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Double Switch (Video Game)

 Double Switch (Video Game)
type
TVTItem
 Double Switch (Video Game)
label
Double Switch (Video Game)
 Double Switch (Video Game)
page
DoubleSwitch
 Double Switch (Video Game)
comment
An adventure Interactive Movie video game produced by Digital Pictures and released in 1993 for Sega CD, 1994 for Sega Saturn, and 1995 for PC. It was re-released for iOS and Android in 2016 by Flash Film Works. Screaming Villains, alongside Flash Film Works, and Limited Run Games released a 25th Anniversary Edition of the game on December 13th 2018 for Steam and PlayStation 4, and on October 5th 2019 for Nintendo Switch. The game has a similar format to their earlier game, Night Trap.You play as an anonymous Internet user whose device suddenly gains access to the security system of the Edward Arms, a old Egyptian-themed American hotel. A young man named Eddie (Corey Haim) introduces himself as the creator of the system, as well as the architect of an extensive array of booby traps designed to capture intruders. However, Eddie has been locked in the basement and cut off from the controls, so it falls to you to take over the Edward Arms' cameras and traps, and protect the tenants from a stream of invaders searching the hotel for something.The gameplay improves from Night Trap in a few ways: there is a mini-map displaying where the guests and intruders are, removing the need to constantly switch between cameras; the trap timing and visual/audio cues are more lenient; and some enemies can use the traps against you, meaning that you have to disarm as well as arm traps.
 Double Switch (Video Game)
fetched
2023-12-08T08:31:21Z
 Double Switch (Video Game)
parsed
2023-12-08T08:31:21Z
 Double Switch (Video Game)
isPartOf
DBTropes
 Double Switch (Video Game) / int_1501e2dd
type
Hero Antagonist
 Double Switch (Video Game) / int_1501e2dd
comment
Hero Antagonist: Lyle the Handyman. In the beginning, Eddie tells you to trap him, because he's screwed everything up for him. However, after you set Eddie free, Lyle is revealed to be Eddie's dad, and he locked him in the basement to protect the tenants from his psychotic rampage. He creates special traps that you need to listen to, as these are required to trap Eddie.
 Double Switch (Video Game) / int_1501e2dd
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 Double Switch (Video Game) / int_1501e2dd
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Double Switch (Video Game) / int_1501e2dd
 Double Switch (Video Game) / int_218b2ee8
type
Ancient Egypt
 Double Switch (Video Game) / int_218b2ee8
comment
Ancient Egypt: The theme for the whole building, even down to the manager's wardrobe.
 Double Switch (Video Game) / int_218b2ee8
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1.0
 Double Switch (Video Game) / int_218b2ee8
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Double Switch (Video Game) / int_218b2ee8
 Double Switch (Video Game) / int_25172cd2
type
I Should Have Done This Years Ago
 Double Switch (Video Game) / int_25172cd2
comment
I Should Have Done This Years Ago: Lyle says this in Act 3 as he proceeds to smash and destroy Eddie's security system control deck with a sledgehammer.
 Double Switch (Video Game) / int_25172cd2
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1.0
 Double Switch (Video Game) / int_25172cd2
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_25172cd2
 Double Switch (Video Game) / int_26bccc6e
type
Ash Face
 Double Switch (Video Game) / int_26bccc6e
comment
Ash Face: Eddie sports this look after going through a few traps near the end of the game.
 Double Switch (Video Game) / int_26bccc6e
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1.0
 Double Switch (Video Game) / int_26bccc6e
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Double Switch (Video Game) / int_26bccc6e
 Double Switch (Video Game) / int_2764d432
type
Bitch in Sheep's Clothing
 Double Switch (Video Game) / int_2764d432
comment
Bitch in Sheep's Clothing: At first, Eddie appears to be a nice guy stuck in a bad situation. In reality, he's a violent sociopath who will stop at nothing to achieve his goals.
