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Helldivers (Video Game)

 Helldivers (Video Game)
type
TVTItem
 Helldivers (Video Game)
label
Helldivers (Video Game)
 Helldivers (Video Game)
page
Helldivers
 Helldivers (Video Game)
comment
Attention Citizens. Please observe the following PATRIOTIC SERVICE ANNOUNCEMENT: * Any deviation of attention or attempts to exit the page without fully reviewing the contents will be considered treason. Treason is punishable by death. The following page and its contents have been decreed "MANDATORY" reading by the Ministry of Truth. Please read the page and listed trope examples in its entirety for the betterment of DEMOCRACY and LIBERTY! For the Glory of SUPER EARTH!Helldivers is a top down shooter game developed by Arrowhead Game Studios, the creators of Magicka. In Helldivers, the players need to learn to coordinate their actions during chaotic combat game play, to succeed in combat and to avoid friendly fire casualties.The dystopian universe of Helldivers has mankind ruled by a managed democracy where the outcome of elections are more predictable. The improved democracy has become more than a way of electing a government, it has become a creed which the brainwashed inhabitants fight for - without fully acknowledging what it means. In the year 2084, the capital of this new society, Super Earth, is beset on all sides by three hostile enemy races that, according to the government, need to be exterminated if humanity's "peaceful" democracy could ever hope to prosper.The Helldivers, a galactic combat unit, must fight three different enemy species to ensure the survival of Super Earth. The gameplay takes place on one of several procedurally-generated open missions where players must accomplish a series of objectives. Before missions the players select from a wide variety of weapons, perks and stratagems to accomplish their objectives. The game's most unique feature is, much like Magicka, the fact that friendly fire cannot be turned off, meaning it's incredibly easy to die by your own teammate's hands if you fail to cooperate with them. The game also has a macrogame known as the "War Front", where all players cooperate to assist with the eradication of the three alien species, in doing so obtaining powerful bonuses and rewards. The game was released for the PlayStation 3, PlayStation 4 and PlayStation Vita. A version for Microsoft Windows was released via Steam on December 7, 2015.A sequel, Helldivers II, which shifts the perspective from top-down to over-the-shoulder, was announced at Sony's "PlayStation Presents" showcase on May 26, 2023, and released in February 2024.
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2024-05-01T00:18:55Z
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DBTropes
 Helldivers (Video Game) / int_116a941b
type
Applied Phlebotinum
 Helldivers (Video Game) / int_116a941b
comment
No actual in-game mention is made of the E-710 substance that the Bugs produce upon death and is crucial to FTL travel, when the fact that their Terminid descendants produce the stuff is the main reason the Bugs were domesticated in the first place and one of the biggest satirical aspects of II. The Bugs are instead presented as a more straightforward Horde of Alien Locusts.
 Helldivers (Video Game) / int_116a941b
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1.0
 Helldivers (Video Game) / int_116a941b
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1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_116a941b
 Helldivers (Video Game) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 Helldivers (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: In most co-op horde shooters, you don't have to take things into account like teamkilling (at least not to the I Just Shot Marvin in the Face extreme this game presents), shooting armor-piercing rounds at the right angle so an enemy's armor doesn't deflect them, aiming for enemies' center of mass to deal the most damage, having to wait for a vehicle to come to a complete stop to avoid getting hurt when exiting it, etc.
 Helldivers (Video Game) / int_15264ac9
featureApplicability
1.0
 Helldivers (Video Game) / int_15264ac9
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1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_15264ac9
 Helldivers (Video Game) / int_164583e3
type
Purely Aesthetic Gender
 Helldivers (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: Being a male or female Helldiver has no effects on the gameplay.
 Helldivers (Video Game) / int_164583e3
featureApplicability
1.0
 Helldivers (Video Game) / int_164583e3
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_164583e3
 Helldivers (Video Game) / int_1c0d4155
type
Necessary Drawback
 Helldivers (Video Game) / int_1c0d4155
comment
Necessary Drawback: Just about everything. Laser weapons have functionally unlimited ammo as long as you don't overload the heat sink (once you do, you have to replace it, it won't cool down on its own anymore). But lasers are not as powerful as ballistic weapons: the constant output of lasers is balanced by the fact that they take longer to kill their targets. The various vehicles are all extremely powerful, but have limited ammo that you cannot reload; the EXO-44 Walker has a machine gun that's as powerful as the man-portable version you get at the start of the game and an 8-missile pod that is not anti-armor and runs dry very quickly, for example. You're also limited in the amount of times that you can call them in per mission, unlike other supply drops. And they can and will hurt other players just by touching them. The Anti-Armor weapons can take out heavily armored enemies in a single shot, but only have a single shot before they need to be reloaded. And reloading them takes either an inordinate amount of time (for a single user) or requires another person to work with you (which takes up their backpack slot and makes your powerful gun useless if they die). Turrets can provide excellent cover and don't require any input from you to do their dirty work. They also have infinite ammunition. They also don't care if you happen to be standing between them and their target and will gleefully gun you down if necessary. Deployable air support, such as strafing runs and bombing runs, inflict excellent damage on enemy troops. They also require you to call in the support (during which you are vulnerable), throw the support beacon (during which you are vulnerable), and take a few seconds to arrive (during which the enemy can and likely will move). And of course, if you don't throw it far enough, you'll quickly find that they do a lot of damage to you as well.
 Helldivers (Video Game) / int_1c0d4155
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1.0
 Helldivers (Video Game) / int_1c0d4155
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_1c0d4155
 Helldivers (Video Game) / int_1c398324
type
Death from Above
 Helldivers (Video Game) / int_1c398324
comment
Death from Above: Anything that has the misfortune of standing under a Hellpod will suffer an instant death. This includes you and your fellow Helldivers.
 Helldivers (Video Game) / int_1c398324
featureApplicability
1.0
 Helldivers (Video Game) / int_1c398324
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_1c398324
 Helldivers (Video Game) / int_1c445e86
type
Poor Communication Kills
 Helldivers (Video Game) / int_1c445e86
comment
Poor Communication Kills: A degree of awareness and communication between a squad of Helldivers is vital to avoid getting wiped out, as a lack of it can result in things ranging from a Helldiver lagging behind trying to pick up a sample to calling down critical Stratagems on top of one another and destroying vital equipment.
 Helldivers (Video Game) / int_1c445e86
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1.0
 Helldivers (Video Game) / int_1c445e86
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1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_1c445e86
 Helldivers (Video Game) / int_1d364dbd
type
Heavily Armored Mook
 Helldivers (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: The Obelisk is a standout in the Illuminate forces for being the only enemy possessing enough armor to block bullets when encased in its shell. This armor is strong enough to block even the RL-112 Recoilless Rifle's shots.
 Helldivers (Video Game) / int_1d364dbd
featureApplicability
1.0
 Helldivers (Video Game) / int_1d364dbd
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_1d364dbd
 Helldivers (Video Game) / int_1e7159cf
type
Propaganda Machine
 Helldivers (Video Game) / int_1e7159cf
comment
Propaganda Machine: The Super Earth government spreads an image of false democracy and freedom and claims that the various alien species in the galaxy are a threat to humanity that must be eliminated in order to have their citizens join their forces and fight for them. The hints of the true nature of the war and such can be spotted in many of the official videos (in-universe and otherwise) for the Helldivers. On the surface, video clips meant to be positive and inspiring are often bombastic and full of flair, as one might expect, especially ones that take place during combat. However, careful eyed viewers will notice that such clips are often staged and the ones that aren't, either cut away before the 'main' Helldiver dies (from explosions, attacks, friendly fire...) or obscure Helldivers in the background getting killed due to said explosions, quick cuts, and the like. And even a completely staged setpiece of a Helldiver triumphantly standing on a pile of bugs in front of the Super Earth flag has the arm of another helldiver poking up from under the pile and waving for help... only to jerk and go limp when the Helldiver on top steps on the pile and it sinks slightly and, presumably, crushing their fellow Helldiver.
 Helldivers (Video Game) / int_1e7159cf
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1.0
 Helldivers (Video Game) / int_1e7159cf
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1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_1e7159cf
 Helldivers (Video Game) / int_1f7b2d59
type
Law of Chromatic Superiority
 Helldivers (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: Illuminate Council Members have a reddish-brown skin tone, compared to the rest of their kin's purple skin tone. They also get an even cooler chair than the Illusionists.
 Helldivers (Video Game) / int_1f7b2d59
featureApplicability
1.0
 Helldivers (Video Game) / int_1f7b2d59
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_1f7b2d59
 Helldivers (Video Game) / int_20e20e99
type
Not the Intended Use
 Helldivers (Video Game) / int_20e20e99
comment
Not the Intended Use: While Defensive Stratagems and Reinforces are normally just meant to supply you with gear and revive your dead teammates respectively, the Hellpods they arrive in will One-Hit Kill anything they land on, meaning they can be used to take out Heavily Armored Mooks and other high-priority targets in a tight spot with a bit of finagling. APCs are meant to be traversal vehicles, but since they're decked out with weaponry and can withstand a fair bit of punishment they can work just fine as wholly stationary armored turrets in certain situations. this goes double for the M5-32 HAV, since its main gun is an anti-tank turret with a fair bit of ammunition. Hellbombs are normally supposed to be used for destroying objectives, but often can just as easily be employed as a way to momentarily Draw Aggro off of yourself or your teammates since enemies will always rush straight for a Hellbomb.
 Helldivers (Video Game) / int_20e20e99
featureApplicability
1.0
 Helldivers (Video Game) / int_20e20e99
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1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_20e20e99
 Helldivers (Video Game) / int_20e2a53b
type
Notice This
 Helldivers (Video Game) / int_20e2a53b
comment
Notice This: Samples have a golden sheen around them to help them stand out from the environment and prevent them from blending in with the foliage.
 Helldivers (Video Game) / int_20e2a53b
featureApplicability
1.0
 Helldivers (Video Game) / int_20e2a53b
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1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_20e2a53b
 Helldivers (Video Game) / int_20fddb03
type
Loading Screen
 Helldivers (Video Game) / int_20fddb03
comment
Loading Screen: In-Game justification type. When loading a mission, the Hellpods are shown leaving the ship, and the loading time is presumably the time it takes to make planetfall. note "Did you know that tips are shown during loading screens?"
 Helldivers (Video Game) / int_20fddb03
featureApplicability
1.0
 Helldivers (Video Game) / int_20fddb03
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_20fddb03
 Helldivers (Video Game) / int_21d70919
type
Crapsack World
 Helldivers (Video Game) / int_21d70919
comment
Crapsack World: The Helldivers, presented in-universe as the elite forces of humanity, are really just a bunch of fresh recruits who receive five whole minutes of training before being shipped off into a hellish Forever War. They're given unlimited access to heavy ordnance and are killed in friendly fire incidents as often as they're killed by the enemy. And when they're inevitably KIA, they're immediately replaced by another fresh recruit. The standard Super Earth Armed Forces don't seem to have it much better; we only ever see the aftermath of their engagements, and there are always more dead SEAF personnel than bugs or 'borgs. It's implied many things we wouldn't consider more than minor luxuries are very expensive and unavailable to most Super Earth citizens. One woman remarks that she hopes that by the time she retires she'll raise her rank enough be able to afford a goldfish or "even a hamster," for her kids, assuming she even gets permission to have any children. One crewmember will note that she's never actually been to Super Earth herself but hears that it's even more spectacular in-person. Meaning she's serving (and dying, potentially) for something she herself will likely never even benefit from. Another will note that she overheard some talk in the barracks and reported said talk. The results? Those individuals were marked as dissidents and sent to freedom camps. And for the reporting, she gains Citizenship points, enough so to earn an extra doctor's visit during the year.
 Helldivers (Video Game) / int_21d70919
featureApplicability
1.0
 Helldivers (Video Game) / int_21d70919
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_21d70919
 Helldivers (Video Game) / int_21e5b9c7
type
Failed a Spot Check
 Helldivers (Video Game) / int_21e5b9c7
comment
Failed a Spot Check: When prone, Helldivers are much harder to notice by enemy scouts, requiring them to almost be touching the helldivers to notice them.
