Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Grand Theft Auto III (Video Game)

 Grand Theft Auto III (Video Game)
type
TVTItem
 Grand Theft Auto III (Video Game)
label
Grand Theft Auto III (Video Game)
 Grand Theft Auto III (Video Game)
page
GrandTheftAutoIII
 Grand Theft Auto III (Video Game)
comment
All spoilers for this game will be marked as usual. However, all subsequent 3D universe Grand Theft Auto games in chronological order — Vice City Stories, Vice City, San Andreas, & Liberty City Stories all take place before this game, and all spoilers pertaining to the aforementioned games will be unmarked. You Have Been Warned!Grand Theft Auto III is, naturally, the third game in the Grand Theft Auto series by Rockstar Games note  Then still DMA Design; they would be rechristened as Rockstar shortly after the original release. , which first hit store shelves in 2001.This was the first of the series to actually feature a full-fledged 3D graphics engine that took advantage of the state-of-the-art hardware of its time to render an entire city, basically setting the roots for the Wide-Open Sandbox genre as we know it.Set in Liberty City, a Fictional Counterpart to New York and one of the three playable areas from the first game, you play a silent, nameless note later games reveal his name to be Claude protagonist who escapes from a prison transport and climbs the city's criminal ladder. You are hoping to get revenge on your ex-girlfriend/partner in crime Catalina, who shot you and left you for dead after a bank robbery. It won't be an easy journey. Some will backstab you, and others will think you are in the way. But if you fight the good fight, this will be one hell of a ride.Originally released exclusively on PlayStation 2, then later on the Xbox and PC, then eventually got rereleased on iOS and Android for its 10th Anniversary in 2011, and finally for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch in a Compilation Re-release alongside Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas for the game's 20th anniversary on November 11, 2021, with a version for mobile devices that was released on December 14, 2023.
 Grand Theft Auto III (Video Game)
fetched
2024-04-08T11:00:24Z
 Grand Theft Auto III (Video Game)
parsed
2024-04-08T11:00:24Z
 Grand Theft Auto III (Video Game)
processingComment
Dropped link to Bowdlerise: Not a Feature - ITEM
 Grand Theft Auto III (Video Game)
processingComment
Dropped link to DoubleEntendre: Not a Feature - ITEM
 Grand Theft Auto III (Video Game)
processingComment
Dropped link to DroughtLevelOfDoom: Not a Feature - ITEM
 Grand Theft Auto III (Video Game)
processingComment
Dropped link to GrandFinale: Not a Feature - ITEM
 Grand Theft Auto III (Video Game)
processingComment
Dropped link to GrandTheftAuto2: Not a Feature - ITEM
 Grand Theft Auto III (Video Game)
processingComment
Dropped link to GrandTheftAutoAdvance: Not a Feature - ITEM
 Grand Theft Auto III (Video Game)
processingComment
Dropped link to OneHundredPerCentCompletion: Not a Feature - UNKNOWN
 Grand Theft Auto III (Video Game)
processingUnknown
OneHundredPerCentCompletion
 Grand Theft Auto III (Video Game)
isPartOf
DBTropes
 Grand Theft Auto III (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Grand Theft Auto III (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: The Flamethrower is nerfed from the 2D games. Its range is not only lower, but it's more than likely you'll accidentally catch yourself on fire if you use it on a crowd of enemies.
 Grand Theft Auto III (Video Game) / int_10c393f5
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_10c393f5
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_10c393f5
 Grand Theft Auto III (Video Game) / int_112daba0
type
Retired Badass
 Grand Theft Auto III (Video Game) / int_112daba0
comment
Retired Badass: You'd never know it just from this game, but just three years before Claude met up with him, Toni Cipriani was every bit as crazy and murderous as him.
 Grand Theft Auto III (Video Game) / int_112daba0
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_112daba0
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_112daba0
 Grand Theft Auto III (Video Game) / int_1282bf4f
type
No Celebrities Were Harmed
 Grand Theft Auto III (Video Game) / int_1282bf4f
comment
No Celebrities Were Harmed: There are a few in-game billboards that feature movies staring actors with names like "Arnold Steelone" and "Chuck Schwartz".
 Grand Theft Auto III (Video Game) / int_1282bf4f
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_1282bf4f
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_1282bf4f
 Grand Theft Auto III (Video Game) / int_135b9977
type
Bloodless Carnage
 Grand Theft Auto III (Video Game) / int_135b9977
comment
The German version of the game heavily censored the game's violence, and its changes were also applied to the French version as well. All instances of the blood has been removed, resulting in Bloodless Carnage throughout the game, and peds can't lose limbs or their head when shot with some weapons. Peds also can't be kicked or be beaten with a bat while they're down, which also negatively impact gameplay, and they also don't drop money upon death (blowing stuff up however still gives you money). All Rampage Missions were removed outright, along with the counters for Rampage Missions and people wasted from the Stats sub-screen (although 100% completion is still possible despite these changes).
 Grand Theft Auto III (Video Game) / int_135b9977
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_135b9977
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_135b9977
 Grand Theft Auto III (Video Game) / int_13d7a65e
type
The Artifact
 Grand Theft Auto III (Video Game) / int_13d7a65e
comment
The Artifact: The game codified how the post-3D-leap Grand Theft Auto games would play, but it has a few holdovers from the top-down 2D games that make no sense with the new gameplay style, including an option for a top-down camera view (which is much less helpful now that enemies can shoot you or speed up to run you over from beyond the top-down camera's range - the only other 3D game in the series to have a top-down view is explicitly designed with it in mind rather than having it as a nostalgic afterthought like this) and the fact that any sort of carnage wrought around you, particularly cars exploding, will randomly reward you with extra cash. Rampages in particular suffer from this. The game is attempting to have an actual story to it with a protagonist who has a goal beyond just killing people for fun and profit, which clashes completely with the ability to find a random skull icon floating in the game world that gives temporary access to a powerful weapon and an objective to kill an arbitrary number of people with it in two minutes. They're what remains of a set of missions that got heavily edited during development, most of them cut because the devs realized they didn't fit the tone of the rest of the game, and the ones that made the cut are given without context because the guy who would have given them to younote Darkel, a revolutionary bum who plotted to commit acts of terrorism to bring down Liberty City's economy got the boot as well.
 Grand Theft Auto III (Video Game) / int_13d7a65e
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_13d7a65e
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_13d7a65e
 Grand Theft Auto III (Video Game) / int_14beeefd
type
Darker and Edgier
 Grand Theft Auto III (Video Game) / int_14beeefd
comment
Darker and Edgier: Fans who play this game after Vice City and San Andreas will be surprised to find that it's surprisingly very low on laughs and sentimentality, playing many of missions relatively straight and not having much to explicitly say about Liberty City itself, good or bad. The city itself, however, is designed have a level of gloom and melancholy that even IV didn't reach, with inclement weather almost all the time.
 Grand Theft Auto III (Video Game) / int_14beeefd
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_14beeefd
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_14beeefd
 Grand Theft Auto III (Video Game) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 Grand Theft Auto III (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: When you try to steal a cop car, often times the cop will immediately swing open his car door, causing you to fall down to the ground and promptly get busted. When the Army shows up, their M16s will shred the player in seconds.
 Grand Theft Auto III (Video Game) / int_15264ac9
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_15264ac9
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_15264ac9
 Grand Theft Auto III (Video Game) / int_1645005b
type
Evil Versus Evil
 Grand Theft Auto III (Video Game) / int_1645005b
comment
Evil Versus Evil: Given no one takes the moral high ground in the game.
 Grand Theft Auto III (Video Game) / int_1645005b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_1645005b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_1645005b
 Grand Theft Auto III (Video Game) / int_18d15922
type
Title Drop
 Grand Theft Auto III (Video Game) / int_18d15922
comment
Title Drop: A notoriously difficult mission, where you must steal three cars and deliver them to the Yakuza within six minutes and without a single scratch, is called "Grand Theft Auto". It's later followed by an even more difficult mission involving intercepting an airplane, called "Grand Theft Aero", although the difficulty mostly stems from fighting the Colombian Cartel instead of finding the plane itself.
 Grand Theft Auto III (Video Game) / int_18d15922
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_18d15922
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_18d15922
 Grand Theft Auto III (Video Game) / int_1954da2c
type
Asian Drivers
 Grand Theft Auto III (Video Game) / int_1954da2c
comment
Asian Drivers: The Old Oriental Gentleman is not an easy person to protect, particularly since he keeps slamming through traffic and mumbling, "Geddoudda da weh!"
 Grand Theft Auto III (Video Game) / int_1954da2c
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_1954da2c
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_1954da2c
 Grand Theft Auto III (Video Game) / int_19851b86
type
The Sociopath
 Grand Theft Auto III (Video Game) / int_19851b86
comment
The Sociopath: Catalina, and Claude too if you choose to go on a rampage.
 Grand Theft Auto III (Video Game) / int_19851b86
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_19851b86
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_19851b86
 Grand Theft Auto III (Video Game) / int_19fc58a2
type
A Lighter Shade of Black
 Grand Theft Auto III (Video Game) / int_19fc58a2
comment
A Lighter Shade of Black: As terrible of a person Claude is, the crooks he opposes, namely those dealing in SPANK, are even worse. This extends to the gangs and criminals as well. All the crooks and gangs that Claude is ostensibly allied with or have worked with are staunchly opposed to the drug trade and are working to get SPANK off the streets.
 Grand Theft Auto III (Video Game) / int_19fc58a2
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_19fc58a2
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_19fc58a2
 Grand Theft Auto III (Video Game) / int_1b65dfad
type
The Cameo
 Grand Theft Auto III (Video Game) / int_1b65dfad
comment
The Cameo: The Zaibatsu Corporation from the previous game are mentioned in a radio commercial advertising their latest medical product, Equanox.
 Grand Theft Auto III (Video Game) / int_1b65dfad
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_1b65dfad
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_1b65dfad
 Grand Theft Auto III (Video Game) / int_1c77ec26
type
The Voice
 Grand Theft Auto III (Video Game) / int_1c77ec26
comment
The Voice: The leaders of three gangs each situated on one of the three islands in the city call you via pay phone and have you run errands for them. At no point in the game do you actually get to meet them. In Portland, you are contacted by El Burro of the Hispanic Diablo Gang. Also, you can find Marty Chonks, though he isn't marked on the map. When you reach Staunton Island, you are contacted by King Courtney of the Jamaican Yardies. After unlocking Shoreside Vale, D-Ice of the Red Jacks gives you a call.
 Grand Theft Auto III (Video Game) / int_1c77ec26
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_1c77ec26
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_1c77ec26
 Grand Theft Auto III (Video Game) / int_1d91d828
type
Deadly Game
 Grand Theft Auto III (Video Game) / int_1d91d828
comment
Deadly Game: Liberty City Survivor, which is advertised on the radio in III. The ad, complemented with fan footage from IV, can be listened to here.
 Grand Theft Auto III (Video Game) / int_1d91d828
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_1d91d828
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_1d91d828
 Grand Theft Auto III (Video Game) / int_1f88a426
type
Psycho Ex-Girlfriend
 Grand Theft Auto III (Video Game) / int_1f88a426
comment
Psycho Ex-Girlfriend: Catalina, who callously betrays Claude and sides with the Colombian Cartel whom are pushing a new drug across Liberty City.
