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Jump King (Video Game)

 Jump King (Video Game)
type
TVTItem
 Jump King (Video Game)
label
Jump King (Video Game)
 Jump King (Video Game)
page
JumpKing
 Jump King (Video Game)
comment
Jump King is a Platform Game, developed by Nexile and released for PC through Steam and GOG.com on May 3rd, 2019.As its title suggests, it is simply about an unnamed King, who is absolutely gifted at jumping in spite of wearing full plate armor at all times. One day, he learns of a legend telling him of a Smoking Hot Babe languishing on top of a distant tower, and resolves to reach her the only way he knows how - by jumping a perilous path through narrow, vertical levels.The game received expansions aside of "Main Babe", titled "New Babe+" and "Ghost of the Babe".As you may have already guessed, the game is very short, but is also absolutely Nintendo Hard, being primarily designed to challenge speedrunners, much like Remnants Of Naezith or Getting Over It with Bennett Foddy.Has nothing to do with Jump Force.
 Jump King (Video Game)
fetched
2024-03-01T14:16:25Z
 Jump King (Video Game)
parsed
2024-03-01T14:16:25Z
 Jump King (Video Game)
processingComment
Dropped link to MetalGearSolid: Not a Feature - ITEM
 Jump King (Video Game)
processingComment
Dropped link to ShovelKnight: Not a Feature - ITEM
 Jump King (Video Game)
isPartOf
DBTropes
 Jump King (Video Game) / int_14beeefd
type
Darker and Edgier
 Jump King (Video Game) / int_14beeefd
comment
Darker and Edgier: The Ghost of the Babe map is much creepier than previous areas. Even the Babe is implied to be mischievous or meaner compared to the other two.
 Jump King (Video Game) / int_14beeefd
featureApplicability
1.0
 Jump King (Video Game) / int_14beeefd
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_14beeefd
 Jump King (Video Game) / int_18eb5500
type
Beautiful Void
 Jump King (Video Game) / int_18eb5500
comment
Beautiful Void: Most of the game takes place in areas with richly detailed art and either quiet and somber background music or no music at all. There are a handful of other characters, but they're spread far apart, and many of them tend to be as subdued as their surroundings.
 Jump King (Video Game) / int_18eb5500
featureApplicability
1.0
 Jump King (Video Game) / int_18eb5500
featureConfidence
1.0
 Jump King (Video Game)
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Jump King (Video Game) / int_18eb5500
 Jump King (Video Game) / int_25fd37c3
type
Cleavage Window
 Jump King (Video Game) / int_25fd37c3
comment
Cleavage Window: All three babes' dresses show off their cleavage.
 Jump King (Video Game) / int_25fd37c3
featureApplicability
1.0
 Jump King (Video Game) / int_25fd37c3
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_25fd37c3
 Jump King (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 Jump King (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: Conventional checkpoints do not exist - any fumble you make will cause you to barrel towards the bottom and force you to make your way back up again. That said, there does exist an in-effect checkpoint right before Chapel Perilous, where the level is designed in such a way that you will not get kicked back into Stormwall Pass unless you jump back down there yourself. That doesn't mean you can't take a break whenever you fancy - the game saves continously, for good and bad.
 Jump King (Video Game) / int_2bfd6a1e
featureApplicability
1.0
 Jump King (Video Game) / int_2bfd6a1e
featureConfidence
1.0
 Jump King (Video Game)
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Jump King (Video Game) / int_2bfd6a1e
 Jump King (Video Game) / int_314c56b9
type
Time Stands Still
 Jump King (Video Game) / int_314c56b9
comment
Time Stands Still: The Halted Ruin.
