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Inca (Video Game)
- 380 statements
- 74 feature instances
- 13 referencing feature instances
Inca (Video Game) | type |
TVTItem | |
Inca (Video Game) | label |
Inca (Video Game) | |
Inca (Video Game) | page |
Inca | |
Inca (Video Game) | comment |
Inca is a 1992 computer game developed by Coktel Vision and published by Sierra On-Line.Inca has been famous for combining many different genres including space simulator and adventure game to form a certain storyline. Although mostly a fighting space simulator, some levels were purely shooting, had maze exploration, and some included riddles that could be solved by combining inventory items.The setting is an achronic war between Incas and Spaniards that takes place in space. Levels vary in gameplay, forming a variable and rich gameplay, however the surreal nature of the game (common in Coktel Vision adventures) gives no comprehensive storyline or solution to riddles, which are solved simply by trying random item combinations. Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to fight Aguirre, the Spanish leader. El Dorado will find himself in space flying a Tumi-shaped spaceship and dogfight with Spanish spaceships. El Dorado will find himself fighting his way through mazes, or on board the Spanish mothership (actually a Galleon flying in space) trying to escape, he will meet the Aclla and uncover three magical gems that will help him vanquish the Conquistadors.Its sequel was released in the same year, under the name Inca II: Wiracocha, in which you play Eldorado and Aclla's son, Atahualpa. | |
Inca (Video Game) | fetched |
2023-05-08T23:15:46Z | |
Inca (Video Game) | parsed |
2023-05-08T23:15:46Z | |
Inca (Video Game) | processingComment |
Dropped link to Doom: Not a Feature - ITEM | |
Inca (Video Game) | processingComment |
Dropped link to GenreBusting: Not a Feature - IGNORE | |
Inca (Video Game) | isPartOf |
DBTropes | |
Inca (Video Game) / int_135b9977 | type |
Bloodless Carnage | |
Inca (Video Game) / int_135b9977 | comment |
Bloodless Carnage: According to the manual, you are not strictly killing people in the combat segments, but merely distorting their place in the space-time continuum. | |
Inca (Video Game) / int_135b9977 | featureApplicability |
1.0 | |
Inca (Video Game) / int_135b9977 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_135b9977 | |
Inca (Video Game) / int_143e6c8d | type |
Heroic Mime | |
Inca (Video Game) / int_143e6c8d | comment |
Heroic Mime: El Dorado is the only character to not have voice lines, although we do see his inner thoughts in text form when interacting with objects. | |
Inca (Video Game) / int_143e6c8d | featureApplicability |
1.0 | |
Inca (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_143e6c8d | |
Inca (Video Game) / int_15b2cab3 | type |
Tempting Fate | |
Inca (Video Game) / int_15b2cab3 | comment |
Tempting Fate: After your father and Kelt intercept the Tumi in a much larger ship, the former tells you, "Do not. Touch. Anything!" before the two men take off in their ships. The player has to disobey to progress. | |
Inca (Video Game) / int_15b2cab3 | featureApplicability |
1.0 | |
Inca (Video Game) / int_15b2cab3 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_15b2cab3 | |
Inca (Video Game) / int_1dad7003 | type |
In the Hood | |
Inca (Video Game) / int_1dad7003 | comment |
In the Hood: Aguirre is always seen shrouded in a Palpatine-esque robe, and we barely see his eyes within the game. | |
Inca (Video Game) / int_1dad7003 | featureApplicability |
1.0 | |
Inca (Video Game) / int_1dad7003 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_1dad7003 | |
Inca (Video Game) / int_1df37537 | type |
Mutual Kill | |
Inca (Video Game) / int_1df37537 | comment |
Mutual Kill: Defeating Aguirre causes the entire continuum to collapse, taking you, Aguirre, and everything nearby with it. | |
Inca (Video Game) / int_1df37537 | featureApplicability |
1.0 | |
Inca (Video Game) / int_1df37537 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_1df37537 | |
Inca (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
Inca (Video Game) / int_22cf536c | comment |
Chekhov's Gun: Early on, El Dorado uncovers the blueprints for a tri-wing spacecraft called the Boomerang, and Kelt uses it to build these for the Incan army. Toward the endgame, just when Aguirre's forces appear in full force, hundreds of boomerangs arrive to hold them at bay. | |