 Grand Theft Auto III (Video Game) / int_1f88a426
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_1f88a426
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_1f88a426
 Grand Theft Auto III (Video Game) / int_20a3a758
type
Two Shots from Behind the Bar
 Grand Theft Auto III (Video Game) / int_20a3a758
comment
Two Shots from Behind the Bar: Not directly, but the treacherous bartender from Luigi's club, Curly Bob, is armed with a shotgun, meaning that he needs to be approached with caution.
 Grand Theft Auto III (Video Game) / int_20a3a758
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_20a3a758
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_20a3a758
 Grand Theft Auto III (Video Game) / int_26ac510e
type
Mythology Gag
 Grand Theft Auto III (Video Game) / int_26ac510e
comment
Mythology Gag: A few. A New York City stand-in by the name of Liberty City first appeared as the setting of the first GTA. Subway advertisements for Top Down City, a reference to the previous games' Top-Down View. A guy named El Burro with the same appearance as this game's artwork was a potential employer of the player in the first game's San Andreas. A "Claude Speed" resembling the Claude of III appeared in Grand Theft Auto 2's live action intro. He gets shot in both. The Zaibatsu Corporation, here reduced to peddling pharmaceuticals, was an employer in all zones of Grand Theft Auto 2. This is possibly justified, since GTA 2 takes place in 2013 (though some sources instead say it takes place in 1999) while this game is set in October of 2001, so if the latter is canon, this was likely either prior to their conversion into the powerful crime syndicate we know in the former game or when they were still small-time criminals whose activities were below even the police's radar. Both of the previous games included a radio station named "Head Radio".
 Grand Theft Auto III (Video Game) / int_26ac510e
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_26ac510e
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_26ac510e
 Grand Theft Auto III (Video Game) / int_28d73447
type
Regional Redecoration
 Grand Theft Auto III (Video Game) / int_28d73447
comment
Regional Redecoration: In Grand Theft Auto III, a massive construction site sits where there was a neighborhood in Liberty City Stories. Why? Because Toni was hired by Donald Love to nuke Fort Staunton.
 Grand Theft Auto III (Video Game) / int_28d73447
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_28d73447
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_28d73447
 Grand Theft Auto III (Video Game) / int_294ed981
type
Bilingual Bonus
 Grand Theft Auto III (Video Game) / int_294ed981
comment
Bilingual Bonus: All of "Chunky" Lee Chong's lines are in Cantonese, unsubtitled.
 Grand Theft Auto III (Video Game) / int_294ed981
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_294ed981
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_294ed981
 Grand Theft Auto III (Video Game) / int_2bdb6280
type
The Big Rotten Apple
 Grand Theft Auto III (Video Game) / int_2bdb6280
comment
The Big Rotten Apple: Liberty City is based off of New York City. Each island is loosely based off of the boroughs: Portland is based off of Brooklyn, Queens and the Bronx. Staunton Island is the game's counterpart of Manhattan. Shoreside Vale is a mix of Upstate New York, Staten Island, parts of eastern New Jersey and Long Island fused into one.
 Grand Theft Auto III (Video Game) / int_2bdb6280
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_2bdb6280
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_2bdb6280
 Grand Theft Auto III (Video Game) / int_2d6f00e4
type
Psycho for Hire
 Grand Theft Auto III (Video Game) / int_2d6f00e4
comment
Rampages in particular suffer from this. The game is attempting to have an actual story to it with a protagonist who has a goal beyond just killing people for fun and profit, which clashes completely with the ability to find a random skull icon floating in the game world that gives temporary access to a powerful weapon and an objective to kill an arbitrary number of people with it in two minutes. They're what remains of a set of missions that got heavily edited during development, most of them cut because the devs realized they didn't fit the tone of the rest of the game, and the ones that made the cut are given without context because the guy who would have given them to younote Darkel, a revolutionary bum who plotted to commit acts of terrorism to bring down Liberty City's economy got the boot as well.
 Grand Theft Auto III (Video Game) / int_2d6f00e4
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_2d6f00e4
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_2d6f00e4
 Grand Theft Auto III (Video Game) / int_2dddd99d
type
False Flag Operation
 Grand Theft Auto III (Video Game) / int_2dddd99d
comment
False Flag Operation: In a bid to drop real estate prices, Donald Love has Claude start a gang war by assassinating the Yakuza crime lord Kenji Kasen, for whom Claude had previously worked as an enforcer and then framing The Cartel.
 Grand Theft Auto III (Video Game) / int_2dddd99d
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_2dddd99d
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_2dddd99d
 Grand Theft Auto III (Video Game) / int_2fcd835a
type
Handbag of Hurt
 Grand Theft Auto III (Video Game) / int_2fcd835a
comment
Handbag of Hurt: Be very careful of the scrawny old ladies carrying handbags. They may look frail, but they can pack a wallop with those things, and they won't hesitate to use them if you get violent around them.
 Grand Theft Auto III (Video Game) / int_2fcd835a
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_2fcd835a
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_2fcd835a
 Grand Theft Auto III (Video Game) / int_2fe85254
type
Camera Lock-On
 Grand Theft Auto III (Video Game) / int_2fe85254
comment
Camera Lock-On: GTA III (and later 3D era games) feature a camera lock-on targeting for combat when using firearms, and the player's view becomes fixed to their locked target until the let go of the lock-on button or get too far away. The PC port however gives players the option of using lock-on targeting or free-look option.
 Grand Theft Auto III (Video Game) / int_2fe85254
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_2fe85254
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_2fe85254
 Grand Theft Auto III (Video Game) / int_32821ceb
type
The Unintelligible
 Grand Theft Auto III (Video Game) / int_32821ceb
comment
The Unintelligible: The Yardies and Triads. Good luck interpreting their accents with subtitles turned off.
 Grand Theft Auto III (Video Game) / int_32821ceb
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_32821ceb
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_32821ceb
 Grand Theft Auto III (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Grand Theft Auto III (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The original PS2 version has the infamous Purple Nines glitch, in which a rival gang is exterminated after the D-Ice mission "Rumble." The problem is that completing the mission eliminates the Purple Nines from all save files on that memory block, preventing all other new and existing saves from loading the Nines. This becomes a problem because D-Ice's first mission involves performing drive-bys on this gang, making that mission impossible to complete on all other saves.note Thankfully, it can be avoided if one starts a new game without the affected Memory Card inserted, thus avoiding the affected save file from being loaded up. This bug also occurs in the PC version as well, but it can be fixed via the fan-made SilentPatch. Dying when importing or exporting an emergency vehicle will prevent you from getting 100% completion because the crane is stuck and you can't import/export any more emergency vehicles. However, this usually isn't the case, as most emergency vehicles have a set spawn point where they're free for the taking (those on Staunton Island are never locked, plus it's the only place where you can find the Enforcer. The FBI Car and Rhino are riskier as normally you will have to get a wanted level to spawn them, but saving the game clears your wanted level anyway).
 Grand Theft Auto III (Video Game) / int_33ca811a
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_33ca811a
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_33ca811a
 Grand Theft Auto III (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Grand Theft Auto III (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Supposedly because the waters of Liberty City are insanely toxic.
 Grand Theft Auto III (Video Game) / int_34bd7be2
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_34bd7be2
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_34bd7be2
 Grand Theft Auto III (Video Game) / int_396be241
type
Video Game 3D Leap
 Grand Theft Auto III (Video Game) / int_396be241
comment
Video Game 3D Leap: A leap so huge it created a whole new genre.
 Grand Theft Auto III (Video Game) / int_396be241
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_396be241
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_396be241
 Grand Theft Auto III (Video Game) / int_3c598f56
type
Conflict Ball
 Grand Theft Auto III (Video Game) / int_3c598f56
comment
Conflict Ball: Maria unintentionally gets Salvatore to betray Claude by saying that she and Claude are having a fling, despite only knowing him for two missions.
 Grand Theft Auto III (Video Game) / int_3c598f56
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_3c598f56
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_3c598f56
 Grand Theft Auto III (Video Game) / int_40cbee83
type
Wretched Hive
 Grand Theft Auto III (Video Game) / int_40cbee83
comment
Wretched Hive: This version of Liberty City might very well be the worst city in the series. It's dank, it's dirty, it's home to at least nine feuding gangsnote The Leone family, Forelli brothers, Diablos, Triads, Yardies, Yakuza, Cartel, Red Jacks, and Purple Nines alongside other small-time crooks, a highly addictive drug called SPANK is being pushed in the streets, the police force is corrupt and brutal, and the resident media billionaire is building his own criminal empire. Shootouts happen regularly between the gangs and the police do nothing about it.
 Grand Theft Auto III (Video Game) / int_40cbee83
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_40cbee83
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_40cbee83
 Grand Theft Auto III (Video Game) / int_41d74667
type
Lag Cancel
 Grand Theft Auto III (Video Game) / int_41d74667
comment
Lag Cancel: A quirk with the shotgun is the reload animation between shots can be canceled by simply switching between locked on targets or simply engaging and disengaging lock-ons quickly, allowing Claude to mow down a horde of goons with ease.
 Grand Theft Auto III (Video Game) / int_41d74667
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_41d74667
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_41d74667
 Grand Theft Auto III (Video Game) / int_424c9a9b
type
Cold-Blooded Torture
 Grand Theft Auto III (Video Game) / int_424c9a9b
comment
Cold-Blooded Torture: Asuka does this. At first she just hits the guy repeatedly, and it seems like it won't get any worse than that. Then, after Maria gets involved, it becomes a lot worse.
 Grand Theft Auto III (Video Game) / int_424c9a9b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_424c9a9b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_424c9a9b
 Grand Theft Auto III (Video Game) / int_42d9daf9
type
No Fair Cheating
 Grand Theft Auto III (Video Game) / int_42d9daf9
comment
No Fair Cheating: Don't even think of inputting the lower wanted level cheat on the Decoy mission - it just resets back to the maximum of six stars.
 Grand Theft Auto III (Video Game) / int_42d9daf9
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_42d9daf9
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_42d9daf9
 Grand Theft Auto III (Video Game) / int_437e70f5
type
What a Piece of Junk
 Grand Theft Auto III (Video Game) / int_437e70f5
comment
What a Piece of Junk: The Hoods Rumpo XL, the gang vehicle of The Southside Hoods. It is a rusty and defaced van, yet it goes surprisingly fast and handles well. And since it spawns in the poor Wichita Gardens, it is easily the best vehicle you can find in that area, unless if you're on a part of the area where sports cars like Infernus, Banshee, and Cheetah spawn.
 Grand Theft Auto III (Video Game) / int_437e70f5
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_437e70f5
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_437e70f5
 Grand Theft Auto III (Video Game) / int_44f5d199
type
Pretty in Mink
 Grand Theft Auto III (Video Game) / int_44f5d199
comment
Pretty in Mink: Maria's tiger collar and skirt, and she mentions she knows a lot about leopard skin furniture.
 Grand Theft Auto III (Video Game) / int_44f5d199
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_44f5d199
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_44f5d199
 Grand Theft Auto III (Video Game) / int_45bf382b
type
Game Mod
 Grand Theft Auto III (Video Game) / int_45bf382b
comment
Game Mod: The PC port has seen a large number of community-made mods, ranging from custom vehicles, skins/models, unofficial patches, and total conversions. The Xbox Version HD mod, a total conversion for the PC version that features the enhanced assets and effects from the Xbox port with remastered HD-quality textures. PS2 Feels Edition, a total conversion similar to the Xbox Version HD mod, but aims to recreate how the game was originally presented on the PlayStation 2 for those that prefer a native PC experience rather than emulation. GTA3D, a total conversion that aims to recreate elements and visual style of the game's beta version. Liberty City 2001, a total conversion that aims to port features from later games (particularly Rockstar Leeds' Stories games), as well as a more realistic artstyle similar to those games.
