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Eat Me (Video Game)
- 304 statements
- 59 feature instances
- 12 referencing feature instances
Eat Me (Video Game) | type |
TVTItem | |
Eat Me (Video Game) | label |
Eat Me (Video Game) | |
Eat Me (Video Game) | page |
EatMe | |
Eat Me (Video Game) | comment |
Eat Me is a 2017 Interactive Fiction game by Chandler Groover. You play a child who starts off locked in the dungeon of a castle made of food. The actions permitted to you are mainly limited to moving around, examining things, and eating.Play it online here. | |
Eat Me (Video Game) | fetched |
2023-07-14T20:59:13Z | |
Eat Me (Video Game) | parsed |
2023-07-14T20:59:13Z | |
Eat Me (Video Game) | processingComment |
Dropped link to TheNutcracker: Not a Feature - ITEM | |
Eat Me (Video Game) | isPartOf |
DBTropes | |
Eat Me (Video Game) / int_18729bf8 | type |
Swarm of Rats | |
Eat Me (Video Game) / int_18729bf8 | comment |
Swarm of Rats: Examining the mice in the west tapestry paints a picture of their army's invasion. | |
Eat Me (Video Game) / int_18729bf8 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_18729bf8 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_18729bf8 | |
Eat Me (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Eat Me (Video Game) / int_1aa08f77 | comment |
Multiple Endings: There are two possible endings. In the first, reached by drinking from the cup in the chapel, you transform into a living food like the other inhabitants of the castle and are inducted into the court of the Sugarplum Fairy. The other is the Golden Ending; by eating the shadow in the Baron's stomach and attacking the narrator in the chapel, you gain your freedom. | |
Eat Me (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_1aa08f77 | |
Eat Me (Video Game) / int_1af4728b | type |
Floorboard Failure | |
Eat Me (Video Game) / int_1af4728b | comment |
Floorboard Failure: The solution to dispatching the heavy durkha guard is to weaken the floor, causing him to fall through. | |
Eat Me (Video Game) / int_1af4728b | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_1af4728b | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_1af4728b | |
Eat Me (Video Game) / int_1c5adadc | type |
Black-Hole Belly | |
Eat Me (Video Game) / int_1c5adadc | comment |
Black-Hole Belly: You have no problem eating beings larger than yourself. | |
Eat Me (Video Game) / int_1c5adadc | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_1c5adadc | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_1c5adadc | |
Eat Me (Video Game) / int_20f689e9 | type |
Adaptational Villainy | |
Eat Me (Video Game) / int_20f689e9 | comment |
Adaptational Villainy: The Sugarplum Fairy, who in the original play is friendly, is the Big Bad here. | |
Eat Me (Video Game) / int_20f689e9 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_20f689e9 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_20f689e9 | |
Eat Me (Video Game) / int_2b8295a1 | type |
Blazing Inferno Hellfire Sauce | |
Eat Me (Video Game) / int_2b8295a1 | comment |
Blazing Inferno Hellfire Sauce: The scorpion peppers. If you eat one, you start dribbling smoke and lava until you can put out the fire in your mouth. | |
Eat Me (Video Game) / int_2b8295a1 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_2b8295a1 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_2b8295a1 | |
Eat Me (Video Game) / int_2ba97f22 | type |
Faerie Court | |
Eat Me (Video Game) / int_2ba97f22 | comment |
Faerie Court: The castle is implied to be inhabited by fairies who are ruled by a queen. | |
Eat Me (Video Game) / int_2ba97f22 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_2ba97f22 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_2ba97f22 | |
Eat Me (Video Game) / int_2fa6b075 | type |
God Save Us from the Queen! | |
Eat Me (Video Game) / int_2fa6b075 | comment |
God Save Us from the Queen!: As told in the east tapestry, Morgan Le Fay — referred to as a "traitor queen" — once held the castle, entrapping its hosts with magic. The fairy queen is ultimately behind the suffering many undergo at the castle. | |
Eat Me (Video Game) / int_2fa6b075 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_2fa6b075 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_2fa6b075 | |
Eat Me (Video Game) / int_3be7a957 | type |
Swordfish Sabre | |
Eat Me (Video Game) / int_3be7a957 | comment |
Swordfish Sabre: The havarti guard wields a swordfish as a sword. | |
