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Gravity Rush (Video Game)
- 592 statements
- 116 feature instances
- 47 referencing feature instances
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Gravity Rush (Gravity Daze in Japan) is an Wide-Open Sandbox Action RPG game developed by SIE Japan Studio and directed by Keiichiro Toyama (creator of Silent Hill and Siren). It was released for the PlayStation Vita in February 2012 in Japan, and June 2012 internationally.Set in a floating city-state known as Hekseville, the player takes control of Kat, a young woman suffering from amnesia who fell from the sky. Kat quickly discovers that she's a "Shifter": someone capable of controlling the gravity around themselves with the aid of a familiar (in Kat's case, a mysterious feline she dubs Dusty). With the ability to fly through the air and walk on walls, Kat also learns shortly after that she's also one of the few people capable of directly fighting the Nevi, which are monsters spawned from the gravity storms that have been ravaging the city. And so begins Kat's quest to aid the people of Hekseville by fighting monsters and villains, and recovering lost pieces of the city; all while trying to figure out who she really is and the role that these "Creators" have planned for her as the gravity storms continue to worsen...Gravity Rush was well-received upon release for its gravity manipulation gameplay and characters, and was considered to be one of the essential games for PlayStation Vita. Kat herself would go on to become a DLC fighter in PlayStation All-Stars Battle Royale. The game would later receive a HD Updated Re-release developed by Bluepoint Games in the form of Gravity Rush Remastered for the PlayStation 4 in 2015* December 2015 in Japan and February 2016 internationally, followed by a sequel, Gravity Rush 2, that was released in January 2017 for the PS4.An anime short created by Studio Khara, called Gravity Rush Overture, was released in late 2016. It tells the story that takes place between Gravity Rush and Gravity Rush 2.As of August 2022, a feature film adaptation is in development from PlayStation Productions and Ridley Scott’s Scott Free Productions. Anna Mastro (Secret Society of Second-Born Royals) is attached to direct and Emily Jerome (Panopticon) is attached to write. | |
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Dropped link to Fanservice: Not a Feature - IGNORE | |
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Gravity Rush (Video Game) / int_11204355 | type |
Coup de Grâce Cutscene | |
Gravity Rush (Video Game) / int_11204355 | comment |
Coup de Grâce Cutscene: When you whittle down a boss's health bar, you're told to "finish them" by tapping a crosshair that appears on their weak point, causing a cutscene where Kat attacks them with what appears to be a powered up version of the Spiraling Claw. This is subverted in your first battle with Raven; she does the same move to counter it and sends Kat flying back. Every cutscene is actually different from each other, and the last ones ramp it up even further by having Dusty assume his Panthera Awesome form with Kat. | |
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Gravity Rush (Video Game) / int_14931ba5 | type |
Cel Shading | |
Gravity Rush (Video Game) / int_14931ba5 | comment |
Cel Shading: The game uses cel-shaded graphics, deliberately chosen to make it stand out from the usual western photo-realistic games from the time. The game uses a special shader system being used for character model lighting so as to preserve both realistic lighting and the cel-shaded graphics. | |
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Gravity Rush (Video Game) / int_14ed6ab7 | type |
Does This Remind You of Anything? | |
Gravity Rush (Video Game) / int_14ed6ab7 | comment |
Does This Remind You of Anything?: When fighting the boss Nevi's first form in Episode 7, its "head" looks like the wrong kind of head. It's even more disturbing with Echo partially trapped inside of it. The spear and shark type Nevis also have their cores in highly suggestive places (respectively on the rear and on the crotch. It doesn't help that the former has unnecessarily shapely legs and rear, and the latter is dealt with by kicking it in the core while it's lying on the ground.) | |
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Gravity Rush (Video Game) / int_1501e2dd | type |
Hero Antagonist | |
Gravity Rush (Video Game) / int_1501e2dd | comment |
Hero Antagonist: Raven is incredibly hostile towards Kat, fighting her at very turn and refusing to explain anything about her actions when pressed. Despite this, Gade assures Kat that the two are probably on the same side, even if her motives and goals are unknown. In turns out Raven attacks Kat because D'nelica promised that he will send a search team to rescue the children down in Boutoume if she kept the missing cities apart, and Kat's efforts to rebuild the city went against that. But she was just being manipulated, as he purely wanted to make the current Mayor look bad so he could take his place in the next election. | |
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Gravity Rush (Video Game) / int_1a842883 | type |
Superhero Stories | |
Gravity Rush (Video Game) / int_1a842883 | comment |
Superhero Story: Set in a large metropolis with a main character that uses superhuman powers, and imitates the comic book aesthetic of superhero lines like DC Comics and Marvel Comics. Made all the more obvious when Kat is given the moniker "Gravity Queen". | |
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Gravity Rush (Video Game) / int_1fe9e22 | type |
Childhood Friends | |
Gravity Rush (Video Game) / int_1fe9e22 | comment |
Childhood Friends: Newt and Echo, the former of which hopes for a Childhood Friend Romance. | |
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Gravity Rush (Video Game) / int_2864490b | type |
Gravity Screw | |
Gravity Rush (Video Game) / int_2864490b | comment |
Gravity Screw: While the main basis of the game, there's a more traditional puzzle level in the trance Cyanea induces to Kat... and Dusty isn't there to help you. This is also present during Chapter 19 which is All Just a Dream, also out of your control (at first). In a twist to the usual for this trope, the player can freely inflict this on almost all of the NPCs in the game. | |
Gravity Rush (Video Game) / int_2864490b | featureApplicability |
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Gravity Rush (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Gravity Rush (Video Game) / int_2a090d00 | comment |
A special mention goes to the World Pillar. The Rift Planes at least have the excuse of existing in an entirely separate dimension distorted by Nevi within a zany old man’s coat. The World Pillar features enormous gravity storms all around it, is surrounded by floating objects which are heavily reminiscent of human teeth, its interior is filled with Nevi and noted by the game to possess unique time-space properties that nullify Kat’s powers, part of the interior looks like an unending shaft made out of vertebral columns, and it seems to be a place where the spirits of the dead can interact with the living. That’s not even going into how there’s a space-time anomaly that makes time pass much slower the further down one goes. | |
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Gravity Rush (Video Game) / int_2afb1a9 | type |
Limit Break | |
Gravity Rush (Video Game) / int_2afb1a9 | comment |
Limit Break: Kat eventually learns three powerful special attacks that have to recharge once used. A red dot in the HUD tells you when it's ready. | |
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Gravity Rush (Video Game) / int_2e39af52 | type |
Girlish Pigtails | |
Gravity Rush (Video Game) / int_2e39af52 | comment |
Girlish Pigtails: Cyanea has them, and they're blue! She noticeably has them in her "child" form to make her look more innocent, once she becomes awakened, her tails hair stood on end and twist, giving her a creepier look. Kat herself styles her hair like this when wearing her school uniform costume, giving her a younger look. | |
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Gravity Rush (Video Game) / int_2ea22847 | type |
That One Boss | |
Gravity Rush (Video Game) / int_2ea22847 | comment |
The rare Nevi that are hidden in each rift level. They're green-tinted versions of regular Nevi, take many hits to defeat, are extremely strong, and immune to special attacks. Fortunately (Or not), they're effectively treated as Superbosses, each one granting a large monetary reward upon defeat. If they actually appeared in regular gameplay like standard Elite Mooks, the game would become Nintendo Hard to the extreme. | |
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Gravity Rush (Video Game) / int_302730a | type |
Fusion Dance | |
Gravity Rush (Video Game) / int_302730a | comment |
Episode 7 has the boss fight against the Nevi-possessed Echo, where a counter shows how much time Echo has before they are fully assimilated into the boss and cannot be recovered. It raises as the fight drags on and if you accidentally hit the endangered NPC. | |