 Grand Theft Auto III (Video Game) / int_45bf382b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_45bf382b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_45bf382b
 Grand Theft Auto III (Video Game) / int_474e3977
type
You Have Failed Me
 Grand Theft Auto III (Video Game) / int_474e3977
comment
You Have Failed Me: Catalina murders Miguel at the very end of the game after she finally has enough of his uselessness.
 Grand Theft Auto III (Video Game) / int_474e3977
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_474e3977
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_474e3977
 Grand Theft Auto III (Video Game) / int_4814d132
type
Big Fancy House
 Grand Theft Auto III (Video Game) / int_4814d132
comment
Big Fancy House: The Cartel mansion, which they stole from Donald Love in Liberty City Stories.
 Grand Theft Auto III (Video Game) / int_4814d132
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_4814d132
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_4814d132
 Grand Theft Auto III (Video Game) / int_4832a3bb
type
Always Chaotic Evil
 Grand Theft Auto III (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: The Cartel. Unlike all the other gangs, these guys are hostile to you from the beginning, and their leader, Catalina, is the one who (literally) fired the first shot.
 Grand Theft Auto III (Video Game) / int_4832a3bb
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_4832a3bb
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_4832a3bb
 Grand Theft Auto III (Video Game) / int_49d59be9
type
Scenery Porn
 Grand Theft Auto III (Video Game) / int_49d59be9
comment
Scenery Porn: Begins the franchise tradition of featuring intricate and detailed cityscapes that can be explored in-between missions.
 Grand Theft Auto III (Video Game) / int_49d59be9
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_49d59be9
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_49d59be9
 Grand Theft Auto III (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Grand Theft Auto III (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Has its own page.
 Grand Theft Auto III (Video Game) / int_4f4372e9
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_4f4372e9
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_4f4372e9
 Grand Theft Auto III (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Grand Theft Auto III (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: The player can be taken down as many times in a variety of ways yet they'll always be brought back and out of the hospital doors of the area they are in, but they'll lose some of their money along with all of their weapons on hand, or even keep all guns they had in the mobile port. Killing a pedestrian with non-explosive or non-inflammatory weapons will eventually draw the attention of medics whom will resuscitate them on the spot, assuming they haven't been decapitated or had their limbs shot off. There's also certain pedestrian who claims that he was revived 240 times.
 Grand Theft Auto III (Video Game) / int_50727f8d
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_50727f8d
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_50727f8d
 Grand Theft Auto III (Video Game) / int_51589353
type
The Cartel
 Grand Theft Auto III (Video Game) / int_51589353
comment
The Cartel: The Colombian Cartel. They serve as the main antagonists of the game, with the Big Bad serving as their leader.
 Grand Theft Auto III (Video Game) / int_51589353
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_51589353
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_51589353
 Grand Theft Auto III (Video Game) / int_51923571
type
Spinning Paper
 Grand Theft Auto III (Video Game) / int_51923571
comment
The Spinning Paper in the opening cutscene features three frontpage stories alongside the main one, one of which hints at the Paramedic side-mission ("Ambulance Drivers Threaten Industrial Dispute"), while the other two hint at who you'll be working with later in the story ("Luigi Goterelli: I'm A Nightclub Owner, Not a Pimp!" and "Internal Affairs Investigate Links Between Yakuza and Police").
 Grand Theft Auto III (Video Game) / int_51923571
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_51923571
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_51923571
 Grand Theft Auto III (Video Game) / int_51a3ba7
type
We Used to Be Friends
 Grand Theft Auto III (Video Game) / int_51a3ba7
comment
We Used to Be Friends: Claude and Catalina used to be lovers until she shot him and left him for dead.
 Grand Theft Auto III (Video Game) / int_51a3ba7
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_51a3ba7
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_51a3ba7
 Grand Theft Auto III (Video Game) / int_53224e46
type
Bookends
 Grand Theft Auto III (Video Game) / int_53224e46
comment
Bookends: Maybe, depending on your interpretation of the Ambiguous Ending. The game starts with Claude being shot by an ally (Catalina) and ends with him (possibly) shooting an ally (Maria).
 Grand Theft Auto III (Video Game) / int_53224e46
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_53224e46
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_53224e46
 Grand Theft Auto III (Video Game) / int_53f5119f
type
The Dragon
 Grand Theft Auto III (Video Game) / int_53f5119f
comment
The Dragon: Miguel to Catalina, before she kills him due to his uselessness. Toni Cipriani serves as this to Salvatore Leone and the Leone Family.
 Grand Theft Auto III (Video Game) / int_53f5119f
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_53f5119f
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_53f5119f
 Grand Theft Auto III (Video Game) / int_5534431f
type
Money for Nothing
 Grand Theft Auto III (Video Game) / int_5534431f
comment
Money for Nothing: Other than the two story Cash Gates, money is very easy to get and you'll be in the millions at the end of the game. It's no surprise that future Grand Theft Auto games attempted to fix this problem.
 Grand Theft Auto III (Video Game) / int_5534431f
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_5534431f
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_5534431f
 Grand Theft Auto III (Video Game) / int_561dab6b
type
Mistaken for Gay
 Grand Theft Auto III (Video Game) / int_561dab6b
comment
Mistaken for Gay: When Maria calls up Chatterbox, she thinks Lazlow is gay.
 Grand Theft Auto III (Video Game) / int_561dab6b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_561dab6b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_561dab6b
 Grand Theft Auto III (Video Game) / int_58b32881
type
Initiation Quest
 Grand Theft Auto III (Video Game) / int_58b32881
comment
Initiation Quest: Starting out as simple muscle for a Mafia pimp, Claude achieves more trust and prestige with every job until he's working directly for Salvatore Leone himself. In the penultimate mission for the Leones, Salvatore promises to make Claude a Made Man in the Leone family if he can destroy the Cartel's floating drug lab - and then deliver a special car to him. It's all a sham: Salvatore believes that Claude has been screwing his wife and has had a bomb planted in the car. For good measure, after being rescued by the Liberty City Yakuza, Claude doesn't even bother seeking membership in any of the other crime syndicates in the city, working on a purely mercenary basis from then on.
 Grand Theft Auto III (Video Game) / int_58b32881
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_58b32881
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_58b32881
 Grand Theft Auto III (Video Game) / int_5923174b
type
AdBumper
 Grand Theft Auto III (Video Game) / int_5923174b
comment
Parodied. An Ad Bumper for Head Radio calls the station "the rock of Liberty City for sixty years". This would mean they started out in 1941, and rock and roll wasn't invented by then.
 Grand Theft Auto III (Video Game) / int_5923174b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_5923174b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_5923174b
 Grand Theft Auto III (Video Game) / int_59907e4f
type
Police Are Useless
 Grand Theft Auto III (Video Game) / int_59907e4f
comment
Police Are Useless: The only person the cops will bother apprehending is you. Everyone else, from thugs mugging pedestrians in broad daylight to gangs having shootouts with each other, they'll completely ignore.
 Grand Theft Auto III (Video Game) / int_59907e4f
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_59907e4f
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_59907e4f
 Grand Theft Auto III (Video Game) / int_5ade9ace
type
Gang Up on the Human
 Grand Theft Auto III (Video Game) / int_5ade9ace
comment
Gang Up on the Human: Police only react to the player's actions, and will not respond at all to any crimes committed by NPCs, and will ignore anything from traffic accidents and fistfights to the various gang shootouts that randomly break out around the city.
 Grand Theft Auto III (Video Game) / int_5ade9ace
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_5ade9ace
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_5ade9ace
 Grand Theft Auto III (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Grand Theft Auto III (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: Subverted for the Rhino. While it's possible to get an easily accessible Rhino in Portland by completing the emergency crane vehicles side-mission rather than beating the game's final mission to access the one from the military surplus in Staunton Island, by the time you can attract a six-star wanted level to get the military's attention, you're already about 2/3 of the way into the game, far beyond the occasion where a Rhino could be useful. Or you could use game engine exploits to steal the Rhino in Arms Shortage. You can find an AK-47 behind some buildings in Saint Mark's, and an M-16 in Staunton Island near the You weren't supposed to be able to get here you know sign as soon as you unlock either region. That's long before you could even buy those weapons, where your only sources of firepower would be occasional shotguns, Uzis, and pistols. Most of the cars in Portland are pretty unspectacular in terms of speed. However, there is one Banshee that always respawns at the automobile dealership in Harwood. Having one on reserve in the garage will make some of the races or more time-based missions a breeze until you get to Staunton Island. The Mafia Sentinel is considered one of the best gang cars in the game due to its high speed and good handling, plus it can be obtained in Portland right off the bat. It will be much more dangerous to get one after killing Salvatore, however. It's possible to get a Cheetah in Portland, where they don't normally spawn, in certain missions. With a bit of exploitation in El Burro's first mission, you'll get a bulletproof, fireproof, and explosion-proof vehicle that's even faster than the Banshee! If that wasn't enough, game engine exploits allow you to add collision immunity, meaning it will be absolutely impenetrable to anything NPCs could muster against you. With careful observation of the Portland map and getting hidden packages, it's possible to get the Uzi, Shotgun and AK47 before the first mission.note The AK47 isn't accessible via hidden packages until Shoreside Vale is unlocked, but it's found in two spots in Portland. One of them requires a bit more effort to obtaining it.
 Grand Theft Auto III (Video Game) / int_5b81ca8d
featureApplicability
-0.3
 Grand Theft Auto III (Video Game) / int_5b81ca8d
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_5b81ca8d
 Grand Theft Auto III (Video Game) / int_5ce7dbb9
type
Central Theme
 Grand Theft Auto III (Video Game) / int_5ce7dbb9
comment
Central Theme: Betrayal and revenge drive not only the plot, but also the missions. Claude is apparently motivated by his desire for revenge against Catalina. Salvatore Leone is paranoid about his underlings betraying him (and rightly so). Donald Love gets Claude to betray Kenji.
 Grand Theft Auto III (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_5ce7dbb9
 Grand Theft Auto III (Video Game) / int_5f60aadd
type
Deadly Remote Control Toy
 Grand Theft Auto III (Video Game) / int_5f60aadd
comment
Deadly Remote Control Toy: There's a series of side-missions where Claude must use remote controlled toy cars to destroy gang cars as they pass. The missions are triggered by climbing into the Toyz van.
 Grand Theft Auto III (Video Game) / int_5f60aadd
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_5f60aadd
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_5f60aadd
 Grand Theft Auto III (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Grand Theft Auto III (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Even though the Yardies and Colombian Cartel eventually become allied, they will attack each other on sight if they see each other. You can still do King Courtney's missions even after doing Kenji's missions where you learn that the Yardies have teamed up with the Colombians and you disrupt their SPANK peddling operations. This also spoils King Courtney's final mission where he betrays you on orders from Catalina. Despite the Red Jacks and Purple Nines being rival gangs in-story, attacking either one will have both factions shooting at you. In the mission "Kingdom Come", a SPANK'd up madman blows himself up next to the Esperanto you're sitting inside. The car doesn't blow up as it should, but only for that particular explosion.
