...it's like TV Tropes, but LINKED DATA!
Dave.EXE (Video Game)
- 207 statements
- 39 feature instances
- 4 referencing feature instances
Dave.EXE (Video Game) | type |
TVTItem | |
Dave.EXE (Video Game) | label |
Dave.EXE (Video Game) | |
Dave.EXE (Video Game) | page |
DaveExe | |
Dave.EXE (Video Game) | comment |
Dave.EXE is a 2020 stealth action horror game by Dave Microwaves Games. The plot revolves around Dave, depicted as a human with a microwave for a head, under the employ of Berry, a large pink bear, to save the universe. This is achieved by traveling through timelines and collecting soda, while avoiding monsters. The game's main antagonist is Edgy Dave, a black-and-red demonic version of Dave. It should be noted the game is still in development and being actively updated. | |
Dave.EXE (Video Game) | fetched |
2023-09-08T00:44:39Z | |
Dave.EXE (Video Game) | parsed |
2023-09-08T00:44:40Z | |
Dave.EXE (Video Game) | processingComment |
Dropped link to AffectionateParody: Not a Feature - ITEM | |
Dave.EXE (Video Game) | processingComment |
Dropped link to PhineasAndFerb: Not a Feature - ITEM | |
Dave.EXE (Video Game) | processingComment |
Dropped link to TheLegendOfZeldaMajorasMask: Not a Feature - ITEM | |
Dave.EXE (Video Game) | processingComment |
Dropped link to TheWestern: Not a Feature - ITEM | |
Dave.EXE (Video Game) | isPartOf |
DBTropes | |
Dave.EXE (Video Game) / int_12184cca | type |
SelfInsert | |
Dave.EXE (Video Game) / int_12184cca | comment |
Self-Insert: Dave is the main protagonist and player character in the game. | |
Dave.EXE (Video Game) / int_12184cca | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_12184cca | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_12184cca | |
Dave.EXE (Video Game) / int_1501e2dd | type |
Hero Antagonist | |
Dave.EXE (Video Game) / int_1501e2dd | comment |
Hero Antagonist: The YFA (You're Fucked Agency) member is one of the game's killers, though they're not villains so much as incredibly disproportionate cops. | |
Dave.EXE (Video Game) / int_1501e2dd | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_1501e2dd | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_1501e2dd | |
Dave.EXE (Video Game) / int_173909 | type |
Brainwashed and Crazy | |
Dave.EXE (Video Game) / int_173909 | comment |
Brainwashed and Crazy: Beans does not want to hurt Dave, urging him to get away before being controlled, yet he is mind controlled into attacking. | |
Dave.EXE (Video Game) / int_173909 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_173909 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_173909 | |
Dave.EXE (Video Game) / int_1da01dce | type |
The Computer Is a Lying Bastard | |
Dave.EXE (Video Game) / int_1da01dce | comment |
The Computer Is a Lying Bastard: Ol' Grizzlelips's encyclopedia contains more than a few tidbits of incorrect information, such as saying Dave can't hide from Grubblernote You can only not hide during him finding you, but hiding is what you need to do once he has or that the way to avoid Lumi's wrath is to stay quietnote Noise attracts Lumi to your general location, but she still relies on line of sight to chase you. Upon grabbing the Boxy, you'll be instructed to escape. Despite this, you still can't leave if you don't have all the soda. | |
Dave.EXE (Video Game) / int_1da01dce | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_1da01dce | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_1da01dce | |
Dave.EXE (Video Game) / int_1f14978d | type |
Talking Animal | |
Dave.EXE (Video Game) / int_1f14978d | comment |
Talking Animal: Berry is a large anthropomorphic pink bear. He's your main ally in the game. | |
Dave.EXE (Video Game) / int_1f14978d | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_1f14978d | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_1f14978d | |
Dave.EXE (Video Game) / int_2b1c4491 | type |
Anti-Rage Quitting | |
Dave.EXE (Video Game) / int_2b1c4491 | comment |
Anti-Rage Quitting: If you quit a round from the pause menu, 100 coins will be subtracted from your total. | |
Dave.EXE (Video Game) / int_2b1c4491 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_2b1c4491 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_2b1c4491 | |
Dave.EXE (Video Game) / int_33affa42 | type |
Government Agency of Fiction | |
Dave.EXE (Video Game) / int_33affa42 | comment |
Government Agency of Fiction: One of the killers is a member of the YFA (You're Fucked Agency), a government branch of mercenaries that hunt down tax evaders. | |
Dave.EXE (Video Game) / int_33affa42 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_33affa42 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_33affa42 | |
Dave.EXE (Video Game) / int_378476a2 | type |
Abandoned Laboratory | |
Dave.EXE (Video Game) / int_378476a2 | comment |
Abandoned Laboratory: The central theme of the Doom Facility level from the Bear County world, a laboratory testing human dreams that served as Elisabeth's prison for quite a while. | |
