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Demon's World (Video Game)

 Demon's World (Video Game)
type
TVTItem
 Demon's World (Video Game)
label
Demon's World (Video Game)
 Demon's World (Video Game)
page
DemonsWorld
 Demon's World (Video Game)
comment
When Ghostbusters meets Contra.Demon's World (known internationally as Horror Story) is a 1989 Run-and-Gun action game developed by Toaplan and Taito, one clearly riding the coat-tails of the then-recent Ghostbusters franchise note  the first film came out three years before; coincidentally it's released a month after the second where instead of having aliens, robots, or terrorists in the usual role of mooks, the game features supernatural forces as enemies instead.Anyway, the Excuse Plot this time have a demon lord (one which is unnamed, the whole game) unleashing his brood on mankind, and it's up to the player(s) - an expert Ghost-Buster armed with a laser cannon (powered by a generator on his back that looks suspiciously like the proton pack) capable of hurting the supernatural to clean the streets. Stages leads from America (where battles against the supernatural in the city leads to a Red Indian burial ground) to Asia and Europe (ranging from a Meiji-era Japanese garden to a Chinese palace and a Medieval-style castle) before confronting the demon lord in his domain.An emulation port of this game was released in 2023 as part of Zero Fire, a Compilation Rerelease alongside Hellfire (1989) and Zero Wing. It requires a digital purchase for the digital edition of the game, and is included with the physical edition.Not to be confused with Demon Front. Same genre, but different setting.
 Demon's World (Video Game)
fetched
2023-08-30T17:45:45Z
 Demon's World (Video Game)
parsed
2023-08-30T17:45:46Z
 Demon's World (Video Game)
processingComment
Dropped link to yokai: Not a Feature - UNKNOWN
 Demon's World (Video Game)
processingUnknown
yokai
 Demon's World (Video Game)
isPartOf
DBTropes
 Demon's World (Video Game) / int_10625025
type
Waddling Head
 Demon's World (Video Game) / int_10625025
comment
Waddling Head: A recurring enemy type, either as those gigantic skulls moving on spider-legs, or detached zombie heads who can move on their own, or sentient medieval helmeted heads...
 Demon's World (Video Game) / int_10625025
featureApplicability
1.0
 Demon's World (Video Game) / int_10625025
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_10625025
 Demon's World (Video Game) / int_14f6a42b
type
Cartoon Bomb
 Demon's World (Video Game) / int_14f6a42b
comment
Cartoon Bomb: One of the possible weapons, its explosions stay on the screen for a while and thus are particularly effective against enemies like the segmented dragon mooks.
 Demon's World (Video Game) / int_14f6a42b
featureApplicability
1.0
 Demon's World (Video Game) / int_14f6a42b
featureConfidence
1.0
 Demon's World (Video Game)
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Demon's World (Video Game) / int_14f6a42b
 Demon's World (Video Game) / int_25b5600
type
Captain Ersatz
 Demon's World (Video Game) / int_25b5600
comment
Captain Ersatz: Your playable characters wants to be Ghostbusters so much, that it hurts.
 Demon's World (Video Game) / int_25b5600
featureApplicability
1.0
 Demon's World (Video Game) / int_25b5600
featureConfidence
1.0
 Demon's World (Video Game)
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Demon's World (Video Game) / int_25b5600
 Demon's World (Video Game) / int_25e18c14
type
Haunted Castle
 Demon's World (Video Game) / int_25e18c14
comment
Haunted Castle: The setting in Europe have you infiltrating one of these, filled with ghouls, living armors, skeletons and the like.
 Demon's World (Video Game) / int_25e18c14
featureApplicability
1.0
 Demon's World (Video Game) / int_25e18c14
featureConfidence
1.0
 Demon's World (Video Game)
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Demon's World (Video Game) / int_25e18c14
 Demon's World (Video Game) / int_27be0280
type
Porn Stache
 Demon's World (Video Game) / int_27be0280
comment
Porn Stache: Player 1's attire includes this and sunglasses.
 Demon's World (Video Game) / int_27be0280
featureApplicability
1.0
 Demon's World (Video Game) / int_27be0280
featureConfidence
1.0
 Demon's World (Video Game)
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Demon's World (Video Game) / int_27be0280
 Demon's World (Video Game) / int_33351187
type
Asteroids Monster
 Demon's World (Video Game) / int_33351187
comment
Asteroids Monster: Vampire mooks, upon being hit, turns into a small handful of bat mooks and continue attacking.
