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Eat Me (Video Game)

 Eat Me (Video Game)
type
TVTItem
 Eat Me (Video Game)
label
Eat Me (Video Game)
 Eat Me (Video Game)
page
EatMe
 Eat Me (Video Game)
comment
Eat Me is a 2017 Interactive Fiction game by Chandler Groover. You play a child who starts off locked in the dungeon of a castle made of food. The actions permitted to you are mainly limited to moving around, examining things, and eating.Play it online here.
 Eat Me (Video Game)
fetched
2023-07-14T20:59:13Z
 Eat Me (Video Game)
parsed
2023-07-14T20:59:13Z
 Eat Me (Video Game)
processingComment
Dropped link to TheNutcracker: Not a Feature - ITEM
 Eat Me (Video Game)
isPartOf
DBTropes
 Eat Me (Video Game) / int_18729bf8
type
Swarm of Rats
 Eat Me (Video Game) / int_18729bf8
comment
Swarm of Rats: Examining the mice in the west tapestry paints a picture of their army's invasion.
 Eat Me (Video Game) / int_18729bf8
featureApplicability
1.0
 Eat Me (Video Game) / int_18729bf8
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_18729bf8
 Eat Me (Video Game) / int_1aa08f77
type
Multiple Endings
 Eat Me (Video Game) / int_1aa08f77
comment
Multiple Endings: There are two possible endings. In the first, reached by drinking from the cup in the chapel, you transform into a living food like the other inhabitants of the castle and are inducted into the court of the Sugarplum Fairy. The other is the Golden Ending; by eating the shadow in the Baron's stomach and attacking the narrator in the chapel, you gain your freedom.
 Eat Me (Video Game) / int_1aa08f77
featureApplicability
1.0
 Eat Me (Video Game) / int_1aa08f77
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_1aa08f77
 Eat Me (Video Game) / int_1af4728b
type
Floorboard Failure
 Eat Me (Video Game) / int_1af4728b
comment
Floorboard Failure: The solution to dispatching the heavy durkha guard is to weaken the floor, causing him to fall through.
 Eat Me (Video Game) / int_1af4728b
featureApplicability
1.0
 Eat Me (Video Game) / int_1af4728b
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1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_1af4728b
 Eat Me (Video Game) / int_1c5adadc
type
Black-Hole Belly
 Eat Me (Video Game) / int_1c5adadc
comment
Black-Hole Belly: You have no problem eating beings larger than yourself.
 Eat Me (Video Game) / int_1c5adadc
featureApplicability
1.0
 Eat Me (Video Game) / int_1c5adadc
featureConfidence
1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_1c5adadc
 Eat Me (Video Game) / int_20f689e9
type
Adaptational Villainy
 Eat Me (Video Game) / int_20f689e9
comment
Adaptational Villainy: The Sugarplum Fairy, who in the original play is friendly, is the Big Bad here.
 Eat Me (Video Game) / int_20f689e9
featureApplicability
1.0
 Eat Me (Video Game) / int_20f689e9
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1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_20f689e9
 Eat Me (Video Game) / int_2b8295a1
type
Blazing Inferno Hellfire Sauce
 Eat Me (Video Game) / int_2b8295a1
comment
Blazing Inferno Hellfire Sauce: The scorpion peppers. If you eat one, you start dribbling smoke and lava until you can put out the fire in your mouth.
 Eat Me (Video Game) / int_2b8295a1
featureApplicability
1.0
 Eat Me (Video Game) / int_2b8295a1
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1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_2b8295a1
 Eat Me (Video Game) / int_2ba97f22
type
Faerie Court
 Eat Me (Video Game) / int_2ba97f22
comment
Faerie Court: The castle is implied to be inhabited by fairies who are ruled by a queen.
 Eat Me (Video Game) / int_2ba97f22
featureApplicability
1.0
 Eat Me (Video Game) / int_2ba97f22
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1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_2ba97f22
 Eat Me (Video Game) / int_2fa6b075
type
God Save Us from the Queen!