 Grand Theft Auto III (Video Game) / int_6320eced
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6320eced
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6320eced
 Grand Theft Auto III (Video Game) / int_657bb751
type
The Yardies
 Grand Theft Auto III (Video Game) / int_657bb751
comment
When you reach Staunton Island, you are contacted by King Courtney of the Jamaican Yardies.
 Grand Theft Auto III (Video Game) / int_657bb751
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_657bb751
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_657bb751
 Grand Theft Auto III (Video Game) / int_6602cad
type
Permanently Missable Content
 Grand Theft Auto III (Video Game) / int_6602cad
comment
Permanently Missable Content: The Mafia bosses' missions, namely those from Joey, Toni and Luigi must be done before Salvatore's final mission, or you'll miss out on their rewards. Also, Kenji will get killed at a certain point, so you need to complete his missions before then. Ditto for Asuka after you take the construction site; you lose the condo missions.
 Grand Theft Auto III (Video Game) / int_6602cad
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6602cad
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6602cad
 Grand Theft Auto III (Video Game) / int_67101c52
type
Rooftop Confrontation
 Grand Theft Auto III (Video Game) / int_67101c52
comment
Rooftop Confrontation: Squaring off with Catalina's helicopter on the Cochrane Dam.
 Grand Theft Auto III (Video Game) / int_67101c52
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_67101c52
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_67101c52
 Grand Theft Auto III (Video Game) / int_67d722d8
type
A Storm Is Coming
 Grand Theft Auto III (Video Game) / int_67d722d8
comment
A Storm Is Coming: Immediately after the credits roll. The game resumes with Claude $1 million richer, and a thunderstorm raging over the city below.
 Grand Theft Auto III (Video Game) / int_67d722d8
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_67d722d8
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_67d722d8
 Grand Theft Auto III (Video Game) / int_6838a3ec
type
EliteMook
 Grand Theft Auto III (Video Game) / int_6838a3ec
comment
Elite Mook: Of all the GTA protagonists post-III, Claude is the closest we ever get to one as he seems to have no ambition whatsoever beyond getting paid. He will kill anyone and do anything he is told to by any man/woman with a deep wallet without the slightest argument and is ultimately loyal to none of them. Fact is he really wouldn't seem out of place as a random henchman in one of Michael De Santa's heists.
 Grand Theft Auto III (Video Game) / int_6838a3ec
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6838a3ec
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6838a3ec
 Grand Theft Auto III (Video Game) / int_68f6e811
type
Made of Plasticine
 Grand Theft Auto III (Video Game) / int_68f6e811
comment
Made of Plasticine: The gore system makes it so that even pistols can shoot limbs clean off.
 Grand Theft Auto III (Video Game) / int_68f6e811
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_68f6e811
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_68f6e811
 Grand Theft Auto III (Video Game) / int_6cb4cb70
type
Improperly Placed Firearms
 Grand Theft Auto III (Video Game) / int_6cb4cb70
comment
Improperly Placed Firearms: The SWAT teams use Micro UZIs when it's more likely they would be using MP5s as their submachine gun of choice. This didn't pass onto several later games even though they have the MP5 anyway. The FBI uses AK-47s, a very odd choice of weapon to say the least as it originated from the Soviet Union. They, too, should have been using SMGs as well. Fortunately, this was rectified from Vice City onward. The M16 used by the Army isn't as far out as previous examples, but the M4 Carbine is more likely to be used. Vice City and later also "corrected" this butThis made the M4 an improperly placed firearm for 1986 as the weapon wasn't being produced yet.. The M4 became a mainstay for one the player's choices of assault rifle in future games.
 Grand Theft Auto III (Video Game) / int_6cb4cb70
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6cb4cb70
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6cb4cb70
 Grand Theft Auto III (Video Game) / int_6cbcd596
type
Gangbangers
 Grand Theft Auto III (Video Game) / int_6cbcd596
comment
After unlocking Shoreside Vale, D-Ice of the Red Jacks gives you a call.
 Grand Theft Auto III (Video Game) / int_6cbcd596
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6cbcd596
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6cbcd596
 Grand Theft Auto III (Video Game) / int_6d7bc0f
type
Fake Band
 Grand Theft Auto III (Video Game) / int_6d7bc0f
comment
Fake Band: Almost all of the artists who appear on Head Radio and Lips 106 are fictional.
 Grand Theft Auto III (Video Game) / int_6d7bc0f
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6d7bc0f
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6d7bc0f
 Grand Theft Auto III (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Grand Theft Auto III (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Salvatore Leone serves as this, and slaying him means you're persona non grata from Saint Mark's for the rest of the game because their shotguns will obliterate anything that isn't bulletproof in seconds.
 Grand Theft Auto III (Video Game) / int_6de71c57
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6de71c57
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6de71c57
 Grand Theft Auto III (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Grand Theft Auto III (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: One hundred hidden packages are randomly placed around Liberty City. Collecting every ten of them will reward you with a respawning item at your hideouts.
 Grand Theft Auto III (Video Game) / int_6e9e1e32
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6e9e1e32
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6e9e1e32
 Grand Theft Auto III (Video Game) / int_6ec989d8
type
Guide Dang It!
 Grand Theft Auto III (Video Game) / int_6ec989d8
comment
Guide Dang It!: A few of the missions are tough as hell unless done a certain way, and the game gives no hints to those methods. "Espresso-2-Go" requires intimate knowledge of the city streets, at the very least. Of course, the timer doesn't start until you destroy one stall, so it's relatively easy if you scout out the entire city. The locations of the vehicle challenges are quite obscure, with them being out of the way and do not appear to be unique at a glance. The worst however has to be "Multistory Mayhem", which actually requires you to drive a Stallion to the inconspicuous starting location, and then re-enter the Stallion to start it. Near the Import/Export garage in Portland is a magnetic crane where you can sell off stolen emergency and government vehicles for cash. It's not immediately obvious where the crane is and unlike the garage, the game will not tell you what vehicles it specifically needs nor does it keep track. Marty Chonks' payphone missions are not marked in-game at all, although you may hear the phone in question ring when near Joey's garage.
 Grand Theft Auto III (Video Game) / int_6ec989d8
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_6ec989d8
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_6ec989d8
 Grand Theft Auto III (Video Game) / int_70d8269d
type
Excuse Plot
 Grand Theft Auto III (Video Game) / int_70d8269d
comment
Excuse Plot: After the initial plot hook of Catalina betraying Claude, most of the game is finding the next job to go do some random task with very little story structure. What hints of plot there are usually a bare minimum to justify the next conflict, and there isn't exactly much of a character arc to follow. Compared to even Vice City, the story mostly just wants to justify Claude's hunt for Revenge and burning down half the city in the process.
 Grand Theft Auto III (Video Game) / int_70d8269d
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_70d8269d
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_70d8269d
 Grand Theft Auto III (Video Game) / int_71bd555a
type
Plotline Death
 Grand Theft Auto III (Video Game) / int_71bd555a
comment
Plotline Death: Several story characters are killed off at certain points: Salvatore during "Sayanora Salvatore", Kenji during "Waka-Gashira Wipeout!", Miguel and Asuka during the cutscene of "Ransom", and Catalina during "The Exchange." Maria may or may not have been killed during the ending, which no one knows for sure.
 Grand Theft Auto III (Video Game) / int_71bd555a
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_71bd555a
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_71bd555a
 Grand Theft Auto III (Video Game) / int_7315fd38
type
Covers Always Lie
 Grand Theft Auto III (Video Game) / int_7315fd38
comment
Covers Always Lie: A lot of the imagery found in both the game cover and the loading screens seems to run contradictory to the game itself. Misty's character drawing shows her holding a pistol and wearing a rather menacing expression on her face. In-game, she's portrayed as one of the nicer characters and is never shown wielding a gun. She's also featured in the manual as one of 'the people who run this town'. In actuality, despite being fairly close to Joey, she's just a local prostitute working for Luigi, and stops being relevant after her second appearance. One of 8-Ball's character drawings shows him holding an M16. 8-Ball's hands were crippled prior to the events of the game, and he mentions in “Bomb Da Base: Act IIâ€� that he can’t hold firearms while his hands are healing. That bearded guy at the bottom-left corner of the game cover? That's El Burro, a minor character whose face you never see in-game. Half of the characters' manual/loading screen drawings look nothing like their in-game models. Salvatore Leone is missing his mustache, Asuka Kasen doesn't even have the same hairstyle or clothes, and several charactersnote Misty, Maria Latore, and Tony Cipriani, to name a few are shown sporting completely different outfits and/or hairstyles from the ones they wear in-game. Catalina, the game's Big Bad, is nowhere to be found on the game's cover. She's also missing from the manual. What's even more bizarre is that her partner Miguel is featured in the game manual and in loading screens, despite him being the less important character out of the two of them.
 Grand Theft Auto III (Video Game) / int_7315fd38
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7315fd38
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7315fd38
 Grand Theft Auto III (Video Game) / int_750c05ce
type
A Dog Ate My Homework
 Grand Theft Auto III (Video Game) / int_750c05ce
comment
A Dog Ate My Homework: One pedestrian in Liberty Campus will comment that her dog ate her homework.
 Grand Theft Auto III (Video Game) / int_750c05ce
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_750c05ce
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_750c05ce
 Grand Theft Auto III (Video Game) / int_753cdedd
type
Third Is 3D
 Grand Theft Auto III (Video Game) / int_753cdedd
comment
Third Is 3D: Averted. Although this game brought the series into 3D the title opts for a simple III rather than the typical "3D."
 Grand Theft Auto III (Video Game) / int_753cdedd
featureApplicability
-1.0
 Grand Theft Auto III (Video Game) / int_753cdedd
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_753cdedd
 Grand Theft Auto III (Video Game) / int_77922c8c
type
Batter Up!
 Grand Theft Auto III (Video Game) / int_77922c8c
comment
Batter Up!: The baseball bat is the only melee weapon available in this game.
 Grand Theft Auto III (Video Game) / int_77922c8c
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_77922c8c
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_77922c8c
 Grand Theft Auto III (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Grand Theft Auto III (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: Can literally be done by melee attacking pedestrians and enemies, and shot down with a weapon as well.
 Grand Theft Auto III (Video Game) / int_7ab81664
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7ab81664
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7ab81664
 Grand Theft Auto III (Video Game) / int_7ae4d273
type
Point of No Return
 Grand Theft Auto III (Video Game) / int_7ae4d273
comment
Point of No Return: Downplayed with one notable exception. There are several missions that make gangs hostile to you, which makes doing main/side missions more difficult on their turf. Fortunately, this usually amounts to being a minor annoyance since most gangs stick to their handguns as Claude obtains more advanced weaponry. However, angering the Mafia by assassinating Salvatore turns about half of Portland into a no-go-zone guarded by eagle-eyed, shotgun-wielding murder machines, making all remaining content on their turf borderline impossible to beat.
 Grand Theft Auto III (Video Game) / int_7ae4d273
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7ae4d273
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7ae4d273
 Grand Theft Auto III (Video Game) / int_7c862b8a
type
Chronic Backstabbing Disorder
 Grand Theft Auto III (Video Game) / int_7c862b8a
comment
Chronic Backstabbing Disorder: Catalina betraying Claude in the middle of their latest bank heist kicks off the entire plot, and it's a running theme across the rest of the game: many individual gang storylines come to an end when either Claude kills one of the gang's top people (the Yakuza), the gang tries to kill Claude (the Yardies), or Claude kills one of the gang's top people because they were about to try to kill him (the Leone Mafia).
