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Eagle Island (Video Game)

 Eagle Island (Video Game)
type
TVTItem
 Eagle Island (Video Game)
label
Eagle Island (Video Game)
 Eagle Island (Video Game)
page
EagleIsland
 Eagle Island (Video Game)
comment
Eagle Island is a Metroidvania-inspired platform game featuring RPG-esque elements and procedural level generation. It was developed by Nick Gregory. The story follows Quill and his owl Koji as they set out on an adventure to rescue Ichiro, Koji's brother, from the clutches of Armaura the gargantuan eagle deity. On their way they must also rescue the Totems – Magira, Icora and Zephara – before they too end up in her grasp, as tasked by Dr. Oliver Ornis. But as it seems, there might be more to it than a simple rescue adventure... In this game the player takes control of Quill, one of the protagonists in the game. The player's job is to vanquish the enemies by casting Koji off into them, collect various treasures to help him along and advance up until the level's boss. There are 9 different areas available for exploration. The game was crowdfunded in a Kickstarter campaign, raising a little over £25000 with 1291 backers.
 Eagle Island (Video Game)
fetched
2024-01-17T15:09:01Z
 Eagle Island (Video Game)
parsed
2024-01-17T15:09:02Z
 Eagle Island (Video Game)
processingComment
Dropped link to AvertedTrope: Not a Feature - IGNORE
 Eagle Island (Video Game)
processingComment
Dropped link to ShaggyDogStory: Not a Feature - ITEM
 Eagle Island (Video Game)
isPartOf
DBTropes
 Eagle Island (Video Game) / int_19e22123
type
Ancient Tomb
 Eagle Island (Video Game) / int_19e22123
comment
Ancient Tomb: The Tomb of the Raven, as the name indicates, is a tomb hosting a variety of dark, even ghostly nasties.
 Eagle Island (Video Game) / int_19e22123
featureApplicability
1.0
 Eagle Island (Video Game) / int_19e22123
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_19e22123
 Eagle Island (Video Game) / int_1e0878c2
type
Palmtree Panic
 Eagle Island (Video Game) / int_1e0878c2
comment
Palmtree Panic: Smuggleaway Bay, which is a coastal area.
 Eagle Island (Video Game) / int_1e0878c2
featureApplicability
1.0
 Eagle Island (Video Game) / int_1e0878c2
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_1e0878c2
 Eagle Island (Video Game) / int_20fddb03
type
Loading Screen
 Eagle Island (Video Game) / int_20fddb03
comment
Loading Screen: When a level is initially loaded, the player is placed in the starting room and needs to wait until the whole level is generated. In the meantime, the player can freely move about in the room until the level generates and the gate leading to it opens.
 Eagle Island (Video Game) / int_20fddb03
featureApplicability
1.0
 Eagle Island (Video Game) / int_20fddb03
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_20fddb03
 Eagle Island (Video Game) / int_237404cc
type
Ironic Echo
 Eagle Island (Video Game) / int_237404cc
comment
Ironic Echo: One of the rooms beneath the glade area features broken chains where Armaura was once held by humans before breaking free. After the third act, Oliver Ornis gets permanently frozen right in the middle of these chains, essentially taking Armaura’s place as the one being imprisoned.
 Eagle Island (Video Game) / int_237404cc
featureApplicability
1.0
 Eagle Island (Video Game) / int_237404cc
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_237404cc
 Eagle Island (Video Game) / int_27b418da
type
A Winner Is You
 Eagle Island (Video Game) / int_27b418da
comment
A Winner Is You: In the pre-alpha demo, reaching the final room just past the miniboss room will reward you with the Kickstarter logo, two lines of dialogue and a link to the campaign on a black background (and invisible terrain).
 Eagle Island (Video Game) / int_27b418da
featureApplicability
1.0
 Eagle Island (Video Game) / int_27b418da
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_27b418da
 Eagle Island (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Eagle Island (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: Magira's Feather and its associated moves allow Koji to cause an explosion that may kill multiple enemies packed close together. Pyromander's attack is throwing dynamites at the player which explode after a short time.
 Eagle Island (Video Game) / int_31a2a33c
featureApplicability
1.0
 Eagle Island (Video Game) / int_31a2a33c
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_31a2a33c
 Eagle Island (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 Eagle Island (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: Sanctuary Swamp is a swampy area.
