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Evoland 2 (Video Game)
- 413 statements
- 80 feature instances
- 2 referencing feature instances
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Evoland 2 (Video Game) | |
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Evoland 2 (Video Game) | comment |
Evoland 2: A Slight Case of Spacetime Continuum Disorder (usually just referred to as Evoland 2) is a game released for Steam in 2015 by Shiro Games.The game is a sequel to Evoland, expanding upon the first game's theme of "the evolution of video games" and incorporates a variety of gameplay styles, genres and references, while letting you travel back and forth between different eras, represented by different graphical styles.The game starts with Kuro, a boy with no memory, waking up after being found by a girl named Fina. As they try finding out who Kuro is and recovering his memory, they find a demon who aims to destroy humanity. But while trying to stop him, they get sent back in time 50 years after accidentally activating a Magilith relic, and find themselves in the middle of a war between humans and demons. They eventually escape and get sent into the future, 50 years after their original time, to find large parts of the world wiped out during "The Great Disaster" 50 years ago - including Fina's village. Joined by demon prince Menos and researcher Velvet, they set out to find out what happened and prevent the disaster from happening, all while travelling between different eras...The game also got ported to mobile platforms in 2018, and in 2019, the original Evoland and Evoland 2 got a Compilation Re-release known as Evoland: Legendary Edition, released for consoles and Steam. | |
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Evoland 2 (Video Game) / int_14beeefd | type |
Darker and Edgier | |
Evoland 2 (Video Game) / int_14beeefd | comment |
Darker and Edgier: You get to see how the future goes to the worst. An entire race gets wiped out as time progresses, a thriving kingdom goes into despair as it is taken over by the Traders, the Frozen Continent melts which raises the water levels and wipes out the Wikings. Unlike Evoland, the death toll is absurdly high. | |
Evoland 2 (Video Game) / int_14beeefd | featureApplicability |
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Evoland 2 (Video Game) / int_14beeefd | featureConfidence |
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Evoland 2 (Video Game) / int_14beeefd | |
Evoland 2 (Video Game) / int_19769f50 | type |
Defeat Means Friendship | |
Evoland 2 (Video Game) / int_19769f50 | comment |
Defeat Means Friendship: When you defeat Menos in the past arena, he suggest you escape together. Subverted when you beat Jatai. He becomes friendly after the fight, not instantly because you beat him, but because he then finds out you’re not out to hurt his friends. Upon defeat, both Cherry and Plum make a Heel–Face Turn and ask you to stop and protect Reno. Even the final boss Ceres changes her tone the moment she’s defeated. | |
Evoland 2 (Video Game) / int_19769f50 | featureApplicability |
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Evoland 2 (Video Game) / int_19769f50 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_19769f50 | |
Evoland 2 (Video Game) / int_1fb440a6 | type |
Voluntary Shapeshifting | |
Evoland 2 (Video Game) / int_1fb440a6 | comment |
Voluntary Shapeshifting: The Prophet pulls this off on you before you fight him, turning into a more muscular version of himself. | |
Evoland 2 (Video Game) / int_1fb440a6 | featureApplicability |
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Evoland 2 (Video Game) / int_1fb440a6 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_1fb440a6 | |
Evoland 2 (Video Game) / int_23781532 | type |
Ironic Name | |
Evoland 2 (Video Game) / int_23781532 | comment |
Ironic Name: The Exogarth, the Guardian that ate the Anomaly and was almost the size of the continent is nicknamed Tiny Tiki by the Magi. Justified because when they named it, it was tiny. | |
Evoland 2 (Video Game) / int_23781532 | featureApplicability |
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Evoland 2 (Video Game) / int_23781532 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_23781532 | |
Evoland 2 (Video Game) / int_28a3b1a8 | type |
Party in My Pocket | |
Evoland 2 (Video Game) / int_28a3b1a8 | comment |
Party in My Pocket: Same as with the enhanced Evoland, except you can actually call upon your party members' abilities. | |
Evoland 2 (Video Game) / int_28a3b1a8 | featureApplicability |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_28a3b1a8 | |
Evoland 2 (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Evoland 2 (Video Game) / int_2a090d00 | comment |
Lampshade Hanging: After escaping part of prison in a cardboard box, Fina comments how weird it is that you succeeded, fitting for a parody on the trashcan escape from Breath of Fire II. Velvet asks herself how the prototype of the flying machine will fit in your bag, but the question is left unanswered and it just appears in your inventory, marked with a backpack icon. | |
Evoland 2 (Video Game) / int_2a090d00 | featureApplicability |
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Evoland 2 (Video Game) / int_2a090d00 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_2a090d00 | |
Evoland 2 (Video Game) / int_310d40de | type |
Thoughtcrime | |
Evoland 2 (Video Game) / int_310d40de | comment |
Thoughtcrime: Blaspheming the Great Destroyer can turn you into The Heretic. The problem is, the act of blasphemy is expanding to ever uncompromising degrees. | |
Evoland 2 (Video Game) / int_310d40de | featureApplicability |
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Evoland 2 (Video Game) / int_310d40de | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_310d40de | |
Evoland 2 (Video Game) / int_33351187 | type |
Asteroids Monster | |
Evoland 2 (Video Game) / int_33351187 | comment |