 Grand Theft Auto III (Video Game) / int_7c862b8a
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7c862b8a
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7c862b8a
 Grand Theft Auto III (Video Game) / int_7d561d58
type
Too Awesome to Use
 Grand Theft Auto III (Video Game) / int_7d561d58
comment
Too Awesome to Use: The bulletproof Patriot you get as a reward for Ray's last mission. It's completely impervious to all gunfire, and it can even turn the normally difficult final mission into a cakewalk. Unfortunately, this vehicle isn't replaceable if it's gone. This also applies to some other vehicles, but since getting them typically requires failing the mission, you could get another copy for a rainy day.
 Grand Theft Auto III (Video Game) / int_7d561d58
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7d561d58
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7d561d58
 Grand Theft Auto III (Video Game) / int_7e6c0522
type
Off with His Head!
 Grand Theft Auto III (Video Game) / int_7e6c0522
comment
Off with His Head!: Doable with headshots, especially with high-powered weapons such as the M16.
 Grand Theft Auto III (Video Game) / int_7e6c0522
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7e6c0522
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7e6c0522
 Grand Theft Auto III (Video Game) / int_7e8a8eac
type
Body Armor as Hit Points
 Grand Theft Auto III (Video Game) / int_7e8a8eac
comment
Body Armor as Hit Points: Armor adds an extension to the player's Life Meter.
 Grand Theft Auto III (Video Game) / int_7e8a8eac
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7e8a8eac
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7e8a8eac
 Grand Theft Auto III (Video Game) / int_7f6f9cc7
type
Honking Arriving Car
 Grand Theft Auto III (Video Game) / int_7f6f9cc7
comment
Honking Arriving Car: The mission "Drive Misty For Me" requires the player to honk their horn while parked outside Misty's apartment to let her know they've arrived.
 Grand Theft Auto III (Video Game) / int_7f6f9cc7
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_7f6f9cc7
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_7f6f9cc7
 Grand Theft Auto III (Video Game) / int_805deb6e
type
Small Role, Big Impact
 Grand Theft Auto III (Video Game) / int_805deb6e
comment
Small Role, Big Impact: Nothing in the game would have happened were it not for the "Old Oriental Gentleman" and the Cartel freeing him from the police transport, which also allowed you to get free too.
 Grand Theft Auto III (Video Game) / int_805deb6e
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_805deb6e
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_805deb6e
 Grand Theft Auto III (Video Game) / int_80b5924
type
Left Hanging
 Grand Theft Auto III (Video Game) / int_80b5924
comment
Left Hanging: Both the disappearance of Donald Love and the ambiguous fate of Maria after the ending, in which she may or may not have been Killed Offscreen. Both aren't even answered in future games either.
 Grand Theft Auto III (Video Game) / int_80b5924
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_80b5924
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_80b5924
 Grand Theft Auto III (Video Game) / int_8391b1c7
type
Artistic License – Law
 Grand Theft Auto III (Video Game) / int_8391b1c7
comment
Artistic License – Law: If you look closely at the newspaper in the prologue, it states that Claude was convicted of his crimes the day after he was arrested, which is way too fast for a proper trial to occur (even if a plea bargain was reached).
 Grand Theft Auto III (Video Game) / int_8391b1c7
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_8391b1c7
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_8391b1c7
 Grand Theft Auto III (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Grand Theft Auto III (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Donald Love will simply disappear when the mission "Decoy" is finished. The only thing he leaves behind is an empty box. Although you unfailingly see a plane flying away during the cutscene where Claude finds that box; it can be assumed that he's on it. Interestingly, the "mission" is named "Love's Disappearance", for the simple purpose of telling you that he's gone.
 Grand Theft Auto III (Video Game) / int_863fa679
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_863fa679
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_863fa679
 Grand Theft Auto III (Video Game) / int_87629455
type
No Communities Were Harmed
 Grand Theft Auto III (Video Game) / int_87629455
comment
A New York City stand-in by the name of Liberty City first appeared as the setting of the first GTA.
 Grand Theft Auto III (Video Game) / int_87629455
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_87629455
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_87629455
 Grand Theft Auto III (Video Game) / int_898ff050
type
Villain Protagonist
 Grand Theft Auto III (Video Game) / int_898ff050
comment
Villain Protagonist: While this is a given for the series, Claude is probably the most amoral of them all. He'll happily turn on his current employer when someone else offers a better deal, while most GTA protagonists will only turn against their bosses when said boss directly betrays them.
 Grand Theft Auto III (Video Game) / int_898ff050
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_898ff050
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_898ff050
 Grand Theft Auto III (Video Game) / int_928ca2cc
type
You Have Outlived Your Usefulness
 Grand Theft Auto III (Video Game) / int_928ca2cc
comment
You Have Outlived Your Usefulness: Twice, Claude has this happen to him during the story: Catalina does this to him during the intro by leaving him to die. Salvatore does this to him by having one of his henchmen rig a car bomb in an attempt to kill him. Luckily, Maria warns Claude via the pager that it's a trap when he gets close to it.
 Grand Theft Auto III (Video Game) / int_928ca2cc
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_928ca2cc
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_928ca2cc
 Grand Theft Auto III (Video Game) / int_92b95d47
type
Prolonged Video Game Sequel
 Grand Theft Auto III (Video Game) / int_92b95d47
comment
Prolonged Video Game Sequel: GTA III expanded on its predecessors by including three islands, various mission threads in addition to the main story, and collectible packages.
 Grand Theft Auto III (Video Game) / int_92b95d47
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_92b95d47
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_92b95d47
 Grand Theft Auto III (Video Game) / int_93dc4e37
type
Villain of Another Story
 Grand Theft Auto III (Video Game) / int_93dc4e37
comment
Villain of Another Story: Donald Love is probably the single-most most vile person in Liberty City, but he's only tangentially involved with Claude's quest for revenge. He's ultimately just a white collar criminal Claude does a few jobs for that just so happen to help Claude get closer to his goal.
 Grand Theft Auto III (Video Game) / int_93dc4e37
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_93dc4e37
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_93dc4e37
 Grand Theft Auto III (Video Game) / int_940a5958
type
Artificial Stupidity
 Grand Theft Auto III (Video Game) / int_940a5958
comment
Artificial Stupidity: The game's AI has several flaws, given that is the first 3D game in the franchise: Ally AI is simplistic and allies will often run into enemy gunfire. Case in point: In ''Bomb da Base Act II", 8-Ball will often run headfirst into Cartel gunfire, likely leading to a mission failure. If pedestrians are given molotovs and rocket launchers through cheats, they will burn themselves to death or blow themselves up. This is because the AI with rocket launchers in this game aim in only one direction - downwards. Enemies will often not take cover. This makes it easier to pick them off.
 Grand Theft Auto III (Video Game) / int_940a5958
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_940a5958
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_940a5958
 Grand Theft Auto III (Video Game) / int_95b875b1
type
Not Me This Time
 Grand Theft Auto III (Video Game) / int_95b875b1
comment
Not Me This Time: When Miguel is captured late in the game, he truthfully denies responsibility for assassinating Kenji Kasen. That was actually Claude, acting on orders from Donald Love to trigger a gang war and drive down real estate prices, but he's obviously in no hurry to correct him.
 Grand Theft Auto III (Video Game) / int_95b875b1
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_95b875b1
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_95b875b1
 Grand Theft Auto III (Video Game) / int_95ff52c7
type
Guns Do Not Work That Way
 Grand Theft Auto III (Video Game) / int_95ff52c7
comment
Guns Do Not Work That Way: The M16 shoots way too fast for the caliber it holds and has spotty accuracy. It's practically a chaingun rather than an assault rifle.
 Grand Theft Auto III (Video Game) / int_95ff52c7
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_95ff52c7
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_95ff52c7
 Grand Theft Auto III (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Grand Theft Auto III (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Players who have played the game on consoles may feel somewhat awkward about the physical controller layout in the mobile version. While most of the controls are based on the PlayStation 2 version's default layout, however, Down on the D-pad acts as the change camera button in the mobile version, which is already mapped to Back button which also moves Claude downwards, the Right Bumper does not lock-on to nearby anymore as this version uses an auto-targeting system, and Left Bumper does not pan the camera behind you, yet the Right Bumper can also be used for the hand brakes and the Left Bumper can still be used to change radio stations. While driving, the buttons to sound the horn and activate a special vehicles' side-mission are also swapped (originally on Left Stick and Right Stick Buttons respectively in the previous versions). Unfortunately, unlike the console versions, there are no alternate control set-ups.
 Grand Theft Auto III (Video Game) / int_963086ce
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_963086ce
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_963086ce
 Grand Theft Auto III (Video Game) / int_96e5792c
type
Moral Guardians
 Grand Theft Auto III (Video Game) / int_96e5792c
comment
Moral Guardians: It started up a whole new round of discussions about the dangers of violent video games.
 Grand Theft Auto III (Video Game) / int_96e5792c
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_96e5792c
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_96e5792c
 Grand Theft Auto III (Video Game) / int_970c790a
type
Big Bad
 Grand Theft Auto III (Video Game) / int_970c790a
comment
Catalina, the game's Big Bad, is nowhere to be found on the game's cover. She's also missing from the manual. What's even more bizarre is that her partner Miguel is featured in the game manual and in loading screens, despite him being the less important character out of the two of them.
 Grand Theft Auto III (Video Game) / int_970c790a
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_970c790a
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_970c790a
 Grand Theft Auto III (Video Game) / int_9918518b
type
Press X to Die
 Grand Theft Auto III (Video Game) / int_9918518b
comment
Press X to Die: At a certain point, you'll learn that a car you were supposed to pick up has been rigged with a car bomb. You can still go get the car, which predictably ends up with it blowing up with you inside. Or you could just leave during the detonation delay, as the explosion only does 83 damage up close.
 Grand Theft Auto III (Video Game) / int_9918518b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_9918518b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_9918518b
 Grand Theft Auto III (Video Game) / int_99bda90b
type
Gourmet Pet Food
 Grand Theft Auto III (Video Game) / int_99bda90b
comment
Gourmet Pet Food: An ad for Bitch'n' Dog Food the manual is probably the most logical Aversion; bonus points for admitting they use "the scrapings off the abattoir floor". Of course, in the game, the company is more into using Human Resources.
 Grand Theft Auto III (Video Game) / int_99bda90b
featureApplicability
-1.0
 Grand Theft Auto III (Video Game) / int_99bda90b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_99bda90b
 Grand Theft Auto III (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Grand Theft Auto III (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The Dodo. It's the only airplane in the game you can control, but its wings are clipped and the controls are wonky as hell, making it nearly impossible to fly. "Nearly" being the operative word. If you can master the unintuitive mechanics, not only will you actually be able to fly all you like around Liberty City, but you'll be able to see things you couldn't otherwise and go into places you were never meant to enter.
 Grand Theft Auto III (Video Game) / int_9b9397bb
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_9b9397bb
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_9b9397bb
 Grand Theft Auto III (Video Game) / int_9beffa1c
type
Hard-Coded Hostility
 Grand Theft Auto III (Video Game) / int_9beffa1c
comment
Hard-Coded Hostility: Five of the seven gangs will turn hostile after certain missions. However, the Colombian Cartel will always be hostile towards you anyway.