 Jump King (Video Game) / int_314c56b9
featureApplicability
1.0
 Jump King (Video Game) / int_314c56b9
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_314c56b9
 Jump King (Video Game) / int_33310c11
type
Under the Sea
 Jump King (Video Game) / int_33310c11
comment
Under the Sea: The Deep Ruin in New Babe Plus is an underwater segment that makes it so that your have to hold the jump button longer to traverse. The Bog in Ghost Of the Babe combines this with mud reminiscent of the snow from Stormwall Pass and Brightcrown Woods meaning you can't freely move around unless you equip the Snake Ring.
 Jump King (Video Game) / int_33310c11
featureApplicability
1.0
 Jump King (Video Game) / int_33310c11
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1.0
 Jump King (Video Game)
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Jump King (Video Game) / int_33310c11
 Jump King (Video Game) / int_3b06f9b5
type
Floating Platforms
 Jump King (Video Game) / int_3b06f9b5
comment
Floating Platforms: Art design for areas attempts to avert this and justify the placement of any level geometry by having it either jut out from the sides of the screen or structure in the background, even if said the structure is absurdly flimsy. Some of the worst offenders are chandeliers that Jump Kings jumps on hang off multiple screen long chains, the Chimney is stabilized on a crumbling corridor with only a couple brick rows left and the main game's Tower is standing on a man-sized ice pillar.
 Jump King (Video Game) / int_3b06f9b5
featureApplicability
1.0
 Jump King (Video Game) / int_3b06f9b5
featureConfidence
1.0
 Jump King (Video Game)
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Jump King (Video Game) / int_3b06f9b5
 Jump King (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Jump King (Video Game) / int_3c3f28a5
comment
Blessed with Suck: Double Subverted. Your reward for chasing after a white raven up and down dozens of screens and returning the Blood Red Stone is an enchanted ring that'll only make your expedition harder by making everything slippery. You can just take it off. Later on, in The Bog, you might want to put it on again: sliding overrides the mud that prevents you from walking and positioning yourself perfectly, while the water slowing you down makes it much easier to kill your momentum and prevent sliding off platforms after landing, mostly invalidating its drawback.
 Jump King (Video Game) / int_3c3f28a5
featureApplicability
-0.3
 Jump King (Video Game) / int_3c3f28a5
featureConfidence
1.0
 Jump King (Video Game)
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Jump King (Video Game) / int_3c3f28a5
 Jump King (Video Game) / int_3d1d5186
type
Bubblegloop Swamp
 Jump King (Video Game) / int_3d1d5186
comment
Bubblegloop Swamp: The Bog in Ghost Of the Babe where only one of the screens in the area takes place above water.
 Jump King (Video Game) / int_3d1d5186
featureApplicability
1.0
 Jump King (Video Game) / int_3d1d5186
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_3d1d5186
 Jump King (Video Game) / int_3e4cb2cc
type
Weird Weather
 Jump King (Video Game) / int_3e4cb2cc
comment
Weird Weather: Winds blowing through Stormwall Pass and Underburg reverse their direction at regular intervals. The Hermit lampshades how impossible it is. Clouds in the backgrounds of Great Frontier and Underburg move in opposite directions to each other at the same, suggesting there's something strange about them.
 Jump King (Video Game) / int_3e4cb2cc
featureApplicability
1.0
 Jump King (Video Game) / int_3e4cb2cc
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_3e4cb2cc
 Jump King (Video Game) / int_49d59be9
type
Scenery Porn
 Jump King (Video Game) / int_49d59be9
comment
Scenery Porn: The backgrounds are quite rich and atmospheric. The sunset sky (night in New Babe+) at the end is quite breathtaking.
 Jump King (Video Game) / int_49d59be9
featureApplicability
1.0
 Jump King (Video Game) / int_49d59be9
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_49d59be9
 Jump King (Video Game) / int_549a92e7
type
Minimalism
 Jump King (Video Game) / int_549a92e7
comment
Minimalism: No enemies or bosses, little plot- if any at all, very sparse dialogue, zero voice acting and cutscenes (except for the ending), short soundtrack composed mostly of ambient background themes...
