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HROT (Video Game)

 HROT (Video Game)
type
TVTItem
 HROT (Video Game)
label
HROT (Video Game)
 HROT (Video Game)
page
HROT
 HROT (Video Game)
comment
HROT (which means "spike" in Czech) is a retro-inspired First-Person Shooter heavily inspired by the original Quake (with a healthy dose of Chasm: The Rift), set in Soviet-era Prague. The game runs on a custom homebuilt engine made specifically for it and is developed and published by Spytihněv (a single-man operation) and was released on Steam via the Early Access program in January of 2021. The game came out of Early Access and saw its full release on May 16th, 2023.The story is set in Czechoslovakia following a major industrial disaster in 1986 (though the incident goes unnamed within the game, its rather obvious from the date and context clues that it is the Chernobyl disaster). The player take the role of a civil defense volunteer who emerges from a bunker underneath the city to find the country has been taken over by an army of strange men (and even stranger creatures) in gas masks and protective gear. Fulfil your patriotic duty to the State and blast the invaders with your Soviet-era weaponry.
 HROT (Video Game)
fetched
2024-04-18T00:31:55Z
 HROT (Video Game)
parsed
2024-04-18T00:31:55Z
 HROT (Video Game)
processingComment
Dropped link to ArmorAsHitPoints: Not a Feature - UNKNOWN
 HROT (Video Game)
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Dropped link to ChasmTheRift: Not a Feature - ITEM
 HROT (Video Game)
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Dropped link to DukeNukem3D: Not a Feature - ITEM
 HROT (Video Game)
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Dropped link to HalfLife1: Not a Feature - ITEM
 HROT (Video Game)
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Dropped link to Inception: Not a Feature - ITEM
 HROT (Video Game)
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Dropped link to UnorthodoxReload: Not a Feature - ITEM
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Dropped link to WarWithTheNewts: Not a Feature - ITEM
 HROT (Video Game)
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ArmorAsHitPoints
 HROT (Video Game)
isPartOf
DBTropes
 HROT (Video Game) / int_14e569d5
type
Crate Expectations
 HROT (Video Game) / int_14e569d5
comment
Crate Expectations: Wooden crates with diagonal boards appear in the very first level.
 HROT (Video Game) / int_14e569d5
featureApplicability
1.0
 HROT (Video Game) / int_14e569d5
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_14e569d5
 HROT (Video Game) / int_1f0c1d33
type
Couldn't Find a Pen
 HROT (Video Game) / int_1f0c1d33
comment
Couldn't Find a Pen: The warning "Do Not Enter The Tower" is scrawled in blood, with a freshly drained Smaskou nearby, just before the end of the Mausoleum level. Naturally, the tower is where you need to go.
 HROT (Video Game) / int_1f0c1d33
featureApplicability
1.0
 HROT (Video Game) / int_1f0c1d33
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_1f0c1d33
 HROT (Video Game) / int_2745f935
type
Gas Mask Mooks
 HROT (Video Game) / int_2745f935
comment
Gas Mask Mooks: Most of the humanoid enemies encountered in the first episode wear either gas masks or protective hazmat suits. Even the Hellish Horse enemies wear masks.
 HROT (Video Game) / int_2745f935
featureApplicability
1.0
 HROT (Video Game) / int_2745f935
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_2745f935
 HROT (Video Game) / int_27636a1
type
Hellish Horse
 HROT (Video Game) / int_27636a1
comment
Hellish Horse: Šemík the Horse & Gimps; large, aggressive horses that dart around the arena at full gallop. The former wear gas masks & can leap high into the air, while the latter wear bondage masks & are ridden by shotgun-wielding Headsmen, who will engage the player on foot if their steeds fall. Both are tough, fast, unpredictable, extremely creepy, & use hit-and-run tactics that can often catch the player by surprise.
 HROT (Video Game) / int_27636a1
featureApplicability
1.0
 HROT (Video Game) / int_27636a1
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_27636a1
 HROT (Video Game) / int_27b418da
type
A Winner Is You
 HROT (Video Game) / int_27b418da
comment
A Winner Is You: Clearing each of the game's episodes nets you a meal recipe; Beef Stroganoff for clearing Kiss Me Gustav, Cauliflower brain for Degustation and Eggs in Aspic for The Gastroscopy.