Inca (Video Game) / int_22cf536c | featureApplicability |
1.0 | |
Inca (Video Game) / int_22cf536c | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_22cf536c | |
Inca (Video Game) / int_23698fa8 | type |
Aborted Arc | |
Inca (Video Game) / int_23698fa8 | comment |
Aborted Arc: Due to the Gainax Ending below, nothing regarding Kelt's implied betrayal or taking down Aguirre is addressed. | |
Inca (Video Game) / int_23698fa8 | featureApplicability |
1.0 | |
Inca (Video Game) / int_23698fa8 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_23698fa8 | |
Inca (Video Game) / int_243721cf | type |
Replay Mode | |
Inca (Video Game) / int_243721cf | comment |
Inca II has this in the menu bar, along with the ability to rewatch cutscenes at will. | |
Inca (Video Game) / int_243721cf | featureApplicability |
1.0 | |
Inca (Video Game) / int_243721cf | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_243721cf | |
Inca (Video Game) / int_29338986 | type |
Sidequest | |
Inca (Video Game) / int_29338986 | comment |
Side Quest: At two points, El Dorado directly asks the player whether or not to take two extra space battles between the main plot. Not taking them results in the enemies therein showing up for the final battle outside the Asteroid, which can make it much harder to complete. | |
Inca (Video Game) / int_29338986 | featureApplicability |
1.0 | |
Inca (Video Game) / int_29338986 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_29338986 | |
Inca (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Inca (Video Game) / int_294ed981 | comment |
Bilingual Bonus: In the CD version, Huayna Capac speaks his opening monologue in Quechua. | |
Inca (Video Game) / int_294ed981 | featureApplicability |
1.0 | |
Inca (Video Game) / int_294ed981 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_294ed981 | |
Inca (Video Game) / int_2c1ce1fc | type |
Sound Test | |
Inca (Video Game) / int_2c1ce1fc | comment |
Sound Test: In the first game, you can listen to all the game's songs at your home base, and even play with a pan pipe next to the controls. Inca II has this in the menu bar, along with the ability to rewatch cutscenes at will. | |
Inca (Video Game) / int_2c1ce1fc | featureApplicability |
1.0 | |
Inca (Video Game) / int_2c1ce1fc | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_2c1ce1fc | |
Inca (Video Game) / int_2d395ee9 | type |
Autobots, Rock Out! | |
Inca (Video Game) / int_2d395ee9 | comment |
Autobots, Rock Out!: In the first game, the track "Katchampa" that plays during the Trench shooter segments has a wailing electric guitar alongside a frantic Andean wind track. The descent to Australia and train battle in Inca II are set to a DOOM-esque rock motif called "Ayers Rock". | |
Inca (Video Game) / int_2d395ee9 | featureApplicability |
1.0 | |
Inca (Video Game) / int_2d395ee9 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_2d395ee9 | |
Inca (Video Game) / int_391d6577 | type |
Sequel Escalation | |
Inca (Video Game) / int_391d6577 | comment |
Sequel Escalation: The new Tumi, fitted with a larger array of weapons and increased aiming. It actually looks like the original ship, but fitted into a larger chassis. | |
Inca (Video Game) / int_391d6577 | featureApplicability |
1.0 | |
Inca (Video Game) / int_391d6577 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_391d6577 | |
Inca (Video Game) / int_3aaa9cd0 | type |
All Deserts Have Cacti | |
Inca (Video Game) / int_3aaa9cd0 | comment |
All Deserts Have Cacti: Macchu Picchu and Australia have saguaros sprinkled here and there. | |
Inca (Video Game) / int_3aaa9cd0 | featureApplicability |
1.0 | |
Inca (Video Game) / int_3aaa9cd0 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_3aaa9cd0 | |
Inca (Video Game) / int_420ab7c6 | type |
Smart Bomb | |
Inca (Video Game) / int_420ab7c6 | comment |
Smart Bomb: One of the Tumi's many weapons, which destroy everything in range when detonated. | |
Inca (Video Game) / int_420ab7c6 | featureApplicability |
1.0 | |
Inca (Video Game) / int_420ab7c6 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_420ab7c6 | |
Inca (Video Game) / int_4eea352 | type |
Menu Time Lockout | |
Inca (Video Game) / int_4eea352 | comment |
