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Earth Eternal (Video Game)
- 303 statements
- 56 feature instances
- 17 referencing feature instances
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Earth Eternal (Video Game) | comment |
Earth Eternal was a free-to-play MMORPG published by Sparkplay Media, with both a browser-based and standalone client. It was released in October 2009 and went offline on November 24, 2011, due to financial problems.Earth Eternal took place on an Earth long After the End, wherein humanity screwed up so royally that they destroyed themselves, ending the Age of Man, and the Beasts, anthropomorphic bipeds and Earth's former inhabitants, came back from the Groves to reclaim the world that Man had driven them from in the first place. Here and there were the remains of humanity, such as the Eiffel Tower and Big Ben, but for the most part Man and their creations were long gone.The game blended aspects of various mythologies along with real history, including places such as Camelot (with an antlered Arthur Pendragon at the helm), as well as other characters such as Robin Hood for players to interact with, perform quests for, and possibly beat to a pulp. | |
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EverythingIsTryingToKillYou | |
Earth Eternal (Video Game) | isPartOf |
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Earth Eternal (Video Game) / int_10b6b5f7 | type |
Cherry Tapping | |
Earth Eternal (Video Game) / int_10b6b5f7 | comment |
Cherry Tapping: When you're fighting an enemy at close range and have a bow equipped, you'll start punching the enemy, instead of shooting arrows. While fist-fighting, you won't be able to use weapon skills until you switch to that weapon. | |
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Earth Eternal (Video Game) / int_135b9977 | type |
Bloodless Carnage | |
Earth Eternal (Video Game) / int_135b9977 | comment |
Bloodless Carnage | |
Earth Eternal (Video Game) / int_135b9977 | featureApplicability |
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Earth Eternal (Video Game) / int_135b9977 | |
Earth Eternal (Video Game) / int_1a303edf | type |
Our Orcs Are Different | |
Earth Eternal (Video Game) / int_1a303edf | comment |
Our Orcs Are Different: Grumkin fit the visual and thematic position of orcs, but they're on the good guy side. | |
Earth Eternal (Video Game) / int_1a303edf | featureApplicability |
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Earth Eternal (Video Game) / int_1a303edf | |
Earth Eternal (Video Game) / int_1bf47ada | type |
The Medic | |
Earth Eternal (Video Game) / int_1bf47ada | comment |
The Medic: Anyone can become this, since healing is available for everyone. But the most prominent medic will be a Druid, since they have the highest Spirit stat, which affects healing rate. | |
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Earth Eternal (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Earth Eternal (Video Game) / int_2557e3a9 | comment |
Palette Swap: Many creatures are simply recolored versions of the same shape. For example, the Flamemoths in the tutorial and the Dreamflies outside the Lighthouse quest are merely recolored versions of the same butterfly shape. | |
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Earth Eternal (Video Game) / int_2557e3a9 | |
Earth Eternal (Video Game) / int_27a40541 | type |
Furry Confusion | |
Earth Eternal (Video Game) / int_27a40541 | comment |
Furry Confusion: Mostly avoided, as most of the animals seen are peculiar hybrids, like the duck/lizard Quackatrice and chicken/pig Guineafowl, but there's the wolflike Fangren alongside ordinary wolves. And a Bounder with a pet rabbit. | |
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Earth Eternal (Video Game) / int_27a40541 | |
Earth Eternal (Video Game) / int_27a58d30 | type |
Carnivore Confusion | |
Earth Eternal (Video Game) / int_27a58d30 | comment |
Carnivore Confusion: The majority of the races are anthropomorphic animals, some herbivore-based and some carnivore-based, but the issue of who or what they eat is glossed over. It gets even more confusing when you recieve items such as rabbit fur gloves. | |
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Earth Eternal (Video Game) / int_2937826d | type |
Hurricane of Puns | |
Earth Eternal (Video Game) / int_2937826d | comment |
Hurricane of Puns: Not a terminal case, but you get little gems such as the "Madcow Mootilator". | |
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Earth Eternal (Video Game) / int_2ab73660 | type |
Beast Man | |
Earth Eternal (Video Game) / int_2ab73660 | comment |