 Double Switch (Video Game) / int_2764d432
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 Double Switch (Video Game) / int_2764d432
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Double Switch (Video Game) / int_2764d432
 Double Switch (Video Game) / int_27fdc960
type
Trap Door
 Double Switch (Video Game) / int_27fdc960
comment
Trap Door: A number of the traps are essentially this, but some of them are a little more complex than that.
 Double Switch (Video Game) / int_27fdc960
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1.0
 Double Switch (Video Game) / int_27fdc960
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Double Switch (Video Game) / int_27fdc960
 Double Switch (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Double Switch (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Watching the rocking party early in the game? Whoops, you either let Alex get caught by a mobster or another one flipped the power switch that ends the game immediately, and a third one opens a crucial keypad to observe as soon as the party ends. This is in the first two minutes. In the old versions, the only way you even had a way of knowing any of these were about to happen or figure what to do was to find the screens that had red or yellow dots and figure how to counter them if necessary, keeping track of the safety of the green dots and especially watching Lyle and the Mummy/Eddie at every opportunity, and the game is filled to the brim with tossing you towards a Game Over if you don't know what's going to happen ahead of time. All of this with six screens and a lobby to manage simultaneously, as well as the game getting more difficult with each passing Act of three and the basement to manage once Eddie escapes. This goes double for the Lock code, as you need to be watching when they're input as well or game over at the end of Act 1. But the only way to tell that someone's going to open a keypad so you can see part of the code is to know they're going to open it - and since the game throws in plenty of filler mobsters you can completely ignore, you never know when the keycodes pop up until it's too late! It's an especially evil dick move in that the second and third digits are basically being opened at the same time with only a second's gap; since the codes come and go so fast, this means you have to see the second digit, and then immediately swap over to the third or else you're screwed. Meanwhile, Act 2 immediately flips this around by forcing you to have to watch Lyle not to trap him, but instead witness him setting up secret traps to use against Eddie and figuring out that the mysterious trap-activating Mummy needs to be countered, as well as figuring out that Eddie is trying to antagonize the cast and needs to be trapped at every possible opportunity. The game doesn't explain any of this, naturally - you just have to get a few game overs to figure out how it works. The Updated Re-release added an option to have all the screens happen simultaneously so that you really can see everything going on at once - but now you have no way of sizing up a threat without seeing it personally. This does alleviate part of the keypad problem though, in that you can personally see when someone's going for one now instead of having to memorize a guesstimate.
 Double Switch (Video Game) / int_29c50e28
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 Double Switch (Video Game) / int_29c50e28
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Double Switch (Video Game) / int_29c50e28
 Double Switch (Video Game) / int_2d4fa515
type
Ax-Crazy
 Double Switch (Video Game) / int_2d4fa515
comment
Ax-Crazy: Eddie is revealed to be this.
 Double Switch (Video Game) / int_2d4fa515
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1.0
 Double Switch (Video Game) / int_2d4fa515
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Double Switch (Video Game) / int_2d4fa515
 Double Switch (Video Game) / int_2da1421
type
Booby Trap
 Double Switch (Video Game) / int_2da1421
comment
Booby Trap: Most of the gameplay is using them to defeat attackers. Though there are also times when you have the chance to activate one but should hold off.
 Double Switch (Video Game) / int_2da1421
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1.0
 Double Switch (Video Game) / int_2da1421
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Double Switch (Video Game) / int_2da1421
 Double Switch (Video Game) / int_2ec87029
type
Sadly Mythtaken
 Double Switch (Video Game) / int_2ec87029
comment
Sadly Mythtaken: It probably doesn't even need to be said, but there wasn't an Egyptian god named Isix who was the guard of the portal to the afterlife.
 Double Switch (Video Game) / int_2ec87029
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1.0
 Double Switch (Video Game) / int_2ec87029
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Double Switch (Video Game) / int_2ec87029
 Double Switch (Video Game) / int_301c4238
type
Mama Didn't Raise No Criminal
 Double Switch (Video Game) / int_301c4238
comment
Mama Didn't Raise No Criminal: Eddie's mother knows that her son is insane. However, she is strongly in denial over it and even acts as his accomplice at one point. Specifically, at one point she presses a button that electronically locks the lobby doors shut so the "Grads" can't simply exit the building to escape from Eddie.