 Helldivers (Video Game) / int_21e5b9c7
featureApplicability
1.0
 Helldivers (Video Game) / int_21e5b9c7
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_21e5b9c7
 Helldivers (Video Game) / int_222dc873
type
Black Comedy
 Helldivers (Video Game) / int_222dc873
comment
Black Comedy: Helldivers gets a lot of mileage out of the fact players get to have a first-hand experience of precisely what happens when a fascist nation engages in the most inefficient and repressive method of waging war, culminating in it sending an army of brainwashed, poorly trained manchildren into battle. The result is a game built around creating naturally occurring trainwrecks, where friendly fire is a way of life, clumsy, panic-induced mistakes are commonplace, and every stupid death only laughably highlights what Super Earth really is like, despite the bald-faced lies that everything is going fine.
 Helldivers (Video Game) / int_222dc873
featureApplicability
1.0
 Helldivers (Video Game) / int_222dc873
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_222dc873
 Helldivers (Video Game) / int_225b682
type
Throw-Away Guns
 Helldivers (Video Game) / int_225b682
comment
Throw-Away Guns: The EAT-17 Expendable Anti-Tank Stratagem. It calls down two rocket launchers pre-loaded with a single rocket powerful enough to punch through tank grade armor and deliver a One-Hit Kill to anything that isn't an Enemy Master, essentially the same as a single-use RL-112 shot. After shooting off the rocket, Helldivers will immediately toss the used up EAT onto the ground, letting them pick up the other one, or use a different support weapon. The MGX-42 Heavy Machine Gun is a magazineless 300-roundnote 400 fully upgraded machine gun operating off the 'metal storm' principle of stacked, electronically-fired caseless ammunition in an array of barrels. It outright says in its armory description that its ammo supply is meant to be used up and then the weapon discarded.
 Helldivers (Video Game) / int_225b682
featureApplicability
1.0
 Helldivers (Video Game) / int_225b682
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_225b682
 Helldivers (Video Game) / int_23015320
type
Proud Scholar Race
 Helldivers (Video Game) / int_23015320
comment
The Illuminates are the only faction without any clear-cut dogma, but they're also a Proud Scholar Race who venerate intelligence so highly that they willingly let powerful and supremely intelligent A.I. supercomputers run their society and clearly pride themselves on their highly-advanced nanotechnology, which Super Earth is trying to steal. Thus, while the war against them is in self-defense on their part, Super Earth is still all too willing to portray them as evil Social Darwinists who hate democracy and freedom, the exact truth of which is blurry.
 Helldivers (Video Game) / int_23015320
featureApplicability
1.0
 Helldivers (Video Game) / int_23015320
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_23015320
 Helldivers (Video Game) / int_24ae6005
type
The Political Officer
 Helldivers (Video Game) / int_24ae6005
comment
There is no Democracy Officer aboard the Super Destroyer, their role basically being fulfilled by the Admiral. in fact, Democracy Officers as a concept don't appear to exist in Super Earth society.
 Helldivers (Video Game) / int_24ae6005
featureApplicability
1.0
 Helldivers (Video Game) / int_24ae6005
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_24ae6005
 Helldivers (Video Game) / int_25248a68
type
Ammunition Backpack
 Helldivers (Video Game) / int_25248a68
comment
Ammunition Backpack: The RL-112 Recoilless Rifle and the MLS-4X 'Commando' are shoulder fired launchers that come with an ammunition backpack that is required to reload them, which takes a while... unless the backpack is carried by somebody other than the shooter, who can reload the weapon much faster than the user would. Honorable mention to the Resupply Pack, which is a backpack holding ammunition for use by the wearer's teammates. This allows your squad to resupply on the go without having to wait to call down more ammo.
 Helldivers (Video Game) / int_25248a68
featureApplicability
1.0
 Helldivers (Video Game) / int_25248a68
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_25248a68
 Helldivers (Video Game) / int_276ad49e
type
Karma Meter
 Helldivers (Video Game) / int_276ad49e
comment
Karma Meter: An interestingly entirely player-led version. If you're exceptionally impressed with the work of a fellow Helldiver, you can Commend them in the squad menu, which will put them in Good Standing and only allow them to be matched up with other players in Good Standing. Similarly, if a player is being The Load, a Jerkass or a Troll, you can Report them to put them in Bad Standing, which only allows them to be matchmade with other players in Bad Standing (though it wears off over time and Commendations also speed up the wearing-off effect).
 Helldivers (Video Game) / int_276ad49e
featureApplicability
1.0
 Helldivers (Video Game) / int_276ad49e
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_276ad49e
 Helldivers (Video Game) / int_2a195285
type
Revolvers Are Just Better
 Helldivers (Video Game) / int_2a195285
comment
Revolvers Are Just Better: The P-6 Gunslinger. It's a high-skill requirement Hand Cannon types with slow reloads but considerable power if you can aim them well.
 Helldivers (Video Game) / int_2a195285
featureApplicability
1.0
 Helldivers (Video Game) / int_2a195285
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_2a195285
 Helldivers (Video Game) / int_2a542c7d
type
Beam Spam
 Helldivers (Video Game) / int_2a542c7d
comment
Beam Spam: The LAS-13 "Trident" is essentially a laser shotgun, shooting multiple beams in an arc. Its upgrade lets it fire even more beams. Having more than one squad member with this weapon can easily lead to a screen covered in beams. The Sickle, a cousin of the aformentioned Trident, also does this, but rapid-fire like the Automatons. It fires pulses of laser that result in much higher damage than it's less spam-y cousin, the "Scythe", but also both more heating and actual recoil due to the gyroscope spinning inside the barrel shroud.
 Helldivers (Video Game) / int_2a542c7d
featureApplicability
1.0
 Helldivers (Video Game) / int_2a542c7d
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_2a542c7d
 Helldivers (Video Game) / int_2b62570f
type
Claiming Via Flag
 Helldivers (Video Game) / int_2b62570f
comment
Claiming Via Flag: The "Capture Area" mission objective is represented by your squad raising a Super Earth flag in a location while defending the area from enemies.
 Helldivers (Video Game) / int_2b62570f
featureApplicability
1.0
 Helldivers (Video Game) / int_2b62570f
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_2b62570f
 Helldivers (Video Game) / int_2b706ca
type
More Dakka
 Helldivers (Video Game) / int_2b706ca
comment
More Dakka: EVERY Helldiver weapon is incredibly damaging and most are rapid fire weapons. The game encourages "Conservation of fire" to preserve your VERY limited ammunition. However, most matches dissolve into panicked arcs of fire against huge swarms of enemies. The vehicles on the other hand are all about unloading a lot of fire down-range - all weapons are full auto. The Mech and Mini-gun turret in particular are this trope personified. Laser weaponry has unlimited ammunition and its rate of fire is constant. However, if you overheat it, you pull out the overloaded heatsink and slap in a fresh one.
 Helldivers (Video Game) / int_2b706ca
featureApplicability
1.0
 Helldivers (Video Game) / int_2b706ca
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_2b706ca
 Helldivers (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Helldivers (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Some of the stratagems, while looking great on paper, don't actually work all that well in practice. The Tesla Tower appears to be a neat area denial asset and can kill most enemies that get near it rather quickly. However, its main issue that it's very difficult to tell what exactly its effective range is, meaning that it's just as likely to zap an unsuspecting Helldiver as it would an enemy. The "Shredder" Missile Strike. is it awesome as all hell to straight-up hit your enemies with a miniature nuke that flattens everything in the area? Hell yes. Does that also mean that you can't use it while staying in the location that it's being dropped at the risk of your squad being wiped? Also yesnote Though it does see some legitimate use as a much quicker and easier alternative to a Hellbomb.
 Helldivers (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Helldivers (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_2bdae2ae
 Helldivers (Video Game) / int_2dddd99d
type
False Flag Operation
 Helldivers (Video Game) / int_2dddd99d
comment
Cyborgs are a cyborg collective that Super Earth went to war with for seeing them as a threat to their empire and used a terrorist attack pretext (that likely wasn’t done by the Cyborgs). They are also utterly ruthless, willing to carve up civilians to make them cyborgs, don’t care for the idea of prisoners, and blow up Earth if they win.
 Helldivers (Video Game) / int_2dddd99d
featureApplicability
1.0
 Helldivers (Video Game) / int_2dddd99d
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_2dddd99d
 Helldivers (Video Game) / int_2f253c94
type
Glass Cannon
 Helldivers (Video Game) / int_2f253c94
comment
Glass Cannon: Helldivers themselves can dish out a lot of firepower, both from their weapons and stratagem calldowns, but cannot take much damage in turn.
 Helldivers (Video Game) / int_2f253c94
featureApplicability
1.0
 Helldivers (Video Game) / int_2f253c94
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_2f253c94
 Helldivers (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Helldivers (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: The Nux-223, Shredder missile, grenades, grenade launcher, missile launchers,...
 Helldivers (Video Game) / int_31a2a33c
featureApplicability
1.0
 Helldivers (Video Game) / int_31a2a33c
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_31a2a33c
 Helldivers (Video Game) / int_33287e20
type
One Bullet Clips
 Helldivers (Video Game) / int_33287e20
comment
One Bullet Clips: Entirely averted - not only are the remaining bullets in a magazine discarded when you reload, they are discarded at the very start of the reload, so if you interrupt it before finishing (by, say, dodging, meleeing, or bringing up the map), your gun will be empty. You may experience some growing pains if you've grown too accostomed to this trope.
 Helldivers (Video Game) / int_33287e20
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-1.0
 Helldivers (Video Game) / int_33287e20
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1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_33287e20
 Helldivers (Video Game) / int_34f5d1da
type
Procedural Generation
 Helldivers (Video Game) / int_34f5d1da
comment
Procedural Generation: The universe, planets, and mission environments.
 Helldivers (Video Game) / int_34f5d1da
featureApplicability
1.0
 Helldivers (Video Game) / int_34f5d1da
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_34f5d1da
 Helldivers (Video Game) / int_35a24c16
type
Geo Effects
 Helldivers (Video Game) / int_35a24c16
comment
Geo Effects: Helldivers are slowed by water and snow, while enemies aren't. Equipping the All Terrain Boots perk prevents you form being slowed by water or snow.
 Helldivers (Video Game) / int_35a24c16
featureApplicability
1.0
 Helldivers (Video Game) / int_35a24c16
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_35a24c16
 Helldivers (Video Game) / int_35d4beb4
type
Horde of Alien Locusts
 Helldivers (Video Game) / int_35d4beb4
comment
The Bugs are the least outwardly dogmatic of the three, appearing for the most part to be a Horde of Alien Locusts. However, it one starts digging deeper, there are subtle hints that the Bugs are a civilized society who are only defending themselves from Super Earth's onslaught. This would make them fall into the role of "Aliens who see Humans as a threat".
 Helldivers (Video Game) / int_35d4beb4
featureApplicability
1.0
 Helldivers (Video Game) / int_35d4beb4
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_35d4beb4
 Helldivers (Video Game) / int_36ed3e1e
type
Ascended Meme
 Helldivers (Video Game) / int_36ed3e1e
comment
Ascended Meme: Penny Arcade had a comic about the extraction shuttle pilot, which they named "Frank", and his complete indifference about crushing Helldivers with his ship. In the next update, Arrowhead added an achievement "Make Frank Crush a Tank", which was earned by having the extraction shuttle land on top of a Bug tank. Sadly no longer possible in the sequel; the dropship will lift up again if something too large/durable would block its landing.
 Helldivers (Video Game) / int_36ed3e1e
featureApplicability
1.0
 Helldivers (Video Game) / int_36ed3e1e
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_36ed3e1e
 Helldivers (Video Game) / int_3722d66c
type
Hold Your Hippogriffs
 Helldivers (Video Game) / int_3722d66c
comment
Hold Your Hippogriffs: Soldiers will often use the phrase "Sweet Liberty!" in the same vein as "Oh my God!" or similar blasphemes. They may also say things like "liberty-forsaken", "freedom-loving", and the like.