Eat Me (Video Game) / int_3be7a957 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_3be7a957 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_3be7a957 | |
Eat Me (Video Game) / int_3e2125f5 | type |
Scary Teeth | |
Eat Me (Video Game) / int_3e2125f5 | comment |
Scary Teeth: Jenny Lettucehead has sharklike carrot teeth. | |
Eat Me (Video Game) / int_3e2125f5 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_3e2125f5 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_3e2125f5 | |
Eat Me (Video Game) / int_479d4e5a | type |
Would Hurt a Child | |
Eat Me (Video Game) / int_479d4e5a | comment |
Would Hurt a Child: The dungeon is filled with the corpses of children. | |
Eat Me (Video Game) / int_479d4e5a | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_479d4e5a | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_479d4e5a | |
Eat Me (Video Game) / int_47e4f5f5 | type |
Golden Ending | |
Eat Me (Video Game) / int_47e4f5f5 | comment |
The other is the Golden Ending; by eating the shadow in the Baron's stomach and attacking the narrator in the chapel, you gain your freedom. | |
Eat Me (Video Game) / int_47e4f5f5 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_47e4f5f5 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_47e4f5f5 | |
Eat Me (Video Game) / int_504a1991 | type |
Body Horror | |
Eat Me (Video Game) / int_504a1991 | comment |
Body Horror: Dame Demitasse is made of coffee cups, and every time she moves, her china splinters a little more. Frypan Fredrick is made entirely of breaded frog's legs, his only facial feature a mouth with "human teeth in the hundreds". | |
Eat Me (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_504a1991 | |
Eat Me (Video Game) / int_553cbdc2 | type |
Eyeless Face | |
Eat Me (Video Game) / int_553cbdc2 | comment |
Eyeless Face: Frypan Frederick has no facial features apart from a mouth. Jenny Lettucehead has ears and a mouth, but no eyes. | |
Eat Me (Video Game) / int_553cbdc2 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_553cbdc2 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_553cbdc2 | |
Eat Me (Video Game) / int_597d7dad | type |
Onion Tears | |
Eat Me (Video Game) / int_597d7dad | comment |
Onion Tears: The solution to the ghost puzzle is to use the onions to make her cry. | |
Eat Me (Video Game) / int_597d7dad | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_597d7dad | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_597d7dad | |
Eat Me (Video Game) / int_5c57602c | type |
Jagged Mouth | |
Eat Me (Video Game) / int_5c57602c | comment |
Jagged Mouth: When Dame Demitasse opens her jaws, her porcelain face splits open into jagged fangs. | |
Eat Me (Video Game) / int_5c57602c | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_5c57602c | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_5c57602c | |
Eat Me (Video Game) / int_5c8fa553 | type |
Level Ate | |
Eat Me (Video Game) / int_5c8fa553 | comment |
Level Ate: Everything in and around the castle is made of food. Even the sky is edible. | |
Eat Me (Video Game) / int_5c8fa553 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_5c8fa553 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_5c8fa553 | |
Eat Me (Video Game) / int_5fcedca | type |
Big Eater | |
Eat Me (Video Game) / int_5fcedca | comment |
Big Eater: The hole in your stomach demands to be filled. | |
Eat Me (Video Game) / int_5fcedca | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_5fcedca | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_5fcedca | |
Eat Me (Video Game) / int_6d57a234 | type |
Lemony Narrator | |
Eat Me (Video Game) / int_6d57a234 | comment |
Lemony Narrator: The narrator talks in a very flowery style, extolling foods and flavours in lavish detail, expresses opinions on things in the story, and calls you/the player character by endearments and diminutives such as "darling", "dear", and "child". | |
Eat Me (Video Game) / int_6d57a234 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_6d57a234 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_6d57a234 | |
Eat Me (Video Game) / int_6d5ab39e | type |
Fractured Fairy Tale | |
Eat Me (Video Game) / int_6d5ab39e | comment |
Fractured Fairy Tale: It takes some elements from the The Nutcracker, but is considerably darker and more twisted. | |
Eat Me (Video Game) / int_6d5ab39e | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_6d5ab39e | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_6d5ab39e | |