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Gravity Rush (Video Game) / int_34082c59 | type |
Wolverine Publicity | |
Gravity Rush (Video Game) / int_34082c59 | comment |
Wolverine Publicity: Kat was often played up as the face of the PlayStation Vita Vita, with Sony making sure she had an appearance in plenty of Vita titles. Along with the aforementioned playable appearance in PlayStation All-Stars Battle Royale, she's a playable character in Ragnarok Odyssey Ace (along with Alias), a playable golfer in Hot Shots Golf 6/World Invitation, a Sack costume in LittleBigPlanet, a summonable spirit in the free-to-play Vita game Destiny of Spirits (along with Raven and Yunica), and a playable Cocoroid in the Japan-only dungeon brawler Picotto Knights (along with Yunica, Gade, Alias, and Raven). | |
Gravity Rush (Video Game) / int_34082c59 | featureApplicability |
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Gravity Rush (Video Game) / int_3b99a9e0 | type |
Reality Warper | |
Gravity Rush (Video Game) / int_3b99a9e0 | comment |
Reality Warper: Gade and Cyanea, the Creators. They have the ability to transport others to different realms and alter elements or the world as needed. | |
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Gravity Rush (Video Game) / int_3babae20 | type |
Degraded Boss | |
Gravity Rush (Video Game) / int_3babae20 | comment |
Degraded Boss: Some of the bosses in the game appear as regular enemies in later episodes and challenges. | |
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Gravity Rush (Video Game) / int_3d699462 | type |
Curb-Stomp Battle | |
Gravity Rush (Video Game) / int_3d699462 | comment |
Curb-Stomp Battle: A literal example in the cutscene with Kat's first face-to-face encounter with Raven, who knocks Kat around and then steps on her head hard enough to cause a concussion. Luckily, by that point of the game, it had been well established that Kat can take quite a lot of punishment without getting seriously hurt. | |
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Gravity Rush (Video Game) / int_3f71c185 | type |
Teenage Wasteland | |
Gravity Rush (Video Game) / int_3f71c185 | comment |
Teenage Wasteland: Boutoume is inhabited by a tribe of children led by young Zaza. They were all stranded there when their bus fell off the edge of the world; and only Zaza has realized that the adults are probably no longer looking for them. | |
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Gravity Rush (Video Game) / int_3fca462c | type |
Deus ex Machina | |
Gravity Rush (Video Game) / int_3fca462c | comment |
Deus ex Machina: Despite saying she wouldn't disrupt the dream, Cyanea steps in to un-freeze Kat and free Dusty so they can save the town. | |
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Gravity Rush (Video Game) / int_3fe2b13f | type |
Ungrateful Bastard | |
Gravity Rush (Video Game) / int_3fe2b13f | comment |
Ungrateful Bastard: At the start of the game, Aujean gets Kat to save his son Eugie from a gravity storm, but then both Aujean and Eugie hold a grudge against Kat when she couldn't also save their house. It sounds like they have skewed priorities... right up until Eugie says that his Mom's stuff was in there, and she's implied to be dead. Their resentment gets more context once you find out that real estate is extremely limited due to Heksville being attached to the World Pillar, as opposed to being on the ground like on Earth. They gets over it by the end. Same goes for the woman that asks Kat to retrieve the letter she lost from her dead lover. By the time she gets back, the woman had moved on and tells her to throw it away. | |
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Gravity Rush (Video Game) / int_427ca0d0 | type |
Animal Theme Naming | |
Gravity Rush (Video Game) / int_427ca0d0 | comment |
Animal Theme Naming: The military loves to name things after ocean creatures; the special force they set up is the Jellyfish, Yunica has the code name Sea Wasp, Kat gets the code name Sea Cat, and their Nevi-killing superweapon is called the Sea Anemone. | |
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Gravity Rush (Video Game) / int_430ae566 | type |
Ankle Drag | |
Gravity Rush (Video Game) / int_430ae566 | comment |
Ankle Drag: Done to Kat by Nushi right after she defeats it. | |
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Gravity Rush (Video Game) / int_430e15e1 | type |
Stripperific | |
Gravity Rush (Video Game) / int_430e15e1 | comment |
Raven's outfit is Stripperific and shows off her cleavage, her thighs, her back, and her midriff. | |
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Gravity Rush (Video Game) / int_44fc28e8 | type |
Honor Before Reason | |
Gravity Rush (Video Game) / int_44fc28e8 | comment |
Honor Before Reason: The Jellyfish defense force put completing the mission above anything else, even downed comrades or potential civilian casualties. Yuri reneges on this position in the second military episode once the Nevi assault the city. Yunica steadfastly maintains this stance even when the main battleship goes down and there's no one to give her orders anymore. | |
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Gravity Rush (Video Game) / int_457655dd | type |
Human Popsicle | |
Gravity Rush (Video Game) / int_457655dd | comment |
According to Cyanea's "Dream Guardian," everything and everyone in the world of Hekseville are figments of Cyanea's dream. Before the finale, the Dream Guardian saves Kat from suspended animation only because that was the only way to keep the dream going. | |
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Gravity Rush (Video Game) / int_45cd286c | type |
Corrupt Politician | |
Gravity Rush (Video Game) / int_45cd286c | comment |
Several people comment on preferring a "man of action" like D'nelica in power over Bolsey, claiming he’d actually get things done in the city. Not only was D'nelica undermining Bolsey’s actions through Raven, when he does take over, he quickly turns Hekseville into a Dystopia, complete with Police State policies, overwatch and mass conscription. | |
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Gravity Rush (Video Game) / int_48081842 | type |
The Stinger | |
Gravity Rush (Video Game) / int_48081842 | comment |
Nevi are shown to be able to communicate, to a degree, with humans, as shown with Echo. Come the end of the game, and D'nelica is seen doing the same thing, and receiving what looks like very important information for the sequel. | |
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Paper-Thin Disguise | |
Gravity Rush (Video Game) / int_48b9731f | comment |
Paper-Thin Disguise: Played with. Thanks to Kat building a reputation as the hero Gravity Queen, and her face being regularly featured in newspapers due to said hero status, most of the academy students are suspicious about her, immediately call her bluff, or simply humor her when she pretends to be a fellow classmate. This continues in the Spy Pack, where her "#1 Fan" immediately knows it's her and is enamored with the amount of skin she's showing in her Spy Catsuit, while the gang she's trying to infiltrate know its her thanks to Dusty (who is always featured alongside her in the aforementioned news articles), but let her stick around on the off-chance she is serious about joining. | |
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Gravity Rush (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Gravity Rush (Video Game) / int_49d59be9 | comment |
Scenery Porn: A given, since this is one of the major selling points of the PlayStation Vita. | |
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Gravity Rush (Video Game) / int_4b4ac0ca | type |
Homing Projectile | |
Gravity Rush (Video Game) / int_4b4ac0ca | comment |
Homing Projectile: Kat can actually turn into one of these using the Gravity Kick. Also, when using the Gravity Typhoon Special Attack, Kat summons a ton of debris and throws it in a primitive version of Macross Missile Massacre. All of the pieces boast some serious homing ability. Some of the Nevi shoot homing bullets. Most notably are the “multi-turret�-type Nevi and the “dragon�-type Nevi. Two of the green Nevi have extremely good homing bullets, which is half the reason for their difficulty in their cases. | |
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Gravity Rush (Video Game) / int_50ae8e55 | type |
Little Miss Snarker | |
Gravity Rush (Video Game) / int_50ae8e55 | comment |
Little Miss Snarker: Kat, but she mostly keeps it to herself. Her sarcastic side is shown in her thoughts in dialogue, but she occasionally opens up, and gets shots at Syd for example. | |
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Speaking Simlish | |
Gravity Rush (Video Game) / int_54d5074 | comment |
Speaking Simlish: What little voiced dialogue is in the game really sounds like French combined with Japanese, but is actually gibberish influenced by French. | |
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Gravity Rush (Video Game) / int_586589bc | type |
