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Kileak (Video Game)

 Kileak (Video Game)
type
TVTItem
 Kileak (Video Game)
label
Kileak (Video Game)
 Kileak (Video Game)
page
Kileak
 Kileak (Video Game)
comment
Kileak: The DNA Imperative is a First Person / Mecha Game released for the PlayStation in 1995.In 2038, an outbreak of a biological viral strain had occured in an antarctic genetics research facility, triggered by the facility's head researcher Dr. Kim. Allegedly the head researcher of the facility's main project, codenamed Kileak, Dr. Kim turns out to be leader of a terrorist organization employing his own mech army, and the titular Kileak project, recovered from the fossilized remains of an extraterrestrial creature, turns out to be allegedly the ancestor to all life on Earth.Matt Coda, leader of the International Peacekeeping Force's White Lightning team and an expert pilot of an SJ-107 Assault Suit. When Matt's transport is shot down in the South Pole, he bails in the SJ-107 and infiltrates Dr. Kim's Antarctic hideout. Now, Matt must stop Dr. Kim's terrorist organization who wants the Kileak DNA to Take Over the World.A sequel titled Epidemic (Kileak: The Blood 2: Reason in Madness) is released in 1997, also for the PlayStation. Like the previous game, Epidemic is also a mech-themed action game from a first-person perspective.The sequel is set decades later in 2065, starring Matt's son, Masao Coda as another pilot. A viral outbreak has occured in Neural City, the city's dominating supercomputer, Sirus, to seal everyone behind the city's walls. Masao suspects something is amiss and sets off to investigate with a SX-911 prototype mech suit.Both games have obtained a bit of a cult following ever since their release.
 Kileak (Video Game)
fetched
2023-04-05T08:27:48Z
 Kileak (Video Game)
parsed
2023-04-05T08:27:48Z
 Kileak (Video Game)
isPartOf
DBTropes
 Kileak (Video Game) / int_1686e91
type
Live-Action Cutscene
 Kileak (Video Game) / int_1686e91
comment
Live-Action Cutscene: In the second game, between levels.
 Kileak (Video Game) / int_1686e91
featureApplicability
1.0
 Kileak (Video Game) / int_1686e91
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_1686e91
 Kileak (Video Game) / int_1eed1d03
type
Anti-Air
 Kileak (Video Game) / int_1eed1d03
comment
Anti-Air: In the original, Matt's SJ-107 attempts a landing on the South Pole base but was unsuccessful because of Dr. Kim's base being installed with SAM launchers.
 Kileak (Video Game) / int_1eed1d03
featureApplicability
1.0
 Kileak (Video Game) / int_1eed1d03
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_1eed1d03
 Kileak (Video Game) / int_282579b2
type
City in a Bottle
 Kileak (Video Game) / int_282579b2
comment
City in a Bottle: Neural City is sealed off from the world outside because of the Gigari virus.
 Kileak (Video Game) / int_282579b2
featureApplicability
1.0
 Kileak (Video Game) / int_282579b2
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_282579b2
 Kileak (Video Game) / int_31c5e7fb
type
Starfish Aliens
 Kileak (Video Game) / int_31c5e7fb
comment
Starfish Aliens: Hydra-Amin is a gigantic reptilian brain-thing on long, spindly legs, with a gigantic tail acting like a proboscis.
 Kileak (Video Game) / int_31c5e7fb
featureApplicability
1.0
 Kileak (Video Game) / int_31c5e7fb
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_31c5e7fb
 Kileak (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Kileak (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: All over the place in both games, where almost each and every room and corridor looks the same! There are occasional stages which uses a new environment though, like suddenly sending the player to a mine tunnel.
 Kileak (Video Game) / int_3273ebb9
featureApplicability
1.0
 Kileak (Video Game) / int_3273ebb9
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_3273ebb9
 Kileak (Video Game) / int_32a1f455
type
Alliterative Family
 Kileak (Video Game) / int_32a1f455
comment
Alliterative Family: The heroes of both game, Matt and Masao Coda. They're father and son.
 Kileak (Video Game) / int_32a1f455
featureApplicability
1.0
 Kileak (Video Game) / int_32a1f455
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_32a1f455
 Kileak (Video Game) / int_334e48a1
type
After the End
 Kileak (Video Game) / int_334e48a1
comment
After the End: The sequel is set 27 years after a deadly viral epidemic wiped out most of the city's populations, and the survivors are struggling as a powerful Mega-Corp takes over everything.