 Helldivers (Video Game) / int_3722d66c
featureApplicability
1.0
 Helldivers (Video Game) / int_3722d66c
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_3722d66c
 Helldivers (Video Game) / int_392ccbc9
type
Close-Range Combatant
 Helldivers (Video Game) / int_392ccbc9
comment
Close-Range Combatant: Most of the enemies you face, actually. The Bugs are particularly prominent, with their only ranged unit using long, burrowing tentacles to attack you, but the other races aren't much better - most of the Illuminates' combat forces are armed with energy staves, energy blades or short-ranged lightning tasers, while the Cyborgs prominently arm their forces with wicked blades alongside slow-firing firearms.
 Helldivers (Video Game) / int_392ccbc9
featureApplicability
1.0
 Helldivers (Video Game) / int_392ccbc9
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_392ccbc9
 Helldivers (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Helldivers (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The game gives you more than a dozen perks to customize your character with. The most practical, given how helpful it is in avoiding friendly fire incidents, is the Laser Sight you start out with - enough so that it's become a default feature for most primary weapons in the sequel. The RL-112 Recoilless Rifle. Sure, it's nothing fancy like some of the DLC AT weapons, but it's still a big-ass reusable bazooka that can One-Hit Kill any Heavily Armored Mook it needs to, and sometimes that's all that's required. On the enemy side, At difficulties 13+, enemy scouts become much harder to take out. The bugs get an evolved Stalker, with the ability to regenerate health, cloak themselves and raise the alarm. The Illuminates get Obsidian Observers, which can reverse your controls upon revealing themselves and also have the ability to cloak themselves. Meanwhile, the cyborgs equip their scouts with... a simple metal shield. This simple shield makes the cyborg elite scouts MUCH harder to kill than the other two elite scouts due to requiring anti tank weapons or flanking. Smoke grenades and smoke stratagems. They can prevent the enemy from sounding the alarm while Helldivers are inside or behind a smoke cloud, and stop enemy ranged attacks from firing if the smoke cloud blocks line of sight. The basic Air Strike and Orbital Precision Strike. You can quickly access the former and begin with the latter, and simply put they're just really good at killing anything and everything they hit. Sure there are flashier Stratagems, but they alone can solve most problems a Helldiver will ever encounter, and the Air Strike in particular requires less precise placement and timing to do so.
 Helldivers (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Helldivers (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_39b8d3d6
 Helldivers (Video Game) / int_3b39c254
type
Dystopia
 Helldivers (Video Game) / int_3b39c254
comment
Dystopia: It becomes clear that the government has been brainwashing the citizens of Super Earth in order to fight for their own benefits.
 Helldivers (Video Game) / int_3b39c254
featureApplicability
1.0
 Helldivers (Video Game) / int_3b39c254
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_3b39c254
 Helldivers (Video Game) / int_3babae20
type
Degraded Boss
 Helldivers (Video Game) / int_3babae20
comment
Degraded Boss: Mid level missions (usually 5-9) have an assassinate mission, where your goal is to kill that faction's top level enemy. Top level missions (13, 14 and especially 15) has said enemies basically replace most of the regular spawns.
 Helldivers (Video Game) / int_3babae20
featureApplicability
1.0
 Helldivers (Video Game) / int_3babae20
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_3babae20
 Helldivers (Video Game) / int_3bbf3fef
type
Recurring Riff
 Helldivers (Video Game) / int_3bbf3fef
comment
Recurring Riff: The Helldivers Main Theme's central eight-note melody frequently jingles throughout the game, whether you're completing an objective or making your last stand at the extraction.
 Helldivers (Video Game) / int_3bbf3fef
featureApplicability
1.0
 Helldivers (Video Game) / int_3bbf3fef
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_3bbf3fef
 Helldivers (Video Game) / int_3c728b77
type
Flare Gun
 Helldivers (Video Game) / int_3c728b77
comment
Flare Gun: The Cyborg Squad Leader, Legionnaire's grenade launcher doubles as a flare gun that can call in additional reinforcements. The IFV has a dedicated flare gun on the left of its turret. Automaton light infantry have one integrated into their left hands. If they are allowed to fire off a signal flare, Automaton Dropships will begin closing in on the flare's general position to offload some reinforcements.
 Helldivers (Video Game) / int_3c728b77
featureApplicability
1.0
 Helldivers (Video Game) / int_3c728b77
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_3c728b77
 Helldivers (Video Game) / int_3e7cad99
type
Overheating
 Helldivers (Video Game) / int_3e7cad99
comment
Lasers have a heat sink and are subject to Overheating, but if you manage your heat level you never have to reload a laser weapon.
 Helldivers (Video Game) / int_3e7cad99
featureApplicability
1.0
 Helldivers (Video Game) / int_3e7cad99
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_3e7cad99
 Helldivers (Video Game) / int_44cdd259
type
War Is Glorious
 Helldivers (Video Game) / int_44cdd259
comment
War Is Glorious: According to the government of the dystopian Super Earth, war spreads democracy and ensures freedom, despite the fact that it's gotten humanity stuck into a Forever War with multiple alien species.
 Helldivers (Video Game) / int_44cdd259
featureApplicability
1.0
 Helldivers (Video Game) / int_44cdd259
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_44cdd259
 Helldivers (Video Game) / int_4536fd29
type
Energy Weapon
 Helldivers (Video Game) / int_4536fd29
comment
Laser weaponry has unlimited ammunition and its rate of fire is constant. However, if you overheat it, you pull out the overloaded heatsink and slap in a fresh one.
 Helldivers (Video Game) / int_4536fd29
featureApplicability
1.0
 Helldivers (Video Game) / int_4536fd29
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_4536fd29
 Helldivers (Video Game) / int_4577bd49
type
Gameplay Grading
 Helldivers (Video Game) / int_4577bd49
comment
Gameplay Grading: Upon completing a mission, you'll receive a grade out of three stars. One star is granted for completing every mission objective, one star is granted for all four Helldivers managing to extract, and one star is granted for having a low number of total deaths (around 10 total, with EXP bonuses granted to Helldivers with less than 2). These stars end up determining how much Influence liberating the planet will generate, with a full three stars granting the full difficulty level of the planet's worth of Influence per mission and zero stars granting none.
 Helldivers (Video Game) / int_4577bd49
featureApplicability
1.0
 Helldivers (Video Game) / int_4577bd49
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_4577bd49
 Helldivers (Video Game) / int_4593fcda
type
Big Brother Is Employing You
 Helldivers (Video Game) / int_4593fcda
comment
Big Brother Is Employing You: The Helldivers are working for a government that brainwashes their citizens to have them fight for a cause they do not fully understand.
 Helldivers (Video Game) / int_4593fcda
featureApplicability
1.0
 Helldivers (Video Game) / int_4593fcda
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_4593fcda
 Helldivers (Video Game) / int_4c23b50f
type
Land Mine Goes "Click!"
 Helldivers (Video Game) / int_4c23b50f
comment
Land Mine Goes "Click!": Not only can you deploy various land mines of your own, but there are intermittent mined areas you can find out during missions. If you step on a mine and hear an activation click, you have about half a second to dive out of the way before your body evaporates into red mist.
 Helldivers (Video Game) / int_4c23b50f
featureApplicability
1.0
 Helldivers (Video Game) / int_4c23b50f
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_4c23b50f
 Helldivers (Video Game) / int_4c4d0ee1
type
Alcubierre Drive
 Helldivers (Video Game) / int_4c4d0ee1
comment
Alcubierre Drive: According to the player’s ship announcement system, all space vessels utilize this as their method of FTL travel.
 Helldivers (Video Game) / int_4c4d0ee1
featureApplicability
1.0
 Helldivers (Video Game) / int_4c4d0ee1
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_4c4d0ee1
 Helldivers (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Helldivers (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: For those introduced to the series via Helldivers II, there are a couple noticeable differences from this game and its sequel: There is no Democracy Officer aboard the Super Destroyer, their role basically being fulfilled by the Admiral. in fact, Democracy Officers as a concept don't appear to exist in Super Earth society. The memetic C-01 Permit that is required to be filled out and approved before engaging in any child-creating recreational activities is instead called the "C1-PERM". Since many planet names from Helldivers were reused for II despite planets and their names being procedurally generated, this can lead to some weird dissonance for those familiar with specific planets from II, including things like forest and desert planets bearing the name "Marfark", when Marfark is conclusively an ice planet in the Andromeda sector in II that was the site of the legendary Battle of Marfark on April 16th of 2024. No actual in-game mention is made of the E-710 substance that the Bugs produce upon death and is crucial to FTL travel, when the fact that their Terminid descendants produce the stuff is the main reason the Bugs were domesticated in the first place and one of the biggest satirical aspects of II. The Bugs are instead presented as a more straightforward Horde of Alien Locusts. While Hellbombs are just as fragile as they are in II, they don't require an arrow-key code input to activate and can be armed with a single button press, making it much simpler to arm them and run away to cover.
 Helldivers (Video Game) / int_4f4372e9
featureApplicability
1.0
 Helldivers (Video Game) / int_4f4372e9
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_4f4372e9
 Helldivers (Video Game) / int_4ffde1e0
type
Luckily, My Shield Will Protect Me
 Helldivers (Video Game) / int_4ffde1e0
comment
Luckily, My Shield Will Protect Me: Cyborg Hulks have a massive slab of armor for a left arm, which can harmlessly deflect even anti-tank weapons. Thankfully, they can't shoot or move while holding the shield over their (relatively) unarmored front. Legionnaires also get a smaller shield. While it doesn't protect them from anti-tank weapons, it does make them immune to anything short of anti-tank weapons from the front. As of the "A New Hell" update, Cyborg Legionnaires. Essentially, they are Squadleader Soldiers carrying a smaller version of the Hulk's shield. They only appear on Level 13+ planets.
 Helldivers (Video Game) / int_4ffde1e0
featureApplicability
1.0
 Helldivers (Video Game) / int_4ffde1e0
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_4ffde1e0
 Helldivers (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Helldivers (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Zig-zagged. Dying means that the Helldiver you were playing as is very definitely dead, but it only takes a three-second reinforce beacon from one of your squadmates for them to be replaced by another Helldiver and for you to be put back in action. The only way to completely lose a mission is to have everyone in your squad dead at the same time.
 Helldivers (Video Game) / int_50727f8d
featureApplicability
1.0
 Helldivers (Video Game) / int_50727f8d
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_50727f8d
 Helldivers (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Helldivers (Video Game) / int_50b05d30
comment
Disproportionate Retribution: A human terrorist sets off a bomb that kills eight civilians and claims it's on behalf of the Cyborgs. Super-Earth immediately declares war and mobilizes its entire military into subduing the Cyborg civilization.
 Helldivers (Video Game) / int_50b05d30
featureApplicability
1.0
 Helldivers (Video Game) / int_50b05d30
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_50b05d30
 Helldivers (Video Game) / int_51327c74
type
Drop-In-Drop-Out Multiplayer
 Helldivers (Video Game) / int_51327c74
comment
Drop-In-Drop-Out Multiplayer: Any player can drop into any active Public mission if there are less than four other players present. The host can decide in their options menu whether they want to set their missions to Public or Friends Only, which limits openings to players who have accepted friend requests unless and until a special SOS Beacon stratagem is deployed.
 Helldivers (Video Game) / int_51327c74
featureApplicability
1.0
 Helldivers (Video Game) / int_51327c74
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_51327c74
 Helldivers (Video Game) / int_515189ab
type
Single-Biome Planet
 Helldivers (Video Game) / int_515189ab
comment
Single-Biome Planet: Every planet you can visit is of a specific type and the entire surface resembles that type. For example, Snow planets are covered in movement-restricting snow and Volcanic planets are covered in lava-spurting fissures.
 Helldivers (Video Game) / int_515189ab
featureApplicability
1.0
 Helldivers (Video Game) / int_515189ab
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_515189ab
 Helldivers (Video Game) / int_5261369c
type
Sand Worm
 Helldivers (Video Game) / int_5261369c
comment
This goes both ways, as enemies can damage each other with their attacks. Illuminate snipers think nothing of shooting their kin in the back, Behemoths won't hesitate to crush any smaller bugs that get in their way... and neither will Hive Lords!