 Demon's World (Video Game) / int_33351187
featureApplicability
1.0
 Demon's World (Video Game) / int_33351187
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1.0
 Demon's World (Video Game)
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Demon's World (Video Game) / int_33351187
 Demon's World (Video Game) / int_418208c3
type
Auto-Scrolling Level
 Demon's World (Video Game) / int_418208c3
comment
Auto-Scrolling Level: All of them.
 Demon's World (Video Game) / int_418208c3
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1.0
 Demon's World (Video Game) / int_418208c3
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1.0
 Demon's World (Video Game)
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Demon's World (Video Game) / int_418208c3
 Demon's World (Video Game) / int_41a48472
type
Bat Out of Hell
 Demon's World (Video Game) / int_41a48472
comment
Bat Out of Hell: Small bats are a common flying enemy that can be killed in just one shot.
 Demon's World (Video Game) / int_41a48472
featureApplicability
1.0
 Demon's World (Video Game) / int_41a48472
featureConfidence
1.0
 Demon's World (Video Game)
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Demon's World (Video Game) / int_41a48472
 Demon's World (Video Game) / int_4755314a
type
Magical Native American
 Demon's World (Video Game) / int_4755314a
comment
Magical Native American: The first boss is an undead version, an animated Red Indian skeleton sorcerer (wearing a Native American Headdress and poncho) who floats around and drop stone heads from above as an attack.
 Demon's World (Video Game) / int_4755314a
featureApplicability
1.0
 Demon's World (Video Game) / int_4755314a
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_4755314a
 Demon's World (Video Game) / int_56ba9b5e
type
AirborneMooks
 Demon's World (Video Game) / int_56ba9b5e
comment
Airborne Mooks: Crows and bats, winged demons, floating skeleton archers, hovering chōchin-obake, Chinese dragons and the like.
 Demon's World (Video Game) / int_56ba9b5e
featureApplicability
1.0
 Demon's World (Video Game) / int_56ba9b5e
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_56ba9b5e
 Demon's World (Video Game) / int_58efc711
type
The Goomba
 Demon's World (Video Game) / int_58efc711
comment
The Goomba: The pink, dopey-looking ghosts that you encounter right at the first stage, whom are slow, attacks by floating towards your direction trying to touch you and reasonably easy to kill. They appear in large numbers early on but you'll stop seeing them after the first boss.
 Demon's World (Video Game) / int_58efc711
featureApplicability
1.0
 Demon's World (Video Game) / int_58efc711
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_58efc711
 Demon's World (Video Game) / int_5923e9d1
type
Snot Bubble
 Demon's World (Video Game) / int_5923e9d1
comment
Snot Bubble: The small sleeping vampires in the United States and Europe stages have these before waking up.
 Demon's World (Video Game) / int_5923e9d1
featureApplicability
1.0
 Demon's World (Video Game) / int_5923e9d1
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_5923e9d1
 Demon's World (Video Game) / int_5d86966a
type
Man on Fire
 Demon's World (Video Game) / int_5d86966a
comment
Man on Fire: The headless zombies in the European stage stop and catch fire after being shot, turning into another obstacle.
 Demon's World (Video Game) / int_5d86966a
featureApplicability
1.0
 Demon's World (Video Game) / int_5d86966a
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_5d86966a
 Demon's World (Video Game) / int_66f59ad
type
Balloonacy
 Demon's World (Video Game) / int_66f59ad
comment
Balloonacy: Occasionally in-game, a gigantic balloon (whose sprite is as large as your character's) will float into view, where you can jump to grab onto them to float a bit, either to cross platforms too wide to leap across, avoid enemy attacks, or grab bonuses out of reach.
 Demon's World (Video Game) / int_66f59ad
featureApplicability
1.0
 Demon's World (Video Game) / int_66f59ad
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_66f59ad
 Demon's World (Video Game) / int_679d7cc7
type
Goomba Stomp
 Demon's World (Video Game) / int_679d7cc7
comment
Goomba Stomp: Interestingly enough, this is one of those run-and-gun arcade games that allows you an alternative of stomping enemies instead of shooting them; in fact large enemies that takes multiple shots to defeat (e.g. Chinese dragons) can be dealt with instantly with a well-timed head-stomp.