 Kileak (Video Game) / int_334e48a1
featureApplicability
1.0
 Kileak (Video Game) / int_334e48a1
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_334e48a1
 Kileak (Video Game) / int_42632336
type
Mecha-Mooks
 Kileak (Video Game) / int_42632336
comment
Mecha-Mooks: Robots are basic, recurring enemies of both games, appearing in a regular basis in various sizes.
 Kileak (Video Game) / int_42632336
featureApplicability
1.0
 Kileak (Video Game) / int_42632336
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_42632336
 Kileak (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Kileak (Video Game) / int_485eb589
comment
Sealed Evil in a Can: What Kileak amounts to be in DNA Imperative. Until Dr. Kim opens that can, of course.
 Kileak (Video Game) / int_485eb589
featureApplicability
1.0
 Kileak (Video Game) / int_485eb589
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_485eb589
 Kileak (Video Game) / int_4910eb39
type
Distant Sequel
 Kileak (Video Game) / int_4910eb39
comment
Distant Sequel: In-universe, 27 years have passed between DNA Imperative and Epidemic.
 Kileak (Video Game) / int_4910eb39
featureApplicability
1.0
 Kileak (Video Game) / int_4910eb39
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_4910eb39
 Kileak (Video Game) / int_4b4ac0ca
type
Homing Projectile
 Kileak (Video Game) / int_4b4ac0ca
comment
Homing Projectile: The SJ-107 and SX-911 can be upgraded into having a homing cannon, rapid-firing rounds that targets the closest enemy.
 Kileak (Video Game) / int_4b4ac0ca
featureApplicability
1.0
 Kileak (Video Game) / int_4b4ac0ca
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_4b4ac0ca
 Kileak (Video Game) / int_53c5f30e
type
Happy Ending Override
 Kileak (Video Game) / int_53c5f30e
comment
Happy Ending Override: Matt stops the Kileak virus from wiping out the world at DNA Imperative's conclusion. The sequel then reveals the apocalypse happens anyways, several decades later, and now Matt's son Masao must finish off what his father started.
 Kileak (Video Game) / int_53c5f30e
featureApplicability
1.0
 Kileak (Video Game) / int_53c5f30e
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_53c5f30e
 Kileak (Video Game) / int_56da86fe
type
Walking Tank
 Kileak (Video Game) / int_56da86fe
comment
Walking Tank: The SJ-107 and SX-911 in the games, a bipedal machine piloted respectively by Matt or Masao.
 Kileak (Video Game) / int_56da86fe
featureApplicability
1.0
 Kileak (Video Game) / int_56da86fe
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_56da86fe
 Kileak (Video Game) / int_63ee8101
type
Reclaimed by Nature
 Kileak (Video Game) / int_63ee8101
comment
Reclaimed by Nature: The sequel have every stage set indoors, until completing the final level. You then get a cutscene of New York, in the aftermath of the titular Epidemic, where the whole city is now overgrown with plants and vines, with the Statue of Liberty half-buried in all that green.
 Kileak (Video Game) / int_63ee8101
featureApplicability
1.0
 Kileak (Video Game) / int_63ee8101
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_63ee8101
 Kileak (Video Game) / int_6400a34
type
Arm Cannon
 Kileak (Video Game) / int_6400a34
comment
Arm Cannon: The SJ-107 and SX-911 has guns in place for arms.
 Kileak (Video Game) / int_6400a34
featureApplicability
1.0
 Kileak (Video Game) / int_6400a34
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_6400a34
 Kileak (Video Game) / int_8c97cf66
type
Stationary Boss
 Kileak (Video Game) / int_8c97cf66
comment
Stationary Boss: After Kileak assimilates Dr. Kim and turns into a One-Winged Angel form, attached to a wall where it's main attack consists of spamming projectiles from a fixed position.
 Kileak (Video Game) / int_8c97cf66
featureApplicability
1.0
 Kileak (Video Game) / int_8c97cf66
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_8c97cf66
 Kileak (Video Game) / int_91a2039b
type
I Am the Noun
 Kileak (Video Game) / int_91a2039b
comment
I Am the Noun: The original game, when Kileak reveals itself to be sentient.
