| Deep Duck Trouble (Video Game) |
type |
TVTItem |
| Deep Duck Trouble (Video Game) |
label |
Deep Duck Trouble (Video Game) |
| Deep Duck Trouble (Video Game) |
page |
DeepDuckTrouble |
| Deep Duck Trouble (Video Game) |
comment |
Deep Duck Trouble is the 1993 sequel to The Lucky Dime Caper. This Donald Duck platformer was developed for the Sega Master System by Aspect instead of Sega and features a number of changes from the original game. Instead of fighting with a hammer and a disc, Donald can kick blocks around much like Scrooge in Capcom's DuckTales games, which isn't as useful as holding and throwing blocks like Mickey Mouse but does have its moments of cleverness. There are only 4 levels to be cleared before the final one, but each one is divided in two fairly well-developed and different acts.The game's story begins with the shocking sight of a balloon Scrooge McDuck, cursed to float in disgrace by a pendant he found during a treasure hunt. It's up to Donald to retrace his uncle's steps on a mysterious island and bring the pendant back to its rightful place so the curse can be lifted.The game is also available for the Game Gear, but unlike Lucky Dime Caper both versions are the same. |
| Deep Duck Trouble (Video Game) |
fetched |
2023-10-15T03:16:46Z |
| Deep Duck Trouble (Video Game) |
parsed |
2023-10-15T03:16:46Z |
| Deep Duck Trouble (Video Game) |
processingComment |
Dropped link to CallBack: Not a Feature - ITEM |
| Deep Duck Trouble (Video Game) |
isPartOf |
DBTropes |
| Deep Duck Trouble (Video Game) / int_19f8dabe |
type |
Victory Pose |
| Deep Duck Trouble (Video Game) / int_19f8dabe |
comment |
Victory Pose: When a world is completed, Donald jumps cheerfully at the results screen. |
| Deep Duck Trouble (Video Game) / int_19f8dabe |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_19f8dabe |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_19f8dabe |
| Deep Duck Trouble (Video Game) / int_1d88adc |
type |
Death Throws |
| Deep Duck Trouble (Video Game) / int_1d88adc |
comment |
Death Throws: Averted. Donald in his hurt animation just freezes in place when out of HP. |
| Deep Duck Trouble (Video Game) / int_1d88adc |
featureApplicability |
-1.0 |
| Deep Duck Trouble (Video Game) / int_1d88adc |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_1d88adc |
| Deep Duck Trouble (Video Game) / int_33310c11 |
type |
Under the Sea |
| Deep Duck Trouble (Video Game) / int_33310c11 |
comment |
Under the Sea: The Inlet, where Donald dons scuba gear to seek out the Golden Fang. |
| Deep Duck Trouble (Video Game) / int_33310c11 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_33310c11 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_33310c11 |
| Deep Duck Trouble (Video Game) / int_363e9631 |
type |
Sequential Boss |
| Deep Duck Trouble (Video Game) / int_363e9631 |
comment |
Sequential Boss: The final boss has two attack patterns. |
| Deep Duck Trouble (Video Game) / int_363e9631 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_363e9631 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_363e9631 |
| Deep Duck Trouble (Video Game) / int_409d3c07 |
type |
Advancing Boss of Doom |
| Deep Duck Trouble (Video Game) / int_409d3c07 |
comment |
Advancing Boss of Doom: All bosses except the final one are escape scenes and you don't get to fight back. The chaser eventually just crashes on something. |
| Deep Duck Trouble (Video Game) / int_409d3c07 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_409d3c07 |
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1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_409d3c07 |
| Deep Duck Trouble (Video Game) / int_40cc0c7e |
type |
Bittersweet Ending |
| Deep Duck Trouble (Video Game) / int_40cc0c7e |
comment |
Bittersweet Ending: Donald saves Scrooge, but accidentally gets himself cursed. |
| Deep Duck Trouble (Video Game) / int_40cc0c7e |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_40cc0c7e |
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1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_40cc0c7e |
| Deep Duck Trouble (Video Game) / int_49d59be9 |