Asteroids Monster: Slimes this time around have gained the commonplace trait from other games of splitting into smaller slimes when killed, until they reach their smallest and can be fully killed. They can also fuse together with other equally-sized slimes to become a higher-tier slime with greater health, so it's best to make sure you kill the smallest slimes before that happens. | |
Evoland 2 (Video Game) / int_33351187 | featureApplicability |
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Evoland 2 (Video Game) / int_33351187 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_33351187 | |
Evoland 2 (Video Game) / int_348c1707 | type |
Sword Beam | |
Evoland 2 (Video Game) / int_348c1707 | comment |
Sword Beam: In the platformer-based levels, Kuro inexplicably becomes able to shoot sharp beams from his sword, when in all other gameplay types hes a Close-Range Combatant that needs his summonable allies to attack at range. | |
Evoland 2 (Video Game) / int_348c1707 | featureApplicability |
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Evoland 2 (Video Game) / int_348c1707 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_348c1707 | |
Evoland 2 (Video Game) / int_356b1efb | type |
Hammerspace | |
Evoland 2 (Video Game) / int_356b1efb | comment |
Hammerspace: Lampshaded in-game by Velvet after you obtain the Flying Machine, who wonders how you carry all these items with you. | |
Evoland 2 (Video Game) / int_356b1efb | featureApplicability |
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Evoland 2 (Video Game) / int_356b1efb | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_356b1efb | |
Evoland 2 (Video Game) / int_363e9631 | type |
Sequential Boss | |
Evoland 2 (Video Game) / int_363e9631 | comment |
Sequential Boss: A significant portion of the bosses have multiple parts to their battles before you finally beat them. Most notably the final boss. The first phase is in the future, featuring the typical gameplay, the second is in the past, featuring the platformer gameplay. The last is in the present, featuring horizontal shmup gameplay. Reno's encounter. He first uses and confines you to energy orbs primarily, before summoning images of himself to attack. Plum's real boss fight is first fought with bombs, before she snatches them from you and you're forced to fight with your sword instead. You have to make it up to the Great Troll Donkey Kong style before actually fighting him. The fight against the Prophet. It starts with him in his normal form, and once you defeat him, he begins another match in his transformed form. | |
Evoland 2 (Video Game) / int_363e9631 | featureApplicability |
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Evoland 2 (Video Game) / int_363e9631 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_363e9631 | |
Evoland 2 (Video Game) / int_37690091 | type |
Stable Time Loop | |
Evoland 2 (Video Game) / int_37690091 | comment |
Stable Time Loop: It is implied that the Magi's "Project" was to induce this to stop the End of Time from taking place. | |
Evoland 2 (Video Game) / int_37690091 | featureApplicability |
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Evoland 2 (Video Game) / int_37690091 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_37690091 | |
Evoland 2 (Video Game) / int_378476a2 | type |
Abandoned Laboratory | |
Evoland 2 (Video Game) / int_378476a2 | comment |
Abandoned Laboratory: Professor Giro's Laboratory. It houses a lot of organic lifeforms in tubes, hostile security units who are triggered by you stepping on girders, and the Weapon of Mass Destruction. | |
Evoland 2 (Video Game) / int_378476a2 | featureApplicability |
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Evoland 2 (Video Game) / int_378476a2 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_378476a2 | |
Evoland 2 (Video Game) / int_3c700857 | type |
Guys Smash, Girls Shoot | |
Evoland 2 (Video Game) / int_3c700857 | comment |
Guys Smash, Girls Shoot: Inverted and played straight with Fina. In the laboratory and in the Demonia campaign, where she can attack independently, she is the only ranged attacker. For the rest of the game, her gameplay contribution is smashing things. | |
Evoland 2 (Video Game) / int_3c700857 | featureApplicability |
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Evoland 2 (Video Game) / int_3c700857 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_3c700857 | |
Evoland 2 (Video Game) / int_3ece9e25 | type |
Konami Code | |
Evoland 2 (Video Game) / int_3ece9e25 | comment |
Nakomi's Manor. Unless you find out that "Nakomi" is an anagram of "Konami" (thus acting as a hint on what to do), or that the sign which says [↑ A - ↓ B] tells you that going up is similar to inputting A and going down is that to B, you're never going anywhere without a guide. Worse if you don't know the Konami Code. | |
Evoland 2 (Video Game) / int_3ece9e25 | featureApplicability |
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Evoland 2 (Video Game) / int_3ece9e25 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_3ece9e25 | |
Evoland 2 (Video Game) / int_40680cf6 | type |
Stupidity Is the Only Option | |
Evoland 2 (Video Game) / int_40680cf6 | comment |
Stupidity Is the Only Option: When visiting the Magi Era, you are told that the Temporal Research Center threw their fragment of the Magi Key into the Anomaly, which sounds a lot like a black hole according to its descriptions. Yet the only way to get this fragment and advance the story is by shooting yourself into the Anomaly. | |
Evoland 2 (Video Game) / int_40680cf6 | featureApplicability |
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Evoland 2 (Video Game) / int_40680cf6 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_40680cf6 | |
Evoland 2 (Video Game) / int_420c50b7 | type |
A.I. Is a Crapshoot | |
Evoland 2 (Video Game) / int_420c50b7 | comment |
The Magi have robots helping them with their job, "RoboServos." They seem to suffer from A.I. Is a Crapshoot however, thanks to them thinking of actions they weren't ordered to but aren't unsure of (such as "Destroy?") which they immediately back out. | |
Evoland 2 (Video Game) / int_420c50b7 | featureApplicability |