 Eagle Island (Video Game) / int_3d1d5186
featureApplicability
1.0
 Eagle Island (Video Game) / int_3d1d5186
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_3d1d5186
 Eagle Island (Video Game) / int_3fdac1c6
type
Literally Shattered Lives
 Eagle Island (Video Game) / int_3fdac1c6
comment
Icora’s Feather allows the player to freeze or chill enemies. Freezing enemies that are airborne or on the ceiling causes them to fall down and shatter to pieces.
 Eagle Island (Video Game) / int_3fdac1c6
featureApplicability
1.0
 Eagle Island (Video Game) / int_3fdac1c6
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_3fdac1c6
 Eagle Island (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Eagle Island (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Ornis is stopped and sealed away, but not before killing Armaura and Koji. Thankfully, Koji is brought back to life by the freed Totems, but ends up becoming the new protector to succeed Armaura and as a result has to leave Ichiro and Quill to guard the island.
 Eagle Island (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Eagle Island (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_40cc0c7e
 Eagle Island (Video Game) / int_479d4e5a
type
Would Hurt a Child
 Eagle Island (Video Game) / int_479d4e5a
comment
Would Hurt a Child: Oliver Ornis shows no qualms against killing Quill despite the latter being a kid.
 Eagle Island (Video Game) / int_479d4e5a
featureApplicability
1.0
 Eagle Island (Video Game) / int_479d4e5a
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_479d4e5a
 Eagle Island (Video Game) / int_4aa98555
type
Evil All Along
 Eagle Island (Video Game) / int_4aa98555
comment
Evil All Along: Dr. Oliver Ornis, who appears friendly at first but then manipulates Quill in order to kill Armaura and capture the Totems for himself.
 Eagle Island (Video Game) / int_4aa98555
featureApplicability
1.0
 Eagle Island (Video Game) / int_4aa98555
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_4aa98555
 Eagle Island (Video Game) / int_4b06bcb7
type
Flip-Screen Scrolling
 Eagle Island (Video Game) / int_4b06bcb7
comment
Flip-Screen Scrolling: Every room counts as a single "screen" (although it still allows for scrolling if said screen doesn't fit the window/monitor size) and as such, barring the split-second transition, the camera won't display two or more rooms at once.
 Eagle Island (Video Game) / int_4b06bcb7
featureApplicability
1.0
 Eagle Island (Video Game) / int_4b06bcb7
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_4b06bcb7
 Eagle Island (Video Game) / int_50baf62b
type
Item-Drop Mechanic
 Eagle Island (Video Game) / int_50baf62b
comment
Item-Drop Mechanic: Enemies will drop golden seeds and silver coins when killed, along with Manaroc and red heart gems (which fill the elemental attack slot bar and your health, respectively) when successful combos are performed. In the pre-alpha demo, there are caches that can be found in walls (denoted by a subtle discoloration) which will drop either seeds, blue gems or red gems at random when struck (unless you use the elemental feathers, which will dictate the drop depending on which one is used).
 Eagle Island (Video Game) / int_50baf62b
featureApplicability
1.0
 Eagle Island (Video Game) / int_50baf62b
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_50baf62b
 Eagle Island (Video Game) / int_66f763c0
type
Interface Screw
 Eagle Island (Video Game) / int_66f763c0
comment
Interface Screw: Entering a room full of spores or being hit by Psilofume's attack causes the screen and music to distort, making it more difficult to navigate.
 Eagle Island (Video Game) / int_66f763c0
featureApplicability
1.0
 Eagle Island (Video Game) / int_66f763c0
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_66f763c0
 Eagle Island (Video Game) / int_67677940
type
Giant Flyer
 Eagle Island (Video Game) / int_67677940
comment
Giant Flyer: Armaura is depicted as a very large eagle. The Totems also count, being large birds too.
 Eagle Island (Video Game) / int_67677940
featureApplicability
1.0
 Eagle Island (Video Game) / int_67677940
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_67677940
 Eagle Island (Video Game) / int_6b7c9f96
type
The Lost Woods
 Eagle Island (Video Game) / int_6b7c9f96
comment
The Lost Woods: Greenwood Glade, where the first level takes place, is a forest.
 Eagle Island (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Eagle Island (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_6b7c9f96
 Eagle Island (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Eagle Island (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Shortly after defeating Armaura, Oliver Ornis takes center stage as the real villain and kidnaps the "captured" Totems – as well as Quill’s faithful owl Koji.