type |
Scenery Porn |
| Deep Duck Trouble (Video Game) / int_49d59be9 |
comment |
Scenery Porn: One of the most detailed Master System games. |
| Deep Duck Trouble (Video Game) / int_49d59be9 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_49d59be9 |
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1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_49d59be9 |
| Deep Duck Trouble (Video Game) / int_5313c266 |
type |
Bookends |
| Deep Duck Trouble (Video Game) / int_5313c266 |
comment |
Book Ends: The game begins with Donald preparing to help balloon Scrooge. In the end their roles are reversed. |
| Deep Duck Trouble (Video Game) / int_5313c266 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_5313c266 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_5313c266 |
| Deep Duck Trouble (Video Game) / int_5914d5dd |
type |
Slippy-Slidey Ice World |
| Deep Duck Trouble (Video Game) / int_5914d5dd |
comment |
Slippy-Slidey Ice World: Area 2 of the Valley level, which even brings back the yetis from Lucky Dime Caper's South Pole level. |
| Deep Duck Trouble (Video Game) / int_5914d5dd |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_5914d5dd |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_5914d5dd |
| Deep Duck Trouble (Video Game) / int_5b565147 |
type |
Meaningful Background Event |
| Deep Duck Trouble (Video Game) / int_5b565147 |
comment |
Meaningful Background Event: The area before the final boss has figures in the background pointing at the path you must follow. |
| Deep Duck Trouble (Video Game) / int_5b565147 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_5b565147 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_5b565147 |
| Deep Duck Trouble (Video Game) / int_63cad64b |
type |
Threatening Shark |
| Deep Duck Trouble (Video Game) / int_63cad64b |
comment |
Threatening Shark: Glut the Shark from The Little Mermaid (1989) serves as the boss of The Inlet level. |
| Deep Duck Trouble (Video Game) / int_63cad64b |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_63cad64b |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_63cad64b |
| Deep Duck Trouble (Video Game) / int_679d7cc7 |
type |
Goomba Stomp |
| Deep Duck Trouble (Video Game) / int_679d7cc7 |
comment |
Goomba Stomp: With no hammer or disc, it's all you can do other than kicking conveniently-placed blocks. |
| Deep Duck Trouble (Video Game) / int_679d7cc7 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_679d7cc7 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_679d7cc7 |
| Deep Duck Trouble (Video Game) / int_6edc54d5 |
type |
Here We Go Again! |
| Deep Duck Trouble (Video Game) / int_6edc54d5 |
comment |
Here We Go Again!: Donald suddenly receives a crown when he retrieves the pendant, but it turns out to be a trap: every "treasure" in that temple is cursed. At least Scrooge is happy to go adventuring again. |
| Deep Duck Trouble (Video Game) / int_6edc54d5 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_6edc54d5 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_6edc54d5 |
| Deep Duck Trouble (Video Game) / int_7db2e3e0 |
type |
Invincibility Power-Up |
| Deep Duck Trouble (Video Game) / int_7db2e3e0 |
comment |
Invincibility Power-Up: Berserking chilly peppers, as a nod to Quackshot. Except you cannot turn Donald around while it is in effect. |
| Deep Duck Trouble (Video Game) / int_7db2e3e0 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_7db2e3e0 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_7db2e3e0 |
| Deep Duck Trouble (Video Game) / int_83308c12 |
type |
Spikes of Doom |
| Deep Duck Trouble (Video Game) / int_83308c12 |
comment |
Spikes of Doom: Some obstacles rooms are full of those. |
| Deep Duck Trouble (Video Game) / int_83308c12 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_83308c12 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_83308c12 |
| Deep Duck Trouble (Video Game) / int_9d09bf1a |
type |
American Kirby Is Hardcore |
| Deep Duck Trouble (Video Game) / int_9d09bf1a |
comment |