 Double Switch (Video Game) / int_301c4238
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 Double Switch (Video Game) / int_301c4238
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Double Switch (Video Game) / int_301c4238
 Double Switch (Video Game) / int_32976084
type
Destination Defenestration
 Double Switch (Video Game) / int_32976084
comment
Destination Defenestration: One trap is an extending arm on a spinning column meant to knock people out the nearby window. Not anymore dangerous than any of the others, it would seem, since it gets used against Eddie before he shows up for more again soon.
 Double Switch (Video Game) / int_32976084
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 Double Switch (Video Game) / int_32976084
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Double Switch (Video Game) / int_32976084
 Double Switch (Video Game) / int_3ae6199a
type
Psychopathic Manchild
 Double Switch (Video Game) / int_3ae6199a
comment
Psychopathic Manchild: Eddie seems to be this.
 Double Switch (Video Game) / int_3ae6199a
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1.0
 Double Switch (Video Game) / int_3ae6199a
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_3ae6199a
 Double Switch (Video Game) / int_3aec9e5e
type
Properly Paranoid
 Double Switch (Video Game) / int_3aec9e5e
comment
Properly Paranoid: Eddie set up traps all the building out of apparent paranoia. The scary thing is that he is both right and wrong. He is right because there are Mafia goons as well as secret society members who start running loose in the building. He is wrong because he is dangerously insane and wants an Egyptian statue that everyone is after.
 Double Switch (Video Game) / int_3aec9e5e
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 Double Switch (Video Game) / int_3aec9e5e
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Double Switch (Video Game) / int_3aec9e5e
 Double Switch (Video Game) / int_41d3778a
type
Benevolent Architecture
 Double Switch (Video Game) / int_41d3778a
comment
Benevolent Architecture: Eddie tells you at the beginning that he designed the entire security system with traps around the apartment building, because "the neighbourhood really sucks", according to him. Later, Lyle the Handyman will set up one trap "that even Eddie doesn't know about": the phone line trap.
 Double Switch (Video Game) / int_41d3778a
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 Double Switch (Video Game) / int_41d3778a
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Double Switch (Video Game) / int_41d3778a
 Double Switch (Video Game) / int_4856ac40
type
Stock Footage
 Double Switch (Video Game) / int_4856ac40
comment
Stock Footage: Some of the intruder scenes with the mobsters and secret society members are reused for the sake of gameplay, which sometimes gets a little odd when you see the same person in different rooms at the same time.
 Double Switch (Video Game) / int_4856ac40
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 Double Switch (Video Game) / int_4856ac40
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Double Switch (Video Game) / int_4856ac40
 Double Switch (Video Game) / int_485d09ab
type
Creator In-Joke
 Double Switch (Video Game) / int_485d09ab
comment
Creator In-Joke: When Eddie's mother (played by Deborah Harry) meets the talent scout who comes to audition the band:
 Double Switch (Video Game) / int_485d09ab
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 Double Switch (Video Game) / int_485d09ab
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_485d09ab
 Double Switch (Video Game) / int_4aa98555
type
Evil All Along
 Double Switch (Video Game) / int_4aa98555
comment
Evil All Along: It's eventually revealed that Eddie is seriously messed up in the head, and his parents locked him in the basement to keep him from hurting others.
 Double Switch (Video Game) / int_4aa98555
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1.0
 Double Switch (Video Game) / int_4aa98555
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_4aa98555
 Double Switch (Video Game) / int_4b9a8e96
type
"Scooby-Doo" Hoax
 Double Switch (Video Game) / int_4b9a8e96
comment
"Scooby-Doo" Hoax: Roughly around the middle of the game, an Egyptian mummy runs around trying to trap and/or kill people. It's Eddie in disguise, and he dressed up like one so that he could get an Egyptian statue without anyone figuring out it was him.
