DLC, the splash screen gets a makeover in a crudely hand-drawn style, as well. The hidden BGA for "NB Ranger: Virgin Force" is just the normal BGA's storyboard.
 DJMAX (Video Game) / int_415b3315
featureApplicability
1.0
 DJMAX (Video Game) / int_415b3315
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_415b3315
 DJMAX (Video Game) / int_42d9daf9
type
No Fair Cheating
 DJMAX (Video Game) / int_42d9daf9
comment
No Fair Cheating: Portable 3 doesn't allow you to do missions with Fever requirements while Auto Fever's equipped, but the lower rate that the Fever gauge fills while it's equipped makes it harder, if not impossible, to obtain, anyway. Respect locks you into Manual Fever for missions that allow it.
 DJMAX (Video Game) / int_42d9daf9
featureApplicability
1.0
 DJMAX (Video Game) / int_42d9daf9
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_42d9daf9
 DJMAX (Video Game) / int_4427c24f
type
Earn Your Fun
 DJMAX (Video Game) / int_4427c24f
comment
Earn Your Fun: With the exception of Portable 1, you need to play songs in Arcade/Stage Mode to unlock it in Free Style. Trilogy unlocks the song for every mode once cleared in stage, but you'll need to unlock each song in each button mode separately in Portable. Portable 3 requires you to unlock the Hard Style charts by clearing Normal Style charts first, provided the song has one to begin with. Same goes for Turntable Sets to unlock a song's Sampler Set chart, and Workstation Sets require you to clear a specific mission or unlock it via leveling up. Respect requires you to unlock the song itself to play it in Free Style, but most of the songs are available to play in Arcade Mode from the start. Technika's unlocks are temporary; unlock a song or course via a Platinum Crew mission and you'll get three chances to play it. Once you're out of chances, you have to unlock it again, via the same manner. From Technika 2 onwards, unlocks were made permanent.
 DJMAX (Video Game) / int_4427c24f
featureApplicability
1.0
 DJMAX (Video Game) / int_4427c24f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_4427c24f
 DJMAX (Video Game) / int_44f6517d
type
Beach Episode
 DJMAX (Video Game) / int_44f6517d
comment
Beach Episode: The Season 2 Rewards Pass in Respect V, appropriately released during the summer of 2021, is themed around this. All of its cosmetics are beach-themed in some way, and the unlockable main menu theme has Clear, Fail and Play stand in for various characters featured in beach-themed music videos found throughout the game.
 DJMAX (Video Game) / int_44f6517d
featureApplicability
1.0
 DJMAX (Video Game) / int_44f6517d
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_44f6517d
 DJMAX (Video Game) / int_4856ac40
type
Stock Footage
 DJMAX (Video Game) / int_4856ac40
comment
Stock Footage: Several songs in Technika share the same generic animation clips done by Kimys. It gets a little silly in "Thor"; its loading screen claims that the background animation was done by a different person, but when the song loads up, it's Kimys' generic clips that show up instead with a few shots of a sillhouette inside. Most likely due to memory space issues, 8b mode in Portable 1 and 2 use generic backgrounds instead of the usual MVs. In Respect and Respect V, the later DLC packs stopped including music videos in their compatibility data downloads (to enable their Socialization Bonus). If a player has to play a song they don't own in Ranked Match, they'll most likely see the floating Respect logo on a gray background used for the random song selection "video".
 DJMAX (Video Game) / int_4856ac40
featureApplicability
1.0
 DJMAX (Video Game) / int_4856ac40
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_4856ac40
 DJMAX (Video Game) / int_49bbfaee
type
Everything's Better with Rainbows
 DJMAX (Video Game) / int_49bbfaee
comment
Everything's Better with Rainbows: DJ Max Technika 2. From the teaser to actual gameplay, DJ Max Technika 2 just SCREAMS this. This extends even to the Technika 2-themed note and gear in Respect, replacing blue notes with rainbow ones and the normally black background with a rainbow splash. With the opening of the Crew Race online system, players can buy items to modify the game interface... and this includes notes with rainbow-colored explosions.
 DJMAX (Video Game) / int_49bbfaee
featureApplicability
1.0
 DJMAX (Video Game) / int_49bbfaee
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_49bbfaee
 DJMAX (Video Game) / int_4f0b6445
type
Announcer Chatter
 DJMAX (Video Game) / int_4f0b6445
comment
Completely removed announcer from the menus. (The Retraux DLC main menus still have it on their title screens, though.)
 DJMAX (Video Game) / int_4f0b6445
featureApplicability
1.0
 DJMAX (Video Game) / int_4f0b6445
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_4f0b6445
 DJMAX (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 DJMAX (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Online is far different from the later games: There's no 4- or 6-button modes, due to the game being designed around keyboards. 5- and 7- button modes have cosmetic configurations designed around using the spacebar for the center column, and only one key can be mapped to center. The next two PC DJMAX games instead have two regular keys used for the center column in odd-number button modes. There's no Fever mode. Hold notes are counted as one note each. The default timing windows are stricter. You have to pay a fee to play MX and SC charts. When playing MX and SC charts, pressing keys without notes to hit results in a "FAULT" judgement that decreases your health. There are two receptables that are positioned at the last two columns you hit. Notes that land in these receptables without being pressed will become MAX 1%'s. There are missions you can play in which, among other things, you have to avoid "mine" notes that decrease your health a lot if hit (keep the aforementioned receptables in mind!). From Portable 1: Still no Fever mode or combo inflation with hold notes. There's no level system, and there's nothing to spend your MAX currency on. Instead, you get unlocks as you build up MAX, making it effectively a form of Experience Points. There's no mission mode; the closest there is is courses of several songs in a row. It is the only PSP DJMAX game to lack some sort of protection against copied saves. Online, the first two Portable games, and Trilogy use background animations that are rendered in real time, saving on storage space at the expense of higher CPU usage and limitations imposed by hardware and the game engine. Clazziquai Edition onwards, as well as songs introduced in Trilogy updates, instead use video files, allowing for a greater range of visual styles. Technika also lacked Fever, instead having the options to boost music and note sounds. Its scoring system was also different, not having a basic scoring cap of 300,000 points, making higher note charts imperative to getting a high score.
 DJMAX (Video Game) / int_4f4372e9
featureApplicability
1.0
 DJMAX (Video Game) / int_4f4372e9
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_4f4372e9
 DJMAX (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 DJMAX (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: Several discs in Portable and Portable 2 require getting a particular Rate on a track, such as 66.0-66.9% or 77.0-77.9%. One disc in particular requires you to have less than 10%, and it still counts as this trope because your Rate is nullified if your Life Meter drains out. Trilogy has the Self-Injury mission, which requires the player to clear each song with an accuracy rating between 60-70%. SUPERBEAT XONiC has several missions where the player needs to get to the end of the course with more than a set number of Breaks.
 DJMAX (Video Game) / int_5049f19d
featureApplicability
1.0
 DJMAX (Video Game) / int_5049f19d
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5049f19d
 DJMAX (Video Game) / int_549cd62d
type
Level Grinding
 DJMAX (Video Game) / int_549cd62d
comment
Level Grinding: Portable 2 and Trilogy had you unlocking some things (including songs) through a level system. Portable 3 dialed this up to eleven, with the first unlockable song appearing at Level 30, not including the RNG you need to get it. Enjoy your 30-song songlist for the first 10+ hours. Technika's Platinum Crew works the same way, with the DJ level determining the bonus Max Points acquired and the Challenge Missions that become available. The tradition continues on in Respect, with songs and missions becoming available at certain levels.
 DJMAX (Video Game) / int_549cd62d
featureApplicability
1.0
 DJMAX (Video Game) / int_549cd62d
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_549cd62d
 DJMAX (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 DJMAX (Video Game) / int_55e5b37c
comment
A very, very mild example in Respect - the "glory day"-themed gear and note skins are awarded as a Bragging Rights Reward for clearing 60 missions. Considering how Nintendo Hard those missions eventually get, this is no small feat. Fortunately, the game is pretty Literal-Minded and counts the comparatively easier DLC missions for the unlock requirement.
 DJMAX (Video Game) / int_55e5b37c
featureApplicability
1.0
 DJMAX (Video Game) / int_55e5b37c
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_55e5b37c
 DJMAX (Video Game) / int_56df9ba7
type
Easier Than Easy
 DJMAX (Video Game) / int_56df9ba7
comment
Easier Than Easy: On Technika machines with Platinum Crew enabled, charts on Lite Mode have three lanes instead of four. A fanmade chart makes fun of this by having only one lane of notes. It may have become a Fake Difficulty due to the notes not fully on beat with the wipe, so it can get a bit difficult the first time for people who already play Technika if they decide to give Lite Mode a shot. Clazziaquai Edition has a 2 button mode. Portable 3 had 3.2 Trax, where both the main chart and the remixing segments are controlled with the same three buttons to ease players into the game's exclusive Remix Mode gimmick.
 DJMAX (Video Game) / int_56df9ba7
featureApplicability
1.0
 DJMAX (Video Game) / int_56df9ba7
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_56df9ba7
 DJMAX (Video Game) / int_5a5de5ca
type
Boss Rush
 DJMAX (Video Game) / int_5a5de5ca
comment
Boss Rush: The Conqueror Set (sort of); all of the songs that can be used for the first 3 stages are boss songs from other Technical sets.
 DJMAX (Video Game) / int_5a5de5ca
featureApplicability
1.0
 DJMAX (Video Game) / int_5a5de5ca
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5a5de5ca
 DJMAX (Video Game) / int_5a90e8ad
type
Socialization Bonus
 DJMAX (Video Game) / int_5a90e8ad
comment
In Respect and Respect V, the later DLC packs stopped including music videos in their compatibility data downloads (to enable their Socialization Bonus). If a player has to play a song they don't own in Ranked Match, they'll most likely see the floating Respect logo on a gray background used for the random song selection "video".
 DJMAX (Video Game) / int_5a90e8ad
featureApplicability
1.0
 DJMAX (Video Game) / int_5a90e8ad
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5a90e8ad
 DJMAX (Video Game) / int_5b2e1e5e
type
Fake-Out Fade-Out
 DJMAX (Video Game) / int_5b2e1e5e
comment
Fake-Out Fade-Out: Out Law does this. It seems to end, but the final verse of the song occurs after about a second of dead air.