Journey to the Center of the Mind | |
Gravity Rush (Video Game) / int_586589bc | comment |
While the main basis of the game, there's a more traditional puzzle level in the trance Cyanea induces to Kat... and Dusty isn't there to help you. This is also present during Chapter 19 which is All Just a Dream, also out of your control (at first). | |
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Gravity Rush (Video Game) / int_5b6e57e | type |
Required Secondary Powers | |
Gravity Rush (Video Game) / int_5b6e57e | comment |
Required Secondary Powers: Because Kat isn't actually flying but rather changing the gravity around herself in order to "fall up", she has to be immune to any sort of fall damage or she'd constantly be injuring herself if she hit a surface. | |
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Gravity Rush (Video Game) / int_5b6e57e | |
Gravity Rush (Video Game) / int_5b9bc521 | type |
Kick Chick | |
Gravity Rush (Video Game) / int_5b9bc521 | comment |
Kick Chick: Kat's default attacks all involve kicking in some way. Or stomping from on high. Upgrading her Kicking ability eventually adds knee strikes and palm strikes though. | |
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Gravity Rush (Video Game) / int_5ca04734 | type |
The Legend of Chekhov | |
Gravity Rush (Video Game) / int_5ca04734 | comment |
A legend goes that a man climbed the World Pillar to a castle far above the world, where he was treated like an honored guest and stayed for many years. When he chose to climb back down and return home, he found only a day had passed, and so no one believed his tales. When Kat is forced to go to the bottom of the World Pillar and back, she finds a whole year has passed in Hekseville, even though it's only been a few days for her. Furthermore, this is all-but-said to be the very reason why Sachya is now much older than Zaza. For bonus points, what is implied to be the very same castle in that tale was apparently where Kat used to live before she lost her memories. | |
Gravity Rush (Video Game) / int_5ca04734 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_5ca04734 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_5ca04734 | |
Gravity Rush (Video Game) / int_5d246bd8 | type |
Level-Up Fill-Up | |
Gravity Rush (Video Game) / int_5d246bd8 | comment |
Level-Up Fill-Up: Upgrading your health also completely restores it. It can come in handy in a pinch. | |
Gravity Rush (Video Game) / int_5d246bd8 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_5d246bd8 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_5d246bd8 | |
Gravity Rush (Video Game) / int_5f91efd9 | type |
Creative Closing Credits | |
Gravity Rush (Video Game) / int_5f91efd9 | comment |
Creative Closing Credits: An epilogue plays out while the credits roll, showing what the characters are doing after saving the town and throwing in more Sequel Hooks for good measure. | |
Gravity Rush (Video Game) / int_5f91efd9 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_5f91efd9 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_5f91efd9 | |
Gravity Rush (Video Game) / int_5fc3eff4 | type |
Time Bomb | |
Gravity Rush (Video Game) / int_5fc3eff4 | comment |
Episode 9 once again sees Kat helping to stop Alias. This time, it's revealed he set up a bomb and Kat must search for it while he takes the opportunity to do his thing. You have two minutes to find the bomb and take it to Chaz so he can disarm it. Otherwise, well, take a guess. Oh, and in between the pickup and delivery, for the love of the Creators, don't drop it. | |
Gravity Rush (Video Game) / int_5fc3eff4 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_5fc3eff4 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_5fc3eff4 | |
Gravity Rush (Video Game) / int_617f0563 | type |
Heel–Face Turn | |
Gravity Rush (Video Game) / int_617f0563 | comment |
Heel–Face Turn: Raven becomes allies with Kat when she sees that Kat is trying to rescue the Lost Tribe from Nushi. That's also the point at which Raven realizes that D'nelica is not as trustworthy as he had seemed to be. As soon as the Sea Anemone takes out the military command ship, Yunica rationalizes that she can now make her own orders and chooses to side with Kat to destroy the shared menace. | |
Gravity Rush (Video Game) / int_617f0563 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_617f0563 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_617f0563 | |
Gravity Rush (Video Game) / int_61a12ee2 | type |
Eccentric Mentor | |
Gravity Rush (Video Game) / int_61a12ee2 | comment |
Eccentric Mentor: Gade appears to be an elderly, homeless man who is regarded to be crazy since he claims to be the creator of the world. However, he provides Kat with the means to access the Rift Planes and to restore the missing parts of the city and all of the people who were trapped there. | |
Gravity Rush (Video Game) / int_61a12ee2 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_61a12ee2 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_61a12ee2 | |
Gravity Rush (Video Game) / int_6293c185 | type |
Sequel Hook | |
Gravity Rush (Video Game) / int_6293c185 | comment |
Sequel Hook: The ending outright says the fight is just beginning, and several dangling elements remain, like Kat's origins, the slumbering children, and the mysterious figure D'nelica is told about by a Nevi. | |
Gravity Rush (Video Game) / int_6293c185 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_6293c185 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_6293c185 | |
Gravity Rush (Video Game) / int_6638c7f7 | type |
Stealth-Based Mission | |
Gravity Rush (Video Game) / int_6638c7f7 | comment |
Episode 4 has a Stealth-Based Mission where Kat must sneak around the security to replace an important gemstone with a fake on Syd's request; the espionage is because he wants the guards out of the loop of the plan to prevent an info leak that could reach Alias. A counter shows how suspicious Kat's presence is to the police, and will rapidly climb once she's spotted, with her being caught if it hits 100. If you enter a highly guarded area, you'll be arrested immediately. | |
Gravity Rush (Video Game) / int_6638c7f7 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_6638c7f7 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_6638c7f7 | |
Gravity Rush (Video Game) / int_66dfe36a | type |
Missing Mom | |
Gravity Rush (Video Game) / int_66dfe36a | comment |
At the start of the game, Aujean gets Kat to save his son Eugie from a gravity storm, but then both Aujean and Eugie hold a grudge against Kat when she couldn't also save their house. It sounds like they have skewed priorities... right up until Eugie says that his Mom's stuff was in there, and she's implied to be dead. Their resentment gets more context once you find out that real estate is extremely limited due to Heksville being attached to the World Pillar, as opposed to being on the ground like on Earth. They gets over it by the end. | |
Gravity Rush (Video Game) / int_66dfe36a | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_66dfe36a | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_66dfe36a | |
Gravity Rush (Video Game) / int_6838a3ec | type |
EliteMook | |
Gravity Rush (Video Game) / int_6838a3ec | comment |
Some of the Nevi shoot homing bullets. Most notably are the “multi-turret�-type Nevi and the “dragon�-type Nevi. Two of the green Nevi have extremely good homing bullets, which is half the reason for their difficulty in their cases. | |
Gravity Rush (Video Game) / int_6838a3ec | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_6838a3ec | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_6838a3ec | |
Gravity Rush (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Gravity Rush (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: Reversing the usual way things go, the extra outfits for the DLC missions are given to you at the start, rather than at the end, for the purposes of the story. | |
Gravity Rush (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_6ac6a56a | |
Gravity Rush (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Gravity Rush (Video Game) / int_6bda9a30 | comment |
The locales of the game have this going on with their names, together with Meaningful Name: Auldnoir* �Old�, as in the “Old Town�, and “Noire� which is “black�, since it has a rustic and aged feel., Pleajune* �Playing�, since it’s the entertainment district., Endestria* �Industria�, which means “Industry�. It’s the industrial sector., Vendecentre* �Vending Center�. It’s the downtown area, so it has tons of establishments and shops. and Boutoume* �Bottom.� It lies at the very (current) bottom of the World Pillar. And of course, Hekseville* "Hecksville", as in "what the heck is going on in this city?!", or, "Hellsville". | |
Gravity Rush (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_6bda9a30 | |
Gravity Rush (Video Game) / int_6d7026fa | type |
Punny Name | |
Gravity Rush (Video Game) / int_6d7026fa | comment |