 Helldivers (Video Game) / int_5261369c
featureApplicability
1.0
 Helldivers (Video Game) / int_5261369c
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_5261369c
 Helldivers (Video Game) / int_53ecf83f
type
Lensman Arms Race
 Helldivers (Video Game) / int_53ecf83f
comment
Lensman Arms Race: Several Armory descriptions mention how Super Earth is slowly managing to reverse-engineer recovered Illuminate tech to use against them, most prominently with the Displacer Field.
 Helldivers (Video Game) / int_53ecf83f
featureApplicability
1.0
 Helldivers (Video Game) / int_53ecf83f
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_53ecf83f
 Helldivers (Video Game) / int_556a4e20
type
The Empire
 Helldivers (Video Game) / int_556a4e20
comment
The Empire: What Super Earth is; however, it wants you to think that it's The Republic.
 Helldivers (Video Game) / int_556a4e20
featureApplicability
1.0
 Helldivers (Video Game) / int_556a4e20
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_556a4e20
 Helldivers (Video Game) / int_56df9ba7
type
Easier Than Easy
 Helldivers (Video Game) / int_56df9ba7
comment
Easier Than Easy: The "Easy" and "Very Easy" difficulties are actually the third and second lowest respectively; the easiest possible difficulty is called "A Dive In The Park". These missions can be completed in under three minutes without firing a shot in some cases.
 Helldivers (Video Game) / int_56df9ba7
featureApplicability
1.0
 Helldivers (Video Game) / int_56df9ba7
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_56df9ba7
 Helldivers (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Helldivers (Video Game) / int_5914d5dd
comment
Since many planet names from Helldivers were reused for II despite planets and their names being procedurally generated, this can lead to some weird dissonance for those familiar with specific planets from II, including things like forest and desert planets bearing the name "Marfark", when Marfark is conclusively an ice planet in the Andromeda sector in II that was the site of the legendary Battle of Marfark on April 16th of 2024.
 Helldivers (Video Game) / int_5914d5dd
featureApplicability
1.0
 Helldivers (Video Game) / int_5914d5dd
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_5914d5dd
 Helldivers (Video Game) / int_5ac34441
type
Call a Rabbit a "Smeerp"
 Helldivers (Video Game) / int_5ac34441
comment
Call a Rabbit a "Smeerp": A played with example. What most people would call "ordnance" or "supply drops" are called "stratagems" in game. This is most likely supposed to be joke on using buzzwords in place of descriptive names to sound cooler.
 Helldivers (Video Game) / int_5ac34441
featureApplicability
1.0
 Helldivers (Video Game) / int_5ac34441
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_5ac34441
 Helldivers (Video Game) / int_5da37ab5
type
Triumphant Reprise
 Helldivers (Video Game) / int_5da37ab5
comment
Triumphant Reprise: If you are detected during extraction, the game will play a more action packed and slightly faster remix of the title theme, inspiring you and your team to hold out in the name of democracy!
 Helldivers (Video Game) / int_5da37ab5
featureApplicability
1.0
 Helldivers (Video Game) / int_5da37ab5
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_5da37ab5
 Helldivers (Video Game) / int_5fcb9ad1
type
Time Skip
 Helldivers (Video Game) / int_5fcb9ad1
comment
Time Skip: Helldivers 2 is set 100 years after the original Helldivers, and the Federation's victory over the three original enemy factions.
 Helldivers (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Helldivers (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_5fcb9ad1
 Helldivers (Video Game) / int_61c683d2
type
We Have Reserves
 Helldivers (Video Game) / int_61c683d2
comment
We Have Reserves: While Command would prefer if you extracted alive, losses are basically brushed aside and extracting alive is not conditional to mission victory once main objectives have been completed. In the sequel, in the event of a Total Party Kill, everyone gets reinforced with the voiceover saying "Replacement squad being deployed". The enemies aren't very different either. The Bugs will happily swarm you in the hundreds, Cyborgs will drop in more forces to take down helldivers the moment a signal flare is shot, and Illuminates seem to be able to teleport in endless amounts of reinforcements, regardless of how many you kill. Retaliatory Strikes can see you kill upwards of five hundred enemies on max difficulty, and they'll still keep coming at you.
 Helldivers (Video Game) / int_61c683d2
featureApplicability
1.0
 Helldivers (Video Game) / int_61c683d2
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_61c683d2
 Helldivers (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Helldivers (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The Illuminates are described in their Encylopedia entries as originally being an aquatic race. Their homeworld, Squ'bai Shrine, isn't a planet which is one gigantic ocean like Kamino as one might be lead to expect—it's just a normal forest planet with some movement-obstructing marshes.
 Helldivers (Video Game) / int_6320eced
featureApplicability
1.0
 Helldivers (Video Game) / int_6320eced
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_6320eced
 Helldivers (Video Game) / int_638b65bc
type
Armor Is Useless
 Helldivers (Video Game) / int_638b65bc
comment
Armor Is Useless: Your armour/helmet choices are purely cosmetic; only by taking the Heavy Armour perk do you actually get increased survivability.
 Helldivers (Video Game) / int_638b65bc
featureApplicability
1.0
 Helldivers (Video Game) / int_638b65bc
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_638b65bc
 Helldivers (Video Game) / int_63a865c9
type
Universal Ammunition
 Helldivers (Video Game) / int_63a865c9
comment
Universal Ammunition: Sniper rifle, pistol, shotgun, rocket launcher backpack, doesn't matter. Picking up any ammo box will refill (at least some of) the weapon's ammunition, regardless of whether it was a random one that spawned during mission generation or one you called for. Likewise grenade boxes found during missions will always restore 4 grenades regardless of what type you have equipped.
 Helldivers (Video Game) / int_63a865c9
featureApplicability
1.0
 Helldivers (Video Game) / int_63a865c9
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_63a865c9
 Helldivers (Video Game) / int_66a52e25
type
Bullfight Boss
 Helldivers (Video Game) / int_66a52e25
comment
Bullfight Boss: If you lack any anti-tank weapons, Bug Tanks can be defeated by baiting a charge out, then shooting at their unarmored rear. No such luck with the Behemoth though. Anti-Tank weapons or stratagems are mandatory to take them down.
 Helldivers (Video Game) / int_66a52e25
featureApplicability
1.0
 Helldivers (Video Game) / int_66a52e25
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_66a52e25
 Helldivers (Video Game) / int_66f763c0
type
Interface Screw
 Helldivers (Video Game) / int_66f763c0
comment
Interface Screw: Some Illuminates can inflict this to you, inverting the controls for a short time. This includes stratagem input.
 Helldivers (Video Game) / int_66f763c0
featureApplicability
1.0
 Helldivers (Video Game) / int_66f763c0
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_66f763c0
 Helldivers (Video Game) / int_68333a8b
type
Elite Army
 Helldivers (Video Game) / int_68333a8b
comment
The Helldivers, presented in-universe as the elite forces of humanity, are really just a bunch of fresh recruits who receive five whole minutes of training before being shipped off into a hellish Forever War. They're given unlimited access to heavy ordnance and are killed in friendly fire incidents as often as they're killed by the enemy. And when they're inevitably KIA, they're immediately replaced by another fresh recruit. The standard Super Earth Armed Forces don't seem to have it much better; we only ever see the aftermath of their engagements, and there are always more dead SEAF personnel than bugs or 'borgs.
 Helldivers (Video Game) / int_68333a8b
featureApplicability
1.0
 Helldivers (Video Game) / int_68333a8b
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_68333a8b
 Helldivers (Video Game) / int_6838a3ec
type
EliteMook
 Helldivers (Video Game) / int_6838a3ec
comment
On the enemy side, At difficulties 13+, enemy scouts become much harder to take out. The bugs get an evolved Stalker, with the ability to regenerate health, cloak themselves and raise the alarm. The Illuminates get Obsidian Observers, which can reverse your controls upon revealing themselves and also have the ability to cloak themselves. Meanwhile, the cyborgs equip their scouts with... a simple metal shield. This simple shield makes the cyborg elite scouts MUCH harder to kill than the other two elite scouts due to requiring anti tank weapons or flanking.
 Helldivers (Video Game) / int_6838a3ec
featureApplicability
1.0
 Helldivers (Video Game) / int_6838a3ec
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_6838a3ec
 Helldivers (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Helldivers (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: When your Helldiver reaches certain levels, they are rewarded with different outfits, including, helmets and capes. You can also earn three different specialty capes, one for each opposing race by completing a level 12 (Helldive) planet. Outfits are no longer directly rewarded from levels in the sequel though.
 Helldivers (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Helldivers (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_6ac6a56a
 Helldivers (Video Game) / int_6d7026fa
type
Punny Name
 Helldivers (Video Game) / int_6d7026fa
comment
Punny Name: The Element 710 which allows for Faster-Than-Light Travel. If you rotate '710' 180 degrees, it looks like "OIL", which is exactly what it's an allegory for.
 Helldivers (Video Game) / int_6d7026fa
featureApplicability
1.0
 Helldivers (Video Game) / int_6d7026fa
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_6d7026fa
 Helldivers (Video Game) / int_6dc206c9
type
Marathon Level
 Helldivers (Video Game) / int_6dc206c9
comment
Marathon Level: Retaliatory Strikes can take upwards of 30 minutes despite their only objective being "Kill X number of enemies" due to just how many enemies you need to kill, and part of the mission type's challenge is the endurance and persistence required to carry your squad through an unrelenting half hour of non-stop combat.
 Helldivers (Video Game) / int_6dc206c9
featureApplicability
1.0
 Helldivers (Video Game) / int_6dc206c9
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_6dc206c9
 Helldivers (Video Game) / int_6feda19d
type
Skeleton Motif
 Helldivers (Video Game) / int_6feda19d
comment
One of the lines the male Private on the Super Destroyer can say has him call into question why all the Helldivers' equipment has skulls on it, in an allusion to the famous "Are we the Baddies?" sketch.
 Helldivers (Video Game) / int_6feda19d
featureApplicability
1.0
 Helldivers (Video Game) / int_6feda19d
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_6feda19d
 Helldivers (Video Game) / int_77e527d6
type
Spent Shells Shower
 Helldivers (Video Game) / int_77e527d6
comment
Spent Shells Shower: All the weapons to a certain extent, but it's especially noticeable with the Minigun Turret, Heavy MG, and Exosuit weapons.
 Helldivers (Video Game) / int_77e527d6
featureApplicability
1.0
 Helldivers (Video Game) / int_77e527d6
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_77e527d6
 Helldivers (Video Game) / int_7969f21e
type
No One Gets Left Behind
 Helldivers (Video Game) / int_7969f21e
comment
No One Gets Left Behind: Averted by the extraction pilot. If a team member is dead and the rest of the squad is on board, it takes off. Can be played straight by the players, who may wait outside the extraction vehicle and call reinforcements (revive) of a downed member, hoping to get the highest score (and therefore more XP) from a level. However, if at least one squad member is on board and the timer runs out, the mission ends, leaving behind anyone outside the extraction.
 Helldivers (Video Game) / int_7969f21e
featureApplicability
-1.0
 Helldivers (Video Game) / int_7969f21e
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_7969f21e
 Helldivers (Video Game) / int_7a17d1ca
type
Eagleland
 Helldivers (Video Game) / int_7a17d1ca
comment
Eagle Land: Flavor 3 wearing the mask of Flavor 1. The troops are sent to "spread democracy" by slaughtering the denizens of other planets with hot lead, launching missiles, and deploying oil wells one after another, all in the name of freedom. That being said, their society seems largely peaceful and prosperous despite the constant war, and they are arguably the lesser evil relative to the factions they're fighting against. Also see Satire.
 Helldivers (Video Game) / int_7a17d1ca
featureApplicability
1.0
 Helldivers (Video Game) / int_7a17d1ca
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_7a17d1ca
 Helldivers (Video Game) / int_7b23aecb
type
Bayonet Ya
 Helldivers (Video Game) / int_7b23aecb
comment
Bayonet Ya: One of the upgrades for the various assault rifles is a bayonet. This includes the Suppressor, which is otherwise deadly to the user if fired at point blank.