 Double Switch (Video Game) / int_4b9a8e96
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1.0
 Double Switch (Video Game) / int_4b9a8e96
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Double Switch (Video Game) / int_4b9a8e96
 Double Switch (Video Game) / int_504e271f
type
But Thou Must!
 Double Switch (Video Game) / int_504e271f
comment
But Thou Must!: To complete the first act of the game, you need the keypad codes that goons keep exposing to let Eddie out of the basement. Refusing or failing to do this is an automatic game over at the end of the act if you miss so much as one digit of four. But then you let Eddie out and it turns out he's the real Big Bad that stirs the rest of the plot. You have no way of preventing this whatsoever and must do so every playthrough.
 Double Switch (Video Game) / int_504e271f
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 Double Switch (Video Game) / int_504e271f
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Double Switch (Video Game) / int_504e271f
 Double Switch (Video Game) / int_5a5de5ca
type
Boss Rush
 Double Switch (Video Game) / int_5a5de5ca
comment
Boss Rush: Slightly subverted, as there's only one last enemy to face in the final act, Eddie. First, you have to head to the basement to save Lyle from being trapped with the conveyor belt. Then, you head to Alex's room to save her and push Eddie into the now-electrified chair trap. You then go to the Grads room to protect Phoebe and the statue, and trap Eddie with the hands trap. Then, you go to the band room and trap him with the cage trap, and finally, get him with the basket trap in Brutus' room to finish the game off. Screw up at any point, and after a huge scolding from Lyle, you start back at the beginning of the act.
 Double Switch (Video Game) / int_5a5de5ca
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Double Switch (Video Game) / int_5a5de5ca
 Double Switch (Video Game) / int_5cbb2384
type
G-Rated Sex
 Double Switch (Video Game) / int_5cbb2384
comment
G-Rated Sex: There's one scene where Lyle and Elizabeth have sex. You don't actually see it, but it is strongly implied to have occurred between them.
 Double Switch (Video Game) / int_5cbb2384
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1.0
 Double Switch (Video Game) / int_5cbb2384
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Double Switch (Video Game) / int_5cbb2384
 Double Switch (Video Game) / int_5f52cfcf
type
Intrepid Reporter
 Double Switch (Video Game) / int_5f52cfcf
comment
Intrepid Reporter: Alex is very much this. She ends up getting a story, and then some!
 Double Switch (Video Game) / int_5f52cfcf
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 Double Switch (Video Game) / int_5f52cfcf
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Double Switch (Video Game) / int_5f52cfcf
 Double Switch (Video Game) / int_62259825
type
Nintendo Hard
 Double Switch (Video Game) / int_62259825
comment
Nintendo Hard: The game is much harder than Night Trap.
 Double Switch (Video Game) / int_62259825
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1.0
 Double Switch (Video Game) / int_62259825
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Double Switch (Video Game) / int_62259825
 Double Switch (Video Game) / int_6bda9a30
type
Meaningful Name
 Double Switch (Video Game) / int_6bda9a30
comment
Meaningful Name: "Brutus" is a Latin name that can be interpreted as "brute" or "stupid". The character himself proves to be pretty stupid in some ways.
 Double Switch (Video Game) / int_6bda9a30
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1.0
 Double Switch (Video Game) / int_6bda9a30
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Double Switch (Video Game) / int_6bda9a30
 Double Switch (Video Game) / int_6ec989d8
type
Guide Dang It!
 Double Switch (Video Game) / int_6ec989d8
comment
This goes double for the Lock code, as you need to be watching when they're input as well or game over at the end of Act 1. But the only way to tell that someone's going to open a keypad so you can see part of the code is to know they're going to open it - and since the game throws in plenty of filler mobsters you can completely ignore, you never know when the keycodes pop up until it's too late! It's an especially evil dick move in that the second and third digits are basically being opened at the same time with only a second's gap; since the codes come and go so fast, this means you have to see the second digit, and then immediately swap over to the third or else you're screwed.