 DJMAX (Video Game) / int_5b2e1e5e
featureApplicability
1.0
 DJMAX (Video Game) / int_5b2e1e5e
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5b2e1e5e
 DJMAX (Video Game) / int_5b5cba50
type
Rewards Pass
 DJMAX (Video Game) / int_5b5cba50
comment
One of the player titles awarded in V's Season 2 Rewards Pass is "WRYYYYYYYYYYY!".
 DJMAX (Video Game) / int_5b5cba50
featureApplicability
1.0
 DJMAX (Video Game) / int_5b5cba50
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5b5cba50
 DJMAX (Video Game) / int_5b607875
type
Inconsistent Dub
 DJMAX (Video Game) / int_5b607875
comment
Inconsistent Dub: "Ask to Wind" was originally called "Ask the Wind" in the International Version of Portable. Trilogy's is the worst for this in terms of the titles originally written in Korean, like "Every Morning" into "Morning Person", as well as "Ask to Wind" being called "Ask to the Wind", among others.
 DJMAX (Video Game) / int_5b607875
featureApplicability
1.0
 DJMAX (Video Game) / int_5b607875
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5b607875
 DJMAX (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 DJMAX (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: In Trilogy, reaching Level 24 unlocks a mission that in turn, upon completion, unlocks one of the best pieces of equipment you can buy: the LPG Note. Its enhancements are +2 in Tech (the judgment window) and +3 in Fever (which increases the rate the Fever gauge is filled). With it, acquiring SSS ranks becomes a complete breeze. Not only that, but getting to that level is much easier than it seems, and in addition, the mission is not that difficult to pass at all.
 DJMAX (Video Game) / int_5b81ca8d
featureApplicability
1.0
 DJMAX (Video Game) / int_5b81ca8d
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5b81ca8d
 DJMAX (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 DJMAX (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory A very, very mild example in Respect - the "glory day"-themed gear and note skins are awarded as a Bragging Rights Reward for clearing 60 missions. Considering how Nintendo Hard those missions eventually get, this is no small feat. Fortunately, the game is pretty Literal-Minded and counts the comparatively easier DLC missions for the unlock requirement. A more straightforward (but still relatively mild) example would be the "Unlock All Songs" DLC for Respect, which automatically unlocks every song and mission in the base game. Tap Sonic Top plays this trope completely straight. Like the game it borrows heavily from, the player's score is determined by the number of points each Star in their unit gives, plus whatever skills they may have, with priority often going to score-increasing and accuracy-increasing skills. Unsurprisingly, the best Stars only come once in a blue moon in the Star Casting gacha. Also specifically parodied in the background video for "Don't Die". A mobile gamer is playing a phone RPG, but then falls into the pitfall of microtransactions to revive their character, and subsequently draining the bank account dry.
 DJMAX (Video Game) / int_5c17c12f
featureApplicability
1.0
 DJMAX (Video Game) / int_5c17c12f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5c17c12f
 DJMAX (Video Game) / int_5cfeb43f
type
Save Scumming
 DJMAX (Video Game) / int_5cfeb43f
comment
In Trilogy and Respect, The player's freestyle combo counter doesn't reset when restarting a song, unlike past games where one had to reset the game to preserve their combo, and even then, it didn't work for Portable or Portable 2. (It still gets reset when switching songs in Respect, though you can change freely in Trilogy.)
 DJMAX (Video Game) / int_5cfeb43f
featureApplicability
1.0
 DJMAX (Video Game) / int_5cfeb43f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_5cfeb43f
 DJMAX (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 DJMAX (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: "D2" stands for "Dance of Death". Technika 3's hardest club set is called "Fatality". If its name doesn't make you run, then maybe its skull-filled logo will. "We're All Gonna Die" in Respect. The hardest version of it appears in Mission mode, with a playlist of other songs throughout the series that are notorious for being That One Boss. It's also the hardest song in the game utilizing the mission-only XB (10 button) mode.
 DJMAX (Video Game) / int_60fa92ac
featureApplicability
1.0
 DJMAX (Video Game) / int_60fa92ac
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_60fa92ac
 DJMAX (Video Game) / int_62259825
type
Nintendo Hard
 DJMAX (Video Game) / int_62259825
comment
Nintendo Hard: Pretty much any song in any game that's level 11 or higher. Before the release of Clazziquai Edition, the highest possible difficulty was 12. Nowadays, it's 15. DJMAX Technika 2's Crew Race mode. Most of the crew courses so far consist of level 8-10 songs, so good luck passing any of them. Barring that, good luck beating any crews' scores, unless you've been playing for many months. Except if you know where to look. Sometimes crews design "Low Score Attack" courses, wherein the director of the course intentionally got as low a score as they could without failing. Challengers are intended to try and score even lower, but the game still counts a higher score as a win and a lower score as a loss. As an added bonus, the extra challenge of skirting failure encourages the players making these courses to use easier songs than they normally would play. However, there are also low score sets which use those 8-10 difficulty songs people have been avoiding, and some crews even use effectors in such courses, sometimes in conjunction with these high-tier songs.
 DJMAX (Video Game) / int_62259825
featureApplicability
1.0
 DJMAX (Video Game) / int_62259825
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_62259825
 DJMAX (Video Game) / int_6298c177
type
Sequel Song
 DJMAX (Video Game) / int_6298c177
comment
Sequel Song: "Proposed, Flower, Wolf" and "HeartBeat" have sequels, labeled "Part 2". "Never Die" is a direct follow-up to "Don't Die", with the same composer, BGA artist, and genre.
 DJMAX (Video Game) / int_6298c177
featureApplicability
1.0
 DJMAX (Video Game) / int_6298c177
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_6298c177
 DJMAX (Video Game) / int_62f9d08e
type
Freeze-Frame Bonus
 DJMAX (Video Game) / int_62f9d08e
comment
Those with a keen eye will notice that the gravestones are marked with a variety of artist and illustrator names throughout the series's history.
 DJMAX (Video Game) / int_62f9d08e
featureApplicability
1.0
 DJMAX (Video Game) / int_62f9d08e
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_62f9d08e
 DJMAX (Video Game) / int_6602cad
type
Permanently Missable Content
 DJMAX (Video Game) / int_6602cad
comment
An unknown bug in Portable 3 creates an issue regarding unlocks from missions and the alternative method for obtaining them being playcount. If you reach a playcount number that would unlock something that a mission would also do, the game may bug out and you don't get the unlock. Even if you get the mission, the unlock will still not appear and is Permanently Missable.
 DJMAX (Video Game) / int_6602cad
featureApplicability
1.0
 DJMAX (Video Game) / int_6602cad
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_6602cad
 DJMAX (Video Game) / int_66f763c0
type
Interface Screw
 DJMAX (Video Game) / int_66f763c0
comment
Some missions screws around with the notes and the gear, sometimes in the form of effectors that activate/deactivate when Fever occurs, or just ones that aren't regularly selectable at all. Hope you enjoy having your gear constantly shift back and forth or have it spin in a circle!
 DJMAX (Video Game) / int_66f763c0
featureApplicability
1.0
 DJMAX (Video Game) / int_66f763c0
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_66f763c0
 DJMAX (Video Game) / int_6bf93fc7
type
FanService
 DJMAX (Video Game) / int_6bf93fc7
comment
Fanservice: Elle's Cleavage Window on the box art of Portable 2, panty shots in the animation for "Memory of Beach," Jiggle Physics in "Star Fish"'s animation, just to name a few examples...
 DJMAX (Video Game) / int_6bf93fc7
featureApplicability
1.0
 DJMAX (Video Game) / int_6bf93fc7
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_6bf93fc7
 DJMAX (Video Game) / int_6caf4f3f
type
Attract Mode
 DJMAX (Video Game) / int_6caf4f3f
comment
Attract Mode: Technika 2 has a very interactive attract demo.
 DJMAX (Video Game) / int_6caf4f3f
featureApplicability
1.0
 DJMAX (Video Game) / int_6caf4f3f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_6caf4f3f
 DJMAX (Video Game) / int_6dc206c9
type
Marathon Level
 DJMAX (Video Game) / int_6dc206c9
comment
The Black Square DLC has this with the mission "Enter the Rocky Studio". After completing the mission proper, players get a shot at Son of Sun (Extended Mix) XB. See it in action here.
 DJMAX (Video Game) / int_6dc206c9
featureApplicability
1.0
 DJMAX (Video Game) / int_6dc206c9
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_6dc206c9
 DJMAX (Video Game) / int_6e1e24a
type
Balance Buff
 DJMAX (Video Game) / int_6e1e24a
comment
Balance Buff: Auto Fever was improved in Respect to no longer have a penalty to the rate at which the Fever gauge increases.
 DJMAX (Video Game) / int_6e1e24a
featureApplicability
1.0
 DJMAX (Video Game) / int_6e1e24a
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_6e1e24a
 DJMAX (Video Game) / int_6ec989d8
type
Guide Dang It!
 DJMAX (Video Game) / int_6ec989d8
comment
Guide Dang It!: Unlocking Heart of Witch in DJMAX Trilogy. In Free mode, break your combo at 2011. One of the Anti-Frustration Features in Respect allows you to dim the background with the touch pad, though the game didn’t tell you this until a later update added a tip that can appear in the loading screen, subverting this example. The Technika DLC for Respect has a trophy that involves clearing all songs with a TB pattern at least once. Problem is, the last stage's song selection is pretty iffy, unlike the more straightforward Technika, since you can't pick the songs you want to play in Respect's mission mode - making it unnecessarily hard to even get to every TB song. Turns out it relies on whether the combo counter is odd or even.
 DJMAX (Video Game) / int_6ec989d8
featureApplicability
1.0
 DJMAX (Video Game) / int_6ec989d8
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_6ec989d8
 DJMAX (Video Game) / int_751d892c
type
PaintingTheFourthWall
 DJMAX (Video Game) / int_751d892c
comment
Painting the Fourth Wall: The splash screen for "Ventilator" in Respect is rendered entirily like the video, including the generic Trilogy backdrop.