 Eat Me (Video Game) / int_2fa6b075
comment
God Save Us from the Queen!: As told in the east tapestry, Morgan Le Fay — referred to as a "traitor queen" — once held the castle, entrapping its hosts with magic. The fairy queen is ultimately behind the suffering many undergo at the castle.
 Eat Me (Video Game) / int_2fa6b075
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1.0
 Eat Me (Video Game) / int_2fa6b075
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1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_2fa6b075
 Eat Me (Video Game) / int_3be7a957
type
Swordfish Sabre
 Eat Me (Video Game) / int_3be7a957
comment
Swordfish Sabre: The havarti guard wields a swordfish as a sword.
 Eat Me (Video Game) / int_3be7a957
featureApplicability
1.0
 Eat Me (Video Game) / int_3be7a957
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1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_3be7a957
 Eat Me (Video Game) / int_3e2125f5
type
Scary Teeth
 Eat Me (Video Game) / int_3e2125f5
comment
Scary Teeth: Jenny Lettucehead has sharklike carrot teeth.
 Eat Me (Video Game) / int_3e2125f5
featureApplicability
1.0
 Eat Me (Video Game) / int_3e2125f5
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1.0
 Eat Me (Video Game)
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Eat Me (Video Game) / int_3e2125f5
 Eat Me (Video Game) / int_479d4e5a
type
Would Hurt a Child
 Eat Me (Video Game) / int_479d4e5a
comment
Would Hurt a Child: The dungeon is filled with the corpses of children.
 Eat Me (Video Game) / int_479d4e5a
featureApplicability
1.0
 Eat Me (Video Game) / int_479d4e5a
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_479d4e5a
 Eat Me (Video Game) / int_47e4f5f5
type
Golden Ending
 Eat Me (Video Game) / int_47e4f5f5
comment
The other is the Golden Ending; by eating the shadow in the Baron's stomach and attacking the narrator in the chapel, you gain your freedom.
 Eat Me (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Eat Me (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_47e4f5f5
 Eat Me (Video Game) / int_504a1991
type
Body Horror
 Eat Me (Video Game) / int_504a1991
comment
Body Horror: Dame Demitasse is made of coffee cups, and every time she moves, her china splinters a little more. Frypan Fredrick is made entirely of breaded frog's legs, his only facial feature a mouth with "human teeth in the hundreds".
 Eat Me (Video Game) / int_504a1991
featureApplicability
1.0
 Eat Me (Video Game) / int_504a1991
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1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_504a1991
 Eat Me (Video Game) / int_553cbdc2
type
Eyeless Face
 Eat Me (Video Game) / int_553cbdc2
comment
Eyeless Face: Frypan Frederick has no facial features apart from a mouth. Jenny Lettucehead has ears and a mouth, but no eyes.
 Eat Me (Video Game) / int_553cbdc2
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1.0
 Eat Me (Video Game) / int_553cbdc2
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1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_553cbdc2
 Eat Me (Video Game) / int_597d7dad
type
Onion Tears
 Eat Me (Video Game) / int_597d7dad
comment
Onion Tears: The solution to the ghost puzzle is to use the onions to make her cry.
 Eat Me (Video Game) / int_597d7dad
featureApplicability
1.0
 Eat Me (Video Game) / int_597d7dad
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_597d7dad
 Eat Me (Video Game) / int_5c57602c
type
Jagged Mouth
 Eat Me (Video Game) / int_5c57602c
comment
Jagged Mouth: When Dame Demitasse opens her jaws, her porcelain face splits open into jagged fangs.
 Eat Me (Video Game) / int_5c57602c
featureApplicability
1.0
 Eat Me (Video Game) / int_5c57602c
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1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_5c57602c
 Eat Me (Video Game) / int_5c8fa553
type
Level Ate
 Eat Me (Video Game) / int_5c8fa553
comment
Level Ate: Everything in and around the castle is made of food. Even the sky is edible.