Menu Time Lockout In the first game, pressing F5 brings up a flight settings menu that pauses gameplay while active. Averted in Inca II, as the player must actively pan to one side of the cockpit to reach this menu, while combat still goes on in the background. | |
Inca (Video Game) / int_4eea352 | featureApplicability |
-1.0 | |
Inca (Video Game) / int_4eea352 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_4eea352 | |
Inca (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Inca (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: Unlike the first game, you are able to simply continue from where you last died. | |
Inca (Video Game) / int_50727f8d | featureApplicability |
1.0 | |
Inca (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_50727f8d | |
Inca (Video Game) / int_51bf74d6 | type |
Power Crystal | |
Inca (Video Game) / int_51bf74d6 | comment |
Power Crystal: The three sacred powers you are sent to collect take the form of crystals. | |
Inca (Video Game) / int_51bf74d6 | featureApplicability |
1.0 | |
Inca (Video Game) / int_51bf74d6 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_51bf74d6 | |
Inca (Video Game) / int_53e1f74c | type |
Asteroid Thicket | |
Inca (Video Game) / int_53e1f74c | comment |
Asteroid Thicket: Your first space battle level. Also doubles as a breather level of sorts, since it's the only battle level to not involve Aguirre's goons. | |
Inca (Video Game) / int_53e1f74c | featureApplicability |
1.0 | |
Inca (Video Game) / int_53e1f74c | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_53e1f74c | |
Inca (Video Game) / int_558ae6f6 | type |
Moon Logic Puzzle | |
Inca (Video Game) / int_558ae6f6 | comment |
Moon Logic Puzzle: A staple of the series, with few clues around to help. | |
Inca (Video Game) / int_558ae6f6 | featureApplicability |
1.0 | |
Inca (Video Game) / int_558ae6f6 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_558ae6f6 | |
Inca (Video Game) / int_5664dbe4 | type |
Hesitation Equals Dishonesty | |
Inca (Video Game) / int_5664dbe4 | comment |
Hesitation Equals Dishonesty: After the Tumi is repaired, Kelt slips up his part of the conversation, "I am always willing to help, my looord." No one else notices. | |
Inca (Video Game) / int_5664dbe4 | featureApplicability |
1.0 | |
Inca (Video Game) / int_5664dbe4 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_5664dbe4 | |
Inca (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
Inca (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: The final puzzle of the game is this, where El Dorado must use each of the three legendary powers to reach an altar. | |
Inca (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
Inca (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_56a6927b | |
Inca (Video Game) / int_59aa1d0b | type |
Recycled IN SPACE! | |
Inca (Video Game) / int_59aa1d0b | comment |
Recycled INSPACE: This game is essentially Incas versus Spaniards in space. | |
Inca (Video Game) / int_59aa1d0b | featureApplicability |
1.0 | |
Inca (Video Game) / int_59aa1d0b | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_59aa1d0b | |
Inca (Video Game) / int_59aa1ff8 | type |
Deface of the Moon | |
Inca (Video Game) / int_59aa1ff8 | comment |
Deface of the Moon: Around the middle of the game, the young Accla reveals that the conquistadors had desecrated the moon by carving a trident shape into it, similar to the real-life Paracas land engraving. El Dorado responds by flying to the moon to shoot down the conquistadors who carved it. | |
Inca (Video Game) / int_59aa1ff8 | featureApplicability |
1.0 | |
Inca (Video Game) / int_59aa1ff8 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_59aa1ff8 | |
Inca (Video Game) / int_5b0e3d8a | type |
Non-Linear Sequel | |
Inca (Video Game) / int_5b0e3d8a | comment |
Non-Linear Sequel: Although many of the previous game's elements remain, a chunk of the plot has been retconned. | |
Inca (Video Game) / int_5b0e3d8a | featureApplicability |
1.0 | |
Inca (Video Game) / int_5b0e3d8a | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_5b0e3d8a | |
Inca (Video Game) / int_5b1022b4 | type |
Magic Meteor | |
Inca (Video Game) / int_5b1022b4 | comment |
Magic Meteor: The premise is kicked off by the discovery of an asteroid containing a great energy source. Aguirre wants to use this to expand his power. | |
Inca (Video Game) / int_5b1022b4 | featureApplicability |
1.0 | |