Eat Me (Video Game) / int_77666408 | type |
Combat Tentacles | |
Eat Me (Video Game) / int_77666408 | comment |
Combat Tentacles: Jenny's vines lash out, keeping you at bay. | |
Eat Me (Video Game) / int_77666408 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_77666408 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_77666408 | |
Eat Me (Video Game) / int_7860d036 | type |
Get It Over With | |
Eat Me (Video Game) / int_7860d036 | comment |
Get It Over With: When Dame Demitasse is lying fractured on the floor after two other Quartet members have been eaten, she is resigned to her fate and tells you to get it on with. | |
Eat Me (Video Game) / int_7860d036 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_7860d036 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_7860d036 | |
Eat Me (Video Game) / int_7eda7f78 | type |
Transformation Horror | |
Eat Me (Video Game) / int_7eda7f78 | comment |
Transformation Horror: In the first ending, the player character is transformed into some kind of living roasted pig. The narration doesn't skimp on describing the crackling of your cooking flesh. | |
Eat Me (Video Game) / int_7eda7f78 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_7eda7f78 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_7eda7f78 | |
Eat Me (Video Game) / int_83445b04 | type |
Pun | |
Eat Me (Video Game) / int_83445b04 | comment |
Pun: A couple instances of antanaclasis: In the intro text, the narrator describes a lack of dinner as a "mean repast by the meanest measure". The first "mean" is meant in the sense of "ungenerous", while the one in "meanest" is meant in the sense of "unkind". If the player persists in eating the mound of filth, the narrator comments:The first "gotten into you" is meant figuratively, while the second is meant literally. | |
Eat Me (Video Game) / int_83445b04 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_83445b04 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_83445b04 | |
Eat Me (Video Game) / int_859ec5d8 | type |
The Fair Folk | |
Eat Me (Video Game) / int_859ec5d8 | comment |
The Fair Folk: The castle's original hosts are implied to have been fairies — the dangerous sort. As told in the east tapestry, Morgan Le Fay took over for a time and entrapped them with magic, but was eventually ousted. They are very much still present and are seen in the cup ending, described as having grey faces, hairy hands, and glittering wings. | |
Eat Me (Video Game) / int_859ec5d8 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_859ec5d8 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_859ec5d8 | |
Eat Me (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Eat Me (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: The main character has shades of this, what with their all-consuming hunger. | |
Eat Me (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_8774fb47 | |
Eat Me (Video Game) / int_8b568cb7 | type |
Posthumous Character | |
Eat Me (Video Game) / int_8b568cb7 | comment |
Posthumous Character: There are a few mentions of Pierre Canard, the former fifth member of the Amuse-Bouche Quartet, who is implied to have been eaten by the others. The mouse king, as depicted in the west tapestry, once led an invasion of his army against the castle. They were defeated, and his fur put on display in the chapel. | |
Eat Me (Video Game) / int_8b568cb7 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_8b568cb7 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_8b568cb7 | |
Eat Me (Video Game) / int_8bfaffd7 | type |
Rat King | |
Eat Me (Video Game) / int_8bfaffd7 | comment |
Rat King: As seen in the west tapestry, the mouse king is seven mice with their tails entwined. | |
Eat Me (Video Game) / int_8bfaffd7 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_8bfaffd7 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_8bfaffd7 | |
Eat Me (Video Game) / int_8f7e610d | type |
Autocannibalism | |
Eat Me (Video Game) / int_8f7e610d | comment |
Autocannibalism: You can eat yourself, but you'll just pop right back. | |
Eat Me (Video Game) / int_8f7e610d | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_8f7e610d | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_8f7e610d | |
Eat Me (Video Game) / int_92a61707 | type |
The Speechless | |
Eat Me (Video Game) / int_92a61707 | comment |