Dave.EXE (Video Game) / int_378476a2 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_378476a2 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_378476a2 | |
Dave.EXE (Video Game) / int_405f6f52 | type |
Recycled Soundtrack | |
Dave.EXE (Video Game) / int_405f6f52 | comment |
Recycled Soundtrack: Beans's nearby theme is a pitched down version of his chase theme, which itself is a remix of a Spontaneous Bootay's boss theme from South Park: The Fractured but Whole. | |
Dave.EXE (Video Game) / int_405f6f52 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_405f6f52 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_405f6f52 | |
Dave.EXE (Video Game) / int_55c63e0 | type |
Saving the World | |
Dave.EXE (Video Game) / int_55c63e0 | comment |
Saving the World: The main objective of the game. | |
Dave.EXE (Video Game) / int_55c63e0 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_55c63e0 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_55c63e0 | |
Dave.EXE (Video Game) / int_5914d5dd | type |
Slippy-Slidey Ice World | |
Dave.EXE (Video Game) / int_5914d5dd | comment |
Slippy-Slidey Ice World: The Moonlit Mountains world has the theme of a dark, snowy environment. All four maps are either snowy forests or winter lodges. | |
Dave.EXE (Video Game) / int_5914d5dd | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_5914d5dd | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_5914d5dd | |
Dave.EXE (Video Game) / int_5b351f0d | type |
IntercontinuityCrossover | |
Dave.EXE (Video Game) / int_5b351f0d | comment |
Intercontinuity Crossover: There is a map and killer based on Baldi's Basics. | |
Dave.EXE (Video Game) / int_5b351f0d | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_5b351f0d | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_5b351f0d | |
Dave.EXE (Video Game) / int_60414102 | type |
Zombie Apocalypse | |
Dave.EXE (Video Game) / int_60414102 | comment |
Zombie Apocalypse: One of the random events has a handful of Zombie Daves spawn as hostile enemies. | |
Dave.EXE (Video Game) / int_60414102 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_60414102 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_60414102 | |
Dave.EXE (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Dave.EXE (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: Plenty of killers aren't allied with Edgy Dave and are said to just kill whoever they see. None of them attack Gatekeeper Berry, Edgy Dave, or any other killers that show up in the Double Trouble event. These killers also have Edgy variants as well, despite Edgy clones being direct minions of Edgy Dave only. Lumi chases Dave while crawling on the floor. Despite this, she can't use crawl spaces and needs to go around the wall if Dave uses one. | |
Dave.EXE (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_6320eced | |
Dave.EXE (Video Game) / int_66f763c0 | type |
Interface Screw | |
Dave.EXE (Video Game) / int_66f763c0 | comment |
Interface Screw: If CockEye hits you once, your screen changes. All fog and light disappears, everything turns black, and everything is rimmed with green. This can be both a blessing in farther vision, and a curse in that you can no longer use their glow to find vending machines. | |
Dave.EXE (Video Game) / int_66f763c0 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_66f763c0 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_66f763c0 | |
Dave.EXE (Video Game) / int_69cc2a27 | type |
Hilariously Abusive Childhood | |
Dave.EXE (Video Game) / int_69cc2a27 | comment |
Hilariously Abusive Childhood: One of the game's side characters is Momma Bear, who tasks you to save her baby, Baby Bear, from a level and return him to her. When you collect the kid, you CAN return him to his mother, but you can also take him to the crafting station and craft it into resources. You'll even hear the baby screaming if you press yes to confirm your choice. | |
Dave.EXE (Video Game) / int_69cc2a27 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_69cc2a27 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_69cc2a27 | |
Dave.EXE (Video Game) / int_6cdc784f | type |
You No Take Candle | |
Dave.EXE (Video Game) / int_6cdc784f | comment |
You No Take Candle: If you die to Dave's Demotivation, the Game Over screen will say you "raged quit". | |
Dave.EXE (Video Game) / int_6cdc784f | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_6cdc784f | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_6cdc784f | |
Dave.EXE (Video Game) / int_82982bcb | type |
Evil Doppelgänger | |
Dave.EXE (Video Game) / int_82982bcb | comment |
Evil Doppelgänger: Edgy Dave, a red and demonic version of regular Dave, serves as the game's Big Bad. | |
Dave.EXE (Video Game) / int_82982bcb | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_82982bcb | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_82982bcb | |
Dave.EXE (Video Game) / int_82e351a0 | type |
Gangplank Galleon | |