Beast Man: (Most of) The Beasts, as their name indicates. | |
Earth Eternal (Video Game) / int_2ab73660 | featureApplicability |
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Earth Eternal (Video Game) / int_2ab73660 | |
Earth Eternal (Video Game) / int_334e48a1 | type |
After the End | |
Earth Eternal (Video Game) / int_334e48a1 | comment |
After the End: Mankind is long gone and is mentinoed only in legends, if at all. | |
Earth Eternal (Video Game) / int_334e48a1 | featureApplicability |
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Earth Eternal (Video Game) / int_334e48a1 | |
Earth Eternal (Video Game) / int_3d4d3dc9 | type |
Humans Are Bastards | |
Earth Eternal (Video Game) / int_3d4d3dc9 | comment |
Humans Are Bastards: We can forgive the first Humans for violating the covenant of Gaia and murdering those Felines, since Zahhak was basically mind-controlling them. But humanity went on to start genocidal wars against the other Beasts so severe that the last survivors had to be put into other-dimensional pockets to prevent total extinction. Then humans mutilated the planet and finally wiped themselves out with a world-spanning nuclear war that left the world uninhabitably irradiated for long afterwards. | |
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Earth Eternal (Video Game) / int_420081bf | type |
Alien Sky | |
Earth Eternal (Video Game) / int_420081bf | comment |
Alien Sky: The wreckage of the moon. | |
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Earth Eternal (Video Game) / int_420081bf | |
Earth Eternal (Video Game) / int_43d5d6d5 | type |
Sticks to the Back | |
Earth Eternal (Video Game) / int_43d5d6d5 | comment |
Sticks to the Back: 2-handed weapons, shield, staff, you name it. 1-handed weapons and daggers stick to the side. | |
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Earth Eternal (Video Game) / int_4ff7e08 | type |
Choice of Two Weapons | |
Earth Eternal (Video Game) / int_4ff7e08 | comment |
Choice of Two Weapons: A melee and ranged weapon. | |
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Earth Eternal (Video Game) / int_4ff7e08 | |
Earth Eternal (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Earth Eternal (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: You have three options to choose from if you die: Revive: All heroism gone, and main stats temporarily cut in half (more of a Continuing is Painful deal). Resurrect: 50% of your heroism is gone, and you lose a bit of money (heroism affects rare drop rate, health, and critical hit ratio). Rebirth: 10% heroism is gone, but you lose lots of money (not too much, though). | |
Earth Eternal (Video Game) / int_50727f8d | featureApplicability |
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Earth Eternal (Video Game) / int_50727f8d | |
Earth Eternal (Video Game) / int_5171abed | type |
Loads and Loads of Races | |
Earth Eternal (Video Game) / int_5171abed | comment |
Loads and Loads of Races: Though they don't count as Massive Race Selection because they have no mechanical distinctions, game's lore was originally written with numerous known races: Anura, Atavians, Bandicoons, Bounders, Broccans, Capricans, Clockwork, Cyclopes, Daemons, Fangren, Felines, Foxen, Grumkin, Harts, Lisians, Longtails, Noctari, Sylvans, Taurians, Tusken, Ursines, Yeti... plus non-playable guys like Anubians, Stone Lions, Tiger-Beasts, Snake-Beasts, Warpigs, Tree-people, Mushroom-people, Gods, various types of undead and demons, Dor'kana, the creepy underground "dwarf" things; the mutated versions of Lupines, Grumkin, Longtails, and Tusken; and the extinct Humans, Maar, and Dog Soldiers. | |
Earth Eternal (Video Game) / int_5171abed | featureApplicability |
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Earth Eternal (Video Game) / int_52873db | type |
Classical Cyclops | |
Earth Eternal (Video Game) / int_52873db | comment |
Classical Cyclops: Green-skinned, ogreish, one-horned cyclopes are a playable race. They originally served as foot soldiers for the fairies, but were abandoned by their superiors after a failed war and have since joined the Beasts. | |
Earth Eternal (Video Game) / int_52873db | featureApplicability |
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Earth Eternal (Video Game) / int_549cd62d | type |
Level Grinding | |
Earth Eternal (Video Game) / int_549cd62d | comment |
Level Grinding: Most players say that the 'marathon' occurs after level 20 (out of 50). | |
Earth Eternal (Video Game) / int_549cd62d | featureApplicability |
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Earth Eternal (Video Game) / int_57a70347 | type |