 Eat Me (Video Game) / int_5c8fa553
featureApplicability
1.0
 Eat Me (Video Game) / int_5c8fa553
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_5c8fa553
 Eat Me (Video Game) / int_5fcedca
type
Big Eater
 Eat Me (Video Game) / int_5fcedca
comment
Big Eater: The hole in your stomach demands to be filled.
 Eat Me (Video Game) / int_5fcedca
featureApplicability
1.0
 Eat Me (Video Game) / int_5fcedca
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_5fcedca
 Eat Me (Video Game) / int_6d57a234
type
Lemony Narrator
 Eat Me (Video Game) / int_6d57a234
comment
Lemony Narrator: The narrator talks in a very flowery style, extolling foods and flavours in lavish detail, expresses opinions on things in the story, and calls you/the player character by endearments and diminutives such as "darling", "dear", and "child".
 Eat Me (Video Game) / int_6d57a234
featureApplicability
1.0
 Eat Me (Video Game) / int_6d57a234
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_6d57a234
 Eat Me (Video Game) / int_6d5ab39e
type
Fractured Fairy Tale
 Eat Me (Video Game) / int_6d5ab39e
comment
Fractured Fairy Tale: It takes some elements from the The Nutcracker, but is considerably darker and more twisted.
 Eat Me (Video Game) / int_6d5ab39e
featureApplicability
1.0
 Eat Me (Video Game) / int_6d5ab39e
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1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_6d5ab39e
 Eat Me (Video Game) / int_77666408
type
Combat Tentacles
 Eat Me (Video Game) / int_77666408
comment
Combat Tentacles: Jenny's vines lash out, keeping you at bay.
 Eat Me (Video Game) / int_77666408
featureApplicability
1.0
 Eat Me (Video Game) / int_77666408
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_77666408
 Eat Me (Video Game) / int_7860d036
type
Get It Over With
 Eat Me (Video Game) / int_7860d036
comment
Get It Over With: When Dame Demitasse is lying fractured on the floor after two other Quartet members have been eaten, she is resigned to her fate and tells you to get it on with.
 Eat Me (Video Game) / int_7860d036
featureApplicability
1.0
 Eat Me (Video Game) / int_7860d036
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_7860d036
 Eat Me (Video Game) / int_7eda7f78
type
Transformation Horror
 Eat Me (Video Game) / int_7eda7f78
comment
Transformation Horror: In the first ending, the player character is transformed into some kind of living roasted pig. The narration doesn't skimp on describing the crackling of your cooking flesh.
 Eat Me (Video Game) / int_7eda7f78
featureApplicability
1.0
 Eat Me (Video Game) / int_7eda7f78
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_7eda7f78
 Eat Me (Video Game) / int_83445b04
type
Pun
 Eat Me (Video Game) / int_83445b04
comment
Pun: A couple instances of antanaclasis: In the intro text, the narrator describes a lack of dinner as a "mean repast by the meanest measure". The first "mean" is meant in the sense of "ungenerous", while the one in "meanest" is meant in the sense of "unkind". If the player persists in eating the mound of filth, the narrator comments:The first "gotten into you" is meant figuratively, while the second is meant literally.
 Eat Me (Video Game) / int_83445b04
featureApplicability
1.0
 Eat Me (Video Game) / int_83445b04
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_83445b04
 Eat Me (Video Game) / int_859ec5d8
type
The Fair Folk
 Eat Me (Video Game) / int_859ec5d8
comment
The Fair Folk: The castle's original hosts are implied to have been fairies — the dangerous sort. As told in the east tapestry, Morgan Le Fay took over for a time and entrapped them with magic, but was eventually ousted. They are very much still present and are seen in the cup ending, described as having grey faces, hairy hands, and glittering wings.
