| Haunted Museum (Video Game) |
type |
TVTItem |
| Haunted Museum (Video Game) |
label |
Haunted Museum (Video Game) |
| Haunted Museum (Video Game) |
page |
HauntedMuseum |
| Haunted Museum (Video Game) |
comment |
Haunted Museum (Panic Museum in America) is a Light Gun Game developed by Gamewax and released by Taito in 2009.Agents Chris Wild and Akira Nakata have come to investigate mysterious disappearances in a local museum. But once they get inside they find that a supernatural force has a hold over the building, bringing the exhibits to life that are not shy about attacking them. If that wasn't enough, the exhibits have worlds of their own that transport the two into different settings no matter how implausible (such as space or underwater). With each world conquered, an orb falls into place on a monument in the lobby of the building. So the agents head out to find out who or what is exactly affecting the museum.A sequel to the game followed called Haunted Museum II (aka Shh...! Welcome to Frightfearland for the American market), also released by Taito in 2010. This time moving the setting to a supposedly abandoned amusement park where the agents are called to after 100 people go missing. Once more a sinister force has taken control of the park sending out monster clowns and bringing the attractions to life to attack them. As with the museum, with each section of the park beaten, a trinket appears on the clock in the middle of the park. Each must be collected before the final boss reveals him/itself.Both games allow you to choose any stage that can be done in any order with mini-games in between levels. The second games adds hostages to the mix (annoyingly) which must be saved and of course have Hostage Spirit-Link invoked. There are also different endings depending on how well you do in the final battle. |
| Haunted Museum (Video Game) |
fetched |
2023-03-27T15:28:51Z |
| Haunted Museum (Video Game) |
parsed |
2023-03-27T15:28:51Z |
| Haunted Museum (Video Game) |
processingComment |
Dropped link to AttackOfTheFiftyFootWhatever: Not a Feature - UNKNOWN |
| Haunted Museum (Video Game) |
processingComment |
Dropped link to Clownification: Not a Feature - UNKNOWN |
| Haunted Museum (Video Game) |
processingUnknown |
AttackOfTheFiftyFootWhatever |
| Haunted Museum (Video Game) |
processingUnknown |
Clownification |
| Haunted Museum (Video Game) |
isPartOf |
DBTropes |
| Haunted Museum (Video Game) / int_177a6464 |
type |
Genre Shift |
| Haunted Museum (Video Game) / int_177a6464 |
comment |
Genre Shift: Changes when the agents are transported to the separate worlds. It's rather jarring to be fighting in the museum then suddenly shooting down ships in space, flying through the city shooting down tanks or be underwater fighting aggressive wildlife. |
| Haunted Museum (Video Game) / int_177a6464 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_177a6464 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_177a6464 |
| Haunted Museum (Video Game) / int_1cc9f5e5 |
type |
Playing with Fire |
| Haunted Museum (Video Game) / int_1cc9f5e5 |
comment |
Playing with Fire: Firefighter clowns that carry deadly flamethrowers. |
| Haunted Museum (Video Game) / int_1cc9f5e5 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_1cc9f5e5 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_1cc9f5e5 |
| Haunted Museum (Video Game) / int_27a42ebc |
type |
Spiritual Successor |
| Haunted Museum (Video Game) / int_27a42ebc |
comment |
Spiritual Successor: Can be considered a much Lighter and Softer one to CarnEvil. |
| Haunted Museum (Video Game) / int_27a42ebc |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_27a42ebc |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_27a42ebc |
| Haunted Museum (Video Game) / int_33310c11 |
type |
Under the Sea |
| Haunted Museum (Video Game) / int_33310c11 |
comment |
Under the Sea: Happens to the players during the boss fight for the Aquatic Lifeforms exhibit. |
| Haunted Museum (Video Game) / int_33310c11 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_33310c11 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_33310c11 |
| Haunted Museum (Video Game) / int_3678fbfa |
type |
Mad Bomber |
| Haunted Museum (Video Game) / int_3678fbfa |
comment |
Mad Bomber: Frequently the enemies chuck dynamite sticks at you. |