The Speechless: Frypan Fredrick is the only member of the Amuse-Bouche Quartet who is seemingly unable to speak — he only ribbits. | |
Eat Me (Video Game) / int_92a61707 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_92a61707 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_92a61707 | |
Eat Me (Video Game) / int_9a5ae2a2 | type |
More Teeth than the Osmond Family | |
Eat Me (Video Game) / int_9a5ae2a2 | comment |
More Teeth than the Osmond Family: Frypan Frederick's mouth has "human teeth in the hundreds". | |
Eat Me (Video Game) / int_9a5ae2a2 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_9a5ae2a2 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_9a5ae2a2 | |
Eat Me (Video Game) / int_9bfb2f41 | type |
Dead Guy on Display | |
Eat Me (Video Game) / int_9bfb2f41 | comment |
Dead Guy on Display: The fens outside the castle are filled with human corpses impaled on skewers planted in the ground. Examining them tells you: The fur of the defeated mouse king can be found in the chapel, adorning the altar. | |
Eat Me (Video Game) / int_9bfb2f41 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_9bfb2f41 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_9bfb2f41 | |
Eat Me (Video Game) / int_9cae763f | type |
Schmuck Banquet | |
Eat Me (Video Game) / int_9cae763f | comment |
Schmuck Banquet: This is the overarching plot. Nearly everything (and everyone) you meet is made of food, and you can't enter the last area until you've fattened yourself up enough and made yourself a sufficiently poetic target for a Forced Transformation. | |
Eat Me (Video Game) / int_9cae763f | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_9cae763f | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_9cae763f | |
Eat Me (Video Game) / int_a1c9b6d2 | type |
Vine Tentacles | |
Eat Me (Video Game) / int_a1c9b6d2 | comment |
Vine Tentacles: Jenny Lettucehead is a salad-based Plant Person with vines that will lash out, keeping you at bay. | |
Eat Me (Video Game) / int_a1c9b6d2 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_a1c9b6d2 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_a1c9b6d2 | |
Eat Me (Video Game) / int_a3cdf764 | type |
Drinking on Duty | |
Eat Me (Video Game) / int_a3cdf764 | comment |
Drinking on Duty: The gatehouse guards are implied to have been drinking at their post. One is asleep with empty bottles next to him, and the other is throwing up in the garderobe. | |
Eat Me (Video Game) / int_a3cdf764 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_a3cdf764 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_a3cdf764 | |
Eat Me (Video Game) / int_aa07733b | type |
Hint System | |
Eat Me (Video Game) / int_aa07733b | comment |
Hint System: You can use the command "think" to get hints. | |
Eat Me (Video Game) / int_aa07733b | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_aa07733b | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_aa07733b | |
Eat Me (Video Game) / int_af19229b | type |
Plant Person | |
Eat Me (Video Game) / int_af19229b | comment |
Plant Person: Jenny Lettucehead, who's made of salad, has vine limbs, and eats soil. | |
Eat Me (Video Game) / int_af19229b | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_af19229b | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_af19229b | |
Eat Me (Video Game) / int_b97a2fa7 | type |
Forced Transformation | |
Eat Me (Video Game) / int_b97a2fa7 | comment |
Forced Transformation: In the first ending, you're transformed into a living food, with the reveal that the inhabitants of the castle underwent the same fate. | |
Eat Me (Video Game) / int_b97a2fa7 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_b97a2fa7 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_b97a2fa7 | |
Eat Me (Video Game) / int_bf7cad7d | type |
Locked Door | |
Eat Me (Video Game) / int_bf7cad7d | comment |
Locked Door: The door to the chapel is sealed shut. The floor in front of it is the key to opening it; the heavier you are, the more the floor sinks while standing on it. You need to eat all six courses to become heavy enough to unlock the door. | |
Eat Me (Video Game) / int_bf7cad7d | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_bf7cad7d | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_bf7cad7d | |
Eat Me (Video Game) / int_c2f5b04b | type |
Eat Me | |
Eat Me (Video Game) / int_c2f5b04b | comment |
Eat Me: You have to get yourself eaten by the Baron in order to eat him. | |