 HROT (Video Game) / int_27b418da
featureApplicability
1.0
 HROT (Video Game) / int_27b418da
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_27b418da
 HROT (Video Game) / int_28104b90
type
Bag of Spilling
 HROT (Video Game) / int_28104b90
comment
Bag of Spilling: In a similar vein of classic shooters around the era of Doom, each episode has the player start out with a sickle and pistol, and the game has an optional "blank slate" mode that enforces this onto every single level, much like Intruder mode in DUSK. Regardless of the blank slate setting, E3M2:Hospital starts has the player start out completely stripped out of their weapons except for their kick - having just awoken in a hospital after a dream - and they have to either slip or fight through a Pathologic to get their pistol, and unlock a gate leading to a sickle through a room with an Infested Rider. E3M4:George of Podiebrad also has the player lose all of their weapons after they fall onto the catacombs, though they eventually get their lost weapons back.
 HROT (Video Game) / int_28104b90
featureApplicability
1.0
 HROT (Video Game) / int_28104b90
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_28104b90
 HROT (Video Game) / int_2ee208cd
type
Vent Physics
 HROT (Video Game) / int_2ee208cd
comment
Vent Physics: A few ventilators will propel the player upward when standing above them.
 HROT (Video Game) / int_2ee208cd
featureApplicability
1.0
 HROT (Video Game) / int_2ee208cd
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_2ee208cd
 HROT (Video Game) / int_32e7cb8d
type
Waking Up Elsewhere
 HROT (Video Game) / int_32e7cb8d
comment
Waking Up Elsewhere: "E3M1: War of the Newts" ends with the player at ground zero of an accidental nuclear launch. "E3M2: Hospital" begins with them falling out of bed in the titular hospital.
 HROT (Video Game) / int_32e7cb8d
featureApplicability
1.0
 HROT (Video Game) / int_32e7cb8d
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_32e7cb8d
 HROT (Video Game) / int_34bd7be2
type
Super Drowning Skills
 HROT (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Excluding Be�va, all enemies who fall into water deeper than their heads will die immediately. This is an Anti Frustration Feature added because previously enemies that fell into swimmable water could shoot at the player. In contrast, the player was restricted in their ability to shoot back due to the water.
 HROT (Video Game) / int_34bd7be2
featureApplicability
1.0
 HROT (Video Game) / int_34bd7be2
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_34bd7be2
 HROT (Video Game) / int_357ae9b4
type
Suspiciously Cracked Wall
 HROT (Video Game) / int_357ae9b4
comment
Suspiciously Cracked Wall: Much like Blood, certain secrets are hidden behind cracked walls that can be blown open with explosives.
 HROT (Video Game) / int_357ae9b4
featureApplicability
1.0
 HROT (Video Game) / int_357ae9b4
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_357ae9b4
 HROT (Video Game) / int_363e9631
type
Sequential Boss
 HROT (Video Game) / int_363e9631
comment
Sequential Boss: The Final Boss fight has a whooping 6 phases in total. Phase 1 is a Trick Boss fight against Igor, a robot mech that is invincible to all attacks the player can throw at it... besides trying to walk down a flight of stairs. Phase 2 introduces the true final boss - the Supreme Commander-in-Chiefnote who seems to be either Vladimir Putin (who admittedly would have been alive in 1986) or a Czech politician like Gustáv Husák dressed like Putin, who comes out riding a bear & wielding a rocket launcher. Phase 3 has the SCiC dismount his bear & fighting the player on foot, with the bear continuing to chase them. Phase 4 sees the SCiC split into three clones of himself. Phase 5 finally has the SCiC mount a pterodactyl & fights you from it, with regular enemies spawning indefinitely until you beat him. Ultimately, Phase 6 has you crawl down the SCiC's throat to destroy his heart, à la the Time Judge final boss in Chasm: The Rift.
 HROT (Video Game) / int_363e9631
featureApplicability
1.0
 HROT (Video Game) / int_363e9631
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_363e9631
 HROT (Video Game) / int_406315e
type
Shield-Bearing Mook
 HROT (Video Game) / int_406315e
comment
Shield-Bearing Mook: "E3M4: George of Podiebrad" features a Shield-Bearing Mini-Boss in the form of The Hussite King, which comes with a crossbow alongside a shield, using the latter in response of getting attacked.
 HROT (Video Game) / int_406315e
featureApplicability
1.0
 HROT (Video Game) / int_406315e
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_406315e
 HROT (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 HROT (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: The game's main healing items consist of various Czech & Soviet-era foodstuffs; Liver Dumplings (2 HP), Tasty Canned Poultry (5 HP)note Labelled "Canned Blood & Fat" (an old Soviet-era Czech product meant as a soup base) in older versions, Kifli (10 HP), packets of Semi-Skimmed Milk (15 HP), German Meat Salads (25 HP), Medkits (25 HP) & hampers of "Soup, Main Course, Cake" (50 HP).