 Double Switch (Video Game) / int_6ec989d8
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1.0
 Double Switch (Video Game) / int_6ec989d8
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Double Switch (Video Game) / int_6ec989d8
 Double Switch (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Double Switch (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: The gangsters, the secret society members, and Eddie.
 Double Switch (Video Game) / int_72cdfc33
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1.0
 Double Switch (Video Game) / int_72cdfc33
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Double Switch (Video Game) / int_72cdfc33
 Double Switch (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Double Switch (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The first half or so of the game involves figuring out how to help Eddie escape from the basement. Then you do, and it turns out he's the villain...
 Double Switch (Video Game) / int_7fbb2a3
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1.0
 Double Switch (Video Game) / int_7fbb2a3
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Double Switch (Video Game) / int_7fbb2a3
 Double Switch (Video Game) / int_80984829
type
Child Supplants Parent
 Double Switch (Video Game) / int_80984829
comment
Child Supplants Parent: Eddie gives off very strong vibes of this, because he apparently wishes that his father was dead, and he loves his mother.
 Double Switch (Video Game) / int_80984829
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 Double Switch (Video Game) / int_80984829
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Double Switch (Video Game) / int_80984829
 Double Switch (Video Game) / int_858dc9aa
type
Unwinnable
 Double Switch (Video Game) / int_858dc9aa
comment
Unwinnable: In the intro to the game, Eddie tells you to trap Lyle, the handyman, whenever you can. However, in the second act, trapping Lyle will make you lose access to new, secret traps that you absolutely need to beat the game.
 Double Switch (Video Game) / int_858dc9aa
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Double Switch (Video Game) / int_858dc9aa
 Double Switch (Video Game) / int_86f4f393
type
Stating the Simple Solution
 Double Switch (Video Game) / int_86f4f393
comment
Stating the Simple Solution: At the end of the game, Lyle has Eddie at his mercy, and he asks everyone what should be done with the guy. Brutus says "Nail him!" However, Lyle ends up activating a trap that sends Eddie flying around a couple of times, and then through a Trap Door, supposedly sending him back to the basement.
 Double Switch (Video Game) / int_86f4f393
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Double Switch (Video Game) / int_86f4f393
 Double Switch (Video Game) / int_87a42873
type
Ancient Order of Protectors
 Double Switch (Video Game) / int_87a42873
comment
Ancient Order of Protectors: The Society of the Scroll and Key, whose members show up about halfway through the game, are there to recover an ancient artifact Elizabeth's father stole.
 Double Switch (Video Game) / int_87a42873
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1.0
 Double Switch (Video Game) / int_87a42873
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Double Switch (Video Game) / int_87a42873
 Double Switch (Video Game) / int_898ff050
type
Villain Protagonist
 Double Switch (Video Game) / int_898ff050
comment
Villain Protagonist: Eddie is revealed to be this later on.
 Double Switch (Video Game) / int_898ff050
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 Double Switch (Video Game) / int_898ff050
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Double Switch (Video Game) / int_898ff050
 Double Switch (Video Game) / int_8b68d9a7
type
Stalker with a Crush
 Double Switch (Video Game) / int_8b68d9a7
comment
Stalker with a Crush: Eddie seems to have a crush on Alex. However, this is subverted after Alex tells him about the story she's writing about the Edward Arms.
 Double Switch (Video Game) / int_8b68d9a7
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 Double Switch (Video Game) / int_8b68d9a7
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Double Switch (Video Game) / int_8b68d9a7
 Double Switch (Video Game) / int_8f612013
type
Token Good Teammate
 Double Switch (Video Game) / int_8f612013
comment
Token Good Teammate: Lyle helps out the player in Act 2 by revealing secret traps you didn't have access to before, to use them to trap a serial killer, a.k.a. Eddie. After you help Lyle in Act 3, he helps out one more time by overloading the security system, electrifying the secret traps.