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Evoland 2 (Video Game) / int_420c50b7 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_420c50b7 | |
Evoland 2 (Video Game) / int_4a3e547f | type |
Leaning on the Fourth Wall | |
Evoland 2 (Video Game) / int_4a3e547f | comment |
Leaning on the Fourth Wall: Fina has a tendency to obliviously make meta references to aspects of the game, such as feeling less "detailed" following the Art Shift from 32-bit to 16-bit after their first experience with Time Travel, initially referring to the easily-tricked prison guards as "scripted" before using different terms, and experiencing a feeling of volume after traveling into the 3D future era. The Character Filibuster:demon in the past era Demon Camp does some Lampshade Hanging on how everybody repeats the same phrases when talked to like they have memory problems that make them forget that they've already said something, to which he posits a theory about whether everybody is actually a bunch of robots programmed to say things written by somebody else. | |
Evoland 2 (Video Game) / int_4a3e547f | featureApplicability |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_4a3e547f | |
Evoland 2 (Video Game) / int_4e3d253b | type |
Downer Ending | |
Evoland 2 (Video Game) / int_4e3d253b | comment |
Downer Ending: The ending is rather dour, where Kuro and co are doomed to repeat the events of the game in a Stable Time Loop forever. However, it does qualify as a "Ray of Hope" Ending, since Ceres, while she is dying, promises to meet Kuro again and end the loop once and for all. | |
Evoland 2 (Video Game) / int_4e3d253b | featureApplicability |
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Evoland 2 (Video Game) / int_4e3d253b | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_4e3d253b | |
Evoland 2 (Video Game) / int_504e271f | type |
But Thou Must! | |
Evoland 2 (Video Game) / int_504e271f | comment |
But Thou Must!: Deconstructed. You notice several things that you think you'll solve in the future. By the end of the game, you've caused almost all of them to come to pass. | |
Evoland 2 (Video Game) / int_504e271f | featureApplicability |
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Evoland 2 (Video Game) / int_504e271f | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_504e271f | |
Evoland 2 (Video Game) / int_5345de5 | type |
Strange-Syntax Speaker | |
Evoland 2 (Video Game) / int_5345de5 | comment |
Strange-Syntax Speaker: Yoda Tree, called for a reason is he. Later subverted hilariously when Yoda Tree doesn't talk with his way of speech when thanking you. He realizes his error, cuts off, and reiterates what he was saying with the signature verbal tic. | |
Evoland 2 (Video Game) / int_5345de5 | featureApplicability |
-0.3 | |
Evoland 2 (Video Game) / int_5345de5 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_5345de5 | |
Evoland 2 (Video Game) / int_54fb42f0 | type |
Gravity Is a Harsh Mistress | |
Evoland 2 (Video Game) / int_54fb42f0 | comment |
Gravity Is a Harsh Mistress: Parodied when Kuro escapes the coliseum with Menos through a hole he made to the sewers, as initially gravity literally doesn't exist until Kuro opens a chest that makes it, after which he freaks out as he realizes he's about to fall a decent distance. | |
Evoland 2 (Video Game) / int_54fb42f0 | featureApplicability |
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Evoland 2 (Video Game) / int_54fb42f0 | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_54fb42f0 | |
Evoland 2 (Video Game) / int_571833a | type |
Aren't You Going to Ravish Me? | |
Evoland 2 (Video Game) / int_571833a | comment |
Aren't You Going to Ravish Me?: Fina plays up her fear of being kidnapped by trolls while they talk about the "pretty one" they want, but when it turns out they actually mistook the very manly male Menos for a pretty-looking female troll, Fina lets slip her anger over how they didn't find her pretty, before recomposing herself about saving Menos from them. | |
Evoland 2 (Video Game) / int_571833a | featureApplicability |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_571833a | |
Evoland 2 (Video Game) / int_575fd5e2 | type |
Dark Is Not Evil | |
Evoland 2 (Video Game) / int_575fd5e2 | comment |
Dark Is Not Evil: Menos and most other demons actually aren't evil, they just have a bad reputation among humans due to a lot of bad blood throughout history. | |
Evoland 2 (Video Game) / int_575fd5e2 | featureApplicability |
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Evoland 2 (Video Game) / int_575fd5e2 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_575fd5e2 | |
Evoland 2 (Video Game) / int_57b80b45 | type |
Fantastic Racism | |
Evoland 2 (Video Game) / int_57b80b45 | comment |
Fantastic Racism: Humans and demons mutually hate and fear each other. Later subverted after you defeat Magus, in which humans and demons don't hate each other and realize their war was Magus's fault. The victory in the war against the demons is still celebrated, however. | |
Evoland 2 (Video Game) / int_57b80b45 | featureApplicability |
-0.3 | |
Evoland 2 (Video Game) / int_57b80b45 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_57b80b45 | |
Evoland 2 (Video Game) / int_5b0e3d8a | type |
Non-Linear Sequel | |
Evoland 2 (Video Game) / int_5b0e3d8a | comment |
Non-Linear Sequel: This game is only a sequel to the first Evoland in the sense that it takes the "game evolution" gimmick and expands on it alongside keeping the RPG-like primary gameplay style, with there being no references to the characters or Excuse Plot from the original. | |
Evoland 2 (Video Game) / int_5b0e3d8a | featureApplicability |
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Evoland 2 (Video Game) / int_5b0e3d8a | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_5b0e3d8a | |
Evoland 2 (Video Game) / int_5beef860 | type |
Why Did It Have to Be Snakes? | |
Evoland 2 (Video Game) / int_5beef860 | comment |