 HROT (Video Game) / int_4252fdf6
featureApplicability
1.0
 HROT (Video Game) / int_4252fdf6
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_4252fdf6
 HROT (Video Game) / int_51300dbf
type
Fat Bastard
 HROT (Video Game) / int_51300dbf
comment
The Kejdovec ("Slurry") is Fat Bastard in riot gear wielding a riot club & a grenade-launching pistol, behaving similarly to the Ogres from Quake.
 HROT (Video Game) / int_51300dbf
featureApplicability
1.0
 HROT (Video Game) / int_51300dbf
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_51300dbf
 HROT (Video Game) / int_51567188
type
Cast from Hit Points
 HROT (Video Game) / int_51567188
comment
Cast from Hit Points: The Lightning Gun & Ball Lightning Launcher both consume Electricity as ammo, which the player can be most reliably obtained by shocking themselves by opening electrical closets or standing on electrified rails, sacrificing some health for the additional ammo. Partially averted in that electricity can also be obtained from more traditional car battery pickups.
 HROT (Video Game) / int_51567188
featureApplicability
-1.0
 HROT (Video Game) / int_51567188
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_51567188
 HROT (Video Game) / int_548bd053
type
Guns Akimbo
 HROT (Video Game) / int_548bd053
comment
Guns Akimbo: The Pistol can be duel-wielded if a second one is found.
 HROT (Video Game) / int_548bd053
featureApplicability
1.0
 HROT (Video Game) / int_548bd053
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_548bd053
 HROT (Video Game) / int_54adb6a3
type
Staircase Tumble
 HROT (Video Game) / int_54adb6a3
comment
Staircase Tumble: The first boss in the E 3 M 7 will tumble when it needs to navigate stairs.
 HROT (Video Game) / int_54adb6a3
featureApplicability
1.0
 HROT (Video Game) / int_54adb6a3
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_54adb6a3
 HROT (Video Game) / int_56b8b4f1
type
Lean and Mean
 HROT (Video Game) / int_56b8b4f1
comment
Lean and Mean: The shotgun-toting Hazmat Suits note Called "Likvidators" in older versions, have inhumanly long, spindly limbs. They're also quite fast and can kill you in only a few shots.
 HROT (Video Game) / int_56b8b4f1
featureApplicability
1.0
 HROT (Video Game) / int_56b8b4f1
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_56b8b4f1
 HROT (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 HROT (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: At many points in the game, the protagonist enters air vents to get to places. There could be many crawlable vents per level.
 HROT (Video Game) / int_5b19cc1b
featureApplicability
1.0
 HROT (Video Game) / int_5b19cc1b
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_5b19cc1b
 HROT (Video Game) / int_5c1ec068
type
Big Red Button
 HROT (Video Game) / int_5c1ec068
comment
The player exits levels by hitting a Big Red Button, much like how Duke would in Duke Nukem 3D. However, instead of setting off a nuclear warhead like Duke, the button's Cyrillic "AZ-5" label denotes it as a SCRAM switch, which prevents just such a detonation. Well, except for E3M1.
 HROT (Video Game) / int_5c1ec068
featureApplicability
1.0
 HROT (Video Game) / int_5c1ec068
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_5c1ec068
 HROT (Video Game) / int_62259825
type
Nintendo Hard
 HROT (Video Game) / int_62259825
comment
Nintendo Hard: The game's overall combat difficulty is about on par with most 90's era shooters, however, health, armour, and ammo are noticeably harder to find than games like Doom or Quake, which can add significantly to the overall difficulty. Rather than the harder Build Engine games such as Blood or Shadow Warrior, finding secrets for extra health and ammo is almost essential for smooth progress.
 HROT (Video Game) / int_62259825
featureApplicability
1.0
 HROT (Video Game) / int_62259825
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_62259825
 HROT (Video Game) / int_6acf5d1b
type
Trick Boss
 HROT (Video Game) / int_6acf5d1b
comment
Trick Boss: The seeming final boss turns out to be a tribute to ED-209, in that it looks intimidating and is seemingly Immune to Bullets but is defeated by being unable to walk downstairs. Then the real multi-phase final boss appears.
 HROT (Video Game) / int_6acf5d1b
featureApplicability
1.0
 HROT (Video Game) / int_6acf5d1b
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_6acf5d1b
 HROT (Video Game) / int_6ec03ba1
type
Mook Maker
 HROT (Video Game) / int_6ec03ba1
comment
Mook Maker: E3M1 has Spawns, water tanks that continuously spit out more Newts until they're destroyed.