 Eagle Island (Video Game) / int_6de71c57
featureApplicability
1.0
 Eagle Island (Video Game) / int_6de71c57
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_6de71c57
 Eagle Island (Video Game) / int_7131e4c9
type
Rodents of Unusual Size
 Eagle Island (Video Game) / int_7131e4c9
comment
Rodents of Unusual Size: Rattits and Lobrats are giant rat enemies that leap at the player when in range.
 Eagle Island (Video Game) / int_7131e4c9
featureApplicability
1.0
 Eagle Island (Video Game) / int_7131e4c9
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_7131e4c9
 Eagle Island (Video Game) / int_7367e5f7
type
Random Drop
 Eagle Island (Video Game) / int_7367e5f7
comment
In the pre-alpha demo, there are caches that can be found in walls (denoted by a subtle discoloration) which will drop either seeds, blue gems or red gems at random when struck (unless you use the elemental feathers, which will dictate the drop depending on which one is used).
 Eagle Island (Video Game) / int_7367e5f7
featureApplicability
1.0
 Eagle Island (Video Game) / int_7367e5f7
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_7367e5f7
 Eagle Island (Video Game) / int_7e1f3c45
type
Power-Up Magnet
 Eagle Island (Video Game) / int_7e1f3c45
comment
Power-Up Magnet: The Satchel rune allows Koji to gather pickups without requiring the player to move Quill over to them. The aptly named “Magnet“ rune does a similar thing, wherein the pickups instantly fly towards Quill when in range.
 Eagle Island (Video Game) / int_7e1f3c45
featureApplicability
1.0
 Eagle Island (Video Game) / int_7e1f3c45
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_7e1f3c45
 Eagle Island (Video Game) / int_8029fa50
type
True Final Boss
 Eagle Island (Video Game) / int_8029fa50
comment
True Final Boss: Tarancura Miseros, who can only be fought after collecting all 19 Ancient Coins and reaching the Lair - the last level in Story Mode consisting of all 9 biomes.
 Eagle Island (Video Game) / int_8029fa50
featureApplicability
1.0
 Eagle Island (Video Game) / int_8029fa50
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_8029fa50
 Eagle Island (Video Game) / int_83308c12
type
Spikes of Doom
 Eagle Island (Video Game) / int_83308c12
comment
Spikes of Doom: Pinnacle Peak spawns these in form of dense clusters of sharp icicles protruding from the ground that will hurt the player as well as enemies. Hollow Hestia is littered with spike traps that are activated by either standing on them or striking them with the owl. Except for the Lost, enemies won’t activate these traps when walking or standing right on top of them.
 Eagle Island (Video Game) / int_83308c12
featureApplicability
1.0
 Eagle Island (Video Game) / int_83308c12
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_83308c12
 Eagle Island (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Eagle Island (Video Game) / int_8409a385
comment
A practically literal example; the Pyromander enemy throws dynamites at you as an attack, but if one of them is anywhere near its crate at the time of exploding, it will detonate with a large blast radius - potentially taking other enemies in the vicinity with it (including other Pyromanders, providing an opportunity for a chain reaction).
 Eagle Island (Video Game) / int_8409a385
featureApplicability
1.0
 Eagle Island (Video Game) / int_8409a385
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_8409a385
 Eagle Island (Video Game) / int_84313b4f
type
The Three Trials
 Eagle Island (Video Game) / int_84313b4f
comment
The Three Trials: The plot of the first act concerns rescuing (or at least reaching) the ancient three Totems before taking on Armaura.
 Eagle Island (Video Game) / int_84313b4f
featureApplicability
1.0
 Eagle Island (Video Game) / int_84313b4f
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_84313b4f
 Eagle Island (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Eagle Island (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: Zephara's feather allows Koji to go through any and all enemies he hits without stopping until he reaches a solid object or the end of his casting range. There's also a rune that allows Koji to do this without requiring Zephara's feather.
 Eagle Island (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Eagle Island (Video Game) / int_88e5fcbc
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_88e5fcbc
 Eagle Island (Video Game) / int_8d2f6f03
type
Backtracking
 Eagle Island (Video Game) / int_8d2f6f03
comment
Backtracking: Depending on the generated level and how the player plays, backtracking may be necessary to find chests and/or enter unexplored parts of the map.