 Kileak (Video Game) / int_91a2039b
featureApplicability
1.0
 Kileak (Video Game) / int_91a2039b
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_91a2039b
 Kileak (Video Game) / int_9cd91b8a
type
Enemy-Detecting Radar
 Kileak (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: There's one onscreen in both games, thanks to the SJ-107 and SX-911 being a mech with it's own built-in radar.
 Kileak (Video Game) / int_9cd91b8a
featureApplicability
1.0
 Kileak (Video Game) / int_9cd91b8a
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_9cd91b8a
 Kileak (Video Game) / int_a24495b8
type
Attack of the Monster Appendage
 Kileak (Video Game) / int_a24495b8
comment
Attack of the Monster Appendage: DNA Imperative game have tentacles and pincers sticking out the walls and ground in the game's middle half, set entirely within a cavern. These appendages can be exploded (at which point they slink back their holes, never to be seen again) but their owners are unseen.
 Kileak (Video Game) / int_a24495b8
featureApplicability
1.0
 Kileak (Video Game) / int_a24495b8
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_a24495b8
 Kileak (Video Game) / int_bebf0356
type
Mission Control
 Kileak (Video Game) / int_bebf0356
comment
Mission Control: The original game have Carlos serving this role to Matt, relaying information via intercom in cutscenes.
 Kileak (Video Game) / int_bebf0356
featureApplicability
1.0
 Kileak (Video Game) / int_bebf0356
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_bebf0356
 Kileak (Video Game) / int_cabaf736
type
Critical Annoyance
 Kileak (Video Game) / int_cabaf736
comment
Critical Annoyance: When your energy level hits below 25%, the game will repeatedly announce "Battery Low!"
 Kileak (Video Game) / int_cabaf736
featureApplicability
1.0
 Kileak (Video Game) / int_cabaf736
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_cabaf736
 Kileak (Video Game) / int_d933263
type
Have a Nice Death
 Kileak (Video Game) / int_d933263
comment
Have a Nice Death: Die in either game, and you're treated to a cutscene of the SJ-107 / SX-911 exploding, slooooowly bit by bit, Matt / Masao trapped in the cockpit screaming in agony as the whole thing blows. Then, a huge GAME OVER bursts out of the explosion and fills the screen.
 Kileak (Video Game) / int_d933263
featureApplicability
1.0
 Kileak (Video Game) / int_d933263
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_d933263
 Kileak (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 Kileak (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: The first game is set in a crapsack version of 2038, several decades after it's publication (1995). The sequel is set another 27 years after.
 Kileak (Video Game) / int_f32d85ab
featureApplicability
1.0
 Kileak (Video Game) / int_f32d85ab
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_f32d85ab
 Kileak (Video Game) / int_fb9afaab
type
Attack Drone
 Kileak (Video Game) / int_fb9afaab
comment
Attack Drone: Most early enemies in both games are hovering, drone-like pods, either on mini-helicopters or booster packs. Despite being a lot smaller than the SJ-107 and SX-911 they're surprisingly durable.
 Kileak (Video Game) / int_fb9afaab
featureApplicability
1.0
 Kileak (Video Game) / int_fb9afaab
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_fb9afaab
 Kileak (Video Game) / int_ff8afd14
type
Spider Tank
 Kileak (Video Game) / int_ff8afd14
comment
Spider Tank: Hydra-Taran, who resembles a daddy-longlegs spider (extremely long and spindly legs, with a tiny pod for a body) shows up as a boss in DNA Imperative.
 Kileak (Video Game) / int_ff8afd14
featureApplicability
1.0
 Kileak (Video Game) / int_ff8afd14
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_ff8afd14
 Kileak (Video Game) / int_name
type
ItemName
 Kileak (Video Game) / int_name
comment
 Kileak (Video Game) / int_name
featureApplicability
1.0
 Kileak (Video Game) / int_name
featureConfidence
1.0
 Kileak (Video Game)
hasFeature
Kileak (Video Game) / int_name
 Kileak (Video Game) / int_name
itemName
Kileak (Video Game)

The following is a list of statements referring to the current page from other pages.

 Kileak (Video Game)
hasFeature
A Mech by Any Other Name / int_d3462394
 Kileak (Video Game)
hasFeature
Alliterative Family / int_d3462394
 Kileak (Video Game)
hasFeature
Attack of the Monster Appendage / int_d3462394