 Jump King (Video Game) / int_549a92e7
featureApplicability
1.0
 Jump King (Video Game) / int_549a92e7
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_549a92e7
 Jump King (Video Game) / int_57b80b45
type
Fantastic Racism
 Jump King (Video Game) / int_57b80b45
comment
Fantastic Racism: The gargoyles hold humans in low regard, referring to them as "mud men" for their lack of wings/inability to fly.
 Jump King (Video Game) / int_57b80b45
featureApplicability
1.0
 Jump King (Video Game) / int_57b80b45
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_57b80b45
 Jump King (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Jump King (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: First this trope is played with in the Windswept Cliff. It is the game's cold and snowy area, yet it doesn't have ice platforms. Instead, as its name suggests, it has a strong wind that nudges the King in a direction even when he's standing still, and so really messes with the jumping. Said wind changes direction on a timer, often forcing the player not to make certain jumps until the wind begins blowing in a favorable direction. Later on, however, the Blue Ruin is a very straight example of an ice land, complete with slippery platforms. In New Babe+, Colossal Dungeon.
 Jump King (Video Game) / int_5914d5dd
featureApplicability
1.0
 Jump King (Video Game) / int_5914d5dd
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_5914d5dd
 Jump King (Video Game) / int_5da37ab5
type
Triumphant Reprise
 Jump King (Video Game) / int_5da37ab5
comment
Triumphant Reprise: Credits theme of New Babe + route is the triumphant version of the game menu theme.
 Jump King (Video Game) / int_5da37ab5
featureApplicability
1.0
 Jump King (Video Game) / int_5da37ab5
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_5da37ab5
 Jump King (Video Game) / int_61c6a7d7
type
Parachute Petticoat
 Jump King (Video Game) / int_61c6a7d7
comment
Parachute Petticoat: Once the Jump King finally reaches the Main Babe on top of the Tower and they hug and kiss, he looks down at the way he came from and realizes that he would now have to jump all the way down. Instead, he jumps off the tower with the babe in his arms, her skirt acting as a parachute, and they are carried off by the wind into the sunset. An ending still confirms that they landed safely.
 Jump King (Video Game) / int_61c6a7d7
featureApplicability
1.0
 Jump King (Video Game) / int_61c6a7d7
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_61c6a7d7
 Jump King (Video Game) / int_62259825
type
Nintendo Hard
 Jump King (Video Game) / int_62259825
comment
Nintendo Hard: AND HOW! When one slip-up can mean the difference between going forward and having to do entire segments over again, this is called a "rage game" with good reason.
 Jump King (Video Game) / int_62259825
featureApplicability
1.0
 Jump King (Video Game) / int_62259825
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_62259825
 Jump King (Video Game) / int_637ef67
type
New Game Plus
 Jump King (Video Game) / int_637ef67
comment
New Game Plus: Played for Laughs, as it's called "New Babe+", featuring, well... a new babe at the end. However, as all of your acquired items persist between runs, then technically every run is New Game+.
 Jump King (Video Game) / int_637ef67
featureApplicability
1.0
 Jump King (Video Game) / int_637ef67
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_637ef67
 Jump King (Video Game) / int_66f763c0
type
Interface Screw
 Jump King (Video Game) / int_66f763c0
comment
Interface Screw: The slow-down effect of water will throw off everything you've learned about timing jump strength up to this point - the core mechanic of the game. Essentially, the player has to learn two separate games: Jump King and Water Jump King. Then the player needs to learn to seamlessly adjust between the two - otherwise jumping out of water will feel like using too much muscle to pick up a piece of cardboard.
 Jump King (Video Game) / int_66f763c0
featureApplicability
1.0
 Jump King (Video Game) / int_66f763c0
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_66f763c0
 Jump King (Video Game) / int_68069489
type
Nipple and Dimed
 Jump King (Video Game) / int_68069489
comment
Nipple and Dimed: Averted. If you look hard enough at the babe from New Babe+, you can actually see her nipples in the ending picture. Smoking hot indeed!