 Double Switch (Video Game) / int_8f612013
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 Double Switch (Video Game) / int_8f612013
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Double Switch (Video Game) / int_8f612013
 Double Switch (Video Game) / int_8fe962f3
type
Battle Discretion Shot
 Double Switch (Video Game) / int_8fe962f3
comment
Battle Discretion Shot: Perhaps as a response to the public backlash against Night Trap, the game avoids showing any violence against civilian characters, usually cutting away just as they are hustled off-screen by an enemy. One character is choked to death by having his shoulders lightly squeezed. And the traps themselves are played more for Slapstick than grievous bodily harm.
 Double Switch (Video Game) / int_8fe962f3
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Double Switch (Video Game) / int_8fe962f3
 Double Switch (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Double Switch (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Early on, Eddie needs your help to escape the basement he's trapped in. After you free him, he goes on a rampage, and when he realizes that you are thwarting him, he will try to cut off your connection to the security system, and you will have to stop him from doing so.
 Double Switch (Video Game) / int_928ca2cc
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Double Switch (Video Game) / int_928ca2cc
 Double Switch (Video Game) / int_97069d40
type
Harmless Electrocution
 Double Switch (Video Game) / int_97069d40
comment
Harmless Electrocution: Lyle overloads the security system in the final act, electrifying all of the "hidden" traps. Eddie falls into them one after another, but always shows up again pretty much unhurt a few minutes later.
 Double Switch (Video Game) / int_97069d40
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Double Switch (Video Game) / int_97069d40
 Double Switch (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Double Switch (Video Game) / int_9cb3e22e
comment
Interface Spoiler: The interface on the Sega CD, Sega Saturn, and PC versions have little colored dots to determine if said dot is a tenant/Eddie (Green), members of a secret society (Red), or mobsters/Lyle (Yellow). The 2016 iOS/Android rerelease, and the 25th Anniversary Edition, on the other hand, change the interface to make it feel more like a security system, with footage of what's going on while you're focused on another room.note That said, on the 25th Anniversary Edition, you can choose to play the game using either the Sega CD, Sega Saturn, PC, or "modern" interfaces.
 Double Switch (Video Game) / int_9cb3e22e
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Double Switch (Video Game) / int_9cb3e22e
 Double Switch (Video Game) / int_9fe35833
type
Even Bad Men Love Their Mamas
 Double Switch (Video Game) / int_9fe35833
comment
Even Bad Men Love Their Mamas: Eddie loves his mother very much, possibly to Oedipus Complex levels.
 Double Switch (Video Game) / int_9fe35833
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 Double Switch (Video Game) / int_9fe35833
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_9fe35833
 Double Switch (Video Game) / int_a18fda9c
type
Dumb Muscle
 Double Switch (Video Game) / int_a18fda9c
comment
Dumb Muscle: Both Jeff and Brutus can be considered this. Jeff, while much nicer than Brutus, acts fairly childish through out the story. Brutus on the other hand is not as nice and will resort to intimidation and fists to distance himself from other tenants and the mobsters that are after him. But he also proves to be pretty dumb, with things like thinking a mummy trying to kill is an actual mummy and not someone in a costume.
 Double Switch (Video Game) / int_a18fda9c
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Double Switch (Video Game) / int_a18fda9c
 Double Switch (Video Game) / int_a6c69bd
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MacGuffin
 Double Switch (Video Game) / int_a6c69bd
comment
MacGuffin: The Statue of Isix.
 Double Switch (Video Game) / int_a6c69bd
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1.0
 Double Switch (Video Game) / int_a6c69bd
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Double Switch (Video Game) / int_a6c69bd
 Double Switch (Video Game) / int_b53077b3
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Take That!
 Double Switch (Video Game) / int_b53077b3
comment
Take That!: "You tell Luigi and Mario their days are numbered!" note  For context, Brutus is actually talking about a pair of mob bosses he owes money. The reference is easy to pick out, of course, and there were a fair number of developers at the time who thought FMV games like this were the wave of the future.