| Haunted Museum (Video Game) / int_3678fbfa |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_3678fbfa |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_3678fbfa |
| Haunted Museum (Video Game) / int_3cc1336 |
type |
Spooky Silent Library |
| Haunted Museum (Video Game) / int_3cc1336 |
comment |
Spooky Silent Library: The Grand Library. |
| Haunted Museum (Video Game) / int_3cc1336 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_3cc1336 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_3cc1336 |
| Haunted Museum (Video Game) / int_40ffe1af |
type |
Minecart Madness |
| Haunted Museum (Video Game) / int_40ffe1af |
comment |
Minecart Madness: Roller Coaster, in this case, which makes up a boss level. |
| Haunted Museum (Video Game) / int_40ffe1af |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_40ffe1af |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_40ffe1af |
| Haunted Museum (Video Game) / int_41dd77d |
type |
Zerg Rush |
| Haunted Museum (Video Game) / int_41dd77d |
comment |
Zerg Rush: Not as bad as the first game, though it has a few areas where you can get swamped. |
| Haunted Museum (Video Game) / int_41dd77d |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_41dd77d |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_41dd77d |
| Haunted Museum (Video Game) / int_427cc2b1 |
type |
Sniping Mission |
| Haunted Museum (Video Game) / int_427cc2b1 |
comment |
Sniping Mission: A few mini-games involve this with you having to hit a clown next to a hostage. |
| Haunted Museum (Video Game) / int_427cc2b1 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_427cc2b1 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_427cc2b1 |
| Haunted Museum (Video Game) / int_45e41b66 |
type |
It's a Wonderful Failure |
| Haunted Museum (Video Game) / int_45e41b66 |
comment |
It's a Wonderful Failure: After defeating the Big Bad, the last sequence requires you to Save the Villain. Fail and it turns out he was faking his distress, allowing him to get the drop on the agents and force them to do his bidding. |
| Haunted Museum (Video Game) / int_45e41b66 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_45e41b66 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_45e41b66 |
| Haunted Museum (Video Game) / int_5560dbb5 |
type |
Airborne Mook |
| Haunted Museum (Video Game) / int_5560dbb5 |
comment |
Airborne Mook: Bats with clown heads. |
| Haunted Museum (Video Game) / int_5560dbb5 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_5560dbb5 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_5560dbb5 |
| Haunted Museum (Video Game) / int_55f92df9 |
type |
Wire Dilemma |
| Haunted Museum (Video Game) / int_55f92df9 |
comment |
Wire Dilemma: One of the mini-games in the Big Top level requires you to defuse a bomb to save some hostages. |
| Haunted Museum (Video Game) / int_55f92df9 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_55f92df9 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_55f92df9 |
| Haunted Museum (Video Game) / int_593441fd |
type |
Hostage Spirit-Link |
| Haunted Museum (Video Game) / int_593441fd |
comment |
Hostage Spirit-Link: Implemented this time since the game is tallying how many survivors you can save. |
| Haunted Museum (Video Game) / int_593441fd |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_593441fd |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_593441fd |
| Haunted Museum (Video Game) / int_5fcb3c79 |
type |
Golden Snitch |
| Haunted Museum (Video Game) / int_5fcb3c79 |
comment |
Golden Snitch: Getting the good endings hinges on whether you can catch the falling ringmaster. |
| Haunted Museum (Video Game) / int_5fcb3c79 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_5fcb3c79 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_5fcb3c79 |
| Haunted Museum (Video Game) / int_629f74e6 |
type |
Repulsive Ringmaster |
| Haunted Museum (Video Game) / int_629f74e6 |
comment |
Repulsive Ringmaster: The Big Bad combines this with Monster Clown. |
| Haunted Museum (Video Game) / int_629f74e6 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_629f74e6 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_629f74e6 |
| Haunted Museum (Video Game) / int_685a6461 |
type |
Circus of Fear |
| Haunted Museum (Video Game) / int_685a6461 |
comment |