 Helldivers (Video Game) / int_7b23aecb
featureApplicability
1.0
 Helldivers (Video Game) / int_7b23aecb
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_7b23aecb
 Helldivers (Video Game) / int_7b4d0c39
type
Tech Tree
 Helldivers (Video Game) / int_7b4d0c39
comment
Tech Tree: A very simplified version, where weapons and stratagems ca be upgraded by collecting Samples.
 Helldivers (Video Game) / int_7b4d0c39
featureApplicability
1.0
 Helldivers (Video Game) / int_7b4d0c39
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_7b4d0c39
 Helldivers (Video Game) / int_7c7589af
type
Earth-Shattering Kaboom
 Helldivers (Video Game) / int_7c7589af
comment
Earth-Shattering Kaboom: When a war is lost, a cutscene plays of the Helldiver fleet pulling away as Super-Earth explodes.
 Helldivers (Video Game) / int_7c7589af
featureApplicability
1.0
 Helldivers (Video Game) / int_7c7589af
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_7c7589af
 Helldivers (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Helldivers (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: Most Offensive Stratagems are some form of this, their primary use being the rapid clearing of an area of a large group of enemies.
 Helldivers (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Helldivers (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_7cb1cbb5
 Helldivers (Video Game) / int_7d53bc0b
type
Hollywood Silencer
 Helldivers (Video Game) / int_7d53bc0b
comment
Hollywood Silencer: The SMG-34 "Ninja" is a submachine gun equipped with a suppressor, which leads to its firing sound being of the incorrect "cat sneezing" variety despite being an automatic weapon.
 Helldivers (Video Game) / int_7d53bc0b
featureApplicability
1.0
 Helldivers (Video Game) / int_7d53bc0b
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_7d53bc0b
 Helldivers (Video Game) / int_80580ffe
type
Optional Stealth
 Helldivers (Video Game) / int_80580ffe
comment
Optional Stealth: Killing enemy scouts before they raise the alarm means only having to worry about patrols instead of having to defeat swarms of enemies while completing objectives but completing them with the alarm raised is still possible and doesn't affect the experience gained.
 Helldivers (Video Game) / int_80580ffe
featureApplicability
1.0
 Helldivers (Video Game) / int_80580ffe
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_80580ffe
 Helldivers (Video Game) / int_8344209e
type
BFG
 Helldivers (Video Game) / int_8344209e
comment
BFG: The LAS-98 Laser Cannon is a gigantic, bulky laser weapon which fires a continuous beam that can effortlessly mulch large groups of medium-armored enemies, and doesn't require ammo so long as you keep it from Overheating. The AC-22 "Dum-Dum" Autocannon is a 20mm gun so big you have to mount it on your shoulder while standing completely still in order to even aim and fire it, and its armory description mentions that it's normally intended to be mounted on an APC or other vehicle. It cuts through medium-armored enemies like a knife through butter, and also happens to be one of the precious few non-AT weapons capable of doing discernable damage to Enemy Masters.
 Helldivers (Video Game) / int_8344209e
featureApplicability
1.0
 Helldivers (Video Game) / int_8344209e
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_8344209e
 Helldivers (Video Game) / int_83d37e5d
type
Attack Its Weak Point
 Helldivers (Video Game) / int_83d37e5d
comment
Attack Its Weakpoint: In general, shooting enemies in the rear/backside will deal more damage due to the weaker armor rating.
 Helldivers (Video Game) / int_83d37e5d
featureApplicability
1.0
 Helldivers (Video Game) / int_83d37e5d
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_83d37e5d
 Helldivers (Video Game) / int_85c7446b
type
Collateral Damage
 Helldivers (Video Game) / int_85c7446b
comment
Collateral Damage: Your weapons and stratagems are indiscriminate, so not only are your enemies vulnerable, but so are your allies, your escorts, and even yourself! This doesn't just apply to direct fire and explosions - anyone standing at the wrong angle behind a Helldiver with a recoilless rifle will find that this is not a game where the Missing Backblast trope is in effect.
 Helldivers (Video Game) / int_85c7446b
featureApplicability
1.0
 Helldivers (Video Game) / int_85c7446b
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_85c7446b
 Helldivers (Video Game) / int_875615dd
type
Truth in Television
 Helldivers (Video Game) / int_875615dd
comment
Truth in Television: “Managed democracy� is a thing in real life, also known as guided democracy.
 Helldivers (Video Game) / int_875615dd
featureApplicability
1.0
 Helldivers (Video Game) / int_875615dd
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_875615dd
 Helldivers (Video Game) / int_8763fb60
type
Iwo Jima Pose
 Helldivers (Video Game) / int_8763fb60
comment
Iwo Jima Pose: Parodied in the Helldiver recruitment video, where several divers impale a bug with a flagpole bearing Super Earth flag and enthusiastically celebrate with a chest bump.
 Helldivers (Video Game) / int_8763fb60
featureApplicability
1.0
 Helldivers (Video Game) / int_8763fb60
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_8763fb60
 Helldivers (Video Game) / int_88799cf4
type
Badass Cape
 Helldivers (Video Game) / int_88799cf4
comment
Badass Cape: Every Helldiver sports one; completing the Training course is how you earn the right to wear yours. You can unlock further, even more Badass Capes by levelling up, completing specific challenges, or simply by buying them.
 Helldivers (Video Game) / int_88799cf4
featureApplicability
1.0
 Helldivers (Video Game) / int_88799cf4
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_88799cf4
 Helldivers (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Helldivers (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: Weapons with the Unstoppable trait have ammo which is capable of piercing through multiple enemies at once, making them very useful for clearing out hordes of lined-up Mooks quickly.
 Helldivers (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Helldivers (Video Game) / int_88e5fcbc
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_88e5fcbc
 Helldivers (Video Game) / int_892c6fdc
type
Space Elves
 Helldivers (Video Game) / int_892c6fdc
comment
The reason for Super Earth's war against the Illuminate? The squid aliens have nano-fusion obliterator bombs and the government feels threatened by an alien race who can rival or exceed human technology. And the war against the Bugs? Well, when they die, their bodies rapidly deteriorate into a byproduct essential for space travel technology...
 Helldivers (Video Game) / int_892c6fdc
featureApplicability
1.0
 Helldivers (Video Game) / int_892c6fdc
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_892c6fdc
 Helldivers (Video Game) / int_8b60a09b
type
Capitalism Is Bad
 Helldivers (Video Game) / int_8b60a09b
comment
Capitalism Is Bad: Or rather, "Corporatism is bad", combining it with the games' anti-Fascist satire. Along with LIBERTY! and DEMOCRACY!, Super Earth's propaganda machine loves to constantly extoll the virtues of capitalism to its citizens and military alike, encouraging them to buy new gear and supplies to keep their war effort going, as well as advertising various corporations which apparently manufacture the products. All of this would play the trope straight due to Super Earth not being as heroic as they made out to be...except that most of those corporations are pretty much run by the Super Earth government, which micromanages every other aspect of its citizens' lives as well, including some rather...shady practices such as "donations" from citizens which are implied to not be as voluntary as they sound, and investigating citizens for treason for so much as leaving a negative review on a product sold by a government-run corporation. All in all, while the "capitalism" Super Earth practices is indeed not at all good, at the same time, it's barely a free market economy to begin with, being a Corporatist command economy masquerading as pseudo-capitalism which more resembles the economy of something like Fascist Italy or Imperial Japan.
 Helldivers (Video Game) / int_8b60a09b
featureApplicability
1.0
 Helldivers (Video Game) / int_8b60a09b
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_8b60a09b
 Helldivers (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Helldivers (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: Basically everything in the base game can be unlocked by Level 25, "Grand Lord". The game's progression goes all the way up to level 50, "Admiral of Super Earth". Given that the EXP required continues to increase exponentially after the already reasonably long journey to Grand Lord, it will take literal millions of EXP for you to make it to the maximum possible level.
 Helldivers (Video Game) / int_91526ff7
featureApplicability
1.0
 Helldivers (Video Game) / int_91526ff7
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_91526ff7
 Helldivers (Video Game) / int_91c651a1
type
Guilt-Free Extermination War
 Helldivers (Video Game) / int_91c651a1
comment
Guilt-Free Extermination War: Super Earth is certainly invested in convincing their citizens that their wars against hostile alien forces are this, though if you take their propaganda at face-value, they're only defending humanity against enemies who hate freedom. They're certainly not xenophobes out to exploit or exterminate other races for personal benefit, no sir.
 Helldivers (Video Game) / int_91c651a1
featureApplicability
1.0
 Helldivers (Video Game) / int_91c651a1
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_91c651a1
 Helldivers (Video Game) / int_96475bb6
type
Awesome Personnel Carrier
 Helldivers (Video Game) / int_96475bb6
comment
APCs are meant to be traversal vehicles, but since they're decked out with weaponry and can withstand a fair bit of punishment they can work just fine as wholly stationary armored turrets in certain situations. this goes double for the M5-32 HAV, since its main gun is an anti-tank turret with a fair bit of ammunition.
 Helldivers (Video Game) / int_96475bb6
featureApplicability
1.0
 Helldivers (Video Game) / int_96475bb6
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_96475bb6
 Helldivers (Video Game) / int_964ea66c
type
A-Team Firing
 Helldivers (Video Game) / int_964ea66c
comment
A-Team Firing: Shooting your weapon without holding the Aim button will cause the bullets to spray all over the place and likely completely miss the intented target unless it's a large group. Try not to do this, as every bullet counts.
 Helldivers (Video Game) / int_964ea66c
featureApplicability
1.0
 Helldivers (Video Game) / int_964ea66c
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_964ea66c
 Helldivers (Video Game) / int_97b5e1f9
type
Bug War
 Helldivers (Video Game) / int_97b5e1f9
comment
Bug War: One of the main enemy factions consists of hostile bugs, named the Terminids in II, that are to be subdued in any way necessary, according to the government. Turns out they're a good source of oil, though...
 Helldivers (Video Game) / int_97b5e1f9
featureApplicability
1.0
 Helldivers (Video Game) / int_97b5e1f9
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_97b5e1f9
 Helldivers (Video Game) / int_99db72ee
type
Immune to Bullets
 Helldivers (Video Game) / int_99db72ee
comment
Immune to Bullets: Armored enemies cannot be hurt with normal firearms (shown as a faint blue impact flash), and require anti-tank weaponry. This applies threefold to the three Master Assaults, who are outright immune to anything short of an R-112 round.
 Helldivers (Video Game) / int_99db72ee
featureApplicability
1.0
 Helldivers (Video Game) / int_99db72ee
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_99db72ee
 Helldivers (Video Game) / int_9c1f758a
type
Kill It with Fire
 Helldivers (Video Game) / int_9c1f758a
comment
Kill It with Fire: The firebomb stratagem, the flamethrower, and one of the DLC exoskeletons. Fully upgrading the double-barreled shotgun also gives it incendiary ammunition. Cyborg Immolators happily use this against you - go prone to extinguish the flames.
 Helldivers (Video Game) / int_9c1f758a
featureApplicability
1.0
 Helldivers (Video Game) / int_9c1f758a
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_9c1f758a
 Helldivers (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Helldivers (Video Game) / int_9e8aa11e
comment
Deployable air support, such as strafing runs and bombing runs, inflict excellent damage on enemy troops. They also require you to call in the support (during which you are vulnerable), throw the support beacon (during which you are vulnerable), and take a few seconds to arrive (during which the enemy can and likely will move). And of course, if you don't throw it far enough, you'll quickly find that they do a lot of damage to you as well.
 Helldivers (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Helldivers (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_9e8aa11e
 Helldivers (Video Game) / int_9e943076
type
One-Man Army
 Helldivers (Video Game) / int_9e943076
comment
One-Man Army: Any solo Helldiver can still expect to easily rack up dozens of kills, possibly even hundreds, during the course of a high-threat mission. Retaliatory Strike and Extermination missions require you to kill X number of enemies in an enclosed area, and the number is rarely less than 100.