Punny Name: Cyanea, due to her cyan hair. Alias, apparently due to his Master of Disguise abilities. The locales of the game have this going on with their names, together with Meaningful Name: Auldnoir* �Old�, as in the “Old Town�, and “Noire� which is “black�, since it has a rustic and aged feel., Pleajune* �Playing�, since it’s the entertainment district., Endestria* �Industria�, which means “Industry�. It’s the industrial sector., Vendecentre* �Vending Center�. It’s the downtown area, so it has tons of establishments and shops. and Boutoume* �Bottom.� It lies at the very (current) bottom of the World Pillar. And of course, Hekseville* "Hecksville", as in "what the heck is going on in this city?!", or, "Hellsville". | |
Gravity Rush (Video Game) / int_6d7026fa | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_6d7026fa | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_6d7026fa | |
Gravity Rush (Video Game) / int_7179a462 | type |
World in the Sky | |
Gravity Rush (Video Game) / int_7179a462 | comment |
World in the Sky: As there is little to support much building on the World Pillar itself and nothing but endless sky around it, most major settlements are built as ledges hanging from the sides of the Pillar (like Hekseville) or as free-floating clusters of islands hanging in midair (like Jirga Para Lhao). | |
Gravity Rush (Video Game) / int_7179a462 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_7179a462 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_7179a462 | |
Gravity Rush (Video Game) / int_7c0bfb83 | type |
Obviously Evil | |
Gravity Rush (Video Game) / int_7c0bfb83 | comment |
Obviously Evil: D'nelica. If the oppressive Glorious Leader vibes don't tip you off, his chrome dome and classically villainous goatee might. And then there's the not-quite-loosely-inspired Nazi imagery his militaristic regime is so fond of... | |
Gravity Rush (Video Game) / int_7c0bfb83 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_7c0bfb83 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_7c0bfb83 | |
Gravity Rush (Video Game) / int_80b5924 | type |
Left Hanging | |
Gravity Rush (Video Game) / int_80b5924 | comment |
Left Hanging: There's a climactic final battle with a nearly-unstoppable monster, and afterwards the apparent Big Bad gets injured and impeached, and all the monsters stop showing up, but there's no definitive explanation for anything. | |
Gravity Rush (Video Game) / int_80b5924 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_80b5924 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_80b5924 | |
Gravity Rush (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Gravity Rush (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: The Nevi give off this vibe, particularly some of the larger ones. | |
Gravity Rush (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8774fb47 | |
Gravity Rush (Video Game) / int_8930448 | type |
Soldier vs. Warrior | |
Gravity Rush (Video Game) / int_8930448 | comment |
Soldier vs. Warrior: Much of the conflict between Kat and Yunica is attributed to their different philosophies on how to fight the Nevi and help the people of Hekseville. Yunica is the Soldier, as she believes following strict protocol and operating as a single organized unit is better for the bigger picture. Kat, meanwhile, is the Warrior, who prefers to operate on her own and do what's right no matter what. Fittingly, Kat's stint in the Special Defense Force is brief because of her inability to follow orders. | |
Gravity Rush (Video Game) / int_8930448 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8930448 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8930448 | |
Gravity Rush (Video Game) / int_89fcfa0b | type |
Cute Clumsy Girl | |
Gravity Rush (Video Game) / int_89fcfa0b | comment |
Cute Clumsy Girl : While perfectly fine when in the midst of combat, Kat is often depicted as tripping, crashing into, and falling over things whenever she's just casually wandering around. This extends to the gameplay itself, as unless you decide to activate her gravity powers before impact, most of her free-falls will end with her unceremoniously smacking into the ground (sometimes face-first) and needing a second to regain alertness. | |
Gravity Rush (Video Game) / int_89fcfa0b | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_89fcfa0b | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_89fcfa0b | |
Gravity Rush (Video Game) / int_8b68d9a7 | type |
Stalker with a Crush | |
Gravity Rush (Video Game) / int_8b68d9a7 | comment |
The game encourages this at one point. In the second mission of the Spy Pack, the game keeps the "drop" prompt onscreen for the entire time you're carrying Kat's Stalker with a Crush, with him non-stop flirting with Kat and gushing about how romantic the flight is as you voyage across half the game world. If you don't drop them, Kat privately wishes that she had; if you do give into the urge to drop them into the abyss, Kat will admit that she just couldn't take it anymore, and the subsequent cutscene is altered to reveal that Kat begrudgingly saved them at the last second. | |
Gravity Rush (Video Game) / int_8b68d9a7 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8b68d9a7 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8b68d9a7 | |
Gravity Rush (Video Game) / int_8b93a168 | type |
Macross Missile Massacre | |
Gravity Rush (Video Game) / int_8b93a168 | comment |
Macross Missile Massacre: When using the Gravity Typhoon attack, Kat improvises one with the gratuitous application of gravity shifting, and a ton of debris. | |
Gravity Rush (Video Game) / int_8b93a168 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8b93a168 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8b93a168 | |
Gravity Rush (Video Game) / int_8bf53d33 | type |
Strange Girl | |
Gravity Rush (Video Game) / int_8bf53d33 | comment |
Cyanea has them, and they're blue! She noticeably has them in her "child" form to make her look more innocent, once she becomes awakened, her tails hair stood on end and twist, giving her a creepier look. | |
Gravity Rush (Video Game) / int_8bf53d33 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8bf53d33 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8bf53d33 | |
Gravity Rush (Video Game) / int_8bff32a8 | type |
Creepy Doll | |
Gravity Rush (Video Game) / int_8bff32a8 | comment |
Creepy Doll: When Kat goes to Aki the fortune teller, Aki tells her fortune through a somewhat damaged, perpetually grinning ventriloquist's doll named Pandora. Kat is considerably unnerved by the entire encounter and is relieved when Aki conducts subsequent readings without the doll. In the Spy DLC's second mission, Alias blows up Aki's shop; while Aki herself is no worse for wear, Pandora is broken, making it creepier. | |
Gravity Rush (Video Game) / int_8bff32a8 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8bff32a8 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8bff32a8 | |
Gravity Rush (Video Game) / int_8e0430ab | type |
Non-Standard Game Over | |
Gravity Rush (Video Game) / int_8e0430ab | comment |
Non Standard Game Over: Episode 4 has a Stealth-Based Mission where Kat must sneak around the security to replace an important gemstone with a fake on Syd's request; the espionage is because he wants the guards out of the loop of the plan to prevent an info leak that could reach Alias. A counter shows how suspicious Kat's presence is to the police, and will rapidly climb once she's spotted, with her being caught if it hits 100. If you enter a highly guarded area, you'll be arrested immediately. Episode 7 has the boss fight against the Nevi-possessed Echo, where a counter shows how much time Echo has before they are fully assimilated into the boss and cannot be recovered. It raises as the fight drags on and if you accidentally hit the endangered NPC. Episode 9 once again sees Kat helping to stop Alias. This time, it's revealed he set up a bomb and Kat must search for it while he takes the opportunity to do his thing. You have two minutes to find the bomb and take it to Chaz so he can disarm it. Otherwise, well, take a guess. Oh, and in between the pickup and delivery, for the love of the Creators, don't drop it. During the first two phases of the Final Boss battle, every time the Sea Anemone attacks, the "Destruction Level" of the area rises. If you can't deal enough damage to trigger the final scripted event of the second phase before the Final Boss attacks too many times in those two phases, the Sea Anemone will destroy Hekseville. This is an odd example from this list in that the boss's different attacks raise the destruction level by different amounts, so the time to failure varies, but nonetheless, the player is on a timer and the boss is hard to hit, so they are, figuratively, still Stalked by the Bell. The last phase of Final Boss has a timed element as well, with the player having five minutes to win, otherwse the Sea Anemone's self-destruct sequence will complete and it will take Vendecentre and everyone in the city with it. | |
Gravity Rush (Video Game) / int_8e0430ab | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8e0430ab | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8e0430ab | |