Eat Me (Video Game) / int_c2f5b04b | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_c2f5b04b | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_c2f5b04b | |
Eat Me (Video Game) / int_c93a6560 | type |
Impaled with Extreme Prejudice | |
Eat Me (Video Game) / int_c93a6560 | comment |
Impaled with Extreme Prejudice: A couple of corpses in the dungeon; one is impaled on a judas chair, which has a spike in place of a cushion, and one is impaled on the spikes of a pastry maiden. The human corpses covering the fens are impaled on long, two-pronged skewers that have been planted in the ground. | |
Eat Me (Video Game) / int_c93a6560 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_c93a6560 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_c93a6560 | |
Eat Me (Video Game) / int_c9790040 | type |
Decadent Court | |
Eat Me (Video Game) / int_c9790040 | comment |
Decadent Court: In the first ending, the Sugarplum Fairy's court is seen, hooting and hollering in delight as the player character is turned into a roasted pig. | |
Eat Me (Video Game) / int_c9790040 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_c9790040 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_c9790040 | |
Eat Me (Video Game) / int_ca967579 | type |
Torture Cellar | |
Eat Me (Video Game) / int_ca967579 | comment |
Torture Cellar: The dungeon is full of torture devices, including a judas chair, a rack, and a breaking wheel. | |
Eat Me (Video Game) / int_ca967579 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_ca967579 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_ca967579 | |
Eat Me (Video Game) / int_cce5bf0f | type |
Fire-Breathing Diner | |
Eat Me (Video Game) / int_cce5bf0f | comment |
Fire-Breathing Diner: A harmless version if you eat a flambeau — smoke pours from your nostrils. If you eat a scorpion pepper, smoke pours from your nose and ears and your mouth glows orange-hot. | |
Eat Me (Video Game) / int_cce5bf0f | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_cce5bf0f | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_cce5bf0f | |
Eat Me (Video Game) / int_d0f5cc90 | type |
Flavor Text | |
Eat Me (Video Game) / int_d0f5cc90 | comment |
Flavor Text: In addition to the descriptions afforded through the 'examine' command, you can also smell things for more descriptions. | |
Eat Me (Video Game) / int_d0f5cc90 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_d0f5cc90 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_d0f5cc90 | |
Eat Me (Video Game) / int_d4efe0d | type |
Character Narrator | |
Eat Me (Video Game) / int_d4efe0d | comment |
Character Narrator: The narrator is actually a character in the story, revealed in the end to be the Sugarplum Fairy. | |
Eat Me (Video Game) / int_d4efe0d | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_d4efe0d | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_d4efe0d | |
Eat Me (Video Game) / int_db38d6ca | type |
Torture Technician | |
Eat Me (Video Game) / int_db38d6ca | comment |
Torture Technician: Master Pokerounce, the warden, is in charge of prisoners and the torture thereof. | |
Eat Me (Video Game) / int_db38d6ca | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_db38d6ca | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_db38d6ca | |
Eat Me (Video Game) / int_dcd2459e | type |
Anthropomorphic Food | |
Eat Me (Video Game) / int_dcd2459e | comment |
Anthropomorphic Food: All the castle's inhabitants are made of food. | |
Eat Me (Video Game) / int_dcd2459e | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_dcd2459e | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_dcd2459e | |
Eat Me (Video Game) / int_e2a41c3b | type |
Literal-Minded | |
Eat Me (Video Game) / int_e2a41c3b | comment |
Literal-Minded: The player may attempt to interact with something that was not meant literally, in which case the narrator will clarify. Inside the Baron's shadow: Standing at the castle gateway: | |
Eat Me (Video Game) / int_e2a41c3b | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_e2a41c3b | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_e2a41c3b | |
Eat Me (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Eat Me (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: As the game tells you upon examining yourself, your most important feature is your mouth. | |
Eat Me (Video Game) / int_e3f34fb4 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_e3f34fb4 | |
Eat Me (Video Game) / int_e7c33c6a | type |
True Sight | |