Homing Boulders | |
Earth Eternal (Video Game) / int_57a70347 | comment |
Homing Boulders: Particularly noticeable with throwing knives, which fire at a slow, high arc towards their target and will turn in midair to hit, even if the attack technically misses. | |
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Earth Eternal (Video Game) / int_57a70347 | |
Earth Eternal (Video Game) / int_58204b95 | type |
Magic Knight | |
Earth Eternal (Video Game) / int_58204b95 | comment |
Magic Knight: With the ability to cross-class (as in taking skills from other classes), combinations are endless. Want a Knight with frost spells? Go ahead! Oh, you want fire spells instead? Go for it! A Rogue that can heal? A Mage that doubles as a physical fighter? There's no end to this! | |
Earth Eternal (Video Game) / int_58204b95 | featureApplicability |
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Earth Eternal (Video Game) / int_58204b95 | |
Earth Eternal (Video Game) / int_589e54d3 | type |
Charged Attack | |
Earth Eternal (Video Game) / int_589e54d3 | comment |
Charged Attack: The collection type. Some skills will produce 'charges'. And then there are other skills that use up these charges, either with/without additional Might/Will. The more charges you have when you execute the skills, the more powerful the attack. | |
Earth Eternal (Video Game) / int_589e54d3 | featureApplicability |
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Earth Eternal (Video Game) / int_589e54d3 | |
Earth Eternal (Video Game) / int_5c17c12f | type |
Bribing Your Way to Victory | |
Earth Eternal (Video Game) / int_5c17c12f | comment |
Bribing Your Way to Victory: Players needn't pay anything to play, but the Credit Shop allows for all sorts of advantages for those who pay in. There is a Credit Exchange, where players can buy Credits from each other for large amounts of gold. | |
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Earth Eternal (Video Game) / int_5c17c12f | |
Earth Eternal (Video Game) / int_5fff364d | type |
Combat Medic | |
Earth Eternal (Video Game) / int_5fff364d | comment |
Combat Medic: Knights, with the highest attack stat, can become this if players invest their skill points in healing abilities. In fact, anyone can become a Combat Medic if they choose. The skills are right there for anyone to use. | |
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Earth Eternal (Video Game) / int_5fff364d | |
Earth Eternal (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Earth Eternal (Video Game) / int_6041e4f4 | comment |
The Computer Is a Cheating Bastard: NPC enemies will charge when attacked (they may or may not buff beforehand) and will scale even the steepest cliffs to get at you, attack you from inaccessible areas, and they instantly heal back to 100% if you break combat. Guess what you can't do. | |
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Earth Eternal (Video Game) / int_6041e4f4 | |
Earth Eternal (Video Game) / int_637b6123 | type |
Sickening "Crunch!" | |
Earth Eternal (Video Game) / int_637b6123 | comment |
Sickening "Crunch!": A pretty good fall will provide a crunchy sound, followed by at least half of your HP gone. | |
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Earth Eternal (Video Game) / int_637b6123 | |
Earth Eternal (Video Game) / int_638b65bc | type |
Armor Is Useless | |
Earth Eternal (Video Game) / int_638b65bc | comment |
Armor Is Useless: Not the equipment, but the Armor rating. Having 1500 Armor is no different then having 500, so tanks usually invest in Constitution, which increases HP by 11 every point of constitution. | |
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Earth Eternal (Video Game) / int_638b65bc | |
Earth Eternal (Video Game) / int_6df40e4b | type |
Skill Point Reset | |
Earth Eternal (Video Game) / int_6df40e4b | comment |
Skill Point Reset: Earth Eternal will allow you to reset all your skill points at the cost of a small fee of in-game money. Price changes depending on amount of skill points held at the moment. More skill points = higher cost. | |
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Earth Eternal (Video Game) / int_6df40e4b | |
Earth Eternal (Video Game) / int_727b5779 | type |
Cat Folk | |
Earth Eternal (Video Game) / int_727b5779 | comment |
Cat Folk: The Feline race. | |
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Earth Eternal (Video Game) / int_727b5779 | |
Earth Eternal (Video Game) / int_74828aea | type |
Killer Rabbit | |
Earth Eternal (Video Game) / int_74828aea | comment |