 Eat Me (Video Game) / int_859ec5d8
featureApplicability
1.0
 Eat Me (Video Game) / int_859ec5d8
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1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_859ec5d8
 Eat Me (Video Game) / int_8774fb47
type
Eldritch Abomination
 Eat Me (Video Game) / int_8774fb47
comment
Eldritch Abomination: The main character has shades of this, what with their all-consuming hunger.
 Eat Me (Video Game) / int_8774fb47
featureApplicability
1.0
 Eat Me (Video Game) / int_8774fb47
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_8774fb47
 Eat Me (Video Game) / int_8b568cb7
type
Posthumous Character
 Eat Me (Video Game) / int_8b568cb7
comment
Posthumous Character: There are a few mentions of Pierre Canard, the former fifth member of the Amuse-Bouche Quartet, who is implied to have been eaten by the others. The mouse king, as depicted in the west tapestry, once led an invasion of his army against the castle. They were defeated, and his fur put on display in the chapel.
 Eat Me (Video Game) / int_8b568cb7
featureApplicability
1.0
 Eat Me (Video Game) / int_8b568cb7
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_8b568cb7
 Eat Me (Video Game) / int_8bfaffd7
type
Rat King
 Eat Me (Video Game) / int_8bfaffd7
comment
Rat King: As seen in the west tapestry, the mouse king is seven mice with their tails entwined.
 Eat Me (Video Game) / int_8bfaffd7
featureApplicability
1.0
 Eat Me (Video Game) / int_8bfaffd7
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_8bfaffd7
 Eat Me (Video Game) / int_8f7e610d
type
Autocannibalism
 Eat Me (Video Game) / int_8f7e610d
comment
Autocannibalism: You can eat yourself, but you'll just pop right back.
 Eat Me (Video Game) / int_8f7e610d
featureApplicability
1.0
 Eat Me (Video Game) / int_8f7e610d
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_8f7e610d
 Eat Me (Video Game) / int_92a61707
type
The Speechless
 Eat Me (Video Game) / int_92a61707
comment
The Speechless: Frypan Fredrick is the only member of the Amuse-Bouche Quartet who is seemingly unable to speak — he only ribbits.
 Eat Me (Video Game) / int_92a61707
featureApplicability
1.0
 Eat Me (Video Game) / int_92a61707
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_92a61707
 Eat Me (Video Game) / int_9a5ae2a2
type
More Teeth than the Osmond Family
 Eat Me (Video Game) / int_9a5ae2a2
comment
More Teeth than the Osmond Family: Frypan Frederick's mouth has "human teeth in the hundreds".
 Eat Me (Video Game) / int_9a5ae2a2
featureApplicability
1.0
 Eat Me (Video Game) / int_9a5ae2a2
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_9a5ae2a2
 Eat Me (Video Game) / int_9bfb2f41
type
Dead Guy on Display
 Eat Me (Video Game) / int_9bfb2f41
comment
Dead Guy on Display: The fens outside the castle are filled with human corpses impaled on skewers planted in the ground. Examining them tells you: The fur of the defeated mouse king can be found in the chapel, adorning the altar.
 Eat Me (Video Game) / int_9bfb2f41
featureApplicability
1.0
 Eat Me (Video Game) / int_9bfb2f41
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_9bfb2f41
 Eat Me (Video Game) / int_9cae763f
type
Schmuck Banquet
 Eat Me (Video Game) / int_9cae763f
comment
Schmuck Banquet: This is the overarching plot. Nearly everything (and everyone) you meet is made of food, and you can't enter the last area until you've fattened yourself up enough and made yourself a sufficiently poetic target for a Forced Transformation.
 Eat Me (Video Game) / int_9cae763f
featureApplicability
1.0
 Eat Me (Video Game) / int_9cae763f
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_9cae763f
 Eat Me (Video Game) / int_a1c9b6d2
type
Vine Tentacles
 Eat Me (Video Game) / int_a1c9b6d2
comment
Vine Tentacles: Jenny Lettucehead is a salad-based Plant Person with vines that will lash out, keeping you at bay.