 Grand Theft Auto III (Video Game) / int_9beffa1c
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_9beffa1c
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_9beffa1c
 Grand Theft Auto III (Video Game) / int_9d12bbc1
type
Foreshadowing
 Grand Theft Auto III (Video Game) / int_9d12bbc1
comment
Foreshadowing: The Spinning Paper in the opening cutscene features three frontpage stories alongside the main one, one of which hints at the Paramedic side-mission ("Ambulance Drivers Threaten Industrial Dispute"), while the other two hint at who you'll be working with later in the story ("Luigi Goterelli: I'm A Nightclub Owner, Not a Pimp!" and "Internal Affairs Investigate Links Between Yakuza and Police"). If the player makes a careful observation with the Leones in St. Mark's, they're the only gang in Portland to only wield pistols. This is a subtle hint that they'll turn hostile later on in the story. After Claude whacks Salvatore, they now carry shotguns along with pistols. Traveling in St. Mark's after "Sayonara Salvatore" is ill-advised, because the shotgun blasts will nuke Claude in a heartbeat.
 Grand Theft Auto III (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_9d12bbc1
 Grand Theft Auto III (Video Game) / int_9f970427
type
Secret-Keeper
 Grand Theft Auto III (Video Game) / int_9f970427
comment
Secret-Keeper: As much as Miguel tries to plea his innocence, Asuka is adamant that his Cartel assassinated her brother and tortures him in front of Claude, who was the one who actually dealt the hit disguised as the Cartel.
 Grand Theft Auto III (Video Game) / int_9f970427
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_9f970427
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_9f970427
 Grand Theft Auto III (Video Game) / int_a414c3f0
type
One-Hit Kill
 Grand Theft Auto III (Video Game) / int_a414c3f0
comment
One-Hit Kill: Any pedestrian who is knocked down can be killed in one hit with the baseball bat.
 Grand Theft Auto III (Video Game) / int_a414c3f0
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_a414c3f0
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_a414c3f0
 Grand Theft Auto III (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Grand Theft Auto III (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Ray Machowski's bulletproof Patriot is the strongest vehicle you can get in expected gameplay outside of the Rhino (the virtually invulnerable Cheetahs you can obtain from the "Turismo" mission require exploits), and all you need to do is complete all of Ray's missions and his Patriot is all yours. You get only one and it's not fireproof or explosion proof, but as long as you're careful and steer clear of those dangers, you're fully protected from bullets. As a bonus, unlike the Cheetahs, it has better off-road capabilities, so you can utilize more escape routes with it. The Rhino tank. You could beat the game and get one from Phil Cassidy's army surplus base free of charge, but you can get it earlier. All you need to do is advance the story to unlock the third island, achieve a maximum wanted level, steal a tank near your Staunton Island hideout, park that tank inside the huge garage, and save your game to erase your wanted level. The main challenge is keeping authorities away from the doors to your tank and eliminating or taking cover from the M16 troops. The tank is slow under its own engine power, but you can aim the cannon behind you and use it like a rocket engine to solve this issue. Being completely invulnerable to explosions and bullets while able to instantly destroy nearly all vehicles vulnerable to collision damage (other Rhinos are immune to this effect, they take ages to chip down) main weakness is fire damage, but enemies rarely have fire weapons so just be careful not to drive the tank through Molotov fires or hit it with your own Flamethrower. Or you could just type a cheat to spawn the Rhino.
 Grand Theft Auto III (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_a5e02e9e
 Grand Theft Auto III (Video Game) / int_a70223
type
Karma Houdini
 Grand Theft Auto III (Video Game) / int_a70223
comment
Karma Houdini: The Yardies leader, King Courtney. Besides being quite hostile with Claude, he betrays him, allying with Catalina and never receives a deserved punishment It isn't the first time he escaped punishment, either. Donald Love, as if he didn't cause enough mayhem in 1998, presumably escapes punishment from being the mastermind behind a bloody gang war between the Colombian Cartel and the Yakuza, in which Asuka, Kenji and Miguel have been killed.
 Grand Theft Auto III (Video Game) / int_a70223
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_a70223
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_a70223
 Grand Theft Auto III (Video Game) / int_a7372109
type
Rewarding Vandalism
 Grand Theft Auto III (Video Game) / int_a7372109
comment
Rewarding Vandalism: This was the last GTA game where smashing into/blowing up cars earned money on its own.
 Grand Theft Auto III (Video Game) / int_a7372109
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_a7372109
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_a7372109
 Grand Theft Auto III (Video Game) / int_aa8dcc21
type
MegaCorp
 Grand Theft Auto III (Video Game) / int_aa8dcc21
comment
The Zaibatsu Corporation, here reduced to peddling pharmaceuticals, was an employer in all zones of Grand Theft Auto 2. This is possibly justified, since GTA 2 takes place in 2013 (though some sources instead say it takes place in 1999) while this game is set in October of 2001, so if the latter is canon, this was likely either prior to their conversion into the powerful crime syndicate we know in the former game or when they were still small-time criminals whose activities were below even the police's radar.
 Grand Theft Auto III (Video Game) / int_aa8dcc21
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_aa8dcc21
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_aa8dcc21
 Grand Theft Auto III (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Grand Theft Auto III (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: Violent gang activities + Double Clef channel = This.
 Grand Theft Auto III (Video Game) / int_abad35b4
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_abad35b4
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_abad35b4
 Grand Theft Auto III (Video Game) / int_acf33d00
type
Nice Job Fixing It, Villain
 Grand Theft Auto III (Video Game) / int_acf33d00
comment
Nice Job Fixing It, Villain: Catalina would have gotten away with leaving Claude dead for the cops had the Columbian Cartel not tried to kidnap the Old Oriental Gentleman from a police convoy, unwittingly letting Claude go free as he was in the same vehicle as the Old Oriental Gentleman.
 Grand Theft Auto III (Video Game) / int_acf33d00
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_acf33d00
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_acf33d00
 Grand Theft Auto III (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Grand Theft Auto III (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: About a third of the way through the game, Salvatore Leone sends Claude to pick up a car that he's had rigged with a bomb in an effort to kill him. Claude may have one when he follows Donald Love's instructions to kill Asuka's brother and start a war with the Cartel (Asuka had been nothing but supportive of him after Salvatore's betrayal, though the brother in question is another story). Claude possibly killing Maria may also qualify.
 Grand Theft Auto III (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_af3ea0e3
 Grand Theft Auto III (Video Game) / int_b034d333
type
Film Noir
 Grand Theft Auto III (Video Game) / int_b034d333
comment
Film Noir: With its pessimistic atmosphere, dark tone, moral ambiguity and muted colors, the game has many elements of this trope.
 Grand Theft Auto III (Video Game) / int_b034d333
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_b034d333
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_b034d333
 Grand Theft Auto III (Video Game) / int_b53077b3
type
Take That!
 Grand Theft Auto III (Video Game) / int_b53077b3
comment
Take That!: One of Asuka's missions involves Claude killing a "strangely animated undercover cop" who's "more or less useless out of his car". Said cop's car is the same, and he's even named Tanner, to boot.
 Grand Theft Auto III (Video Game) / int_b53077b3
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_b53077b3
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_b53077b3
 Grand Theft Auto III (Video Game) / int_b532642f
type
Drugs Causing Slow-Motion
 Grand Theft Auto III (Video Game) / int_b532642f
comment
Drugs Causing Slow-Motion: The player can find "adrenaline pills" that briefly slow down time and give the player a form of "super strength" when they attack anyone while unarmed.
 Grand Theft Auto III (Video Game) / int_b532642f
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_b532642f
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_b532642f
 Grand Theft Auto III (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Grand Theft Auto III (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: You can actually ignore Maria's warning in one mission and go in a car that's actually armed with a bomb.
 Grand Theft Auto III (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_b58b4e3c
 Grand Theft Auto III (Video Game) / int_b739b613
type
Elvis Lives
 Grand Theft Auto III (Video Game) / int_b739b613
comment
Elvis Lives: The newspapers that drift around the streets of Liberty City read "Zombie Elvis Found". The same drifting newspaper was reused for the PC port of Vice City.
 Grand Theft Auto III (Video Game) / int_b739b613
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_b739b613
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_b739b613
 Grand Theft Auto III (Video Game) / int_bf192fd7
type
Top-Down View
 Grand Theft Auto III (Video Game) / int_bf192fd7
comment
Subway advertisements for Top Down City, a reference to the previous games' Top-Down View.
 Grand Theft Auto III (Video Game) / int_bf192fd7
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_bf192fd7
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_bf192fd7
 Grand Theft Auto III (Video Game) / int_c19bdbe1
type
Good Cop/Bad Cop
 Grand Theft Auto III (Video Game) / int_c19bdbe1
comment
Good Cop/Bad Cop: The two pilots of the police helicopters.
 Grand Theft Auto III (Video Game) / int_c19bdbe1
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_c19bdbe1
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_c19bdbe1
 Grand Theft Auto III (Video Game) / int_c3d60914
type
Continuing is Painful
 Grand Theft Auto III (Video Game) / int_c3d60914
comment
Continuing is Painful: Dying or getting arrested deprives you of all your weapons, and whatever mission you were in the middle of will fail on the spot. Collecting hidden packages will mitigate this to a slap on the wrist with free weapon pickups appearing at your hideout, but you'll still have to drive back to the mission's starting point to retry it.
 Grand Theft Auto III (Video Game) / int_c3d60914
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_c3d60914
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_c3d60914
 Grand Theft Auto III (Video Game) / int_c5f23623
type
Broken Bridge
 Grand Theft Auto III (Video Game) / int_c5f23623
comment
Broken Bridge: Played literally. The bridge to Staunton Island is blown up in the opening cutscene (thus justifying it in that case), the drawbridge mechanism on the bridge to Shoreside Vale is broken, and the tunnel connecting all three islands is still under construction. Doesn't quite explain why the subway entrances are closed off, though.
 Grand Theft Auto III (Video Game) / int_c5f23623
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_c5f23623
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_c5f23623
 Grand Theft Auto III (Video Game) / int_c75df49a
type
Shout-Out
 Grand Theft Auto III (Video Game) / int_c75df49a
comment
Shout-Out: All on this page.
 Grand Theft Auto III (Video Game) / int_c75df49a
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_c75df49a
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_c75df49a
 Grand Theft Auto III (Video Game) / int_c919e48d
type
Stimulant Speedtalk
 Grand Theft Auto III (Video Game) / int_c919e48d
comment
Stimulant Speedtalk: The drug "SPANK" appears to be a stand-in for both cocaine and methamphetamine, and one of its side-effects appears to be diarrhea of the mouth: one addict calls Chatterbox with a claim that SPANK isn't bad for you at all, only to demand why Lazlo hasn't answered him in the space of a second and call him a pansy, before ranting about how toothpaste is used to control the masses. Less amusingly, the mission "Kingdom Come" features the player being attacked by SPANK-crazed suicide bombers who scream nonsense as they swarm you from all angles.
 Grand Theft Auto III (Video Game) / int_c919e48d
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_c919e48d
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_c919e48d
 Grand Theft Auto III (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Grand Theft Auto III (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Donald Love serves as the leader of Love Media, and he will do anything to obtain power in Liberty City, even if it goes as far as instigating a gang war with the Yakuza and the Colombian Cartel to raise real estate prices.