American Kirby Is Hardcore: The Japanese box art depicts Donald smiling as he looks through Scrooge's adventure diary and holds the cursed pendant. The North American and European box art depict Donald panicking as he looks through Scrooge's adventure diary with the cursed pendant around his neck while being chased by the Jungle King, with an inflated Scrooge and an erupting volcano in the background. |
| Deep Duck Trouble (Video Game) / int_9d09bf1a |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_9d09bf1a |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_9d09bf1a |
| Deep Duck Trouble (Video Game) / int_ad4a45be |
type |
Final Boss |
| Deep Duck Trouble (Video Game) / int_ad4a45be |
comment |
Final Boss: The treasure guardian is the only boss who Donald fights directly. |
| Deep Duck Trouble (Video Game) / int_ad4a45be |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_ad4a45be |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_ad4a45be |
| Deep Duck Trouble (Video Game) / int_b0a91b69 |
type |
Convection, Schmonvection |
| Deep Duck Trouble (Video Game) / int_b0a91b69 |
comment |
Convection, Schmonvection: Notably, lava isn't a one-hit-kill but cold water is. |
| Deep Duck Trouble (Video Game) / int_b0a91b69 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_b0a91b69 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_b0a91b69 |
| Deep Duck Trouble (Video Game) / int_b5496c0c |
type |
Inflating Body Gag |
| Deep Duck Trouble (Video Game) / int_b5496c0c |
comment |
Inflating Body Gag: Scrooge became a balloon due to the curse that struck him. And later, so does Donald. |
| Deep Duck Trouble (Video Game) / int_b5496c0c |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_b5496c0c |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_b5496c0c |
| Deep Duck Trouble (Video Game) / int_bae0dc44 |
type |
Animal Stampede |
| Deep Duck Trouble (Video Game) / int_bae0dc44 |
comment |
Animal Stampede: There's a stampede of ostriches in the Jungle. Donald has to hop across the ostriches to get to the tree branch on the other side, avoiding falling and being stomped. The stampede stops when Donald gets to the branch. |
| Deep Duck Trouble (Video Game) / int_bae0dc44 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_bae0dc44 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_bae0dc44 |
| Deep Duck Trouble (Video Game) / int_bfc872db |
type |
Rise to the Challenge |
| Deep Duck Trouble (Video Game) / int_bfc872db |
comment |
Rise to the Challenge: Near the end of the Volcano level, the volcano erupts and Donald has to climb to the top as the lava rises. |
| Deep Duck Trouble (Video Game) / int_bfc872db |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_bfc872db |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_bfc872db |
| Deep Duck Trouble (Video Game) / int_c3884cdc |
type |
1-Up |
| Deep Duck Trouble (Video Game) / int_c3884cdc |
comment |
1-Up: A block with Donald's face in it. |
| Deep Duck Trouble (Video Game) / int_c3884cdc |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_c3884cdc |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_c3884cdc |
| Deep Duck Trouble (Video Game) / int_c64bdacd |
type |
Scoring Points |
| Deep Duck Trouble (Video Game) / int_c64bdacd |
comment |
Scoring Points: Visible in the level select screen and in the results screen after every level. |
| Deep Duck Trouble (Video Game) / int_c64bdacd |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_c64bdacd |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_c64bdacd |
| Deep Duck Trouble (Video Game) / int_c64db44b |
type |
Idle Animation |
| Deep Duck Trouble (Video Game) / int_c64db44b |
comment |
Idle Animation: Angry foot tapping - even in the level select screen. Also, Donald still reacts to heat and cold in certain levels. |
| Deep Duck Trouble (Video Game) / int_c64db44b |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_c64db44b |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_c64db44b |
| Deep Duck Trouble (Video Game) / int_c75c63a3 |
type |
Blackout Basement |
| Deep Duck Trouble (Video Game) / int_c75c63a3 |
comment |