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Double Switch (Video Game) / int_b53077b3
 Double Switch (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Double Switch (Video Game) / int_c03fec8b
comment
Non-Standard Game Over: Eddie reappears in the basement in Act 2 for a little talk with the player, and to also switch the player off from his controls. He appears again in the storage room to yank the cords out of the phone box, severing the player out of the security system. And if you don't save Lyle in the basement in Act 3, Eddie turns the player off.
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Double Switch (Video Game) / int_c03fec8b
 Double Switch (Video Game) / int_c2cedc1c
type
Big "NO!"
 Double Switch (Video Game) / int_c2cedc1c
comment
Big "NO!": Eddie yells this a few times when you trap him at the end of the game. Jeff has a couple of these as well if you accidentally trap him.
 Double Switch (Video Game) / int_c2cedc1c
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1.0
 Double Switch (Video Game) / int_c2cedc1c
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Double Switch (Video Game) / int_c2cedc1c
 Double Switch (Video Game) / int_c3d60914
type
Continuing is Painful
 Double Switch (Video Game) / int_c3d60914
comment
Continuing is Painful: Lose at any point during an act, and you have to start that very same act all over again. Act 2 will especially be painful.
 Double Switch (Video Game) / int_c3d60914
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1.0
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Double Switch (Video Game) / int_c3d60914
 Double Switch (Video Game) / int_c6b8d37a
type
Cliffhanger
 Double Switch (Video Game) / int_c6b8d37a
comment
Cliffhanger: Eddie presumably snatches the Egyptian statue and causes the vault containing treasure to be sealed again. The ending seems to be a Sequel Hook, but no sequel has been made.
 Double Switch (Video Game) / int_c6b8d37a
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Double Switch (Video Game) / int_c6b8d37a
 Double Switch (Video Game) / int_c83a589c
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Luke, I Am Your Father
 Double Switch (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Lyle the Handyman is Eddie's father, and Elizabeth, the apartment manager, is Eddie's mother.
 Double Switch (Video Game) / int_c83a589c
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1.0
 Double Switch (Video Game) / int_c83a589c
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Double Switch (Video Game) / int_c83a589c
 Double Switch (Video Game) / int_ca22ca46
type
Madwoman in the Attic
 Double Switch (Video Game) / int_ca22ca46
comment
Madwoman in the Attic: It is revealed in the game that Eddie was locked in the apartment building basement by his own father, who was just trying to protect people from Eddie.
 Double Switch (Video Game) / int_ca22ca46
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 Double Switch (Video Game) / int_ca22ca46
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_ca22ca46
 Double Switch (Video Game) / int_cf511248
type
All Part of the Show
 Double Switch (Video Game) / int_cf511248
comment
All Part of the Show: At one point, a talent scout from a record company is sent to the audition of the rock band staying in the apartment building. Unfortunately the performance gets messed with by secret society members showing up whom you then have to trap before they can attack the lead singer; if you do trap the goons, the talent scout thinks this was part of the act and he promises to recruit the band, so the audition succeeds.
 Double Switch (Video Game) / int_cf511248
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 Double Switch (Video Game) / int_cf511248
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Double Switch (Video Game) / int_cf511248
 Double Switch (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Double Switch (Video Game) / int_d397657d
comment
Hoist by His Own Petard: In the second and third act, Eddie's security system is used against him.
 Double Switch (Video Game) / int_d397657d
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1.0
 Double Switch (Video Game) / int_d397657d
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Double Switch (Video Game) / int_d397657d
 Double Switch (Video Game) / int_d39e327f
type
What the Hell, Hero?
 Double Switch (Video Game) / int_d39e327f
comment
What the Hell, Hero?: Both Eddie and Lyle, in their warning/Game Over scenes, are quick to call you out on either not trapping the intruders, leave the tenants in danger, trap the tenants, letting one of the intruders shut off the power box in the storage room, etc.