 Grand Theft Auto III (Video Game) / int_cbe687ab
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_cbe687ab
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_cbe687ab
 Grand Theft Auto III (Video Game) / int_cf511248
type
All Part of the Show
 Grand Theft Auto III (Video Game) / int_cf511248
comment
All Part of the Show: Spoofed with one of Lazlow's callers, along with The New Rock & Roll. A staunchly anti-video game mother claims that her very young game-addicted son witnessed his dog get run over in real life, only to look around for a reset button.
 Grand Theft Auto III (Video Game) / int_cf511248
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_cf511248
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_cf511248
 Grand Theft Auto III (Video Game) / int_d1673f5c
type
Bad Humor Truck
 Grand Theft Auto III (Video Game) / int_d1673f5c
comment
Bad Humor Truck: A mission by El Burro requires Claude to blow up an ice cream truck near a group of members from the Forelli's mafia.
 Grand Theft Auto III (Video Game) / int_d1673f5c
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_d1673f5c
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_d1673f5c
 Grand Theft Auto III (Video Game) / int_d24ed873
type
Developer's Foresight
 Grand Theft Auto III (Video Game) / int_d24ed873
comment
Developer's Foresight: "You weren't supposed to be able to get here you know" — though it's actually quite easy to go there legally. In "Cutting the Grass", the player must trace who is receiving leaked information from a snitch. Players may proceed to carefully trail the snitch riding in a taxi as instructed... or simply commandeer their own taxi and pick the snitch up themselves, arousing little to no suspicion. "Sayonara Salvatore" tasks the player with one simple task: kill Salvatore Leone after he leaves Luigi's club. However, the mission doesn't specify how the player should complete this task, so the mission has been programmed to accommodate different play styles, like a surprise charge that usually results in a chaotic car chase or an efficient sneak attack from a vantage point. There's a pedestrian model who wears headphones. If you stick close enough to him, you can hear very faint music leaking from them. One of the most famous examples in gaming, and one that was often cited by Moral Guardians as evidence of the game's corrupting influence: if you pick up a streetwalker, make use of her... services, and then kill her, you will be able to recover the money you paid her.
 Grand Theft Auto III (Video Game) / int_d24ed873
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_d24ed873
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_d24ed873
 Grand Theft Auto III (Video Game) / int_d2ccb43e
type
Delicious Distraction
 Grand Theft Auto III (Video Game) / int_d2ccb43e
comment
Delicious Distraction: El Burro hires to you lure out the Forellis with a Mr. Whoopee truck.
 Grand Theft Auto III (Video Game) / int_d2ccb43e
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_d2ccb43e
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_d2ccb43e
 Grand Theft Auto III (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Grand Theft Auto III (Video Game) / int_d397657d
comment
Hoist by His Own Petard: The Colombian Cartel unwittingly doomed itself when they kidnapped the Oriental Gentleman, who coincidentally shared a transport with a vengeful Claude. Salvatore's attempt to kill Claude led to the Yakuza exploiting this into assassinating him.
 Grand Theft Auto III (Video Game) / int_d397657d
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_d397657d
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_d397657d
 Grand Theft Auto III (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Grand Theft Auto III (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: This game has several implemented: After you whack Salvatore, some of the missions with shotgun-toting Mafia members are nerfed to 9mm pistols in the missions "Big'n'Veiny" and "Espresso-2-Go!". On another mission for D-Ice of the Red Jacks, despite the objective being in Saint Mark's, the Mafia will outright ignore you because of the Infernus being very easy to destroy. Another is where you're required to kill Kenji in the PC version: some of the Yakuza guards which had assault rifles in the PS2 original now wield 9mm pistols. During the Taxi Driver, Paramedicnote You do have to complete Levels 1-12 in one sitting if you want Infinite Sprint, Firefighter and Vigilante missions, you do not have to do most of them in one sitting. With the exception of infinite sprint at Level 12, you can do these side missions in as many sittings as you want. You just have to get to a certain number total to unlock bonuses at your safe houses. On missions that require a Cash Gate, you only need to pay on the first attempt. Subsequent retries do not have you repay the boss every time you have to retry. This is very useful because these tend to be the game's hardest missions. The mobile versions, and all later releases based on them (including the Definitive Edition), add mid-mission checkpoints.
 Grand Theft Auto III (Video Game) / int_d6f284a3
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_d6f284a3
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_d6f284a3
 Grand Theft Auto III (Video Game) / int_da1c8191
type
Writers Cannot Do Math
 Grand Theft Auto III (Video Game) / int_da1c8191
comment
Writers Cannot Do Math: Parodied. An Ad Bumper for Head Radio calls the station "the rock of Liberty City for sixty years". This would mean they started out in 1941, and rock and roll wasn't invented by then. This becomes a Running Gag in Vice City (set in the 1980s), in which Lazlow, there the DJ of the rock station V-ROCK, claims the station has been around for seventy years.
 Grand Theft Auto III (Video Game) / int_da1c8191
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_da1c8191
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_da1c8191
 Grand Theft Auto III (Video Game) / int_da7be47b
type
Height Insult
 Grand Theft Auto III (Video Game) / int_da7be47b
comment
Height Insult: A disgruntled short man on Chatterbox complains about receiving many of these. Interestingly, the ones he repeats ("How's the weather down there?" and "Can you get that? You're closer.") are normally directed at tall people.
 Grand Theft Auto III (Video Game) / int_da7be47b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_da7be47b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_da7be47b
 Grand Theft Auto III (Video Game) / int_dae3999d
type
Action Bomb
 Grand Theft Auto III (Video Game) / int_dae3999d
comment
Action Bomb: In the mission "Kingdom Come", the player is ambushed by drug-crazed madmen spawning from mook-making vans, complete with weird random chatter such as "Come to daddy!" and "I got a present for ya!"
 Grand Theft Auto III (Video Game) / int_dae3999d
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_dae3999d
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_dae3999d
 Grand Theft Auto III (Video Game) / int_dc0d80ee
type
High-Pressure Blood
 Grand Theft Auto III (Video Game) / int_dc0d80ee
comment
High-Pressure Blood: When pedestrians are decapitated with a headshot or have one of their limbs shot off, a torrent of blood will shoot out from where their head or limb used to be before falling to the ground.
 Grand Theft Auto III (Video Game) / int_dc0d80ee
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_dc0d80ee
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_dc0d80ee
 Grand Theft Auto III (Video Game) / int_dd078783
type
Cash Gate
 Grand Theft Auto III (Video Game) / int_dd078783
comment
Cash Gate: There's two storyline mission that require certain amounts of money to be unlocked. Those are "Bomb Da Base Act II" and "The Exchange", which requires $100,000 and $500,000, respectively.
 Grand Theft Auto III (Video Game) / int_dd078783
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_dd078783
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_dd078783
 Grand Theft Auto III (Video Game) / int_dd95a27b
type
I Never Told You My Name
 Grand Theft Auto III (Video Game) / int_dd95a27b
comment
I Never Told You My Name: Parodied when Toni Cipriani calls in to Chatterbox FM. He claims his name isn't important, but then accidentally refers to himself as Toni. Lazlow starts his response by calling him Toni, which immediately makes him suspicious and hostile, threatening to murder Lazlow and insisting his name is not Toni, only to go on unintentionally referring to himself by his real name.
 Grand Theft Auto III (Video Game) / int_dd95a27b
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_dd95a27b
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_dd95a27b
 Grand Theft Auto III (Video Game) / int_df1793de
type
Updated Re-release
 Grand Theft Auto III (Video Game) / int_df1793de
comment
Updated Re-release: The PC version added some extra details to certain places of Liberty City, a few of which were based of the beta version of the game, along with custom soundtrack support via MP3 files, higher resolutions, greater draw distances, and if your system is powerful enough, faster loading times. It also has a new control style to accommodate mouse and keyboard controls. The Xbox port of the game features revamped graphics, improved character models with animated hands, real-time reflections on vehicles, and the ability to use custom soundtracks with music stored on your Xbox's hard drive. Celebrating its 10th anniversary, it was re-released on mobile platforms as Grand Theft Auto III: 10 Year Anniversary Edition which featured adjustable visual settings, improved loading times, customizable controls, a checkpoint system for missions, an accessible map of Liberty City, ability to respawn with all weapons you had before and some visual improvements similar to the Xbox version.
 Grand Theft Auto III (Video Game) / int_df1793de
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_df1793de
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_df1793de
 Grand Theft Auto III (Video Game) / int_e4e86215
type
Fake Difficulty
 Grand Theft Auto III (Video Game) / int_e4e86215
comment
Fake Difficulty: Any mission that requires you to use grenades is made hard due to their unintuitive throwing mechanics and is not helped by the splash damage you can get if they land too close to you. Should you make a gang hostile to you as you complete story missions, any side mission that crosses their territory will be made harder as they will shoot you on sight. This goes double for the mafia after you kill Salvatore due to them all wielding shotguns. What makes this especially unfair is that certain story missions that cross gang territory tone down the gang AI or nerf their weapons.
 Grand Theft Auto III (Video Game) / int_e4e86215
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_e4e86215
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_e4e86215
 Grand Theft Auto III (Video Game) / int_e60aad64
type
Spare a Messenger
 Grand Theft Auto III (Video Game) / int_e60aad64
comment
Spare a Messenger: You fail the mission where you kill Kenji Kasen if you kill everybody else since you need someone alive to report that the assassination was carried out by the Colombian Cartel. Interestingly, the victim previously gave you a mission where you do something similar and you fail if you do leave anyone alive.
 Grand Theft Auto III (Video Game) / int_e60aad64
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_e60aad64
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_e60aad64
 Grand Theft Auto III (Video Game) / int_eb251937
type
Dirty Cop
 Grand Theft Auto III (Video Game) / int_eb251937
comment
Dirty Cop: Ray Machowski. He has plenty of contacts in the Liberty City underworld, and even introduces series staple Phil Cassidy.
 Grand Theft Auto III (Video Game) / int_eb251937
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_eb251937
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_eb251937
 Grand Theft Auto III (Video Game) / int_eb28ab57
type
Bound and Gagged
 Grand Theft Auto III (Video Game) / int_eb28ab57
comment
Bound and Gagged: Just the former offscreen, but from what's said, it's really obvious that Asuka tied Maria up, and for fun instead of for kidnapping.
 Grand Theft Auto III (Video Game) / int_eb28ab57
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_eb28ab57
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_eb28ab57
 Grand Theft Auto III (Video Game) / int_eb8ec7c8
type
Jerkass
 Grand Theft Auto III (Video Game) / int_eb8ec7c8
comment
Claude may have one when he follows Donald Love's instructions to kill Asuka's brother and start a war with the Cartel (Asuka had been nothing but supportive of him after Salvatore's betrayal, though the brother in question is another story). Claude possibly killing Maria may also qualify.
 Grand Theft Auto III (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_eb8ec7c8
 Grand Theft Auto III (Video Game) / int_ef2d2bae
type
Mafia Princess
 Grand Theft Auto III (Video Game) / int_ef2d2bae
comment
Mafia Princess: Maria, although this is her at the tail end of that life.