Inca (Video Game) / int_5b1022b4 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_5b1022b4 | |
Inca (Video Game) / int_5c048cd9 | type |
Lip Lock | |
Inca (Video Game) / int_5c048cd9 | comment |
Lip Lock: The dialogue in Inca is mostly delivered by audio clips playing over static photographs of the actors. Inca II has the actors' mouths digitally edited to the dialogue, with occasional blinks of the eyes. | |
Inca (Video Game) / int_5c048cd9 | featureApplicability |
1.0 | |
Inca (Video Game) / int_5c048cd9 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_5c048cd9 | |
Inca (Video Game) / int_5c5d0032 | type |
Eyepatch of Power | |
Inca (Video Game) / int_5c5d0032 | comment |
Eyepatch of Power: Captain Diego de Almagro, who killed Atahualpa. | |
Inca (Video Game) / int_5c5d0032 | featureApplicability |
1.0 | |
Inca (Video Game) / int_5c5d0032 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_5c5d0032 | |
Inca (Video Game) / int_5f41f8b2 | type |
Space Base | |
Inca (Video Game) / int_5f41f8b2 | comment |
Space Base: Your asteroid fortress, Paititi, with a Nazca-esque Condor pattern on its surface. | |
Inca (Video Game) / int_5f41f8b2 | featureApplicability |
1.0 | |
Inca (Video Game) / int_5f41f8b2 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_5f41f8b2 | |
Inca (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Inca (Video Game) / int_6041e4f4 | comment |
The Computer Is a Cheating Bastard: Aguirre's galleons in the first have collision boxes larger than their hitboxes, and if you're far enough out of range, the ship teleports through you and causes damage while doing so. Several of the enemy ships in the second game move and fire much faster than the Tumi, to the point that some can turn 180 degrees in a matter of seconds. | |
Inca (Video Game) / int_6041e4f4 | featureApplicability |
1.0 | |
Inca (Video Game) / int_6041e4f4 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_6041e4f4 | |
Inca (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Inca (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: At a couple of space battles, sometimes El Dorado's dialogue and the battle plan don't match the battle in-game. | |
Inca (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Inca (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_6320eced | |
Inca (Video Game) / int_69ab6c58 | type |
Justified Tutorial | |
Inca (Video Game) / int_69ab6c58 | comment |
Justified Tutorial: At the start, you are given the option to either solve a logic puzzle, or practice space combat. Either of these is a test to prove your worth to join the Inca council. | |
Inca (Video Game) / int_69ab6c58 | featureApplicability |
1.0 | |
Inca (Video Game) / int_69ab6c58 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_69ab6c58 | |
Inca (Video Game) / int_6ec03ba1 | type |
Mook Maker | |
Inca (Video Game) / int_6ec03ba1 | comment |
Mook Maker: Lord Aguirre's space stations, which continuously launch fighters until the player destroys them. They also have a force shield immune to everything but torpedoes. | |
Inca (Video Game) / int_6ec03ba1 | featureApplicability |
1.0 | |
Inca (Video Game) / int_6ec03ba1 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_6ec03ba1 | |
Inca (Video Game) / int_729c69f3 | type |
Politically Incorrect Villain | |
Inca (Video Game) / int_729c69f3 | comment |
Politically Incorrect Villain: At least one Conquistador will refer to the player character as a "savage". | |
Inca (Video Game) / int_729c69f3 | featureApplicability |
1.0 | |
Inca (Video Game) / int_729c69f3 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_729c69f3 | |
Inca (Video Game) / int_7b3f0b81 | type |
Tractor Beam | |
Inca (Video Game) / int_7b3f0b81 | comment |
Tractor Beam: The Tumi includes a Grapnel, which El Dorado uses to rescue Kelt when his ship malfunctions after the first space battle. | |
Inca (Video Game) / int_7b3f0b81 | featureApplicability |
1.0 | |
Inca (Video Game) / int_7b3f0b81 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_7b3f0b81 | |
Inca (Video Game) / int_7bf14666 | type |
And Now for Someone Completely Different | |
Inca (Video Game) / int_7bf14666 | comment |
And Now for Someone Completely Different: Where you play as El Dorado the entire stretch of the first game, Inca II puts you in the role of his new son, Atahualpa. The game switches back to El Dorado when his son gets blown up. | |