 Eagle Island (Video Game) / int_8d2f6f03
featureApplicability
1.0
 Eagle Island (Video Game) / int_8d2f6f03
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_8d2f6f03
 Eagle Island (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Eagle Island (Video Game) / int_8d718b9e
comment
Bears Are Bad News: The bear-like enemies that were present in the pre-alpha demo alongside the moths, mushrooms and plants attack the player with spikes rising from the ground when in range.
 Eagle Island (Video Game) / int_8d718b9e
featureApplicability
1.0
 Eagle Island (Video Game) / int_8d718b9e
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_8d718b9e
 Eagle Island (Video Game) / int_8e13875c
type
Death Mountain
 Eagle Island (Video Game) / int_8e13875c
comment
Death Mountain: Pinnacle Peak, which is a mountain full of danger and also a Slippy-Slidey Ice World.
 Eagle Island (Video Game) / int_8e13875c
featureApplicability
1.0
 Eagle Island (Video Game) / int_8e13875c
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_8e13875c
 Eagle Island (Video Game) / int_92dfffae
type
Retraux
 Eagle Island (Video Game) / int_92dfffae
comment
Retraux: The game features pixel art reminiscent of the classic 16-bit era.
 Eagle Island (Video Game) / int_92dfffae
featureApplicability
1.0
 Eagle Island (Video Game) / int_92dfffae
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_92dfffae
 Eagle Island (Video Game) / int_9333df94
type
Kidnapping Bird of Prey
 Eagle Island (Video Game) / int_9333df94
comment
Kidnapping Bird of Prey: Armaura swoops down from the sky and snatches Ichiro at the beginning of the game. She later does the same with the Totems.
 Eagle Island (Video Game) / int_9333df94
featureApplicability
1.0
 Eagle Island (Video Game) / int_9333df94
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_9333df94
 Eagle Island (Video Game) / int_94bcd668
type
Inescapable Ambush
 Eagle Island (Video Game) / int_94bcd668
comment
Inescapable Ambush: Some rooms with enemies inside will have all exits blocked off by gates, which can only be reopened by defeating said enemies.
 Eagle Island (Video Game) / int_94bcd668
featureApplicability
1.0
 Eagle Island (Video Game) / int_94bcd668
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_94bcd668
 Eagle Island (Video Game) / int_970c790a
type
Big Bad
 Eagle Island (Video Game) / int_970c790a
comment
Big Bad: Armaura serves as the antagonist who kidnaps Ichiro and plans to capture the Totems. The true villain, Dr. Oliver Ornis, manipulates Quill in order to steal the Totems for himself.
 Eagle Island (Video Game) / int_970c790a
featureApplicability
1.0
 Eagle Island (Video Game) / int_970c790a
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_970c790a
 Eagle Island (Video Game) / int_a456a8a9
type
Randomly Generated Levels
 Eagle Island (Video Game) / int_a456a8a9
comment
Randomly Generated Levels: Each playthrough has randomly generated terrain, monsters, treasures and map layout; no two levels are the same.
 Eagle Island (Video Game) / int_a456a8a9
featureApplicability
1.0
 Eagle Island (Video Game) / int_a456a8a9
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_a456a8a9
 Eagle Island (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Eagle Island (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Gemshine Mines are located in the desert, although it's not very populated by your typical desert level baddies (aside from Flaktus, Blazebugs and Scorchion) and features mineshafts instead of your typical pyramids or temples, complete with minecart sections.
 Eagle Island (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Eagle Island (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_a4cb54b4
 Eagle Island (Video Game) / int_a6cda066
type
Rule of Three
 Eagle Island (Video Game) / int_a6cda066
comment
Rule of Three: Moletrio, Moleder and Molesplosion all come in groups consisting of three mole enemies, with each one colored a little differently. In the pre-alpha demo, every multiple of three in a kill combo earns a health gem. This gets changed in the full game where it takes four instead of three under core rules. In the Challenge mode of the pre-alpha demo, the generated level consists of 3 parts and each ends with a miniboss room. The final miniboss room also has 3 miniboss enemies to contend with at once. The main story consists of 3 acts.
 Eagle Island (Video Game) / int_a6cda066
featureApplicability
1.0
 Eagle Island (Video Game) / int_a6cda066
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_a6cda066
 Eagle Island (Video Game) / int_a8a04f6f
type
And I Must Scream
 Eagle Island (Video Game) / int_a8a04f6f
comment
And I Must Scream: Dr. Ornis's final fate, frozen in ice within the same place Armaura was sealed in.