 HROT (Video Game) / int_6ec03ba1
featureApplicability
1.0
 HROT (Video Game) / int_6ec03ba1
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_6ec03ba1
 HROT (Video Game) / int_70d8269d
type
Excuse Plot
 HROT (Video Game) / int_70d8269d
comment
Excuse Plot: In keeping with games of the 90s, there's no real explanation as to why any of this is happening or what's going on. From the context, you can determine that your character is slamming AZ-5 buttons to prevent nuclear explosions (as shown at the end of E3M1 where your character fails to reach the button in time & a nuclear missile gets launched), & the ending may imply that all this is happening because a time-travelling Vladimir Putin ate one of the gears from the Prague Orlaj (astronomical clock tower), which according to local legend would lead to the nation's doom unless a hero born on New Year's night shows up to save it.
 HROT (Video Game) / int_70d8269d
featureApplicability
1.0
 HROT (Video Game) / int_70d8269d
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_70d8269d
 HROT (Video Game) / int_79ba6777
type
Pocket Protector
 HROT (Video Game) / int_79ba6777
comment
Pocket Protector: One of the games' armour pickups are medals, based on an old Eastern European joke about Soviet World War 2 veterans having so many medals on their chest they'd be bulletproof.
 HROT (Video Game) / int_79ba6777
featureApplicability
1.0
 HROT (Video Game) / int_79ba6777
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_79ba6777
 HROT (Video Game) / int_7c61a2d4
type
ShmuckBait
 HROT (Video Game) / int_7c61a2d4
comment
Shmuck Bait: At one point in "E2M1: To�ník Castle", the player finds a painting of a ghostly woman saying "Trust others, but be wary of whom you trust." If they turn their back on the painting, the White Lady emerges from it & starts throwing fireballs at them.
 HROT (Video Game) / int_7c61a2d4
featureApplicability
1.0
 HROT (Video Game) / int_7c61a2d4
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_7c61a2d4
 HROT (Video Game) / int_8a07e085
type
Denser and Wackier
 HROT (Video Game) / int_8a07e085
comment
Denser and Wackier: Despite its depressingly bleak aesthetic, the game gets progressively sillier as it goes on. From episode one where you have to inexplicably fight living objects as minibosses, to episode two in which you face off against killer chickens and a waddling statue, to episode three where you fight mansized newts and Mooks riding bumper cars as dance club music plays. And that is saying nothing to the sheer absurdity of each episode's Final Boss.
 HROT (Video Game) / int_8a07e085
featureApplicability
1.0
 HROT (Video Game) / int_8a07e085
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_8a07e085
 HROT (Video Game) / int_8a888e34
type
Exploding Barrels
 HROT (Video Game) / int_8a888e34
comment
Exploding Barrels: Shooting metal barrels make them explode, damaging everything nearby.
 HROT (Video Game) / int_8a888e34
featureApplicability
1.0
 HROT (Video Game) / int_8a888e34
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_8a888e34
 HROT (Video Game) / int_8d718b9e
type
Bears Are Bad News
 HROT (Video Game) / int_8d718b9e
comment
Bears Are Bad News: "E2M1: To�ník Castle" has the player attacked by a couple of hostile bears towards the end of the level. They are quite tough, requiring several full shotgun blasts to kill. The Final Boss, the Supreme Commander-in-Chief, starts off riding a bear, with his next phase having dismount the bear & fight you on foot, while his former mount continues to chase you.
 HROT (Video Game) / int_8d718b9e
featureApplicability
1.0
 HROT (Video Game) / int_8d718b9e
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_8d718b9e
 HROT (Video Game) / int_9cd24d8a
type
Locomotive Level
 HROT (Video Game) / int_9cd24d8a
comment
Locomotive Level: Episode 2 has a secret level like this, accessible by going down a tunnel nearby the normal exit unlocked by shooting an electrical panel in the ceiling of the staircase leading to it. It is also one of the shortest levels in the game.
 HROT (Video Game) / int_9cd24d8a
featureApplicability
1.0
 HROT (Video Game) / int_9cd24d8a
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_9cd24d8a
 HROT (Video Game) / int_9edbda07
type
Elite Mooks
 HROT (Video Game) / int_9edbda07
comment
Elite Mooks: The Skapucí ("Hooded") appear similar to the regular Smaskou, except they wear black hooded trenchcoats instead of brown uniforms & fire their vz. 58 rifles in bursts rather than single-shot. They can also Teleport Spam around you & take somewhat more damage to bring down.
 HROT (Video Game) / int_9edbda07
featureApplicability
1.0
 HROT (Video Game) / int_9edbda07
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_9edbda07
 HROT (Video Game) / int_a1a1491e
type
Homage
 HROT (Video Game) / int_a1a1491e
comment
Homage: Is a Soviet-era Czech-themed one to Quake, with some additional influences from Chasm: The Rift (such as progressing by shooting fans to access air vents & shooting electrical boxes to open doors).