 Jump King (Video Game) / int_68069489
featureApplicability
-1.0
 Jump King (Video Game) / int_68069489
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_68069489
 Jump King (Video Game) / int_6b7c9f96
type
The Lost Woods
 Jump King (Video Game) / int_6b7c9f96
comment
The Lost Woods: The first set of screens has the King jump through the branches of ancient trees in the Redcrown Woods.
 Jump King (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Jump King (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_6b7c9f96
 Jump King (Video Game) / int_70d8269d
type
Excuse Plot
 Jump King (Video Game) / int_70d8269d
comment
Excuse Plot: The game has an intro text, but it simply says "Legend has it there's a smoking hot babe at the top." There's also an old man at the camp where you start off, and a couple of other NPCs later on, but they don't say anything deep either.
 Jump King (Video Game) / int_70d8269d
featureApplicability
1.0
 Jump King (Video Game) / int_70d8269d
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_70d8269d
 Jump King (Video Game) / int_7a7d698d
type
Challenge Run
 Jump King (Video Game) / int_7a7d698d
comment
Challenge Run: The purpose of Giant Boots (no walking) and Snake Ring (all surfaces slippery). Especially the Ring, as falls are much more punishing when you can slide off platforms in the fallen-down state and keep tumbling down. Encouraged by achievements corresponding to the three Babes times two above itemsnote said achievements don't permit beginning at New Babe+, Redcrown Woods only.
 Jump King (Video Game) / int_7a7d698d
featureApplicability
1.0
 Jump King (Video Game) / int_7a7d698d
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_7a7d698d
 Jump King (Video Game) / int_7cfc2a69
type
Tree Trunk Tour
 Jump King (Video Game) / int_7cfc2a69
comment
Tree Trunk Tour: Once you make through the first few screens of the Redcrown Woods, you'll need to ascend through the hollowed-out trunk of an enormous tree. Reoccurs in Brightcrown Woods. The Philosophers Forest is an entire area located within a massive trunk, covered with moss.
 Jump King (Video Game) / int_7cfc2a69
featureApplicability
1.0
 Jump King (Video Game) / int_7cfc2a69
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_7cfc2a69
 Jump King (Video Game) / int_7fc8c669
type
Beast with a Human Face
 Jump King (Video Game) / int_7fc8c669
comment
Beast with a Human Face: Hard to notice because of low resolution and only 2 frames of animation, yet present for the Snake Lord. Its snout ends in a regular-size human face which is the one actually talking to the Jump King. Concept art where it's easier to discern◊.
 Jump King (Video Game) / int_7fc8c669
featureApplicability
1.0
 Jump King (Video Game) / int_7fc8c669
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_7fc8c669
 Jump King (Video Game) / int_84e2870a
type
Vanishing Village
 Jump King (Video Game) / int_84e2870a
comment
Vanishing Village: The Hidden Kingdom. It suddenly appears before Jump King (or does he appear in it?) after passing through Lost Ruin. It's inhabited by fairies, a small court of gnome-like creatures and their Magnificent King who believes this Kingdom to be the whole of the world. The Hidden Kingdom disappears just as mysteriously at the last jump of its topmost screen, its warm golden light and greenery replaced by a mostly empty screen of roiling storm clouds below and black brickwork of the Black Sanctum. It'll always be there for you when you come back (fall down) however.
 Jump King (Video Game) / int_84e2870a
featureApplicability
1.0
 Jump King (Video Game) / int_84e2870a
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_84e2870a
 Jump King (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Jump King (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: The Colossal Drain level, which is somehow located above the Redcrown Woods.