Why Did It Have to Be Snakes?: Fina is a generally fierce and capable lady, but she has a crippling fear of mushrooms, and unfortunately for her ambulatory mushrooms commonly populate forests like the one her hometown is in, needing Kuro to rescue her. Menos is usually quite serious and strong both physically and mentally, but he's reduced to trembling and stuttering when he learns that the Haunted Forest is genuinely filled with ghosts, immediately cowering behind Kuro, which Fina teases him about. | |
Evoland 2 (Video Game) / int_5beef860 | featureApplicability |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_5beef860 | |
Evoland 2 (Video Game) / int_60e2ec3e | type |
Artificial Intelligence | |
Evoland 2 (Video Game) / int_60e2ec3e | comment |
Artificial Intelligence: The Magi have robots helping them with their job, "RoboServos." They seem to suffer from A.I. Is a Crapshoot however, thanks to them thinking of actions they weren't ordered to but aren't unsure of (such as "Destroy?") which they immediately back out. The Abandoned Laboratory has the hostile security systems, along with the trickster terminal AI which keeps you turning on and off terminals with no end. | |
Evoland 2 (Video Game) / int_60e2ec3e | featureApplicability |
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Evoland 2 (Video Game) / int_60e2ec3e | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_60e2ec3e | |
Evoland 2 (Video Game) / int_617f0563 | type |
Heel–Face Turn | |
Evoland 2 (Video Game) / int_617f0563 | comment |
Upon defeat, both Cherry and Plum make a Heel–Face Turn and ask you to stop and protect Reno. | |
Evoland 2 (Video Game) / int_617f0563 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_617f0563 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_617f0563 | |
Evoland 2 (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Evoland 2 (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: Present era Jatai and Dalkins (before defeating Magus) may be enraged by your appearance, but they'll still happily play Game of Cards with you without any problems. Even the demons in present era Demonia Ruins (again, before defeating Magus) won't mind a game. Game of Cards players in the Magi era have cards of characters beyond their own era. Can be justified as the remains of future eras before the Magi era starts because of the game's time loop. In the Anomaly, you are challenged by puzzles based on multiple copies of yourself doing different things. Velvet comments that from the outside it seems as if nothing happens and no time passes. However, you can still summon her during them. This is especially weird when she comments on hearing pots breaking but not seeing shards, even if her summon broke them during the puzzle. | |
Evoland 2 (Video Game) / int_6320eced | featureApplicability |
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Evoland 2 (Video Game) / int_6320eced | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_6320eced | |
Evoland 2 (Video Game) / int_640a171f | type |
Gameplay Roulette | |
Evoland 2 (Video Game) / int_640a171f | comment |
Gameplay Roulette: Unlike the first game, where there was only one Unexpected Gameplay Change, with it otherwise just experiencing a Genre Shift, this game makes a selling point out of shifting through multiple different genres as you progress, including a strategy RPG, match-3 Puzzle Game, Rhythm Game, Professor Layton-style puzzles, Shoot 'Em Up, and many others. | |
Evoland 2 (Video Game) / int_640a171f | featureApplicability |
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Evoland 2 (Video Game) / int_640a171f | featureConfidence |
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Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_640a171f | |
Evoland 2 (Video Game) / int_6602cad | type |
Permanently Missable Content | |
Evoland 2 (Video Game) / int_6602cad | comment |
Permanently Missable Content: Averted, as you can revisit most places including Giro’s lab once the anomaly is standing over it in the present. You can even get back into prison by talking to a guard in past Genova. | |
Evoland 2 (Video Game) / int_6602cad | featureApplicability |
-1.0 | |
Evoland 2 (Video Game) / int_6602cad | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_6602cad | |
Evoland 2 (Video Game) / int_6638c7f7 | type |
Stealth-Based Mission | |
Evoland 2 (Video Game) / int_6638c7f7 | comment |
Stealth-Based Mission: The prison escape sequence is a No-Gear Level where you must avoid being seen by patrolling guards while working your way through the maze-like areas. | |
Evoland 2 (Video Game) / int_6638c7f7 | featureApplicability |
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Evoland 2 (Video Game) / int_66a52e25 | type |
Bullfight Boss | |
Evoland 2 (Video Game) / int_66a52e25 | comment |
Bullfight Boss: Captain Ababa can be this if the player runs in front of him from a distance and then escapes the Captain's dash, which ends with him motionless at a wall for a few seconds. | |
Evoland 2 (Video Game) / int_66a52e25 | featureApplicability |
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Evoland 2 (Video Game) / int_66a52e25 | |
Evoland 2 (Video Game) / int_68913e61 | type |
Hello, [Insert Name Here] | |
Evoland 2 (Video Game) / int_68913e61 | comment |
Hello, [Insert Name Here]: You can name the main character (Kuro), Fina, Menos, Velvet, Nawi...even Ceres. | |
Evoland 2 (Video Game) / int_68913e61 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_68913e61 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_68913e61 | |
Evoland 2 (Video Game) / int_6dc10d3a | type |
Ultimate Blacksmith | |
Evoland 2 (Video Game) / int_6dc10d3a | comment |
Ultimate Blacksmith: The blacksmith in the past only makes weapons and armor of the highest quality, which he needs Orikon Ore to make. He doesn't have anything else for sale. | |
Evoland 2 (Video Game) / int_6dc10d3a | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_6dc10d3a | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_6dc10d3a | |