 HROT (Video Game) / int_a1a1491e
featureApplicability
1.0
 HROT (Video Game) / int_a1a1491e
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_a1a1491e
 HROT (Video Game) / int_a7372109
type
Rewarding Vandalism
 HROT (Video Game) / int_a7372109
comment
Rewarding Vandalism: Some objects in the environment drop pickups when destroyed.
 HROT (Video Game) / int_a7372109
featureApplicability
1.0
 HROT (Video Game) / int_a7372109
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_a7372109
 HROT (Video Game) / int_a73cfb7f
type
Animate Inanimate Object
 HROT (Video Game) / int_a73cfb7f
comment
Animate Inanimate Object: A few of the bosses are inanimate objects that somehow come to life and attack you, including a statue of a gorilla in a playground, a bulldozer, and a charlie horse in a gym.
 HROT (Video Game) / int_a73cfb7f
featureApplicability
1.0
 HROT (Video Game) / int_a73cfb7f
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_a73cfb7f
 HROT (Video Game) / int_aa0ed8a9
type
Look Both Ways
 HROT (Video Game) / int_aa0ed8a9
comment
Look Both Ways: The second arena fight in E3M6: Bubny takes place within the train station with trains passing by every now and then. The player can use the trains to their advantage but also have to be mindful to not get run over all the same.
 HROT (Video Game) / int_aa0ed8a9
featureApplicability
1.0
 HROT (Video Game) / int_aa0ed8a9
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_aa0ed8a9
 HROT (Video Game) / int_aa5d87af
type
Secret Level
 HROT (Video Game) / int_aa5d87af
comment
Secret Level: Every episode has a level that can be accessed through obscure means and is not mandatory.
 HROT (Video Game) / int_aa5d87af
featureApplicability
1.0
 HROT (Video Game) / int_aa5d87af
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_aa5d87af
 HROT (Video Game) / int_ad4a45be
type
Final Boss
 HROT (Video Game) / int_ad4a45be
comment
The Final Boss of Episode 1, "Gottwald", particularly his new spiderlike legs, looks very similar to the Vores.
 HROT (Video Game) / int_ad4a45be
featureApplicability
1.0
 HROT (Video Game) / int_ad4a45be
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_ad4a45be
 HROT (Video Game) / int_ae0bbe52
type
Living Statue
 HROT (Video Game) / int_ae0bbe52
comment
Living Statue: In E2M7, the Granny statue comes alive after the aluminum key is picked up.
 HROT (Video Game) / int_ae0bbe52
featureApplicability
1.0
 HROT (Video Game) / int_ae0bbe52
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_ae0bbe52
 HROT (Video Game) / int_b0e18b32
type
Unique Enemy
 HROT (Video Game) / int_b0e18b32
comment
Unique Enemy: The animated Loader enemies only appear once in the first episode, but doesn't have a boss health bar. It also appears in the 3rd level of the 2nd episode, so it seems to be used as a miniboss similar to the horses. The Newts are only encountered in the level "E3M1: War With the Newts". Given the level in question is implied to be a fever dream, their absence from that point in the campaign forward makes sense.
 HROT (Video Game) / int_b0e18b32
featureApplicability
1.0
 HROT (Video Game) / int_b0e18b32
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_b0e18b32
 HROT (Video Game) / int_b23e7ba9
type
Real Is Brown
 HROT (Video Game) / int_b23e7ba9
comment
Real Is Brown: Almost everything is some shade of brown, as the game is heavily inspired by the first Quake game and set in Soviet-era Czechoslovakia.
 HROT (Video Game) / int_b23e7ba9
featureApplicability
1.0
 HROT (Video Game) / int_b23e7ba9
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_b23e7ba9
 HROT (Video Game) / int_b618409c
type
Sentry Gun
 HROT (Video Game) / int_b618409c
comment
Sentry Gun: The ceiling-mounted Turrets.
 HROT (Video Game) / int_b618409c
featureApplicability
1.0
 HROT (Video Game) / int_b618409c
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_b618409c
 HROT (Video Game) / int_b983a56b
type
Came Back Wrong
 HROT (Video Game) / int_b983a56b
comment
Came Back Wrong: The Final Boss of Episode 1 is "Gottwald" - the former President of Communist Czechoslovakia, Klement Gottwald, back from the dead & with the lower half of his body replaced by spider legs.
 HROT (Video Game) / int_b983a56b
featureApplicability
1.0
 HROT (Video Game) / int_b983a56b
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_b983a56b
 HROT (Video Game) / int_baaf641a
type
King Mook
 HROT (Video Game) / int_baaf641a
comment
King Mook: The Overgrown Skull Spider, the boss of "E1M7: Underground Stream" this is to the Skull Spiders.