Dave.EXE (Video Game) / int_82e351a0 | comment |
Gangplank Galleon: Cursed Krussy's planned map follows this theme, being a pirate ship with several other Krussy crew members aboard. | |
Dave.EXE (Video Game) / int_82e351a0 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_82e351a0 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_82e351a0 | |
Dave.EXE (Video Game) / int_a0e8770b | type |
Video Game Settings | |
Dave.EXE (Video Game) / int_a0e8770b | comment |
Video Game Settings: Each world in the game follows a basic theme. Platypus Pines is The Lost Woods, the Fork Factory is the Urban Ruins, Winky Wonky City is the Metropolis Level, Super Schoolhouse is the School Setting Simulation, Dracula's Castle is the Haunted Castle, and Moonlit Mountains is the Slippy-Slidey Ice World. | |
Dave.EXE (Video Game) / int_a0e8770b | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_a0e8770b | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_a0e8770b | |
Dave.EXE (Video Game) / int_aac2244a | type |
EvilVsEvil | |
Dave.EXE (Video Game) / int_aac2244a | comment |
Evil vs. Evil: Implied to have happened offscreen. Principal of the Thing cares very much about the schoolhouse and wouldn't let it be overtaken, and when you arrive you'll find that the Principal is dead and Edgy Dave has completely conquered said school. | |
Dave.EXE (Video Game) / int_aac2244a | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_aac2244a | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_aac2244a | |
Dave.EXE (Video Game) / int_b36ae36a | type |
Collector of the Strange | |
Dave.EXE (Video Game) / int_b36ae36a | comment |
Collector of the Strange: Besides the coloured Berry schmeckles, the main objective in every level is to collect cans of soda from vending machines. | |
Dave.EXE (Video Game) / int_b36ae36a | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_b36ae36a | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_b36ae36a | |
Dave.EXE (Video Game) / int_b9e8ad28 | type |
The Multiverse | |
Dave.EXE (Video Game) / int_b9e8ad28 | comment |
The Multiverse: Almost all the killers come from vastly different worlds. Bunky is a member of the Unky species, originating from Dave. Beans is from Baldi's Basics, by Mystman. The platypuses are all reminiscent of Perry/Agent P. Randy is a character by Padre Snowmizzle. Lanky Lonky and Lonky Lanky are both characters originating from MicroHorrorArcade. CockEye is a sentient computer virus of sorts that also comes from Dave's previous works. | |
Dave.EXE (Video Game) / int_b9e8ad28 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_b9e8ad28 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_b9e8ad28 | |
Dave.EXE (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Dave.EXE (Video Game) / int_bb48f8ba | comment |
Timed Mission: While downplayed in that it is not instant death, taking too long on any level will cause Edgy Dave to come and try to kill you himself. The Brink of Ruin event causes a giant Edgy Dave head to slowly fall to the earth, prompting a game over if you're too slow. | |
Dave.EXE (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_bb48f8ba | |
Dave.EXE (Video Game) / int_c4847ecc | type |
Villain No Longer Idle | |
Dave.EXE (Video Game) / int_c4847ecc | comment |
While downplayed in that it is not instant death, taking too long on any level will cause Edgy Dave to come and try to kill you himself. | |
Dave.EXE (Video Game) / int_c4847ecc | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_c4847ecc | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_c4847ecc | |
Dave.EXE (Video Game) / int_c75df49a | type |
Shout-Out | |
Dave.EXE (Video Game) / int_c75df49a | comment |
Shout-Out: One of the game's random events is a giant version of Edgy Dave's head slowly falling to the earth, causing an instant death if you do not beat the level quick enough. One of the game's killers is a duck highly reminiscent of Perry the Platypus. | |
Dave.EXE (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_c75df49a | |
Dave.EXE (Video Game) / int_c9597a03 | type |
Self-Deprecation | |
Dave.EXE (Video Game) / int_c9597a03 | comment |
Self-Deprecation: Dave's encyclopedia page claims he dislikes Around the Clock at Bikini Bottom, an actual game Dave made and ended up growing a very unsoft spot for. | |
Dave.EXE (Video Game) / int_c9597a03 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_c9597a03 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_c9597a03 | |
Dave.EXE (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Dave.EXE (Video Game) / int_d24ed873 | comment |
Developer's Foresight: The game will actually register if you're wearing a cosmetic that "changes" your identity, and certain characters will have quotes to reflect this. | |
Dave.EXE (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_d24ed873 | |
Dave.EXE (Video Game) / int_e22feb9c | type |
Mind-Control Device | |
Dave.EXE (Video Game) / int_e22feb9c | comment |