 DJMAX (Video Game) / int_751d892c
featureApplicability
1.0
 DJMAX (Video Game) / int_751d892c
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_751d892c
 DJMAX (Video Game) / int_77c17d1
type
Casual-Competitive Conflict
 DJMAX (Video Game) / int_77c17d1
comment
Respect V threw a bone to both ends of the Casual-Competitive Conflict. For the casual end, there are 7 player lobbies and "Air Mode" which facilitates socializing, and for the competitive end, the 1v1 multiplayer from Respect was expanded upon to include stat tracking and a more structured best-of-three match format.
 DJMAX (Video Game) / int_77c17d1
featureApplicability
1.0
 DJMAX (Video Game) / int_77c17d1
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_77c17d1
 DJMAX (Video Game) / int_786bf97f
type
Real Life Writes the Plot
 DJMAX (Video Game) / int_786bf97f
comment
Real Life Writes the Plot: The last two missions of the Clazziquai Edition DLC in Respect have song lists that are based off the tournament and live concert held during the DJMAX G-STAR 2017 event.
 DJMAX (Video Game) / int_786bf97f
featureApplicability
1.0
 DJMAX (Video Game) / int_786bf97f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_786bf97f
 DJMAX (Video Game) / int_78c61d79
type
Idol Singer
 DJMAX (Video Game) / int_78c61d79
comment
Idol Singer: The Identical Twins starring the Ladymade Star MV are this.
 DJMAX (Video Game) / int_78c61d79
featureApplicability
1.0
 DJMAX (Video Game) / int_78c61d79
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_78c61d79
 DJMAX (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 DJMAX (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: Clazziquai Edition and Black Square had many differences. First Portable games to have full motion videos. Replaced Mission with a Club mode, where you go through in game clubs to earn songs, gear, notes, and effectors. Changed the analog notes so they do not have to be spun, though it's still the best way to hit them. You can build up Fevers before activating them, as well as limited to 3 in Clazziquai Edition, and up to 7 (Though it can't be built up) in Black Square. They also have auto variations, but the gauge will go up more slowly when using them. Notes, Gear, and Characters are purely cosmetic. The Auto bonus is a separate effector. Effectors, with the exception of the basic speed ones, are locked until you unlock them in Club Mode, whereas previously, they were available from the start. 8b has been renamed to 6bFX, so as not to confuse it with 4bFX (Left, up, Triangle, Square, L, and R) that's in the game. (6bFX is only available in Black Square) The only game with 2 button mode. (Clazziquai only) Portable 3 has many differences, as well. Removed the ability to build fevers up. Like CE and BS, the Notes and Gear are cosmetic. Unlike those games, however, characters have abilities, once again. 2 characters can be equipped at once to balance out the lack of bonuses on Notes and Gear. Speaking of abilities, Auto Fever and Fever Plus (Increases the maximum Fever level to 7x) have been added to characters. The shop system has been replaced by a random drop system when you level up. Clearing a mission gets you that item immediately. MV Edition, OST, and Album are merged into a Lounge menu. Removed Analog notes completely. The Buttons have been renamed to Trax. 5 and 8 button modes have been removed. Added the Remix Mode in 3.2, 4.2, and 6.2 Trax modes, which allows you to remix the music with the analog stick. MX (Maximum Style) is absent. With exception to the basic Speed modifier, you need to unlock the different effectors. Technika Tune also had plenty of differences. First game in the Technika subseries that isn't an arcade game. Only has 3 lanes instead of 4, due to the Vita's size. Note Skins and Characters have bonuses, like Portable. The difficulty names have been renamed to Star, Pop, and Club. And then there's Respect... The first, and so far, only DJMAX game on a console. Once again, Gear and Notes are cosmetic. Completely removed announcer from the menus. (The Retraux DLC main menus still have it on their title screens, though.) Fever can be turned off altogether or set to auto, similar to BS and CE. Fever also got a few tweaks. It's no longer a score multiplier like usual, but you no longer need to get Max 100% to fill the gauge. Any judgement works. Auto also doesn't decrease the rate the Fever gauge fills, but you can't strategically use it while it's on. The "Auto" modifier, which automatically hits a certain number of missed notes, was removed completely. Good luck with missions requiring high combo counts! The "Mirror" modifier, which mirrored the chart from left to right, and the "Random" modifier, which shuffled the song's notes around, were both also removed - probably to dodge the issue of attempting to press left and right on the DualShock 4's d-pad at the same time. The caps for level and combo have been increased. Scoring got drastically reworked, most likely for a fairer multiplayer experience. Like Technika, every song scores exactly 300,000 points at 100% accuracy and no Fever usage, no matter how many notes are in the song. 5x Fever and 100% tends to average 320,000 to 350,000 depending on the song. The first, and so far only game featuring the XB mode, only available in the last two missions of the game While all songs are unlocked in Arcade mode, playing it there won't unlock it in Freestyle, like before. You need to fulfill an accomplishment of some kind to unlock the song for Free Style. The only game so far to have paid DLC. (Technika Tune on the Play Station Vita was supposed to have it too, but that got canned.)
 DJMAX (Video Game) / int_7b21ef92
featureApplicability
1.0
 DJMAX (Video Game) / int_7b21ef92
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_7b21ef92
 DJMAX (Video Game) / int_8029fa50
type
True Final Boss
 DJMAX (Video Game) / int_8029fa50
comment
True Final Boss: Your Own Miracle in Portable 2 has a Hard Style chart, but the requirements to play this version are unknown. In Technika 's Technical/Club Mixing courses, if you fulfill certain requirements, you'll get an alternate fourth stage. In Respect, the song "Mulch" doesn't show up in stage 3 of 8B Arcade Mode unless you fulfill certain (currently unknown) requirements.
 DJMAX (Video Game) / int_8029fa50
featureApplicability
1.0
 DJMAX (Video Game) / int_8029fa50
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_8029fa50
 DJMAX (Video Game) / int_812fc350
type
Turn of the Millennium
 DJMAX (Video Game) / int_812fc350
comment
Trilogy's "Ventilator" has a monochrome pixel art-styled video that looks a lot like mid-2000s animated GIFs made in Easytoon, like this one.
 DJMAX (Video Game) / int_812fc350
featureApplicability
1.0
 DJMAX (Video Game) / int_812fc350
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_812fc350
 DJMAX (Video Game) / int_83445b04
type
Pun
 DJMAX (Video Game) / int_83445b04
comment
The NB Rangers ("NB" being a pun on "envy"). A group of men presumably unable to get themselves significant others, they spend their days putting on Sentai transformations and beating the loving hell out of couples. The NB Girls are similar in origin, but their methods involve trickery and causing couples to break up due to the resulting miscommunication; at least the Rangers make it obvious that it's them causing trouble.
 DJMAX (Video Game) / int_83445b04
featureApplicability
1.0
 DJMAX (Video Game) / int_83445b04
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_83445b04
 DJMAX (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 DJMAX (Video Game) / int_8409a385
comment
"We're All Gonna Die" in Respect. The hardest version of it appears in Mission mode, with a playlist of other songs throughout the series that are notorious for being That One Boss. It's also the hardest song in the game utilizing the mission-only XB (10 button) mode.
 DJMAX (Video Game) / int_8409a385
featureApplicability
1.0
 DJMAX (Video Game) / int_8409a385
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_8409a385
 DJMAX (Video Game) / int_844b6779
type
Super Mode
 DJMAX (Video Game) / int_844b6779
comment
Super Mode: Fever mode. It's typically triggered manually by pressing a specific button when the Fever gauge is filled, and effects and behavior of Fever mode vary from game to game: In the Portable games and Trilogy, notes hit while in Fever mode contribute extra to your combo; a x2 Fever multiplier means each note hit will raise your combo by 2, x3 means each note hit will raise it by 3, etc. However, the specifics vary from game to game: In the Portable games, Fever drains on a timer, meaning that if you're in a section of the chart that's lacking in notes, you're wasting the duration. Additionally, once you get Fever to x4, your scroll multiplier will increase. In Clazziquai Edition and Black Square with the Fever x5 setting, Fever gauges can be stacked and then deployed all at once (for example, you can charge up two Fever gauges and then deploy both at once to go straight to x3 Fever). In addition, the scroll rate increase will not kick in if you are using Fever x5. Also in Black Square, you can change the maximum Fever multiplier from the traditional x5 to x7, but in exchange you won't be able to stock multiple Fever gauges. It also brings back the scroll rate increase, this time triggering when you reach x7. In Trilogy, Fever's duration works based on how many notes it's been used on and judgements, rather than time, giving it an advantage on sparse sections but making it useless if you end up in a difficult section of the chart since your Fever duration will empty out almost immediately. Also, you not only get a speed increase at x4 Fever, but also x3, and after the patch that added speeds beyond 5.0, your speed won't increase if it's at 5.0 already. In Technika 2 and 3, Fever makes your gauge recover more per note and adds 1 point for every green MAX judgement (100% of note value minus one point; a rainbow MAX instead just straight up gives 100% of note value), effectively serving as a shield against these imperfect MAXes. However, this also means that if you get even a single Cool, the Fever bonus becomes useless due to making up such a tiny fraction of your score (maximum 300,000). In SUPERBEAT XONiC, Fever is activated automatically, and basically doubles the points you get while it's active. It lasts until you get a BREAK, but characters with Fever Shield will protect Fever mode for up to a set number of Breaks. In Respect, it applies a subtle multiplier to the points earned from every note hit while it's active, the multiplier increasing with each Fever level (however, it is not equivalent to the current Fever level, it is much lower). It also inflates combo like in previous DJMAX games, but combo has no influence on scoring in this particular game.
 DJMAX (Video Game) / int_844b6779
featureApplicability
1.0
 DJMAX (Video Game) / int_844b6779
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_844b6779
 DJMAX (Video Game) / int_84e189a8
type
Life Meter
 DJMAX (Video Game) / int_84e189a8
comment
Technika's Technical/Club mode requires you to finish the first stage with more than 75% life, the second stage with more than 50%, and the third stage with more than 25%. When you combine this with a Life Meter that gets harder to recover each stage...