Inca (Video Game) / int_7bf14666 | featureApplicability |
1.0 | |
Inca (Video Game) / int_7bf14666 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_7bf14666 | |
Inca (Video Game) / int_7d97ab06 | type |
Space Is an Ocean | |
Inca (Video Game) / int_7d97ab06 | comment |
Space Is an Ocean: Being up against giant floating galleons that launch conquistadors in space fighters certainly counts. You even go up against the galleons themselves towards the end of the game. | |
Inca (Video Game) / int_7d97ab06 | featureApplicability |
1.0 | |
Inca (Video Game) / int_7d97ab06 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_7d97ab06 | |
Inca (Video Game) / int_7fbb2a3 | type |
Nice Job Breaking It, Hero! | |
Inca (Video Game) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero: Upon being rejected from the Inca Council as soon as he was accepted, El Dorado's son Atahualpa decides to joyride the Tumi and go after Aguirre's forces himself. This prompts Aguirre to wage war on the Incan empire. | |
Inca (Video Game) / int_7fbb2a3 | featureApplicability |
1.0 | |
Inca (Video Game) / int_7fbb2a3 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_7fbb2a3 | |
Inca (Video Game) / int_82accf22 | type |
Gainax Ending | |
Inca (Video Game) / int_82accf22 | comment |
Gainax Ending: Even for a game such as this, the ending still one-ups everything else. As El Dorado lays down his final power in the core of the asteroid, it glows red, drifts out of Earth orbit, and we're abruptly hit with text saying that El Dorado has now become Wiracocha, a wandering dimensional god. | |
Inca (Video Game) / int_82accf22 | featureApplicability |
1.0 | |
Inca (Video Game) / int_82accf22 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_82accf22 | |
Inca (Video Game) / int_84e189a8 | type |
Life Meter | |
Inca (Video Game) / int_84e189a8 | comment |
Life Meter: Your ship and HUD for the maze segments has a Tumi-shaped semicircle with two meters of blue gems. The outer ring depicts your nine hit-points, and if they all turn dark, you lose one of five lives in the inner ring. | |
Inca (Video Game) / int_84e189a8 | featureApplicability |
1.0 | |
Inca (Video Game) / int_84e189a8 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_84e189a8 | |
Inca (Video Game) / int_88a740b0 | type |
Hit Stop | |
Inca (Video Game) / int_88a740b0 | comment |
Hit Stop: If the player manages to fire a locked missile at an enemy ship with sufficiently low health, or send enough torpedoes into a space station, the combat then cuts to a quick FMV of the craft gloriously exploding. | |
Inca (Video Game) / int_88a740b0 | featureApplicability |
1.0 | |
Inca (Video Game) / int_88a740b0 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_88a740b0 | |
Inca (Video Game) / int_89631688 | type |
The Chosen One | |
Inca (Video Game) / int_89631688 | comment |
The Chosen One: You, so your spiritual mentor, Huayna Capac says. | |
Inca (Video Game) / int_89631688 | featureApplicability |
1.0 | |
Inca (Video Game) / int_89631688 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_89631688 | |
Inca (Video Game) / int_8aeccf04 | type |
Bullet Hell | |
Inca (Video Game) / int_8aeccf04 | comment |
Aguirre himself can summon plasma balls from his hands, and his boss battle turns this into Bullet Hell. | |
Inca (Video Game) / int_8aeccf04 | featureApplicability |
1.0 | |
Inca (Video Game) / int_8aeccf04 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_8aeccf04 | |
Inca (Video Game) / int_8e648cf6 | type |
I Can't Reach It | |
Inca (Video Game) / int_8e648cf6 | comment |
I Can't Reach It: Clicking your cursor on something non-interactive causes a text message to appear that says, "No, El Dorado" in the first game, and "Oh no, El Dorado!" in the second. | |
Inca (Video Game) / int_8e648cf6 | featureApplicability |
1.0 | |
Inca (Video Game) / int_8e648cf6 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_8e648cf6 | |
Inca (Video Game) / int_91d3ab1e | type |
Ominous Pipe Organ | |
Inca (Video Game) / int_91d3ab1e | comment |
Ominous Pipe Organ: Aguirre's theme music. | |
Inca (Video Game) / int_91d3ab1e | featureApplicability |
1.0 | |
Inca (Video Game) / int_91d3ab1e | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_91d3ab1e | |
Inca (Video Game) / int_95974d1d | type |
Password Save | |
Inca (Video Game) / int_95974d1d | comment |