Evoland 2 (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Evoland 2 (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: Nakomi's Manor. Unless you find out that "Nakomi" is an anagram of "Konami" (thus acting as a hint on what to do), or that the sign which says [↑ A - ↓ B] tells you that going up is similar to inputting A and going down is that to B, you're never going anywhere without a guide. Worse if you don't know the Konami Code. In the Anomaly, you are presented with another "walk only on the lit tiles" puzzle, along with the Anomaly's time-limited repetitions of your actions. The puzzle is made in a way that you have to walk on all the tiles in three repetitions, but you only have two available paths. If you or your previous 'ghosts' walk on an unlit tile, the puzzle will reset. The secret is mimicking one of your repeats up until you part ways to get the third batch of lit tiles. This is never hinted at in the Anomaly. | |
Evoland 2 (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_6ec989d8 | |
Evoland 2 (Video Game) / int_727b944e | type |
Plot Tunnel | |
Evoland 2 (Video Game) / int_727b944e | comment |
Plot Tunnel: Partway through the game, story progress requires causing a rockslide to scare some guards away from a bridge, then running through before the rocks fall on it. After this event, all the areas on the other side will be inaccessible to you for some time, so anything you missed will have to wait until later when you find a way to get around it. | |
Evoland 2 (Video Game) / int_727b944e | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_727b944e | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_727b944e | |
Evoland 2 (Video Game) / int_75979171 | type |
The Cuckoolander Was Right | |
Evoland 2 (Video Game) / int_75979171 | comment |
The Cuckoolander Was Right: In the store in Fina's home village, there is a bookshelf with a book titled "The Merchants Illuminati of Genova" written by one Dr T. Conspiracy. What seems to be just a mad conspiracy theory turns out to be true in the future, where the Traders actually take over Genova. | |
Evoland 2 (Video Game) / int_75979171 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_75979171 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_75979171 | |
Evoland 2 (Video Game) / int_77948f9e | type |
Global Airship | |
Evoland 2 (Video Game) / int_77948f9e | comment |
Global Airship: After dealing with frequent land roadblocks and highly limited boat traveling for most of the game, completing the Anomaly level grants you access to the Flying Machine, which lets you freely take to the skies and fly anywhere you want with very few restrictions, with the only limits being that you can't cross mountains and will be prevented from Sequence Breaking through the strategy RPG segment. | |
Evoland 2 (Video Game) / int_77948f9e | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_77948f9e | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_77948f9e | |
Evoland 2 (Video Game) / int_7fe8b5b5 | type |
Time Machine | |
Evoland 2 (Video Game) / int_7fe8b5b5 | comment |
Time Machine: Expect to deal with them with a lot. Comes in two variants: The time portal variant in the form of Magiliths. They remain fixed in place and takes you to the past, present and future eras. Only one Magilith takes you between the Magi and the future era. They can be destroyed. After obtaining the module dropped by the Exogarth, your Flying Machine becomes one and can travel through all four eras. | |
Evoland 2 (Video Game) / int_7fe8b5b5 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_7fe8b5b5 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_7fe8b5b5 | |
Evoland 2 (Video Game) / int_803c1682 | type |
Ledge Bats | |
Evoland 2 (Video Game) / int_803c1682 | comment |
Ledge Bats: The sewer platformer level is highly populated with bats that periodically swoop in an arc, which cause negligible damage but are mainly found in areas where they can knock you into highly toxic sewage that will quickly deplete your health. | |
Evoland 2 (Video Game) / int_803c1682 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_803c1682 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_803c1682 | |
Evoland 2 (Video Game) / int_80b5924 | type |
Left Hanging | |
Evoland 2 (Video Game) / int_80b5924 | comment |
Left Hanging: Despite having a much better put together story then the original, a fair number of plot threads are left unresolved, including: What was Ceres trying to accomplish? What was the guardian and why was it sitting at the bottom of the ocean for all of history?, Why did Kuro detonate the weapon and why did he build it in the first place, as professor Giro?, and finally, what was the Anomaly and how was it created? | |
Evoland 2 (Video Game) / int_80b5924 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_80b5924 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_80b5924 | |
Evoland 2 (Video Game) / int_8485d41a | type |
Interspecies Romance | |
Evoland 2 (Video Game) / int_8485d41a | comment |
Interspecies Romance: During the ending, Menos and Velvet are seen with a baby Ceres in the abandoned cabin of the Lost Island. Since Ceres is half-demon half-human... | |
Evoland 2 (Video Game) / int_8485d41a | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_8485d41a | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_8485d41a | |
Evoland 2 (Video Game) / int_864009e9 | type |
Pirate Booty | |
Evoland 2 (Video Game) / int_864009e9 | comment |
Pirate Booty: Rogers was supposed to tell you of where he hid his treasure after you complete his quest, but forgot where he hid it. It turns out it was a piece of Orikon Ore. | |
Evoland 2 (Video Game) / int_864009e9 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_864009e9 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_864009e9 | |
Evoland 2 (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Evoland 2 (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: The Guardians are incredibly old beings, even older that the Magi, who thought they created them, but in fact just discovered them, can control Maana, the magic energy that comes from nature and come in a variety of weird forms, from a living tree to an aquatic fish thing. The Exogarth, nicknamed Tiny Tiki, takes the cake, being a giant snake shaped mass of flesh with countless eyes, surrounded by rings and wings made of stone, having his own ecosystem and EATING The Anomaly. | |