 Eat Me (Video Game) / int_a1c9b6d2
featureApplicability
1.0
 Eat Me (Video Game) / int_a1c9b6d2
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_a1c9b6d2
 Eat Me (Video Game) / int_a3cdf764
type
Drinking on Duty
 Eat Me (Video Game) / int_a3cdf764
comment
Drinking on Duty: The gatehouse guards are implied to have been drinking at their post. One is asleep with empty bottles next to him, and the other is throwing up in the garderobe.
 Eat Me (Video Game) / int_a3cdf764
featureApplicability
1.0
 Eat Me (Video Game) / int_a3cdf764
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_a3cdf764
 Eat Me (Video Game) / int_aa07733b
type
Hint System
 Eat Me (Video Game) / int_aa07733b
comment
Hint System: You can use the command "think" to get hints.
 Eat Me (Video Game) / int_aa07733b
featureApplicability
1.0
 Eat Me (Video Game) / int_aa07733b
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_aa07733b
 Eat Me (Video Game) / int_af19229b
type
Plant Person
 Eat Me (Video Game) / int_af19229b
comment
Plant Person: Jenny Lettucehead, who's made of salad, has vine limbs, and eats soil.
 Eat Me (Video Game) / int_af19229b
featureApplicability
1.0
 Eat Me (Video Game) / int_af19229b
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_af19229b
 Eat Me (Video Game) / int_b97a2fa7
type
Forced Transformation
 Eat Me (Video Game) / int_b97a2fa7
comment
Forced Transformation: In the first ending, you're transformed into a living food, with the reveal that the inhabitants of the castle underwent the same fate.
 Eat Me (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Eat Me (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_b97a2fa7
 Eat Me (Video Game) / int_bf7cad7d
type
Locked Door
 Eat Me (Video Game) / int_bf7cad7d
comment
Locked Door: The door to the chapel is sealed shut. The floor in front of it is the key to opening it; the heavier you are, the more the floor sinks while standing on it. You need to eat all six courses to become heavy enough to unlock the door.
 Eat Me (Video Game) / int_bf7cad7d
featureApplicability
1.0
 Eat Me (Video Game) / int_bf7cad7d
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_bf7cad7d
 Eat Me (Video Game) / int_c2f5b04b
type
Eat Me
 Eat Me (Video Game) / int_c2f5b04b
comment
Eat Me: You have to get yourself eaten by the Baron in order to eat him.
 Eat Me (Video Game) / int_c2f5b04b
featureApplicability
1.0
 Eat Me (Video Game) / int_c2f5b04b
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_c2f5b04b
 Eat Me (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Eat Me (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: A couple of corpses in the dungeon; one is impaled on a judas chair, which has a spike in place of a cushion, and one is impaled on the spikes of a pastry maiden. The human corpses covering the fens are impaled on long, two-pronged skewers that have been planted in the ground.
 Eat Me (Video Game) / int_c93a6560
featureApplicability
1.0
 Eat Me (Video Game) / int_c93a6560
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_c93a6560
 Eat Me (Video Game) / int_c9790040
type
Decadent Court
 Eat Me (Video Game) / int_c9790040
comment
Decadent Court: In the first ending, the Sugarplum Fairy's court is seen, hooting and hollering in delight as the player character is turned into a roasted pig.
 Eat Me (Video Game) / int_c9790040
featureApplicability
1.0
 Eat Me (Video Game) / int_c9790040
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_c9790040
 Eat Me (Video Game) / int_ca967579
type
Torture Cellar
 Eat Me (Video Game) / int_ca967579
comment
Torture Cellar: The dungeon is full of torture devices, including a judas chair, a rack, and a breaking wheel.