Password Save: The game prompts you with an 8-digit level code at fixed points, which is also randomized depending on the hardware the game runs on. | |
Inca (Video Game) / int_95974d1d | featureApplicability |
1.0 | |
Inca (Video Game) / int_95974d1d | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_95974d1d | |
Inca (Video Game) / int_970c790a | type |
Big Bad | |
Inca (Video Game) / int_970c790a | comment |
Big Bad: Aguirre the Spanish leader. | |
Inca (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Inca (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_970c790a | |
Inca (Video Game) / int_9a1f23bf | type |
Controllable Helplessness | |
Inca (Video Game) / int_9a1f23bf | comment |
Controllable Helplessness: When Atauhalpa gets to use one of the gun turrets on Kelt's ship, he is able to fend off a number of enemy ships, until an unusually potent fighter shows up. And the player can't stop it from blowing up the ship and killing Atahualpa. | |
Inca (Video Game) / int_9a1f23bf | featureApplicability |
1.0 | |
Inca (Video Game) / int_9a1f23bf | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_9a1f23bf | |
Inca (Video Game) / int_9cd91b8a | type |
Enemy-Detecting Radar | |
Inca (Video Game) / int_9cd91b8a | comment |
Enemy-Detecting Radar: Both versions of the Tumi have a radar system showing where enemies are. The second game also includes an advanced battlefield map that shows the entire area. | |
Inca (Video Game) / int_9cd91b8a | featureApplicability |
1.0 | |
Inca (Video Game) / int_9cd91b8a | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_9cd91b8a | |
Inca (Video Game) / int_a632f7fa | type |
Cool Train | |
Inca (Video Game) / int_a632f7fa | comment |
Cool Train: A steam train with a shiny cow plow, and gun turrets on all sides to fend off Aguirre's forces. | |
Inca (Video Game) / int_a632f7fa | featureApplicability |
1.0 | |
Inca (Video Game) / int_a632f7fa | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_a632f7fa | |
Inca (Video Game) / int_aa07733b | type |
Hint System | |
Inca (Video Game) / int_aa07733b | comment |
Hint System: You can consult Huana Capac for advice from the inventory bar. | |
Inca (Video Game) / int_aa07733b | featureApplicability |
1.0 | |
Inca (Video Game) / int_aa07733b | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_aa07733b | |
Inca (Video Game) / int_ad4a45be | type |
Final Boss | |
Inca (Video Game) / int_ad4a45be | comment |
Final Boss: The endgame involves taking down Aguirre once and for all within his flagship. | |
Inca (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Inca (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_ad4a45be | |
Inca (Video Game) / int_b5f7b739 | type |
Evil Overlooker | |
Inca (Video Game) / int_b5f7b739 | comment |
Evil Overlooker: On the box cover, Aguirre's face looms from space while his galleons and the Tumi battle in the foreground. | |
Inca (Video Game) / int_b5f7b739 | featureApplicability |
1.0 | |
Inca (Video Game) / int_b5f7b739 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_b5f7b739 | |
Inca (Video Game) / int_bc536406 | type |
Land Downunder | |
Inca (Video Game) / int_bc536406 | comment |
Land Downunder: At one point, the Tumi lands in Australia, where Kelt and El Dorado enlist the help of an astronomer named Yuna to pinpoint how to take out the asteroid. | |
Inca (Video Game) / int_bc536406 | featureApplicability |
1.0 | |
Inca (Video Game) / int_bc536406 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_bc536406 | |
Inca (Video Game) / int_c1b2c63f | type |
Dull Surprise | |
Inca (Video Game) / int_c1b2c63f | comment |
Dull Surprise: El Dorado maintains a constant dazed stare throughout the whole adventure. | |
Inca (Video Game) / int_c1b2c63f | featureApplicability |
1.0 | |
Inca (Video Game) / int_c1b2c63f | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_c1b2c63f | |
Inca (Video Game) / int_c2cedc1c | type |
Big "NO!" | |
Inca (Video Game) / int_c2cedc1c | comment |
Big "NO!": El Dorado when his son gets killed off. He adds a second, directed at the murderer. | |
Inca (Video Game) / int_c2cedc1c | featureApplicability |
1.0 | |
Inca (Video Game) / int_c2cedc1c | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_c2cedc1c | |
Inca (Video Game) / int_c3d4a04c | type |
Energy Ball | |
Inca (Video Game) / int_c3d4a04c | comment |