Mind-Control Device: In the Baldi's Schoolhouse update, the map was added, with Edgy Dave having installed mind control collars on everyone, and put a special mind controlling bulb helmet on Beans. | |
Dave.EXE (Video Game) / int_e22feb9c | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_e22feb9c | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_e22feb9c | |
Dave.EXE (Video Game) / int_e6291d05 | type |
Percussive Maintenance | |
Dave.EXE (Video Game) / int_e6291d05 | comment |
Percussive Maintenance: Dave will occasionally bang on red vending machines when they malfunction. | |
Dave.EXE (Video Game) / int_e6291d05 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_e6291d05 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_e6291d05 | |
Dave.EXE (Video Game) / int_e6cca0 | type |
The Mall | |
Dave.EXE (Video Game) / int_e6cca0 | comment |
The Mall: The central theme of the Fall Mall level from the Bear County world, a two-floored shopping mall with glowing lights and several stores to duck into. | |
Dave.EXE (Video Game) / int_e6cca0 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_e6cca0 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_e6cca0 | |
Dave.EXE (Video Game) / int_ea5f3ee1 | type |
Metropolis Level | |
Dave.EXE (Video Game) / int_ea5f3ee1 | comment |
Metropolis Level: The Winky Wonky City world has the theme of a neon cityscape. All four maps take place within its grounds, with a removed map having taken place on its rooftops. | |
Dave.EXE (Video Game) / int_ea5f3ee1 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_ea5f3ee1 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_ea5f3ee1 | |
Dave.EXE (Video Game) / int_ea92aeb0 | type |
Concealment Equals Cover | |
Dave.EXE (Video Game) / int_ea92aeb0 | comment |
Concealment Equals Cover: Mr. Tea is the only projectile-firing character to avert this, while Dave can hide behind walls, rubbish bins, and tables for everyone else to block their bullets. | |
Dave.EXE (Video Game) / int_ea92aeb0 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_ea92aeb0 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_ea92aeb0 | |
Dave.EXE (Video Game) / int_f0fc9a3e | type |
Our Clones Are Identical | |
Dave.EXE (Video Game) / int_f0fc9a3e | comment |
Our Clones Are Identical: There are thousands of Daves, all identical in body and mind. Edgy Dave has murdered hundreds of them. | |
Dave.EXE (Video Game) / int_f0fc9a3e | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_f0fc9a3e | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_f0fc9a3e | |
Dave.EXE (Video Game) / int_f6722211 | type |
Hit Points | |
Dave.EXE (Video Game) / int_f6722211 | comment |
Hit Points: You can take a single hit to spare, with the next attack killing you. If you want, you may buy a temporary third health point. | |
Dave.EXE (Video Game) / int_f6722211 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_f6722211 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_f6722211 | |
Dave.EXE (Video Game) / int_f88bba7c | type |
Detect Evil | |
Dave.EXE (Video Game) / int_f88bba7c | comment |
Detect Evil: When Edgy Dave spawns after taking too long on a level, you'll be alerted with a text box at the top that says "EDGINESS DETECTED" and an alarm audio cue. | |
Dave.EXE (Video Game) / int_f88bba7c | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_f88bba7c | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_f88bba7c | |
Dave.EXE (Video Game) / int_f9a49c92 | type |
Random Event | |
Dave.EXE (Video Game) / int_f9a49c92 | comment |
Random Event: At the start of a round or during quests, some random events may activate. These include but are not limited to: Auto Edge: Edgy Dave will spawn immediately. Double Trouble: Two killers will spawn instead of one. It might even spawn two of the same killer. Zombie Apocalypse: A handful of Zombie Daves will appear as minor threats. They have no special gimmick but are large in number. | |
Dave.EXE (Video Game) / int_f9a49c92 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_f9a49c92 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_f9a49c92 | |
Dave.EXE (Video Game) / int_f9fc071 | type |
My Little Panzer | |
Dave.EXE (Video Game) / int_f9fc071 | comment |
My Little Panzer: One of the items you can get is the Frenzy Fidget, a fidget spinner with knives attached. Dave uses it like a shuriken. | |
Dave.EXE (Video Game) / int_f9fc071 | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_f9fc071 | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_f9fc071 | |
Dave.EXE (Video Game) / int_name | type |
ItemName | |
Dave.EXE (Video Game) / int_name | comment |
||
Dave.EXE (Video Game) / int_name | featureApplicability |
1.0 | |
Dave.EXE (Video Game) / int_name | featureConfidence |
1.0 | |
Dave.EXE (Video Game) | hasFeature |
Dave.EXE (Video Game) / int_name | |
Dave.EXE (Video Game) / int_name | itemName |
Dave.EXE (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.