 Demon's World (Video Game) / int_679d7cc7
featureApplicability
1.0
 Demon's World (Video Game) / int_679d7cc7
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_679d7cc7
 Demon's World (Video Game) / int_6ec03ba1
type
Mook Maker
 Demon's World (Video Game) / int_6ec03ba1
comment
Mook Maker: The level in China ends with you battling a massive stone Chinese dragon boss, who spends most of the battle dispensing smaller Chinese dragon mooks from it's mouth as it floats around the boss area until you destroy it.
 Demon's World (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Demon's World (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_6ec03ba1
 Demon's World (Video Game) / int_7215c26c
type
Man-Eating Plant
 Demon's World (Video Game) / int_7215c26c
comment
Man Eating Plants are encountered in one area within the entire game.
 Demon's World (Video Game) / int_7215c26c
featureApplicability
1.0
 Demon's World (Video Game) / int_7215c26c
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_7215c26c
 Demon's World (Video Game) / int_74303a0b
type
Hockey Mask and Chainsaw
 Demon's World (Video Game) / int_74303a0b
comment
Hockey Mask and Chainsaw: One of the mook-level zombie enemies wears a hockey-mask looking exactly like Jason Voorhees, though without the chainsaw, preferring to attack you with a knife instead.
 Demon's World (Video Game) / int_74303a0b
featureApplicability
1.0
 Demon's World (Video Game) / int_74303a0b
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_74303a0b
 Demon's World (Video Game) / int_764e0f86
type
Chinese Vampire
 Demon's World (Video Game) / int_764e0f86
comment
Chinese Vampire: They appear in (where else?) the China stage. On bicycles, somehow, and are lethal to the touch.
 Demon's World (Video Game) / int_764e0f86
featureApplicability
1.0
 Demon's World (Video Game) / int_764e0f86
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_764e0f86
 Demon's World (Video Game) / int_767ef8a0
type
Flying Seafood Special
 Demon's World (Video Game) / int_767ef8a0
comment
Flying Seafood Special: Taking a break from the undead-themed ghosts or zombie enemies, one area set atop a lake have floating jellyfishes and squids as enemies.
 Demon's World (Video Game) / int_767ef8a0
featureApplicability
1.0
 Demon's World (Video Game) / int_767ef8a0
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_767ef8a0
 Demon's World (Video Game) / int_7a2ebcba
type
Frankenstein's Monster
 Demon's World (Video Game) / int_7a2ebcba
comment
Frankenstein's Monster: An occasional enemy who's pretty slow on it's feet, who appears early on and crumbles into dust after defeat.
 Demon's World (Video Game) / int_7a2ebcba
featureApplicability
1.0
 Demon's World (Video Game) / int_7a2ebcba
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_7a2ebcba
 Demon's World (Video Game) / int_7fa1f01c
type
Dracolich
 Demon's World (Video Game) / int_7fa1f01c
comment
Dracolich: One of the Western dragon bosses appears to be undead, since you can see its ribs jutting out from the torso.
 Demon's World (Video Game) / int_7fa1f01c
featureApplicability
1.0
 Demon's World (Video Game) / int_7fa1f01c
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_7fa1f01c
 Demon's World (Video Game) / int_80a2c2de
type
Monster Mash
 Demon's World (Video Game) / int_80a2c2de
comment
Monster Mash: The game employs pretty much every classic monster as minor enemies within the game, from zombies and ghosts to Frankenstein's monsters, vampires and skeletons, you name it. Though it starts spicing up things halfway through by adding yokai and Chinese mythological monsters in the mix.
 Demon's World (Video Game) / int_80a2c2de
featureApplicability
1.0
 Demon's World (Video Game) / int_80a2c2de
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_80a2c2de
 Demon's World (Video Game) / int_8c97cf66
type
Stationary Boss
 Demon's World (Video Game) / int_8c97cf66
comment
Stationary Boss: The Demon Lord Final Boss who's behind all the supernatural activities, when you face him in the final stage, turns out to be confined to a fleshy, cage-like structure in one side of the screen, where he's entirely unable to move. Though he does have the ability to sic homing fireballs on you.
 Demon's World (Video Game) / int_8c97cf66
featureApplicability
1.0
 Demon's World (Video Game) / int_8c97cf66
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_8c97cf66
 Demon's World (Video Game) / int_91697559
type
Half the Man He Used to Be
 Demon's World (Video Game) / int_91697559
comment
Half the Man He Used to Be: The skeleton enemies in Japan have only half a body, for some reason. Just a floating skeletal torso with nothing under the waist. Europe have animated armor enemies missing their lower halves. All of them.