Evoland 2 (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_8774fb47 | |
Evoland 2 (Video Game) / int_912b24c4 | type |
Art Shift | |
Evoland 2 (Video Game) / int_912b24c4 | comment |
Fina has a tendency to obliviously make meta references to aspects of the game, such as feeling less "detailed" following the Art Shift from 32-bit to 16-bit after their first experience with Time Travel, initially referring to the easily-tricked prison guards as "scripted" before using different terms, and experiencing a feeling of volume after traveling into the 3D future era. | |
Evoland 2 (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_912b24c4 | |
Evoland 2 (Video Game) / int_9b9435d0 | type |
AntiFrustrationFeature | |
Evoland 2 (Video Game) / int_9b9435d0 | comment |
Anti-Frustration Feature: To help players deal with the different gameplay types, there are a lot of these, including: Save Points liberally scattered throughout the game (including before all boss fights) that heal you to full health. Regenerating MP during the JRPG section (there are no items to restore MP in the game and only one section uses MP) Party members killed in battle are restored automatically when you win and health-restoring hearts are relatively easy to find (and are sometimes dropped in boss fights) Money and experience are retained from when you last died (making it possible to eventually level your way past certain battles even if you lose each time). The Rhythm Game battle is extremely forgiving about missing inputs, so even if you're a bit awkward at hand-eye coordination or rhythm, as long as you don't miss too many in a row you'll still be able to beat it. | |
Evoland 2 (Video Game) / int_9b9435d0 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_9b9435d0 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_9b9435d0 | |
Evoland 2 (Video Game) / int_9bee1a7f | type |
Eldritch Location | |
Evoland 2 (Video Game) / int_9bee1a7f | comment |
Eldritch Location: The Anomaly looks like a weird tornado from the outside, but inside is even weirder, looking like an unfinished 3D level, having objects from all time periods, bending when one walks, changing gravity and creating multiple time loops that somehow exist at the same time. | |
Evoland 2 (Video Game) / int_9bee1a7f | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_9bee1a7f | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_9bee1a7f | |
Evoland 2 (Video Game) / int_9d6427ec | type |
Time Travel | |
Evoland 2 (Video Game) / int_9d6427ec | comment |
Time Travel: Your party travels through four eras in time, meddling with past and future alike, and while the party debates often about the consequences of doing so, they nonetheless carry on with their meddling, to the point they cause more than they solve. | |
Evoland 2 (Video Game) / int_9d6427ec | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_9d6427ec | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_9d6427ec | |
Evoland 2 (Video Game) / int_a24989ce | type |
Save Point | |
Evoland 2 (Video Game) / int_a24989ce | comment |
Save Point: Liberally scattered throughout dungeons as an Anti-Frustration Feature. They even fully heal you automatically. | |
Evoland 2 (Video Game) / int_a24989ce | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_a24989ce | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_a24989ce | |
Evoland 2 (Video Game) / int_a2cbad1 | type |
Half-Human Hybrid | |
Evoland 2 (Video Game) / int_a2cbad1 | comment |
Half-Human Hybrid: Ceres is half-demon half-human, although her demon traits are more visible. During the ending, a baby resembling her is seen in the abandoned Lost Island cabin with Menos and Velvet. Contrast to Fina's Uneven Hybrid status. | |
Evoland 2 (Video Game) / int_a2cbad1 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_a2cbad1 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_a2cbad1 | |
Evoland 2 (Video Game) / int_abc55125 | type |
Character Filibuster | |
Evoland 2 (Video Game) / int_abc55125 | comment |
The Character Filibuster:demon in the past era Demon Camp does some Lampshade Hanging on how everybody repeats the same phrases when talked to like they have memory problems that make them forget that they've already said something, to which he posits a theory about whether everybody is actually a bunch of robots programmed to say things written by somebody else. | |
Evoland 2 (Video Game) / int_abc55125 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_abc55125 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_abc55125 | |
Evoland 2 (Video Game) / int_ae6adc36 | type |
Religious and Mythological Theme Naming | |
Evoland 2 (Video Game) / int_ae6adc36 | comment |
Religious and Mythological Theme Naming: The three Guardians related to fully upgrading the power of Kuro's allies derive their names from mythological beings associated with their respective elements. Wind user Fina gets Pazu, based on the Mesopotamian wind demon Pazuzu, fire-and-earth user Menos gets Iggrit, based on the fire djinn Ifrit, and ice user Velvet gets Skadi, directly referencing the Norse winter goddess of the same name. | |
Evoland 2 (Video Game) / int_ae6adc36 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_ae6adc36 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_ae6adc36 | |
Evoland 2 (Video Game) / int_b116ac06 | type |
Weapon of Mass Destruction | |
Evoland 2 (Video Game) / int_b116ac06 | comment |
Weapon of Mass Destruction: Professor Giro's "Weapon" is this. It was intended to be used against the demons but has remained unused until it was detonated in the present, leaving a large crater in its wake. The weapon bears the nuclear symbol on its exterior, which may explain its potency, as well as the potency of the crater's residual smog. It has no nuclear fallout, thankfully. | |
Evoland 2 (Video Game) / int_b116ac06 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_b116ac06 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_b116ac06 | |
Evoland 2 (Video Game) / int_b4215a8d | type |
Tennis Boss | |
Evoland 2 (Video Game) / int_b4215a8d | comment |
