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Darkwing Duck (Interactive Designs) (Video Game)

 Darkwing Duck (Interactive Designs) (Video Game)
type
TVTItem
 Darkwing Duck (Interactive Designs) (Video Game)
label
Darkwing Duck (Interactive Designs) (Video Game)
 Darkwing Duck (Interactive Designs) (Video Game)
page
DarkwingDuckInteractiveDesigns
 Darkwing Duck (Interactive Designs) (Video Game)
comment
A Licensed Game based on Darkwing Duck, released by Interactive Designs for the TurboGrafx-16 in 1992.A mysterious crime wave has hit the city of St. Canard, and S.H.U.S.H. requires the services of Darkwing Duck to stop it. It appears that F.O.W.L., lead by Steelbeak, is behind it. They have recruited three of Darkwing's foes to assist in building the ultimate crime weapon. Darkwing must subdue each of these criminals in order to find Steelbeak and save the city.The game is a standard platformer. Darkwing Duck can shoot enemies with his gas gun or jump on them. There are three stages which can be tackled at any order and one that's only available at the end. After each level is completed, puzzles that were collected in it can be re-arranged to show something that'll reveal the F.O.W.L's plans.Not to be confused with the version of the game on the Nintendo Entertainment System released by Capcom in the same year.
 Darkwing Duck (Interactive Designs) (Video Game)
fetched
2023-10-16T15:45:24Z
 Darkwing Duck (Interactive Designs) (Video Game)
parsed
2023-10-16T15:45:24Z
 Darkwing Duck (Interactive Designs) (Video Game)
isPartOf
DBTropes
 Darkwing Duck (Interactive Designs) (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Darkwing Duck (Interactive Designs) (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: In the ending, the members of F.O.W.L. try to get away in their helicopter, but it turns out they're out of gas.
 Darkwing Duck (Interactive Designs) (Video Game) / int_105f4bd9
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_105f4bd9
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_105f4bd9
 Darkwing Duck (Interactive Designs) (Video Game) / int_1d88adc
type
Death Throws
 Darkwing Duck (Interactive Designs) (Video Game) / int_1d88adc
comment
Death Throws: Not just Darkwing, but also the enemies you face.
 Darkwing Duck (Interactive Designs) (Video Game) / int_1d88adc
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_1d88adc
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_1d88adc
 Darkwing Duck (Interactive Designs) (Video Game) / int_3bb81225
type
Recurring Boss
 Darkwing Duck (Interactive Designs) (Video Game) / int_3bb81225
comment
Recurring Boss: Bosses appear during stages to attack Darkwing Duck, where they are unkillable. Megavolt hangs on a wire and shoots electricity, Tuskerninni rolls down a street, and Molliarty emerges from the ground to fire a bazooka. At the end of the stage, they appear as proper bosses and can be defeated.
 Darkwing Duck (Interactive Designs) (Video Game) / int_3bb81225
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_3bb81225
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_3bb81225
 Darkwing Duck (Interactive Designs) (Video Game) / int_58019946
type
Anvil on Head
 Darkwing Duck (Interactive Designs) (Video Game) / int_58019946
comment
Anvil on Head: If you stay still for too long, a safe falls on Darkwing, which kills him instantly regardless of any leftover health and costs him a life.
 Darkwing Duck (Interactive Designs) (Video Game) / int_58019946
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_58019946
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_58019946
 Darkwing Duck (Interactive Designs) (Video Game) / int_679d7cc7
type
Goomba Stomp
 Darkwing Duck (Interactive Designs) (Video Game) / int_679d7cc7
comment
Goomba Stomp: Darkwing Duck can jump on certain enemies to kill them. Sometimes it doesn't work, sometimes it's the only way.