 Grand Theft Auto III (Video Game) / int_ef2d2bae
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_ef2d2bae
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_ef2d2bae
 Grand Theft Auto III (Video Game) / int_f237981e
type
The Alleged Car
 Grand Theft Auto III (Video Game) / int_f237981e
comment
The Alleged Car: More like Alleged Plane. The Dodo is the only airplane you can take control of in the game, but its wings are clipped, which severely hinders its flying capabilities. Hasn't stopped some players from successfully piloting it.
 Grand Theft Auto III (Video Game) / int_f237981e
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_f237981e
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_f237981e
 Grand Theft Auto III (Video Game) / int_f470199
type
Franchise Codifier
 Grand Theft Auto III (Video Game) / int_f470199
comment
Franchise Codifier: This game established GTA as the 3D, Wide-Open Sandbox series we know it as today. Prior games in the series were 2D with a top-down perspective, and were broken up into distinct levels instead of a single large map, with an arcade-style scoring system governing progression between levels.
 Grand Theft Auto III (Video Game) / int_f470199
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_f470199
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_f470199
 Grand Theft Auto III (Video Game) / int_f64a9cf7
type
Earn Your Happy Ending
 Grand Theft Auto III (Video Game) / int_f64a9cf7
comment
Earn Your Happy Ending: After wrecking half of Liberty City, Claude finally kills Catalina, massacres her Colombian allies, and rides off into the sunset with Maria. Whether her whining gets her killed or not at Claude's hands is open to debate.
 Grand Theft Auto III (Video Game) / int_f64a9cf7
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_f64a9cf7
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_f64a9cf7
 Grand Theft Auto III (Video Game) / int_f7d66b6f
type
No-Gear Level
 Grand Theft Auto III (Video Game) / int_f7d66b6f
comment
No-Gear Level: The final mission starts with all your weapons gone. Fortunately there's a sniper rifle near the entrance of the dam, and you could always pick a couple AKs, M16s or UZIs. Or you could get a Rhino and use it as your weapon until you kill enough enemies for a handheld one.
 Grand Theft Auto III (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_f7d66b6f
 Grand Theft Auto III (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Grand Theft Auto III (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: After Carl kills Marty Chonks, you can run him over, even though it has no effect on the story. You do get his shotgun though.
 Grand Theft Auto III (Video Game) / int_f87c42d4
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_f87c42d4
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_f87c42d4
 Grand Theft Auto III (Video Game) / int_f9c17447
type
The Remnant
 Grand Theft Auto III (Video Game) / int_f9c17447
comment
The Remnant: Retroactive examples. In later 3D Universe games (all of which are set before III), the Forellis are a major powerhouse and one of the three major Mafia families of Liberty City throughout the 1980s and 90s. By 2001, the Forelli Crime Family have no real turf, are under the Leones' thumb and only appear in a few early mentions before falling to the wayside entirely. They're not even referred to as the Forelli Family, but as the "Forelli Brothers".
 Grand Theft Auto III (Video Game) / int_f9c17447
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_f9c17447
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_f9c17447
 Grand Theft Auto III (Video Game) / int_f9f2c33
type
Running Gag
 Grand Theft Auto III (Video Game) / int_f9f2c33
comment
This becomes a Running Gag in Vice City (set in the 1980s), in which Lazlow, there the DJ of the rock station V-ROCK, claims the station has been around for seventy years.
 Grand Theft Auto III (Video Game) / int_f9f2c33
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_f9f2c33
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_f9f2c33
 Grand Theft Auto III (Video Game) / int_fcd46998
type
Red-Light District
 Grand Theft Auto III (Video Game) / int_fcd46998
comment
Red Light District: One district of Liberty City is outright named as such, featuring a sex club and plenty of prostitutes walking its streets.
 Grand Theft Auto III (Video Game) / int_fcd46998
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_fcd46998
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_fcd46998
 Grand Theft Auto III (Video Game) / int_fda454ec
type
Every Bullet is a Tracer
 Grand Theft Auto III (Video Game) / int_fda454ec
comment
Every Bullet is a Tracer: At the very least, they're smoke trails. Smoke trails that stay exactly in one place, but still smoke trails.
 Grand Theft Auto III (Video Game) / int_fda454ec
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_fda454ec
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_fda454ec
 Grand Theft Auto III (Video Game) / int_fe0330fb
type
Brick Joke
 Grand Theft Auto III (Video Game) / int_fe0330fb
comment
Brick Joke: On the Chatterbox radio station, one of the callers talks about random wildlife he likes to eat, at one point noting that he really likes pigeons because "sometimes, they come with little notes attached, like a fortune cookie with wings!" Later, another caller talks about a group she is part of protesting the rising popularity of cell phones; when Lazlow notes the irony of her calling in on a phone to discuss how they want to get rid of phones, she admits that it's difficult to organize meetings without using them, noting that they've tried to use carrier pigeons but "they keep disappearing".
 Grand Theft Auto III (Video Game) / int_fe0330fb
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_fe0330fb
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_fe0330fb
 Grand Theft Auto III (Video Game) / int_feadb064
type
Generic Ethnic Crime Gang
 Grand Theft Auto III (Video Game) / int_feadb064
comment
In Portland, you are contacted by El Burro of the Hispanic Diablo Gang. Also, you can find Marty Chonks, though he isn't marked on the map.
 Grand Theft Auto III (Video Game) / int_feadb064
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_feadb064
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_feadb064
 Grand Theft Auto III (Video Game) / int_name
type
ItemName
 Grand Theft Auto III (Video Game) / int_name
comment
 Grand Theft Auto III (Video Game) / int_name
featureApplicability
1.0
 Grand Theft Auto III (Video Game) / int_name
featureConfidence
1.0
 Grand Theft Auto III (Video Game)
hasFeature
Grand Theft Auto III (Video Game) / int_name
 Grand Theft Auto III (Video Game) / int_name
itemName
Grand Theft Auto III (Video Game)

The following is a list of statements referring to the current page from other pages.

 Grand Theft Auto III (Video Game)
hasFeature
Achievement Mockery / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Allegiance Affirmation / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Always Close / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
An Economy Is You / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Armed Blag / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Arms Dealer / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Artificial Atmospheric Actions / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Back to Front / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Bad Humor Truck / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Ballistic Discount / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Bang, Bang, BANG / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Bank Robbery / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Beef Gate / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Big Applesauce / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Big, Stupid Doodoo-Head / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Black Market / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Bondage Is Bad / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Bottomless Magazines / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Bottomless Pits / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Boy Band / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Break Out the Museum Piece / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Brick Break / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Briefcase Full of Money / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
British Video Games / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Broken Bridge / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Brooklyn Rage / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Bullet Time / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Call-Forward / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Canon Name / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Car Fu / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Cash Gate / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Celebrity Voice Actor / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Chalk Outline / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Chinese Launderer / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Cold-Blooded Torture / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Collection Sidequest / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Compilation Re-release / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Concepts Are Cheap / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Convenient Escape Boat / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Creator's Culture Carryover / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Crime of Self-Defense / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Damage Is Fire / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Deadly Closing Credits / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Deadly Remote Control Toy / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Deleted Role / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Denied Food as Punishment / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Disappointing Last Level / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Disco Dan / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Disposing of a Body / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Dragon-in-Chief / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Drowning Unwanted Pets / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Drugs Causing Slow-Motion / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Earth Drift / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Elvis Has Left the Planet / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Elvis Lives / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Embarrassing Initials / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Emergency Weapon / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Escort Mission / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Every Bullet is a Tracer / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Every Car Is a Pinto / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Everything's Sparkly with Jewelry / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Experienced Protagonist / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
External Combustion / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Fantastic Drug / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Fauxrrari / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Film Noir / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
555 / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Franchise Codifier / int_5b95bc94
 GTARadio
seeAlso
Grand Theft Auto III (Video Game)
 Grand Theft Auto III (Video Game)
hasFeature
Gaiden Game / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Game-Breaking Bug / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Gangbangers / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Gangster Fiction / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Gesundheit / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Gourmet Pet Food / int_5b95bc94
 GrandTheftAutoEffect
seeAlso
Grand Theft Auto III (Video Game)
 Grand Theft Auto III
seeAlso
Grand Theft Auto III (Video Game)
 Grand Theft Auto III (Video Game)
hasFeature
Great Offscreen War / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Grimy Water / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Hair Color Dissonance / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Handbag of Hurt / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Hate Plague / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Height Insult / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Hellish Copter / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Heroic Mime / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
High-Class Cannibal / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Home-Run Hitter / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Honking Arriving Car / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Hot Paint Job / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Hummer Dinger / int_2c4d1074
 Grand Theft Auto III (Video Game)
hasFeature
Hummer Dinger / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
I Broke a Nail / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
I Have Many Names / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
I'll Kill You! / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Idiosyncratic Cover Art / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Immoral Reality Show / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Immortal Iconic Car / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Improperly Placed Firearms / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
In Love with the Gangster's Girl / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Initiation Quest / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Interface Screw / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Joke Item / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Justified Save Point / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Lady Not-Appearing-in-This-Game / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Law of Cartographical Elegance / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Law of Inverse Recoil / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Law of 100 / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Lawful Stupid / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Letting the Air out of the Band / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Loads and Loads of Loading / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Luck-Based Mission / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Mad Bomber / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Minus World / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Molotov Cocktail / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Money for Nothing / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Money Grinding / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Mook Debut Cutscene / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Mook Maker / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Murder Simulators / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
My Rules Are Not Your Rules / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Nerf / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
New Media Are Evil / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
New York Is Only Manhattan / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
No-Gear Level / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
No Such Thing as Bad Publicity / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Not My Driver / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Opening the Sandbox / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Out of the Ghetto / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Overly Narrow Superlative / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Parking Garage / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Parody Commercial / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Permanently Missable Content / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Phony Veteran / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Pimp Duds / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Playing Both Sides / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Polished Port / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Porn Stash / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Present Day / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Product Displacement / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Prolonged Video Game Sequel / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Protection Racket / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Psycho Ex-Girlfriend / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Punk in the Trunk / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Recoil Boost / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Red-Light District / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Regional Redecoration / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Roaring Rampage of Rescue / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Save-Game Limits / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Script Breaking / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Set a Mook to Kill a Mook / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Short-Range Shotgun / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Shrug of God / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Silliness Switch / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Sniping Mission / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Spare a Messenger / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Spontaneous Crowd Formation / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Stalking Mission / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Start Screen / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Stimulant Speedtalk / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Stocking Mask / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Story-Driven Invulnerability / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Suspicious Spending / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
That One Achievement / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
That One Sidequest / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
The Cameo / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
The Don / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
The Joy of X / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
The Lopsided Arm of the Law / int_2c4d1074
 Grand Theft Auto III (Video Game)
hasFeature
The Queenpin / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
The Voiceless / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
The Yardies / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Third Is 3D / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Title Drop Chapter / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Too Awesome to Use / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Trumplica / int_2c4d1074
 Grand Theft Auto III (Video Game)
hasFeature
20 Minutes into the Future / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Unique Enemy / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Updated Re-release / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Video Game 3D Leap / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Video Games of 2000-2004 / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Video Game Demake / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Vulnerable Convoy / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Warp Whistle / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
We Care / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Womanliness as Pathos / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
"You!" Exclamation / int_5b95bc94
 GrandTheftAutoIII
sameAs
Grand Theft Auto III (Video Game)
 Grand Theft Auto III (Video Game)
hasFeature
Genre Popularizer / int_5b95bc94
 Grand Theft Auto III (Video Game)
hasFeature
Looped Lyrics / int_5b95bc94