Tennis Boss: Reno's first phase involves you deflecting his energy orbs back at him. | |
Evoland 2 (Video Game) / int_b4215a8d | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_b4215a8d | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_b4215a8d | |
Evoland 2 (Video Game) / int_b4cbb37f | type |
Good Morning, Crono | |
Evoland 2 (Video Game) / int_b4cbb37f | comment |
Good Morning, Crono: Following the Distant Prologue to acquaint the player with the base controls, the story proper starts with Kuro waking up in bed as the beginning of its many Chrono Trigger references. | |
Evoland 2 (Video Game) / int_b4cbb37f | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_b4cbb37f | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_b4cbb37f | |
Evoland 2 (Video Game) / int_b58b4e3c | type |
Too Dumb to Live | |
Evoland 2 (Video Game) / int_b58b4e3c | comment |
Too Dumb to Live: Kuro's amazing decision making skills and how reckless the party is might as well be vital to them as breathing. Taken into an extreme when being literally shot into the Anomaly. Anyone buying into the pitches of the Traders, considering what they have on offer versus where it gets those unfortunate to fall into their allure. | |
Evoland 2 (Video Game) / int_b58b4e3c | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_b58b4e3c | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_b58b4e3c | |
Evoland 2 (Video Game) / int_b61b755f | type |
Tomboy | |
Evoland 2 (Video Game) / int_b61b755f | comment |
Tomboy: And how, with Fina. She is proud of her muscles. Her primary gameplay contribution, outside of the laboratory and the Demonia campaign, is to punch things, hard enough to get mammuts (mammoths) to move. When she says that violence is not the answer to everything, Kuro's silence can easily be read as skeptical. | |
Evoland 2 (Video Game) / int_b61b755f | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_b61b755f | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_b61b755f | |
Evoland 2 (Video Game) / int_b729794a | type |
The Little Detecto | |
Evoland 2 (Video Game) / int_b729794a | comment |
The Little Detecto: The Everything Under the Sun-dar detects how many cards or chests are in an area and where they are relatively to your position. | |
Evoland 2 (Video Game) / int_b729794a | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_b729794a | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_b729794a | |
Evoland 2 (Video Game) / int_bbca7a41 | type |
Mirror Match | |
Evoland 2 (Video Game) / int_bbca7a41 | comment |
Mirror Match: The boss fight in The Anomaly is a fight against three doppelgangers, named "Kuro?" by one of the cards. | |
Evoland 2 (Video Game) / int_bbca7a41 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_bbca7a41 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_bbca7a41 | |
Evoland 2 (Video Game) / int_c0c5d08b | type |
Large-Ham Announcer | |
Evoland 2 (Video Game) / int_c0c5d08b | comment |
Large-Ham Announcer: Largo LeGrand at the coliseum is pretty much this. Even if he is disappointed by the responses he gets, he will do his best to make it be as exciting as possible. | |
Evoland 2 (Video Game) / int_c0c5d08b | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_c0c5d08b | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_c0c5d08b | |
Evoland 2 (Video Game) / int_c12f0c4 | type |
Outrun the Fireball | |
Evoland 2 (Video Game) / int_c12f0c4 | comment |
Outrun the Fireball: After defeating Captain Ababa on the Pirate Island, the volcano erupts. Cue escaping the island under a time limit while facing off more mooks. | |
Evoland 2 (Video Game) / int_c12f0c4 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_c12f0c4 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_c12f0c4 | |
Evoland 2 (Video Game) / int_c54522c3 | type |
Ghost Pirate | |
Evoland 2 (Video Game) / int_c54522c3 | comment |
Ghost Pirate: The reason why sailors fear the Cursed Isle is because they think it's haunted by the ghost of Pirate Rogers. Eventually subverted when it is revealed that there was no such ghost haunting the island; instead the pirates in the present mistook a time-travelling Kuro for Rogers' ghost. | |
Evoland 2 (Video Game) / int_c54522c3 | featureApplicability |
-0.3 | |
Evoland 2 (Video Game) / int_c54522c3 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_c54522c3 | |
Evoland 2 (Video Game) / int_c75df49a | type |
Shout-Out | |
Evoland 2 (Video Game) / int_c75df49a | comment |
Shout-Out: Like its predecessor, the game has so many references that it needed its own page. | |
Evoland 2 (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_c75df49a | |
Evoland 2 (Video Game) / int_ce1b6f32 | type |
Temple of Doom | |
Evoland 2 (Video Game) / int_ce1b6f32 | comment |
Temple of Doom: Jatai's lair has an unhealthy amount of traps that even his pirate friends in the future hate. | |
Evoland 2 (Video Game) / int_ce1b6f32 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_ce1b6f32 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_ce1b6f32 | |
Evoland 2 (Video Game) / int_ceec4df5 | type |
Roaring Rampage of Revenge | |
Evoland 2 (Video Game) / int_ceec4df5 | comment |
Roaring Rampage of Revenge: Reno in the present era wants revenge against humans and seeks to destroy humanity. He even has Cherry and Plum brought along, who don't entirely agree with his plans. | |
Evoland 2 (Video Game) / int_ceec4df5 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_ceec4df5 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_ceec4df5 | |
Evoland 2 (Video Game) / int_cf8a91be | type |
Item Get! | |
Evoland 2 (Video Game) / int_cf8a91be | comment |
Item Get!: Same as the first Evoland: a fanfare plays and the hero holds the items he got or won. Lampshaded by the game when you earn and literally struggle to hold the Wonderful Boat. | |
Evoland 2 (Video Game) / int_cf8a91be | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_cf8a91be | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_cf8a91be | |
Evoland 2 (Video Game) / int_cfd569ac | type |
Take Your Time | |
Evoland 2 (Video Game) / int_cfd569ac | comment |