 DJMAX (Video Game) / int_84e189a8
featureApplicability
1.0
 DJMAX (Video Game) / int_84e189a8
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_84e189a8
 DJMAX (Video Game) / int_869ffa6b
type
Random Number God
 DJMAX (Video Game) / int_869ffa6b
comment
The Arcade mode song list was changed from a fix selection to random songs per stage in order to make "play 3 songs from the same game" Trophies not Unintentionally Unwinnable.
 DJMAX (Video Game) / int_869ffa6b
featureApplicability
1.0
 DJMAX (Video Game) / int_869ffa6b
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_869ffa6b
 DJMAX (Video Game) / int_878282b7
type
Too Long; Didn't Dub
 DJMAX (Video Game) / int_878282b7
comment
Too Long; Didn't Dub: When "Heartbeat/Flutter" was introduced in Portable 2, the English translation simply left it as "Seoleim". "Taekwonburi" is a big example, since it has yet to get an English title since it first debuted. The English version of "Fate" omits the bridge portion of the lyrics. "XLASHER's" music video only has Korean subtitles.
 DJMAX (Video Game) / int_878282b7
featureApplicability
1.0
 DJMAX (Video Game) / int_878282b7
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_878282b7
 DJMAX (Video Game) / int_87ce64a0
type
Old Save Bonus
 DJMAX (Video Game) / int_87ce64a0
comment
Old Save Bonus: This series has quite a few examples, often in the form of a "Link Disc" feature: Owners of Portable 2 and Portable 1 can play the latter's songs using the former's game mechanics. Similarly, owners of both Black Square and Clazziquai Edition can play CE songs with BS's game mechanics, complete with new MX and 8 button charts (which the original CE lacked both of). Running any of the other prior games through the Link Disc feature nets the player some exclusive unlockables in both CE and BS. The patch that brought the Black Square DLC for Respect introduced a few extended versions of existing DLC songs, depending on which DLC packs the player already owns. There's also a hidden set of "White Disc" and "Black Disc" missions unlocked when players complete all of the Clazziquai and Black Square missions.
 DJMAX (Video Game) / int_87ce64a0
featureApplicability
1.0
 DJMAX (Video Game) / int_87ce64a0
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_87ce64a0
 DJMAX (Video Game) / int_898ff050
type
Villain Protagonist
 DJMAX (Video Game) / int_898ff050
comment
Villain Protagonist: The "NB Ranger" series of songs features the titular rangers, who go around beating up couples out of envy.
 DJMAX (Video Game) / int_898ff050
featureApplicability
1.0
 DJMAX (Video Game) / int_898ff050
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_898ff050
 DJMAX (Video Game) / int_89a17726
type
Spell My Name with an S
 DJMAX (Video Game) / int_89a17726
comment
Outside of the DJMAX series, Tap Sonic Top has a few DJMAX characters appear as Stars the player can use. Namely, Suee from "I Want You" (as Sui), the two girls in the music video for In My Heart (as Shirley and Lupine, in their original art style, no less), the "Taekwonburi" duck (as Hip Duck), and El Clear from the aforementioned "glory day".
 DJMAX (Video Game) / int_89a17726
featureApplicability
1.0
 DJMAX (Video Game) / int_89a17726
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_89a17726
 DJMAX (Video Game) / int_8bb6d274
type
Comeback Mechanic
 DJMAX (Video Game) / int_8bb6d274
comment
Comeback Mechanic: Portable 2's multiplayer mode causes the losing player's fever gauge to increase at a faster rate, while the winning player's has their fever rate reduced.
 DJMAX (Video Game) / int_8bb6d274
featureApplicability
1.0
 DJMAX (Video Game) / int_8bb6d274
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_8bb6d274
 DJMAX (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 DJMAX (Video Game) / int_8d4fcaa5
comment
Except if you know where to look. Sometimes crews design "Low Score Attack" courses, wherein the director of the course intentionally got as low a score as they could without failing. Challengers are intended to try and score even lower, but the game still counts a higher score as a win and a lower score as a loss. As an added bonus, the extra challenge of skirting failure encourages the players making these courses to use easier songs than they normally would play. However, there are also low score sets which use those 8-10 difficulty songs people have been avoiding, and some crews even use effectors in such courses, sometimes in conjunction with these high-tier songs.
 DJMAX (Video Game) / int_8d4fcaa5
featureApplicability
1.0
 DJMAX (Video Game) / int_8d4fcaa5
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_8d4fcaa5
 DJMAX (Video Game) / int_8dc2b0f2
type
Hard Mode Perks
 DJMAX (Video Game) / int_8dc2b0f2
comment
Hard Mode Perks: Hard Mode, in most games past Portable 2, is a setting in the options menu that makes the timing window stricter, as well as severely increase the damage taken to your life bar, but it not only gives you more points, it will allow you to play 8 button mode (and in Portable 3's case, 6.2 Trax) before you unlock them on Normal Play, which takes quite a bit of level grinding.
 DJMAX (Video Game) / int_8dc2b0f2
featureApplicability
1.0
 DJMAX (Video Game) / int_8dc2b0f2
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_8dc2b0f2
 DJMAX (Video Game) / int_8e9cf84e
type
 DJMAX (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The English language options in every DJMAX game. And then there's any number of songs with English lyrics or text in the vids, such as "Fallen Angel": "Don't walk you away!" Wordof God stated that the team aimed for accurate translations with the international release of Portable 3. However, there are a few typos in the menu, and the videos still had their Engrish text. Tap Sonic Top is plagued by grammar errors and figures of speech that are interpreted too literally, from the loading screen tips to the story mode. Also, character and location names are inexplicably rendered in ALL CAPS.
 DJMAX (Video Game) / int_8e9cf84e
featureApplicability
1.0
 DJMAX (Video Game) / int_8e9cf84e
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_8e9cf84e
 DJMAX (Video Game) / int_92dfffae
type
Retraux
 DJMAX (Video Game) / int_92dfffae
comment
Retraux: A number of games in the series has gear skins that are lifted almost wholesale from older entries' default gear skins. Respect takes this to its logical conclusion, being a celebration of the entire series in game form - main menu themes, truckloads of gear and note skins, and a song list that represents every game. The DLC missions in Respect feature gameplay throwbacks to their namesake game whenever possible. The Clazziquai pack has a few missions that are played in 4BFX modenote 4B with L1 and R1. The Technika pack has TB charts, which have a UI similar to the real Technika, with a Superbeat XONiC control scheme standing in for the touch controls. It even shows your profile information in the top left corner of the screen. The Technika 2, Technika 3, and Technika Tune & Q packs bring the concept closer to the authentic arcade experience by adding in joystick-controlled "drag" notes and one bar of Fever like the original game. These missions even make it so the judgment line moves and the notes don't, unlike the Technika missions. The Black Square' pack has one mission that brings back all of the RD (Redesign) songs from the original Black Square, sounding exactly as they did in its namesake game. The Portable 3 pack has six missions revolving around said game's remix mode. Respect V's first Rewards Pass has all manner of Portable 1 and Online-themed cosmetics on its premium rewards track, including a Portable 1 combo and judgment font, the "RG MK-3" skin (a pearl white skin styled after an MP3 player), an Online-themed note skin, and even a whole Portable 1-style main menu theme as its final unlock.
 DJMAX (Video Game) / int_92dfffae
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1.0
 DJMAX (Video Game) / int_92dfffae
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_92dfffae
 DJMAX (Video Game) / int_931ef4f1
type
Complacent Gaming Syndrome
 DJMAX (Video Game) / int_931ef4f1
comment
DJMAX Technika 2's Crew Race mode. Most of the crew courses so far consist of level 8-10 songs, so good luck passing any of them. Barring that, good luck beating any crews' scores, unless you've been playing for many months. Except if you know where to look. Sometimes crews design "Low Score Attack" courses, wherein the director of the course intentionally got as low a score as they could without failing. Challengers are intended to try and score even lower, but the game still counts a higher score as a win and a lower score as a loss. As an added bonus, the extra challenge of skirting failure encourages the players making these courses to use easier songs than they normally would play. However, there are also low score sets which use those 8-10 difficulty songs people have been avoiding, and some crews even use effectors in such courses, sometimes in conjunction with these high-tier songs.
 DJMAX (Video Game) / int_931ef4f1
featureApplicability
1.0
 DJMAX (Video Game) / int_931ef4f1
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_931ef4f1
 DJMAX (Video Game) / int_94a22cf2
type
Cut Song
 DJMAX (Video Game) / int_94a22cf2
comment
The "Hard To Start" faces appear in Lite Mode for Technika... even in the International version, in which the song was cut due to licensing issues.
 DJMAX (Video Game) / int_94a22cf2
featureApplicability
1.0
 DJMAX (Video Game) / int_94a22cf2
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_94a22cf2
 DJMAX (Video Game) / int_978937d6
type
Brand X
 DJMAX (Video Game) / int_978937d6
comment
Brand X: In Respect V, the PlayStation Portable that was depicted on loading screens for Portable, Portable 2 and Portable 3 songs had its design genericized.
 DJMAX (Video Game) / int_978937d6
featureApplicability
1.0
 DJMAX (Video Game) / int_978937d6
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_978937d6
 DJMAX (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 DJMAX (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: The Randomizer Set in Technika, which randomly picks 4 songs for you to play. Somehow, it has local and international leaderboards, so getting a high-scoring set is a matter of praying that you get songs with high note counts. Games with Mission Modes typically have at least one mission that randomly chooses songs for you.
 DJMAX (Video Game) / int_98b1dc8f
featureApplicability
1.0
 DJMAX (Video Game) / int_98b1dc8f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_98b1dc8f
 DJMAX (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 DJMAX (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: This series has quite a few... Online, Portable, and Trilogy had Normal Style (NM), Hard Style (HD), Maximum Style (MX), Super Crazy Style (SC; Online, Trilogy, and Respect V only) and Redesign (RD; Portable games only). The original Technika had the difficulties based on the modes: Lite Pattern (LP), Popular Pattern (PP), Technical Pattern (TP), and Special Pattern (SP). They could only be played on their respective mode. Later arcade variations use the original difficulty names, and let you change the difficulty regardless of mode.. Portable 3's Remix Mode used Turntable Set (TS), Sampler Set (SS), and Workstation Set (WS). Technika Tune once again used the game modes for difficulties: Star, Pop, and Club, and they could only be played on their respective mode and Free Style. Technika Q had Original, Premium, and Signature. They could also be played on 2 or 3 lines. The reboot of Q averts this with Normal, Hard, and Expert, though the 2, 3 and, for certain songs, 4 lanes are still available.