Circus of Fear: One level has you fighting your way through a big top. |
| Haunted Museum (Video Game) / int_685a6461 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_685a6461 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_685a6461 |
| Haunted Museum (Video Game) / int_6bfc52a3 |
type |
A Wizard Did It |
| Haunted Museum (Video Game) / int_6bfc52a3 |
comment |
A Wizard Did It: The newspaper in the good endings casually reports that the Big Bad was a sorcerer. Chris cares less about that and more about the fact that he was the owner. Given the dragon in the previous game, wizards may very well be a regular thing in this setting. |
| Haunted Museum (Video Game) / int_6bfc52a3 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_6bfc52a3 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_6bfc52a3 |
| Haunted Museum (Video Game) / int_6edc54d5 |
type |
Here We Go Again! |
| Haunted Museum (Video Game) / int_6edc54d5 |
comment |
Here We Go Again!: In the good ending, after solving the mystery of the museum. Akira asks what the next assignment is. Cue a dragon flying over the city. |
| Haunted Museum (Video Game) / int_6edc54d5 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_6edc54d5 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_6edc54d5 |
| Haunted Museum (Video Game) / int_815cb331 |
type |
Mishmash Museum |
| Haunted Museum (Video Game) / int_815cb331 |
comment |
Mishmash Museum: It's apparently a history museum, and fittingly contains exhibits on ancient civilizations, medieval weaponry, aeronautics and modern warfare, and toys... as well as a library and a marine biology wing. More generally, the individual wings aren't organized in any meaningful way, leading to what is apparently an exhibit on space combat in the warfare wing, haniwa statues and totem poles in a room that's otherwise entirely Egyptian, and so on. |
| Haunted Museum (Video Game) / int_815cb331 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_815cb331 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_815cb331 |
| Haunted Museum (Video Game) / int_875615dd |
type |
Truth in Television |
| Haunted Museum (Video Game) / int_875615dd |
comment |
Truth in Television: Most of the setting is based on a real life abandoned theme park Gulliver's Kingdom once located in Japan at the foot of Mt. Fuji. The game even has you battle a giant Gulliver attraction as a bit of a tribute. |
| Haunted Museum (Video Game) / int_875615dd |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_875615dd |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_875615dd |
| Haunted Museum (Video Game) / int_932da128 |
type |
Monster Clown |
| Haunted Museum (Video Game) / int_932da128 |
comment |
Monster Clown: The main mooks. Even the ringmaster is one! |
| Haunted Museum (Video Game) / int_932da128 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_932da128 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_932da128 |
| Haunted Museum (Video Game) / int_a1591cc3 |
type |
Living Toys |
| Haunted Museum (Video Game) / int_a1591cc3 |
comment |
Living Toys: One level in particular is full of these. |
| Haunted Museum (Video Game) / int_a1591cc3 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_a1591cc3 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_a1591cc3 |
| Haunted Museum (Video Game) / int_a73cfb7f |
type |
Animate Inanimate Object |
| Haunted Museum (Video Game) / int_a73cfb7f |
comment |
Animate Inanimate Object: Somewhat, usually when the agents go into attractions like the haunted house or a playland. |
| Haunted Museum (Video Game) / int_a73cfb7f |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_a73cfb7f |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_a73cfb7f |
| Haunted Museum (Video Game) / int_a9c1bc0c |
type |
Bee Afraid |
| Haunted Museum (Video Game) / int_a9c1bc0c |
comment |
Bee Afraid: Killer bees appear at the end of the Library stage. The boss is a gigantic Queen Bee. |
| Haunted Museum (Video Game) / int_a9c1bc0c |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_a9c1bc0c |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_a9c1bc0c |
| Haunted Museum (Video Game) / int_c32ff95d |
type |
Playing Card Motifs |
| Haunted Museum (Video Game) / int_c32ff95d |
comment |
Playing Card Motifs: The card soldiers in the library. |