 Helldivers (Video Game) / int_9e943076
featureApplicability
1.0
 Helldivers (Video Game) / int_9e943076
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_9e943076
 Helldivers (Video Game) / int_9eb11fac
type
Weak, but Skilled
 Helldivers (Video Game) / int_9eb11fac
comment
Weak, but Skilled: The Illuminates lack heavy armor, and can be defeated without using any anti-tank weapons/stratagems at all. On the flipside, they have the most gimmicks out of the three factions. Their shields can block overkill damage, so you'll need two explosives to defeat a shielded unit. Three of their units can invert your controls, which can be deadly if you aren't prepared for it. Their scouts are semi transparent, making them hard to see at times.
 Helldivers (Video Game) / int_9eb11fac
featureApplicability
1.0
 Helldivers (Video Game) / int_9eb11fac
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_9eb11fac
 Helldivers (Video Game) / int_9f3857d5
type
Draw Aggro
 Helldivers (Video Game) / int_9f3857d5
comment
Hellbombs are normally supposed to be used for destroying objectives, but often can just as easily be employed as a way to momentarily Draw Aggro off of yourself or your teammates since enemies will always rush straight for a Hellbomb.
 Helldivers (Video Game) / int_9f3857d5
featureApplicability
1.0
 Helldivers (Video Game) / int_9f3857d5
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_9f3857d5
 Helldivers (Video Game) / int_9f81bd21
type
Stealth Parody
 Helldivers (Video Game) / int_9f81bd21
comment
Stealth Parody: Much like the film it takes heavy inspiration from, Helldivers satirizes Military Science Fiction in ways you have to go out of your way to notice, mostly concerning things in the extended universe and encyclopedia entries giving hints that Super Earth's government isn't as benign as it seems and it's waging imperialistic war across the galaxy for its own benefit.
 Helldivers (Video Game) / int_9f81bd21
featureApplicability
1.0
 Helldivers (Video Game) / int_9f81bd21
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_9f81bd21
 Helldivers (Video Game) / int_a1d70162
type
I Just Shot Marvin in the Face
 Helldivers (Video Game) / int_a1d70162
comment
I Just Shot Marvin in the Face: In addition to the "spray and pray", "scorched-earth" nature of most Stratagems which do not make a papable distinction between friend and foe, "trigger discipline" do not appear to be words in the Helldiver vocabulary, and many sources of teamkilling are likely to result from a careless Diver accidentally pumping their squadmate full of lead in a hot zone, or an inattentive Diver wandering into someone's firing line as they're laying down heavy fire.
 Helldivers (Video Game) / int_a1d70162
featureApplicability
1.0
 Helldivers (Video Game) / int_a1d70162
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_a1d70162
 Helldivers (Video Game) / int_a414c3f0
type
One-Hit Kill
 Helldivers (Video Game) / int_a414c3f0
comment
The EAT-17 Expendable Anti-Tank Stratagem. It calls down two rocket launchers pre-loaded with a single rocket powerful enough to punch through tank grade armor and deliver a One-Hit Kill to anything that isn't an Enemy Master, essentially the same as a single-use RL-112 shot. After shooting off the rocket, Helldivers will immediately toss the used up EAT onto the ground, letting them pick up the other one, or use a different support weapon.
 Helldivers (Video Game) / int_a414c3f0
featureApplicability
1.0
 Helldivers (Video Game) / int_a414c3f0
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_a414c3f0
 Helldivers (Video Game) / int_a4905771
type
Double-Meaning Title
 Helldivers (Video Game) / int_a4905771
comment
Double-Meaning Title: Helldivers refers to the titular Helldiver Corps, who are so called not only because they dive into hot enemy zones ("Hell") via Drop Pod, but because diving out of the way of danger is a central game mechanic.
 Helldivers (Video Game) / int_a4905771
featureApplicability
1.0
 Helldivers (Video Game) / int_a4905771
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_a4905771
 Helldivers (Video Game) / int_a6848924
type
Emergent Gameplay
 Helldivers (Video Game) / int_a6848924
comment
Emergent Gameplay: Invoked by the developers. One of the Helldivers series' defining attributes is its Galactic Campaign system, which encourages but does not force players to complete specific objectives on specific planets for the chance to knock an enemy faction out of the war and eventually defeat all three, rewarding everyone who participated with unique cosmetics. This is intentionally done as a way of creating player-lead "stories" that drive the game's overall narrative.
 Helldivers (Video Game) / int_a6848924
featureApplicability
1.0
 Helldivers (Video Game) / int_a6848924
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_a6848924
 Helldivers (Video Game) / int_aac2244a
type
EvilVsEvil
 Helldivers (Video Game) / int_aac2244a
comment
Evil vs. Evil: Just because Super Earth is The Empire does not mean their opponents are any better; lose the Galactic Campaign, and the victorious faction will destroy the planet out of spite. Super Earth is an authoritariannote where do you think the "managed" part comes into play?, corporatist dystopia masquerading as a utopian democracy. Its citizens are at best brainwashed or amoral to immoral. They start wars for the sake of greater profit or power while using propaganda to demonize any enemy as a soulless, pitiless scum to be put down for the sake of democracy, freedom, and liberty… unfortunately they’re not entirely wrong. This is not a nice galaxy. Super Earth went to war against and slaughter the Bugs primarily because their corpses decay into a useful source of fuel. They are also a species of giant insects that will kill and devour anything that isn’t them and seem to be able to spread across the galaxy somehow. They are highly dangerous, aggressive, and ridiculously invasive. The relationship is like Weyland-Yutani from Alien thinking Xenomorphs are worth exploiting on colonies and going about as well as you’d think. Cyborgs are a cyborg collective that Super Earth went to war with for seeing them as a threat to their empire and used a terrorist attack pretext (that likely wasn’t done by the Cyborgs). They are also utterly ruthless, willing to carve up civilians to make them cyborgs, don’t care for the idea of prisoners, and blow up Earth if they win. The Illuminates are a highly advanced alien species that had, supposedly, great weapons of mass destruction that Super Earth wanted and, sensing a pattern here, used it as pretext for war. The Illuminates are intellectual-based Social Darwinists that are all too happy to use those WMDs against Super Earth for doing this.
 Helldivers (Video Game) / int_aac2244a
featureApplicability
1.0
 Helldivers (Video Game) / int_aac2244a
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_aac2244a
 Helldivers (Video Game) / int_ac320c0e
type
Nuke 'em
 Helldivers (Video Game) / int_ac320c0e
comment
The "Shredder" Missile Strike. is it awesome as all hell to straight-up hit your enemies with a miniature nuke that flattens everything in the area? Hell yes. Does that also mean that you can't use it while staying in the location that it's being dropped at the risk of your squad being wiped? Also yesnote Though it does see some legitimate use as a much quicker and easier alternative to a Hellbomb.
 Helldivers (Video Game) / int_ac320c0e
featureApplicability
1.0
 Helldivers (Video Game) / int_ac320c0e
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_ac320c0e
 Helldivers (Video Game) / int_ad1db87c
type
Oh, Crap!
 Helldivers (Video Game) / int_ad1db87c
comment
Oh, Crap!: Occasionally the Helldivers' bravado vanishes, resulting in a panicked human being realizing they're in the middle of a Suicide Mission at best, but it's understated. Even if they survive the mission instead of dying and being replaced with reinforcements, naturally they're just going to go back to their indoctrinated "kill all enemies of Super Earth" mindset, but it shows that fanaticism only goes so far in the face of mortality.
 Helldivers (Video Game) / int_ad1db87c
featureApplicability
1.0
 Helldivers (Video Game) / int_ad1db87c
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_ad1db87c
 Helldivers (Video Game) / int_b06ff73b
type
Variable Mix
 Helldivers (Video Game) / int_b06ff73b
comment
Variable Mix: Both the original and its sequel have music that changes depending on if you're in combat, out of it, or extracting, and will switch between as the situation changes.
 Helldivers (Video Game) / int_b06ff73b
featureApplicability
1.0
 Helldivers (Video Game) / int_b06ff73b
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_b06ff73b
 Helldivers (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Helldivers (Video Game) / int_b2cdd776
comment
Bottomless Magazines: comes in two flavors, the lasers and arc throwers. Lasers have a heat sink and are subject to Overheating, but if you manage your heat level you never have to reload a laser weapon. Arc Throwers have truly unlimited ammo, the only limitation being the gun's fire rate.
 Helldivers (Video Game) / int_b2cdd776
featureApplicability
1.0
 Helldivers (Video Game) / int_b2cdd776
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_b2cdd776
 Helldivers (Video Game) / int_b3a49cdb
type
Satire
 Helldivers (Video Game) / int_b3a49cdb
comment
Satire: The game is a heavy-handed satire of American neoconservatism and War on Terror politics. The Helldivers are the forces of a dystopian Super Earth fighting offensive wars against various alien races in the name of "freedom and democracy", but of course Super Earth is really just a People's Republic of Tyranny that is not so different. They don't even practice genuine democracy on Super Earth, as elections are tightly regulated and implied to be a sham. The reason for Super Earth's war against the Illuminate? The squid aliens have nano-fusion obliterator bombs and the government feels threatened by an alien race who can rival or exceed human technology. And the war against the Bugs? Well, when they die, their bodies rapidly deteriorate into a byproduct essential for space travel technology...
 Helldivers (Video Game) / int_b3a49cdb
featureApplicability
1.0
 Helldivers (Video Game) / int_b3a49cdb
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_b3a49cdb
 Helldivers (Video Game) / int_b53077b3
type
Take That!
 Helldivers (Video Game) / int_b53077b3
comment
Take That!: There are several named background characters who are thinly veiled Expies of real world politicians: "Senator John W. Killjoy", for example, who talks about seizing WMDs from aggressive aliens and preventing them from being "too advanced", in case they start a war against Super Earth. And to stop this, Super Earth declares war. "Cowel Pollin" also gets a mention.
 Helldivers (Video Game) / int_b53077b3
featureApplicability
1.0
 Helldivers (Video Game) / int_b53077b3
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_b53077b3
 Helldivers (Video Game) / int_b535a9d6
type
False Utopia
 Helldivers (Video Game) / int_b535a9d6
comment
False Utopia: The government brainwashes the citizens of Super Earth by using "managed democracy'' where the results of the elections are more predictable; citizens answer a series of questions at voting booths and the automated system picks the candidate/etc. that best reflects the citizen's answers. This has led to the government remaining in more-or-less full control while the citizens believe they are fighting for the freedom and safety of their nation.
 Helldivers (Video Game) / int_b535a9d6
featureApplicability
1.0
 Helldivers (Video Game) / int_b535a9d6
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_b535a9d6
 Helldivers (Video Game) / int_b578811d
type
Scary Dogmatic Aliens
 Helldivers (Video Game) / int_b578811d
comment
Scary Dogmatic Aliens: All three enemy factions apply to this trope: The Bugs are the least outwardly dogmatic of the three, appearing for the most part to be a Horde of Alien Locusts. However, it one starts digging deeper, there are subtle hints that the Bugs are a civilized society who are only defending themselves from Super Earth's onslaught. This would make them fall into the role of "Aliens who see Humans as a threat". The Cyborgs, while technically once human, are Aliens as Communists played entirely straight. They're Posthumanist Marxists trying to declare independence from Super Earth's tyranny while also attempting to create a utopian society for themselves using cybernetic augments. The Illuminates are the only faction without any clear-cut dogma, but they're also a Proud Scholar Race who venerate intelligence so highly that they willingly let powerful and supremely intelligent A.I. supercomputers run their society and clearly pride themselves on their highly-advanced nanotechnology, which Super Earth is trying to steal. Thus, while the war against them is in self-defense on their part, Super Earth is still all too willing to portray them as evil Social Darwinists who hate democracy and freedom, the exact truth of which is blurry.
 Helldivers (Video Game) / int_b578811d
featureApplicability
1.0
 Helldivers (Video Game) / int_b578811d
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_b578811d
 Helldivers (Video Game) / int_b5ba2c2b
type
It's Raining Men
 Helldivers (Video Game) / int_b5ba2c2b
comment
It's Raining Men: The Helldivers' M.O. is launching directly into battle using Hellpods, kicking ass and taking names.