Energy Ball: In various flavors within the game. Your ship's default weapon fires pairs of these, which get smaller and deal less damage as its energy bar decreases. In the maze segments, enemy conquistadors shoot these from their flintlocks, or even from swords, and they take a notch out of your health bar if it gets too close. Aguirre himself can summon plasma balls from his hands, and his boss battle turns this into Bullet Hell. | |
Inca (Video Game) / int_c3d4a04c | featureApplicability |
1.0 | |
Inca (Video Game) / int_c3d4a04c | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_c3d4a04c | |
Inca (Video Game) / int_c443a2 | type |
"Simon Says" Mini-Game | |
Inca (Video Game) / int_c443a2 | comment |
Simon Says Minigame: One of the last puzzles, to create a bridge across a river of lava. | |
Inca (Video Game) / int_c443a2 | featureApplicability |
1.0 | |
Inca (Video Game) / int_c443a2 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_c443a2 | |
Inca (Video Game) / int_c75df49a | type |
Shout-Out | |
Inca (Video Game) / int_c75df49a | comment |
Shout-Out: The Trench minigame heavily resembles the Death Star battle in A New Hope | |
Inca (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Inca (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_c75df49a | |
Inca (Video Game) / int_c7b5445c | type |
Cool Starship | |
Inca (Video Game) / int_c7b5445c | comment |
Cool Starship: Your golden Incan space fighter, the Tumi, complete with a talking flight computer named Dalán. | |
Inca (Video Game) / int_c7b5445c | featureApplicability |
1.0 | |
Inca (Video Game) / int_c7b5445c | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_c7b5445c | |
Inca (Video Game) / int_cb63f039 | type |
Spaceship Girl | |
Inca (Video Game) / int_cb63f039 | comment |
Spaceship Girl: The Tumi in both games has a talking feminine computer, named Dalán in the first, and MC2 in the second. | |
Inca (Video Game) / int_cb63f039 | featureApplicability |
1.0 | |
Inca (Video Game) / int_cb63f039 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_cb63f039 | |
Inca (Video Game) / int_ccb39fea | type |
Adventurer Outfit | |
Inca (Video Game) / int_ccb39fea | comment |
Adventurer Outfit: Kelt Cartier sports a bomber pilot outfit, complete with cowl and goggles. He's even seen wearing the goggles when in space combat. | |
Inca (Video Game) / int_ccb39fea | featureApplicability |
1.0 | |
Inca (Video Game) / int_ccb39fea | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_ccb39fea | |
Inca (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Inca (Video Game) / int_d24ed873 | comment |
Developer's Foresight: After you collect one of the powers, Huayna Capac's dialogue changes depending on how many lives you have left. | |
Inca (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Inca (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_d24ed873 | |
Inca (Video Game) / int_d40a8a0f | type |
Suddenly Voiced | |
Inca (Video Game) / int_d40a8a0f | comment |
Suddenly Voiced: El Dorado has a voice actor in this game. | |
Inca (Video Game) / int_d40a8a0f | featureApplicability |
1.0 | |
Inca (Video Game) / int_d40a8a0f | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_d40a8a0f | |
Inca (Video Game) / int_d9384864 | type |
Post-Defeat Explosion Chain | |
Inca (Video Game) / int_d9384864 | comment |
Post-Defeat Explosion Chain: When defeated, Space Stations go up in a series of tiny explosions, followed by one large blast. | |
Inca (Video Game) / int_d9384864 | featureApplicability |
1.0 | |
Inca (Video Game) / int_d9384864 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_d9384864 | |
Inca (Video Game) / int_dc1a6b76 | type |
Reality Is Out to Lunch | |
Inca (Video Game) / int_dc1a6b76 | comment |
Reality Is Out to Lunch: In the final stretch of the game, El Dorado winds up inside a maze within the asteroid, made up of his memories, as well as some sort of bomb which needs to be wrapped back in around itself. The maze alone is suitable enough to warp one's mind, but the puzzles — even for a game which has already been out there and back — are sublime. | |
Inca (Video Game) / int_dc1a6b76 | featureApplicability |
1.0 | |
Inca (Video Game) / int_dc1a6b76 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_dc1a6b76 | |
Inca (Video Game) / int_e489013e | type |
Stat-O-Vision | |
Inca (Video Game) / int_e489013e | comment |