 Eagle Island (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Eagle Island (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_a8a04f6f
 Eagle Island (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 Eagle Island (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: Magira, Icora and Zephara, respectively command the element of fire, water (which becomes ice) and wind (which becomes lightning).
 Eagle Island (Video Game) / int_abfb19ba
featureApplicability
1.0
 Eagle Island (Video Game) / int_abfb19ba
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_abfb19ba
 Eagle Island (Video Game) / int_b42e16fb
type
Feathered Fiend
 Eagle Island (Video Game) / int_b42e16fb
comment
Feathered Fiend: Armaura, the big eagle deity, introduces herself by kidnapping one of your owls and is thus established as the story's villain. At first anyway; she was trying to save him.
 Eagle Island (Video Game) / int_b42e16fb
featureApplicability
1.0
 Eagle Island (Video Game) / int_b42e16fb
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_b42e16fb
 Eagle Island (Video Game) / int_bb112450
type
Cooldown
 Eagle Island (Video Game) / int_bb112450
comment
Cooldown: If Koji misses or hits a wall, a hazard (such as a projectile or lava) or an enemy in a spot where they’re invulnerable, Quill gets a short cooldown that prevents him from casting Koji off again until it wears off. It can be shortened with certain runes.
 Eagle Island (Video Game) / int_bb112450
featureApplicability
1.0
 Eagle Island (Video Game) / int_bb112450
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_bb112450
 Eagle Island (Video Game) / int_bc0ad0c0
type
Money Spider
 Eagle Island (Video Game) / int_bc0ad0c0
comment
Enemies will drop golden seeds and silver coins when killed, along with Manaroc and red heart gems (which fill the elemental attack slot bar and your health, respectively) when successful combos are performed.
 Eagle Island (Video Game) / int_bc0ad0c0
featureApplicability
1.0
 Eagle Island (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_bc0ad0c0
 Eagle Island (Video Game) / int_bce16d24
type
Why Don't You Just Shoot Him?
 Eagle Island (Video Game) / int_bce16d24
comment
Why Don't You Just Shoot Him?: Averted by Oliver Ornis after he gets enough of Quill in his bossfight. He actually takes out a gun and tries to shoot Quill right then and there, only for Koji to take the bullet instead.
 Eagle Island (Video Game) / int_bce16d24
featureApplicability
-1.0
 Eagle Island (Video Game) / int_bce16d24
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_bce16d24
 Eagle Island (Video Game) / int_bf7cad7d
type
Locked Door
 Eagle Island (Video Game) / int_bf7cad7d
comment
Locked Door: From the beginning of the game, levels have doors that do not automatically open and instead require unlocking on the player's part, namely ones that require you to defeat a certain amount of enemies. Starting from Smuggleaway Bay, levels will also begin to generate other types; some doors are combo-powered (i.e. you must strike designated objects to open them), some are guarded, and others are your classic doors that require a key obtained from an enemy.
 Eagle Island (Video Game) / int_bf7cad7d
featureApplicability
1.0
 Eagle Island (Video Game) / int_bf7cad7d
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_bf7cad7d
 Eagle Island (Video Game) / int_bf927e82
type
Non-Human Sidekick
 Eagle Island (Video Game) / int_bf927e82
comment
Non-Human Sidekick: Quill has Koji, an owl who accompanies him on his adventure.
 Eagle Island (Video Game) / int_bf927e82
featureApplicability
1.0
 Eagle Island (Video Game) / int_bf927e82
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_bf927e82
 Eagle Island (Video Game) / int_cb3adcb7
type
Kill It with Ice
 Eagle Island (Video Game) / int_cb3adcb7
comment
Kill It with Ice: Icora’s Feather allows the player to freeze or chill enemies. Freezing enemies that are airborne or on the ceiling causes them to fall down and shatter to pieces. Geminice is a boss (or two bosses rather) that will try to freeze Quill with a blue fire breath attack.
 Eagle Island (Video Game) / int_cb3adcb7
featureApplicability
1.0
 Eagle Island (Video Game) / int_cb3adcb7
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_cb3adcb7
 Eagle Island (Video Game) / int_cdb27d0
type
Bottomless Pit Rescue Service
 Eagle Island (Video Game) / int_cdb27d0
comment
Bottomless Pit Rescue Service: Falling into a chasm causes Koji to fly in and grab Quill, bringing him back to the nearest patch of solid ground.