Gravity Rush (Video Game) / int_8e4c7eb3 | type |
Superhero Sobriquets | |
Gravity Rush (Video Game) / int_8e4c7eb3 | comment |
Kat eventually gets dubbed Gravity Queen by Hekseville, as a nod to her Gravity Master powers and heroic actions and personality. It’s heavily implied she used to be a literal queen before she lost her memories. | |
Gravity Rush (Video Game) / int_8e4c7eb3 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_8e4c7eb3 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_8e4c7eb3 | |
Gravity Rush (Video Game) / int_99a12edd | type |
Cyborg | |
Gravity Rush (Video Game) / int_99a12edd | comment |
Cyborg: Although the game never states it outright, "Sea Wasp" Yunica apparently is partly machine. She sports a multifunctional arm cannon, she initiates a self-repair protocol when she is injured, and she has legs that are mechanical in appearance and that terminate in impossibly tiny stilettos. | |
Gravity Rush (Video Game) / int_99a12edd | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_99a12edd | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_99a12edd | |
Gravity Rush (Video Game) / int_9afa05c7 | type |
Family-Unfriendly Death | |
Gravity Rush (Video Game) / int_9afa05c7 | comment |
Family-Unfriendly Death: Alias, who gets crushed to death in an industrial-size garbage compactor. Apparently anyway. Later on Kat has some kind of strange dream where she faces him again but it isn't clear how real that was. | |
Gravity Rush (Video Game) / int_9afa05c7 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_9afa05c7 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_9afa05c7 | |
Gravity Rush (Video Game) / int_9bee1a7f | type |
Eldritch Location | |
Gravity Rush (Video Game) / int_9bee1a7f | comment |
Eldritch Location: Hekseville, a floating Steampunk city built around a titanic stone pillar and plagued by gravity storms, probably qualifies. The World Pillar itself and the Rift Planes definitely qualify. A special mention goes to the World Pillar. The Rift Planes at least have the excuse of existing in an entirely separate dimension distorted by Nevi within a zany old man’s coat. The World Pillar features enormous gravity storms all around it, is surrounded by floating objects which are heavily reminiscent of human teeth, its interior is filled with Nevi and noted by the game to possess unique time-space properties that nullify Kat’s powers, part of the interior looks like an unending shaft made out of vertebral columns, and it seems to be a place where the spirits of the dead can interact with the living. That’s not even going into how there’s a space-time anomaly that makes time pass much slower the further down one goes. | |
Gravity Rush (Video Game) / int_9bee1a7f | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_9bee1a7f | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_9bee1a7f | |
Gravity Rush (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Gravity Rush (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: The game is rife with it, but a lot of it you won't learn unless you go out of your way to hear the rumors going around Hekseville. One of the first things you do is collect furniture for Kat to use, one of which being a chair which she doesn't use at all... instead Cyanea uses it once she meets Kat in Hekseville. Nevi are shown to be able to communicate, to a degree, with humans, as shown with Echo. Come the end of the game, and D'nelica is seen doing the same thing, and receiving what looks like very important information for the sequel. Nevi and humans can fuse, creating a much more dangerous monstrosity. Echo being a victim of it foreshadows Alias doing the same later on. A student tells Kat an urban legend about a bus that took some kids to an excursion that disappeared a long time ago. Kat doesn't believe it actually happened. It did, as she learns when she goes to Boutoume. The mythical bus is even used as the Save Point for that portion of the game. Several people comment on preferring a "man of action" like D'nelica in power over Bolsey, claiming he’d actually get things done in the city. Not only was D'nelica undermining Bolsey’s actions through Raven, when he does take over, he quickly turns Hekseville into a Dystopia, complete with Police State policies, overwatch and mass conscription. Kat eventually gets dubbed Gravity Queen by Hekseville, as a nod to her Gravity Master powers and heroic actions and personality. It’s heavily implied she used to be a literal queen before she lost her memories. Before going to The Mirage, Dusty nibbles on some Nevi Killer, which makes him get sick and severely affects your gravity powers for that episode. That Dusty is even affected by a substance designed to harm Nevi implies that Dusty himself is a Nevi, which coupled with Alias being able to control them, foreshadows him appearing to do so to Dusty during Episode 19. It’s a bit confusing. A legend goes that a man climbed the World Pillar to a castle far above the world, where he was treated like an honored guest and stayed for many years. When he chose to climb back down and return home, he found only a day had passed, and so no one believed his tales. When Kat is forced to go to the bottom of the World Pillar and back, she finds a whole year has passed in Hekseville, even though it's only been a few days for her. Furthermore, this is all-but-said to be the very reason why Sachya is now much older than Zaza. For bonus points, what is implied to be the very same castle in that tale was apparently where Kat used to live before she lost her memories. When Kat goes to Boutoume, she is met with a bunch of kids led by a boy wearing a raven mask, who eventually talks about his missing sister. Sure enough, Raven turns out to be his adopted little sister. A child in Boutoume comments that the “Ark� relic that lies beneath the city apparently used to fly once—“apparently�, since no one actually knows. Naturally, you get it flying soon after in order to evacuate the children from Boutoume. During Kat’s Journey to the Center of the Mind, she sees herself, frozen and restrained, alone, with no Dusty in sight to even imply she could be saved. This is exactly what happens to her right before the final battle, and only the Dream Guardian’s direct intervention prevents it from sticking. For bonus points, this vision happened in a trance induced by the Guardian, who explicitly says that memories of the future may be seen mixed with those of the past, so this also counts as a Dreaming of Things to Come. | |
Gravity Rush (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_9d12bbc1 | |
Gravity Rush (Video Game) / int_9eb71c7c | type |
Super-Toughness | |
Gravity Rush (Video Game) / int_9eb71c7c | comment |
Super-Toughness: Kat is capable of free-falling from extremely great heights without taking any damage at all, with Aujean witnessing this durability firsthand being the reason why he grabs her for help during the game's tutorial section. This presumably also serves as explanation for why it takes multiple hits from Nevi opponents to significantly harm her, and why she can walk/slide on lava for brief periods of time. | |
Gravity Rush (Video Game) / int_9eb71c7c | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_9eb71c7c | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_9eb71c7c | |
Gravity Rush (Video Game) / int_9edbda07 | type |
Elite Mooks | |
Gravity Rush (Video Game) / int_9edbda07 | comment |
Elite Mooks: The rare Nevi that are hidden in each rift level. They're green-tinted versions of regular Nevi, take many hits to defeat, are extremely strong, and immune to special attacks. Fortunately (Or not), they're effectively treated as Superbosses, each one granting a large monetary reward upon defeat. If they actually appeared in regular gameplay like standard Elite Mooks, the game would become Nintendo Hard to the extreme. In a more standard fashion, Nevi with orange cores. They are stronger, have more health, and attack more often than regular Nevi. Similarly, the bigger Nevi types* Like the "Golem", "Dragon" and "Dinosaur" types. are much deadlier and harder to fight than the smaller-sized Nevi. | |
Gravity Rush (Video Game) / int_9edbda07 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_9edbda07 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_9edbda07 | |
Gravity Rush (Video Game) / int_9fb2452d | type |
Evil Is Not a Toy | |
Gravity Rush (Video Game) / int_9fb2452d | comment |
Evil Is Not a Toy: Mayor D'nelica and his chief scientist create their superweapon, the Stingray, using captured Nevi. Unfortunately this causes it to malfunction and start raining destruction on the city. | |
Gravity Rush (Video Game) / int_9fb2452d | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_9fb2452d | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_9fb2452d | |
Gravity Rush (Video Game) / int_9fbe06a5 | type |
Badass in a Nice Suit | |
Gravity Rush (Video Game) / int_9fbe06a5 | comment |
Badass in a Nice Suit: The Chaotic Evil master criminal Alias displays a unique fashion sense, as he combines a tailored pinstripe suit with headgear that looks like it was modeled after that of a Tusken Raider. | |