 Eat Me (Video Game) / int_ca967579
featureApplicability
1.0
 Eat Me (Video Game) / int_ca967579
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_ca967579
 Eat Me (Video Game) / int_cce5bf0f
type
Fire-Breathing Diner
 Eat Me (Video Game) / int_cce5bf0f
comment
Fire-Breathing Diner: A harmless version if you eat a flambeau — smoke pours from your nostrils. If you eat a scorpion pepper, smoke pours from your nose and ears and your mouth glows orange-hot.
 Eat Me (Video Game) / int_cce5bf0f
featureApplicability
1.0
 Eat Me (Video Game) / int_cce5bf0f
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_cce5bf0f
 Eat Me (Video Game) / int_d0f5cc90
type
Flavor Text
 Eat Me (Video Game) / int_d0f5cc90
comment
Flavor Text: In addition to the descriptions afforded through the 'examine' command, you can also smell things for more descriptions.
 Eat Me (Video Game) / int_d0f5cc90
featureApplicability
1.0
 Eat Me (Video Game) / int_d0f5cc90
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_d0f5cc90
 Eat Me (Video Game) / int_d4efe0d
type
Character Narrator
 Eat Me (Video Game) / int_d4efe0d
comment
Character Narrator: The narrator is actually a character in the story, revealed in the end to be the Sugarplum Fairy.
 Eat Me (Video Game) / int_d4efe0d
featureApplicability
1.0
 Eat Me (Video Game) / int_d4efe0d
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_d4efe0d
 Eat Me (Video Game) / int_db38d6ca
type
Torture Technician
 Eat Me (Video Game) / int_db38d6ca
comment
Torture Technician: Master Pokerounce, the warden, is in charge of prisoners and the torture thereof.
 Eat Me (Video Game) / int_db38d6ca
featureApplicability
1.0
 Eat Me (Video Game) / int_db38d6ca
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_db38d6ca
 Eat Me (Video Game) / int_dcd2459e
type
Anthropomorphic Food
 Eat Me (Video Game) / int_dcd2459e
comment
Anthropomorphic Food: All the castle's inhabitants are made of food.
 Eat Me (Video Game) / int_dcd2459e
featureApplicability
1.0
 Eat Me (Video Game) / int_dcd2459e
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_dcd2459e
 Eat Me (Video Game) / int_e2a41c3b
type
Literal-Minded
 Eat Me (Video Game) / int_e2a41c3b
comment
Literal-Minded: The player may attempt to interact with something that was not meant literally, in which case the narrator will clarify. Inside the Baron's shadow: Standing at the castle gateway:
 Eat Me (Video Game) / int_e2a41c3b
featureApplicability
1.0
 Eat Me (Video Game) / int_e2a41c3b
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_e2a41c3b
 Eat Me (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Eat Me (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: As the game tells you upon examining yourself, your most important feature is your mouth.
 Eat Me (Video Game) / int_e3f34fb4
featureApplicability
1.0
 Eat Me (Video Game) / int_e3f34fb4
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_e3f34fb4
 Eat Me (Video Game) / int_e7c33c6a
type
True Sight
 Eat Me (Video Game) / int_e7c33c6a
comment
True Sight: In the first ending, as the player character transforms, they begin to see past the magic of the castle to their true environment and the audience that has been there all along.
 Eat Me (Video Game) / int_e7c33c6a
featureApplicability
1.0
 Eat Me (Video Game) / int_e7c33c6a
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_e7c33c6a
 Eat Me (Video Game) / int_e8d46c29
type
Backstory
 Eat Me (Video Game) / int_e8d46c29
comment
Backstory: As told in the west tapestry, the castle was once besieged by an army of mice led by the mouse king. As can be seen from examining the castle, it is the place known in Arthurian Legend as Castle Charyot.note Or more commonly "Chariot", but the game uses the "Charyot" spelling. As told in the east tapestry, Morgan Le Fay took control of it from its hosts and held it for a hundred years before it was taken back in a bloody battle.