 Eagle Island (Video Game) / int_cdb27d0
featureApplicability
1.0
 Eagle Island (Video Game) / int_cdb27d0
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_cdb27d0
 Eagle Island (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Eagle Island (Video Game) / int_d397657d
comment
Hoist by His Own Petard: A practically literal example; the Pyromander enemy throws dynamites at you as an attack, but if one of them is anywhere near its crate at the time of exploding, it will detonate with a large blast radius - potentially taking other enemies in the vicinity with it (including other Pyromanders, providing an opportunity for a chain reaction). Avabrazam can conjure a big fiery circle that follows the player character. Through clever manouvering and good timing, the circle can be tricked into exploding right onto the boss and deal extra damage. This is necessary for the "Stop Hitting Yourself" achievement.
 Eagle Island (Video Game) / int_d397657d
featureApplicability
1.0
 Eagle Island (Video Game) / int_d397657d
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_d397657d
 Eagle Island (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Eagle Island (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Falcon's Furnace, which is situated deep within Eagle Island, is a hot cavern where lava replaces what would've been water.
 Eagle Island (Video Game) / int_d7d588c8
featureApplicability
1.0
 Eagle Island (Video Game) / int_d7d588c8
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_d7d588c8
 Eagle Island (Video Game) / int_dae3999d
type
Action Bomb
 Eagle Island (Video Game) / int_dae3999d
comment
Action Bomb: Firedancers, in addition to divebombing the player, explode upon contact with any surface or entity (the player or other monsters) when attacking. They also automatically explode if they come in contact with lava.
 Eagle Island (Video Game) / int_dae3999d
featureApplicability
1.0
 Eagle Island (Video Game) / int_dae3999d
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_dae3999d
 Eagle Island (Video Game) / int_dcff8307
type
Multi-Platform
 Eagle Island (Video Game) / int_dcff8307
comment
Multi-Platform: Available for the Windows, Mac and Linux systems as well as Nintendo Switch.
 Eagle Island (Video Game) / int_dcff8307
featureApplicability
1.0
 Eagle Island (Video Game) / int_dcff8307
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_dcff8307
 Eagle Island (Video Game) / int_dd43121c
type
Money Multiplier
 Eagle Island (Video Game) / int_dd43121c
comment
Money Multiplier: The Treasure Hunter rune that can be found allows the player to get more golden seeds from chests. The Bully rune also allows extra golden seeds to drop from enemies when struck.
 Eagle Island (Video Game) / int_dd43121c
featureApplicability
1.0
 Eagle Island (Video Game) / int_dd43121c
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_dd43121c
 Eagle Island (Video Game) / int_e1aed0a9
type
Boss Subtitles
 Eagle Island (Video Game) / int_e1aed0a9
comment
Boss Subtitles: Every boss except Armaura and Dr. Ornis features its name and a short description of what it is.
 Eagle Island (Video Game) / int_e1aed0a9
featureApplicability
1.0
 Eagle Island (Video Game) / int_e1aed0a9
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_e1aed0a9
 Eagle Island (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Eagle Island (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: Quill can remain underwater for an indefinite amount of time without any risk of drowning.
 Eagle Island (Video Game) / int_e5bb2929
featureApplicability
1.0
 Eagle Island (Video Game) / int_e5bb2929
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_e5bb2929
 Eagle Island (Video Game) / int_e63317eb
type
Green Hill Zone
 Eagle Island (Video Game) / int_e63317eb
comment
Green Hill Zone: Woodberry Warren, an idyllic meadow that also features caves.
 Eagle Island (Video Game) / int_e63317eb
featureApplicability
1.0
 Eagle Island (Video Game) / int_e63317eb
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_e63317eb
 Eagle Island (Video Game) / int_e7eb0474
type
Hub Level
 Eagle Island (Video Game) / int_e7eb0474
comment
Hub Level: The 9 areas of the island are connected by a singular level. The areas are as follows (from first to last): The Lost Woods: Greenwood Glade, where the first level takes place, is a forest. Shifting Sand Land: Gemshine Mines are located in the desert, although it's not very populated by your typical desert level baddies (aside from Flaktus, Blazebugs and Scorchion) and features mineshafts instead of your typical pyramids or temples, complete with minecart sections. Palmtree Panic: Smuggleaway Bay, which is a coastal area. Green Hill Zone: Woodberry Warren, an idyllic meadow that also features caves. Bubblegloop Swamp: Sanctuary Swamp is a swampy area. Death Mountain: Pinnacle Peak, which is a mountain full of danger and also a Slippy-Slidey Ice World. Jungle Japes: Hollow Hestia is a place deep within the jungle, occasionally populated by spike traps. Lethal Lava Land: Falcon's Furnace, which is situated deep within Eagle Island, is a hot cavern where lava replaces what would've been water. Ancient Tomb: The Tomb of the Raven, as the name indicates, is a tomb hosting a variety of dark, even ghostly nasties.