 HROT (Video Game) / int_baaf641a
featureApplicability
1.0
 HROT (Video Game) / int_baaf641a
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_baaf641a
 HROT (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 HROT (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: The Soviet Shotgun has a very wide shot spread, being ineffective past about 15 feet or so. Like its Quake & Doom inspiration, the Brno Super Shotgun has an even wider spread & shorter range, only really being effective at point-blank range (but it absolutely destroys anything at that range).
 HROT (Video Game) / int_bcf69f60
featureApplicability
1.0
 HROT (Video Game) / int_bcf69f60
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_bcf69f60
 HROT (Video Game) / int_c04b1231
type
Jump Scare
 HROT (Video Game) / int_c04b1231
comment
The Jump Scare after picking up a certain key in "E2M7: The Granny's Valley" may have been inspired by the infamous Vanity Plate of the Russian TV Studio VID.
 HROT (Video Game) / int_c04b1231
featureApplicability
1.0
 HROT (Video Game) / int_c04b1231
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_c04b1231
 HROT (Video Game) / int_c0afd51a
type
Evil Cripple
 HROT (Video Game) / int_c0afd51a
comment
Evil Cripple: The Infested Riders, introduced in "E2M3: Velhartice"; legless, gas-masked men in wheelchairs. They possess above-average health & can attack by either leaping at the player or firing a rapid volley of projectiles at them, the latter of which can kill extremely quickly.
 HROT (Video Game) / int_c0afd51a
featureApplicability
1.0
 HROT (Video Game) / int_c0afd51a
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_c0afd51a
 HROT (Video Game) / int_c3f6e68
type
Dem Bones
 HROT (Video Game) / int_c3f6e68
comment
Dem Bones: The Walking Corpses - hostile skeletons appear in "E2M3: Velhartice". They behave similarly to the zombies from Quake, throwing rocks at the player & walking with a painfully slow gait.
 HROT (Video Game) / int_c3f6e68
featureApplicability
1.0
 HROT (Video Game) / int_c3f6e68
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_c3f6e68
 HROT (Video Game) / int_c6fe99cf
type
Creepy Cemetery
 HROT (Video Game) / int_c6fe99cf
comment
Creepy Cemetery: E2M3 takes place in Velhartice Cemetery, now populated by gas-masked mutants & the undead.
 HROT (Video Game) / int_c6fe99cf
featureApplicability
1.0
 HROT (Video Game) / int_c6fe99cf
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_c6fe99cf
 HROT (Video Game) / int_c75df49a
type
Shout-Out
 HROT (Video Game) / int_c75df49a
comment
Shout-Out: To the famous Soviet cartoon Nu, Pogodi! & the Elektronika Game & Watch clone based on the show, which is a Game Within a Game in E1M3. The player exits levels by hitting a Big Red Button, much like how Duke would in Duke Nukem 3D. However, instead of setting off a nuclear warhead like Duke, the button's Cyrillic "AZ-5" label denotes it as a SCRAM switch, which prevents just such a detonation. Well, except for E3M1. True to throwback 90s shooters, the quick melee attack is a kick; a dead ringer for Duke's Mighty Boot, with a bit of The Postal Dude's Quick Kick for flavour. Riding the mining train in "E2M2: Uranium Mine" earns the achievement "On A Rail". The Jump Scare after picking up a certain key in "E2M7: The Granny's Valley" may have been inspired by the infamous Vanity Plate of the Russian TV Studio VID. After defeating Episode 2's final boss in "E2M8: The Degustation" a small room with a mop opens up next to the room containing the exit button. Hopping on the mop & cleaning the whole arena spotless earns the achievement "Viscera Cleanup". "E3M1: War With the Newts" is one too, well, War with the Newts. The level also features several Wolfenstein 3-D references: The level begins with the player in a cell, having just lured in & murdered a guard to facilitate their escape. Outside of the player's cell, one of the other cells has a sign next to it which reads "Blazkowicz". Another sign near the cell block entrance reads "Achtung!". A spinning top can be found close to the stores, and those familiar with Inception can take it as a hint towards the nature of the level. A couple of secrets in the level contain piles of gold that the player can collect for 10 armour points apiece. The final level's Trick Boss, Igor is a bipedal mech that's Immune to Bullets but becomes helpless if he tries to walk downstairs, much like ED-209. The fight after that one happens in a Stadium, like in the final level of Duke Nukem 3D's third episode.
 HROT (Video Game) / int_c75df49a
featureApplicability
1.0
 HROT (Video Game) / int_c75df49a
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_c75df49a
 HROT (Video Game) / int_c9868780
type
Playing Possum
 HROT (Video Game) / int_c9868780
comment
Playing Possum: One of the pain animations of the Hazmat Suit enemies has them get seemingly knocked down for a little while, only to quickly stand back up again.