Gravity Rush (Video Game) / int_9fbe06a5 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_9fbe06a5 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_9fbe06a5 | |
Gravity Rush (Video Game) / int_a24989ce | type |
Save Point | |
Gravity Rush (Video Game) / int_a24989ce | comment |
A student tells Kat an urban legend about a bus that took some kids to an excursion that disappeared a long time ago. Kat doesn't believe it actually happened. It did, as she learns when she goes to Boutoume. The mythical bus is even used as the Save Point for that portion of the game. | |
Gravity Rush (Video Game) / int_a24989ce | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a24989ce | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a24989ce | |
Gravity Rush (Video Game) / int_a2761f46 | type |
Wreaking Havok | |
Gravity Rush (Video Game) / int_a2761f46 | comment |
Wreaking Havok: You can use stasis field to pick up objects near you (unlike a tractor beam, it works on a radius) and throw them away at your enemies. | |
Gravity Rush (Video Game) / int_a2761f46 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a2761f46 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a2761f46 | |
Gravity Rush (Video Game) / int_a29a7058 | type |
Not Quite Flight | |
Gravity Rush (Video Game) / int_a29a7058 | comment |
Not Quite Flight: You aren't necessarily flying as much as you are altering your personal gravity and controlling the direction you fall in. | |
Gravity Rush (Video Game) / int_a29a7058 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a29a7058 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a29a7058 | |
Gravity Rush (Video Game) / int_a62dca03 | type |
Year Inside, Hour Outside | |
Gravity Rush (Video Game) / int_a62dca03 | comment |
Year Inside, Hour Outside: Boutoume. Kat only spends a few days going there and back, but by the time she returns to Auldnoir, an entire year had passed. It’s implied to the result of space-time anomaly created by the enormous gravity storms that surround the entire World Pillar below Hekseville. | |
Gravity Rush (Video Game) / int_a62dca03 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a62dca03 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a62dca03 | |
Gravity Rush (Video Game) / int_a70223 | type |
Karma Houdini | |
Gravity Rush (Video Game) / int_a70223 | comment |
Kat's powers tend to pick up whatever is in her immediate vicinity when she shifts gravity, including people and stray dogs. It is also entirely possible to use Stasis Field to intentionally pick up random civilians and hurl them into the void. There is no penalty for this whatsoever. | |
Gravity Rush (Video Game) / int_a70223 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a70223 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a70223 | |
Gravity Rush (Video Game) / int_a7aef9ff | type |
Obfuscating Stupidity | |
Gravity Rush (Video Game) / int_a7aef9ff | comment |
Obfuscating Stupidity: At first Adreaux appears to be a bumbling high level worker under pressure from his boss, and unable to perform his Nevi research. But this is actually a ploy to get Kat's sympathy and have her help him, as he's not researching Nevi, he's researching her. | |
Gravity Rush (Video Game) / int_a7aef9ff | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a7aef9ff | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a7aef9ff | |
Gravity Rush (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Gravity Rush (Video Game) / int_a8a04f6f | comment |
And I Must Scream: Kat's fate after being tricked and frozen in the last episode. Thankfully, Syd and Cyanea free her. | |
Gravity Rush (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a8a04f6f | |
Gravity Rush (Video Game) / int_a8cff6a | type |
Familiar | |
Gravity Rush (Video Game) / int_a8cff6a | comment |
Familiar: Kat's cat and Raven's raven, who are integral to Kat and Raven's gravity-shifting abilities. | |
Gravity Rush (Video Game) / int_a8cff6a | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_a8cff6a | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_a8cff6a | |
Gravity Rush (Video Game) / int_ab68c5cc | type |
Chronic Hero Syndrome | |
Gravity Rush (Video Game) / int_ab68c5cc | comment |
Chronic Hero Syndrome: Being the good-natured girl Kat is, she can't say no. It is to the point where Adreaux takes advantage of her in episode 18. | |
Gravity Rush (Video Game) / int_ab68c5cc | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_ab68c5cc | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ab68c5cc | |
Gravity Rush (Video Game) / int_ad4a45be | type |
Final Boss | |
Gravity Rush (Video Game) / int_ad4a45be | comment |
The last phase of Final Boss has a timed element as well, with the player having five minutes to win, otherwse the Sea Anemone's self-destruct sequence will complete and it will take Vendecentre and everyone in the city with it. | |
Gravity Rush (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ad4a45be | |
Gravity Rush (Video Game) / int_ad982e04 | type |
Super-Persistent Predator | |
Gravity Rush (Video Game) / int_ad982e04 | comment |
Super-Persistent Predator: The "Plant" Nevi from The Mirage comes back for round two, and a unique and very powerful Nevi dubbed "Nushi" not only incessantly assailed the city of Boutoume prior to Kat's involvement, it's the single most stubborn foe in the game! Click = Spoilers! First a standard boss battle where it's periodically invincible, followed by a protracted battle where one has to lead it to Raven's traps. It's fended off, only to return when making an escape from Boutoume where a third battle has to be waged with it. This apparently kills it off, but then it returns to stop the Ark from leaving Boutoume and knocks Kat off it. When climbing back to Hekseville, its roars can be heard, implying its still alive and continuing its pursuit. Sure enough, when Kat finally makes it back to Hekseville, she is again beset by Nushi. It's finally Killed Off for Real by Yunica before a fourth boss battle has to be fought. | |
Gravity Rush (Video Game) / int_ad982e04 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_ad982e04 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ad982e04 | |
Gravity Rush (Video Game) / int_b032e4ed | type |
Ms. Fanservice | |
Gravity Rush (Video Game) / int_b032e4ed | comment |
Ms. Fanservice: Both Raven and Kat attractive girls who wear revealing outfits. Kat has a variety of different costumes she can wear, such as a maid outfit and a Spy Catsuit. She also gets a number of gratuitous fanservice moments, such as losing her towel one of the comic-book cutscenes, and being shown sleeping naked in her room, albeit under a Modesty Bedsheet. Raven's outfit is Stripperific and shows off her cleavage, her thighs, her back, and her midriff. | |
Gravity Rush (Video Game) / int_b032e4ed | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_b032e4ed | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_b032e4ed | |
Gravity Rush (Video Game) / int_b0a91b69 | type |
Convection, Schmonvection | |
Gravity Rush (Video Game) / int_b0a91b69 | comment |
Convection, Schmonvection: You have to be really close to fire or lava before it starts hurting you. | |
Gravity Rush (Video Game) / int_b0a91b69 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_b0a91b69 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_b0a91b69 | |
Gravity Rush (Video Game) / int_b1d7169c | type |
Special Attack | |
Gravity Rush (Video Game) / int_b1d7169c | comment |
Kat can actually turn into one of these using the Gravity Kick. Also, when using the Gravity Typhoon Special Attack, Kat summons a ton of debris and throws it in a primitive version of Macross Missile Massacre. All of the pieces boast some serious homing ability. | |
Gravity Rush (Video Game) / int_b1d7169c | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_b1d7169c | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_b1d7169c | |
Gravity Rush (Video Game) / int_b40bb08a | type |
Living Weapon | |
Gravity Rush (Video Game) / int_b40bb08a | comment |
Living Weapon: The Anemone. It was an attempt to harness the Nevi's power as well as a replacement for Kat. It didn't end well. | |
Gravity Rush (Video Game) / int_b40bb08a | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_b40bb08a | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_b40bb08a | |
Gravity Rush (Video Game) / int_b9e82f09 | type |
Playable Epilogue | |
Gravity Rush (Video Game) / int_b9e82f09 | comment |
Playable Epilogue: Once you beat the game and return peace to Hekseville, you're free to roam anywhere to collect gems and complete challenges. | |
Gravity Rush (Video Game) / int_b9e82f09 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_b9e82f09 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_b9e82f09 | |
Gravity Rush (Video Game) / int_ba0e3912 | type |
Power Nullifier | |
Gravity Rush (Video Game) / int_ba0e3912 | comment |