Killer Rabbit: There's a quest available to get a foot from three Savage Thumpers. Three guesses what they look like. | |
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Earth Eternal (Video Game) / int_74828aea | |
Earth Eternal (Video Game) / int_7a7b093d | type |
Mana Meter | |
Earth Eternal (Video Game) / int_7a7b093d | comment |
Mana Meter: This system is a bit weird. Instead of one bar, you get two separate pools: Might and Will. Might is used for physical skills, while Will is used for magical spells. | |
Earth Eternal (Video Game) / int_7a7b093d | featureApplicability |
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Earth Eternal (Video Game) / int_7a7b093d | |
Earth Eternal (Video Game) / int_7ba493b0 | type |
Always Accurate Attack | |
Earth Eternal (Video Game) / int_7ba493b0 | comment |
Always Accurate Attack: With a new beta patch in the past version, there's no more missing. All your attacks will always land. But now there's a 'light hit' attack that replaces the miss, doing around 10% of intended damage. Can be considered averted, since enemies (as well as you) can still dodge attacks, somewhat replacing the miss. | |
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Earth Eternal (Video Game) / int_7ba493b0 | |
Earth Eternal (Video Game) / int_7f15b05c | type |
Rainbow Pimp Gear | |
Earth Eternal (Video Game) / int_7f15b05c | comment |
Rainbow Pimp Gear: If a player doesn't take advantage of the armor refashioners, this can happen. | |
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Earth Eternal (Video Game) / int_7f15b05c | |
Earth Eternal (Video Game) / int_834420aa | type |
BFS | |
Earth Eternal (Video Game) / int_834420aa | comment |
BFS: 2-Handed swords. From the butt of the hilt to the tip of the blade, they can reach up to your character's neck. | |
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Earth Eternal (Video Game) / int_834420aa | |
Earth Eternal (Video Game) / int_83b89a9c | type |
Elemental Rock-Paper-Scissors | |
Earth Eternal (Video Game) / int_83b89a9c | comment |
Elemental Rock-Paper-Scissors: The four elements are Fire, Frost, Death, and Mystic. Fire and Frost generally oppose each other, as do Death and Mystic. | |
Earth Eternal (Video Game) / int_83b89a9c | featureApplicability |
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Earth Eternal (Video Game) / int_83b89a9c | |
Earth Eternal (Video Game) / int_8aaa6f4f | type |
Character Customization | |
Earth Eternal (Video Game) / int_8aaa6f4f | comment |
Character Customization: Pick your race and class at character creation. Give him/her one or two names. Make the name generic or very exotic. Now, pick any skills, some skills exclusive with your class, and select your close-range weapon. Anyone can wield a ranged weapon. Now, equip the armor that boosts the stats you want (Strength, Dexterity, Constitution, Psyche, Spirit). And then you have armor refashioning. The possibilities are endless! | |
Earth Eternal (Video Game) / int_8aaa6f4f | featureApplicability |
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Earth Eternal (Video Game) / int_8aaa6f4f | |
Earth Eternal (Video Game) / int_8b387569 | type |
The Six Stats | |
Earth Eternal (Video Game) / int_8b387569 | comment |
The Six Stats: Strength: Prominent for Knights. Increases melee and ranged damage, damage blocked by shield, and slightly increases parry chance. Dexterity: Prominent for Rogues. Increases parry rate, dodge rate, and slightly increases melee damage. Constitution: Prominent for all. Increases HP by 11 every point, as well as regen rate. Psyche: Prominent for Mages. Increases Frost/Fire spell damage. Also increases speed of Will recovery. Spirit: Prominent for Druids. Increases Mystic/Death spell damage and increases healing rate. Also increases speed of Will recovery. Armor: Prominent for all. Increases defense. Multipliers are also included: Knight x4, Druid x3, Rogue x2, Mage x1. Luck: All characters have this, but mostly used by Rogues. Increases critical hit ratio, HP, and rare drop chance. | |
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Earth Eternal (Video Game) / int_96cd53e8 | type |
Repeatable Quest | |
Earth Eternal (Video Game) / int_96cd53e8 | comment |
Repeatable Quest: Bounty Boards offer these. All of them consist of killing X amount of monsters. Turning in the quest hands over a small amount of experience and a small monetary prize. But the thing that sets it apart from other MMOs is that you also receive a token when completing a Bounty Board for certain towns. Getting four of these tokens allowed one to trade in said tokens for specific armor and weapons with slightly higher stat boosts than store-bought equipment. | |