 HROT (Video Game) / int_c9868780
featureApplicability
1.0
 HROT (Video Game) / int_c9868780
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_c9868780
 HROT (Video Game) / int_cd809603
type
Tank Goodness
 HROT (Video Game) / int_cd809603
comment
Tank Goodness: A Czechoslovakian LT vz.35 MBT is fought as a boss at the end of "E2M4: Factory Farm". It can only be damaged by attacking its turret.
 HROT (Video Game) / int_cd809603
featureApplicability
1.0
 HROT (Video Game) / int_cd809603
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_cd809603
 HROT (Video Game) / int_ce4f133d
type
Gun Twirling
 HROT (Video Game) / int_ce4f133d
comment
Gun Twirling: The player character likes to twirl guns after firing.
 HROT (Video Game) / int_ce4f133d
featureApplicability
1.0
 HROT (Video Game) / int_ce4f133d
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_ce4f133d
 HROT (Video Game) / int_cfa39b2c
type
Quick Melee
 HROT (Video Game) / int_cfa39b2c
comment
Quick Melee: You can perform a kick. In addition to knocking back enemies and interacting with the environment you can also kick grenades back at the enemies that threw them at you.
 HROT (Video Game) / int_cfa39b2c
featureApplicability
1.0
 HROT (Video Game) / int_cfa39b2c
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_cfa39b2c
 HROT (Video Game) / int_d2867431
type
Monster Closet
 HROT (Video Game) / int_d2867431
comment
Monster Closet: There are a several places where walls lower to reveal small rooms with enemies hiding inside them.
 HROT (Video Game) / int_d2867431
featureApplicability
1.0
 HROT (Video Game) / int_d2867431
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_d2867431
 HROT (Video Game) / int_d371868b
type
Precious Puppy
 HROT (Video Game) / int_d371868b
comment
Precious Puppy: "E3M4: George of Podiebrad" features the Prague Ratters: Doberman pups that the player can rescue from cages found in the level. Their presence proves indispensable when the player finds themselves stripped of their weapons upon entering the catacombs, killing the rats infesting the area. The player can find three Ratters in E3M4, with a fourth found in "E3MS: Rathaus".
 HROT (Video Game) / int_d371868b
featureApplicability
1.0
 HROT (Video Game) / int_d371868b
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_d371868b
 HROT (Video Game) / int_d40e1a9f
type
Break Out the Museum Piece
 HROT (Video Game) / int_d40e1a9f
comment
The Hussite Crossbow, added to replace the Hussite Handgun as the novelty ancient weapon, is a dead ringer for the Ethereal Crossbow from Heretic, right down to firing glowing green bolts.
 HROT (Video Game) / int_d40e1a9f
featureApplicability
1.0
 HROT (Video Game) / int_d40e1a9f
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_d40e1a9f
 HROT (Video Game) / int_dc0ab531
type
Flying Face
 HROT (Video Game) / int_dc0ab531
comment
Flying Face: The Konfidents are floating heads that fire blinding projectiles. The boss of Episode 2 is the disembodied, giant head of president Gustav Husák.
 HROT (Video Game) / int_dc0ab531
featureApplicability
1.0
 HROT (Video Game) / int_dc0ab531
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_dc0ab531
 HROT (Video Game) / int_df11acbe
type
Artificial Brilliance
 HROT (Video Game) / int_df11acbe
comment
Artificial Brilliance: Downplayed. As much as the AI wouldn't be quite on par with Unreal, the enemies do display a higher number of movement abilities compared to the shooters of the style this game emulates. They can use ladders to chase you down if you ever think of hitting them from the high ground yourself, some of them can jump, & the earlier versions of the game even had the enemies be able to swim before the later updates gave them Super Drowning Skills. Their pathfinding can also be on point at times.
 HROT (Video Game) / int_df11acbe
featureApplicability
1.0
 HROT (Video Game) / int_df11acbe
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_df11acbe
 HROT (Video Game) / int_e11b003d
type
Translation Convention
 HROT (Video Game) / int_e11b003d
comment
Translation Convention: All signs & posters are in Czech. Using the interact key on them will give you English subtitles.