Power Nullifier: In Episode 10, Dusty nibbles on a Nevi killer, which severely weakens Kat's powers for the episode's duration. He vomits it out at the end, and Kat returns to normal. Gravity storms and some sections of the World Pillar disable Kat's gravity powers entirely. During the climb back up from the bottom of the World Pillar, Kat’s powers are no longer disabled while inside the World Pillar. Whether this is because of a change in its properties or because of Kat awakening her inner power is not explained. | |
Gravity Rush (Video Game) / int_ba0e3912 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_ba0e3912 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ba0e3912 | |
Gravity Rush (Video Game) / int_c15518fc | type |
World Pillars | |
Gravity Rush (Video Game) / int_c15518fc | comment |
World Pillars: The setting of the game is set around a gigantic pillar, and there are different "levels" that are each populated by different societies. Several characters theorize as to what's at the top and bottom of the pillar, though the bottom specifically seem to be covered in black gravity storms. Unusually, at one point in the first game the player character actually gets to traverse inside the pillar. | |
Gravity Rush (Video Game) / int_c15518fc | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_c15518fc | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_c15518fc | |
Gravity Rush (Video Game) / int_c3681757 | type |
Meido | |
Gravity Rush (Video Game) / int_c3681757 | comment |
Kat has a variety of different costumes she can wear, such as a maid outfit and a Spy Catsuit. She also gets a number of gratuitous fanservice moments, such as losing her towel one of the comic-book cutscenes, and being shown sleeping naked in her room, albeit under a Modesty Bedsheet. | |
Gravity Rush (Video Game) / int_c3681757 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_c3681757 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_c3681757 | |
Gravity Rush (Video Game) / int_c5a7def5 | type |
God in Human Form | |
Gravity Rush (Video Game) / int_c5a7def5 | comment |
God in Human Form: Gade and Cyanea are these. Gade has created several worlds, including Hekseviller, though the latter has a more active role in managing the existence of the city and its surrounding world by continuously weaving it through their dreams. Not that they know they're a Creator, as they have a separate personality that "protects the dream" while they remain blissfully unaware of any of this. | |
Gravity Rush (Video Game) / int_c5a7def5 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_c5a7def5 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_c5a7def5 | |
Gravity Rush (Video Game) / int_ca52cc92 | type |
Canned Orders over Loudspeaker | |
Gravity Rush (Video Game) / int_ca52cc92 | comment |
Canned Orders over Loudspeaker: Once Kat returns from the bottom of the World Pillar, D'nelica has become mayor, and enjoys blaring uplifting military propaganda over the city PA system, especially in Vendecentre. | |
Gravity Rush (Video Game) / int_ca52cc92 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_ca52cc92 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ca52cc92 | |
Gravity Rush (Video Game) / int_cedccc54 | type |
Slide Attack | |
Gravity Rush (Video Game) / int_cedccc54 | comment |
Slide Attack: Kat can hover across the ground with her Gravity Slide, and enemies she comes into contact with are automatically hit with her Slide Kick. | |
Gravity Rush (Video Game) / int_cedccc54 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_cedccc54 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_cedccc54 | |
Gravity Rush (Video Game) / int_d47d9b71 | type |
Mirror Boss | |
Gravity Rush (Video Game) / int_d47d9b71 | comment |
Mirror Boss: Raven, since she's a gravity shifter she mostly uses similar attacks to Kat's in her boss fights, although she has a couple of new ones, to demonstrate Raven is a more experienced shifter than Kat. She even subverts the Coup de Grâce Cutscene by countering with her own. | |
Gravity Rush (Video Game) / int_d47d9b71 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_d47d9b71 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_d47d9b71 | |
Gravity Rush (Video Game) / int_d7d588c8 | type |
Lethal Lava Land | |
Gravity Rush (Video Game) / int_d7d588c8 | comment |
Lethal Lava Land: The aptly named Inferno Rift Plane level. Kat even has to be careful not to run into lava on the ceiling. | |
Gravity Rush (Video Game) / int_d7d588c8 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_d7d588c8 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_d7d588c8 | |
Gravity Rush (Video Game) / int_d9cc408b | type |
Gravity Master | |
Gravity Rush (Video Game) / int_d9cc408b | comment |
Gravity Master: The basis of the game's mechanics. Kat (and other gravity shifters) can hover and alter the direction "down" is for themselves; by pausing and adjusting, shifters can basically fly. Kat can also use her power to carry items in a stasis field and chuck them at enemies. The culmination of her gravity manipulation is a localized miniature black hole that draws in enemies and annihilates them. | |
Gravity Rush (Video Game) / int_d9cc408b | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_d9cc408b | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_d9cc408b | |
Gravity Rush (Video Game) / int_d9f4cb75 | type |
Video Game Perversity Potential | |
Gravity Rush (Video Game) / int_d9f4cb75 | comment |
Video Game Perversity Potential: If you tap the Vita's screen around Kat's backside she'll act concerned and look around herself. This is retained in the PS4 version by lightly tapping the controller's touchpad. | |
Gravity Rush (Video Game) / int_d9f4cb75 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_d9f4cb75 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_d9f4cb75 | |
Gravity Rush (Video Game) / int_da03a529 | type |
Bait-and-Switch Boss | |
Gravity Rush (Video Game) / int_da03a529 | comment |
Bait-and-Switch Boss: You thought a Nevi was gonna be the boss of episode 8, but Raven worfed it and fights Kat instead. | |
Gravity Rush (Video Game) / int_da03a529 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_da03a529 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_da03a529 | |
Gravity Rush (Video Game) / int_dae5c997 | type |
Action Girl | |
Gravity Rush (Video Game) / int_dae5c997 | comment |
Action Girl: Kat, Raven, and Yunica all fly around and fight enemies like the best of them. | |
Gravity Rush (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_dae5c997 | |
Gravity Rush (Video Game) / int_dbfd6b8 | type |
Lyrical Dissonance | |
Gravity Rush (Video Game) / int_dbfd6b8 | comment |
Lyrical Dissonance: The ending theme, "Douse Shinundakara", is an upbeat jazz song sung in the game's faux-French Conlang. The translated lyrics are about how nothing you do matters, because you and everyone you know is doomed to die eventually anyway. Played with in that while most of the song has the singer be a Straw Nihilist ("so give up, alright?"), towards the end they briefly entertain an Anti-Nihilist viewpoint of the matter ("But I’ve been told love isn’t quite that bad..."). | |
Gravity Rush (Video Game) / int_dbfd6b8 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_dbfd6b8 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_dbfd6b8 | |
Gravity Rush (Video Game) / int_dca97045 | type |
Just Following Orders | |
Gravity Rush (Video Game) / int_dca97045 | comment |
Just Following Orders: Yunica's rationale for trying to arrest Kat even though Kat had done nothing to deserve it. Yunica later neatly sidesteps this trope when the Sea Anemone goes berserk and incapacitates the military command, leaving no one in a position to give Yunica orders anymore. | |
Gravity Rush (Video Game) / int_dca97045 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_dca97045 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_dca97045 | |
Gravity Rush (Video Game) / int_e0606d52 | type |
Optional Boss | |
Gravity Rush (Video Game) / int_e0606d52 | comment |
Optional Boss: The rare Nevi hiding in each of the Rift Planes. Each one is significantly tougher than regular Nevi, deals more damage and is inexplicably immune to your special attacks. | |
Gravity Rush (Video Game) / int_e0606d52 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e0606d52 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e0606d52 | |
Gravity Rush (Video Game) / int_e2415f | type |
The Cape | |
Gravity Rush (Video Game) / int_e2415f | comment |
The Cape: Kat, personality wise. She will always save others above anything else, even if it means disobeying another order. | |
Gravity Rush (Video Game) / int_e2415f | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e2415f | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e2415f | |
Gravity Rush (Video Game) / int_e2c4b927 | type |
Dub Name Change | |
Gravity Rush (Video Game) / int_e2c4b927 | comment |
Dub Name Change: In Japan, the game is called Gravity Daze. Furthermore, Kat is named "Kitten", while Raven is named "Crow". | |
Gravity Rush (Video Game) / int_e2c4b927 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e2c4b927 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e2c4b927 | |