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Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_96cd53e8 | |
Earth Eternal (Video Game) / int_9a3285c | type |
Invisibility | |
Earth Eternal (Video Game) / int_9a3285c | comment |
Invisibility: The Rogue skill Walk In Shadow, with a shadow meter and everything. Mages can also get a similar one literally called Invisibility at level 30. | |
Earth Eternal (Video Game) / int_9a3285c | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_9a3285c | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_9a3285c | |
Earth Eternal (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Earth Eternal (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: Of course, you can buy more bags to increase total inventory space, but those extra bags are nowhere in sight besides your inventory screen! | |
Earth Eternal (Video Game) / int_9c7e3137 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_9c7e3137 | |
Earth Eternal (Video Game) / int_9d09bf1a | type |
American Kirby Is Hardcore | |
Earth Eternal (Video Game) / int_9d09bf1a | comment |
American Kirby Is Hardcore: Compare the old models with the new ones. Then go on the forums and see how many are upset over the change. A big change were of the Fangren◊, Feline◊, and Foxen◊ races (AKA the Three F's). Players are now confusing one with the other. And the award for most drastic change for the worst goes to the Sylvan!◊ | |
Earth Eternal (Video Game) / int_9d09bf1a | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_9d09bf1a | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_9d09bf1a | |
Earth Eternal (Video Game) / int_a04eb363 | type |
Lizard Folk | |
Earth Eternal (Video Game) / int_a04eb363 | comment |
Lizard Folk: The Lisian race. Based on their looks and habitat, they most likely represent a type of horned lizard. | |
Earth Eternal (Video Game) / int_a04eb363 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_a04eb363 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_a04eb363 | |
Earth Eternal (Video Game) / int_a7b8ba72 | type |
Point Build System | |
Earth Eternal (Video Game) / int_a7b8ba72 | comment |
Point Build System: Skill Points for abilites. You receive 2 whenever you level up. Most skills cost 2 skill points to learn, and others cost 4 or 6. Upgrading a skill costs 2. Why they decided to go with multiples of two (since there really isn't an odd number requirement for purchasing skills) is beyond us. When the Credit Shop was open, players could also buy additional skill points with real money, the price increasing with every purchase. The 'premium' skill points were permanent and will never leave that character, even if using a Skill Point Reset. | |
Earth Eternal (Video Game) / int_a7b8ba72 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_a7b8ba72 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_a7b8ba72 | |
Earth Eternal (Video Game) / int_aef07b11 | type |
Pig Man | |
Earth Eternal (Video Game) / int_aef07b11 | comment |
Pig Man: The Tusken can be seen as fuzzy boars. | |
Earth Eternal (Video Game) / int_aef07b11 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_aef07b11 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_aef07b11 | |
Earth Eternal (Video Game) / int_bc74ef27 | type |
Berserk Button | |
Earth Eternal (Video Game) / int_bc74ef27 | comment |
Berserk Button: The Goliaths are a permanent case of this. | |
Earth Eternal (Video Game) / int_bc74ef27 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_bc74ef27 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_bc74ef27 | |
Earth Eternal (Video Game) / int_bcc2f921 | type |
An Adventurer Is You | |
Earth Eternal (Video Game) / int_bcc2f921 | comment |
An Adventurer Is You: As with most MMORPGs, you're controlling an adventurer who goes to stationary NPCs to get quests. | |
Earth Eternal (Video Game) / int_bcc2f921 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_bcc2f921 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_bcc2f921 | |
Earth Eternal (Video Game) / int_c1c29f00 | type |
Character Level | |
Earth Eternal (Video Game) / int_c1c29f00 | comment |
Character Level: In the Sarkplay Media era, there was a soft level cap. Meaning, there was an infinite level, but you'd reach the point that every single mob would award only 1 EXP. Level 54 is that point. One guy was crazy enough to reach level 55. Now let's see: 500,000 EXP for the next level, and each mob gave only 1 EXP. However, with the new release, the maximum level is now 50. | |
Earth Eternal (Video Game) / int_c1c29f00 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_c1c29f00 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_c1c29f00 | |