 DJMAX (Video Game) / int_9a117348
featureApplicability
1.0
 DJMAX (Video Game) / int_9a117348
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_9a117348
 DJMAX (Video Game) / int_9af3a24a
type
Double Play
 DJMAX (Video Game) / int_9af3a24a
comment
Double Play: One of the instructional cabinet attachments for Technika 2 explains that in addition to using Duo Mixing as a 2-player mode, you can also play both sides by yourself.
 DJMAX (Video Game) / int_9af3a24a
featureApplicability
1.0
 DJMAX (Video Game) / int_9af3a24a
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_9af3a24a
 DJMAX (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 DJMAX (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: On the loading screen for Technika's Specialist Set, a Man in Black appears to take on three Men in Black with circular target-like things. On the screen for The Specialist Set 2, the same Men in Black faces against three monsters in suits, with sweatdrops of nervousness on his head. A common reaction for Technika players doing Randomizer whenever That One Song decides to show up.
 DJMAX (Video Game) / int_9dfb8296
featureApplicability
1.0
 DJMAX (Video Game) / int_9dfb8296
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_9dfb8296
 DJMAX (Video Game) / int_9f62723d
type
Get Out!
 DJMAX (Video Game) / int_9f62723d
comment
Get Out!: A song title.
 DJMAX (Video Game) / int_9f62723d
featureApplicability
1.0
 DJMAX (Video Game) / int_9f62723d
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_9f62723d
 DJMAX (Video Game) / int_a1591cc3
type
Living Toys
 DJMAX (Video Game) / int_a1591cc3
comment
Living Toys: The MV for Seeker is full of this trope
 DJMAX (Video Game) / int_a1591cc3
featureApplicability
1.0
 DJMAX (Video Game) / int_a1591cc3
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_a1591cc3
 DJMAX (Video Game) / int_a188ac4b
type
Overly Long Gag
 DJMAX (Video Game) / int_a188ac4b
comment
Overly Long Gag: The ending of "The Guilty". The second half of "SuperSonic (Mr. Funky Remix)" consists almost entirely of "SUPERSONIC!"
 DJMAX (Video Game) / int_a188ac4b
featureApplicability
1.0
 DJMAX (Video Game) / int_a188ac4b
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_a188ac4b
 DJMAX (Video Game) / int_a32334b4
type
Canon Discontinuity
 DJMAX (Video Game) / int_a32334b4
comment
Canon Discontinuity: Respect does not seem to acknowledge DJMAX Online. Tracks that debuted in Online instead are categorized by the next oldest they appeared in (for example, "Miles" first appeared in Online, but it did not appear again until in Portable 2, so it's classified as a Portable 2 track). Respect V eventually rectified this by introducing the Emotional Sense DLC (and retroactively offered for Respect), and it's meager offering of eight songs just goes to show how few Online songs were left unrepresented by either game by then.
 DJMAX (Video Game) / int_a32334b4
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1.0
 DJMAX (Video Game) / int_a32334b4
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_a32334b4
 DJMAX (Video Game) / int_a3458bf2
type
More Deadly Than the Male
 DJMAX (Video Game) / int_a3458bf2
comment
More Deadly Than the Male: The NB Girls. Sure, the NB Rangers use violence on couples, but at most, the couples just find them a pain in the ass and presumably go back to enjoying each other's company. The Girls, on the other hand, manipulate the environment around couples in order to create miscommunication scenarios that lead to couples breaking up, without ever knowing why, for example, that bottle of perfume the boy gifted ended up being feces-scented or why that other woman got a photo message from her boyfriend of some other woman. The Girls also easily kick the Rangers out, as if to show them who's the real masters of envy.
 DJMAX (Video Game) / int_a3458bf2
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1.0
 DJMAX (Video Game) / int_a3458bf2
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_a3458bf2
 DJMAX (Video Game) / int_a49914aa
type
Bowdlerization
 DJMAX (Video Game) / int_a49914aa
comment
Bowdlerization: The MV for Funky People was originally more smoother animated, but it also had large homosexual overtones, so the US version is changed although some of the original appears in the Song Select and MV screens. When "Dreadnought" was resurrected in Respect, it got a completely new music video due to the original video being a mockery of former U.S. President George W. Bush. The original MV of Vortex for DJMAX Technika Q has animated red blood sprite and amputations in the scene when the heroine on the carriage slayed zombies using her chainsaw, finally the game released version have put a mosaic filter of zombie body part scattering scenes and the red blood sprites removed with particle bits of black dots.
 DJMAX (Video Game) / int_a49914aa
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1.0
 DJMAX (Video Game) / int_a49914aa
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_a49914aa
 DJMAX (Video Game) / int_a6e8221e
type
Status Quo Is God
 DJMAX (Video Game) / int_a6e8221e
comment
Status Quo Is God: Don't expect any NB Rangers' member to have a girlfriend, because it will be yanked out at the end. The entire plot of the video of "Dark Envy" (of the NB Ranger series) is that NB Red has left the love-hating NB Rangers and found himself a girlfriend. Naturally, the remaining Rangers are pissed off, transform, and beat the crap out of him. Red's new girlfriend, confused at all this, leaves him, leaving him dejected and rejoining the Rangers to fight romance once again. "NB Ranger: Virgin Force" has NB Red doing his usual thing, although the rest of his team is suspiciously absent.note The hidden BGA confirms that the other members got married. After he gets chased out of town by an angry mob (supposedly his victims), he runs into a girl and has a brief Imagine Spot of living a relatively normal life with her, including a kid. Ghosts of his team show up to snap him out of his delusion and encourage NB Red to blast the girl with their superweapon. Turns out she was actually a Kaiju, which NB Red and the ghosts of the others promptly fight with their Humongous Mecha.
 DJMAX (Video Game) / int_a6e8221e
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1.0
 DJMAX (Video Game) / int_a6e8221e
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_a6e8221e
 DJMAX (Video Game) / int_a868d6e
type
Version-Exclusive Content
 DJMAX (Video Game) / int_a868d6e
comment
Version-Exclusive Content: Respect on PS4 has XB mode, which is not available on Respect V. Respect V has SC charts that are designed around keyboard play that are not in the PS4 version, and the missions that have XB charts are replaced with entirely different missions.
 DJMAX (Video Game) / int_a868d6e
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1.0
 DJMAX (Video Game) / int_a868d6e
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_a868d6e
 DJMAX (Video Game) / int_ad1db87c
type
Oh, Crap!
 DJMAX (Video Game) / int_ad1db87c
comment
Oh, Crap!: Encountering a song that players either find very difficult or are unfamiliar with as a boss in Technika's Randomizer set will evoke this. Even if you play a set consisting of nothing but NM charts, you might be unlucky enough to run into something like Cypher Gate MX. In Technika Tune, starting up the Club version of "Emblem" may invoke this, as it moves 2.5x as fast as its Star and Pop charts. The Three-Lane Signature/Expert chart in Q for "Leave Me Alone" is a similar case, with the timeline scrolling at a speed that matches the song's actual BPM in the chorus. How about getting to the penultimate mission in Respect and feasting your eyes on XB mode (10 buttons)! And even that doesn't compare to We're All Gonna Die's chart in the last missions...
 DJMAX (Video Game) / int_ad1db87c
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1.0
 DJMAX (Video Game) / int_ad1db87c
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ad1db87c
 DJMAX (Video Game) / int_afcf369c
type
Elegant Gothic Lolita
 DJMAX (Video Game) / int_afcf369c
comment
Elegant Gothic Lolita: Featured in the music videos of Oblivion and Heart of Witch.
 DJMAX (Video Game) / int_afcf369c
featureApplicability
1.0
 DJMAX (Video Game) / int_afcf369c
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_afcf369c
 DJMAX (Video Game) / int_afd181c7
type
Xtreme Kool Letterz
 DJMAX (Video Game) / int_afd181c7
comment
Xtreme Kool Letterz: SUPERBEAT XONiC. Respect V, where the V seems apropos of nothing in particular. The game's debut developer livestream (translated here) has the game's lead producer say that "V" stands for "versus", which was the main focus of this installment.
 DJMAX (Video Game) / int_afd181c7
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1.0
 DJMAX (Video Game) / int_afd181c7
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_afd181c7
 DJMAX (Video Game) / int_b21ed2d2
type
Experience Points
 DJMAX (Video Game) / int_b21ed2d2
comment
There's no level system, and there's nothing to spend your MAX currency on. Instead, you get unlocks as you build up MAX, making it effectively a form of Experience Points.
 DJMAX (Video Game) / int_b21ed2d2
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1.0
 DJMAX (Video Game) / int_b21ed2d2
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_b21ed2d2
 DJMAX (Video Game) / int_b53077b3
type
Take That!
 DJMAX (Video Game) / int_b53077b3
comment
Take That!: The MV for "Dreadnought" makes fun of George W. Bush. When DJMAX Portable got an "International" release with English text, it got replaced by "River Flow", didn't return DJMAX Trilogy, then finally reappeared in DJMAX Respect with a completely different music video - in the middle of a big DJMAX tournament, no less. The music video for "Don't Die" is basically "How mobile games can ruin your life: The Music Video".
 DJMAX (Video Game) / int_b53077b3
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1.0
 DJMAX (Video Game) / int_b53077b3
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_b53077b3
 DJMAX (Video Game) / int_b53d88da
type
Double Unlock
 DJMAX (Video Game) / int_b53d88da
comment
Double Unlock: Portable 2, Fever, and Trilogy have you leveling up and completing missions to unlock new characters, interface styles, and notes... or rather, the right to unlock them! You then have to use Gold to be able to use them. Trilogy is the worst example of this. You'll need to complete many different songs just to get the gold and points needed to unlock one avatar, let a lone notes and gear! Not to mention that you need to buy songs, but at least those are the cheapest unlocks...