 Eagle Island (Video Game) / int_e7eb0474
featureApplicability
1.0
 Eagle Island (Video Game) / int_e7eb0474
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_e7eb0474
 Eagle Island (Video Game) / int_ed6f82ac
type
Whack-a-Monster
 Eagle Island (Video Game) / int_ed6f82ac
comment
Whack-a-Monster: Moletrio, Moleder and Molesplosion enemies burrow into the ground and momentarily jump out to throw a rock at the player before burrowing again. Ferrettacks drill out of the ground and throw a stone both left and right before snickering and burrowing back in, providing a short window of time for the player to strike. Lost Tunneler, one of the several variations of Lost (skull imp enemies that served as minibosses in the pre-alpha demo), can burrow underground and jump back out shortly after, sending a few rocks flying as well. Lost Diver does a similar thing, but dives into lava instead.
 Eagle Island (Video Game) / int_ed6f82ac
featureApplicability
1.0
 Eagle Island (Video Game) / int_ed6f82ac
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_ed6f82ac
 Eagle Island (Video Game) / int_f3c2fec5
type
Jungle Japes
 Eagle Island (Video Game) / int_f3c2fec5
comment
Jungle Japes: Hollow Hestia is a place deep within the jungle, occasionally populated by spike traps.
 Eagle Island (Video Game) / int_f3c2fec5
featureApplicability
1.0
 Eagle Island (Video Game) / int_f3c2fec5
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_f3c2fec5
 Eagle Island (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Eagle Island (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Averted for Quill; while he features many different poses for just one direction, he actually has double that amount due to the other direction being more or less redrawn in an effort to keep Quill's falconry glove sitting on his right arm regardless of which direction he's facing.
 Eagle Island (Video Game) / int_f5a22215
featureApplicability
-1.0
 Eagle Island (Video Game) / int_f5a22215
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_f5a22215
 Eagle Island (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Eagle Island (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Of all the things a player can do while playing, one of them is to repeatedly cast Koji off into a solid wall, ground, ceiling, or lava (which makes him emit a high-pitched sound on contact, and it also happens when hitting hazards such as spikes). Note that Koji doesn't seem to suffer any damage.
 Eagle Island (Video Game) / int_f87c42d4
featureApplicability
1.0
 Eagle Island (Video Game) / int_f87c42d4
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_f87c42d4
 Eagle Island (Video Game) / int_name
type
ItemName
 Eagle Island (Video Game) / int_name
comment
 Eagle Island (Video Game) / int_name
featureApplicability
1.0
 Eagle Island (Video Game) / int_name
featureConfidence
1.0
 Eagle Island (Video Game)
hasFeature
Eagle Island (Video Game) / int_name
 Eagle Island (Video Game) / int_name
itemName
Eagle Island (Video Game)

The following is a list of statements referring to the current page from other pages.

 Eagle Island (Video Game)
hasFeature
Fire, Ice, Lightning / int_70ea9746
 Eagle Island (Video Game)
hasFeature
Giant Flyer / int_70ea9746
 Eagle Island (Video Game)
hasFeature
Inescapable Ambush / int_70ea9746
 Eagle Island (Video Game)
hasFeature
Money Multiplier / int_70ea9746
 Eagle Island (Video Game)
hasFeature
Non-Human Sidekick / int_70ea9746
 Eagle Island (Video Game)
hasFeature
One-Hit Polykill / int_70ea9746
 Eagle Island (Video Game)
hasFeature
Power-Up Magnet / int_70ea9746
 Eagle Island (Video Game)
hasFeature
Randomly Generated Levels / int_70ea9746
 Eagle Island (Video Game)
hasFeature
Whack-a-Monster / int_70ea9746