 Darkwing Duck (Interactive Designs) (Video Game) / int_679d7cc7
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_679d7cc7
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_679d7cc7
 Darkwing Duck (Interactive Designs) (Video Game) / int_690ec658
type
Flash of Pain
 Darkwing Duck (Interactive Designs) (Video Game) / int_690ec658
comment
Flash of Pain: Darkwing Duck and his enemies flash white upon getting hit. This not necessarily mean they've taken damage, though, as shown when you try shooting the F.O.W.L. soldiers.
 Darkwing Duck (Interactive Designs) (Video Game) / int_690ec658
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_690ec658
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_690ec658
 Darkwing Duck (Interactive Designs) (Video Game) / int_7df9b299
type
Score Screen
 Darkwing Duck (Interactive Designs) (Video Game) / int_7df9b299
comment
Score Screen: After completing a level, additional points are tallied up from life, health, and ammo.
 Darkwing Duck (Interactive Designs) (Video Game) / int_7df9b299
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_7df9b299
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_7df9b299
 Darkwing Duck (Interactive Designs) (Video Game) / int_80e62023
type
Mona Lisa Smile
 Darkwing Duck (Interactive Designs) (Video Game) / int_80e62023
comment
Mona Lisa Smile: The puzzle collected turns out to be a painting of a duck Mona Lisa. At least, that's what Darkwing Duck sees from his side.
 Darkwing Duck (Interactive Designs) (Video Game) / int_80e62023
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_80e62023
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_80e62023
 Darkwing Duck (Interactive Designs) (Video Game) / int_970c790a
type
Big Bad
 Darkwing Duck (Interactive Designs) (Video Game) / int_970c790a
comment
Big Bad: In the scope of the game, Steelbeak is the mastermind who united the most powerful criminals in St. Canard.
 Darkwing Duck (Interactive Designs) (Video Game) / int_970c790a
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_970c790a
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_970c790a
 Darkwing Duck (Interactive Designs) (Video Game) / int_c3884cdc
type
1-Up
 Darkwing Duck (Interactive Designs) (Video Game) / int_c3884cdc
comment
1-Up: The "D" from the logo appears in stages as an extra life.
 Darkwing Duck (Interactive Designs) (Video Game) / int_c3884cdc
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_c3884cdc
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_c3884cdc
 Darkwing Duck (Interactive Designs) (Video Game) / int_c64db44b
type
Idle Animation
 Darkwing Duck (Interactive Designs) (Video Game) / int_c64db44b
comment
Idle Animation: A rare lethal example. If the player has Darkwing stand in one place, Darkwing will first blink and then grin, then turn to the player and glare. Afterwards, Darkwing looks up towards the top of the screen directly above where he's standing, and looks defeated right before a safe falls out of the sky and crushes him flat.
 Darkwing Duck (Interactive Designs) (Video Game) / int_c64db44b
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_c64db44b
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_c64db44b
 Darkwing Duck (Interactive Designs) (Video Game) / int_ca3ef034
type
Evil Knockoff
 Darkwing Duck (Interactive Designs) (Video Game) / int_ca3ef034
comment
Evil Knockoff: F.O.W.L.'s secret weapon turns out to be a giant robotic version of Darkwing Duck.
 Darkwing Duck (Interactive Designs) (Video Game) / int_ca3ef034
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_ca3ef034
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_ca3ef034
 Darkwing Duck (Interactive Designs) (Video Game) / int_name
type
ItemName
 Darkwing Duck (Interactive Designs) (Video Game) / int_name
comment
 Darkwing Duck (Interactive Designs) (Video Game) / int_name
featureApplicability
1.0
 Darkwing Duck (Interactive Designs) (Video Game) / int_name
featureConfidence
1.0
 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Darkwing Duck (Interactive Designs) (Video Game) / int_name
 Darkwing Duck (Interactive Designs) (Video Game) / int_name
itemName
Darkwing Duck (Interactive Designs) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Darkwing Duck (Interactive Designs) (Video Game)
hasFeature
Ruthless Rooftops / int_eafb5c80
 Darkwing Duck (Interactive Designs) (Video Game)
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Video Games of 1990–1994 / int_eafb5c80