 DJMAX (Video Game) / int_b53d88da
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1.0
 DJMAX (Video Game) / int_b53d88da
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_b53d88da
 DJMAX (Video Game) / int_b798d379
type
One Stat to Rule Them All
 DJMAX (Video Game) / int_b798d379
comment
One Stat to Rule Them All: Auto in the Portable games; it determines how many Breaks (missed notes) will be converted to MAX 1%. A MAX 1% is only marginally better than a Break in terms of contributing to your accuracy rating, but at least it doesn't break combo, in a series where several elements (namely Fever mode and score multipliers) rely on maintaining a combo. This carries over to SUPERBEAT XONiC, where the Shield stat is Auto in all but name and missing a single note not only kicks you out of Fever mode if you're in it but also takes away the 10,000-point All Combo bonus. Shield also trivializes Break- and combo-related missions, as you regain all of your Shield at the start of each new song (for example, if you're using a 30-Shield character, and you're playing a three-stage mission, you can go a total of 90 Breaks and still All Combo the entire thing).
 DJMAX (Video Game) / int_b798d379
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1.0
 DJMAX (Video Game) / int_b798d379
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_b798d379
 DJMAX (Video Game) / int_ba236071
type
It Makes Sense in Context
 DJMAX (Video Game) / int_ba236071
comment
The line shows up again in the music video for "Don't Die" right as a mobile gamer bows in front of a grave. Speaking of which, the entire video itself is one huge Take That! at Nintendo Hard mobile games that are designed to sap the player's money through revival-based microtransactions.
 DJMAX (Video Game) / int_ba236071
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1.0
 DJMAX (Video Game) / int_ba236071
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ba236071
 DJMAX (Video Game) / int_c10da874
type
The '80s
 DJMAX (Video Game) / int_c10da874
comment
Mycin.T's "Groovin Up" is a homage to the general aesthetic of The '80s, both in sound design and visuals.
 DJMAX (Video Game) / int_c10da874
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1.0
 DJMAX (Video Game) / int_c10da874
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_c10da874
 DJMAX (Video Game) / int_c513249
type
Harder Than Hard
 DJMAX (Video Game) / int_c513249
comment
Harder Than Hard: MX (Maximum) and SC (Super Crazy) in Online, Trilogy, and Respect V MX and RD (Redesign) in Portable, SP (Special Pattern) in Technika, and WS (Workstation Set) in Portable 3. SC Style in Respect V deserves a special mention, as while existing charts are designed not to break the limitations of the PS4 controller (such as no simultaneous left+right or square+O), SC charts can and will throw any kind of chord at you since keyboards are not bound by the same ergonomic restrictions. Respect V eventually introduced a new rating scale for SC Charts since the regular 1-15 difficulty scale doesn't, let alone cannot, properly represent their difficulty. For example, what used to be 11 on the normal scale for SC is now a 1 in the SC scale. DJMAX Respect has 6 songs in Mission mode that's in "XB" mode. As in 10 button mode. It's like the 8 button mode, except with L2 and R2 on top of that. Granted, the first 5 are mainly there to get the player used to the mode, but they're still pretty complex.
 DJMAX (Video Game) / int_c513249
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1.0
 DJMAX (Video Game) / int_c513249
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_c513249
 DJMAX (Video Game) / int_c64bdacd
type
Scoring Points
 DJMAX (Video Game) / int_c64bdacd
comment
Scoring got drastically reworked, most likely for a fairer multiplayer experience. Like Technika, every song scores exactly 300,000 points at 100% accuracy and no Fever usage, no matter how many notes are in the song. 5x Fever and 100% tends to average 320,000 to 350,000 depending on the song.
 DJMAX (Video Game) / int_c64bdacd
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1.0
 DJMAX (Video Game) / int_c64bdacd
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_c64bdacd
 DJMAX (Video Game) / int_c680d117
type
Dramatic Disappearing Display
 DJMAX (Video Game) / int_c680d117
comment
Dramatic Disappearing Display: On some songs in Clazziquai Edition and Black Square, there are note-free sections in which the HUD vanishes, giving you a clear view of a climatic part of the song's MV.
 DJMAX (Video Game) / int_c680d117
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1.0
 DJMAX (Video Game) / int_c680d117
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 DJMAX (Video Game)
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DJMAX (Video Game) / int_c680d117
 DJMAX (Video Game) / int_c6b38794
type
Censored for Comedy
 DJMAX (Video Game) / int_c6b38794
comment
Censored for Comedy: Some DLC missions in Respect use a gameplay modifier that causes the screen to get more and more pixellated the higher the player's combo climbs. A later update made this a Fader modifier in other game modes, calling it "Pixel". There's also a "Pixel 2" modifier that makes the pixellation even worse, to the point where the game looks like something that came out of the Atari 2600 era. Playing anything harder than 4 button mode becomes an exercise in futility when everything is an unidentifiable, jumbled mess.
 DJMAX (Video Game) / int_c6b38794
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1.0
 DJMAX (Video Game) / int_c6b38794
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1.0
 DJMAX (Video Game)
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DJMAX (Video Game) / int_c6b38794
 DJMAX (Video Game) / int_c75df49a
type
Shout-Out
 DJMAX (Video Game) / int_c75df49a
comment
Shout-Out: Besides the cameos, shout outs to other things not DJMAX appear in a few MVs. "Hanz Up" is notable, however, for having a Shout-Out to the song "Gay Bar" in the MV; blink and you'll miss it (1:30). The "NB Ranger" series music videos are an Affectionate Parody of Super Sentai and Power Rangers. Trilogy's "Ventilator" has a monochrome pixel art-styled video that looks a lot like mid-2000s animated GIFs made in Easytoon, like this one. One to EZ2DJ, the announcer will tell you "You need more practice!" when you get a game over, similar to the tagline that shows up on the Game Over screen of the arcade game should you fail a stage. DJMAX Respect: The title screen prompts you to start the game with "Press X to Pay RESPECT". The line shows up again in the music video for "Don't Die" right as a mobile gamer bows in front of a grave. Speaking of which, the entire video itself is one huge Take That! at Nintendo Hard mobile games that are designed to sap the player's money through revival-based microtransactions. Mycin.T's "Groovin Up" is a homage to the general aesthetic of The '80s, both in sound design and visuals. HAYAKO's "U.A.D" does the same for video games, referencing DanceDanceRevolution, Pump It Up, Qix, Twinbee, Gals Panic, Bubble Bobble, Ace Combat, and Super Mario Bros.. "ALiCE" is one huge homage to the concept of the Magical Girl Genre Deconstruction. The song itself wouldn't sound out of place in a show of its genre, and the music video features a Madoka expy (and parts of the video evoke said show's surrealist animation), a Dark Magical Girl that needs rescuing, and the Madoka expy getting hospitalized by the end of the video. One of the player titles awarded in V's Season 2 Rewards Pass is "WRYYYYYYYYYYY!".
 DJMAX (Video Game) / int_c75df49a
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1.0
 DJMAX (Video Game) / int_c75df49a
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_c75df49a
 DJMAX (Video Game) / int_c7a9137e
type
Universal-Adaptor Cast
 DJMAX (Video Game) / int_c7a9137e
comment
Universal-Adaptor Cast: Respect's mascot characters (Clear, Fail, and to a lesser extent Play) get this treatment in Respect V, showing up in a number of music videos in the base game and V Extension Pack in a variety of art styles and settings.
 DJMAX (Video Game) / int_c7a9137e
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1.0
 DJMAX (Video Game) / int_c7a9137e
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_c7a9137e
 DJMAX (Video Game) / int_c8bc1935
type
Virtual YouTuber
 DJMAX (Video Game) / int_c8bc1935
comment
Virtual YouTuber: The Season 7 Rewards Pass in Respect V has a main menu theme, gear skin and note skin centered around the concept. Clear, Fail and Tapsonic TOP's Lena are seen "streaming" on a nondescript streaming platform, complete with Live2D animations.
 DJMAX (Video Game) / int_c8bc1935
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1.0
 DJMAX (Video Game) / int_c8bc1935
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1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_c8bc1935
 DJMAX (Video Game) / int_cbabd0ca
type
Wrongfully Attributed
 DJMAX (Video Game) / int_cbabd0ca
comment
Wrongfully Attributed: In O2Jam collaboration song pack for TWC, "Please Give Me a Lover" (“애�� 내려주세요“ in Korean) isn’t originated from O2Jam itself, but more like originated from one of O2Jam series game which has Audition Online style animations, called Pop Stage. Watch this for the evidence, especially if you’re not Korean.
 DJMAX (Video Game) / int_cbabd0ca
featureApplicability
1.0
 DJMAX (Video Game) / int_cbabd0ca
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_cbabd0ca
 DJMAX (Video Game) / int_cc4b45f6
type
Word of God
 DJMAX (Video Game) / int_cc4b45f6
comment
"Glory Day" in Respect, the game's opening song, as well as "Black Cat", has characters from several MVs rising from a "Game Graveyard". The most obvious one and the one with the most screentime is a zombified El, the girl who appears as the "lead singer" in Portable's opening movie. According to Word of God (and some unlockable Clazziquai Edition DLC gallery pictures), the "Glory Day" version of El is called El Clear, while the Black Cat version is called El Fail, and the girl with the witch hat is called Play. El Clear and Play exploring the graveyard take Instant Cosplay Surprise up a notch and flat out replace certain characters in a quick montage of old MVs at the end of the video. Those with a keen eye will notice that the gravestones are marked with a variety of artist and illustrator names throughout the series's history. The "Game Graveyard" also appears in the menu's 8 button background, with the gravestones engraved with Portable 1, Portable 2, Portable 3, and Technika.
 DJMAX (Video Game) / int_cc4b45f6
featureApplicability
1.0
 DJMAX (Video Game) / int_cc4b45f6
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_cc4b45f6
 DJMAX (Video Game) / int_ce0e3616
type
Word of God
 DJMAX (Video Game) / int_ce0e3616
comment
Wordof God stated that the team aimed for accurate translations with the international release of Portable 3. However, there are a few typos in the menu, and the videos still had their Engrish text.