Gravity Rush (Video Game) / int_e2ccee25 | type |
Animal Motifs | |
Gravity Rush (Video Game) / int_e2ccee25 | comment |
Animal Motifs: Crosses over with Meaningful Name; Kat gets her gravity shifting powers from a cat, while Raven gets hers from a crow. | |
Gravity Rush (Video Game) / int_e2ccee25 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e2ccee25 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e2ccee25 | |
Gravity Rush (Video Game) / int_e36de06c | type |
Combat Stilettos | |
Gravity Rush (Video Game) / int_e36de06c | comment |
Combat Stilettos: Both Kat and Raven are Kick Chicks who fight in heels, with their most common attack being a Diving Kick which plants their heel at an unlucky Nevi. | |
Gravity Rush (Video Game) / int_e36de06c | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e36de06c | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e36de06c | |
Gravity Rush (Video Game) / int_e394c5d | type |
Color Wash | |
Gravity Rush (Video Game) / int_e394c5d | comment |
Color Wash: Each section of Hekseville has its own color wash; Auldnoir is reddish-brown, Pleajeune is dark, Endestria is yellow, and Vendecentre is light green. | |
Gravity Rush (Video Game) / int_e394c5d | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e394c5d | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e394c5d | |
Gravity Rush (Video Game) / int_e3c20140 | type |
As Long as It Sounds Foreign | |
Gravity Rush (Video Game) / int_e3c20140 | comment |
As Long as It Sounds Foreign: The ending song from Jeuchalais Evule Plelat. From the title it looks french, and the lyrics being sung sound french but it was all just made up for the song. | |
Gravity Rush (Video Game) / int_e3c20140 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e3c20140 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e3c20140 | |
Gravity Rush (Video Game) / int_e68d9ddd | type |
Not Blood Siblings | |
Gravity Rush (Video Game) / int_e68d9ddd | comment |
When Kat goes to Boutoume, she is met with a bunch of kids led by a boy wearing a raven mask, who eventually talks about his missing sister. Sure enough, Raven turns out to be his adopted little sister. | |
Gravity Rush (Video Game) / int_e68d9ddd | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e68d9ddd | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e68d9ddd | |
Gravity Rush (Video Game) / int_e7c33c6a | type |
True Sight | |
Gravity Rush (Video Game) / int_e7c33c6a | comment |
True Sight: After coming out of her trance induced by the Dream Guardian, Kat's "Mind's Eye" is awakened, allowing her to see and interact with objects that were previously invisible to her. This ranges from a bonanza of Precious Gems, to seeing the entrance to the Ark, up to being able to see Nushi's hidden cores (which finally allows her to defeat it). | |
Gravity Rush (Video Game) / int_e7c33c6a | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_e7c33c6a | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_e7c33c6a | |
Gravity Rush (Video Game) / int_ea46254a | type |
Jiggle Physics | |
Gravity Rush (Video Game) / int_ea46254a | comment |
Jiggle Physics: Subverted: Kat's hair and scarf react to her orientation and speed, becoming a gameplay mechanic (while shifted and idle, both will point towards the “true� down, allowing players to re-orient themselves). Her bust isn't affected, though. | |
Gravity Rush (Video Game) / int_ea46254a | featureApplicability |
-0.3 | |
Gravity Rush (Video Game) / int_ea46254a | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ea46254a | |
Gravity Rush (Video Game) / int_ea85d6ea | type |
All Just a Dream | |
Gravity Rush (Video Game) / int_ea85d6ea | comment |
Before going to The Mirage, Dusty nibbles on some Nevi Killer, which makes him get sick and severely affects your gravity powers for that episode. That Dusty is even affected by a substance designed to harm Nevi implies that Dusty himself is a Nevi, which coupled with Alias being able to control them, foreshadows him appearing to do so to Dusty during Episode 19. It’s a bit confusing. | |
Gravity Rush (Video Game) / int_ea85d6ea | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_ea85d6ea | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ea85d6ea | |
Gravity Rush (Video Game) / int_eaf5a1ac | type |
Groin Attack | |
Gravity Rush (Video Game) / int_eaf5a1ac | comment |
The spear and shark type Nevis also have their cores in highly suggestive places (respectively on the rear and on the crotch. It doesn't help that the former has unnecessarily shapely legs and rear, and the latter is dealt with by kicking it in the core while it's lying on the ground.) | |
Gravity Rush (Video Game) / int_eaf5a1ac | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_eaf5a1ac | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_eaf5a1ac | |
Gravity Rush (Video Game) / int_ef43c232 | type |
Downloadable Content | |
Gravity Rush (Video Game) / int_ef43c232 | comment |
Downloadable Content: The original Vita release had the extra missions and unlockable costumes from the Maid, Spy, and Military sidequests as paid DLC. Remastered includes them automatically as missions that are unlocked after completing certain episodes. | |
Gravity Rush (Video Game) / int_ef43c232 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_ef43c232 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_ef43c232 | |
Gravity Rush (Video Game) / int_efbd4c52 | type |
All Bikers are Hells Angels | |
Gravity Rush (Video Game) / int_efbd4c52 | comment |
All Bikers are Hells Angels: The Snakerabbits from the Spy DLC missions. They're a group of rowdy drag racers who fly customized airboats recklessly. Though they get better once they made Kat their boss after she saved them from Nevi. They stop being thugs and move on with their lives, but reunite to help Kat stop the bombs set by Kat's crazy fanboy. | |
Gravity Rush (Video Game) / int_efbd4c52 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_efbd4c52 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_efbd4c52 | |
Gravity Rush (Video Game) / int_f7bbb0ec | type |
Automatic New Game | |
Gravity Rush (Video Game) / int_f7bbb0ec | comment |
Automatic New Game: Starting up Gravity Rush for the first time automatically starts up the opening. | |
Gravity Rush (Video Game) / int_f7bbb0ec | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_f7bbb0ec | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_f7bbb0ec | |
Gravity Rush (Video Game) / int_f87c42d4 | type |
Video Game Cruelty Potential | |
Gravity Rush (Video Game) / int_f87c42d4 | comment |
Video Game Cruelty Potential: Kat's powers tend to pick up whatever is in her immediate vicinity when she shifts gravity, including people and stray dogs. It is also entirely possible to use Stasis Field to intentionally pick up random civilians and hurl them into the void. There is no penalty for this whatsoever. The game encourages this at one point. In the second mission of the Spy Pack, the game keeps the "drop" prompt onscreen for the entire time you're carrying Kat's Stalker with a Crush, with him non-stop flirting with Kat and gushing about how romantic the flight is as you voyage across half the game world. If you don't drop them, Kat privately wishes that she had; if you do give into the urge to drop them into the abyss, Kat will admit that she just couldn't take it anymore, and the subsequent cutscene is altered to reveal that Kat begrudgingly saved them at the last second. | |
Gravity Rush (Video Game) / int_f87c42d4 | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_f87c42d4 | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_f87c42d4 | |
Gravity Rush (Video Game) / int_fd7267dd | type |
Master of Disguise | |
Gravity Rush (Video Game) / int_fd7267dd | comment |
Alias, apparently due to his Master of Disguise abilities. | |
Gravity Rush (Video Game) / int_fd7267dd | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_fd7267dd | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_fd7267dd | |
Gravity Rush (Video Game) / int_fd8e3e9d | type |
World of Action Girls | |
Gravity Rush (Video Game) / int_fd8e3e9d | comment |
World of Action Girls: Most of the major character that see combat (Kat, Raven, and Yunica) are all female. The males largely have supporting roles and rarely get in on the action. | |
Gravity Rush (Video Game) / int_fd8e3e9d | featureApplicability |
1.0 | |
Gravity Rush (Video Game) / int_fd8e3e9d | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_fd8e3e9d | |
Gravity Rush (Video Game) / int_name | type |
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Gravity Rush (Video Game) / int_name | comment |
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Gravity Rush (Video Game) / int_name | featureApplicability |
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Gravity Rush (Video Game) / int_name | featureConfidence |
1.0 | |
Gravity Rush (Video Game) | hasFeature |
Gravity Rush (Video Game) / int_name | |
Gravity Rush (Video Game) / int_name | itemName |
Gravity Rush (Video Game) |
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