Eat Me (Video Game) / int_e7c33c6a | comment |
True Sight: In the first ending, as the player character transforms, they begin to see past the magic of the castle to their true environment and the audience that has been there all along. | |
Eat Me (Video Game) / int_e7c33c6a | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_e7c33c6a | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_e7c33c6a | |
Eat Me (Video Game) / int_e8d46c29 | type |
Backstory | |
Eat Me (Video Game) / int_e8d46c29 | comment |
Backstory: As told in the west tapestry, the castle was once besieged by an army of mice led by the mouse king. As can be seen from examining the castle, it is the place known in Arthurian Legend as Castle Charyot.note Or more commonly "Chariot", but the game uses the "Charyot" spelling. As told in the east tapestry, Morgan Le Fay took control of it from its hosts and held it for a hundred years before it was taken back in a bloody battle. | |
Eat Me (Video Game) / int_e8d46c29 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_e8d46c29 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_e8d46c29 | |
Eat Me (Video Game) / int_ea0d06f0 | type |
Bookcase Passage | |
Eat Me (Video Game) / int_ea0d06f0 | comment |
Bookcase Passage: A secret passageway connects the dungeon's east cell with the buttery. In the cell, it's hidden behind the pastry maiden, and in the buttery, it's hidden behind the largest barrel. A secret stairwell can be found in the baron's fireplace, leading down to the great hall. | |
Eat Me (Video Game) / int_ea0d06f0 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_ea0d06f0 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_ea0d06f0 | |
Eat Me (Video Game) / int_eef90616 | type |
Bread, Eggs, Milk, Squick | |
Eat Me (Video Game) / int_eef90616 | comment |
Bread, Eggs, Milk, Squick: The game's description states: "May contain dairy, carnage, puzzles, nuts." | |
Eat Me (Video Game) / int_eef90616 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_eef90616 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_eef90616 | |
Eat Me (Video Game) / int_f23ad6de | type |
Food Porn | |
Eat Me (Video Game) / int_f23ad6de | comment |
Food Porn: The descriptions of food and the act of eating are extremely detailed. | |
Eat Me (Video Game) / int_f23ad6de | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_f23ad6de | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_f23ad6de | |
Eat Me (Video Game) / int_f2a6d76d | type |
Rage Against the Author | |
Eat Me (Video Game) / int_f2a6d76d | comment |
Rage Against the Author: In the rebellion ending, you attack and overpower the narrator, and after a stalemate, win your freedom. During the stalemate, she keeps her narration brief and outright refuses to provide more detailed descriptions, stating, "I've served you enough lavish words." | |
Eat Me (Video Game) / int_f2a6d76d | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_f2a6d76d | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_f2a6d76d | |
Eat Me (Video Game) / int_f414f9a1 | type |
Attack on the Heart | |
Eat Me (Video Game) / int_f414f9a1 | comment |
Attack on the Heart: Jenny Lettucehead is killed by eating her heart. | |
Eat Me (Video Game) / int_f414f9a1 | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_f414f9a1 | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_f414f9a1 | |
Eat Me (Video Game) / int_fdad625e | type |
Was Once a Man | |
Eat Me (Video Game) / int_fdad625e | comment |
Was Once a Man: The first ending reveals that the inhabitants of the castle you ate were all once human like you. This is first hinted at with the shadow and the woman you find inside the Baron; the shadow is an all-consuming force of hunger, much like the hole you carry, and the woman, through her garb and scent, is implied to be the original form of the giant cow. | |
Eat Me (Video Game) / int_fdad625e | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_fdad625e | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_fdad625e | |
Eat Me (Video Game) / int_name | type |
ItemName | |
Eat Me (Video Game) / int_name | comment |
||
Eat Me (Video Game) / int_name | featureApplicability |
1.0 | |
Eat Me (Video Game) / int_name | featureConfidence |
1.0 | |
Eat Me (Video Game) | hasFeature |
Eat Me (Video Game) / int_name | |
Eat Me (Video Game) / int_name | itemName |
Eat Me (Video Game) |
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