 Helldivers (Video Game) / int_b5ba2c2b
featureApplicability
1.0
 Helldivers (Video Game) / int_b5ba2c2b
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_b5ba2c2b
 Helldivers (Video Game) / int_b8198b96
type
Dead Man's Switch
 Helldivers (Video Game) / int_b8198b96
comment
Dead Man's Switch: An activated stratagem beacon will proc as soon as it hits the ground, even if the Helldiver in question doesn't actually live to throw it. While this can sometimes be exploited as part of a Taking You with Me gambit in some cases, it's more likely to cause an accidental fragging or a panicked scatter when someone gets killed by a random shot next to their squadmates just before they can toss their beacon at the intended target.
 Helldivers (Video Game) / int_b8198b96
featureApplicability
1.0
 Helldivers (Video Game) / int_b8198b96
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_b8198b96
 Helldivers (Video Game) / int_bb0197af
type
Cool Bike
 Helldivers (Video Game) / int_bb0197af
comment
Cool Bike: The MC-109 "Hammer" Motorcycle is an extremely fast ride outfitted with a sidecar equipped with a light machine gun, making it great for zipping across the map with a buddy and indispensable if you're playing a private two-player game.
 Helldivers (Video Game) / int_bb0197af
featureApplicability
1.0
 Helldivers (Video Game) / int_bb0197af
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_bb0197af
 Helldivers (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Helldivers (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Played straight for three of the four available shotguns (even the laser one) but averted with the SG-8 which has a range and spread that makes it a viable weapon to use at mid-long range.
 Helldivers (Video Game) / int_bcf69f60
featureApplicability
-1.0
 Helldivers (Video Game) / int_bcf69f60
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_bcf69f60
 Helldivers (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Helldivers (Video Game) / int_beac3bec
comment
Last Chance Hit Point: How the Displacer Field works. As long as the field is charged, any incoming attack that would instantly kill your Helldiver will instead cause them to be teleported to a few feet away and (hopefully) out of danger. You can effectively chain these displacements together by staying alive long enough for it to recharge that you become functionally unkillable as a result.
 Helldivers (Video Game) / int_beac3bec
featureApplicability
1.0
 Helldivers (Video Game) / int_beac3bec
featureConfidence
1.0
 Helldivers (Video Game)
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Helldivers (Video Game) / int_beac3bec
 Helldivers (Video Game) / int_bffb777a
type
Sawed-Off Shotgun
 Helldivers (Video Game) / int_bffb777a
comment
Sawed-Off Shotgun: The DBS-2 "Double Freedom" can be upgraded to remove the stock, allowing it to be used one-handed.
 Helldivers (Video Game) / int_bffb777a
featureApplicability
1.0
 Helldivers (Video Game) / int_bffb777a
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1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_bffb777a
 Helldivers (Video Game) / int_c1105f41
type
Hold the Line
 Helldivers (Video Game) / int_c1105f41
comment
Hold the Line: Retaliatory Strikes have no objective other than "Survive". These missions take place in small arena like areas, where movement is heavily limited.
 Helldivers (Video Game) / int_c1105f41
featureApplicability
1.0
 Helldivers (Video Game) / int_c1105f41
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c1105f41
 Helldivers (Video Game) / int_c121be7b
type
Cycle of Hurting
 Helldivers (Video Game) / int_c121be7b
comment
Cycle of Hurting: How Patrols work. Getting caught by a Patrolling Mook will sound the alarm and summon a whole buttload of enemies onto your position, but it will also continue to summon Patrolling Mooks who will continue to sound the alarm, prolonging the alarm timer and preventing you from stopping the spawning of more difficult enemies. For this reason, it's very important to keep moving and not stay in one place for too long unless absolutely necessary so that the alarm timer can wear off.
 Helldivers (Video Game) / int_c121be7b
featureApplicability
1.0
 Helldivers (Video Game) / int_c121be7b
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c121be7b
 Helldivers (Video Game) / int_c1d58ab0
type
Drop Ship
 Helldivers (Video Game) / int_c1d58ab0
comment
Drop Ship: Used to extract Helldivers at the end of missions.
 Helldivers (Video Game) / int_c1d58ab0
featureApplicability
1.0
 Helldivers (Video Game) / int_c1d58ab0
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c1d58ab0
 Helldivers (Video Game) / int_c2d978fe
type
Car Fu
 Helldivers (Video Game) / int_c2d978fe
comment
Car Fu: Many of the game's vehicles are equipped with powerful weaponry, but can also just be used to mundanely bowl over smaller enemy units and transform them into roadkill.
 Helldivers (Video Game) / int_c2d978fe
featureApplicability
1.0
 Helldivers (Video Game) / int_c2d978fe
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c2d978fe
 Helldivers (Video Game) / int_c3c3771c
type
Sting
 Helldivers (Video Game) / int_c3c3771c
comment
Sting: A distinct sound will play if you come close to an enemy whilst no enemies are currently alerted, and when you (or they) move far enough away. This occurs even if the game's music is turned off, and gives you a little bit of a sixth sense for enemies that might otherwise sneak up behind you whilst your attention is elsewhere.
 Helldivers (Video Game) / int_c3c3771c
featureApplicability
1.0
 Helldivers (Video Game) / int_c3c3771c
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c3c3771c
 Helldivers (Video Game) / int_c4302351
type
Drop Pod
 Helldivers (Video Game) / int_c4302351
comment
Drop Pod: Used to drop ammo supplies, turrets, and exo suits, along with the soldiers. In-universe, they're called Hellpods.
 Helldivers (Video Game) / int_c4302351
featureApplicability
1.0
 Helldivers (Video Game) / int_c4302351
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c4302351
 Helldivers (Video Game) / int_c513249
type
Harder Than Hard
 Helldivers (Video Game) / int_c513249
comment
Harder Than Hard: The Level 12 difficulty is called "Hell Dive", which might lead you to think that it's the highest difficulty. There are three higher difficulties above it, the highest of which, Level 15, is called "The Inner Circle of Hell". Playing on level 15 is a grueling and unrelenting experience, but clearing a Level 15 planet grants a twenty thousand EXP bonus.
 Helldivers (Video Game) / int_c513249
featureApplicability
1.0
 Helldivers (Video Game) / int_c513249
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c513249
 Helldivers (Video Game) / int_c58b8d92
type
Instakill Mook
 Helldivers (Video Game) / int_c58b8d92
comment
Instakill Mook: Several of the enemies in each faction are capable of one hit killing Helldivers. In particular... The Cyborg IFV's turret can gib Helldivers with a direct hit. If the helldivers try to abuse the IFV's blindspot, it is quite willing to attempt to crush them under its treads. The Illuminate Obelisk will instantly cleave any Helldiver caught in its wall when it fully materialzes. The Bug Tanks/Behemoths charge will crush any Helldiver in its way.
 Helldivers (Video Game) / int_c58b8d92
featureApplicability
1.0
 Helldivers (Video Game) / int_c58b8d92
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c58b8d92
 Helldivers (Video Game) / int_c72af5a8
type
Mini-Mecha
 Helldivers (Video Game) / int_c72af5a8
comment
Mini-Mecha: The EXO-44 Walker mech, along with its variants the EXO-48 Obsidian and EXO-51 Lumberer. Slower than Helldivers on foot, but more heavily armored and equipped with much heavier firepower.
 Helldivers (Video Game) / int_c72af5a8
featureApplicability
1.0
 Helldivers (Video Game) / int_c72af5a8
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c72af5a8
 Helldivers (Video Game) / int_c75df49a
type
Shout-Out
 Helldivers (Video Game) / int_c75df49a
comment
Shout-Out: The entire game is one for Starship Troopers. Several Trophies and Codex entries are almost direct quotes from the film ("Next time I see you, I'll probably have to salute you"; Aim for the center mass, etc). One of Super Earth's most prominent government agencies is responsible for controlling information and suppressing dissent amongst the population. Its name? The Ministry of Truth. The Displacer Field perk is a direct reference to the Displacer Fields of Warhammer 40,000. One of the lines the male Private on the Super Destroyer can say has him call into question why all the Helldivers' equipment has skulls on it, in an allusion to the famous "Are we the Baddies?" sketch. There is a Twitch drop armor set, called the TR-117 Alpha Commander armor, being an obvious nod to John-117, aka the Master Chief, right down to the green armor. The Achievements are full of these, with some referencing Warcraft's unit commentary when you click on them. One of the DLC weapons is a boxy, shoulder-fired four-tube missile launcher very similar to the M202 FLASH popularized by the Arnold Schwarzenegger vehicle Commando. It's even part of the "Commando" DLC pack. Another DLC weapon is a hose which sprays poisonous sludge called the TOX-13 "Avenger". The MC-109 Motorcycle's nickname is "Hammer".
 Helldivers (Video Game) / int_c75df49a
featureApplicability
1.0
 Helldivers (Video Game) / int_c75df49a
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_c75df49a
 Helldivers (Video Game) / int_cbc54501
type
Faction Calculus
 Helldivers (Video Game) / int_cbc54501
comment
Faction Calculus: Every enemy faction tends to have its own strengths and weaknesses in the field: The Cyborgs lean towards Balanced with a bit of Powerhouse. Their units are both tough and damaging in equal measure, and they have arguably the widest unit variety in the game, with equally good ranged and melee capabilities. They are also the only faction to field proper tanks, meaning that AT weapons are all but required to face them on directly. However, they are also on average the slowest faction, and their units tend to be large, cumbersome targets that fall easily to massed offensive stratagems. Automatons maintain this theming, though they have more ranged units. The Bugs lean towards powerhouse with a bit of spammer. They have the heaviest armor in the game on average, and their strategies almost entirely boil down towards overwhelming the helldivers with hordes of tough, fast heavy infantry backed up by the occasional giant bug that can soak up fire for it's smaller allies and crush the helldivers with a well-placed charge. To further cement this strategy, they are almost exclusively melee. They have a few invisible assassin-like units that can leap into the fray to try and pick off a lone helldiver, but outside of that they rely entirely on their speed and durability to rush the helldivers with few tricks. The Terminids continue this theme as well. The Illuminates are subversive with a bit of cannon. Their units stat-wise are some of the worst in the game, having little health and almost no heavy armor to speak of, and their weapons tend to either do little damage or are telegraphed well in advance. To make up for this, nearly all of their units have a special trick or ability to even the odds, ranging from debilitating debuffs that can slow you down or reverse your control scheme, high mobility via dashes or teleportation in a localized area, or frequent usage of invisibility. On top of this, their shields, while able to be broken by nearly any weapon, can easily block explosive or piercing weaponry in their tracks, making their crowds more durable than their stats would otherwise imply.
 Helldivers (Video Game) / int_cbc54501
featureApplicability
1.0
 Helldivers (Video Game) / int_cbc54501
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_cbc54501
 Helldivers (Video Game) / int_cd809603
type
Tank Goodness
 Helldivers (Video Game) / int_cd809603
comment
Tank Goodness: The TD-110 "Bastion" is technically a tank destroyer, but it still fits. It's a two-man armored vehicle (one person drives, one person shoots) equipped with a heavy AT cannon and a lighter machine gun capable of slaughtering entire hordes of Behemoths effortlessly in the right hands. Its primary weakness is that it's difficult to turn left or right on a dime.
 Helldivers (Video Game) / int_cd809603
featureApplicability
1.0
 Helldivers (Video Game) / int_cd809603
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_cd809603
 Helldivers (Video Game) / int_cf496044
type
Smoke Out
 Helldivers (Video Game) / int_cf496044
comment
Smoke Out: One perk replaces your standard grenades with smoke grenades. They do no damage, but the smoke they release blocks enemy line of sight. This prevents enemy scouts from sounding the alarm if the smoke is between them and the Helldivers.
 Helldivers (Video Game) / int_cf496044
featureApplicability
1.0
 Helldivers (Video Game) / int_cf496044
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_cf496044
 Helldivers (Video Game) / int_cfda0ecb
type
Escort Mission
 Helldivers (Video Game) / int_cfda0ecb
comment
Escort Mission: Three of the possible objectives: "Escort Survivors" involves escorting a group of four survivors to a facility on the map (the objective is complete even if only one of them arrives). A player walks up to the them, and from them on the survivors will follow that player until they reach the objective, the players tell them to stop or they're all dead. The scrappiness of those missions is noted by the achievement unlocked for escorting the four survivors to the facility, named "Who likes escort missions anyway?" "Escort Resource Convoy" Protecting a train on a rail. The train will move forward as long as neither an enemy or a player touches it. Returning an object to the objective point. A player has to grab it and sees themselves incapable of running or using two-handed weapons (almost all of them).