Blackout Basement: One corridor in the final level has torches that turn off and on. Most obstacles are invisible in the dark, but ghosts appear instead. |
| Deep Duck Trouble (Video Game) / int_c75c63a3 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_c75c63a3 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_c75c63a3 |
| Deep Duck Trouble (Video Game) / int_d2c0e2ed |
type |
Schmuck Bait |
| Deep Duck Trouble (Video Game) / int_d2c0e2ed |
comment |
Schmuck Bait: Once Donald finishes his quest, the temple presents him with a new treasure. It turns out to be as cursed as the last one. |
| Deep Duck Trouble (Video Game) / int_d2c0e2ed |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_d2c0e2ed |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_d2c0e2ed |
| Deep Duck Trouble (Video Game) / int_d6dee153 |
type |
Tactical Suicide Boss |
| Deep Duck Trouble (Video Game) / int_d6dee153 |
comment |
Tactical Suicide Boss: In its first phase, the treasure guardian is out of reach but shoots lasers that create blocks for you to kick into it. |
| Deep Duck Trouble (Video Game) / int_d6dee153 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_d6dee153 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_d6dee153 |
| Deep Duck Trouble (Video Game) / int_d7d588c8 |
type |
Lethal Lava Land |
| Deep Duck Trouble (Video Game) / int_d7d588c8 |
comment |
Lethal Lava Land: Area 2 of The Volcano level. |
| Deep Duck Trouble (Video Game) / int_d7d588c8 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_d7d588c8 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_d7d588c8 |
| Deep Duck Trouble (Video Game) / int_d933263 |
type |
Have a Nice Death |
| Deep Duck Trouble (Video Game) / int_d933263 |
comment |
Have a Nice Death: Aside from a burned or frozen Donald, he futilely attempts to flap upwards if he falls on a bottomless pit. |
| Deep Duck Trouble (Video Game) / int_d933263 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_d933263 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_d933263 |
| Deep Duck Trouble (Video Game) / int_dbc2a48f |
type |
Game-Over Man |
| Deep Duck Trouble (Video Game) / int_dbc2a48f |
comment |
Game-Over Man: An angry Donald appears on the Game Over screen if you lose all your lives and choose not to continue. |
| Deep Duck Trouble (Video Game) / int_dbc2a48f |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_dbc2a48f |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_dbc2a48f |
| Deep Duck Trouble (Video Game) / int_eeb2d092 |
type |
Killer Gorilla |
| Deep Duck Trouble (Video Game) / int_eeb2d092 |
comment |
Killer Gorilla: The Jungle King, a gorilla whose crown is one of the four treasures Donald is seeking, serves as the boss of The Jungle. |
| Deep Duck Trouble (Video Game) / int_eeb2d092 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_eeb2d092 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_eeb2d092 |
| Deep Duck Trouble (Video Game) / int_f3c2fec5 |
type |
Jungle Japes |
| Deep Duck Trouble (Video Game) / int_f3c2fec5 |
comment |
Jungle Japes: The Jungle, where Donald has to recover the Jungle King's crown. |
| Deep Duck Trouble (Video Game) / int_f3c2fec5 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_f3c2fec5 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_f3c2fec5 |
| Deep Duck Trouble (Video Game) / int_f6722211 |
type |
Hit Points |
| Deep Duck Trouble (Video Game) / int_f6722211 |
comment |
Hit Points: Three. |
| Deep Duck Trouble (Video Game) / int_f6722211 |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_f6722211 |
featureConfidence |
1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_f6722211 |
| Deep Duck Trouble (Video Game) / int_name |
type |
ItemName |
| Deep Duck Trouble (Video Game) / int_name |
comment |
|
| Deep Duck Trouble (Video Game) / int_name |
featureApplicability |
1.0 |
| Deep Duck Trouble (Video Game) / int_name |
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1.0 |
| Deep Duck Trouble (Video Game) |
hasFeature |
Deep Duck Trouble (Video Game) / int_name |
| Deep Duck Trouble (Video Game) / int_name |
itemName |
Deep Duck Trouble (Video Game) |