 Demon's World (Video Game) / int_91697559
featureApplicability
1.0
 Demon's World (Video Game) / int_91697559
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_91697559
 Demon's World (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Demon's World (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The helmeted heads going back and forth on the platforms before the haunted castle's entrance can't be destroyed, only jumped on.
 Demon's World (Video Game) / int_92bd6627
featureApplicability
1.0
 Demon's World (Video Game) / int_92bd6627
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_92bd6627
 Demon's World (Video Game) / int_95dfff97
type
Animated Armor
 Demon's World (Video Game) / int_95dfff97
comment
Animated Armor: Floating, sentient armor appears as enemies in Europe, fittingly in a stage set entirely around a gothic castle.
 Demon's World (Video Game) / int_95dfff97
featureApplicability
1.0
 Demon's World (Video Game) / int_95dfff97
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_95dfff97
 Demon's World (Video Game) / int_b0e18b32
type
Unique Enemy
 Demon's World (Video Game) / int_b0e18b32
comment
Unique Enemy: The first stage has a one-of-a-kind zombie / ghost (it's not really made clear) carrying a lantern and in a black suit balancing itself on a barrel that you randomly encounter. Man Eating Plants are encountered in one area within the entire game. There are several fat ghosts resembling Ghostbusters's Slimer, but only one of them is green like its inspiration.
 Demon's World (Video Game) / int_b0e18b32
featureApplicability
1.0
 Demon's World (Video Game) / int_b0e18b32
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_b0e18b32
 Demon's World (Video Game) / int_c34a3286
type
Kappa
 Demon's World (Video Game) / int_c34a3286
comment
Stages in Japan have lakes and rivers too wide to jump across, and no balloon to grab and use for floating across. But conveniently there are occasional kappa popping out of the water allowing you to use them as a Goomba Springboard for crossing.
 Demon's World (Video Game) / int_c34a3286
featureApplicability
1.0
 Demon's World (Video Game) / int_c34a3286
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_c34a3286
 Demon's World (Video Game) / int_c3f6e68
type
Dem Bones
 Demon's World (Video Game) / int_c3f6e68
comment
Dem Bones: Walking skeletons are a recurring enemy the entire game, from skeleton archers in Japan to pirate skeletons in Europe. And at least the first two bosses, the Red Indian skeleton shaman and the samurai skeleton warrior (see below). The PC Engine port adds a mid-stage boss in the United States stage: an undead skeletal cowboy floating up and down while shooting scorpions.
 Demon's World (Video Game) / int_c3f6e68
featureApplicability
1.0
 Demon's World (Video Game) / int_c3f6e68
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_c3f6e68
 Demon's World (Video Game) / int_d04265aa
type
Detachment Combat
 Demon's World (Video Game) / int_d04265aa
comment
Detachment Combat: The Japan stage ends with a boss fight against an animated undead Samurai warlord, appearing as half a floating body holding a spear and can detach it's cranium, which floats around. It can attack you as two entities, the body trying to skewer you with it's spear while the head floats around attempting to bite you.
 Demon's World (Video Game) / int_d04265aa
featureApplicability
1.0
 Demon's World (Video Game) / int_d04265aa
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_d04265aa
 Demon's World (Video Game) / int_d15c1086
type
Boss-Only Level
 Demon's World (Video Game) / int_d15c1086
comment
Boss-Only Level: The final stage simply consists of the Final Boss.
 Demon's World (Video Game) / int_d15c1086
featureApplicability
1.0
 Demon's World (Video Game) / int_d15c1086
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_d15c1086
 Demon's World (Video Game) / int_d3c2c6b2
type
Spread Shot
 Demon's World (Video Game) / int_d3c2c6b2
comment
Spread Shot: An upgrade grants your weapon the option to fire spreads of three per shot.
 Demon's World (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 Demon's World (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_d3c2c6b2
 Demon's World (Video Game) / int_d639cf57
type
Reformulated Game
 Demon's World (Video Game) / int_d639cf57
comment
Reformulated Game: Some versions have the levels shuffled around, starting in the China stage instead of the United States one. The European medieval castle is always the final stage, though.