 DJMAX (Video Game) / int_ce0e3616
featureApplicability
1.0
 DJMAX (Video Game) / int_ce0e3616
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ce0e3616
 DJMAX (Video Game) / int_ce104b8e
type
Serial Escalation
 DJMAX (Video Game) / int_ce104b8e
comment
Serial Escalation: Thought Customizer Set in Technika was the end of the game's challenges? Well, thanks to the Platinum Crew system, you can unlock even more agonizing courses, such as the Challenger Set and the Conqueror Set. The latter of which consists entirely of boss songs. Thought "Son of Sun" was the fastest a chart could go? "D2" is 75% faster than "Son of Sun". How hard can the Crew Race missions get? Take level 8-10 songs, and add forced mods.
 DJMAX (Video Game) / int_ce104b8e
featureApplicability
1.0
 DJMAX (Video Game) / int_ce104b8e
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ce104b8e
 DJMAX (Video Game) / int_ced06d48
type
Instant Cosplay Surprise
 DJMAX (Video Game) / int_ced06d48
comment
El Clear and Play exploring the graveyard take Instant Cosplay Surprise up a notch and flat out replace certain characters in a quick montage of old MVs at the end of the video.
 DJMAX (Video Game) / int_ced06d48
featureApplicability
1.0
 DJMAX (Video Game) / int_ced06d48
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ced06d48
 DJMAX (Video Game) / int_d076824c
type
Every Episode Ending
 DJMAX (Video Game) / int_d076824c
comment
Every Episode Ending: Almost every installment in the series closes out an Arcade Mode run with a ten-second snippet of "Yo Max".
 DJMAX (Video Game) / int_d076824c
featureApplicability
1.0
 DJMAX (Video Game) / int_d076824c
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_d076824c
 DJMAX (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 DJMAX (Video Game) / int_d6f284a3
comment
In Trilogy, Fever's duration works based on how many notes it's been used on and judgements, rather than time, giving it an advantage on sparse sections but making it useless if you end up in a difficult section of the chart since your Fever duration will empty out almost immediately. Also, you not only get a speed increase at x4 Fever, but also x3, and after the patch that added speeds beyond 5.0, your speed won't increase if it's at 5.0 already.
 DJMAX (Video Game) / int_d6f284a3
featureApplicability
1.0
 DJMAX (Video Game) / int_d6f284a3
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_d6f284a3
 DJMAX (Video Game) / int_d933263
type
Have a Nice Death
 DJMAX (Video Game) / int_d933263
comment
One to EZ2DJ, the announcer will tell you "You need more practice!" when you get a game over, similar to the tagline that shows up on the Game Over screen of the arcade game should you fail a stage.
 DJMAX (Video Game) / int_d933263
featureApplicability
1.0
 DJMAX (Video Game) / int_d933263
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_d933263
 DJMAX (Video Game) / int_db08a39d
type
Animesque
 DJMAX (Video Game) / int_db08a39d
comment
Animesque: The vast majority of animated MVs feature an anime aesthetic despite being a Korean franchise.
 DJMAX (Video Game) / int_db08a39d
featureApplicability
1.0
 DJMAX (Video Game) / int_db08a39d
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_db08a39d
 DJMAX (Video Game) / int_dba1f5b5
type
Ultimate Showdown of Ultimate Destiny
 DJMAX (Video Game) / int_dba1f5b5
comment
Starting from Respect's second year of support, Neowiz and Rocky Studio seem hellbent on crossing over with every popular East Asian music game under the sun. The full list of these crossovers is in the game list at the top of this page. In preparation for an ever-expanding list of crossover songs, the patch that introduced the Groove Coaster pack added a "Collaboration" tab to Freestyle mode.
 DJMAX (Video Game) / int_dba1f5b5
featureApplicability
1.0
 DJMAX (Video Game) / int_dba1f5b5
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_dba1f5b5
 DJMAX (Video Game) / int_df1793de
type
Updated Re-release
 DJMAX (Video Game) / int_df1793de
comment
Updated Re-release: Portable 1 got one in the form of DJMAX Portable International. While the game is still Korea-only, it is designed to be imported, featuring Japanese and English language options. It also replaces the track "Dreadnought" with an entirely different one, "River Flow". Respect V is this to the Respect. It has a 7-player multiplayer mode and exclusive SC charts that are designed specifically for keyboards (notice that SC charts have patterns that would not work on a conventional gamepad, such as chords on columns 1 and 3 in 6- and 8-Button modes).
 DJMAX (Video Game) / int_df1793de
featureApplicability
1.0
 DJMAX (Video Game) / int_df1793de
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_df1793de
 DJMAX (Video Game) / int_e0606d52
type
Optional Boss
 DJMAX (Video Game) / int_e0606d52
comment
Optional Boss: In Technika, if you can get 95% MAX judgment overall in Technical mode for the first three songs (not 95% for each), you can play a different boss song than you normally would. For example, you would normally get "Come To Me" as a boss song in First Step, but achieving 95% MAX will give you "Lover" instead. The Conquerer Set has two bonus bosses. The first one, "Thor" [Technical] , is unlocked at 95%. The second one, "BlythE" [Technikal] is unlocked at 98%. However, some songs' alternate bosses actually have less notes, so you deliberately need to avoid getting a high enough accuracy to play the higher scoring song. Technika 2 changed the way bonus songs appeared. Instead of requiring 95% MAX, it is based on which songs are selected to play within each set. The songs are "numbered" from 1-6 based on the order they are listed in the set. Each set has a total number related to the difficulty, such as First Step having an 11. If the three songs chosen total to a number below that set number, the first boss song is chosen. If the total is equal or higher, the second boss song is chosen. Technika 3 has (or had) a true Bonus Boss: a 2011 rendition of Supersonic (of S4 League fame). It's playable in one of two ways: as a boss in the Sound Lab Club Mixing set or in one of the three Summer Special Missions. Respect has a couple: Under certain (currently unknown) conditions, Mulch will appear on the third stage of 8B Arcade Mode. The Black Square DLC has this with the mission "Enter the Rocky Studio". After completing the mission proper, players get a shot at Son of Sun (Extended Mix) XB. See it in action here.
 DJMAX (Video Game) / int_e0606d52
featureApplicability
1.0
 DJMAX (Video Game) / int_e0606d52
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_e0606d52
 DJMAX (Video Game) / int_e2a41c3b
type
Literal-Minded
 DJMAX (Video Game) / int_e2a41c3b
comment
Tap Sonic Top is plagued by grammar errors and figures of speech that are interpreted too literally, from the loading screen tips to the story mode. Also, character and location names are inexplicably rendered in ALL CAPS.
 DJMAX (Video Game) / int_e2a41c3b
featureApplicability
1.0
 DJMAX (Video Game) / int_e2a41c3b
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_e2a41c3b
 DJMAX (Video Game) / int_e40f6792
type
Design Student's Orgasm
 DJMAX (Video Game) / int_e40f6792
comment
Design Student's Orgasm: A few different MVs qualify, but "Kensei" is a beautiful, colorful mess of typography and vector graphics. "BLACK GOLD" isn't nearly as colorful (as the title implies), but focuses on an elaborate Art-Deco pattern that gets increasingly, incredibly complex as time goes on.
 DJMAX (Video Game) / int_e40f6792
featureApplicability
1.0
 DJMAX (Video Game) / int_e40f6792
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_e40f6792
 DJMAX (Video Game) / int_e4e86215
type
Fake Difficulty
 DJMAX (Video Game) / int_e4e86215
comment
In the Portable games, Fever drains on a timer, meaning that if you're in a section of the chart that's lacking in notes, you're wasting the duration. Additionally, once you get Fever to x4, your scroll multiplier will increase.
 DJMAX (Video Game) / int_e4e86215
featureApplicability
1.0
 DJMAX (Video Game) / int_e4e86215
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_e4e86215
 DJMAX (Video Game) / int_e545d293
type
Narm
 DJMAX (Video Game) / int_e545d293
comment
The English language options in every DJMAX game. And then there's any number of songs with English lyrics or text in the vids, such as "Fallen Angel": "Don't walk you away!"
 DJMAX (Video Game) / int_e545d293
featureApplicability
1.0
 DJMAX (Video Game) / int_e545d293
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_e545d293
 DJMAX (Video Game) / int_e545e190
type
Nerf
 DJMAX (Video Game) / int_e545e190
comment
Nerf: Fever in Respect was considerably toned down in Respect V to have a much smaller bonus multiplier, and the base score before Fever bonus is additionally increased to 350,000, with a "good" score being around 370,000 points (as opposed to 300,000 base max score and about 350,000-370,000 when using Fever in the original Respect). Fever is also disabled entirely in Ladder matches, removing the implicit combo bonus aspect of versus multiplayer.
 DJMAX (Video Game) / int_e545e190
featureApplicability
1.0
 DJMAX (Video Game) / int_e545e190
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_e545e190
 DJMAX (Video Game) / int_e5817590
type
Meta Multiplayer
 DJMAX (Video Game) / int_e5817590
comment
Crew Race is Meta Multiplayer, where players challenge various courses set up by other players. Crews are formed with up to 10 members each, and they all race to top the leaderboards of the best crews by earning Crew Points, which are earned for simply playing or beating a crew's course (which is created by a crew member's best Pop Mixing set and score).
 DJMAX (Video Game) / int_e5817590
featureApplicability
1.0
 DJMAX (Video Game) / int_e5817590
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_e5817590
 DJMAX (Video Game) / int_ea2e9f2d
type
No Ending
 DJMAX (Video Game) / int_ea2e9f2d
comment
No Ending: The MV of "My Jealousy" ends with the image consists of title of the song itself with the silhouette image of Marin (the blue angel girl) right after the scene where Marin rushed in to rescue the man (whom she always follow) when the truck was moving fast towards him on the street and he helplessly stared at the truck. Leading many fans to guess the ending by their own interpretations if the man survives, thanks to Marin or she fails to save him.
 DJMAX (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 DJMAX (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ea2e9f2d
 DJMAX (Video Game) / int_eaf5a1ac
type
Groin Attack
 DJMAX (Video Game) / int_eaf5a1ac
comment
Groin Attack: In "NB Rangers: Returns", NB Red is about to show off his affections to the villain (a woman wearing a pink version of the NB Rangers outfit, presumably some sort of warrior of romance) when all of the other Rangers kick him in the crotch all at once.