 Jump King (Video Game) / int_87e661e8
featureApplicability
1.0
 Jump King (Video Game) / int_87e661e8
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_87e661e8
 Jump King (Video Game) / int_88a740b0
type
Hit Stop
 Jump King (Video Game) / int_88a740b0
comment
Landing on slippery surfaces with Giant Boots equipped results in a split-second pause in gameplay akin to a Hit Stop. This makes it slightly easier to make a slide-cancelling counterjump, as Giant Boots bar you from using the other way to deal with the momentum.
 Jump King (Video Game) / int_88a740b0
featureApplicability
1.0
 Jump King (Video Game) / int_88a740b0
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_88a740b0
 Jump King (Video Game) / int_8ace85ef
type
Audience Surrogate
 Jump King (Video Game) / int_8ace85ef
comment
Audience Surrogate: Or rather, Audiences Audience Surrogate. The Prisoner, found in Colossal Dungeon, enjoys one thing only: others falling. He represents the mindset of many chatters and viewers who watch other people play "Jump King" to laugh at their failures, missed jumps and frustration. While he will encourage Jump King to pick himself up, he's only doing it for another opportunity to see him fall, with the same breath calling him stupid for trying longer than previous climbers. If the player progresses a fair bit, during your next "visit" he'll express relief for getting to see you land on your face again.
 Jump King (Video Game) / int_8ace85ef
featureApplicability
1.0
 Jump King (Video Game) / int_8ace85ef
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_8ace85ef
 Jump King (Video Game) / int_92dfffae
type
Retraux
 Jump King (Video Game) / int_92dfffae
comment
Retraux: The game's graphics are reminiscent of old-school Nintendo games for a 2019 game, right down to the chiptune sound effects.
 Jump King (Video Game) / int_92dfffae
featureApplicability
1.0
 Jump King (Video Game) / int_92dfffae
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_92dfffae
 Jump King (Video Game) / int_9d0bc885
type
Eye Pop
 Jump King (Video Game) / int_9d0bc885
comment
Eye Pop: The babe and her gargoyle footrest in Ghost of the Babe route both do Eye Pop when they see the player character arrive.
 Jump King (Video Game) / int_9d0bc885
featureApplicability
1.0
 Jump King (Video Game) / int_9d0bc885
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_9d0bc885
 Jump King (Video Game) / int_a2cbad1
type
Half-Human Hybrid
 Jump King (Video Game) / int_a2cbad1
comment
Half-Human Hybrid: In the House of Nine Lives, inside a secret room, is hidden a strange looking cat-like being. The Bird chased across Ghost of the Babe is a bizarre example. It has human feet, but otherwise looks just like an ordinary bird.
 Jump King (Video Game) / int_a2cbad1
featureApplicability
1.0
 Jump King (Video Game) / int_a2cbad1
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_a2cbad1
 Jump King (Video Game) / int_a4c37cbe
type
Mood Whiplash
 Jump King (Video Game) / int_a4c37cbe
comment
Mood Whiplash: One might expect that the game be rather boisterous and silly due to its Excuse Plot and brightly colored cover art. Instead, most of the game is surprisingly peaceful, almost contemplative. That is, of course, until the player reaches the final area for each of the three paths and the atmospheric music that permeated the previous stages is suddenly replaced with Orchestral Bombing and Ominous Latin Chanting. Whips around again upon reaching the top and the Sexophone kicks in.
 Jump King (Video Game) / int_a4c37cbe
featureApplicability
1.0
 Jump King (Video Game) / int_a4c37cbe
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_a4c37cbe
 Jump King (Video Game) / int_b032e4ed
type
Ms. Fanservice
 Jump King (Video Game) / int_b032e4ed
comment
Ms. Fanservice: The Smoking Hot Babes of course! Merchandise for the game makes this even more so, especially the three postcards for each Babe in celebrating its three year anniversary.
 Jump King (Video Game) / int_b032e4ed
featureApplicability
1.0
 Jump King (Video Game) / int_b032e4ed
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_b032e4ed
 Jump King (Video Game) / int_b46d4e39
type
Air-Aided Acrobatics
 Jump King (Video Game) / int_b46d4e39
comment
Air-Aided Acrobatics: In windy areas, the player needs to use the wind to jump over large gaps.