 Demon's World (Video Game) / int_d639cf57
featureApplicability
1.0
 Demon's World (Video Game) / int_d639cf57
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_d639cf57
 Demon's World (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Demon's World (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Of both the Eastern and Western variety. The stage in China have elongated serpentine Chinese long as recurring enemies, requiring multiple shots to take down - their bodies decrease in length after being hit, until they're a single head left. The stage's boss notably dispenses these enemies en masse. Europe have two huge European dragon as bosses, of the bipedal draconic variety, appropriately enough fought in a room filled with flames where you need to jump around platforms to avoid getting hit.
 Demon's World (Video Game) / int_d88e125e
featureApplicability
1.0
 Demon's World (Video Game) / int_d88e125e
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_d88e125e
 Demon's World (Video Game) / int_db452de7
type
Flying on a Cloud
 Demon's World (Video Game) / int_db452de7
comment
Flying on a Cloud: You encounter Chinese sorceress enemies (resembling Princess Iron Fan from the myths) who ride on clouds and can shoot projectiles on you using their fans.
 Demon's World (Video Game) / int_db452de7
featureApplicability
1.0
 Demon's World (Video Game) / int_db452de7
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_db452de7
 Demon's World (Video Game) / int_e38268b5
type
Helpful Mook
 Demon's World (Video Game) / int_e38268b5
comment
Helpful Mook: Stages in Japan have lakes and rivers too wide to jump across, and no balloon to grab and use for floating across. But conveniently there are occasional kappa popping out of the water allowing you to use them as a Goomba Springboard for crossing. Europe have fiery pits without platforms, which would be impossible for you to advance over, if not for the various coffin-carrying ghosts passing by allowing you to hop over the coffins they're carrying.
 Demon's World (Video Game) / int_e38268b5
featureApplicability
1.0
 Demon's World (Video Game) / int_e38268b5
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_e38268b5
 Demon's World (Video Game) / int_ed249f44
type
Hitodama Light
 Demon's World (Video Game) / int_ed249f44
comment
Hitodama Light: Floating blue flames based on hitodama appears in Japan, and can damage you with a single touch. Interestingly, they're the only yokai-themed enemy that made it out of their level, showing up in China and Europe.
 Demon's World (Video Game) / int_ed249f44
featureApplicability
1.0
 Demon's World (Video Game) / int_ed249f44
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_ed249f44
 Demon's World (Video Game) / int_f3da74ff
type
Creepy Crows
 Demon's World (Video Game) / int_f3da74ff
comment
Creepy Crows: Crows are another recurring flying enemy that swoops around trying to peck you. They're faster than bats or imps, though.
 Demon's World (Video Game) / int_f3da74ff
featureApplicability
1.0
 Demon's World (Video Game) / int_f3da74ff
featureConfidence
1.0
 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_f3da74ff
 Demon's World (Video Game) / int_name
type
ItemName
 Demon's World (Video Game) / int_name
comment
 Demon's World (Video Game) / int_name
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 Demon's World (Video Game) / int_name
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 Demon's World (Video Game)
hasFeature
Demon's World (Video Game) / int_name
 Demon's World (Video Game) / int_name
itemName
Demon's World (Video Game)

The following is a list of statements referring to the current page from other pages.

 Demon's World (Video Game)
hasFeature
Asteroids Monster / int_80a47397
 Demon's World (Video Game)
hasFeature
Balloonacy / int_80a47397
 Demon's World (Video Game)
hasFeature
Chinese Vampire / int_80a47397
 Demon's World (Video Game)
hasFeature
Demon Works / int_80a47397
 Demon's World (Video Game)
hasFeature
Detachment Combat / int_80a47397
 Demon's World (Video Game)
hasFeature
Frankenstein's Monster / int_8c69a7b7
 Demon's World (Video Game)
hasFeature
Helpful Mook / int_80a47397
 Demon's World (Video Game)
hasFeature
Hitodama Light / int_80a47397
 Demon's World (Video Game)
hasFeature
Japanese Video Games / int_80a47397
 Demon's World (Video Game)
hasFeature
Karakasa / int_80a47397
 Demon's World (Video Game)
hasFeature
Monster Mash / int_80a47397
 Demon's World (Video Game)
hasFeature
Run-and-Gun / int_80a47397
 Demon's World (Video Game)
hasFeature
The Goomba / int_80a47397
 Demon's World (Video Game)
hasFeature
Unique Enemy / int_80a47397
 DemonsWorld
sameAs
Demon's World (Video Game)