Earth Eternal (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Earth Eternal (Video Game) / int_c3d60914 | comment |
Revive: All heroism gone, and main stats temporarily cut in half (more of a Continuing is Painful deal). | |
Earth Eternal (Video Game) / int_c3d60914 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_c3d60914 | |
Earth Eternal (Video Game) / int_c57b21f9 | type |
Global Currency | |
Earth Eternal (Video Game) / int_c57b21f9 | comment |
Global Currency: Just like World of Warcraft, it's your generic Gold-Silver-Copper exchange. 100 Copper = 1 Silver, and 100 Silver = 1 Gold. | |
Earth Eternal (Video Game) / int_c57b21f9 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_c57b21f9 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_c57b21f9 | |
Earth Eternal (Video Game) / int_c75df49a | type |
Shout-Out | |
Earth Eternal (Video Game) / int_c75df49a | comment |
Shout-Out: Let's see. We have NPCs with the names: Scout Pilgrim Commander Sheeperd Quora the Explorer Nathaniel Drake Jimmy Bean (Jimmy Dean) Dona Masson (Paul Masson wine) Sir Kay Rather Dashing (Quest dialouge has been altered in the translation, so it doesn't make sense anymore) Researcher Dalorian. Bonus points for saying he needed a power source capable of generating 1.21 gigawatts. Sergeant Mann. His race is a Hart as well. Chef Ramcee Anton Starque There is a type of mob, a Bookwyrm, that is a worm with an open book as its wings. One Bookwyrm's cover says War and Pieces, and another one says Whackanomicon. Bender Ferro | |
Earth Eternal (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_c75df49a | |
Earth Eternal (Video Game) / int_d34590cf | type |
Spin Attack | |
Earth Eternal (Video Game) / int_d34590cf | comment |
Spin Attack: The Knight skill Blender. The more charges held, the more powerful the attack. | |
Earth Eternal (Video Game) / int_d34590cf | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_d34590cf | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_d34590cf | |
Earth Eternal (Video Game) / int_e4900915 | type |
Ridiculously Human Robots | |
Earth Eternal (Video Game) / int_e4900915 | comment |
Ridiculously Human Robots: The Clockwork. | |
Earth Eternal (Video Game) / int_e4900915 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_e4900915 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_e4900915 | |
Earth Eternal (Video Game) / int_e7117c09 | type |
Backstory | |
Earth Eternal (Video Game) / int_e7117c09 | comment |
Back Story: If you consider 145 pages of lore backstory... | |
Earth Eternal (Video Game) / int_e7117c09 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_e7117c09 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_e7117c09 | |
Earth Eternal (Video Game) / int_edae412c | type |
Fighter, Mage, Thief | |
Earth Eternal (Video Game) / int_edae412c | comment |
Fighter, Mage, Thief: Knight, Mage, Rogue. Druid squeezes in tightly with Mage, but also has some archer skills. | |
Earth Eternal (Video Game) / int_edae412c | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_edae412c | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_edae412c | |
Earth Eternal (Video Game) / int_f5eda11 | type |
Mix-and-Match Critters | |
Earth Eternal (Video Game) / int_f5eda11 | comment |
Mix-and-Match Critters: Head of a chicken + body of a guinea pig = Guineafowl. Head and body of a duck + tail and feet of a lizard = Quackatrice. And those are just a couple in the beginner area... | |
Earth Eternal (Video Game) / int_f5eda11 | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_f5eda11 | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_f5eda11 | |
Earth Eternal (Video Game) / int_ff34c05a | type |
Item Crafting | |
Earth Eternal (Video Game) / int_ff34c05a | comment |
Item Crafting: With the help of an artisan. | |
Earth Eternal (Video Game) / int_ff34c05a | featureApplicability |
1.0 | |
Earth Eternal (Video Game) / int_ff34c05a | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_ff34c05a | |
Earth Eternal (Video Game) / int_name | type |
ItemName | |
Earth Eternal (Video Game) / int_name | comment |
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Earth Eternal (Video Game) / int_name | featureApplicability |
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Earth Eternal (Video Game) / int_name | featureConfidence |
1.0 | |
Earth Eternal (Video Game) | hasFeature |
Earth Eternal (Video Game) / int_name | |
Earth Eternal (Video Game) / int_name | itemName |
Earth Eternal (Video Game) |
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