 Helldivers (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Helldivers (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_cfda0ecb
 Helldivers (Video Game) / int_d15c1086
type
Boss-Only Level
 Helldivers (Video Game) / int_d15c1086
comment
Boss-Only Level: Masters are fought in their own unique levels similar to Retaliation missions with the single objective of killing them. You will find this is harder than it sounds.
 Helldivers (Video Game) / int_d15c1086
featureApplicability
1.0
 Helldivers (Video Game) / int_d15c1086
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_d15c1086
 Helldivers (Video Game) / int_d311b60a
type
Monster Compendium
 Helldivers (Video Game) / int_d311b60a
comment
Monster Compendium: On the bridge, you can look at the Galactic Encyclopedia which gives information about any enemy you have encountered.
 Helldivers (Video Game) / int_d311b60a
featureApplicability
1.0
 Helldivers (Video Game) / int_d311b60a
featureConfidence
1.0
 Helldivers (Video Game)
hasFeature
Helldivers (Video Game) / int_d311b60a
 Helldivers (Video Game) / int_d68c925d
type
Creator Provincialism
 Helldivers (Video Game) / int_d68c925d
comment
Creator Provincialism: According to the lore, the nation that first set out to found Super Earth was apparently Sweden, and this is reflected in the Super Earth flag. In addition, when Stockholm became a Mega City, it was the only one to not get a number designation, instead being called "Prosperity City." Three guesses as to where Arrowhead Studios is located.
 Helldivers (Video Game) / int_d68c925d
featureApplicability
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Helldivers (Video Game) / int_d68c925d
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Anti-Frustration Features
 Helldivers (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Should the last player alive die before they can throw their reinforcement stratagem, it will still activate and allow all of the dead players (including the one who was about to throw the beacon) to come back. Only counts if the last player has the reinforcement stratagem beacon in their hand when they die, though. If you're crazy/stupid enough to try and complete a Retaliation mission all by yourselfnote Don't do this. Seriously. It will not end well, each time you die will be accompanied by a Shredder missile launching at your position to kill all the enemies in the area and give you a second to recuperate as you respawn.
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Helldivers (Video Game) / int_d6f284a3
 Helldivers (Video Game) / int_d94a0b6
type
Unlockable Content
 Helldivers (Video Game) / int_d94a0b6
comment
Unlockable Content: Weapons and Perks are unlocked as you progress in levels. Stratagems become available as you complete certain missions.
 Helldivers (Video Game) / int_d94a0b6
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1.0
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Helldivers (Video Game) / int_d94a0b6
 Helldivers (Video Game) / int_d9e9ad7e
type
The Cavalry
 Helldivers (Video Game) / int_d9e9ad7e
comment
Averted, friendly fire is always on and there is no way to disable the feature. This requires the players to carefully plan their actions during the games many chaotic combat sequences. Of special note is the fact that you can get squished by your reinforcements' Drop Pods, and your extraction.
 Helldivers (Video Game) / int_d9e9ad7e
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Helldivers (Video Game) / int_d9e9ad7e
 Helldivers (Video Game) / int_db5620c4
type
Physical, Mystical, Technological
 Helldivers (Video Game) / int_db5620c4
comment
Physical, Mystical, Technological: The three enemy factions. The Bugs are the Physical, relying on their armored physiology and Natural Weapons. The Cyborgs are the Technological, relying on cybernetics and more conventional mechanical units. The Illuminate are the Mystical — their technology is advanced to the point where it almost seems like magic, being able to alter the minds of others.
 Helldivers (Video Game) / int_db5620c4
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Helldivers (Video Game) / int_db5620c4
 Helldivers (Video Game) / int_dee6ef31
type
Enemy Summoner
 Helldivers (Video Game) / int_dee6ef31
comment
Enemy Summoner: Any Cyborg enemy with a Flare Gun in the first game can call in reinforcements if they manage to fire a signal flare off.
 Helldivers (Video Game) / int_dee6ef31
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1.0
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Helldivers (Video Game) / int_dee6ef31
 Helldivers (Video Game) / int_e303d198
type
Whole-Plot Reference
 Helldivers (Video Game) / int_e303d198
comment
The entire game is one for Starship Troopers. Several Trophies and Codex entries are almost direct quotes from the film ("Next time I see you, I'll probably have to salute you"; Aim for the center mass, etc).
 Helldivers (Video Game) / int_e303d198
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Helldivers (Video Game) / int_e303d198
 Helldivers (Video Game) / int_e567510d
type
Determinator
 Helldivers (Video Game) / int_e567510d
comment
Determinator: Some of the Bugs have a bleedout mechanic similar to Helldivers. However, once they enter this bleedout state, they will charge and attack much faster than before. Their body can even fight with their head visibly destroyed and/or removed from their body! Regular warriors don't last long at all, but Brood Commanders can very easily kill an overconfident Helldiver in the short window they remain functional.
 Helldivers (Video Game) / int_e567510d
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Helldivers (Video Game) / int_e567510d
 Helldivers (Video Game) / int_e8a6e896
type
The Battlestar
 Helldivers (Video Game) / int_e8a6e896
comment
The Battlestar: Helldiver Super Destroyers are armed with a fearsome array of orbit-to-ground artillery, but also have small hangars that let them carry a complement of Pelican transport shuttles and Eagle fighter-bombers for added versatility. That said, the actual scale of the ship is quite small, especially compared to other sci-fi ships that would be called a Super Destroyer. It's overall configuration appears to be specialized for providing Close-Orbit-Support for Helldiver infantry, rather than the more general "do everything" role this trope typically entails.
 Helldivers (Video Game) / int_e8a6e896
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Helldivers (Video Game) / int_e8a6e896
 Helldivers (Video Game) / int_e9432eb
type
Concepts Are Cheap
 Helldivers (Video Game) / int_e9432eb
comment
Concepts Are Cheap: Enforced as part of the series' fascist propaganda theme. Join the Helldivers and save Super Earth! Fight for freedom and democracy all across the stars!... whatever that means.
 Helldivers (Video Game) / int_e9432eb
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Helldivers (Video Game) / int_e9432eb
 Helldivers (Video Game) / int_eabd22f9
type
Achievement System
 Helldivers (Video Game) / int_eabd22f9
comment
Achievement System: Both the Steam and Playstation versions have achievements. These include basic progression, such as completing a mission, reaching levels, as well as ones for things such as having your 4-man team in a vehicle at the same time on a Friday.
 Helldivers (Video Game) / int_eabd22f9
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Helldivers (Video Game) / int_eabd22f9
 Helldivers (Video Game) / int_eef85d73
type
People's Republic of Tyranny
 Helldivers (Video Game) / int_eef85d73
comment
People's Republic of Tyranny: Super Earth's propaganda constantly peddles the word "democracy" but in reality, the planet is a global dictatorship where brainwashed citizens are sent en masse to die for causes they don't comprehend under the excuse of "spreading democracy".
 Helldivers (Video Game) / int_eef85d73
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Helldivers (Video Game) / int_eef85d73
 Helldivers (Video Game) / int_f1577797
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Boss Remix
 Helldivers (Video Game) / int_f1577797
comment
Boss Remix: The three masters have distinct remixes of their faction's combat music, being even more intensive. A slightly slowed theme with increased percussion instruments marks the presence of a master.
 Helldivers (Video Game) / int_f1577797
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1.0
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Helldivers (Video Game) / int_f1577797
 Helldivers (Video Game) / int_f2baaa29
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Trial by Friendly Fire
 Helldivers (Video Game) / int_f2baaa29
comment
Trial by Friendly Fire: There is always a chance a stray bullet (or bomb) can hit a friendly. Sometimes, that's a risk you need to take for liberty.
 Helldivers (Video Game) / int_f2baaa29
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1.0
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Helldivers (Video Game) / int_f2baaa29
 Helldivers (Video Game) / int_f609fcfe
type
Fictional Holiday
 Helldivers (Video Game) / int_f609fcfe
comment
Fictional Holiday: October 26th is "Liberty Day"; not coincidentally, this was when the original novel of Starship Troopers released in 1959. Out of universe, the developers marked this date by having giveaways and contests.
 Helldivers (Video Game) / int_f609fcfe
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Helldivers (Video Game) / int_f609fcfe
 Helldivers (Video Game) / int_f9bc2937
type
Laser Sight
 Helldivers (Video Game) / int_f9bc2937
comment
The game gives you more than a dozen perks to customize your character with. The most practical, given how helpful it is in avoiding friendly fire incidents, is the Laser Sight you start out with - enough so that it's become a default feature for most primary weapons in the sequel.
 Helldivers (Video Game) / int_f9bc2937
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Helldivers (Video Game) / int_f9bc2937
 Helldivers (Video Game) / int_f9f2c33
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Running Gag
 Helldivers (Video Game) / int_f9f2c33
comment
The Illuminates are a highly advanced alien species that had, supposedly, great weapons of mass destruction that Super Earth wanted and, sensing a pattern here, used it as pretext for war. The Illuminates are intellectual-based Social Darwinists that are all too happy to use those WMDs against Super Earth for doing this.
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 Helldivers (Video Game) / int_fb5a9441
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Video Game Raids
 Helldivers (Video Game) / int_fb5a9441
comment
Video Game Raids: Essentially how Assaults work. After a Helldiver builds up enough Influence in a sector to unlock the local Master fight, they have around two-and-a-half hours to defeat the Master inside the Assault mission before it closes again. These missions are basically impossible without a well-coordinated full squad of competent Helldivers to back you up, but they pay massive dividends of Influence and Experience Points if you succeed.
 Helldivers (Video Game) / int_fb5a9441
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1.0
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 Helldivers (Video Game) / int_fbb54ba6
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Forever War
 Helldivers (Video Game) / int_fbb54ba6
comment
Forever War: Zig-zagged. In terms of gameplay, the Galactic War is this, as no matter what the Helldivers accomplish it will always reset back to the way it was at the start after about a month. However, Helldivers II conclusively shows that the outcome of the war does canonically end with Super Earth re-enslaving the Cyborgs on Cyberstan, pushing the Bugs back to Kepler Prime and wiping the Illuminate from the galaxy, ending the war with a conclusive victory in their favor.
 Helldivers (Video Game) / int_fbb54ba6
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Helldivers (Video Game) / int_fbb54ba6
 Helldivers (Video Game) / int_fcaec6bf
type
Orbital Bombardment
 Helldivers (Video Game) / int_fcaec6bf
comment
Orbital Bombardment: An entire category of stratagems involves using the orbital cannon on your super destroyer. In addition, when summoned for reinforcement, Hellpods can be steered into enemies; landing on top of an Automaton Foundary or a Bile Titan is a good way to do a lot of damage to it, potentially instantly obliterating it.
 Helldivers (Video Game) / int_fcaec6bf
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1.0
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Helldivers (Video Game) / int_fcaec6bf
 Helldivers (Video Game) / int_fdad625e
type
Was Once a Man
 Helldivers (Video Game) / int_fdad625e
comment
The Cyborgs, while technically once human, are Aliens as Communists played entirely straight. They're Posthumanist Marxists trying to declare independence from Super Earth's tyranny while also attempting to create a utopian society for themselves using cybernetic augments.
 Helldivers (Video Game) / int_fdad625e
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Helldivers (Video Game) / int_fdad625e
 Helldivers (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Helldivers (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: In addition to the hordes upon hordes of baddies you'll be fending off, almost every single other game mechanic has the potential to kill you. Fat-finger disarming an explosive? Dead. Accidentally jump into a 50-foot pit? Dead. Exit an APC a little too quickly so that it does a little collision damage? Dead. Mistakenly call down a Stratagem on top of yourself? Dead. And the less said about all the ways your idiot teammates can get you killed, the better.
 Helldivers (Video Game) / int_ffd816e7
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Helldivers (Video Game)

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 Helldivers (Video Game)
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 Helldivers
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Helldivers (Video Game)