Take Your Time: Unless there's a timer on the screen, the party can take their merry time doing anything else no matter how urgent their main task is. | |
Evoland 2 (Video Game) / int_cfd569ac | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_cfd569ac | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_cfd569ac | |
Evoland 2 (Video Game) / int_d001c42c | type |
Anti-Villain | |
Evoland 2 (Video Game) / int_d001c42c | comment |
Anti-Villain: Only a small few of the antagonists are genuinely villainous. The majority are a mixture of Well-Intentioned Extremist, My Master, Right or Wrong, My Country, Right or Wrong, or a Woobie, Destroyer of Worlds. | |
Evoland 2 (Video Game) / int_d001c42c | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_d001c42c | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_d001c42c | |
Evoland 2 (Video Game) / int_dc8ecfda | type |
Futureshadowing | |
Evoland 2 (Video Game) / int_dc8ecfda | comment |
Futureshadowing: You get to see the crater and the "Smog" technology made possible by the Great Disaster in the future, but it's only a while later until you actually witness how it happened. | |
Evoland 2 (Video Game) / int_dc8ecfda | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_dc8ecfda | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_dc8ecfda | |
Evoland 2 (Video Game) / int_dca97045 | type |
Just Following Orders | |
Evoland 2 (Video Game) / int_dca97045 | comment |
Just Following Orders: Dalkins' reason for preventing you (or himself) from stopping Magus, as he has received no order to stop him. It takes an Imperial medal from a regretful Dalkins in the present era to change his mind. This is later subverted when he reveals after defeating Magus that he was dubious of how Kuro got the medal, and tells the party of the risk of being executed by the Emperor. He knew all along that he wasn't doing the right thing but didn't have the courage to go through with it. | |
Evoland 2 (Video Game) / int_dca97045 | featureApplicability |
-0.3 | |
Evoland 2 (Video Game) / int_dca97045 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_dca97045 | |
Evoland 2 (Video Game) / int_e1acc872 | type |
From Nobody to Nightmare | |
Evoland 2 (Video Game) / int_e1acc872 | comment |
From Nobody to Nightmare: The Prophet, leader of the cult of the Great Destroyer and a very powerful fighter, used to be a little kid who told stories about a great disaster that only his friends took seriously, and then the Great Disaster happened... | |
Evoland 2 (Video Game) / int_e1acc872 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_e1acc872 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_e1acc872 | |
Evoland 2 (Video Game) / int_e26f04b4 | type |
Last of His Kind | |
Evoland 2 (Video Game) / int_e26f04b4 | comment |
Last of His Kind: Olaf the Wiking in the present by his own admission. | |
Evoland 2 (Video Game) / int_e26f04b4 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_e26f04b4 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_e26f04b4 | |
Evoland 2 (Video Game) / int_e33dc974 | type |
Uneven Hybrid | |
Evoland 2 (Video Game) / int_e33dc974 | comment |
Uneven Hybrid: Fina has magical powers courtesy of her heritage: her grandfather was a human and her grandmother was a Sylph. Contrast to Ceres's Half-Human Hybrid status. | |
Evoland 2 (Video Game) / int_e33dc974 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_e33dc974 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_e33dc974 | |
Evoland 2 (Video Game) / int_e4e86215 | type |
Fake Difficulty | |
Evoland 2 (Video Game) / int_e4e86215 | comment |
Fake Difficulty: When played on touchscreen, especially mobile ports. Quite apart from the general difficulties, the parts requiring precision left/right/up/down input become nigh impossible, like the pong, snake and pac-man minigames in Giro’s lab. | |
Evoland 2 (Video Game) / int_e4e86215 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_e4e86215 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_e4e86215 | |
Evoland 2 (Video Game) / int_e5066b68 | type |
11th-Hour Superpower | |
Evoland 2 (Video Game) / int_e5066b68 | comment |
11th-Hour Superpower: Kuro gains the ability to slow down time...only a moment before the final boss battle. | |
Evoland 2 (Video Game) / int_e5066b68 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_e5066b68 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_e5066b68 | |
Evoland 2 (Video Game) / int_e6630c8b | type |
GameplayAndStoryIntegration | |
Evoland 2 (Video Game) / int_e6630c8b | comment |
Gameplay and Story Integration: Any time an ally leaves your party on-screen, such as Menos at the past era Demon Camp or him and Velvet in present era Demonia Ruins, you are prevented from summoning them until they visibly return. | |
Evoland 2 (Video Game) / int_e6630c8b | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_e6630c8b | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_e6630c8b | |
Evoland 2 (Video Game) / int_fc07d409 | type |
Hopeless Boss Fight | |
Evoland 2 (Video Game) / int_fc07d409 | comment |
Hopeless Boss Fight: Your first fight against Colonel Dalkins cannot be won. You are taken prisoner and locked up in Genova's jail afterwards. | |
Evoland 2 (Video Game) / int_fc07d409 | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_fc07d409 | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_fc07d409 | |
Evoland 2 (Video Game) / int_name | type |
ItemName | |
Evoland 2 (Video Game) / int_name | comment |
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Evoland 2 (Video Game) / int_name | featureApplicability |
1.0 | |
Evoland 2 (Video Game) / int_name | featureConfidence |
1.0 | |
Evoland 2 (Video Game) | hasFeature |
Evoland 2 (Video Game) / int_name | |
Evoland 2 (Video Game) / int_name | itemName |
Evoland 2 (Video Game) |
The following is a list of statements referring to the current page from other pages.
Evoland 2 (Video Game) | hasFeature |
Indie Game / int_6036c99c | |
Evoland 2 (Video Game) | hasFeature |
Video Games of 2015–2019 / int_6036c99c |
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