 Double Switch (Video Game) / int_d39e327f
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Double Switch (Video Game) / int_d39e327f
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Game-Over Man
 Double Switch (Video Game) / int_dbc2a48f
comment
Game-Over Man: Eddie (played by Corey Haim) becomes this role for Act 1, and the first half of Act 2. Lyle the Handyman (played by R. Lee Ermey) takes over the role for the second half of Act 2, and all of Act 3. Lyle is very effective in this role at that; when he berates you for screwing up, his tone of voice and his diction sounds very strongly like a father scolding you for having stupidly broken your mother's priceless china collection, or for misbehaving in school. Given what is revealed about Lyle later, this is deliberate on the game's part.
 Double Switch (Video Game) / int_dbc2a48f
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Double Switch (Video Game) / int_dbc2a48f
 Double Switch (Video Game) / int_df1793de
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Updated Re-release
 Double Switch (Video Game) / int_df1793de
comment
The Updated Re-release added an option to have all the screens happen simultaneously so that you really can see everything going on at once - but now you have no way of sizing up a threat without seeing it personally. This does alleviate part of the keypad problem though, in that you can personally see when someone's going for one now instead of having to memorize a guesstimate.
 Double Switch (Video Game) / int_df1793de
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 Double Switch (Video Game) / int_df1793de
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_df1793de
 Double Switch (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Double Switch (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: We never see that player character's face, and they have no lines of dialogue.
 Double Switch (Video Game) / int_e3f34fb4
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 Double Switch (Video Game) / int_e3f34fb4
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_e3f34fb4
 Double Switch (Video Game) / int_e4c91c25
type
Press Start to Game Over
 Double Switch (Video Game) / int_e4c91c25
comment
Press Start to Game Over: Just like its older brother Night Trap, if you stay idle on the intro cinematic, you automatically get a Game Over for just doing nothing. Unlike Night Trap, this was not removed for the 25th Anniversary Edition.
 Double Switch (Video Game) / int_e4c91c25
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_e4c91c25
 Double Switch (Video Game) / int_eb8e4fa8
type
Jerkass
 Double Switch (Video Game) / int_eb8e4fa8
comment
Jerkass: Eddie, while being friendly enough throughout Act 1, he tends to be condescending and hateful, if you mess up and get a game over. His comments range from being snarky to downright awful. This aspect of his personality becomes more apparent in later acts.
 Double Switch (Video Game) / int_eb8e4fa8
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 Double Switch (Video Game) / int_eb8e4fa8
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 Double Switch (Video Game)
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Double Switch (Video Game) / int_eb8e4fa8
 Double Switch (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Double Switch (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: The player has opportunities to trap some of the tenants. Likewise, you can just let the tenants get trapped, or killed, by The Mummy/Eddie. However, Eddie (Lyle in Act 2 and 3) will be quick to give you a warning to not do that again, or just straight up give you a Game Over.
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Double Switch (Video Game)

The following is a list of statements referring to the current page from other pages.

 Double Switch (Video Game)
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Benevolent Architecture / int_c4eaa9f8
 Double Switch (Video Game)
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Four Eyes, Zero Soul / int_c4eaa9f8
 Double Switch (Video Game)
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G-Rated Sex / int_c4eaa9f8
 Double Switch (Video Game)
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Game-Over Man / int_c4eaa9f8
 Double Switch (Video Game)
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Interactive Movie / int_c4eaa9f8
 Double Switch (Video Game)
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Kaizo Trap / int_c4eaa9f8
 Double Switch (Video Game)
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Madwoman in the Attic / int_c4eaa9f8
 Double Switch (Video Game)
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Mama Didn't Raise No Criminal / int_c4eaa9f8
 Double Switch (Video Game)
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"Scooby-Doo" Hoax / int_c4eaa9f8
 Double Switch (Video Game)
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Sinister Shades / int_c4eaa9f8
 Double Switch (Video Game)
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Trap Door / int_c4eaa9f8
 Double Switch (Video Game)
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Video Games of 1990–1994 / int_c4eaa9f8