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DON'T LOOK AWAY (Video Game)

 DON'T LOOK AWAY (Video Game)
type
TVTItem
 DON'T LOOK AWAY (Video Game)
label
DON'T LOOK AWAY (Video Game)
 DON'T LOOK AWAY (Video Game)
page
DontLookAway
 DON'T LOOK AWAY (Video Game)
comment
DON'T LOOK AWAY is a 2022 Asymmetric Multiplayer Survival Horror game developed by DMNT Interactive. The game pits four nameless humans against The Entity, a demonic force capable of possessing five mannequins scattered around the map. If any of the mannequins touch the humans, they instantly die a painful death, with the only defense being that the mannequins Can't Move While Being Watched. But this only protects the humans for so long and they must find and destroy the five demonic spirals scattered around the map and then escape before the Entity manages to kill them all.The game is currently in Early Access and available through Steam.
 DON'T LOOK AWAY (Video Game)
fetched
2024-01-18T23:02:16Z
 DON'T LOOK AWAY (Video Game)
parsed
2024-01-18T23:02:16Z
 DON'T LOOK AWAY (Video Game)
processingComment
Dropped link to SurvivalHorror: Not a Feature - IGNORE
 DON'T LOOK AWAY (Video Game)
isPartOf
DBTropes
 DON'T LOOK AWAY (Video Game) / int_2221d1fc
type
Invisibility Flicker
 DON'T LOOK AWAY (Video Game) / int_2221d1fc
comment
Invisibility Flicker: If the humans shine a light at the Entity while it is invisible, it appears as a flickering shadow.
 DON'T LOOK AWAY (Video Game) / int_2221d1fc
featureApplicability
1.0
 DON'T LOOK AWAY (Video Game) / int_2221d1fc
featureConfidence
1.0
 DON'T LOOK AWAY (Video Game)
hasFeature
DON'T LOOK AWAY (Video Game) / int_2221d1fc
 DON'T LOOK AWAY (Video Game) / int_30351912
type
Innate Night Vision
 DON'T LOOK AWAY (Video Game) / int_30351912
comment
Innate Night Vision: The darkness of the maps proves no hinderance to the Entity, who can see fine, though in black and white.
 DON'T LOOK AWAY (Video Game) / int_30351912
featureApplicability
1.0
 DON'T LOOK AWAY (Video Game) / int_30351912
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_30351912
 DON'T LOOK AWAY (Video Game) / int_36a08086
type
Invisibility with Drawbacks
 DON'T LOOK AWAY (Video Game) / int_36a08086
comment
Invisibility with Drawbacks: The Entity can turn a mannequin invisible in an instant, which allows it to run faster, jump and remove need to freeze while being observed. However, the Entity cannot attack while invisible, cannot switch between states while being observed, and can be partially seen if the humans shine a light at it.
 DON'T LOOK AWAY (Video Game) / int_36a08086
featureApplicability
1.0
 DON'T LOOK AWAY (Video Game) / int_36a08086
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_36a08086
 DON'T LOOK AWAY (Video Game) / int_42899766
type
Can't Move While Being Watched
 DON'T LOOK AWAY (Video Game) / int_42899766
comment
Can't Move While Being Watched: The main conceit of the game is that the Entity cannot move while the humans are directly looking at a mannequin it is possessing. However, each of the mannequins has a "frustration meter" that fills up while they're frozen. Once filled, the mannequin can activate a rage state that lets them move freely for a short time.
 DON'T LOOK AWAY (Video Game) / int_42899766
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1.0
 DON'T LOOK AWAY (Video Game) / int_42899766
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_42899766
 DON'T LOOK AWAY (Video Game) / int_504a1991
type
Body Horror
 DON'T LOOK AWAY (Video Game) / int_504a1991
comment
Body Horror: If the Entity manages to touch one of the humans, the player is treated a horrifying cutscene as the character's limbs contort and break in a way that quickly kills them.
 DON'T LOOK AWAY (Video Game) / int_504a1991
featureApplicability
1.0
 DON'T LOOK AWAY (Video Game) / int_504a1991
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_504a1991
 DON'T LOOK AWAY (Video Game) / int_7351b2bf
type
Asymmetric Multiplayer
 DON'T LOOK AWAY (Video Game) / int_7351b2bf
comment
Asymmetric Multiplayer: The game pits up to four players controlling the humans against a single player as the Entity.
 DON'T LOOK AWAY (Video Game) / int_7351b2bf
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1.0
 DON'T LOOK AWAY (Video Game) / int_7351b2bf
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_7351b2bf
 DON'T LOOK AWAY (Video Game) / int_906365a2
type
Demonic Possession
 DON'T LOOK AWAY (Video Game) / int_906365a2
comment
Demonic Possession: The Entity is implied to be an intangible force that is possessing the mannequins.
 DON'T LOOK AWAY (Video Game) / int_906365a2
featureApplicability
1.0
 DON'T LOOK AWAY (Video Game) / int_906365a2
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_906365a2
 DON'T LOOK AWAY (Video Game) / int_94eb5311
type
Geometric Magic
 DON'T LOOK AWAY (Video Game) / int_94eb5311
comment
Geometric Magic: The survivors are unable to leave the map as long as the spiral symbols that have been drawn in random places across the map are intact.
 DON'T LOOK AWAY (Video Game) / int_94eb5311
featureApplicability
1.0
 DON'T LOOK AWAY (Video Game) / int_94eb5311
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_94eb5311
 DON'T LOOK AWAY (Video Game) / int_a25b0db9
type
Murderous Mannequin
 DON'T LOOK AWAY (Video Game) / int_a25b0db9
comment
Murderous Mannequin: Each game has the humans facing five of these, though only one is active at any given moment.
 DON'T LOOK AWAY (Video Game) / int_a25b0db9
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1.0
 DON'T LOOK AWAY (Video Game) / int_a25b0db9
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_a25b0db9
 DON'T LOOK AWAY (Video Game) / int_f2407aff
type
Infinite Flashlight
 DON'T LOOK AWAY (Video Game) / int_f2407aff
comment
Infinite Flashlight: The flashlight each of the humans carry works for as long as the match does, only flickering as a warning that one of the mannequins has entered a rage state.
 DON'T LOOK AWAY (Video Game) / int_f2407aff
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1.0
 DON'T LOOK AWAY (Video Game) / int_f2407aff
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1.0
 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_f2407aff
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 DON'T LOOK AWAY (Video Game) / int_name
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 DON'T LOOK AWAY (Video Game) / int_name
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 DON'T LOOK AWAY (Video Game)
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DON'T LOOK AWAY (Video Game) / int_name
 DON'T LOOK AWAY (Video Game) / int_name
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DON'T LOOK AWAY (Video Game)

The following is a list of statements referring to the current page from other pages.

 DON'T LOOK AWAY (Video Game)
hasFeature
Asymmetric Multiplayer / int_44254411
 DON'T LOOK AWAY (Video Game)
hasFeature
Can't Move While Being Watched / int_44254411
 DON'T LOOK AWAY (Video Game)
hasFeature
Infinite Flashlight / int_44254411
 DON'T LOOK AWAY (Video Game)
hasFeature
Innate Night Vision / int_44254411
 DON'T LOOK AWAY (Video Game)
hasFeature
Invisibility with Drawbacks / int_44254411
 DON'T LOOK AWAY (Video Game)
hasFeature
Murderous Mannequin / int_44254411
 DONTLOOKAWAY
sameAs
DON'T LOOK AWAY (Video Game)