 Eat Me (Video Game) / int_e8d46c29
featureApplicability
1.0
 Eat Me (Video Game) / int_e8d46c29
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_e8d46c29
 Eat Me (Video Game) / int_ea0d06f0
type
Bookcase Passage
 Eat Me (Video Game) / int_ea0d06f0
comment
Bookcase Passage: A secret passageway connects the dungeon's east cell with the buttery. In the cell, it's hidden behind the pastry maiden, and in the buttery, it's hidden behind the largest barrel. A secret stairwell can be found in the baron's fireplace, leading down to the great hall.
 Eat Me (Video Game) / int_ea0d06f0
featureApplicability
1.0
 Eat Me (Video Game) / int_ea0d06f0
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_ea0d06f0
 Eat Me (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Eat Me (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: The game's description states: "May contain dairy, carnage, puzzles, nuts."
 Eat Me (Video Game) / int_eef90616
featureApplicability
1.0
 Eat Me (Video Game) / int_eef90616
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_eef90616
 Eat Me (Video Game) / int_f23ad6de
type
Food Porn
 Eat Me (Video Game) / int_f23ad6de
comment
Food Porn: The descriptions of food and the act of eating are extremely detailed.
 Eat Me (Video Game) / int_f23ad6de
featureApplicability
1.0
 Eat Me (Video Game) / int_f23ad6de
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_f23ad6de
 Eat Me (Video Game) / int_f2a6d76d
type
Rage Against the Author
 Eat Me (Video Game) / int_f2a6d76d
comment
Rage Against the Author: In the rebellion ending, you attack and overpower the narrator, and after a stalemate, win your freedom. During the stalemate, she keeps her narration brief and outright refuses to provide more detailed descriptions, stating, "I've served you enough lavish words."
 Eat Me (Video Game) / int_f2a6d76d
featureApplicability
1.0
 Eat Me (Video Game) / int_f2a6d76d
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_f2a6d76d
 Eat Me (Video Game) / int_f414f9a1
type
Attack on the Heart
 Eat Me (Video Game) / int_f414f9a1
comment
Attack on the Heart: Jenny Lettucehead is killed by eating her heart.
 Eat Me (Video Game) / int_f414f9a1
featureApplicability
1.0
 Eat Me (Video Game) / int_f414f9a1
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_f414f9a1
 Eat Me (Video Game) / int_fdad625e
type
Was Once a Man
 Eat Me (Video Game) / int_fdad625e
comment
Was Once a Man: The first ending reveals that the inhabitants of the castle you ate were all once human like you. This is first hinted at with the shadow and the woman you find inside the Baron; the shadow is an all-consuming force of hunger, much like the hole you carry, and the woman, through her garb and scent, is implied to be the original form of the giant cow.
 Eat Me (Video Game) / int_fdad625e
featureApplicability
1.0
 Eat Me (Video Game) / int_fdad625e
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_fdad625e
 Eat Me (Video Game) / int_name
type
ItemName
 Eat Me (Video Game) / int_name
comment
 Eat Me (Video Game) / int_name
featureApplicability
1.0
 Eat Me (Video Game) / int_name
featureConfidence
1.0
 Eat Me (Video Game)
hasFeature
Eat Me (Video Game) / int_name
 Eat Me (Video Game) / int_name
itemName
Eat Me (Video Game)

The following is a list of statements referring to the current page from other pages.

 Eat Me (Video Game)
hasFeature
Autocannibalism / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Black-Hole Belly / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Dead Guy on Display / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Drinking on Duty / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Eating Solves Everything / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Fairy Fiction / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Interactive Fiction / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Lemony Narrator / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
More Teeth than the Osmond Family / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Plant Person / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Video Games of 2015–2019 / int_d4ec3edd
 Eat Me (Video Game)
hasFeature
Vine Tentacles / int_d4ec3edd