 DJMAX (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 DJMAX (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_eaf5a1ac
 DJMAX (Video Game) / int_eb7c34cf
type
Crossover
 DJMAX (Video Game) / int_eb7c34cf
comment
Crossover: Respect's initial song list has two (eventually three) songs that cross over from other games that fall under Neowiz's publishing umbrella. "The Lost Story" is lifted straight from the now-defunct Bless Online's OST, complete with gameplay footage from said game as its music video, while Lena from Tap Sonic Top appears very briefly in "Don't Die". One of Lena's image songs, "Tok! Tok! Tok!", is also in the game. There's also the V Extension Pack in Respect V, which has TAP SONIC BOLD songs mixed in. Last, but not least, Lena gets a fully animated appearance in the music video for "U-NIVUS", a TAP SONIC BOLD song found in the ESTiMATE DLC pack. Both Superbeat XONiC and Respect feature Guilty Gear songs as DLC. The crossover even extends into the gameplay elements, with the GG gear skin's health bar being exactly as it appears in Guilty Gear Xrd and the GG note skin's visual effects using the same ones that appear when landing a hit in Xrd. Respect also has a Girls' Frontline-themed DLC. Like the Guilty Gear crossover above, the crossover extends into the gameplay elements, with the G&K Girls gear skin changing the featured character portraits into their "critically damaged" versions when the player has less than full health. Starting from Respect's second year of support, Neowiz and Rocky Studio seem hellbent on crossing over with every popular East Asian music game under the sun. The full list of these crossovers is in the game list at the top of this page. In preparation for an ever-expanding list of crossover songs, the patch that introduced the Groove Coaster pack added a "Collaboration" tab to Freestyle mode. Sega has included at least two songs from Respect in maimai (no word yet on whether this will be reciprocated by Neowiz). Cytus α released with an unlockable DJMAX chapter containing ten songs spanning the series from Portable 1 to Respect. The favor was eventually returned in Respect with the Cytus Pack DLC, featuring songs from the first Cytus and a UI based on Cytus II. Groove Coaster received "U.A.D." and "Don't Die" upon the release of 4EX, with a later event adding "I Want You", "Fermion", "Oblivion", and "Glory Day", as well as letting you unlock El Clear, El Fail, and Suee as avatars and navigators. Respect received a DLC pack containing 10 songs, and a UI, note, and gear skin.
 DJMAX (Video Game) / int_eb7c34cf
featureApplicability
1.0
 DJMAX (Video Game) / int_eb7c34cf
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_eb7c34cf
 DJMAX (Video Game) / int_ebb3c390
type
Crash-Into Hello
 DJMAX (Video Game) / int_ebb3c390
comment
"NB Ranger: Virgin Force" has NB Red doing his usual thing, although the rest of his team is suspiciously absent.note The hidden BGA confirms that the other members got married. After he gets chased out of town by an angry mob (supposedly his victims), he runs into a girl and has a brief Imagine Spot of living a relatively normal life with her, including a kid. Ghosts of his team show up to snap him out of his delusion and encourage NB Red to blast the girl with their superweapon. Turns out she was actually a Kaiju, which NB Red and the ghosts of the others promptly fight with their Humongous Mecha.
 DJMAX (Video Game) / int_ebb3c390
featureApplicability
1.0
 DJMAX (Video Game) / int_ebb3c390
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ebb3c390
 DJMAX (Video Game) / int_ece6f910
type
Moment Killer
 DJMAX (Video Game) / int_ece6f910
comment
Moment Killer: The NB Rangers are a group of Sentai "heroes" who intentionally cause this for couples, often in violent ways. Several of their music videos show them going after and attacking couples on dates, such as kicking away and burning the flowers a man hands his girlfriend, or bumping a couple's heads together as they're about to kiss.
 DJMAX (Video Game) / int_ece6f910
featureApplicability
1.0
 DJMAX (Video Game) / int_ece6f910
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_ece6f910
 DJMAX (Video Game) / int_f10d3363
type
Distracted by the Sexy
 DJMAX (Video Game) / int_f10d3363
comment
Distracted by the Sexy: Some songs' videos feature some pretty hot ladies, which might make you stare at them instead of the notes you're supposed to be playing.
 DJMAX (Video Game) / int_f10d3363
featureApplicability
1.0
 DJMAX (Video Game) / int_f10d3363
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_f10d3363
 DJMAX (Video Game) / int_f470199
type
Franchise Codifier
 DJMAX (Video Game) / int_f470199
comment
Franchise Codifier: DJMAX Online is the first game in the series and is markedly different from subsequent games, being an "free-to-play" MMO-infrastructure game with a "last two keys to be pressed will auto-play notes for MAX 1%" mechanic and a 7-lane mode that would be rarely used in later installments. DJMAX Portable sets the formula for many subsequent games by being a thumb-based game and being a retail product instead of an F2P MMO, but still has a lot of the design DNA of Online. DJMAX Portable 2 establishes a lot of the series' current conventions such as Fever mode, Mike Blunck as the announcer, multi-song missions with objectives beyond just "clear the song", and the now-standard selection of 4-, 5-, 6-, and 8-button modes.
 DJMAX (Video Game) / int_f470199
featureApplicability
1.0
 DJMAX (Video Game) / int_f470199
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_f470199
 DJMAX (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 DJMAX (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: "Area 7" in Technika, which has notes that follow an awkward rhythm.
 DJMAX (Video Game) / int_f4a0408f
featureApplicability
1.0
 DJMAX (Video Game) / int_f4a0408f
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_f4a0408f
 DJMAX (Video Game) / int_f511ea9b
type
Product Placement
 DJMAX (Video Game) / int_f511ea9b
comment
Product Placement: In the Korean, Japanese and East Asian versions of Respect, the song "Only On" can be downloaded for free. You know, just in case it wasn't obvious what platform the game was on.
 DJMAX (Video Game) / int_f511ea9b
featureApplicability
1.0
 DJMAX (Video Game) / int_f511ea9b
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_f511ea9b
 DJMAX (Video Game) / int_f711f899
type
Rank Inflation
 DJMAX (Video Game) / int_f711f899
comment
Played straighter in some of the later games, where a 100% accuracy rating is marked by either an S+ rank (Clazziquai Edition, Black Square, and Portable 3) or a "Perfect Play" image (Respect).
 DJMAX (Video Game) / int_f711f899
featureApplicability
1.0
 DJMAX (Video Game) / int_f711f899
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_f711f899
 DJMAX (Video Game) / int_f9a49c92
type
Random Event
 DJMAX (Video Game) / int_f9a49c92
comment
Random Event: In Respect, when picking certain songs, there is a small (about 10%) chance that the BGA will be replaced with an alternate one, usually an older BGA of the track (like in "WhiteBlue") or an unused version (like in "A Lie"). Achieving a Max Combo or Perfect Play on the song unlocks the BGA in the Collection.note If you drop your combo, you can just restart to try again, since the game rolls for the hidden BGA upon song selection rather than every time you play.
 DJMAX (Video Game) / int_f9a49c92
featureApplicability
1.0
 DJMAX (Video Game) / int_f9a49c92
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_f9a49c92
 DJMAX (Video Game) / int_fc2f4def
type
Non-Indicative Difficulty
 DJMAX (Video Game) / int_fc2f4def
comment
Non-Indicative Difficulty: Some of the SP charts in Technika are easier than their TP counterparts. "HEXAD" [SP] is regarded by some to be easier than [TP] as a result of the easier beginning and ending. Compare "End of the Moonlight" TP and SP.
 DJMAX (Video Game) / int_fc2f4def
featureApplicability
1.0
 DJMAX (Video Game) / int_fc2f4def
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_fc2f4def
 DJMAX (Video Game) / int_name
type
ItemName
 DJMAX (Video Game) / int_name
comment
 DJMAX (Video Game) / int_name
featureApplicability
1.0
 DJMAX (Video Game) / int_name
featureConfidence
1.0
 DJMAX (Video Game)
hasFeature
DJMAX (Video Game) / int_name
 DJMAX (Video Game) / int_name
itemName
DJMAX (Video Game)

The following is a list of statements referring to the current page from other pages.

 DJMAX (Video Game)
hasFeature
Announcer Chatter / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Announcer Chatter / int_d4d322eb
 DJMAX (Video Game)
hasFeature
Anti-Frustration Features / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Attract Mode / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Boss Rush / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Breather Level / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Button Mashing / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Classy Cat-Burglar / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Copy Protection / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Default Setting Syndrome / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Difficulty Spike / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Disappointing Last Level / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Disney Owns This Trope / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Do Well, But Not Perfect / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Double Play / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Dramatic Disappearing Display / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Dynamic Difficulty / int_5e0142cb
 DJMAX (Video Game)
hasFeature
Earn Your Fun / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Easier Than Easy / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Easy-Mode Mockery / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Fake Longevity / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Flawless Victory / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Forced Level-Grinding / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Gacha Games / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Game-Breaking Bug / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Good Bad Bugs / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Hard Mode Perks / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Harder Than Hard / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Have a Nice Death / int_d4d322eb
 DJMAX (Video Game)
hasFeature
Hitbox Dissonance / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
It's Easy, So It Sucks! / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Last Lousy Point / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Megamix Game / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Moment Killer / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
More Popular Spinoff / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Old Save Bonus / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
One-Hit-Point Wonder / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Random Event / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Reformulated Game / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Regional Bonus / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Score Milking / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Self-Imposed Challenge / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Sound Test / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Super Title 64 Advance / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Superboss / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Surprisingly Improved Sequel / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Tech-Demo Game / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Temporary Online Content / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
That One Achievement / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
That One Sidequest / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
True Final Boss / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Unstable Equilibrium / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Wake-Up Call Boss / int_d4d31eeb
 DJMAX (Video Game)
hasFeature
Xtreme Kool Letterz / int_d4d31eeb
 DJMax
sameAs
DJMAX (Video Game)
 DJMAX
sameAs
DJMAX (Video Game)