 HROT (Video Game) / int_e11b003d
featureApplicability
1.0
 HROT (Video Game) / int_e11b003d
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_e11b003d
 HROT (Video Game) / int_e5421161
type
Expy
 HROT (Video Game) / int_e5421161
comment
Expy: Quite a few of the enemies are directly inspired by monsters from Quake. The Kejdovec ("Slurry") is Fat Bastard in riot gear wielding a riot club & a grenade-launching pistol, behaving similarly to the Ogres from Quake. The Konfident, a large floating head that spits glowing darts at the player, is very similar to the Scrags. The Final Boss of Episode 1, "Gottwald", particularly his new spiderlike legs, looks very similar to the Vores. The Hussite Crossbow, added to replace the Hussite Handgun as the novelty ancient weapon, is a dead ringer for the Ethereal Crossbow from Heretic, right down to firing glowing green bolts.
 HROT (Video Game) / int_e5421161
featureApplicability
1.0
 HROT (Video Game) / int_e5421161
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_e5421161
 HROT (Video Game) / int_ea85d6ea
type
All Just a Dream
 HROT (Video Game) / int_ea85d6ea
comment
The Newts are only encountered in the level "E3M1: War With the Newts". Given the level in question is implied to be a fever dream, their absence from that point in the campaign forward makes sense.
 HROT (Video Game) / int_ea85d6ea
featureApplicability
1.0
 HROT (Video Game) / int_ea85d6ea
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_ea85d6ea
 HROT (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 HROT (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: The dog-sized Skull Spider enemies, which appear in "E1M6: Vysehrad Castle", "E1M7: Underground Stream" & "E2M3: Velhartice". E1M7 also features an Overgrown Skull Spider as that level's final boss.
 HROT (Video Game) / int_eb4086e3
featureApplicability
1.0
 HROT (Video Game) / int_eb4086e3
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_eb4086e3
 HROT (Video Game) / int_f10d3363
type
Distracted by the Sexy
 HROT (Video Game) / int_f10d3363
comment
Distracted by the Sexy: A rare case of the game interface getting distracted. In "E2M6: Dobrosov Castle", the player will come across crudely scrawled graffiti of a naked lady. Upon clearing the level, one of the end-of-level camera shots is a still close-up of the graffiti centred directly on her exposed chest.
 HROT (Video Game) / int_f10d3363
featureApplicability
1.0
 HROT (Video Game) / int_f10d3363
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_f10d3363
 HROT (Video Game) / int_f3f391f6
type
Fission Mailed
 HROT (Video Game) / int_f3f391f6
comment
Fission Mailed: The "Mission Complete" screen for "E3M1: War with the Newts" adds a question mark to the end of its title, since it ends with the player failing to prevent a nuclear missile from launching & detonating above the city they just fought through.
 HROT (Video Game) / int_f3f391f6
featureApplicability
1.0
 HROT (Video Game) / int_f3f391f6
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_f3f391f6
 HROT (Video Game) / int_f7d66b6f
type
No-Gear Level
 HROT (Video Game) / int_f7d66b6f
comment
Regardless of the blank slate setting, E3M2:Hospital starts has the player start out completely stripped out of their weapons except for their kick - having just awoken in a hospital after a dream - and they have to either slip or fight through a Pathologic to get their pistol, and unlock a gate leading to a sickle through a room with an Infested Rider. E3M4:George of Podiebrad also has the player lose all of their weapons after they fall onto the catacombs, though they eventually get their lost weapons back.
 HROT (Video Game) / int_f7d66b6f
featureApplicability
1.0
 HROT (Video Game) / int_f7d66b6f
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_f7d66b6f
 HROT (Video Game) / int_fc1ee7d5
type
Deadly Doctor
 HROT (Video Game) / int_fc1ee7d5
comment
Deadly Doctor: Appropriately, the signature foes of "E3M2: Hospital", are the Pathologists; burly medical personnel staffing the place. Up close, they'll try to stab you with a syringe or will fling buzzsaw blades from a distance.
 HROT (Video Game) / int_fc1ee7d5
featureApplicability
1.0
 HROT (Video Game) / int_fc1ee7d5
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_fc1ee7d5
 HROT (Video Game) / int_name
type
ItemName
 HROT (Video Game) / int_name
comment
 HROT (Video Game) / int_name
featureApplicability
1.0
 HROT (Video Game) / int_name
featureConfidence
1.0
 HROT (Video Game)
hasFeature
HROT (Video Game) / int_name
 HROT (Video Game) / int_name
itemName
HROT (Video Game)

The following is a list of statements referring to the current page from other pages.

 HROT (Video Game)
hasFeature
Czech Media / int_e5d732e2
 HROT (Video Game)
hasFeature
Exploding Barrels / int_e5d732e2
 HROT (Video Game)
hasFeature
Infinite Flashlight / int_e5d732e2
 HROT (Video Game)
hasFeature
Monster Closet / int_e5d732e2
 HROT (Video Game)
hasFeature
Rewarding Vandalism / int_e5d732e2
 Hrot
sameAs
HROT (Video Game)