| Haunted Museum (Video Game) / int_c32ff95d |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_c32ff95d |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_c32ff95d |
| Haunted Museum (Video Game) / int_c3f6e68 |
type |
Dem Bones |
| Haunted Museum (Video Game) / int_c3f6e68 |
comment |
Dem Bones: The boss of the haunted house stage is a gigantic skeleton. |
| Haunted Museum (Video Game) / int_c3f6e68 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_c3f6e68 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_c3f6e68 |
| Haunted Museum (Video Game) / int_c75df49a |
type |
Shout-Out |
| Haunted Museum (Video Game) / int_c75df49a |
comment |
Shout-Out: One of the bosses is a giant statue of Gulliver, in reference to a real-life defunct amusement park, Gulliver's Kingdom. |
| Haunted Museum (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_c75df49a |
| Haunted Museum (Video Game) / int_c92bd7ed |
type |
Spiders Are Scary |
| Haunted Museum (Video Game) / int_c92bd7ed |
comment |
Spiders Are Scary: In the second games, one type of enemy is a spider with a clown head. |
| Haunted Museum (Video Game) / int_c92bd7ed |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_c92bd7ed |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_c92bd7ed |
| Haunted Museum (Video Game) / int_cabaf736 |
type |
Critical Annoyance |
| Haunted Museum (Video Game) / int_cabaf736 |
comment |
Critical Annoyance: A warning sound repeatedly plays when the player is low on health. |
| Haunted Museum (Video Game) / int_cabaf736 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_cabaf736 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_cabaf736 |
| Haunted Museum (Video Game) / int_cfe72499 |
type |
Shoot the Bullet |
| Haunted Museum (Video Game) / int_cfe72499 |
comment |
Shoot the Bullet: It's best to shoot any projectiles headed your way. The ones closest to you will turn red to show imminent threats. |
| Haunted Museum (Video Game) / int_cfe72499 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_cfe72499 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_cfe72499 |
| Haunted Museum (Video Game) / int_d59d71c1 |
type |
Light Gun Game |
| Haunted Museum (Video Game) / int_d59d71c1 |
comment |
Light Gun Game: This is of the mounted gun variety in the American release whereas the first and the Japanese release of the second was more traditional. |
| Haunted Museum (Video Game) / int_d59d71c1 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_d59d71c1 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_d59d71c1 |
| Haunted Museum (Video Game) / int_f56aeb67 |
type |
Alien Invasion |
| Haunted Museum (Video Game) / int_f56aeb67 |
comment |
Alien Invasion: The final boss of the game are aliens and their mothership. You have to shoot the core down within thirty seconds. Succeed and the aliens get arrested. Fail and the agents get abducted. |
| Haunted Museum (Video Game) / int_f56aeb67 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_f56aeb67 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_f56aeb67 |
| Haunted Museum (Video Game) / int_f9439c84 |
type |
Haunted House |
| Haunted Museum (Video Game) / int_f9439c84 |
comment |
Haunted House: One of the stages ironically does have one as an attraction. |
| Haunted Museum (Video Game) / int_f9439c84 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_f9439c84 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_f9439c84 |
| Haunted Museum (Video Game) / int_ffd816e7 |
type |
Everything Trying to Kill You |
| Haunted Museum (Video Game) / int_ffd816e7 |
comment |
Everything Trying to Kill You: As with the first game, you'll find out that everywhere you turn, there's someone who'll try and stop you. |
| Haunted Museum (Video Game) / int_ffd816e7 |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_ffd816e7 |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_ffd816e7 |
| Haunted Museum (Video Game) / int_name |
type |
ItemName |
| Haunted Museum (Video Game) / int_name |
comment |
|
| Haunted Museum (Video Game) / int_name |
featureApplicability |
1.0 |
| Haunted Museum (Video Game) / int_name |
featureConfidence |
1.0 |
| Haunted Museum (Video Game) |
hasFeature |
Haunted Museum (Video Game) / int_name |
| Haunted Museum (Video Game) / int_name |
itemName |
Haunted Museum (Video Game) |