 Jump King (Video Game) / int_b46d4e39
featureApplicability
1.0
 Jump King (Video Game) / int_b46d4e39
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_b46d4e39
 Jump King (Video Game) / int_c3c18143
type
Hope Spot
 Jump King (Video Game) / int_c3c18143
comment
Hope Spot: When first entering the climbing area of the Ghost of the Babe DLC there is a platform in the middle of the screen. It's just one block too high to be reachable with a maximum height jump, meaning the player has to drop down to the Bog and climb back up.
 Jump King (Video Game) / int_c3c18143
featureApplicability
1.0
 Jump King (Video Game) / int_c3c18143
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_c3c18143
 Jump King (Video Game) / int_c75df49a
type
Shout-Out
 Jump King (Video Game) / int_c75df49a
comment
Shout-Out: The game's title screen has a clear reference to Metal Gear Solid with its subtitle of "Tactical Leaping Adventure". Jump King's design- specially his helmet- makes him look a lot like Shovel Knight.
 Jump King (Video Game) / int_c75df49a
featureApplicability
1.0
 Jump King (Video Game) / int_c75df49a
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_c75df49a
 Jump King (Video Game) / int_d08049db
type
Taken for Granite
 Jump King (Video Game) / int_d08049db
comment
Taken for Granite: Denizens of Underburg are all struck with a curse/plague that slowly turns them into stone, carried by the ill wind blowing through the town. One of them says that even opening and closing eyes is an effort. Those who speak have their dialogue typed out on screen noticeably slower than the normal speech of unaffected characters from other zones. If you bother to notice, there are many others who do not speak at all, completely petrified by now.
 Jump King (Video Game) / int_d08049db
featureApplicability
1.0
 Jump King (Video Game) / int_d08049db
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_d08049db
 Jump King (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Jump King (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Subverted. While for a game of its kind one might expect that the tease of a "Smoking Hot Babe" would simply be a trick to encourage people to play as long as they can, the game actually delivers on this claim, even giving some cute art at the end for the player's troubles. Played straight with the unlockable boots. All of them require incredibly difficult feats to unlock, such as chasing a bird to the top of the map to get a gold coin, then going all the way back down to the merchant. When you equip them, they either do nothing or actively handicap you, bestowing upon you ice or snow physics on every surface.
 Jump King (Video Game) / int_d2c0e2ed
featureApplicability
-0.3
 Jump King (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_d2c0e2ed
 Jump King (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Jump King (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Even this game holds back sometimes. All jumps that take the player between screen transitions are "full jumps", as in jumps that don't ask of the player to measure jump strength. Jumps are made automatically after reaching maximum charge, so the only point of failure left is remembering which of the two directional keys to use. Landing on slippery surfaces with Giant Boots equipped results in a split-second pause in gameplay akin to a Hit Stop. This makes it slightly easier to make a slide-cancelling counterjump, as Giant Boots bar you from using the other way to deal with the momentum.
 Jump King (Video Game) / int_d6f284a3
featureApplicability
1.0
 Jump King (Video Game) / int_d6f284a3
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_d6f284a3
 Jump King (Video Game) / int_dbc37cbd
type
Hairball Humor
 Jump King (Video Game) / int_dbc37cbd
comment
Hairball Humor: Cats met in House of Nine Lives respond to the player's presence. Usually they meow or purr at you, but unique lines have them coughing up.
 Jump King (Video Game) / int_dbc37cbd
featureApplicability
1.0
 Jump King (Video Game) / int_dbc37cbd
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_dbc37cbd
 Jump King (Video Game) / int_e0aed924
type
No Antagonist
 Jump King (Video Game) / int_e0aed924
comment
No Antagonist: The Jump King doesn't face an actual opponent once during his journey - it's just him vs. the platforms he has to master.