Stat-O-Vision: In Inca, Dalán will automatically aim your weapons at enemy fighters when in range, and show you their hit-points. Averted when faced with the Spanish Galleons, however. The Tumi in the second game has a targeting scope that shows an enemy's rank, speed, distance and hit-points, depending on whichever target the ship is currently locked onto. | |
Inca (Video Game) / int_e489013e | featureApplicability |
-1.0 | |
Inca (Video Game) / int_e489013e | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_e489013e | |
Inca (Video Game) / int_e6ce4b | type |
The Maze | |
Inca (Video Game) / int_e6ce4b | comment |
The Maze: A third of the first game involves mazes, with puzzles and shooter segments mixed in-between. The second has one maze at the endgame, with a bizarre puzzle distributed throughout it. | |
Inca (Video Game) / int_e6ce4b | featureApplicability |
1.0 | |
Inca (Video Game) / int_e6ce4b | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_e6ce4b | |
Inca (Video Game) / int_ea2e9f2d | type |
No Ending | |
Inca (Video Game) / int_ea2e9f2d | comment |
No Ending: The floppy disk version of the game removes the final maze sequence, and the ending cutscene. | |
Inca (Video Game) / int_ea2e9f2d | featureApplicability |
1.0 | |
Inca (Video Game) / int_ea2e9f2d | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_ea2e9f2d | |
Inca (Video Game) / int_f0fe7e80 | type |
But Now I Must Go | |
Inca (Video Game) / int_f0fe7e80 | comment |
But Now I Must Go: Huayna Capac disappears after El Dorado acquires the third power. | |
Inca (Video Game) / int_f0fe7e80 | featureApplicability |
1.0 | |
Inca (Video Game) / int_f0fe7e80 | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_f0fe7e80 | |
Inca (Video Game) / int_f480c12f | type |
Armor Meter | |
Inca (Video Game) / int_f480c12f | comment |
Armor Meter: The Tumi's ammo counter can be toggled to show the ship's Deflector Shield instead, along with an auto-prompt mode during combat. | |
Inca (Video Game) / int_f480c12f | featureApplicability |
1.0 | |
Inca (Video Game) / int_f480c12f | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_f480c12f | |
Inca (Video Game) / int_fb09db1f | type |
Video-Game Lives | |
Inca (Video Game) / int_fb09db1f | comment |
Video-Game Lives: The five large dots on your health meter are the five times you can be resurrected from death. Lose them all, and it's game over. | |
Inca (Video Game) / int_fb09db1f | featureApplicability |
1.0 | |
Inca (Video Game) / int_fb09db1f | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_fb09db1f | |
Inca (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
Inca (Video Game) / int_ffad4e9f | comment |
Shown Their Work: For all its weirdness, the game has a lot of accurate references to Inca Mythology. There's even a guidebook you can read at your home base. | |
Inca (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
Inca (Video Game) / int_ffad4e9f | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_ffad4e9f | |
Inca (Video Game) / int_name | type |
ItemName | |
Inca (Video Game) / int_name | comment |
||
Inca (Video Game) / int_name | featureApplicability |
1.0 | |
Inca (Video Game) / int_name | featureConfidence |
1.0 | |
Inca (Video Game) | hasFeature |
Inca (Video Game) / int_name | |
Inca (Video Game) / int_name | itemName |
Inca (Video Game) |
The following is a list of statements referring to the current page from other pages.
Inca (Video Game) | hasFeature |
Autobots, Rock Out! / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
Deface of the Moon / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
Interactive Movie / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
Magic Meteor / int_e5d812d6 | |
PhilipsCDi | seeAlso |
Inca (Video Game) | |
Inca (Video Game) | hasFeature |
Reality Is Out to Lunch / int_6e65f2f6 | |
Inca (Video Game) | hasFeature |
Replay Mode / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
"Simon Says" Mini-Game / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
Smart Bomb / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
Sound Test / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
Space Is an Ocean / int_e5d812d6 | |
Inca (Video Game) | hasFeature |
Video Games of 1990–1994 / int_e5d812d6 | |
Inca | sameAs |
Inca (Video Game) |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.