 Jump King (Video Game) / int_e0aed924
featureApplicability
1.0
 Jump King (Video Game) / int_e0aed924
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_e0aed924
 Jump King (Video Game) / int_e2bdb219
type
Wintry Auroral Sky
 Jump King (Video Game) / int_e2bdb219
comment
Wintry Auroral Sky: At the lowermost screen of Colossal Dungeon.
 Jump King (Video Game) / int_e2bdb219
featureApplicability
1.0
 Jump King (Video Game) / int_e2bdb219
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_e2bdb219
 Jump King (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Jump King (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: Neither the Jump King nor any of the NPCs seem to have a hard time breathing underwater.
 Jump King (Video Game) / int_e5bb2929
featureApplicability
1.0
 Jump King (Video Game) / int_e5bb2929
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_e5bb2929
 Jump King (Video Game) / int_eee721fd
type
Wall Jump
 Jump King (Video Game) / int_eee721fd
comment
Wall Jump: You don't actually jump off walls, but you bounce off walls as you jump, and you need this ricocheting mechanic to reach half the platforms.
 Jump King (Video Game) / int_eee721fd
featureApplicability
1.0
 Jump King (Video Game) / int_eee721fd
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_eee721fd
 Jump King (Video Game) / int_f3da74ff
type
Creepy Crows
 Jump King (Video Game) / int_f3da74ff
comment
Creepy Crows: Inverted; the crows sit on some platforms and fly off once you disturb them by jumping there. They seem to like glittering things, as one grabs a golden coin, another a jewel.
 Jump King (Video Game) / int_f3da74ff
featureApplicability
1.0
 Jump King (Video Game) / int_f3da74ff
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_f3da74ff
 Jump King (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Jump King (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: The Tower of the main game and The Dark Tower of New Babe+. Subverted by Phantom Tower in Ghost Of the Babe, which despite looking the part (even with the infamous Babe Jump at the end) doesn't offer the promised Babe. Played straight with the Tower of Antumbra.
 Jump King (Video Game) / int_f821e963
featureApplicability
-0.3
 Jump King (Video Game) / int_f821e963
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_f821e963
 Jump King (Video Game) / int_fac8c4d6
type
No-Damage Run
 Jump King (Video Game) / int_fac8c4d6
comment
No-Damage Run: While Jump King is invincible, no-fall runs are effectively this. Ghost of the Babe requires 2 falls when jumping down the hole in the tower that leads next to The Bog and another to get to the bottom of The Bog itself, which are accounted for the achievement teasingly named "Nobody's Perfect".
 Jump King (Video Game) / int_fac8c4d6
featureApplicability
1.0
 Jump King (Video Game) / int_fac8c4d6
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_fac8c4d6
 Jump King (Video Game) / int_fe5ed7bf
type
Our Gargoyles Rock
 Jump King (Video Game) / int_fe5ed7bf
comment
Our Gargoyles Rock: The most often encountered race besides humans. They'll silently observe you struggle through Stormwall Pass, barely even blinking. They can also stop time.
 Jump King (Video Game) / int_fe5ed7bf
featureApplicability
1.0
 Jump King (Video Game) / int_fe5ed7bf
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_fe5ed7bf
 Jump King (Video Game) / int_name
type
ItemName
 Jump King (Video Game) / int_name
comment
 Jump King (Video Game) / int_name
featureApplicability
1.0
 Jump King (Video Game) / int_name
featureConfidence
1.0
 Jump King (Video Game)
hasFeature
Jump King (Video Game) / int_name
 Jump King (Video Game) / int_name
itemName
Jump King (Video Game)

The following is a list of statements referring to the current page from other pages.

 Jump King (Video Game)
hasFeature
Directionally Solid Platforms / int_2f7b09f8
 Jump King (Video Game)
hasFeature
Video Games of 2015–2019 / int_2f7b09f8